Transcript
Speaker: I don't think I rolled intimidation into my build. I shall try nonetheless. That is a natural one. For a touch Fantastic, fantastic. You're on five.
Speaker: Brilliant.
Speaker: Hello everybody and welcome to this week's episode of the Fellowship of the Tabletop. We are a live play 5.5e D&D podcast set in the magical homebrewed world of Aerith.
Speaker: I am your DM for today. Joining me, we have Ian playing the elf ranger Caelan. Hello there. I've forgotten all the characters now. We have Will Wan playing the ah human warlock Lady Lobillia.
Speaker: Upgrade, Will 1, eat shit. We have Will a ah playing the human part, Droned Alessio. Pick a lane. We would like to kill more NPCs, please.
Speaker: Yeah, sure, I can give you another the six seconds. I mean, you want to kill five? Bloody, bloody fantastic coordination. As a matter of fact, somebody needs to tell us about how fantastic that coordination was. And I think it should be Ian. Why not? Yes.
Speaker: Same as last time. You did a really, really good recap last week, Ian, so I would like to hear it again. Can you tell us what happened on last week's session? Of course I can, because last week's session was episode seven, and all you have to do is go back seven days, or and even just click down on the episode just below you, right there on your Spotify or whatever good app you're using to listen to us. Thank you very much for tuning in every day, making us part of your week. We love you for it. Just click on the little app down there, episode seven.
Speaker: There you go. There you go. And plus it gives us more listeners. So stats matter. So does engagement. We'll do summary now of the episode. Sometimes it does little AI. Everyone else is getting a little AI summary. You just get AI to do it. just get fucking AI to do it. Just tell us. Say, hey, Gemini, just summarize episode. Feed it through Skynet. Give us a summary. Yeah.
Speaker: i would be uh where's my inspiration callum you know what ian i will i will give you your dues that was an absolutely absolutely fantastic recap telling people to go and listen to episode seven uh you know what yes you can have an inspiration for this session why not thank you thank you oprah inspiration for everybody you get an inspiration I heard that in space from everyone. I've already got it, so I'm okay. You've already got it. It doesn't matter. And there's nobody really who you can pass it on to anyway. No, you've got it.
Speaker: I'd like to pass it on to Hobbs' familiar. At the stage. But ah yes, after you've listened to last week's episode, we will pick up basically...
Speaker: Just in front of the hay bales, where two of our very professional members of the Wingwatch, Alessio and Lady G, have very, very quickly dispatched, and I mean fucking quickly in under 20 seconds, two guards that are hunting for somebody to love.
Speaker: How would you guys like to proceed? don't know. I'd like to loot the bodies as I am. I'm then going to put them into the little barn hut thing and cover them with hay. Yes, yes, Alessio. They're very heavy. I don't think I could possibly lift a single one.
Speaker: You can drag them quite nicely and easily to the back of the hay bale. I'm dragging them, yeah. you've you've You've looted it, you've took everything that you can do, and then you've covered them all with hay, which is lovely. um Depending on if you want to take it, there is obviously the two spears that these guards had on their person.
Speaker: ah You can find yourself a total of 18 silver pieces.
Speaker: Yep. And a set of keys. Ooh.
Speaker: Keys. Excellent. We've got the key. Never said for keys. but How many keys are on this set of keys? Three. What do they look like?
Speaker: They are probably smaller than your traditional type of big, rusty main door lock. um If you had to hazard a guess looking at them, two of them look like they're for smaller single doors. One of them looks like it might be for a lockbox.
Speaker: What about the centimetre? Important details. What's the girth? Girth is iron. think good an Iron girth.
Speaker: So if I find a copper lock, I know it's not for them. That's what I'm looking for here. Now, every lock in the rest of this campaign is copper. Shit, what are these keys for? Who knows?
Speaker: Next campaign. So, you have their keys, Alessio. I do, and he's propped up the spears. was it What do you want me to do with that rudimentary item?
Speaker: And Lesha is going to say, out loudud i assume that when we disguise ourselves as these two, we might need their weapons to continue to look like them. I can merely create the illusion of the weapon.
Speaker: Yeah, but... Why would I want to carry such a heavy implement? Just in case you have to stab someone with it? Stab someone with it? Who do you think I am? Oh, yes, I forgot.
Speaker: um You did. I don't know. You stabbed well, didn't you? You could perch a hat on it. I don't know. You could use it to bar a door. Fuck knows. How heavy is it?
Speaker: How heavy is the spear? Yes. um I don't know. One moment. Let me just quickly weigh it in my hand. Somebody quickly Google. I'm sorry. happens I've done it now. I'll tell you what, never mind, you carry mine for me And, uh, yes, I'll hold on It weighs approximately three pounds Three pounds?
Speaker: Yes Goodness me, I don't want biceps bulging out of my arms, do I? I, okay, I'll carry a spear I'll say you've hurt your wrist or something Thank you Perfect Now, do you remember what they sounded like?
Speaker: Yeah, I do. Was that your impression? One sort of sound like this because Shadow Menians sort of sound like this with a slightly gravelly voice at the back your throat. Right. And which one of them do you wish to be...
Speaker: I'll be that one. but ah Very well. And I'll take on the form of the other one with disguise self. And I will take on the form of the one was balding with the beard as disguise self.
