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S2 Ep118: Talkcast - August image

S2 Ep118: Talkcast - August

S2 E118 · Soapstone
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76 Plays5 years ago
Join Dave and Jake as they talk about school, recent news, and what they've been playing in this week's episode!

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Transcript

The Travelers' Journey Begins

00:00:01
Speaker
In a faraway land under a canopy of plum foliage lay our two weary travelers glistening in the twilight. They were both drenched from nearby creeks and scratched from equally distant brambles. The local wildlife peered at them curiously as they were not yet accustomed to humans in their domain. As their breathing slowed down, they thought it best to bring out their cloaks and fold them for a makeshift headrest. Who knows when they would have another respite such as this?
00:00:30
Speaker
A few hours later, as darkness had set, they began to stir, knowing it was time to move on yet again. I am famished. Oi, toss me what's left of those dried berries and bread from the market. I think it would be more apt to call them berries again. As for the bread, it's just now doubling as a canteen. I'm sure we'll find something.

Imagining a Podcast: The Creative Process

00:00:55
Speaker
I'm not dapped enough to be sucking a bread sponge. You know...
00:01:00
Speaker
Once this is all over, I wouldn't mind starting a podcast with your friend, assuming we are both still alive, that is. We've come this far, haven't we? And I'd be happy to start this. Pray tell, what is this podcast you speak of? Something where we talk to a crowd of people who don't want to listen? Haha, the mere thought amuses me. How would it even go?
00:01:23
Speaker
I don't know, friend, something like. How's it going, everyone? Welcome to another episode of Soapstone. My name is Jake. I'm joined by my co-host is always Dave. How's it going tonight, Dave? It's going okay. Yeah. Yeah. That's good. So, uh, just, just a moment ago, that's actually, that's one of the new ones. I feel like, um, usually we wait a little bit later in the episode to have like,
00:01:54
Speaker
three to five seconds of consecutive silence. Because there's a certain risk associated to having that pretty much at the beginning. I just want people to check Spotify where they're listening platformer choice, be like, is it still so good? The fire's moving. I hope somebody has an autoplay record like the first 10 seconds, and then that's the episode. Yeah.
00:02:18
Speaker
We're just, uh, we're saving some space here. This isn't the efficient way to do it. We shouldn't do it this way, but we're saving some space for an ad. Like three seconds of it. Right. Come on. Next. Shadow raid. Where was that? Shadow raid legs. Shadow raid lesbians. The new spin off from a shadow raid legend.
00:02:44
Speaker
It probably exists. Write in and tell us if you're the producer of said game.
00:02:52
Speaker
So we were talking just about this and wanted to carry over the conversation because it doesn't make any sense to talk about it in a podcast context.

Creativity and Meditation

00:03:01
Speaker
But doing homework really closely to the due date. And I found in my experience that my motivation goes up for projects as they approach the time when it needs to be completed. Unless it's obviously like,
00:03:21
Speaker
I've never done a thesis, but presumably that would be different. You have to work on that concerted amount of time. But if you could get it done in a night, that's when that motivation would kick in. That to me is insanity. And I know a lot of people like to do that and flat by the seat of their pants. They're like, I don't have to do it yet. So I won't do it yet. And there's like, Oh, just bang out later. Cool. That's just never been my experience personally. Cause like for me, my creativity comes from when I have fuck all to do.
00:03:51
Speaker
and time for creativity, just like, I'll be like taking a shower, humming a tune, I'll be like, huh, maybe we can do something with that. And then that creative spark will go into something or write down something on piece of paper and maybe it'll become something later. That's where my ideas come from, peace and tranquility. Not like you're on the spot, gun to your head, what do you do? I cry. Right.
00:04:17
Speaker
I think that's fair for, um, I actually agree for the, uh, the shower, um, creativity part. Um, like whenever, uh, I'm like taking a shower apart, like D and D or something like that, I'm just like, man, I just thought of a really good idea. And I'm going to spend my last moments throwing this together. Cause it's going to be so much better than what I had prior. That's great. Like if you're doing like start your day type shit. Mm-hmm.
00:04:41
Speaker
or you're like a shower before you go out or you are like playing D&D. Those are great because your mind's thinking of like things to come in the next half hour, two hour, but your body is in like a very ritualistic state. I'm just cleaning my body. Presumably you're having a hot shower. It's warm, it relaxing. It's your mind can just go in off and do other things. Your body's kind of an autopilot.
00:05:07
Speaker
It's like middle class meditation. This is what it is.

Podcast Styles: Scripted vs. Unscripted

00:05:11
Speaker
Think in the shower. I guess most white people do OMS and then I usually do OMS as the water is going into my mouth. I realized that wasn't the best for an audio podcast.
00:05:26
Speaker
No, that's fine. We had, like, five seconds of silence at the start, too. We're setting the bar, like, kind of low, and then we're just, like, kicking the bar a little bit toward the ground, seeing if it'll go any lower. I am burying the bar. Which is not a euphemism. Testing the strength of the people holding the bar. But, yeah, that's just the crap we talk about for talk casts, of which this is one of them.
00:05:57
Speaker
How do you feel about the top cast format, Dave? I think it's fine. I think the initial impetus was we didn't want to have every week be an obligation.
00:06:12
Speaker
where it's like, hey, what do we have planned for next week? Oh, we have to play this game or catch ourselves up on a game through like a let's play. And it was like that week to week crunch, because we're not the best at planning. So we wouldn't be like, oh, this 120 hour game, we'll plan that 12 weeks out. So it got better. Well, yeah.
00:06:35
Speaker
We've definitely gotten better at a lot of things. Again, listen to the initial audio quality. Don't. The tin cans and string days. I do like

