Gourmet Adventures with Lao Gan Ma
00:00:00
Speaker
Can you see the sun is shining on me?
00:00:51
Speaker
So I took the Lao Gan Ma and two chicken breasts and I put it in a plastic bag. And I forgot about it for two days, but we call that marination. So I took that out. I took the onion I got from the store the other day.
00:01:06
Speaker
again forgot about, I'm like, I got to use this shit. So I cut it all up and then put in a pan and cooked it. But while I was cooking it, I didn't even want to wait for the thing I was making to be done. So I had a separate meal of like I made a sandwich, had a Luna bar, had these Zevia zero calorie energy drinks, which I still recommend. They're tasty. Yeah. Finally, a sponsorship deal. Right. Right. I have to tell people about that when we start recording.
00:01:33
Speaker
They have such a variety of flavors. I don't know what the other flavors are. They might be like a raspberry or something. It'd be weird if they're like, this is our one thing. Coca-Cola is just, it's cola. And then later they're like, we should throw in other stuff. A lot of things can get away with a single flavor though. There's a lot of good Arizona tea, but Arnold Palmer, if they just had that, they would be fine. It would stay. It's really the good stuff.
00:02:03
Speaker
I miss having nice sweeter teas, like going to a Wawa or a Sheets and getting this stuff. You're like, it's tea, parentheses, more sugar than soda. Like, that stuff's fucking delicious. I hear it back there. I don't know what makes it so good.
00:02:19
Speaker
I don't know. I hear background fans, so I'm going to step away if you could just like entertain. I think at this point, people are probably listening. Wait, let's do that first.
Podcast Introduction and Banter
00:02:29
Speaker
How's a good one, everyone? Welcome to another episode of Soapstone. My name is Jake. I'm joined by my co-host, as always, Dave. How's a good one today, Dave? And I'm going to take the headset off. OK, the first thing I was going to ask is if you were actually going to step away, but he is. Hello, everybody. I did not plan to fill this time. Thank God Jake's back.
00:02:51
Speaker
And the audience learned a couple of cool new things when you were away. I'm concerned because I've never done that before. Do you have the editor or do I this week? I think it's me. Thank God. You'll find out anyway, if you care to. If I remember to actually check the beginning.
00:03:07
Speaker
And so they're just slapping a seal on it and being like, I mean, if you want to remove your home address from the recording, that's really up to you. Probably for the best. So you you used a term there. And if I were to go to Discord, I could figure out what the name was again for the food that you were preparing. It sounded Asian.
00:03:29
Speaker
I probably said Lao Gan
Umami and Economic Advice
00:03:31
Speaker
Ma. It was Lao Gan Ma, yeah. So that's a chili crisp oil that I found out about through Brian David Gilbert's video about pep corn. Ooh. But our friends Justin and Rachel, friends of the show have been guests. They actually tried it out and then recommended it to me. I'm like, all right, I've got two recommendations, a YouTuber who I don't know and my friends. Right. But it really adds a nice umami flavor.
00:03:58
Speaker
has a little bit of spice and I do mean a little bit of spice for anybody who's very spice averse. Um, but yeah, it's really good for most things. Hmm. Interesting. Yeah. Logon mod makes me think of like the last air bender. That's the final boss. Yeah. There's, there's, there is no war in logon. So to sound good though. Yeah. I really do recommend it.
00:04:29
Speaker
I don't know, maybe in Asian market you could find it. I think I just got it online. But I can't imagine it's too, too uncommon. I do have access to the internet, so I could probably, I could try to use that. Fine store near me that sells. Internet stand and deliver to my apartment.
00:04:52
Speaker
Yeah, I was a. I'm just like creating my own segways at this point, though, but I was like looking at housing and stuff like that. Terrible time to buy housing. Everything's like super expensive. You got to focus on important things like PlayStation fives and graphics cards right now, but there's not the time for a graphics card, at least PlayStation five. Maybe you could get one not scalped. I don't know what the stock looks like for PS fives.
00:05:15
Speaker
Um, but, uh, yeah, anyways, not a time to get a house either. So just hold
The Internet and its Slowdowns
00:05:21
Speaker
your money, invest it. I don't know what people do. Uh, but there's a map the FCC has. That's just like, you can just click different types of internet and it'll show you where they're available. Oh, you can just be like, Oh, anywhere in the U S where is, um, fiber available? Where is broadband available? Don't just pick broadband. Cause like the definition of broadband is like, is a kind of broad.