Speaker: and a Fair enough, fair enough. The question I have is, which was the leader of the two? ah That would be me. That's not a good idea. I think I should be your leader, Alessio.
Speaker: Okay. Um... I don't know. feel like, ah yeah, you are a bit more persuasive. That's true. yeah okay. All right, you do it. Nothing like looking at stats in the middle of conversation. Yeah, yeah, yeah. I mean, there's there's fuck all in it, to be fair. There's fuck all in it. There's very little in it. ah Yeah. a Unless you're like, yeah, all right, you take it. Do you want me to lead the way to the lodge? Hopefully, Caleb may have found his way there. If he's got anything about it, which he probably does, he'll have found his way there now.
Speaker: Yes, I shall. Well, obviously, we'll talk about the fact that we didn't actually find anyone. I think that's quite important. Or maybe we say we dispatched of them. Which of the two do you think is the best option?
Speaker: yeah And they'll probably want the body brought back because I get the sense that... I've got an idea. on. No, stop. It's my time now. The idea is this.
Speaker: we say that they have been eliminated out to the back of the whispering the pub that we've just been into. The whispering pillow.
Speaker: Thank you. Yes, yes, yes. It does whisper sometimes. And then we could get more people to go out. If we kind of return, i don't know, I could say that I've got a bit of a limperist, but something a little bit more um ah perhaps macho and manly. And then we could maybe get more of them leaving the premises that we intend to go to. Ah, yeah. whilst we infiltrate.
Speaker: That's a good idea. that's Hopefully Caelan doesn't try and stab us. That's true. Now, last question I have for you. What is our backstory and what is our motivation as these characters? I assume we we're Shadomendian guards. We've been looking for a very handsome person who infiltrated their lodge.
Speaker: Yes. And ah we're probably we're probably a bit self-superior, would be my mu my guess. um And we seem to like ah kidnapping travelers.
Speaker: ah And I think we kill them, given the putrid smells that apparently come from the sewer system leading from the... ah Lodge I see so super objective wreak havoc and debauchery And then the current minor objective ah Find and eliminate escapee yourself Very well I will commence characterization I don't think cause havoc Be warned I do not drop character until the job is done Okay just just think about your through line of action though okay My dear boy My dear boy
Speaker: Ah, sweet summer child, you will learn. I was trained under wobble pike no less. I know the words to no fuss about something, a midwinter day's vision, off by heart.
Speaker: And yet you challenge me on my acting? i didn't challenge you, but go sure, go ahead. no it's just, you know, I like to rubble on. Shall we?
Speaker: Yes, of course. You're in charge. You're in character. Yes, I am, aren't I? Well, a few paces should do it before I slink into it. who Follow me.
Speaker: And as Lady G leads the way out from the back of this alley, very daintifully and professionally recanting to your good self there, Alicia, word by word, ah just one of the many famous plays that she knows off by heart as you start making your way to the hunting lodge, we are going to zip straight over to Cailin, who probably at this stage just about finishing up a satisfactory recon mission just around looking for traps, gauging patrols, gauging people, possibly even gauging skill.
Speaker: Just as you come to the end of your scouring and stalking there, Caitlin, is there anything you'd like to do? You don't know, obviously, that Lady G and Alessio are currently making their way towards Lodge.
Speaker: How would you like to proceed? Towards the Lodge? Exactly. Exactly. Galen has done exactly what you just said. And so with that is looking to return.
Speaker: This would be interesting, but it's true. Exactly. Looking to return to the whispering pillow. if he's done here, if you said I'm done here, I'm turning around. I'm going back to the whispering pillow.
Speaker: I do think you've got a nice kind of idea of everything. And you have an idea of how to proceed. But obviously, as you said last week, you wouldn't want to ah go and start on Alessio's side mission for Remy without his actual presence. So you start making your way back to um ah the Whispering Pillow.
Speaker: Both of you, Alessio, you know where you're going. Lady G, you know this town very well. You know where you're going. You know where the hunting lodge is. And Caelan, you're obviously just making way back to the swimming pillow.
Speaker: I think the fun way to do this, I'm going to have Lady G roll a perception check and Caelan...
Speaker: You roll a investigation check. And I think if the combined score it's going to be high enough for this DC that I've set in my head, then at least one of you might recognize something odd or realize that you kind of encounter each other as you're going along.
Speaker: exactly Who's your first? we'll well We'll take yours, Lady G. What did you get? 15. Very, very good. And Caelan, what was your roll?
Speaker: Eight. what what's what's what's your what's your what's your what's your passive perception just saying because that'll 17 passive yes
Speaker: but as I would have to take the passive wouldn't I based off the rules you will yeah that's written well you asked for investigation not perception oh is it oh what's your passive investigation 14 okay
Speaker: i um my but My brain has gone mad. That's a total of 29. Thank you. My brain's just gone. um Do you guys fortunately take the same route?
Speaker: Now...
Speaker: Caelan, as you walk past, even though you don't know it, Lady G and Alessio, you get the feeling of something untoward about them just as they are walking past. You find it a bit odd that one person is carrying two spears while the other guard's not carrying anything. That's definitely something that would stand out.
