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Gambling, Chun Li Mods, and Midfield image

Gambling, Chun Li Mods, and Midfield

Soapstone
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81 Plays2 years ago

Join Dave and Jake as they talk about cheap food, rice cookers, gaming this month, gambling, nude mods, and AAA games with mixed reviews in this week's episode!

Intro:

  • Hollow Knight OST - Decisive Battle

Outro:

  • Hollow Knight OST - Hornet (Godmaster, no SFX)

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Transcript

Fusion Cuisine and Fast Food Nostalgia

00:00:38
Speaker
How's it going, everyone? Welcome to another episode of Soapstone. My name is Jake, and I'm joined by my co-host as always, Dave. How's it going tonight, Dave? Good. So good. Great even. Dang. That's pretty good. You can ask along? Sure. Why is it going great even? You might see this empty bowl here. That's because there was food here previously, and I ate all of it. It was delicious. Nice. What kind of food was it?
00:01:05
Speaker
It's like a local kind of like build your own bull type thing. But it's instead of like a Mexican, it's more like Asian fare. Yeah, it was good. Is it Asian fusion? I've seen that term around. I don't know what that means, but no, no fusion, unfortunately. But I think it's better for it. I don't know if I've actually been to a fusion place yet. So I don't think I know I haven't.
00:01:29
Speaker
There is a place actually by you that is recommending to your wife. But also, I would not mind going with you all. But it combines Mexican food and Italian food. Interesting. I don't think many of them were like crossovers, like here's an Italian burrito. Right. But I'm still curious. It's it's it's more like the Pizza Hut and Taco Bell scenario. You're not asking. Yeah, I feel like they're largely. Yeah.
00:01:58
Speaker
Yeah, but I think they did have a taco pizza, which there is a there's a religious separation between the Pizza Hut and the Taco Bell. They are ordained separately. They just get along. That's all it is. It would be so cool to like be able to order both, though. You're like, oh, I can't decide between this and that. And then you just have the option for both.
00:02:20
Speaker
The thing is, I feel like on the Taco Bell side, I could see picking up a side, an appetizer, because that's like a taco, right? Maybe you want a taco. And you could add that in addition to a main entree from the Pizza Hut. I have no idea how you buy something primarily from Taco Bell, and then you throw in something from Pizza Hut. You're like, I want a different soda or something. Do I want the worst wings in existence? What are you going to order?
00:02:50
Speaker
I haven't ordered from pizza in so long, but I have to imagine it is just like pizza breadsticks, wings, very much like Little Caesars. Yeah. I miss Little Caesars actually. There's one not that far from us. We went once just to show Mango what Little Caesars is like because she's never been there.
00:03:10
Speaker
Oh, she's never experienced the hot and ready pizza. She had not. Yeah. And so we got that and they have some like absurd dessert things like they have like mini brownie pizzas and stuff like that. Like and it's clearly where it's where all their money comes from because they are hot and ready at best breaks even. You get like a layer of something that could roughly be described as pizza crust.
00:03:37
Speaker
uh, sauce that may or may not have tomato in it, but it looks like it does. And then like cheese food product. And that is the pizza. Yeah. I don't remember them being amazing. I actually really back when at the time, when I spent like 12 or 13, I really liked their wings.
00:03:57
Speaker
because they were actually meaty and not breaded. The sauce is pretty standard, like, oh, it's a pretty runny buffalo sauce. OK. But like, that's what I wanted and all I knew. So it still hit a nice spot. I think that that can be that can be fair. I actually have a really I have a very fond memory of
00:04:19
Speaker
of little Caesars back when I was in community college over in, uh, in Washington state. Cause I had a friend who, um, he was, he was my friend at the time, met him at church and, uh, we had like no money, but we could pull $5 together to buy a pizza and split for lunch. And it was just like, that was it. That was just lunch. It was just the pizza.

Kitchen Adventures and Mishaps

00:04:43
Speaker
Um, it is poverty dining and it was, it was excellent. It's freaking excellent.
00:04:50
Speaker
I do miss pooling your money to go get something at a store as a youth. Our main thing was typically going to Redners, which is down the road from my house growing up. And we'd be like, oh, they had a two foot hoagie. He's a classic friend, but he's not familiar with Redners. Or we typically get some degree of Mountain Dew. Oh, yeah.
00:05:13
Speaker
I remember the one time when like the three new flavors came out. Um, one was like America. Another one was not quite Baja. Yeah. And then there's like a cherry one, but I went with two other people and we all got a different flavor. And then like we, we just took it outside. We said like the bench right outside the store and we all crack went open. We're just like passing them around and being, Oh, I like this one the best.
00:05:39
Speaker
That was something that like I didn't experience a ton of, but I got like a little bit. I was like the just kids outside with snacks or whatever. Leaning on something or sitting on something, just like hanging out. Yeah, it's just the I'm outside, not at home. So you just like sit on some like I'm with friends, whatever. Yeah, yeah, it was cool. It was definitely cool.
00:06:06
Speaker
Can I show you one other food update? Sure. I have recently come into the acquisition of, through my own money, a rice cutter. Nice. It's a little one. And then I also got like a special draining sieve for it so I can rinse the rice.
00:06:26
Speaker
I don't know if I did it correct the first time. It did come out as rice. But this is a shorter grain rice. So I need to get used to that. And I'll probably play around with the water levels a little bit. I tried exactly what was recommended, and it fucked up. So maybe it's on me. Maybe it's on them. Right.
00:06:47
Speaker
Yeah, if if the rice cooker is like messing up rice, then I don't know that much about them, but I know that they're supposed to be easy mode. So it has one button. So it's really up to the one just says ratio of rice and water in there. No, it's fair.
00:07:06
Speaker
Yeah, that's definitely been value for us, our rice cooker. I don't know how proficient mango is cooking rice generally, but I never will because we have a rice cooker and it's so convenient, it doesn't matter, right? Yeah, it's again, it's that matter of convenience. Yes, I can cook pasta, but like it takes time and I don't want to work. It's nice to just like a set it and forget it, which is like crock pots are so nice for that. You're like, oh, yeah.
00:07:35
Speaker
meat in here, I'll come back later or sous vide where you can't burn stuff. Because there's so many times I will start swimming in the kitchen like, oh, it's on low heat and I'll definitely come back for it and then I walk away and then I come back to it burn because it was longer than two minutes. Never leave an active stove. That's good advice. Yeah. It is really good advice and I don't always listen to it.
00:08:02
Speaker
Or just get a very loud alarm. That's the other thing. We're a loud stove, yeah.