Gaming Discussions and Anecdotes

00:06:47
Speaker
that it's more relaxed because I feel the podcast as a whole has become a lot more dialogue friendly. You don't bullet things out. We're like, all right, line by line, we have to hit these points.
00:06:58
Speaker
Yeah. And what did you think about this part of the game here? And we just did a weird talk through. Yeah. So I do like the relaxed nature of it.
00:07:09
Speaker
I think we've learned lessons that I learned completely separately and didn't take anything from in public speaking classes, where when I started, I would write everything verbatim and then read everything verbatim. Or if you weren't supposed to just sit there and read it because they wanted eye contact, memorize everything verbatim. And that's basically
00:07:36
Speaker
kind of where we started, I think, where we needed to, we literally had breaks. I remember we would like have little cuts where we went back to the notes to look at the next thing to talk about. Whereas now we're just like, nah, make people sit through it. It's like a fuck ups and goofs just go in. We're like, it's podcasting. It's natural. Yeah, I was definitely very heavily scripted before.
00:08:02
Speaker
Oh, yeah. And we've had we've had some more scripted episodes. But what's funny is I don't think they actually did that well. People don't give a shit. They don't know. Like the effort that we put into it, like nobody is ever really going to care. Even like this intro, while I love it and it was like a cool thing. Again, shout out to Luke, who did the audio for this intro and I piece it together.
00:08:30
Speaker
Like I think that's a cool idea. Are people going to be like, wow, that was a cool, clean, new intro. That was unique. I don't know. Probably not. I just, I like mixing it up from time to time.
00:08:41
Speaker
No, that's fair. You got to, you got to like, you got to stir the paint a little bit. See what happens. If we're doing shout outs, I'm also going to shout out to Thorne because talk to him a little while. I was going to do that at the intermission, but yeah. Shout out to Thorne. Last name redacted. Oh yeah. We should have an intermission. Long time listener of the podcast.
00:09:02
Speaker
So I literally went up to visit you to deliver some muffins. And I also wanted the excuse of swinging by so I could possibly visit Thorn while he was working. I did catch him for like 20 minutes.
00:09:17
Speaker
I thought this was in second person, like speaking to Thorin and I was like, muffins too. Cause we got like two or three pounds. How many muffins did you make? Two things. I don't want to bring muffins to people who I don't know because while I could totally like bake a batch and be like, Hey neighbors, do you want some muffins? You're gonna be like, who the fuck are you? I'm like, that's fair. If you gave me baked goods randomly, I would question them. So I'd rather.
00:09:47
Speaker
Have that transaction with people I didn't know and trust. And who trusts me, I should say. And we can trust our listeners. That's basically where we're getting. Send us baked goods. I would depend on the baked good, I think. I think the closer to a cookie a baked good is, the more I would impulsively accept it, as opposed to a more complicated slash, you could hide something in this sort of dessert. What are they going to hide
00:10:17
Speaker
in a more complex dessert that they couldn't hide in a cookie. Traditionally razor blades. I mean, I usually do like the cookie fold test to be like, is it soft voice versus like drying in a snap in half, which is apparently the razor blade test. If it pops out, I can, you know, use it as a shank.
00:10:38
Speaker
I mean, that's the ideal. That's the perfect like chocolate chip cookie, though, is if it's still if it's still hot and you like crack that puppy in half and it's just like it's got like a little bit of steamy and there's the gooey chocolate chips in there. I would only change one thing about your statement. It shouldn't actually ever crack. It should bend. Oh, yeah, it should. It should bend. Yes. Like a new shoe, it should bend. Just kidding. They shouldn't really bend. You want structure in the bottom.
00:11:05
Speaker
Yeah, I think that our shoe heads are probably going to write in and be like, what are you talking about? Seeker heads. That's what that was. Seeker heads. Thank you. I just think I just thanked myself for my own correction.
00:11:21
Speaker
I mean, I wasn't going to thank you. I was thinking of a dumb joke. Like people writing in like these new balance fiends are like, yo, a six or basic. I like a six though. Yes. I used to have new balance, but like, that was when I bought shoes at Walmart.
00:11:37
Speaker
Now it's all the balance. What a clean joke. Let's move on. Got him. Speaking about balance, your first bullet point here is about balancing minimal gameplay and community interaction in a competitive format. I may want to take a guess real quick. Anybody?
00:12:05
Speaker
I think that's right. The first bullet point is Fall Guys, the new hit wonder from producer, developer, whatever the fuck, Devolver Digital. We talked about this being announced in E3 and we were looking forward to seeing it and how it did. It is essentially Takeshi's Castle. You have like 60 players.
00:12:32
Speaker
I was like, I don't know if that's going to clarify it for most people. I don't know. That didn't clarify it for me. So you have 60 players and you start off doing these mini games and it kind of whittles them down. You can only have so many people qualify per round. So people get knocked out. There's one eventual winner. So I think they have like somewhere between 20 and 30 different game types. Certain ones are team based. Other ones are kind of free for all.
00:13:02
Speaker
But I've been sinking a decent amount of time into this with a lot of my dota pals. And I actually just got AJ into it. I got him to buy it last night. And he had a good time. So next, possibly your wife will get on the train. Because it is a really good game to play with people. Yeah, and she likes playing fun games. So I can see that. Well, yeah, it definitely falls under that space. It's very upbeat, colorful.
00:13:28
Speaker
Um, it is very much clusterfuck at times. Some of it is navigating that clusterfuck. Um, also there's two types of peep players. There are no touchies. I am one of those. I follow the NTP, the no touch policy where you don't try and actively fuck over other players. And then there are other people who are like, Oh, I'm going to touch that person and try to push them off the ledge or
00:13:54
Speaker
Even if it's like a mutually assured destruction type thing. Yes. They will attend. They're here to harm. Yeah, exactly.
00:14:02
Speaker
Yeah, like I had seen a little bit of this. It really kind of reminded me of like a WarioWare inspired just jump into a really short mini game. Obviously, WarioWare has stupid amounts of variety because it's like a two dimensional for the most part game. And this is like you're running a 3D person around. But it seemed like it had a crazy amount of variety and
00:14:26
Speaker
It's rare that I see a game that seems better for having not focused on adding a lot of content. It's pretty straightforward in the controls and what you can do, so it makes it easier to jump into.
00:14:44
Speaker
But then it has the whole or it looks at least like it has the large player base elimination style gameplay that like battle royales have encouraged and things like that. Yeah, for sure. What I like about it is it's not perfect by any means.
00:15:09
Speaker
I like imperfections. You're like, it's got a lot of flaws and game fucking stuff. So when it started out.
00:15:21
Speaker
to now, they probably added four or five additional minigames. So they have room to continue to add more content in that way. Also, every day or so, they have some rotating cosmetics, and there's a season. So as you get levels, you get more kudos, which is the in-game currency for cosmetics or crowns, which usually you get from winning, or it's a very rare in-game currency.
00:15:51
Speaker
It's just cool to customize your dudes. But as far as the imperfections, there are some game types that everybody hates. And other people might love those. So it's always a mixed bag. Like I love football. What I hate
00:16:09
Speaker
pretty consistently as seesaw, where it's a series of different checkpoints, but in between those checkpoints will be different seesaws, where if you have more players on one side than the other, it will tip like a seesaw. So it's not as much knowing how seesaws work, but it's 59 other people not knowing how seesaws work and trying to maneuver that. Because maybe you're going through
00:16:36
Speaker
like a goddamn boss. You're like crushing it, crushing it. Maybe get to the next checkpoint. For some reason, there's like 30 people on the other side who have the bottleneck seesaw tipped in their direction, and you literally have to wait. Gotcha, yeah. So things like that can happen, or you're like, oh, we all need to work together to tip this up so we can safely jump to the next one. And people, as soon as they get a chance, will be like, fuck everybody, I'm making the jump.
00:17:07
Speaker
So that's kind of weird and kind of janky. Right. It's important to make sure that people keep initiative. They can continue to have agency. You shouldn't, you shouldn't have to wait in a party game. Um, I don't think, or if you do not that long, right? Maybe if you're literally playing Mario Party and there's turns involved, but barring that, I mean, it was always like a bit of a clusterfucking component for,
00:17:35
Speaker
almost every game type, but each one's still fun. I am terrible at hexagon, which is one of the final ones, where you have these different layers of honeycomb hexagons, but after you've touched a tile, it disappears. So this gives you, again, two types of people. People who will do very safe, well-timed jumps from tile to tile to lengthen their time on that mortal plane,
00:18:02
Speaker
And then you have maniacs who will run around trying to take away as many tiles as possible or run in front of people who are jumping safely. To try and be like, I'm going to make you fall to the next level. Gotcha. I've won it once. I've played it 20 times. Hexagon or the game itself? Hexagon.
00:18:28
Speaker
Do you win if you're only number one slot or do they like have? No, it's only there's one person who can win the chicken dinner. Yeah. Nice. How long does a round last? So usually each of the mini games are hard capped at like two minutes. So it goes pretty quick. What's nice is like you can have a party of up to four right now. Hopefully they add more.
00:18:55
Speaker
Um, but like, I'd love to see this land party compatible. Yeah. I'm going to harass some people to pick it up. Cause I think it'd be good. Even if you are in separate parties, cause if team games do come up, if you're party with other people, they will definitely be on your team. Hmm. Unless they dropped out in a previous round. Right.
00:19:16
Speaker
I did see as just an anecdote, because I don't know in the game of just seeing some people play it. I saw a clip of someone who was the second to last person, and they were right next to the line at the end to qualify. And then the guy who was the last person and the second to last person just turned around and watched him. I was just like, oh, this is the most evil thing you can do. Oh, yeah. There are some straight up BMs. A lot of people will do that.
00:19:44
Speaker
I can just walk over the finish line and end it, but I'm going to watch you try and struggle and fail. Yeah, rather. But for the listeners who have the game, apparently, and I don't know if this has been patched or changed based off the comments. If you quit when you're the very last person, it reduces the number of people that can qualify by one.