Speaker: The fact that I look like Alessio wouldn't stand out to them? Well, it's if they've actually gone past the other way. Yeah. ah So as for Lady G and Alessio, you start walking past in your own disguises and you see Alessio walking towards you. And um at this point, Alessio will use...
Speaker: use um
Speaker: yeah yeah ah Oh, we used to be dwarvish. And I'll, because ah hell he'll just see Kalen and he'll say like ah a watchword, like ah ah like ah you like a call and response kind of thing yeah to Kalen, just in dwarvish, just a simple word that um he will say to Kalen. Kalen will say the reply back and they know that they are who they are.
Speaker: Boom, boom. And I speak to Orvish as well. so that i I was going to ask. yeah We've done this. We've done this radio. yeah This is like a proper teamwork. This ain't our first disguise in person.
Speaker: This got in my head like the Spider-Man meme where they're all pointing each other at this moment. That's that's all that goes through my head. um Yes, you are successful in basically encountering each other along... ah Caden's walk back to Whistler and your guys walk to the hunting lodge just by the very notion of this key word you are reunited in the middle of the city um I'm going to recast ah psychic whispers on the three of us so we can then talk telepathically without anyone overhearing us and it will last for the next two hours and
Speaker: So we can now talk ah without anybody overhearing us. And Alessia were like, we took out the two guards that were searching for me. We've hidden their bodies. And now obviously we are disguised as them.
Speaker: We were going to infiltrate it and say, we'd found me, but you're me and I'm the guards. New idea. And he looks towards Lady G. What if we, Kalen pretends to be me unconscious. We drag him back, say we've left his companions back at the tavern.
Speaker: and they need to be brought as well, maybe that still lures people away? Or not? I think it's a good idea. And the assailants that you struck down by yourself are naked in the hay, so hopefully they won't be immediately recognised. Caelan, where have you been? I've sent an... I sent... Where have you been?
Speaker: security As Caelan clears his throat. Telepathically. Telepathically clears your mind's voice. i Just running basic security checks and perimeters. Right. And Lord Bentley didn't find you?
Speaker: No. Useless. Useless. And ah she will bamf him out of existence. And bamf him back into existence within 30 feet, still invisible.
Speaker: Alessio, I found the hunting lodge that you told me about. And then I'll go into how ah that there's three guards and a bartender and windows to the back and the, no windows to the back and the right and when two windows to the front and the left. And just basically.
Speaker: give you the bullet points of what I found. why There's a sewer system out the back of it as well, somewhere near, i it might maybe be slightly off to the side.
Speaker: could use that as an entrance. The other entrance is inside, behind, as I say, a ah head of one of their kills. um So we could go through the windows if you want, or we can try and see if we can get you as me and use that to bluff our way in.
Speaker: I think that makes sense to me.
Speaker: Use him in your current form, unless... Can you change on a whim? i didn't know either that you could change in the first place. I could change on the whim. You can.
Speaker: Very well. You could join us, or we could infiltrate as you are. Just, perhaps, make yourself look a little more bloodied. i want to stay on the outside.
Speaker: You'll just stay outside and let us do the infiltrating. Yes. And do what? Perchance twiddle with his, and he'll kind of nod over to the actual Alessio.
Speaker: And Kalen will look towards Lady G and just just dip a shoulder down to reveal the bow on his back, provide support.
Speaker: I see. I like the idea. good idea. it can shoot through walls, I take it. Windows. Ah, the problem and through floors? Yeah, but there's a ladder downstairs that we have to go through. I don't know whether that subterranean level will be... No, no. He's thought this through, Alessio. Let him speak. His arrow can shoot through floors.
Speaker: Continue, Galen.
Speaker: Regardless, I will take the rear and provide support. Okay, if things go down, we'll I'll send you a message and let you know and and you can come and help us.
Speaker: Yes, the signal will be both of us screaming as we're executed.
Speaker: I think it's time for the DM to talk ah and about you guys. Yeah. I was like, ah! Just broke me a little bit. like You start making your way back towards the hunting lodge.
Speaker: It's probably a good 20 minutes walk. You've got plenty of time to talk and plan as you have been doing. um
Speaker: Just for continuations, it has been over an hour at this stage. Do you still want to pass without trace, Cailin?
Speaker: Yeah, maybe. um You would be aware that it's wearing off or worn off. So it's up to you, obviously, if you wanted to cast it again.
Speaker: We're starting to tap into my spell limits. So I'm going to say, fuck no.
Speaker: Fair enough. And we're just going for a nice nonchalant approach towards the hunting lodge then. Alessio and still two what look like guards with a bit of Sharam Indian ah flared armor.
Speaker: Not much has changed. Sorry, Will, would you like to No, no. was going to say just for clarity. So we're not we're not taking Caelan as if he's a prisoner. He's kind of fallen behind to use his bow. Is that right?
Speaker: Correct. Awesome. Yes. sorry Yeah. Yeah. Yeah. Just so basically, if you guys have any fucking problems at the door or the immediate vicinity, I can provide some backup. Beautiful. Beautiful. Sorry for taking the piss. I fucking love it.
Speaker: its
Speaker: So, yes, Cailin just dropping back a little bit. i' probably say maybe about 10, 15 feet. I think Cailin would normally decide. 10 feet. 10 feet. Cailin is going to be dropping 10 feet behind you two as you're approaching the hunting lodge. And I feel that Cailin, even as you approach, will be psychically feeding you. Everything is kind of already said. So you can kind of see a little area off to the left, just next to this tavern.