Hoagie Showdown and Gaming Regrets

00:08:08
Speaker
Worst case scenario, get a fire detector. There's all of these ways to really know when something's done. How to avoid fire. Get something that tells you that fire's happening.
00:08:23
Speaker
No, that's fair. Um, I haven't had too much in the way of fancy food recently, but sometime last, well, I guess this month I had ordered, uh, some, some Jersey mics and they were taking a while to prepare it because they were behind on orders. And I think I waited like, I don't know, maybe like eight minutes or something like that, sitting down for a mobile order.
00:08:47
Speaker
And they're like, all right, that's enough. You've crossed the threshold. Here is your food. And here is a piece of paper that entitles you to like a free, regular size hoagie, like within the next 30 days, no purchase necessary. And I was like.
00:09:01
Speaker
I was pretty much fine. I don't care. Eight minutes is not a lot for me. But while I'm here, Spin360 slaps the coupon down. I would like that hoagie. Well, I oftentimes, Mango generally gets a regular size. So that's probably for her. But I'll get like a giant size, which is it's very large, which is good because they cost like
00:09:29
Speaker
$17 or something like that. Like it's a lot of money, but it's enough hoagie for two meals. You literally can just divide it in twain and be like, here is my roughly foot long sub for lunch and my roughly foot long sub for dinner. Oh, because normally I do like two really long open phases and I just kind of like lean it and try and angle it into my mouth and then kind of like shake all the food in. It just take little bites of the bread as I go.
00:09:55
Speaker
Right. It's Tony Hawk Pro Skater. Music plays is salami and stuff like that. Travels down the gold. Like I wouldn't choke on the first piece of shredded lettuce. Just die immediately. You know. Anyways, I got the coupon for that, and that's going to be that's going to expire the 15th. So sometime I'm going to have to brave the 20 degree temperatures to leave the house and pick that up.
00:10:25
Speaker
I'll come over and help you eat it. That's fair. We should actually. I should invite you over. I usually get the classic Italian. It's pretty good. Now question. I know we've talked about hoagies here before. Where do you stand for like the Jersey mics versus something like primos? I mean, I do think that primos is excellent. I would probably be getting primos if it was closer. But I don't think that there's one anywhere near me.
00:10:53
Speaker
I feel like it's like 30 or 40 minutes to the closest. So by me then pretty, pretty much by you. Yeah. Um, so one of them has a leg up in the competition fair, but I definitely want to drive 40 minutes for like a lunch option. No. Um, taste wise, I really did like Primo's though.
00:11:16
Speaker
I think they would definitely come out on top, but same for me. But I've only had Jersey Mike's once and it was like a year ago. We'll definitely give it another shot. I think I mentioned here, but the context for why I'm fine with Jersey Mike's is like I was fine with Subway for a very long time. It wasn't until the price of food went up by like 20% that I was like,
00:11:38
Speaker
This is no longer worth it at all. The taste wasn't the deal breaker for me. It was the taste in combination with the price where I was like, ah. You charged me how much to eat this trash? Oh, no. No. Uh-huh. It's like I'm a raccoon who can no longer even afford my own garbage, right? It's just, jeez. It's better now, though, the sandwich options. Yeah. Yeah. Speaking of sandwich options. Sure.
00:12:08
Speaker
This is me doing a Jake. Okay. Right. So, uh, I actually put this one at the top of the news. So I compiled a bunch of news things. We'll see what we get through and what gets, uh, vetoed here, but some of them are fun. Uh, this was fun. E ironically, maybe not funny, funny in an intellectual way, but like, how dare we actually put down money for a game.
00:12:31
Speaker
knowing that it would come to Game Pass like a month or two later. Remnant 2, I think it was today as of recording, came to Game Pass. How offended are you?
00:12:42
Speaker
a little, but I think it's a perfect candidate for a game pass game. Um, cause like, like we said in the episode, I enjoyed it enough, but like, I don't feel like I'd ever go back to it. I'm not going to have like a, Oh my God. Remember when this happened or talking about PVP experiences or anything else where I would something like a dark souls or more of a souls like
00:13:07
Speaker
And also like it was $50 as a new game and there were already too many games in this past month or two where I was like, I haven't picked up Alan Wake 2 yet because I've been buying too many games. I'm trying to just chill for a little bit. But now I have to like not watch a donkey video. So don't get spoiled.
00:13:26
Speaker
I will say, I will say you can watch the donkey video. I watched it. And if he spoils anything, he spoils it in a donkey way, because this is the premise of the video is he is describing the plot of Alan Wake 2, which you would think like, oh, that's a spoiler. But no, it's so convoluted that it's actually not spoiling. And it's just funny. And it's kind of like some of his his older videos that were like that.
00:13:52
Speaker
I think he had another video that was like that, where he's explaining the plot of some game, and it was just rambling nonsense. He just starts making up stuff as he goes. Yeah, it's just like none of this. I like one of the top comments on the video was like, you can, what's funny about this is you can actually tell that Dunkey understands the plot of Alan Wake, but it's just so chaotic that, you know, this is how it comes out.