Exploring Hidden Role Games

00:20:03
Speaker
So the guy who's just sitting there at the end of being a douchebag, not going over the ledge immediately gets disqualified because you've reduced the number of people who can qualify.
00:20:13
Speaker
I don't know if it actively reduces it currently in game. They might have had this is a couple days ago. This may can qualify and that's calculated based off of how many current plays or players there are. Yeah, but maybe I like that. I like the malicious retribution. It's it's a fun thing. Oh, yeah.
00:20:36
Speaker
Yeah, I'm going to keep an eye on it. It looks like it's getting a lot of development effort. Devolver doesn't usually do a lot of postgame patching, but the developers here apparently are. They're actively responding to feedback on subreddits where people are like, hey, this game kind of sucks. Maybe we could improve it this way or make it a little more reliable or increase the number of servers. So it's still actively being tweaked. But even right now, I still think it's in a good place.
00:21:01
Speaker
It's kind of interesting how much it exploded. It's not a crazy game in many ways. You could see this being created as pretty much an indie game. There's nothing about it that screams this required AAA effort. But it's kind of some of the hotness right now, as far as just ongoing hype. I don't know. Keep an eye on it.
00:21:26
Speaker
Uh, let's see. Next thing you had up here. Um, so I don't actually know what this is, but it says among us. Yeah. We've been calling it among us. Oh, okay. Nevermind. Now I remember. This is one of those hidden role games. It's top down. You have a crew of like 10 people working on a space station. So your little character, which kind of walk around.
00:21:54
Speaker
and complete fairly simple tasks. Maybe you have to hold to like inject something from the space station. Maybe you have to connect a couple of dots, reconnect some wires. And your goal as a crewmate is just to complete these tasks. Right. But there's always going to be in the party of 10, two imposters who are trying to sabotage those tasks and kill people off. Okay.
00:22:18
Speaker
So essentially as things go, usually you'll find like a dead body along the way. And then you report the dead body. And that's when you as a group can kind of talk and chat saying, hey, so-and-so died over here. I saw this pink guy over here. I'm suspicious of him. And pink will say like, what are you talking about? I wasn't over there. And you have like this discourse back and forth. So you as the crewmates have to try and determine who's trying to fuck things up.
00:22:48
Speaker
Mm hmm. It's been it's a very simple game. It's also very visually limiting. I think it's like a 640 by 640 game. Oh, wow. So like your your view is like pixel art. Um, it's like a cartoony more of a kind of think of that Newgrounds game with the like alien hominid. Oh, yeah, kind of damn paladin art style. Yeah.
00:23:16
Speaker
Um, but yeah, the whole thing is you're not supposed to see everything that's going on the space station. And usually as you're completing a task, uh, that like a screen will come up in front of you. So you don't get to see everything that's going on around you. Uh, okay. They do a little bit of the, um, the five nights at Freddy's. You're looking at the monitor. Yeah. So you, it requires some teamwork. Right now we've been doing certain people on discord as like a party, and then the rest will be pugs. Gotcha. Yeah.
00:23:45
Speaker
So we'll try and chat back and forth on voice. I'm suspicious of Steve. And then the pugs will be just typing in chat. So usually, if you can talk in voice, your argument might be a little more convincing than like, no, it wasn't me. Right, yeah. I can't remember if Deceit had two voice channels or if it was, I think it was just the infected that could communicate.
00:24:14
Speaker
That was something I'm looking forward to playing more hidden role type games. We almost played some at the last LAN party, which was a LAN party. But this was the one that was online, so it actually could have worked from a logistical standpoint.
00:24:29
Speaker
like that's people and only the infected can communicate with voice chat. And you're like, Oh, okay. I think it's that one. That sounds really cool though. I like the idea of mixed co-op hidden role games. As you were describing this, it kind of reminded me of a like submarine game. We need to go deeper, which is, which has been out. It looks like it's mostly positive on steam. I had to look it up real quick, but
00:24:57
Speaker
It was like a similar deal. People have specific skills and things. They're trying to work together to accomplish tasks, but everything's going to crap around them. In this case, I don't think there's like active saboteurs, but I definitely, I think, I think it's a game type that's going to stick around because players create the content and the drama. And that doesn't really, I've seen a lot of YouTube videos on this first forever.
00:25:26
Speaker
really heard about from my friend group. But is that out now or is it, um, no, I got into the beta Jake. Okay. It's been out for probably, I assume a couple of weeks, maybe even longer than that, but it's been getting more popularity recently, but it's fairly quick game time wise and it's like five bucks to pick up. Oh, it's not bad.
00:25:53
Speaker
So I think it would be good to do with some of our group of friends, like a party attend people on discord and finding, finding out who's bad at lying.
00:26:04
Speaker
I'm abysmal at it. I'm one of those, sometimes for hidden role games, I have to just always play guilty. When you are guilty. Yeah, so it's less telling. So I can see that I'm going to lose the first couple matches because people will just kill me because they're like, you're obviously guilty until they get over that and they realize I'm just dumb and then we'll get there.
00:26:34
Speaker
I'm sure you'll get better with a little bit of practice, because even when I started out, I considered myself good at deceiving. But for how I was playing it, I don't think I started out so great. But then in my third time as an imposter, I got better at murdering somebody than repositioning myself, so it looked great.
00:26:53
Speaker
I was innocent. And actually, again, shout out to Stevie, he defended me once and he was not an imposter. He's like, no, like this guy was with me. He should be good. That's hilarious. Easy. That's so good. Oh, also the saboteurs or the imposters can sneak into vents and then like reposition around the map.
00:27:17
Speaker
Ah, okay. But there are certain things like cameras. So if somebody's at the camera station checking, they might see somebody like just disappear. Right. Huh. That's pretty cool. Yeah. It's like the fun little subsystems that I want to keep getting better at. Yeah. That's fair. I'll have to pick up. I've got like a little bit of time before my year of gaming is pretty much over and that's when Cyberpunk comes out.
00:27:45
Speaker
make it seem like you've been playing games for the whole year and you're like, and then I'm done. Right. No, no, I'm just going to be playing one of them as long as it's good. Man, I hope it's good. Well, I know I talked about still a future coming out, but have you been playing anything recently? It's been.
00:28:03
Speaker
No, no, not really now I've been playing a little bit of blasphemous so maybe circle back talk about that one later But early impressions arts like the flavor a lot of MMOs a lot of specifically Final Fantasy 14, which is fun to play with friends and