Speaker: ah Sorry, next to the hunting lodge. And he said, there's a patrol that goes down here, but they only go down there like every 10 minutes. that There's the three guards that I spoke to, and you're getting running commentary um informing you of everything that is kind of picked up on on his recon mission.
Speaker: So everything that has been established so far is still ah now concise with you two, and you are aware. There is still the same three guards currently stationed ah out front. So if anybody would like to use the D&D Beyond map that I've put up in the old link,
Speaker: um then I can ping stuff for you. So we have here, just at the very southern, just to the... Left of directly south, the main entrance towards this hunting lodge. So there's like this little nook thing. And this is where these three guards are stationed at the moment. Kalen, you are aware there's like some windows just on the south here as well, just to the right of the door entrance.
Speaker: And there is a couple more just over here on the left.
Speaker: Now...
Speaker: But Alicia, you would be aware that Caleb made a point to mention there were no windows at the back and no windows at the side. That makes perfect sense to you because of where you found this passage seemed to lead you down the side of the building and then round to the back. So it would make sense that they wouldn't have any windows there.
Speaker: um as As we approach the guards, Alessio will say, a terrible path to Lady G, I'll let you take the lead on convincing them to go get my body from the hay bales.
Speaker: Very well. If we are still using that approach, I think it's a good idea. it will probably take them about 30 minutes to return, should they should they not? Yeah, I agree.
Speaker: Okay. Okay. after me then and she'll walk brazenly up to the three guards out the front and just to start out roll a performance check for me if your imitation of the gentleman whose life you cruelly ended wasn't it was uh that is 24 overall i 24 uh
Speaker: twenty four ah Your walk and strut is perfectly believable. So they are ah not uncomfortable you just approaching quite brazen.
Speaker: Cool.
Speaker: And yeah, and as she gets closer, just she'll just pipe up. Hey, we found him.
Speaker: Really? All right. Well, we had a tip-off for some ah patrons, if you like, in the Whispering but Pillow, you know.
Speaker: A pub just ah about 20 minutes or so down that way, you know the one. Oh, of course you'd find him at Whispering Pillow. Well, we just stopped in for a drink, didn't we? You always stop in just for a drink, and then we don't see you for the act of the afternoon.
Speaker: Just a wee tipple. I'm back now, aren't I? Anyway, had a tip-off and... Turns out he didn't quite survive what we done give him. Oh, well, that's a good thing. That's a bit of a relief.
Speaker: Yeah, if you want the body, it's round the back in the hay bales. Didn't want to drag him through in, you know, in the daylight. So ah maybe take a couple of ah of your mates there. You could probably whack him in one of the barrels and roll him back.
Speaker: Fair point, fair point. um You two, and the one of from Jess, let's do the two. Go and get some blankets and barrels. You can go with these two back to the yeah whispering pillow and pick him up.
Speaker: Oh, no, not me. I just done walked all the way from out there. and I've just come back here. like You can't send me back again. this It's a good 40-minute round trip, and I don't want to be rolling barrels.
Speaker: Get one of the younger lot to do it. Oh, come on. How do we know exactly where you've seen him? Out the back of the pub. You know the place. It's got the alleyway out the back. It's difficult to bloody miss it.
Speaker: Come on, stop being lazy. Do your bloody job. And she'll try and push past him. Go for an intimidation check on me. oh no
Speaker: I don't think I rolled intimidation into my build. I shall try nonetheless. That is a natural one. For a Fantastic, stick fantastic. You're five.
Speaker: Brilliant.
Speaker: As you try to barge past him, he puts a hand on your shoulder and stops you ah in your tracks. You know you don't talk to me like that. No, you're right. You're right. ah And she'll she'll back off.
Speaker: kind of specifically, or if if if he goes to put a hand up, she'll try to avoid it and kind of back off and say, no, you're right, I'm sorry. We had a drink or two. Of of course you fucking did.
Speaker: You and all, I take it. And just towards you, Alessio. Alessio's like, yeah, i got a one or three.
Speaker: It was good. It's good. It's good. Just while this conversation is going off, Caelan, you are watching, observing every point of this at the moment. Is there anything you would like to do? Yes, please. Thank you. As the temperature starts to raise, and I've constantly mentioned Caelan's always looking at vibe checks, temperature checks. So as this starts to raise and the voices start to get louder, Caelan's just going to unsheath, unfurl.
Speaker: take out whisper his bow and notch an arrow and wants to hold an action for if there is an aggressive action that Caelan deems will
Speaker: make them aware of the tomfoolery that's going on and the disguise Caelan shoots first like Han Solo. Fair and enough, fair enough. I like it. So are you just kind of stood opposite at the moment? the I mean, the trees.
Speaker: Oh, no, there's no trees. There is no trees. Probably in the shadows of an alleyway like a sniper. You can be on a roof or you can be in an alleyway, but on the roof, you're going to stand out like a sore thumb. Yeah, I want to... yeah Am I there? How far is the roof?