Game Addiction and Industry Ethics

00:14:17
Speaker
So paraphrase, the comment was funny.
00:14:23
Speaker
Yeah, I mean, honestly, a harder question. Would you have bought Remnant 2 if you knew it was coming to Game Pass at the end of November 2023? I think for our specific group of Yumi and Ian, if we all agreed to like, hey, we will play together and we're fine waiting, I'd be fine to wait.
00:14:44
Speaker
But people were like, hey, let's do it now. I still would have done it now, because for me, it's very much I liked it as a squad game. Yeah. Were there anything else? Yeah, it's not. Yeah, I still stand by it. Yeah. Fully agreed. But that's kind of just the nature of there's so many games that I own that I could play and there's so many games that are live service games or whatever that I want to play and then
00:15:13
Speaker
You know, occasionally I buy like a million copies of, uh, I'm just going to just jump to the next news thing, lethal company, which technically I'll admit it now before the, before people crucify me in the comments did not come out, um, in the month of November, but it was very close. It was the end of October and it wasn't big then. So that's true. It's definitely popped off more in November. See a lot of stuff on Twitch and whatnot.
00:15:41
Speaker
I've spent more on Lethal Company than I did on Remnant 2, for sure. Like, I've bought five or six copies, I think. Oh, yeah, it's true. Thank you, by the way. No problem. I'll do it formally.
00:15:55
Speaker
But yeah, that's been like a fun little thing. I was actually supposed to play with some people the other night, but I never got a message back. So, granted, they asked me like 12 hours prior. I'm like, yeah, I should be around. Nada. But I would like to do that more with some people. Or maybe we can like merge groups and just mess around. I don't want to do like the 13 person one. I feel like that many people screaming would get on my nerves. But I would like to play more.
00:16:25
Speaker
What's very funny is I almost interrupted you with being like, you know, there's a mod that can let like 13 people play at the same time on wubby stream. I watched him do that with a bunch of people. I would say as a spectator, but like, yeah, I don't think that we could get 13 people together unless we like, uh, we, we tapped our extensive podcast listenership. Um, and that just seems like chaos, right? Like we would just max out the 40 people instantly. So.
00:16:56
Speaker
With our standard group, we're usually, you know, maybe there's one or two people extra. I could see playing with like six. I think it would be fine with like six, but I agree. As soon as you have like a double the player count, like eight and above. Um, it's just a bunch of people running from monsters that are.
00:17:16
Speaker
Kind of just like spawn killing, sort of. It's a clown fiesta is all it is. Very entertaining to watch, but a different game entirely. I don't actually think there's much more to say on Lethal Company, because the game doesn't have that much to it. I think we already talked about it a little bit.
00:17:41
Speaker
If you were going to play it, you probably are already playing it or have played it. It is definitely a flavor of the month type game. Yes. I still think it's nice for a little spin up party thing. But we'll see where it goes. I assume they'll add some extra content or DLC type things. Hopefully free LC, actually just kind of adding on to the game. Yeah.
00:18:04
Speaker
Oh, you mentioned free LC. I know that you posted a news thing. We can get to that in a second, but I'm going to actually, I'm making up for the earlier segue. Um, our favorite free LC game, vampire survivors is going to have another major update pretty soon. And Dave just dabbed in the background. He did both sides, double dab, if you will. Um, for 1.8 and it's going to have, uh, they released a YouTube teaser where they made some professional voice actor.
00:18:33
Speaker
phonetically pronounced Lemal, which is always great. But it's going to have a mini adventure mode, and they said it's going to have a lot of lore or something like that. Probably a joke, I can't imagine it actually will, but like side quests and stuff like that. How are you feeling about
00:18:51
Speaker
that are going to carve out another month to play Vampire Survivors. It won't take me a month. I'll be efficient with it. But yeah, I am looking forward to just more Vampire Survivors content, even if it's just like, hey, we added a new weapon and like three achievements.
00:19:06
Speaker
I'll hop on and check it out for a little bit. It's like a nice little I have a half hour. Let's mess around in this game type thing. And it's very much a nice numbers go up. It feels good to have a build come online. And it's just a fun little game. And I like that game type. I've played way too many other ones like it.
00:19:27
Speaker
But vampire survivors still like the, is my bottom bitch basically. They're the OG and the OG the best and that, uh, like I've played other games in the genre as well, but like vampire survivors is still updating so much faster than all of them. Like what is going on here? Um, so I've been, uh, I guess hot off the presses.
00:19:51
Speaker
Dave posted some news here. What am I looking at? This is I was just looking up some gaming news in November and I came across this. Somebody is apparently making a lawsuit to try and sue video game companies for intentionally making their games addictive. And this is like a lady in.
00:20:14
Speaker