Anime Influences and Social Gaming

00:28:23
Speaker
I don't know. Even though I'm putting a lot of time into it, I'm not going at my usual burnout pace, which is like I play for two months and then drop the game for years. Big claps there. Let's see. It started Fire Emblem Three Houses, though I haven't revisited that yet.
00:28:44
Speaker
How was it? It started out good, at least. I mean, I haven't really done all that much, but I could see why. It's very like I've played old tactics games like GBA Fire Emblem. I guess that's not old tactics games. People are going to cringe a little bit at that. But at this point, they actually are old. And there's clearly been a lot of improvements and optimizations and cleaning up of things since then, so.
00:29:13
Speaker
remarkably playable. I like the idea of something like that. I just get bogged down in the fear of it's going to be too anime. Like I've watched some cut scenes and like, Jesus, it's going to be people talking about feeling for five minutes being like I'm the son of the daughter of the grandkid of the dragon. I'm like, uh,
00:29:37
Speaker
Yeah, from what I've seen so far, and I could be completely wrong later, like there is the fantasy aspect, but they have like relatively strong characters that you're like, they're actually likable.
00:29:51
Speaker
And I don't know, it's, it turned out for me is when things go high fantasy immediately, but all of the characters are just, nobody's interesting. Yeah. And then like, Hey, could you care about this? And like, if, if you have to ask me, the answer is no.
00:30:11
Speaker
So far they seem kind of emotive, almost kind of like some of the characters from like Ruby or something like that. I think that's a pretty, that's a comparison I would make actually. But hold on, I like Ruby. What are you doing? Right. I think if you play it, you'd probably see, you'd probably get like the same impression, but I don't know how long it is. I'm going to be playing it casually. What about you? What have you been playing?
00:30:39
Speaker
There's two games that I mentioned. A lot of party games, games with friends. Well, a lot of times because so many people are playing 14, I'll occasionally pop on the server if some people are doing Overwatch. But outside of that, I'm usually with my Dota group doing Dota 2, Fall Guys, which have been the big craze. And then like the past couple of days, we've been trying out Amongus. Right.
00:31:05
Speaker
No, I mean, that's kind of, that's where we're at right now. I think people are finding some nice, comfortable social circles since we can't go outside or really do anything. Um, and it's in, in some ways it's kind of nice to get like a poker night every night to an extent. All right. I'll see you tomorrow. Yeah, literally that though. Right. Um, it's funny cause I wonder if, um,
00:31:32
Speaker
To some people, I think our generation is more detached. People spend a lot of time on their phones, stuff like that. And maybe through some of those technological means or like social media, you actually are detached. It's like people literally get depressed on social media a lot. And I get that.
00:31:53
Speaker
But then on the other side of it, like when it comes to like Discord and like hanging out with friends and just be able to jump on line and play co-op games, like that's a fairly recent development. You didn't used to just be able to hang out with people all the time, right? Yeah, for a long time, it was like going back to like middle school, high school days. It's you try and see if somebody was going to be on AOL later. It wasn't like a plan. It was just
00:32:22
Speaker
You'd message so and so and see if they'd message back. Yeah. Oh, they're online. Hey, you want to like play a game or something? Cool. Let's do that. I had, um, like a lot of my friends were like through church, but I had like another friend who just like visit sometimes. And I was, he would visit his grandma and his grandma lived near me. And literally I'd just hang out with him like, you know, once every two weeks church friends, I'd obviously hang out with like once or twice a week. And that was it. That was like my normal amount of socialization.
00:32:51
Speaker
Sunday morning, Sunday night. I got you. Right. See you later at youth group. Good sermon. I remember playing Mortal Kombat in the youth group at one point and that was something. I'm surprised that that was okay. That's one of those things where if you didn't grow up as a church kid, you're like, okay. But anything associated with church was always very
00:33:22
Speaker
locked down because of their beliefs. So anything that was even remotely considered scandalous, inappropriate for an adult or especially a youth was very taboo. So hearing that that was a thing is very surprising. Yeah, it was because we had like the cool youth pastor, in quotes, I'm doing the hand quotes thing.
00:33:47
Speaker
So which apparently was the thing. Yeah, literally that. I'll have to talk more about that really. But we'll say that for the religion. We are now youth past your age. That's true. Yeah. I've got the balding kind of going on so I could I could pull it off.