Speaker: nearest roof to here is probably I don't have a 60 feet away like is it a built up cu okay so this is a good opportunity to tell me you've told me this thing like what we're looking at the the tavern hunters bar thing but like immediately in its surroundings talk to me Callum where's the ad Where's for Caelan's, to shorten it, for Caelan's trained eyes, where is a good space for him to be able to take ah keep everyone's ah keep a watch on everyone's back while still being able to look at windows, um at least from that kind of floor?
Speaker: Okay, through Caelan's eyes, yeah there is a big, wide open area around the lodge that has been patrolling, wider than the rest of the city. His initial instinct is to go to a roof, but he looks around and he thinks in the daytime, it's still bright.
Speaker: I'm going to stand out like a sore thumb. Thanks to your reconnaissance previously, you feel it best to navigate the alleyways. Okay.
Speaker: So directly opposite the hunting lodge, probably a good, you can embed yourself a hundred feet into like the center of this alley. And you kind of have a walking distance at the very least in the very, to the view the front of the hunting lodge. So you can kind of move left and right.
Speaker: And it gives you a clean line of sight exactly to the door, to the left side of the building. And thanks to your fantastic precision eyesight through some windows as well. Cool. That's where I'll be then. um Arrow not ready to loose. If a hundred feet,
Speaker: I wouldn't be able to hear them. ah But you do have telepathic communications as well. but you So Caelan, using the telepathic communication, will just knock on Alessio. We've done this radio before.
Speaker: um With just a... Arrow's ready. Let me know. And just for the sake of it, if you give me an insight check as well...
Speaker: Because even though are 100 feet, you can obviously, while you can't hear them, you can see what's going off. That's a 10. Just not very well. No, I'm happy.
Speaker: um Everything seems to be kind of on a level at the moment. You might have been a little bit cautious when the hand gets pushed out to stop ah Lady G, but you don't react to it. Yeah. ye i was just I just wanted to make you aware that I... You're knocked. You're ready. Let's see. Can you roll a performance check for me, please?
Speaker: ah Yes, I can. I'm just going to move it back now. And obviously you're talking in your drunken attempted drunken state towards these guys. At a 12? A 12.
Speaker: ah twelve
Speaker: You get a bit of an odd look from the guy holding the yeah door and obviously had a handout to Lady G. He's like, oh, Christ, you're fucking gone, aren't you?
Speaker: For fuck's sake. Get him there. Sleep it off for fuck's sake. Yeah, okay. Okay. Christ, I can smell it on your fucking breath and all. Right, you two. And he gestures again to the other two guards that out front.
Speaker: Take the two from around there and go and fetch this bloody body.
Speaker: So, Caelan, you would see the three guards at the front reduced to one. The two that leave move around the building to the west-hand side. And I'm presuming, yeahll up to you if you want to follow them or not, but you can get yourself a decent clear enough line of sight where they grab two of the guards that have been walking on patrol and start making their way over to the Whispering Pillow.
Speaker: As for Lady G and Alessio, you guys finally enter into this hunting lodge. Alessio, this is all very, very familiar to you. You still put it on a little bit of a show. You enter into a hallway, and there's very kind of open, obscene, and filthy latrine toilets on the left-hand side.
Speaker: As you walk into this rather large main area, Cailin has already described this quite well, seeing what he could do through windows, but it's basically full of tables, chairs, barrels for drinking. It's basically kind of a monumental piss-up.
Speaker: um This is my fault, but Caelan, one thing I did neglect to mention you, but it's quite important. On the right-hand side of the wall, there is an array of hunting trophies that you can kind of see. So the kind of ah different beasts and creatures that are mounted onto the wall, just like hunting trophies.
Speaker: So you can kind of see... you would mostly be familiar with some of these, but it's like a large snake head that's on there. Um, there is the only way, way, way down South,
Speaker: that Alessio would definitely recognize. There is a selection of like really grizzly wolves. There's a displacer beast that's on there as well. ah You can see the head of an owlbear that's mounted on the wall, and they're just kind of scattered around as a little bit of decoration.
Speaker: So that's on the right-hand side Alessio. ah the hunting lodge. show Lady G and Alessio, how would you like to proceed as you enter? You see two people already sat, just having a casual drink and a barkeep stood on your left-hand side.
Speaker: um Lady Garden will say to Alessio, do you think he is the most senior person that won outside, or are there more senior people within
Speaker: There are probably more senior people within down below. He's probably the leader of the guards, I would imagine. Very well. When we get out of line of sight with him, I'm going for an upgrade.
Speaker: Of course. I think the lavatories just through there. Unless they will point to the door to the left. cause I assume he's at... Yeah, that's that's exactly where he's going. yeah um And...
Speaker: Okay. she You guys are basically heading into the lavatories then. Yes. and Together, hand in hand. He's going to stand out outside and everybody goes in while, you know, Lady Garden does her business.
Speaker: Cool. um And yeah, and ah she will, because she knows that this person is is outside as well. She knows that it would be an incredibly foolish thing to suddenly, even in here, just come out and be like, oh, look, I'm the person that's standing outside as well. So she'll kind of stop on her way to the toilets and just kind of ah mentally communicate. Perhaps if we are to go down the ladders rather than up here,
Speaker: ah How do you think, well, I'm assuming it's down that we need to go. You're the one that escaped from this place. Perhaps you should drunkenly lead me. Yeah, I mean lead you, or but how about you escort me down there because I'm drunk.