I don't know where, uh, a Southern state and she's essentially her and her son are doing it together as like a joint thing. Um, and to me it just seems like total bullshit because as anybody would say like, Oh, look at all these people who do not experience this issue.
00:20:32
Speaker
Also, you can't really sue gambling. You can't really sue alcohol. There are things you can be addicted to, but it's typically not the fault of the people who are making it. Gotcha. It's usually a mental thing and some other stuff. Right. This lawsuit is coming from a protect the children, social wellness perspective. Yes. This is unhealthy behavior.
00:21:02
Speaker
But for my, it's like a three minute video where they talk about it a little bit. Yeah. My takeaway is just a shitty kid. Like the mom tried like taking away the stuff for like turning off the router and like the kid was just screaming. And I'm like, OK, that's a shitty kid. Like I don't think it's video game addiction. You return the kid, you get a new one in that situation. Yeah.
00:21:31
Speaker
But also like, let's say it is designed to be so addictive and so fun.
00:21:37
Speaker
Who can I sue for masturbating? Just because something is fun does not automatically make it addictive to the point of it ruins your life. Sure. So whether it's food, the word I just mentioned and I now regret it as I look at Jake's eyes. Oh, no. I was thinking of the counter-argument. I'm building it up. You saying masturbation is fine.
00:22:06
Speaker
But yeah, it just feels like it's really the responsibility of that person. Now, I know people do have addictive personalities. I'm kind of in that camp a little bit, but I also own my own shit. Like I know when I'm doubling down on something that I shouldn't be. Yeah. Sorry. What was your your counterarguing? I've had a lot of time to develop this, I think. I mean, so
00:22:35
Speaker
For the most part, I agree. I especially agree from the perspective of if this is coming from protect the children sort of scenario, always the parents responsibility. Do not sue game companies for making games that you let your children play. That's, that's on you. Uh, you can't sue Braveheart for letting kids see people get detect decapitated by a cannon. Uh, that's on you for letting them watch it. Right.
00:23:03
Speaker
People don't want to say it. They're like, oh, kids will play games regardless, right? Like, of course, they'll get their hands on games, whatever. It's like, no, they won't. Do you think if you buy them an iPad and then put up on all of the locks that they still can access all this stuff? They cannot.
00:23:20
Speaker
And if they do, you punish them for it. That's the thing. It seems like at whatever point you realize that like, I'm sure I was this kid to a degree as well where I discovered video games. I wanted to just play games. I'll be like, you got to do chores. You got to do your homework. You got to do your dinner.
00:23:44
Speaker
Also, my dad was scary enough, so it's like, I should do these things. Yes. You knew it was best for you. And I wasn't that bad of a kid, by any means.
00:23:53
Speaker
but like that authority was in place and it checked me. So I did not get wrecked, so to speak. Um, but yeah, you have to do it. Otherwise it just keeps building into a pattern of like, let's say someone was just being like kind of low key racist in your friend group. And this happened for like weeks and months where it's like,
00:24:15
Speaker
Tony's kind of right. He doesn't usually bring it up. But we're like, hey, dude, that's not cool. But that's kind of like it, right? But you're essentially saying, hey, this is OK enough behavior that we're willing to tolerate. And then it keeps getting established as this is fine. I can push past this. This is fine. So yeah, I think it's on the mob and the kid. Yeah. And I think just to complete my point, there is some devil's argument in this.
00:24:45
Speaker
I do think that if a game is marketed towards kids, they need to be careful about pushing monetization. And there's pretty much no real limitations.
00:25:01
Speaker
in the industry right now for that from a US perspective. So I do think that maybe her lawsuit is toward or it's frivolous or whatever, but a more reputable one will come. And there'll be a time where it's like, hey, for games that are marketed towards kids, you can't do this, right? Like when it comes to YouTube, if someone swears or they put a swear in the subtitles,
00:25:25
Speaker
which you'll see on shorts sometimes. They'll literally just put it in the subtitles even though the characters didn't say it. It's so that comments stay enabled on the video and the video doesn't get marked as for kids. And that's because YouTube is concerned about what kids see after all of the nonsense that happened with like Elsa-gate and things like that.
00:25:48
Speaker
And so you do, you do need to be cognizant of what people are trying to like push your kids towards, uh, engaging with. But I think that this lawsuit's likely frivolous because, uh, you can just set up your kid's device to not have a credit card attached to it. Right. And then you're not going to lose a bunch of money or whatever. Um, but I don't know what that's going to look like. Once it boils out, I suspect it'll be something like cigarettes where it's like, Hey,
00:26:19
Speaker
You cannot market this as a super positive thing or put like a bunch of happy-go-lucky spin fro on it. Gambling in video games will probably be cracked down on eventually.
00:26:32
Speaker
Yeah, and I think it should be mainly because if you're a kid, you don't have that sense of this is tangible money because they don't have a sense of money or a sense of anything.