00:05:47
Speaker
It's too low. I can tell you that much. The minimum is like three megabytes or something like that. And when I hear broadband, I don't think lower than the buffering speed of a high resolution YouTube video. Yeah. To bring this back to cooking terms, if a crock pot
00:06:08
Speaker
is a crock pot is to meet what three megabytes down is to a YouTube video. It's all started in the morning. And by the time work's done, maybe it'll be ready. That was a good analogy. Thank you. I think that basically applies hopefully between the technically literate or the food literate. We've covered all of our bases for how we need to relate concepts to the audience.
00:06:32
Speaker
I don't know how I'm accessing these two people talking, but I don't know what internet is. Nor do I want to crockpies. You could find our podcast, I think, without a bunch of... Well, the internet helps a lot. But you could overhear it somewhere in a public place. If you want to sign up for a mailing list, we have text printouts. You can just read the transcript of the podcast.
00:06:57
Speaker
That would be like the most destructive thing to the environment, I think. It wouldn't be good. But what we could do is because they have things like when your wife streams, she has something that takes her speech and converts it to text. It's not always a hundred percent accurate. It's not usually 50 percent accurate. But I'm saying we could do that and then take something that does text to speech.
00:07:26
Speaker
And it's kind of like a shitty whisper down the alley with robots. That'd be good. That'd be good. Hmm. But I'd make my robot have some type of distinguishing sound from yours. So we're not both Microsoft Sam. That's that term again, whisper down the alley. I think we were talking about this recently in chat and I've never heard it called that. Well, do you know what it is? If you know my different name. Yes. So I know it by telephone.
00:07:54
Speaker
Yeah, the telephone is a game. It's the same thing. It's the same thing, right? Just whisper down the alley. I don't know. I guess that was, I've heard both. I feel like whisper down the alley is just more common for me. Hmm. Interesting. Maybe you had an affluent upbringing. That's the difference. I feel like from the inner city, it's like, yeah, it's telephone, obviously.
00:08:16
Speaker
And then it's just like, whisper down the alley. I know for a fact that neither of us grew up in a city. I don't know. I can, I can hypothesize what a city may be like. Um, now how close are these houses together? Actually, I guess it also has the reference of alleys, right? And if you're in a really rural neighborhood, maybe you don't have alleys. So it's true. I don't know. It just sounds like an old name for something.
Vaccine Reactions and Parental Concerns
00:08:46
Speaker
Yeah, that was basically the topic. The next topic that we had planned to talk about is a talk cast. It's a talk cast. We're talking about whatever the crap we want. Well, it says this month we're talking about April. Yeah, April O'Neill, love interest of the mutant turtles.
00:09:09
Speaker
Okay. I knew it went back to like childhood cartoons, but I was like, I think I'm getting her confused with Jubilee for some reason. She's not an X-Men. Oh yeah. She's a reporter. What was Jubilee's power? To make shit explode when she touches it. Well, I think she could, it wasn't as soon as she touched it. I feel like she could control it to a degree. Kind of like the gambit, charge the card, then they explode on impact or whatever. Yeah. Hmm.
00:09:38
Speaker
Neither of them were dealing out high fives willy nilly though, I imagine. That doesn't really like a lot of times the mutants names kind of match their power set. And I have no idea what Jubilee has to do with that because Jubilee is like the year of Jubilee is when like debts are erased and people reclaim their belongings, right? Sure. I'm pretty sure that's the biblical meaning. Anyways.
00:10:05
Speaker
I mean, it's definitely like a joyous occasion or something. Yeah. I know it's also a card for a karmaka. We should play that again. Maybe it looks a calendar in a month. Blanket question mark. Yeah, not too far off.
00:10:25
Speaker
I like, so I was trying to like chain this incoherent category jumping of the last like five things. I was like, oh, we almost talked about something time to jump off onto something else. And even it started to get to me a little bit. I can't remember what I was originally talking about.
00:10:45
Speaker
Well, we were we're doing a top cast for April. I made a dumb joke. You went off of that and then I went off of that. It's kind of like a whisper down the alley or a telephone, if you will. And there you go. We've come full circle and we can end the episode at 10 minutes. Yeah.
00:11:06
Speaker
No, I think usually we cover mostly games and stuff. I threw one serious topic in here because I just have opinions about it, I guess. So I mean, we can start wherever because I mean, if you start with like a serious stuff, then you can kind of like come back around with the less serious and keep it going on. But like.