Speaker: And where is said ladder, roughly? There's an Oni head on the ah eastern wall. We go there's a switch just behind it It'll open up a slight, ah the wall part. We go in along and then around the north of the building and there'll be a ladder there.
Speaker: And she'll now kind of change communication over to Caelan. They can all hear at the same time. as and They can all hear this conversation. week i think we can It just says telepathic. doesn't say it's an open channel. I don't know how it works.
Speaker: but We had this conversation in like the very first episode. The second episode. and I said, imagine yourself just all around the campfire talking in a dull tone. And I imagine that's just kind of what it's going off in your head.
Speaker: Cool. Then she'll say to Caelan, We are, I believe, going to infiltrate deeper. I envisage you we shall have approximately thirty minutes before those guards return and know the jig is up.
Speaker: Do you wish to remain outside or do you want to follow us in?
Speaker: I'll be behind. That's very cryptic. It wasn't one of the two options I gave you, Caelan.
Speaker: I'll keep my distance, but I'll be there.
Speaker: Very well. Do you know what that means? Oh, he's still going. Follow in Alessio's steps. Right.
Speaker: I think that means if the shit hits the fan, we bring ourselves back here so we can shoot through the windows. As much as he says, I don't think those arrows can go through the floor. Follow me.
Speaker: and she'll make her way eastwards towards the trophies, and as she passes the ah kind of people that are inside. She'll just nod her head to them and just say, they're all lads.
Speaker: at Callum, I'm going to move myself just enough to see this through the windows, um just to see what's happening and to see if the the jig is indeed up yet.
Speaker: Okay. i'm Lady G and Alessio, you start making your way through ah the hunting lodge. I'm assuming, Alessio, you're still playing the drunkard at this stage as well. So you kind of bash into an odd table or two.
Speaker: Just kind of really, really sell it. They look up for a brief moment, but then they just seem to go back to doing whatever they were doing. The barkeep just kind of tuts away to himself as he's wiping down the um that scene ah and his countertop. And you follow Alicia's advice, Lady G. Make your way to the southeastern part of...
Speaker: the hunting lodge and you find the only mask now you know you're looking for something so can you do an investigation check to try and see you the illusion clears do i have to make yes i'm afraid you do okay uh natural 20 let's go the actual fucking 20 yes all the times to get it add adapt to that's decent um you kind of just think around the odi mask and you can find the um a small little ah small little space just to consent to make the little switch and just as alessio said
Speaker: part of the world is kind of not just maybe an inch to the right hand side just giving you in enough space to kind of get your hand down there and pull it and they're nice and deep like
Speaker: past the first knuckle I like to perform a reach around and press the button.
Speaker: Absolutely, absolutely. And you you you can indeed. I'm just going to reveal all the map on this one. So as you come to the right-hand side, it leads you to like a very, very narrow ah walkway that seems to go around the building, just as Alessio described. It's only five foot wide, this is.
Speaker: So you are literally in a single file going down here, and you walk all the way ah to the top and over to the left-hand side, to the western side. And just around about here, you see a ladder. Now, Alessio, for your sake, ah you only got to like just to the bend of the wall previously before you were spotted. So while you were able to see the ladder, you were now able to get down it.
Speaker: This is as far as I got. What? This is as as far as I got before I turned around. so but What do you mean this is as far as you got? Do you have to go down the ladder?
Speaker: Down the ladder is where I think they're holding the people they've taken. You think? You never once said the words think when you were telling me of this place.
Speaker: How many people have they taken? They've doing it for four weeks, and judging by the stench my contact told me about, I reckon they're either killing them, using him for something, or interrogating them and then killing them.
Speaker: I want quantifiable numbers, Alessio. How many? ah About 13 people have taken. Alessio will lie. Can you?
Speaker: Would you like to make an inside check? i'll I'll make a deception check. ah I'll roll just for me.
Speaker: Cool. Okay. 1726 on the deception check. ah My boy. You believe Alessio wholeheartedly. Alessio, can you just ask how many people, how many guards are down there at the moment?
Speaker: We're kind of in a passage.
Speaker: I thought you guys were. Are you in the back passage? have gone through. I've done the reach around. I've toggled the red button and released the Oni. And they seem very happy about it. Callum, i was going to say, so they've done this. We're elbow deep in the back passage. Sweating. What has the response been to to people just walking on in and opening up their...
Speaker: The response from the people has been very nonchalantly. the The thing is they are in disguises of the people they're expecting to. And they've not really paid them that much mind from what...
Speaker: You've seen from the front um and the swap over of the people and a little bit of dispute. They've been able to negotiate their way in quite well. So clearly they're well known here. You've basically followed them walking down through. You've seen the door on the side open.
Speaker: You've seen them go in and walk up a little bit. But then obviously this conversation is probably just picked up as they've started to walk up this passageway on the right-hand side. And you've lost... at least line of sight with them, but you've still got line of sight into the building at this moment and nobody's even reacted to anything.
Speaker: right. Alessio, I'm going to need you to tell me just how many guards are in where you're going.