Upcoming Game Releases and Female Protagonists

00:34:05
Speaker
I have facial hair, I can talk about my drug background, you know. Here's how Jesus saved me, alright? I was on my way to prison. He busted me out. He shot the guards.
00:34:21
Speaker
We're getting out here quickly into the fence. Yeah, I want to talk real quick about something I noticed. This has actually been on my wish list for a while. But apparently it's coming to steam. What is it? I'll wait. Yeah, I was hoping, you know, somebody. But control is coming out, coming to steam in seven days, which means very few days by the time people listen to this.
00:34:51
Speaker
I've heard of it, but what is it? So it's made by Arkane who are the same people that made Alan Wake which we covered pretty recently.
00:35:02
Speaker
And wait, no, am I confusing? No, they, Arcane didn't make this. Arcane made a different game I wanted to talk about, but the people who made this did make Alan Wake. I don't know who their name is. What's the game, Jake? At this point, I'm going to find out Remedy. Remedy. There we go. Okay. Sorry, Remedy, friends of the show.
00:35:25
Speaker
Yeah, I didn't want to I didn't want to miss attribute them and then not actually correct I didn't want to correct a neutral ones instead of saying here they were but remedy control is like a play as
00:35:38
Speaker
I don't know all the plot details or anything like that but from the trailer you play as a woman who's exploring this kind of experimental facility where there's a bunch of otherworldly stuff going on and it's a third-person shooter slash like superpowers
00:35:56
Speaker
Type game and it looks really cool. It looks really fun. It got really good reviews when it came out And the version coming to steam is the like game of the year edition sort of thing Where it's like the ultimate edition they like fixed some stuff in the engine I guess and they throw all the DLC in and then it's $40 instead of the retail 60 from what things look like so what is the hook and
00:36:21
Speaker
The hook is the superpower mystery experience, I think those are the things that look like they would pull me and you get some like choices for how you want to advance your character and Figure out what's going on. Okay. I wasn't sure if it was like a specific mechanic
00:36:39
Speaker
So they do have like telekinesis and like super jumps and different abilities you can use against people with guns. But it really is one of those super power playgrounds. Yeah, it's the super power playground. And I'm a sucker for the super power playground type games. Had a lot of fun with like prototype, had a lot of fun with infamous, the Jedi's.
00:37:04
Speaker
Force Unleashed, things like that. So seeing a game like this that's fairly recent that also looks beautiful and has pretty good reviews is something I'd totally visit. I'm tempted to buy it as soon as it comes out on Steam, as long as like not all of the reviews are this is trash. Yeah. It's also nice to see like a female protagonist in something and it'd be a little more normalized. Yeah.
00:37:29
Speaker
Because every time I'm playing games now or watching anime, I'm like, Jesus Christ, dude. She's very male-dominated and usually women are painted in a dainty light. Yeah. I don't know if anime is really the place to look for that, though. Anime is not where you're going to get your values from, for sure. Yeah.
00:37:55
Speaker
But like, Horizon Zero Dawn was a solid example of female protagonist is just an actual good character. Cool. Oh, yeah. Also as a lady. Done. Yeah. It's Aloy, right? I keep wanting to say Aloy, but they pronounce it Aloy, I think, in the game. Aluminium. But that's the joke. Right. Yeah. Horizon's real good. I would go back and replay Horizon.
00:38:24
Speaker
I need to play through that on PS4 because I played like 10 to 15 hours and I just got distracted for years at a time. That's the fate of open world games though. The thing is, it's not like it was bad. I just got distracted.
00:38:42
Speaker
I feel like some of the stuff I loved most about that was literally just corollaries to Monster Hunter. It's like, I'm hunting robots now and I'm collecting robot parts, but Monster Hunter. But the fights don't take three hours. The fights don't take two hours. Some of them do take a long time though, later. So look forward to that.
00:39:04
Speaker
Something else that was in the news recently is a game I was looking forward to. Bloodlines 2 was supposed to come out next year. It was looking pretty good. I don't know if it was really looking pretty good. It had reservations.
00:39:19
Speaker
But apparently they fired the lead writer and the creative director. So and it wasn't like a Let's sit down and figure this all out. It was like they came in and they're like, hey, we're gonna have to let you go so Okay, that's not great This is for vampire masquerade bloodlines, yes, so I
00:39:42
Speaker
like vampires always had issues with their series like other than tabletop game which is obviously perfect and people play other than just weirdos but the video games have always had bugs and other issues or they've been in development hell and it looks like that's going to continue so i mean i hope it doesn't get cursed because i know you're a big fan of that series yeah i mean part of the problem is like
00:40:11
Speaker
game engines have progressed to the point where, unless you explicitly make it moddable, the community can't fix all your problems anymore. If you release a garbage game on Unity or Unreal, the community can't come in and be like, oh, yeah, we'll just throw some Quake patches on that and make it playable again, like they did with masquerade. Eh.