00:11:25
Speaker
So the Johnson and Johnson vaccine for COVID got paused and like immediately everything just reacted very aggressively to this. And I, I get it from away, like from a certain perspective, but at the same time it's like,
00:11:50
Speaker
the presumably they'll find more people, but like six cases out of seven million people is like microscopic. Like you're more likely to die from getting COVID by a stupid amount. And that's not a high percentage than from the vaccine, like getting even having this blood clot that the vaccine presumably may cause, you know, really come out with more information.
00:12:18
Speaker
And as a response to this, like when they came out with this news, like mobile clinics got canceled. Like all of these people like canceled their vaccine appointments. Pretty much the entire United States stopped using this version of the vaccine. Um, there was going to be like a hundred million doses or something like that. It's.
00:12:39
Speaker
It's crazy. And it was the most accessible one. This one you just had to refrigerate and it was a single dose. The other ones you have to keep frozen, Pfizer and Moderna, you have to keep frozen. So certain people could only get this one. Yeah. It was a surprisingly big back let. Like I understand there's obvious skepticism and probably some degree of, I don't think accountability is the right word, but
00:13:08
Speaker
I guess it would be accountability for the people who are distributing Johnson and Johnson vaccine if there would be any issues and there weren't to be complications. But like you said, six out of seven million doesn't seem like a whole reason to stop everything. There have been more police shootings of the police killing innocent people than there have been
00:13:28
Speaker
flood clots. And did those people even die from complications or was it just there was one death? Yeah, one death and seven million. So I'm going to I'm going to read the full number here because I ran the math on it and. Calculators don't tell you this number because calculators realize this number is like meaningless. Zero point zero zero zero zero zero zero eight five seven continued percent chance of getting the case based off of their current numbers.
00:14:01
Speaker
It's really low. I'm more likely to get somebody pregnant while wearing a condom. Like significantly, like almost a million times more pregnant based off of supervision. Yeah, not the chance, but just the degree of pregnancy. How pregnant are you? A million? Somebody's fanfic level of pregnant, that's how. Uh-huh. Yeah.
00:14:32
Speaker
I don't understand the world and how it operates because so many times I'll look at a thing and be like, that seems like fucking nonsense. Why would people even act that way, behave that way or think that way?
00:14:47
Speaker
But there are a lot of stupid people or people who just have different viewpoints or understandings of things. The world is a very eclectic place. But I just think a lot of this stuff, like this specifically, it's not fucking logical.
00:15:05
Speaker
That's true. Yeah. Instinctively, you're like, oh, did I take a medicine that may increase chance of serious complication? Bro, the meds I take, all of them have side effects. And my mom always says stuff about, are you still doing that thing? Well, you know, it could be complicated. I'm like, hey, shut up. I'm taking this for a reason, right? Yeah. That's the whole thing. If the negative side effects outweighed the positive benefits, then I wouldn't take it.
00:15:34
Speaker
But I take my medication because it helps me and just because there might be a damage to like immune system, which is already not great. Okay. I won't be doing crazy shit.
00:15:47
Speaker
Yeah, no, it's ridiculous, the difference in the numbers here. I'm also on meds that don't tremendously increase my chance of death, probably not nearly as much. You're playing on hardcore mode, but it was like 2% or something like that. Increased chance of death is using a proton pump inhibitor for heartburn.
00:16:07
Speaker
They weren't really sure why there was a 2% increased likelihood of death in this sample group or whatever, but they're like 2% somewhere. So that's like a ridiculous percentage compared to this. The percentage is so small that if I was leveling up a passive tree in any fucking game, I wouldn't invest in it because it's fucking pointless.
00:16:32
Speaker
That's taken it back to the place our audience, I think, can most relate to. Video games always come back home. That's my segue to go back to talking about games. OK. Yeah, stay well. Stay well, get vaccinated. Oh, real quick while we're on that, I found out that neither of my parents are getting vaccinated.
00:16:55
Speaker
I have found the same. Hey, our parents should hang out. No, that's not a good idea. Oh, and the other thing I was going to ask you on the podcast. Yeah.
00:17:07
Speaker
I know I joked about a month for playing Karmaka again, which is a good board game made by, I don't fucking remember who, but I've enjoyed playing it. Check it out. What are your thoughts on possibly recording in person in the future? Oh, that's tough. Put me on the spot.