Starfield's Reception and Bethesda's Response

00:26:45
Speaker
I think there's some scale of like when you're a certain age, you have a concept of how much money
00:26:52
Speaker
this value is worth. So like when you're a kid, $100 is so much money. And now you're like, that was a really good meal at a very nice place. Right. For hopefully at least two people. But like your sense of scale change. But when you are a kid, you don't have that. And also it's virtual money and it's not yours. Yeah. So you don't really have that concern of spending it. You just want the cool skin or the emotes.
00:27:23
Speaker
So, yeah, there should be some checks and balances in place. Part of it should definitely be coming from the company to not be like, hey, wow, shiny kid, buy this thing. And the kid pastures the mom. But it also was up to the parents to say, no. Yeah. I mean, part of the tougher thing is maybe four. I was hoping it would be a little bit better with the generation.
00:27:50
Speaker
of like millennials, uh, and like Gen Z, but parents being technically aware of what their kids are engaging with. But I don't think that was really true across the board. There's still some, um, some misunderstanding of, you know, what's being presented to their kids. And then, you know, can your kids max out your credit card in real time? A lot of times the answer is yes. And people don't realize it. Right. So.
00:28:17
Speaker
Uh, technical literacy is also part of the, the answer, I think, but yeah, this goes back to education and why it's important. Yeah, it is. And even if you didn't learn about computers in school, it's important to know what your devices are capable of, especially if you're giving them to your kids. Right. So, um,
00:28:40
Speaker
Yeah, that's a fair topic. I would be surprised if this is the last we hear of that. We'll probably have a dedicated episode once legislation passes or something, because they have in other countries, just not in the US. I feel like it's Denmark, but I'm probably wrong. They had some legislation so that if you have loot boxes, you have to display what the percentages are to get each thing inside the box.
00:29:05
Speaker
And I think valve, like for the Dota chests or something like that, the collections at some point, um, they pretty much adopted that early because they knew it was going to be coming. And also you don't want to split your game implementation across regions. Some people did, but if you can avoid it, then great. So now you're just like, Oh, this is a 2% chance to get this ultra rare or whatever. And then all these other percentages. Um, I think we'll see more like that.
00:29:34
Speaker
Scambling's fun, huh? It really is. But, you know, what's not fun is getting your game obliterated in the Steam reviews. And there's a couple games on my list that technically this could be a segue to, so I'm just going to mention one of them and then jump to the other one. Nobody cares about Modern Warfare 3.
00:29:59
Speaker
But it happened. It happened to that game. The other one is Starfield, actually. Starfield is the one I know of as far as reviews.
00:30:11
Speaker
I actually copied it out here. Yeah. Basically, people are kind of dunking on Starfield for being generic and kind of bland and boring, which in my opinion, it's Bethesda game. What did you expect? But their response was not exactly.
00:30:32
Speaker
I guess taking into account the user feedback. Sure. Greetings. Thank you for taking the time to leave review for Starfield. You can fly, you can shoot, you can mine, you can loot. Starfield is an RPG with hundreds of hours of quests to complete and characters to meet. Most quests will also vary per character. So like there's so many layers to Starfield, you can do like multiple playthroughs. You'll find things you never know where possible after playing for hundreds of hours, even after completing the main story.
00:31:02
Speaker
And it was just the actual response to a steam user review, right? Just for the awareness of our audience. Yeah. Um, but I want to qualify. This is not normal. No. Publishers do not generally go onto steam and then talk and respond to the negative reviews for their games for good reason.
00:31:25
Speaker
Because you're going to get dumpster by other people. Yeah, right. And it kind of makes you seem desperate. Like you don't need, this is just PR speak, right? Like that could just be an advertisement for the game. Why would you reply to someone's negative engagement with your game, with an advertisement for the game? Yeah, it's like the person has played the game. That's how they're basing their feedback and why they're providing it, right? And it seems, I don't want to say tone deaf.
00:31:53
Speaker
But yeah, it does seem very kind of PR responsey more than anything else. It's totally not exactly getting the thing. Yeah. And yeah, it should be able to stand on its own two legs and not need a community manager to come in and respond to every negative comment with like, hey, but like, oh, so many hours of cons. Oh. Uh-huh. And that's the thing. Like, who are they actually talking to? Right? Because they can't be talking to the person who left the negative review.
00:32:20
Speaker
because that person's already left the review. You know what their opinion is. They have to be talking to people who are reading the reviews. Reading the negative reviews, yeah. Yeah, like on the game. And that kind of just like, it just sounds so desperate, right? It's like running to grab somebody before they leave the store and it's like, oh, are you sure you haven't checked out the stuff on aisle five or whatever?
00:32:43
Speaker
The rest of the page for this game is the advertisement for this game. That's, you know, how the steam pages work. So it really just kind of makes no sense, but I can't help but think that this came from the fact that they pretty much have no representation at the video game awards and that this game. So you mentioned that you were like, you know, it's a Bethesda game. Ha ha. Of course parts of it are going to be mediocre.
00:33:13
Speaker
This one's more mediocre. That's the thing, right? And that's kind of what I was circling with. I put a lot of time in the game, but like it does not have the same power of Skyrim or Fallout 4.
00:33:26
Speaker
Or because when those games came out, they were kind of, I don't want to say groundbreaking, but they were very impactful for their time as far as what an RPG was. Like, oh my God, that's really well thought out, really cool design, environment, everything.
00:33:45
Speaker
I did not play the game, but for my outside the bubble take, it looks like just another Bethesda game. It doesn't mean sure, the settings in space, but like for what the day and age is for RPGs and the options you have, it feels kind of just like here's your generic triple A, whatever. Yeah. Would you say that's the case as well? I actually have experience with the games. Yeah, having put all the time into it, it's like,
00:34:15
Speaker
none of the characters are interesting really. And a lot of the main characters, the companions are less interesting than just random people you might encounter for a quest. And that's, that's a travesty. And a lot of ways in that respect, I think it's actually a step back from Fallout four and like the base building feels kind of half baked, half baked. And so many of the gameplay mechanics feel like
00:34:41
Speaker
They just played it really safe. That's what the game feels like, is they just played it incredibly safe in so many ways. There's only a few things that stand out, such as the ship customization.
00:34:52
Speaker
And you just like expect more, right? Cause there's nothing to really like grab your attention and be like, Oh, this is something I'm really going to spend a lot of time enjoying doing like Skyrim had, right? Like you could do weapon smithing. You could do, uh, max out all of your, your skills for all of these spells and stuff like that. And this game just doesn't.
00:35:16
Speaker
it doesn't feel like it has any of that novelty. And so it starts to feel really samey, really fast. And them saying that they have a bajillion planets does not accommodate it because all the planets feel the same. So this is one of the same struggles we've talked about with like open world games, where it's like, oh, do you put an empty landscape or do you put a lot of these
00:35:38
Speaker
Oh, it's an enemy encampment." And you're like, which one? And they all feel exactly the same. Yeah. Which, again, going back to Far Cry 3 Blood Dragon, it was a good size for what it was. Because each of the bases were still roughly the same type of thing, but each of them were a little bit distinct in their own ways, and it doesn't overstay its welcome.
00:36:02
Speaker
Whereas I feel like with Starfield, they just put so much air quotes on the content and you can kind of recycle a lot of the same stuff. And it's just I lose interest very quickly if I don't have something novel. I have to have something to drive me in my gameplay personally. Yeah.
00:36:28
Speaker
Yeah, I think that's fair and it does have a couple of good quests and I like some of the set piece locations where it was like neon is like a water world that has a city of crime largely suspended above it and it's powered by lightning.
00:36:49
Speaker
And that was super cool, but none of that was randomly generated. It was all, you know, specifically tailored for a particular visit and doing the quest and stuff there. Um, and then like Akila city was a cool place. It had this old West vibe again, hands tailored. And that's the problem is like the random stuff in the world was not nearly as compelling as, as anything else that they did. But the other problem, and this is, this is what I'll end it. Cause I could rant about starfield for a while. Apparently, um,
00:37:20
Speaker
I saw a very funny comparison between a nightclub in cyberpunk and the nightclub in neon in starfield and in starfield it's all these like these people doing these like very white basic dances and stuff like that. And it's just like someone tells you in the.
00:37:38
Speaker
club when you enter it's like oh this place is popping or something like that and you're just like what what is and you look around and NPCs are very obviously doing NPC things it doesn't feel like it's alive at all it feels very much like a video game right
00:37:53
Speaker
And they compared it with the Totentaz from Cyberpunk 2077, which is like a maelstrom, cyborg up, like cyborg bar basically with like blaring music and the smoke is thick in the air and there's like just a crush of bodies around you and stuff like that. And it's just a completely freaking different vibe. Like one of these people understood where the nightclub was and the other one was developed by people who eat cheese food product, right? Like that's exactly what it is. Cheese is too spicy.
00:38:26
Speaker
If the actual designer ever listens to this, that was a joke, but unfortunately at the end of the game, it just can't compare with how novel other RPGs are.