Food Delivery and Humorous Stories

00:40:42
Speaker
So anything you wanted to hit on the list here? I mean, I do have a note here for a brief story. Unrelated to gaming. So one of the DOTA people I play with, one of the DOTA boys, Tyler, was drunk one evening and offered at some point to buy me a pizza in the future. OK. Jumped to a couple of days ago. He's like, so are we going to do that pizza thing? I'm like, you know what? Sure.
00:41:12
Speaker
So I gave him my address. I said, like, I think my exact words were, I don't care what you order pizza wise, just don't get me anything that's going to just like make me fat. Meaning like, don't give me a meat lovers. That's like drenched in squeezed out bacon juice, you know? Right. Um, I'm hoping he shows up in a bathrobe. That's where the story's going. Well, he's out of state. So that would be even more impressive.
00:41:40
Speaker
So eventually pizza does show up from Domino's. Um, so the guy hands me a two liter and then unveils a series of boxes. There's now two pizzas, a two liter, a couple of icing for the little cinnamon bites, which is its own box. Yeah. And then there's also a garlic Parmesan, like the little garlic bread bites. Yeah. Yeah. Yeah. Which are delicious by the way. Pretty good.
00:42:11
Speaker
and that was the whole thing. So I come back to Discord instead of, but we all have like our cans that were playing Dota. I was like, dude, what the fuck? Because I now have to eat these like,
00:42:24
Speaker
I think he did the math and it's like 3,600 calories. Not all it was, because I would die. Right. I'm still slowly working on carbs in my fridge. It's insane. Yeah. Now that's a lot. That's what I get for my wife and myself, like the amount of food, usually minus one of those sides. And then also we eat it over the course of like three days.
00:42:52
Speaker
But it's nice for lunch and dinner, lunch and dinner, lunch and dinner. And then you're done. Right. Yeah. And then you just swear off pizza for a couple of months. Yeah, that's the thing. I haven't had pizza in so long because if I'm doing my excuse, quarantine, and support my local businesses Grubhub, I'm ordering Mexican from down the street because their tacos are good. They're pretty good. Or I'll order a salad from somewhere because they should definitely cost $9.
00:43:23
Speaker
Yeah. Plus delivery. Are we allowed to complain about DoorDash? They don't sponsor us, do they?
00:43:35
Speaker
Not yet. I'm in talks with them currently. All right. I'll turn it down just a little bit then, but, um, I, I got there like dash pass thing, the monthly spend cause I was like, I'm spending, it's like, so like a frequent user type card.
00:43:55
Speaker
Yeah, well, I don't know if you get bonus points. I don't think you do. But at select locations, you get free delivery. And when I purchased this select locations in my brain was like less exclusive select and more like pretty much everywhere select. I made that assumption. I don't know why I'm just that way. But I was kind of disappointed because I was like, all right, primos like still charges like seven bucks delivery. And there's all this other stuff. So I'm like,
00:44:25
Speaker
It's it's disappointing when I go and I'm like, I want to eat this food, but I know I'm spending eight more dollars on delivery. Yeah, because I'd almost rather just get rid of the monthly fee and then at least pay the base price for everyone. They must not pay their primos workers very much because there's a primos not too far from where I live. I've looked to order from there, but delivery itself is as much as the hoagie. Yeah.
00:44:52
Speaker
And then I'm also like tax and tip and I was like, I don't want to hold you that bad. Yeah. I do though. So we still work once every month or so probably that's going to be delicious. Come back from quarantine to me. That's not going to be the only thing I'm also going to go out to restaurants and drink like a fiend. But I am, I am missing some primos for sure.
00:45:19
Speaker
Yeah, it's still pretty good, but man, is it, uh, you, you pay a premium. Um, you definitely pay a premium, a

Game Length, Value, and Reviews

00:45:28
Speaker
primo. Yeah. Yeah. We're going to let that one sit. Carrie and came out. Carrie did come out another devolver when we were eyeing up, but I, I've not heard great things. I've heard it's kind of short.
00:45:45
Speaker
That was, uh, I have a joke. That was the impression I got, uh, having played only at the demo. Congratulations. You beat the game. Yeah, it's still, so it has very positive reviews on Steam, which I looked at, but, um,
00:46:04
Speaker
It I don't know. So the demo didn't like super hype it up for me. It seemed like a solid platformer. And it's got like a unique take on it a little bit, but I don't know if the the core gameplay was enough to to drive it. Like. We've talked about how I don't my default position on platform is is usually like a few points down, so they have to prove themselves to me.
00:46:32
Speaker
and Hollow Knight is freaking good. It's so good. There's so many reasons to keep playing that game. But if I play a different game that doesn't have that consistent reinforcement, I kind of just, kind of what's the point? There's nothing intrinsically wrong with what I played of Carrion, but
00:46:58
Speaker
It's like using twin stick controls to just grab things and eat them and like there's blood all over the place. Only lasts so long, I guess. I'll check out if it's cheaper. Yeah, 20 bucks right now. It's not a bad price, but I think it's like two hours of gameplay tops.
00:47:19
Speaker
Is it two hours? I heard it was something fairly short. Please fact check me on that. In any case, I would love it to get down to like 10 or five, put on my wish list and get it for free. That'd be convenient too. But I don't think it's going to pick up right now. For 70 samples is four hours, which is still pretty short, honestly. Okay. Like compare that to any of the other platformers we've covered. And that's not a whole lot of content. If it's like hallway in four hours,
00:47:49
Speaker
You might be able to actually if you I mean there are speedrun things you can do for sure There's also only so many things you absolutely have to do in Hollow Knight And if you only did those I'm sure it probably wouldn't take too long But for me to not try and do everything I gotta
00:48:09
Speaker
Yeah, but I'm gonna put my price point for carrying 10 bucks. $9.99, not 10 bucks, we'll do $9.99. And I'll probably pick it up for that and play through it and enjoy it. But I don't want to drop like half of the cost of control, you know, on this. Or a third of the cost of Cyberpunk. That puts it in perspective. Tell me in other terms,
00:48:40
Speaker
One fifth of the cost of a hundred dollar bill. Go on.
00:48:49
Speaker
Yeah. Um, I don't know. I, I already mentioned a prototype and I think if I wanted to play carrying right now, I'd just go play prototype and said completely different game, different controls, different setup, everything, but, but as far as the payoff, as far as the payoff, uh, it's just you play as the monster and you're violent. There you go. Um, speaking of violent monsters,
00:49:16
Speaker
I don't know where I was going with that one. OK. Burger King. OK. All right. So violent monster. Burger King apparently started going on Twitch. And what they would do is make like a bit donation. People who are familiar with streaming are probably probably know what I'm speaking of. A small amount of currency is donated to the streamer in exchange for their message being automatically read by a text to speech
00:49:45
Speaker
program for the stream and Burger King was going in and just literally putting ads like the text of an ad like go buy a whopper it's three bucks or whatever and then just like doing this on like all these people's streams and it's weird it's like it's it's kind of fine in a way in quotes i'm doing quotes and squinting at the same time right now but it's also like commercially underhanded and
00:50:17
Speaker
Weird. So, I mean, marketing is always going, I'm not defending them for stuff. Marketing is always going to adapt and evolve to meet whatever the current media is. There are radio ads and radio is a thing. Radio is still kind of a thing, but I mean, it's not the same. Potency is everything else, like TV. Obviously, TV, YouTube. So it going into streaming is not super surprising.
00:50:48
Speaker
It's probably really fucking cheap for them to be like, oh, is Ninja streaming? What's up? Hey, $10 to make it to be read. Let's say even $100. That's to reach how many fucking people? Yeah, it's insane. I think I think one of the interesting things here is like they could already pay to advertise on Twitch. And this is probably like why Twitch would be a little bit upset with this if it continued. Yeah, that's the thing, though, because that's like a separate contract that they have to have with Twitch.
00:51:15
Speaker
And also, I don't know how it works for the individual streamer. I'm sure they don't exactly have a direct say. Maybe they have some input for like, hey, I understand for part of the contractual obligation, ads will be run as a part of my stream. But I don't want to be affiliated with certain things. Maybe there's a shampoo company that tests on fetuses. I don't know.
00:51:44
Speaker
But for them to just be like, oh, hey, I can just go into your thing and spam whatever as like a business thing and you don't really have a way around that, that it does seem kind of shady for sure.
00:51:58
Speaker
I think from the perspective of like the viewer, also, if you're watching a stream and you have your ad block off because you're trying to support them or whatever and like ads run pretty much anybody. We do the same thing that happened with TV ads. Come on, our brains turn off. Right. Like we're just like commercials. I'm going to go microwave whatever.
00:52:19
Speaker
But if someone has a hilarious text-to-speech message, if they contribute some bits and they're just like 1v1 me mid, no homo, blah, blah, blah, blah, blah, and you're like, that doesn't make any sense, but that's hilarious. Let's talk about it in chat.
00:52:34
Speaker
Um, you don't filter that out the same way you do ads. And so if Burger King came in and did this once, people would be like, that's weird. That's hilarious. Let's like talk about it a little bit or whatever. Right. Um, and then if they did it twice, they'd be like, I think I see what's happening. It does seem a lot more like abusing a loophole then. Yeah. Cause like, like you said, that is more for engaging with the community.
00:52:58
Speaker
Yeah. It's like, it's a, it's kind of an infringement against the culture or at least the spirit of the feature, I think. It's like, imagine going to a convention and then there's like somebody dressed up as a, I guess the burger King was there and you're like, Oh, cool. Cosplay. Like how long would it take you to be like, let me tell you some facts about, and then their whole thing was just to minister the business.
00:53:26
Speaker
Yeah, they just work for Burger King. Yeah, it's like you're not really here for this. You're just here to bark and be shitty. But if they then proved to actually be the Burger King, they've completed the roller coaster at this point and they arrived at a great spot.
00:53:48
Speaker
I don't know who the current Burger King is though. Oh, you mean like in the rivalry of fast food? Right, like the actual monarch. I haven't had a Burger King burger in a very long time. I think the last place I probably it was a Wendy's. And that again is always for like chili and fries and a Frosty. Yeah, Frosty's are really good. Friend of the show Wendy's. Tweet at me. What was your monster thing though?
00:54:19
Speaker
I'm trying to remember now. There's just a couple of other like this week in game or this month in gaming for some stuff that came out. mortal shell, which is supposed to be the next souls like I've heard some mixed things on I'm sure IGN sucks at stick.
00:54:39
Speaker
So everyone else was like, this is terrible. And like other