00:17:28
Speaker
I'm not looking for a, yeah, in two episodes. Hard no. Listen, I got used to remote. I don't know if I can just go back to the office. I mean, the podcasting. It's like two remote jobs. It's not too bad. No, I've thought about it a little bit. I think maybe for certain occasions, I don't know if I do it every week. I really do like having the flexibility to remote record and knowing that we have all of the software in place until you could do so. True, true.
00:17:57
Speaker
Like we don't have to have the laptop there. We don't have to have the microphones there. Although I think you still have, you still have two there, right? Because I definitely have another arm in the closet. I think the mic just got put away. I should have that as well. Yeah, I think you saw both there.
00:18:16
Speaker
I could see coming out for like events and things like that and we could see how absolutely rusty we are trying to play Smash with like not online Nintendo latency. But I probably wouldn't do it like every time because I do have to pay like GPS information, leaky and personal details, like road tolls.
00:18:36
Speaker
to get to where you are sometimes. And I could go a back way, but those roads are terrifying to me. I mean, I would help cover that. It's again, a bunch of mental amount overall. But yeah, I don't think I don't think it honestly adds all that much to the cost or anything like that. But I'd keep the options open. But definitely come by for like going to play games or do something like that. Right. I mean, I didn't.
00:19:05
Speaker
Let's say a soft two months in June, I definitely do want to plan a small get together of people who are down to hang vaccinated. Yeah, vaccine waxed is the term I've heard. Yeah. If I find out that there are hairs on parts of your body, I will be livid.
00:19:27
Speaker
But yeah, that would be a nice thing to possibly happen in the future. I keep putting it in vague non-committal terms because I don't trust anything to ever
00:19:39
Speaker
go through. So we'll see. We're not really sure if we're like, we referenced the before times, but it's like, are we still in the current times or are we in like the golden age that is going to precede the current times? We don't know yet. Here's how you know when certain commercials stop having masks in them.
00:19:58
Speaker
Like I remember when they had Wawa commercials where they had like mass of somebody getting their coffee and like, oh, they're, that's good. Like they're setting a precedent via the commercial. But if it's like people just like making out on the beach and like, maybe they think we're past, I don't know. Sorry. I realized we tried to move back to video games and then I like, or we completely didn't, but is it weird sometimes to like see
00:20:24
Speaker
And not just people without masks. Like you're kind of used to that. You're just like that person doesn't care, you know, whatever. But like, I don't really watch TV that much. Right. Or you're just like, you see people doing something without masks and you're like, right. That can be like life works, right? I don't know. I've not gotten that so much. Hmm.
00:20:48
Speaker
Because if I'm watching anything, I'm like, it's a separate reality entirely. Yeah. Oh, I guess it's fair, actually. I feel like if I'm outside walking and somebody thought a mask, I'm like, either logistically, like they're very far away. It's open air. Yeah. I still do it just as like a not getting me today setting no chances. Right. Yeah. And again, it's like no sweat off my back. But I still judge them a little bit or I just have that thought of like, hmm,
00:21:19
Speaker
Because I would expect everyone to do what I'm doing. Right, yes. There's nothing more human than expecting other people to conform to your norms. But I like if I'm driving somewhere, and I see somebody at the light, and they're wearing masks in the car, I'm like, all right, well, they're a little bit too much. Do you wear a mask at drive-through? I haven't done drive-through. But I would, because I'd be up close interacting with somebody.
00:21:47
Speaker
All right. This is the, the follow-up question has been shot, missile commanded down, but the follow-up question was going to be obviously when you're paying with a card or whatever, but at the ordering box window thing, not, not a window. Oh, fuck no. You'd think no. Yeah. That'd be fair. I'm talking to a screen and yeah, I don't know. I don't know.
00:22:15
Speaker
I actually do on both. And the only reason I had for the first one is just like I know people are breathing literally right there exactly where I'm at. Right. I don't know if I can like stay. Yeah. My dad's convinced that like a mask actually makes it worse because it would die after six seconds in the air. And I'm like, I don't think.
00:22:36
Speaker
I don't think that number's right. In fact, that number seems really wrong. He's like, yeah, if you're wearing a mask, it's worse because it just traps the virus. That's why I breathe my mouth open. I get all the bacteria out of there and it dies. I'm a lot in common with breathing with one's mouth open, perhaps in this case. Man, this has been a weird COVID episode.