Speaker: Okay, when I know number. It might be the case. Yeah, it might be the case. I'll take the top and you take the bottom. Okay. There were three people in the floor we just left. One in the bar, two in the main bar, and that's it. Toilet's empty.
Speaker: We'll keep up date. Okay. And with that, obviously, would if you wanted to do your more reconnaissance and look through the windows, you have clear line of sight on at least two of the people that are currently just sat in chairs ah with a drink.
Speaker: That's exactly what I'm doing now. So Kalen's plan is to just, he he likes eyes. He likes to know what's going on. And right now he doesn't know what's happening downstairs, but he's got two of the party going down and a way to communicate. So as soon as he gets word that there's how many guards are at the bottom, he can ascertain whether or not it's easier for him to also cast disguise self. Whoop.
Speaker: and walk through, or to just straight up murder the ones on the top floor. okay Let us know if anyone comes down behind us. We'll do.
Speaker: I suppose I shall be descending first.
Speaker: I can go first if you want. Can you... Well, I... No, no, I am an adventurer after all. You're also the one that's more senior than me right now, so yeah.
Speaker: Yes. Yes. Age and beauty before beastie. And she'll descend. Grr. Are you just going straight down the ladder? She hasn't been told that it'll be trapped or anything like that. She wouldn't even think about like that based on what Alessia has said, so she will just descend. Which which is fair enough, and to put your mind at ease, there is no traps on this island. Massive traps. one that they use as well. Putting traps to it or some form of a and unusual thing seems to be a bit of a... yeah
Speaker: um oxymoron type of thing for them to operate. But you do get a good look going onto the ground floor of beneath the hunting lodge. So your ladder is literally right here, just at the very, very north on the left-hand side. Um...
Speaker: Does it look like it it descends into an open room, this ladder? It descends into a very, very open room. Okay. As she starts to descend, she would say to Alessio, upgrade time, and she would convert herself into the guard captain um with another disguised self.
Speaker: Lovely little play. And i presume you're making the rest of the way down. Absolutely. Okay. um You descend, and... In this wide open area, you've got pillars that are obviously supporting the heavy weight of the hunting lodge that's actually above to try and hide the underground. On the right-hand side, there are four large like oak tables. Now, these things are blood-stained, and it's not fresh either. It's kind of dried on, but you can clearly see red markings just all the way.
Speaker: Along these tables and there is two further guards that are just in front of your nearest table. They have got their backs facing you at the moment. So you can't see what they may be doing.
Speaker: As you look to the south. there seems to be somebody um performing some form of magical ritual in the center.
Speaker: He's got some like a, you might see as an apothecary table or something like that in the middle. It's kind of just bubbling away. He's wearing more like robes than armor like anybody else is.
Speaker: So this person's very much standing out. And at the very, very southern end of the room there are five cages a quick glance can see that three of them are empty one of them has a yellow scaled dragonborn on the inside of them That is in number three, if you're going from left to right. And in number four, you spy the very, very familiar face of Remigus Montbillion Fizzlebang trapped in a cage.
Speaker: How would you like proceed? there There is no sign of a raptor. Oh, no.
Speaker: How is this room illuminated? It's basically sconces around the walls and on some of the pillars that are supporting this as well. So it it is quite well illuminated.
Speaker: So I've got prestidigitation. Okay. And with that, I can instantly slight or snuff out candle torch or small campfires. And it's a magical effect that um when casting spell multiple times, um I can have up to three of its non-instantaneous effects. And because it's non-instantaneous effect...
Speaker: Depending on how long I can, I could start, if we have to, i could start snuffing out the candles if I need to drop the illumination in here to make things a little bit better for us. So um are we down the ladder yet, Will?
Speaker: ah Yeah, Lady Lobillia will be yeah descending certainly until she gets to the bottom. As we're down the ladder, Alessio will sort of say to Lobillia in his head, it's like, if we need to, I can snuff out some of the candles.
Speaker: Caelan, we've got three in here. Remy's here as well, plus another in a cage. Okay. i want to take out the ones on the top. Tell me when, and I'll create a distraction and try and stop any of them from coming down.
Speaker: You'll have to deal with the ones that you see in front of you. Okay. ah Callum, I'm going to drink another potion of healing just to boost my health a little bit, if that's okay. Yep, yep. i and to have Just while you are doing that then, can Lady G and Alessio just make a stealth check? Because I'm presuming while you are chugging it, you you're not announcing that you're there. And don't get wrong, everybody has their back towards you at the moment.
Speaker: Cool. Alessio, what did you get? Hang on. I should do my healing. ah That's 23 on the self-check. Wonderful. And Lady Lobelia? 13. 13. 13.
Speaker: thirteen thirteen Just pass. So you guys are able to descend down the ladder ah both, and obviously you've seen the people and knowing the possible dangers, Alessa, you chug your potion of healing. How much healing do you get?
Speaker: I got 15 points of healing. Lovely, lovely. That takes me to 25 in total. That's good. Okay, from fantastic, fantastic. And then...
Speaker: Alessio will look to um Lady G and with still telepathic speaking, three guards, that one in the robes looks important in the middle, by the alchemy thing. How do you want to play this? Does Remy look conscious where we are or not?
Speaker: Well, do a perception check for me. Okay. Looking over to the other side of the... 26....room and it's quite four. um Doesn't look it.