Franchise Games and Market Reception

00:54:43
Speaker
than the water. Perfect. 98 Kotaku 97. I don't know. It looks interesting from like an art style. Like it's very, very, very pretty. But outside of that, it doesn't draw me in. Fast and Furious, which is like a $60, quote unquote, triple A game.
00:55:04
Speaker
came out recently. It has very little gameplay. Could you look up the time for that for me? Sure. Uh, I was looking at mortal shell and this looks literally like, like some dark souls, uh, remnant of the ashes nonsense, but also remnant of the ashes currently free this week on the Epic game store. Oh yeah. This week or was it last week? This week. Okay.
00:55:30
Speaker
I saw it yesterday. Okay, that's good. I opened the client and I was like, I don't care about these games, but if Remnant's still in there, then check it out. Fast and Furious has been getting the shittiest of reviews. Four and a half hours main story. Okay. Could you look up like the reviews on Steam? Because I think I saw like 36. It's bad.
00:55:57
Speaker
So how long to beat? A shout out to them in front of the show. It lets people review the games as they submit their times to they took to beat it. It has a 28 percent rating on how long to beat, which is terrible, but it has a 20 percent retirement rate, which means people that submitted that were going to submit their time to play the game. Twenty percent of them literally just stopped. They're like, I'm not even going to beat this. And these are people who submit their times. It took them to beat a game.
00:56:26
Speaker
Well, uh, okay. So yeah, it, it sounds like a huge pile of shit. Um, that doesn't surprise me tremendously. Yeah. Occasionally this happens when certain, certain franchises are like, Oh, we should have a video game of that. And then that's really the only thing. So they're making a game for a game's sake. Okay. This is crossroads, actual gameplay elements that people give a fuck about.
00:56:54
Speaker
I'm sorry, I was misread. I get editor's correction. I was looking at the wrong Fast and the Furious game that had terrible reviews. I was looking at Showdown. Crossroads, the one that just came out. That one's also mostly negative. And that's real bad. Yeah, they've not been doing so hot.
00:57:21
Speaker
Oh my gosh. But now this is... I guess my question is like, who buys this? Who buys Fast and the Furious as a video game? And so just playing Need for Speed. I think there's a market of grandparents who know that their grandkids play video games, but they don't know which ones. Huh. I guess that's actually true. Oh yeah, you saw the movie with the cars. Exactly.
00:57:52
Speaker
Mean I'd take the cars video game over this probably though. Did you play me for speed 20 years ago? I got you something a brand new car Sorry, you were gonna you were gonna move on to happier times. I think yeah in later news I had no idea this was even a thing, but rogue legacy 2 Apparently is out on early access Yeah, so she's huh. Hmm
00:58:17
Speaker
So the, yeah, they had pretty quick turnaround was my understanding. They had like some teasers for the early access early, not early access for two earlier this year. And I was like, Oh, we'll probably see that in a couple of years or whatever.
00:58:29
Speaker
which apparently would have been ideal because instead they're coming out with early access. And I think you can do it like Hades did it, but it's not my preferred way to play it. If it's like a roguelike and it's going to undergo a lot of revision, I try not to get burned out of the core loop or whatever the game is before like all of the contents in there.
00:58:57
Speaker
or else like kind of what are you doing? Early access does that in general, I guess. Same thing happened with Slime Rancher for me. I played it in early access and I was like, this game is great and it's gonna be great. And I'm gonna stop playing it because it'll be so much more fun once it's done. Yeah, it's hard to keep that interest up
00:59:24
Speaker
Because usually if I'm playing through a game and I have that session, I'm like, I'm interested for this duration. And if I keep repeating it, the duration diminishes greatly. The refractive period. Yeah. But thankfully for Hades, it is that type of rogue-like.
00:59:43
Speaker
So it is an independent thing every single run. Right. So the fact that they just added more content, it was kind of like playing Isaac and they're like, Oh, there's some new power ups you can get. I'm like, Oh cool. Let me go do that. Yeah. So it fits better for that one. But yeah, it's overall, it's very skeptical.
01:00:03
Speaker
tactic to keep. We also have a, we have a super giant bias. It's, it's fine. Oh my God. Yeah. And we've covered all of their games. I love you individually as people, and I'm glad that you autographed a thing that I have. Best friends of the show. Big fan.
01:00:22
Speaker
Large oscillation. So you got the Nintendo Indie Direct, which I didn't watch here. But I see there's this Hades mention.