00:22:59
Speaker
Yeah, right. Not necessarily what I expected. Outriders came out on April 1st, and I tried to I think we talked about it maybe a little bit. I played it a bit. Yeah, I think we talked that we tried the demo. Yeah. And I think we weren't too hot on it there.
Gaming Disappointments and Anticipations
00:23:18
Speaker
I was a little more positive by default, I think, on more games. You play shit games, Jake. I do, actually. Like, legitimately true.
00:23:29
Speaker
But yeah, it hasn't reviewed very well. GameSpot gave it an 8, which was like relatively high. But IGN gave it a 6. And a 6 is like... So 8 is great, 7 is good, and a 6 is like okay or mediocre or something.
00:23:50
Speaker
Anything lower than that's legitimately bad. Like, actually not a game bad. As something that your boss once pointed out to us, at the 10 point scale is always kind of shit because almost all the time, nobody's going to be scoring less than a five. Like, don't be like, well, this is really a two out of 10. Yeah, five is the worst. Yeah, people just say like,
00:24:17
Speaker
Obviously, 7 and up is good. Anything lower than that, you're like, there must be some detracting issues here. Yeah. Yeah, I'm surprised that IGN gave it something lower just because IGN, like a lot of companies would be like, it's AAA, it's new, it's good. Yeah. But it's made by people can fly. They made Gears of War.
00:24:39
Speaker
And that explains a lot in that I personally did not enjoy the game and how it was paced and what there wasn't a whole lot to draw me in personally. I do have two of my Dota boys who are playing it and enjoying it and having a good time. But I think even for them, they said they really enjoy that it's multiplayer and they get to play together. Yeah. But if it was just solo, like there wouldn't really be any reason to play because it gets kind of repetitive and grindy.
00:25:08
Speaker
You can put two people in solitary confinement and they'll probably be able to entertain themselves for a while. That's not a solitary confinement. A padded room, perhaps. And people will have a fun time throwing each other up against the walls for a while.
00:25:24
Speaker
Um, in a non-sexual way, obviously. Um, but Outriders, I kind of was hoping to be like a little bit better. I had a little, I'm just moving past that instantly, a little bit better. Um, and it really wasn't, apparently there's a bug at launch where.
00:25:40
Speaker
It's an always online game, like Destiny or whatever, where there were some server issues. And in particular, there was also a bug where your inventory could vanish for a bit, like a server hiccup or something. And if the server went down while you had that bug, you would literally lose the entire contents of your inventory. And that's not good in a game where you're trying to accumulate things. Yeah.
00:26:08
Speaker
I feel stuff like that is pretty damning from the get go. Yeah. Wasn't terribly good. So I'm giving this one a pass unless they magically make it really, really, really good. I'll probably continue to give it a pass. And I don't think that magic's going to strike this one. No, I don't think so.
00:26:31
Speaker
I see there's another game on here with a very long name. I'm used to writing numbers. I think this is version 1.2 47 44 86 139 ellipsis. I'm not going to correct you because there are two numbers that are fucked up, but yeah, near replicant. They're doing a.
00:26:55
Speaker
Would this be considered a remake or a remaster? Yeah, it's a remaster or remaster. Great. Cause they had to have changed mechanics too. I think so. Yeah. I'm going to call it a remake for now. Um, of near replicant, uh, coming out for your PlayStation four, possibly other consoles, but I'm not going to be playing on those other consoles. But that's coming out as soon as April 22nd or 23rd.
00:27:20
Speaker
Yeah. So I am excited for that. Nier Automata, a game that we will never cover on this podcast is huge confidence. With such confidence. The length of time it would take. But goddamn, is it a good game that we both enjoyed?
00:27:35
Speaker
So this is the predecessor in the game storyline. That was for PS3, but I don't think anybody ever had a PS3. No, there was actually zero sold. It was remarkable to release so many games. That's why PS5 had so many sold. And Ford did okay. Is this something you're looking to get though?
00:28:00
Speaker
Yeah, I'm going to pick it up at some point as a single player. I'm not like in a rush out the gate to grab it, especially since it's a longer game, right? This is maybe like slide it into PTO sort of game for me. Um, this is going to be my, Hey guys, I can't see multiplayer stuff because I'm doing single player stuff. I'll be off in my little, little corner on the PlayStation.