Character Design and Representation in Games

00:38:37
Speaker
Yeah. Again, that's been my outside perspective of Bethesda for a while and why I will suckle at the teat of Larian Studios, who is still doing stuff for Baldur's Gate 3, apparently.
00:38:57
Speaker
Yeah, it's still patching it. Yeah, and one of the new patches, I guess the most recent one, did you see what they added? I didn't. They added a patch, which will add a no save scum mode, which, if you do complete it that way, apparently gives you a very handsome reward. I didn't look into what it was. But I just think that's interesting, because even in our play sessions, we're not insane save scummers, but we definitely have reloaded to be like,
00:39:26
Speaker
Oh, I didn't want to actually kill off the person and you know, in this entire quest line of things. Yeah, I just summoned the big bad evil guy in the middle of the town and it killed a lot of people. I didn't want to see die. Maybe he killed somebody who was going to block off my car lock progress. I was like, Jake, fix this. That's why we that's why we click save. I will say I take more quick saves than I actually reload because I do have a fear. I played RPGs. I've been around the block. I have a fear.
00:39:51
Speaker
something's gonna go wrong. But what's funny here is you mentioned that there's a handsome reward at the end of this. I'm trying to use deduction to determine what that could be because it's the end of the game. So it's not gonna be a magic item or even any money or anything else in the game. It could be an achievement, but that seems very boring. And that doesn't sound like a handsome reward to me. So I have to assume they ship something to your house. Like that's the only thing that makes sense.
00:40:20
Speaker
Yeah, they just check your save file like, oh my god, he did. Yeah, yeah, we'll send him there. Just a life-size Carlaq statue for Dave. That's all it is. Hear me out. Don't let Carlaq hear this, but like, I wouldn't mind if it was an Oran statue.
00:40:37
Speaker
That would also be pretty cool, I could see that. She has the coolest design in the game for me. She's a baddie, let's put it that way. She's definitely a baddie. She's not a good character. Just put it that way.
00:40:56
Speaker
But in other news related to degeneracy and gaming. So what something happened today, I don't know if not today, this this this last month, there was a Capcom Street Fighter tournament and they went to load in and the commentators were, you know, doing their standard opening comment, commentation commentary. That's the word.
00:41:20
Speaker
And then it only took a couple seconds before they realized that something was wrong. And that something was wrong was that Chun Li was picked and was in the match and was not wearing any clothes. And there was a nude mod that was present when this happened. The commentators very tastefully mentioned that something might be wrong with like technical difficulties and then the stream cut. And it was hilarious, hilarious to see.
00:41:51
Speaker
But the news about this is is Capcom actually like issued a response that is like concerning. And I'm going to read it. I'm going to read it verbatim. OK, and you can give me give me your take on this. There are a number of mods that are offensive to public order and morals. When these are disseminated, the image of the product is tarnished and branding is affected.
00:42:16
Speaker
What do you think about that, Dave? Fuck them. So here's the thing, right? Like all games are going to all media, everything in the world. There is such a thing called Rule 34, right? Somebody's going to make porn of it. That's just the way the world is. I have my own page. It's a couple of pages.
00:42:36
Speaker
But it's going to happen, right? And if that's not for you, I understand. That's perfectly okay. But also look at the design of their characters. Don't try and tell me you're not trying to make Kami sexualized when you put her in that, I guess, the camisole. It's like a onesie. But no, it's just like a...
00:42:59
Speaker
Well, I've been blanking on like a single article of clothing bathing suit. Uh, I'm not sure. It's, it's not a, it's like a robe or something like that. It's not a bathing suit. It's not a kimono.
00:43:15
Speaker
I've never felt more dumb, but if you imagine like a one piece bit like it rides so much up her ass, a lot of like her stuff is like acid legs, which again, I'm fine with. And they give Chun Li like insanely thick thighs. Yeah, she's jacked. It's like four times the diameter of her head. It's it's absolutely absurd. She could cross. You're almost as big as Luke's forearms. Yeah.
00:43:41
Speaker
Which is also absurd. They do stuff where they sexualize characters or make them a certain way. Does this say nothing of the feet? Street Fighter is the thing with feet for forever and the last one is egregious.
00:43:55
Speaker
Yeah, like I've never seen such big knuckles on Ryu, but goddamn. Yeah. And the jury is like the new fighter and the new one, and she's entirely like the attack and stuff like that. Yeah. So, yeah, I kind of want to call them out for like the design is there. Oh, like, yeah, you should probably not have nude mods at tournaments. I agree with that. Hot take, but sure. Yeah.
00:44:23
Speaker
But to come out and just be like, hey, everybody, that's super not cool and goes against public order and morals, I think is a bit too high ground of a take. Yeah, it's very much like 1984 style, like, oh, no, we need to censor this ASAP, right? Because I agree. I mean, yeah, I don't have it happen at a tournament, but I don't know.
00:44:51
Speaker
It feels like the response is very dystopic for how hilarious it actually was, right? Like, I don't think this isn't hot coffee mod for Rockstar. Jack Thompson's lost his law license. He's not coming after you. Like, oh, my God, so funny. Like, you don't have to worry about that. People realize that this is not on Capcom. And if they didn't think it was on you, they're dumb.
00:45:15
Speaker
Let them be dumb, it's okay. Like, do you remember during, what was it, Italian parliament? You know what I'm talking about? Did Squeenix come out? Did Squeenix come out and say like, hey, don't have Tifa being fucked.
00:45:32
Speaker
No, they had their dog in that race, right? We never talked about this, but what showed up in news articles was obviously they didn't show any of the actual interview content, but what showed up in the news articles, oftentimes it would be censored, obviously, was that the senators or whoever, the people of the parliament, they just watched it, right? Like at no point were they like, turn that off, kick that guy out, whatever. The guys are just like,
00:45:58
Speaker
Yeah, that's very funny. Sorry, I interrupted your point. Well, no, I just said like Squeaks didn't come out and speak out against that. Larry ensures fuck not going to be like so many other game companies do not care because like what you do with that in your own time. God bless you, right? Yeah.
00:46:23
Speaker
And people even, like, they use sex sells for video games, obviously, right? Oh my god, yes. Even for Capcom. But even literally, like, Mass Effect, I'm going to come out and say it basically does not actually have sex scenes. Like, they are the most sanitized, I am just seeing a character's back nonsense.
00:46:45
Speaker
But there was like Fox News controversy and stuff like that when the game came out, because it's just like, oh, my gosh, this game is going to let your kids have sex with aliens. And that's going to be the main point of it. And it's just an alien sex simulator. And it's like, I don't think it is really. And then it came out and it's like, it really isn't. So if other people are like.
00:47:09
Speaker
ain't taking that angle on it. I don't know why Capcom is pissed, right? Like, I don't think they market to kindergartners. If they definitely not see it, but. Yeah. Yeah, it's just, again, coming way out of left field with like the high ground take. I think it's crazy. Yeah. Yeah. I think if you're ever going to try and do a high ground take, you need to be pretty squeaky clean. Yeah. For people to take it seriously, at least.