Privacy Concerns and Game Delays

01:00:35
Speaker
Hades? Hades. That's what the kids call it. Coming out on the Switch, which is kind of, it's funny in a way, but games keep coming out on the Switch.
01:00:50
Speaker
It's weird to me, I don't know why. Because they all probably work perfectly fine on the Switch, there's no issues with it. But I keep thinking in my head, it's like first party Nintendo games. And then there's all this other stuff. I mean, Switch is still pretty big, as far as marketability. And obviously PlayStation 2. I don't know who the fuck's like, we gotta get on Xbox.
01:01:17
Speaker
But a lot of things I've seen ported over to Switch have been kind of more active platformers, like Celeste Hollow Knight. So Hades, I feel like, would still also fit in that space and be a good port. Yeah, it's probably, it might even be better for the controls than like keyboard and mouse. I like to imagine always just having
01:01:41
Speaker
one controller in each hand separately. And then just like having my hands back behind my back, just going crazy. Naruto running, but I'm definitely a whole full controller in front of body. Yeah. Well, I can't do the joy con experience. Um, yeah, I'm going to mention I've got two more. Hit me.
01:02:09
Speaker
Um, one of them is that, uh, this impacts me because I recently got the Oculus quest, but, uh, Oculus is going to, when I made it, I was like, you want to make an account? You want to use Facebook? You want to like sign up with something else? I'm just like, make a new account. I don't want this thing associated with anything else.
01:02:27
Speaker
I'll be able to just delete it if I need to. It's not going to be attached to my personality forever. Anything like that. And then they're like, what if you didn't have a choice like two months or whatever after I got it? So they announced that pretty soon everyone's going to have to use a Facebook account to live in the Oculus ecosystem. Pretty soon being a couple of years, which isn't too bad. But that's still shitty, because what if you didn't have one?
01:02:56
Speaker
That's the thing. You pretty much be forced to make a Facebook account. I mean, they're not going to drop people's purchases. That would be insane. And they'd get sued. But I don't like I mean, I don't like Facebook in the first place. Check out our check out our podcast there.
01:03:14
Speaker
But I just don't like the mandatory integration. One of my great mistakes in life was doing personal email for anything. Yeah. Right. And having Spotify, my Spotify accounts linked to Facebook. And if I ever get rid of it, I lose all my Spotify tracking and everything. So, yeah, a friend of mine, actually Tyler did that. He doesn't have a Facebook anymore as far as I know, unless he just blocked me. But his thing still, like his picture still shows up. He was listening to a music.
01:03:43
Speaker
to a music, but it doesn't have his name. It has a series of numbers. And I think he had some issues with deactivating his Facebook account, but still keeping his profile.
01:03:56
Speaker
Yeah, I've actually seen that. I've seen the numbers show up. If it can't reach out to Facebook, it just gives you the account ID instead of your name. It's freaking weird. So anyways, what are you doing? What are you doing, Facebook? Try to be less evil. I realized that was Google's motto and not yours, but try. Yeah. I mean, from a consumer standpoint, it's like, wow, I already have this account. I can just link this up and then log into everything.
01:04:24
Speaker
And then if you're anybody else trying to fuck over that user, you're like, well, I have your Facebook account. I guess it's over. Email, banking, everything, college email. It's absolutely crazy. I saw a comment recently that was like, um, I remember when I was a kid on the internet, like everyone was like, stay anonymous.
01:04:46
Speaker
Like don't give out personal information, don't do anything like that. And now it's like, would you like to sign in with Facebook or comment? Like with your Facebook name and everything like that, all of your real life information on this site. And somewhere along the line that stopped being super disturbingly weird. And I think the universe is worse for it. Yeah, it's super weird. But I mean, do you want our bonus card?
01:05:11
Speaker
Could you give me your personal information so we can reach out to you? We're not going to reach out to you, but could you give us your email? Yeah.
01:05:20
Speaker
So anyways, that was my rant. And the other thing was me trying to make it up to Arcane, which is another friend of the show because they make all the games I like. And apparently Deathloop is gonna be delayed a little bit. I think it was gonna come out early next year or something. It's delayed to mid 2021, but I'm still hyped for it. I'm still hyped for the concept of playing as an assassin, fighting an assassin, and neither of you can escape. One of you likes that and the other one doesn't.

Closing Thoughts and Sign-Off

01:05:49
Speaker
I don't know, there's a lot of potential there and I think it could be fun. Yeah, I do want to see where that one goes. Definitely want to follow it. It was a good trailer. Oh, yeah. I actually I like the flavor of the first trailer, maybe even a little bit more than the second trailer, which isn't the best sign. But I'm hoping they differentiate it enough from like Dishonored and things while still making it fun to play. It was Dishonored. Dishonored is pretty good.
01:06:18
Speaker
I have to finish Death of the Outsider, which is the last one in the series, I think. I'll wait for you. Any closing thoughts? Any life advice for our dear listeners? Ooh, life advice. This is harder than how's it going tonight, Dave?
01:06:44
Speaker
We can, we can proceed the answer with three to five seconds of silence as opposed to following the answer. This kind of simple and light calisthenics can be done easily in the comfort of your own home and lead to a longer and happier life. Also eat yogurt. It's a good probiotic. What up? That's true. It's a, it's pretty good advice from old Dave. Professional biotic.
01:07:15
Speaker
I think it's a Mass Effect thing. Anyways, thank you guys for listening. As always, should you wish to send in your feedback, you could do so at our Gmail address at soapstonepodcastatgmail.com, or you could join the discussion on the not friend of the show, Facebook, jeez, but we're there anyways, at facebook.com slash soapstonepodcast. And as always, we'll see you in the next one. Have a good night.
01:07:45
Speaker
We'll be right back.