00:28:26
Speaker
I was watching the, uh, uh, the trailer for this again, and it's really, it really struck me. I was like, man, Square Enix makes freaking weird games. Really weird games. Good, good in this case, cause it's weird good, but sometimes they just make weird games. Um.
00:28:51
Speaker
Yeah, no, I think this is going to be really good. They presumably started work on this soon after near Automata. And based off everything I've seen in the trailer, it looks like if you had any fun with Automata whatsoever, this should be your continuation.
00:29:10
Speaker
Yeah. I would be willing to bet at least a $20 bill of whichever president that is. Yeah. Trump, I think at this point. Yeah. President Trump's on $20 now. On the $20 bill. Limited, limited print.
00:29:25
Speaker
buy at MAGA.com. From the brief portions they've shown, there's little snippets. I swear to God they took everything that they learned from Automata and that game engine and how it plays mechanically from riding animals to the combat and the projectiles for bosses.
00:29:48
Speaker
Again, I don't know what the original game was like, but I really feel like it's going to be very similar to what Automata did. It's like the fun bullet hell, the different perspectives, the chaining of the combos and mechanics. This has to be made by Platinum as well, right? Oh, yeah. I'm going to verify real quick just to make sure that I'm not making that up because I can't imagine it would be made by anyone else. But Platinum for obviously near Automata, I think they also did Bayonetta.
00:30:18
Speaker
Confirmed, did I? Oh yeah, I'm looking at the old one. I was like, it doesn't look like it is. And then I was like, wait, I'm looking at the old near replicants. Sorry, what was the question? Platinum has done other things such as Bayonetta, other games with very fast paced combo heavy. Metal Gear Solid, stealth action espionage game. Really? Yeah.
00:30:45
Speaker
Revengeance. They made revengeance. My mind jumped another good solid five and I'm like, I was waving this trap and I was just like, here you go, Dave. Just standing here. Then you got hit with a lot of leaves here. That's not fall. Oh man. Yeah, that definitely looks good and hyped about that. There's also a trailer for
00:31:09
Speaker
And I'm more lukewarm on this subnautica below zero. That was my joke. Oh yeah. Which has been the ongoing DLC in early access. But again, subnautica was really solid for immersive exploration that made me scared to explore at times. Yeah.
00:31:34
Speaker
Yeah, no. Subnautica is just like, I think it was my favorite game or my game of the year in one of our interview retros. It's still a game where it does not take me a lot to just start up a new playthrough. And it's like a single player game that takes some time. So that's weird, right?
00:31:55
Speaker
but it's really good. And it's been an actual difficulty for me not to pick up below zero and start to play. And the way they're handling the release is they're finalizing the story with the release day patch. So you could play the game now, but you won't be able to absolutely complete the story because they want that to remain secret or what have you until like the actual release.
00:32:24
Speaker
Um, which is an interesting take on it. I think that's a, that's a cool early access take where people that want to kind of hold off and experience the game all at once, uh, don't have that inkling in the back of their head, like, I just kind of just want to play the game now. I could just see the story. And they also put the, it helps the developers because it protects them from being like, here's the super buggy game and we've got the story all the way in it, but like the gameplay sucks or whatever.
00:32:52
Speaker
from really letting people sign off on it as this is the experience in their head. Yeah, I see that. I guess they're doing it so they can kind of patch issues early for this one type of fish is always teleporting around, like, OK, cool. That's not a core part of the game that matters for plot, but it's something we can handle early. I don't know, it still feels weird for me to
00:33:19
Speaker
outside of Hades because it's super giant, uh, to get into anything early and then come back for like, Oh, there's new iteration. Let me check that out. Yeah. And then still having that vested interest through the actual point of release versus just games done. And then you play the game and then you just imbibe fully and then have that experience instead of it being very
00:33:47
Speaker
to treat it out. Yeah. That's a strong word, but I think I can- Thank you, that one chemistry class that I'll never use again. Yeah. I've definitely had that experience. I think we talked about it in an early access episode a little bit to make a reference back to that for listeners who want to listen to more of our podcast. But- There are other episodes. Where can they find them, Jake? On Spotify and all these other platforms, most of which I can't even name. Thanks, Audio Boom. But Slime Rancher, I played.