00:47:39
Speaker
I do have a semi-related piece of news, it really has nothing to do with Capcom, but on the discussion of ludidity in video games. So, MGS is quiet, actress, Stephanie, I'm going to mispronounce her last name, Joosten.
00:47:58
Speaker
had some commentary, I believe it was on X, where she was talking about how the character was portrayed. And she said, I understand the perspective of people not as happy with how quiet was portrayed. I think the video game landscape has changed quite a lot since then. How do you feel about that? That take? I mean, not personal, obviously, for her, but just that take in general.
00:48:23
Speaker
her take of, I understand the perspective of like, Hey, I hear what you're saying. I guess the second part is for me, the, the, the more controversial thing saying, saying like, I think the video game landscape has changed quite a lot since MGS five came out and now people are upset about it.
00:48:41
Speaker
So you're you think she's claiming that things have become a little more sensitive or more aware of sexualization of video games? Yeah, I'm probably literally putting words in her mouth, but that was my understanding of what she said. I mean, it could be a take or it could be an interpretation. I did think could be. I mean, that was it was made, you know, 10 years ago, whatever things are way different. I don't know.
00:49:12
Speaker
But yeah, I do think quiet as, or like her outfit, sure, right? I don't care. So many of like the Metal Gear Solid games have like an attractive female character, maybe slightly scantily clad. I will say that they're also, they do this for guys as well. Not as pretentious. The main character's name is the literally snake.
00:49:31
Speaker
So it's a pain. But I do think like as far as like the shower scene and stuff that was just way over the top. Just fan service because you also have like guys watching her shower. Like I don't know how else you're supposed to take that. Yeah, they're leering and cat calling and.
00:49:54
Speaker
There's nothing to the scene. You're just one of the guys leering and catcalling basically from the camera perspective. Yes. So I would agree. I think that like when people talk about like whether quiet was portrayed or not, they're trying to take like too much of a highbrow analysis and they could just like watch a couple of scenes with quiet and be like, oh, right. Were they just actualizing the character? Gosh, yeah. All right. That was what it was.
00:50:21
Speaker
Yeah, I like quiet design as far as like aesthetics. I don't think it's like a hot design. It seems like some cosplayers do it. I'm like, yeah, I'm into that. It's very cool. Yoko Taro is a fan. Yoko Taro, definitely a fan.
00:50:38
Speaker
Yeah, I didn't need the over sexualization of stuff in the shower. That seems more like a mod thing or like I've paid somebody to make a custom video type of realm versus it makes sense within the context of the video game. Yeah, I think the thing that bothers me about this.
00:50:58
Speaker
And it actually has nothing to do with what Stephanie said. Props to her, whatever her take, she did an excellent job with Quiet. Quiet is an excellent character. I don't know if she did the mocap or not, but voice, all of that stuff. She did the mocap and her face is based off of Stephanie. Yeah, she did an excellent job with the character. But the thing that I always kind of come back to when we're talking about Quiet, named GS5, is like,
00:51:26
Speaker
they could have just had quiet dressed as she was and then not objectified her. That would have been a valid take for the game. And when people kind of like defend the vision of the game, I don't think they realize that the game just does objectify her. Right. It wasn't a it was a different time type thing. It was just like, no, it just happens. Right. Like it's just a lot of the scenes in the game are specifically just, you know,
00:51:56
Speaker
uh, related to quiet to put her in these, these types of scenarios. Um, and they could just not be there. I mean, it'd be fine. This is me agreeing with you in some ways directly, but, um, yeah. So yeah, it compared this character to Bayonetta, right? Bayonetta is entirely
00:52:17
Speaker
power in sex appeal, like that is and honestly also cool. And yes, what's the word for it? Like sass. Right. That's Bayonetta. Right. All those words combined. Bayonetta leans into it as like this is the character. Right. Which I think is fine to do. But in comparing it to quiet, it's much more like, do you remember season one of Sword Art Online? This is like my favorite go to example.
00:52:44
Speaker
I forget the female protagonist's name. No idea, but yeah. But in season one, she's a fucking badass compared to the protagonist. She knows how to do stuff. She knows how to fight. Whereas this person is like learning and very much the newbie of the world as it is in Isakai. And then in season two, they're like,
00:53:03
Speaker
Hear me out. What if she couldn't fight? What if she was a prisoner? What if she was being sexually assaulted by like tentacle monsters? You've taken away the agency of the character and just made her as like a helpless sex thing. And like with quiet, like what does she do? Nothing. She doesn't fucking talk. She doesn't interact. She doesn't have like a progression. You just you've taken that away from where you're like tits though. Yeah. Right. No.
00:53:29
Speaker
And like, I would, I would argue that eventually she obviously does have an impact on the plot. I guess I'm not going to spoil in GS five ending. We're going to have an episode on eventually we're getting there. Um, but like she's involved, but so much of the game is completely unrelated to that. And part of that's the development. I think for me, the thing that's disappointing between here and also that sword art example, this is the, the, the common corrupt DNA between them that I think is hard to defend is like.
00:53:55
Speaker
they're being insincere with their characterizations of these characters. Like quiet is, they literally came out and were like, you're going to feel, I think it was literally said, you're going to feel like guilty and shameful how you think that this quiet, like this character quiet is objectified.
00:54:13
Speaker
And you play the game and say, oh, yeah, they just made these scenes to objectifier. Gotcha. I don't feel guilt at all. You guys literally did this. And then Sword Art in the same way, it's like they built up this character to be, you know, a strong, independent character capable of handling herself.
00:54:31
Speaker
And then they're like, okay, now she's just the captured princess with icky, you know, uh, essay implied risks and things like that, uh, for the later seasons. Um, and it's just like, thanks Japan. But like that, that's definitely, I think sword arts, the more egregious example, but they're both from this perspective of kind of under, they undercut their own point they were trying to make with these strong characters.
00:54:58
Speaker
Yes. Whereas again, shout outs to Baldur's Gate 3. The female characters in that are really well rounded and cool. I will say I have some biases towards some than others because a lot of them start out very hating what you're doing. It's stick. And I wasn't about that. So I was fine to let her die.
00:55:22
Speaker
We lost a lot of party members. We'll have an episode when we finish the game, but not everybody made it. But yeah, there are so many cool female characters where yes, they're attractive, but that's not their defining feature. They do other things. They're not just asexual object. Yeah.
00:55:42
Speaker
Which is the important, kind of the important takeaway in real life and in games is it's just like, treat people as people. There you go.