Speaker: Okay. Okay. Remy's going no help. Don't know about the Dragonborn.
Speaker: We could sneak around, or Do we... I suppose we could try and hide behind him. think we're going to get him out of this place with stealth.
Speaker: We will have to use guile, cunning, and those stabby implements which do not leave a wound. Yeah, we need try and get rid of a couple of these, though, unless you're up for stabbing people as well.
Speaker: Well, actually, I do believe I might be able to do just that and remove one from the battlefield. I might also be able to create distraction to draw them out.
Speaker: Okay, that's good. We just need to make sure that we're not going to be leaving this ah burrow to be executed on the escape of this place.
Speaker: We need to have a clear route out. Well, Kalen can provide the route out. um If Ken and you're going to distract him, we can use these pillars to hide, and Letia will point towards the the right as they're looking into the room, further sort of away from the guards. We could use these pillars, hide here, and hopefully if the distraction creates an anarchy upstairs, these guys might go and investigate.
Speaker: Yes, but then they remain upstairs and we still have to come up. o We could always take the sewers out.
Speaker: Where the sewers? The entrance to the sewers? Are they here within the room? Alessio points to the one over in the room that he can see. That's to their right. And ah yeah, over by the cages.
Speaker: i see. So we have a way out. Good. Very good. Okay. i mean, do we try, I suppose, with subterfuge to remove them?
Speaker: It depends whether you want to what, with Caelan's idea substitute or your idea substitute? Well, I'm pretty sure, as I said, I can remove one.
Speaker: Just one. Can I have another stealth check from both of you again, please? Just while you're still kind of stood at the bottom of the ladder talking. um Yeah, Natural baby. Ha, ha, ha.
Speaker: it's good natural one maybe Have you got inspiration? Have you got inspiration? got inspiration each year. Let's go. I do. Natural five, baby. ah Seven overall.
Speaker: Seven overall. You guys are trying to discuss and plan what's actually going off. And yeah it's Lady G, unfortunately, that maybe she gets too eccentric in trying to describe an idea with her mind instead of...
Speaker: um She likes to use her hands to talk a lot, and a gesture or two makes these guard captains ah just turn around and face you. Does she use her hands even if she speaks telepathically?
Speaker: She's very used to speaking telepathically. Yeah, I think out of habit, I think it would be a thing. ah They both turn around for you.
Speaker: Hello, what are you doing here? Oh, you know, I just thought I'd pop on down and see how the operation's going. Still haven't caught that bastard that tried to make his way in.
Speaker: I will get him. You're right. You're sounding kind of funny. Am I? Yeah. Well, might be a frog in me throat, you know.
Speaker: Maybe i could do with a pint. Anyone care to join? Nah, I'm okay down here. We still got a job to do. Yeah, i see. And she'll kind of make her way over ah closer to see what job it is that they're actually doing.
Speaker: Have they noticed both me and Lady G, or is it just Lady G they seem to have noticed, Callum? Did you go down the ladder? Yes. Then yes, they will have noticed you. They will have turned around. You are stood next to Lady G. So they will have noticed both of you as they've Lady G's caught their attention and...
Speaker: You've unfortunately been tied in with it. The lights around the ladder are well enough, certainly. Alessio's going to continue his sort of drunken thing and sort of stagger and sort of lean against the pillar and be like, yeah, just need a minute.
Speaker: I'll add a few. I think both of you might have had enough. Surely you should be upstairs sleeping it off. You shouldn't be down here. Yeah, you're right, but do you know who you're talking to?
Speaker: And she'll try and replay the same kind of conversation that happened to her upstairs. And with a bemused look, it's like, do you know who you're talking to?
Speaker: Aye.
Speaker: Let me know. Look, this upstairs bit that we've got here, that's yours. The downstairs part, that belongs to us. I know, I know. I couldn't help myself. just, I get bored standing on the door. I just wanted to see where the action is, you know.
Speaker: Look, that's what you look paid for. LSA's going sort of communicate to Cailin. Cailin could use that distraction right now. Cool. um So Callum, when the camera shoots to me, and let me know.
Speaker: that In all fairness, I do think that Caelan wouldn't hesitate. So if Alessio has given the thing of saying we could do with that distraction now, I think it's definitely worth it swapping back over to the top floor of the lodge where Caelan still has eyes in through the window. Eyes in through the window and he's ah going to cast on himself Longstrider, which gives me 10 feet of extra speed as ah he picks. and Let me just have a look at that map that you say.
Speaker: So wonderfully and have given. I'm going for the one that's closest to the actual entranceway, so to the left of the barkeep or the closest one to me. And I'm going to notch an arrow onto whisper and let loose, aiming for the head.
Speaker: And I want that through the window, so the window as the arrow pushes through. You want all the loudness and excitement for it. Yep. You're the deaf. You notch your arrow, you draw back, you release.
Speaker: And that's where we'll end it for tonight, just before we actually roll into initiative.
Speaker: Slick, slick. That was good. Very good. Ah, whisper head spoken. I think we're doing it. We're some great teamwork here. Still feels so foreign to me.
Speaker: I love it. it's Good shit. So little chaos. So much earlier.
Speaker: Well, Callum, what's your final thoughts?
Speaker: Farewell. Farewell.