00:34:17
Speaker
When it like came out early access and I was like this is fun. This is legitimately good. I wish there was more content but also I'm kind of good with this mechanic for a while and then I like literally didn't play the game until it was Completely out past that point. I owned it for this entire period but I didn't care about all those stages of development in the middle and Yeah, I don't know early access is kind of like
00:34:43
Speaker
I was going to say a double-edged sword, but you could still use a double-edged sword. It'd be like a sword with no handle. I think is what early access is. Um, so I, I like some Nautica's approach here. Just be like, Hey, if you're on the fence, know that if you played a game right now, you're just helping us test it and you're not going to get the full story.
00:35:05
Speaker
But also thank you, you know, that's a good take. So I'm hoping in this good early impressions seem to be that it is it is pretty good and it's From what I've heard not of a wild departure from the subnautica base. So maybe it won't be the same like
00:35:21
Speaker
Like deep sea revolution experience that subnautica was very novel But it doesn't really need to be I'll enjoy it as long as they've improved some things And I know I'm apparently isn't making near replicant. It was a different company platinum helped with the action sequences. Yeah I Feel betrayed and lied to I know I
00:35:45
Speaker
What is nice though about if you follow like steam reviews or the subreddits, what have you, um, people actually really give a shit.
00:35:56
Speaker
So let's say it's something in the space genre, which for me, again, blanket, I don't really give a shit. But the people who really enjoy space sims are very adamant about it. So if there's something that they like about it, they're going to really rate it highly. And if there's something they hate about it, they'll call it out early doors and say, really fucking hate this. Other games have this issue. So if a game that's a little more niche,
00:36:22
Speaker
has high ratings and positive reviews. It's not from somebody who's like, that seems OK. It's from somebody who played Subnautica 1 in this case. And they're like, I like what you've done here in the sequel as well.
00:36:35
Speaker
Yeah. I think that there naturally should be ratings decay. You have to re-prove yourself on subsequent games. Just adding more content is not oftentimes enough. You got to improve mechanics. You got to like just re-skinning the entire game and then being like, here you go. We paid our artists and that was it. Like not that you should, you should pay your artists. I'm not trying to discourage that, but like re-skinning the game is not enough.
00:37:03
Speaker
Um, you got to make improvements and otherwise expect your reviews to just follow a little bit. People be like, see if the experience feels same. I think the only like genres you really get away from with not doing that as much or like first person shooters. Oh, sports games, sports games are the most egregious. Oh my God. There's people who legitimately enjoy those. I don't know any of those people, but man.
00:37:29
Speaker
I played NFL Blitz 2000 for the N64 and that was it, that's the peak of football. I played backyard football on the PC and that was it. You can charge a super meter that allows you to just like,
00:37:48
Speaker
turn into a freight train that cannot be grabbed and just throws people to the sides. There's a guy literally grabbing onto both of your ankles, being pulled across the field. It's actual insanity. Um, but yeah, I have high hopes for subnautica. Um, one that I saw another game that is scheduled to be released now it's, or to this month it's on steam. No, no specific day, but it is scheduled for this month is portal reloaded.
Portal Mods and Gaming Innovations
00:38:18
Speaker
which is a community mod for portal. And this one is, I don't know a lot about it. I don't think the description tells you a ton about it. You have your standard two portals, the blue and the orange. They operate as they usually do. And the main premise of this game is they've added a third portal, which is time. So.
00:38:41
Speaker
If you can't visualize how that's going to work, I also cannot. And I'm curious. I imagine. Hmm, I just don't know what the third portal is going to bind to, but I imagine that going through it would accelerate or not accelerate, it would jump forward or move back time.
00:39:07
Speaker
So if you needed to get somewhere quickly, maybe you could revert the time of some moving objects. You could get to a certain location to catch a box or a ball or a laser, what have you. The puzzles are going to be insane.
00:39:25
Speaker
I mean, if it's anything like what they did with Black Mesa, where like community went off and did a thing in, I think it was the Half-Life 2 engine. Yeah. Black Mesa may have been even Source 2. I'm not sure, but I can't remember.
00:39:43
Speaker
But yeah, I'm curious because this is my first time hearing about it. I really, really enjoyed Portal and Portal 2. Yeah. And the co-op is interesting. It depends who you play with. Let's put it that way. Yeah. Some people are definitely better than others.
00:40:02
Speaker
I say not naming names, but like everyone will now assume that they're the bad person in the arrangement. And that's basically what I was going for. Yeah, so those are those are the releases this month, not a bad month. I think we've had kind of a drought of games for a while. And like I picked up the occasional game, but usually it's just something that's already been out and just had a sale.