Upcoming Movie Adaptations

00:55:52
Speaker
Anything else on top of that is gravy, but yeah, treat people as people. So thank you for that tweet. Stephanie, it gave us great side content for the episode in the discussion.
00:56:10
Speaker
Um, while we wait for that MGS five episode, which is definitely coming. What did I come out a couple months ago? It could have been that long. Did you see that they're going to be, uh, doing another Sonic the Hedgehog movie? I guess I'm not that surprised to say he's got to find its money somewhere. Right. That's true. I also think people watch them.
00:56:33
Speaker
I think that they actually did. It's my analogy. I think they did OK. I haven't seen either. I am kind of curious to see one or both. The third one I'm definitely tempted to see because it has Shadow the Hedgehog in it. I did hear that, yeah. And I assume one person who posted this on Discord said, like, I can't wait for him to have guns and shoot people. I think a lot of the internet is going to be having that take as well, referring to Shadow the Hedgehog, the standalone GameCube game.
00:57:03
Speaker
which came out after Sonic Adventure Battle 2, where he was introduced. So very curious to see who the fuck voices that and where that goes, because he's such like an edgelord-y character, and I think it would be entertaining. It's going to be Chris Pratt, like temporary expectations, yeah. Chris Pratt with a grave resource. No, I didn't get over here. That'll be his Mario voice. But yeah.
00:57:30
Speaker
Yeah, I have to obviously it's the same thing as books or like shows or whatever. You have to wait till the full things out before you watch it. So I'm waiting for the Sonic trilogy, the box set collector's edition for Sonic the Hedgehog. Do you want to watch the trilogy? Oh, I don't know if I have enough time to go through all of the Lord of the Rings. Is this extended edition or not? I really got to block out the time. No, no, no, it's the Sonic. It'd be like four hours. Sonic the Hedgehog. What are you talking about? What's the Lord of the Rings?
00:57:57
Speaker
I, you know, it's just funny. Oh, there's, there was a great joke in there because we're the rings. Yeah. Sonic the Hedgehog. Oh, unfortunate. Uh, related to characters that Sega doesn't own. Um, Nintendo is apparently making a live action Zelda movie.
00:58:21
Speaker
Why? That's a fair question. Uh, I have no idea. Um, I guess it's because this really, I mean, link is, is one of their big sellers now tears of the kingdom breath of the wild. All right. But they,
00:58:37
Speaker
For the Mario movie, it was super animated, right? So I would expect them to lean more that way than to bring in actual people. It feels very weird to do live action.
00:58:53
Speaker
Also, the question is, are you going to make Link speak? Who is canonically, as far as I know, outside of the TV show, never spoken in the games. He says, yeah. He makes sound effects, but they can get a voice actor that goes, yeah, in different tones to respond to conversation. Does Sam is speaking games?
00:59:15
Speaker
I think she probably does with like Metroid Other M or whichever one started that. Also, Link does speak because of the old PC games, right? It's like, excuse me, Princess. Which I hope that's the attitude they go for. Just a very sarcastic obnoxious childish Link. As much a Breath of the Wild Link is like, he's got great characterization.
00:59:45
Speaker
Um, it'd be very funny if they just went for crappy, crappy PC game. Do you think if they, I mean, obviously they're planning to make this movie. Do you expect them to kind of go over an existing game story, like going back to Ocarina or something? Or do you expect it to be like a new thing that then they'll be like, Hey, did you enjoy the movie? We're going to make a game based off. Yeah, I'd expect the first more than the second.
01:00:12
Speaker
I mean, so when I was looking this up, that was one of the big questions people were asking is like, is this going, where's this going to fit into the legend of Zelda timeline? Cause for the uninitiated, it's like, it's very chaotic and it has like alternate paths that are both cannon.
01:00:32
Speaker
where it's like, oh, here's what happened if Link died in Majora's Mask, and here's what happened if he survived. And you're like, okay, well, that's just a fan theory thing, right? And then it's like, no, no, Nintendo actually made games that exist in both of these timelines. So I think trying to place it on that is insanity. Their best bet, especially if it's live action, is probably sticking to one of the classical formulas.
01:01:02
Speaker
Um, but I do think that some of the ones that are more adventurous could be, it could be kind of interesting, like Majora's mask. If they did Majora's mask, it would be like awesome, but they're never going to do that. Um, that'd be a little bit much, I think for general audience. And that would also literally relied heavily on time travel. And I'm not a huge fan of time travel and like.
01:01:30
Speaker
actual TV shows because it's just cheating. I mean, Majora's Mask has some banging music. It does. Yeah.
01:01:40
Speaker
I don't know, I'm just always very wary of something that is traditionally animated going to live action, AKA all of the anime stuff they've been doing on Netflix. Yeah. For me, it feels so far removed. And because it was initially done animated, it's hard to remove that animation and make it more realistic, like it loses some of its charm in a way.
01:02:05
Speaker
I've heard a lot of people did enjoy the one piece adaptation, which by the way, that's the name of the swimsuit I was looking for 20 minutes ago, a one piece. The one piece is real. But for me, I've seen maybe some clips of one piece and I've seen clips of the show and I don't think it translates.
01:02:30
Speaker
But that's just my take. I think I think that's fair, though. I mean, in the same way, I feel like people who like read books and then they make movies based off those books, it's a little easier in some ways to adapt that. But if you played like a video game, especially like Legend of Zelda, you've imposed your personality on Link, right? After Tears of the Kingdom, we know that Link is a sadistic, corrupt, murderer, right? Like he's building crosses, he's burning them.
01:02:58
Speaker
Like, with Korok's in the middle, it's absurd. The guy's insane. He's unhinged. And he says nothing the entire time, which makes it so much more intense. But jokes aside, like, Link is such a self-insert, childish hero, literally the hero's journey, the character. I almost, I kind of wonder, right? I kind of wonder how they can take it. Because if they make it a voice character,
01:03:28
Speaker
whatever personality they come up with is going to become directly conflicting with a bunch of people across the ages that have played Legend of Zelda, right? Yeah. For anybody who's in that situation, obviously, if you're an actor-actress to get a major role like that, so fucking cool, right? It's your breakout thing. Everyone remember that.
01:03:50
Speaker
But the opposite side of the coin is so many people have built up that image of what they think the character is, that I don't think you can ever truly match up to everybody's stuff. And unfortunately, the Internet is a very toxic place where people will just like dunk on them regardless of how they do. So, yeah, it is very tough shoes to fill, I think, for that reason. Yeah.
01:04:18
Speaker
He's a little elf boy and it's still going to be very tough. But I don't know. We'll see how it is. I haven't seen the Mario movie, so I guess I'm not really even up to date on the Nintendo catalog.

Quirky News and Listener Engagement

01:04:31
Speaker
And we'll see, you know, don't want to disqualify it before it before it drops, but I'm probably going to stick with the games if I were to if I were to guess.
01:04:42
Speaker
Every time I hear of live action, it scares me a little bit. I know of Cora and all this other nonsense that's come out.
01:04:52
Speaker
Actually, that one wasn't even core. That was just avatar of the last year, but it was. Yeah, I wasn't going to correct you. I was like, it's fine. Yeah, but they would. They would. They would ruin it. They would ruin. They would for sure. So I mean, I'm going to leave the audience with your feedback on this last piece of news. I know this one particularly pertains to you. So I wanted to make sure we didn't miss it.
01:05:14
Speaker
I'm just going to read it verbatim from the page from the news source, and you tell me what you think of this. Self-described gay furry hackers breach one of the biggest nuclear labs in the United States and demand it begin researching IRL catgirls.
01:05:34
Speaker
I mean, I can't disappoint Mango here. I'm team Catgirl. We should be researching this. That's fair. And that's what we leave you with. Thank you guys for listening to another episode of the soapstone. As always, you can send in your feedback, news articles, breaking news or requests for new episodes to soapstone podcast at gmail.com. Or you could join the discussion on Facebook at Facebook dot com slash soapstone podcast. And as always, we'll see you in the next one.
01:06:04
Speaker
Nyah!