00:40:29
Speaker
Yeah, that's usually what I wait for. Unfortunately, like half the games on my Steam Wishlist were just like, this looks mildly interesting to me. It's like, hey, do you want this mildly interesting thing for like 10 bucks? I'm like, nah. Yeah. I should just remove it from the list. Yeah. I do have to wait for a sale typically. I wait a Wishlist Purge is kind of nice.
00:40:51
Speaker
every now and then I go back and I'm like added in 2018 and I'm like, I don't know who added this to my wishlist. I know it must be me, but it's not the current me. People change a little bit over the years and so honey pop extra extravaganza straight off the list. You know what? I wasn't gonna reference any inappropriate games, but
00:41:14
Speaker
Yeah, I don't know what's going on this episode. I'm making the bad jokes. Got to up your filth level, Dave. Speaking of upping your filth level, I did see a game was announced. No planned release date whatsoever. I don't know if you took a look at this trailer or not, Turbo Overkill. As you see me click it. But the short of it is it looks like kind of a slightly de-resed
00:41:44
Speaker
futuristic, like cyberpunk type world. The gameplay is reminiscent of Doom, very action packed. A lot of guns, quick switching, not reloading. I was going to say it looks more quaky in this very brief playthrough.
00:41:59
Speaker
Yes. Yeah. I mean, Quake. I mean, like arena shooter pacing is kind of how I meant. 100%. Well, I was going to say you're right, actually. That was the sigh. But I feel like modern audiences could probably understand Doom, where people might not necessarily know what Quake is anymore. It's been a while, right?
00:42:21
Speaker
But yeah, your character has a cybernetic left arm and a chainsaw for a leg. And if you ground slide, you can attack people and cut them up with your chainsaw. If you do jump on them from above, you can kill them with your chainsaw leg. OK, Doom. Doom, sorry. Yes, Doom. It's got a bunch of rocket launcher arm mounts and a bunch of weapons switching. And it has literally the super shotgun, so Doom.
00:42:50
Speaker
Um, and it looks, it looks good. It looks like a fun fast paced, like even maybe not more. Yeah. More fast paced than quick. I'll say, I'll say that. Uh, and coming off of, um, all of the cyberpunk bent kill them up style games, sort of like arcade games. Um, this looks pretty good.
00:43:13
Speaker
Yeah, I'll have to formally watch the trailer at some point in, you know, 20 minutes. But also, I mean, it's no rush, no release date announced. OK. Did you see the GoShunner DLC?
00:43:29
Speaker
I haven't looked at it yet because I'm like, I'm a little concerned, a little concerned. This is why I stopped. I need to stop blinking you things. Well, in particular, it's like I loved ghost runner and I'm playing some other games right now. So if I pick this up with this combo break, whatever I've got going on, you know. Well, would you be more interested if it was free LC?
00:43:50
Speaker
Or it's not even a lack of interest. I mean, I'll probably buy it is the problem. That's what I'm saying. That's the reason I haven't looked at it, because if I'm not aware, then I will be less compelled to purchase. What you don't know can't hurt you. Exactly. I think when we had the episode, I specifically said like if they added more stuff to it, I would check it out. And now they've done it. So I'm kind of on the hook. It's just very fun gameplay. Yeah.
00:44:21
Speaker
Yeah. Speaking of fun gameplay. Yes. I'm wondering what you character. Okay. I was like, all right. What are we skipping over to get to? Did you see anything for them at all? I mean, you know, I have, but for the sake of maintaining this facade, we consider our relationship with the audience. Uh, you could have just removed a little bit. I've seen some things. Okay. What type of, what type of character is this?
00:44:51
Speaker
Jake, you said you knew. So she is a tanky brawler. And she's really only tanky because she scales with strength. So the more points in strength you have, the more health you get, regardless of character. She just has a higher scaling.
00:45:06
Speaker
But her cue is like a kind of AOE spin. And on the third hit, it can stun people. So the one time I played her in an actual game, eh, not quite. It's very, very melee range. It is, yeah. It's also chonky.
00:45:23
Speaker
It is, which is why I think it's good to build damage on her. I can't imagine anything else at the moment, but I was in lane against a Slark, who is very much a melee, likes to get up on you, steal your stats. It's a first person. I was using it in lane to secure last hits or deny them going for something, and it just worked out really well.
00:45:47
Speaker
The W, this kind of shit, I don't even care to mention it. The passive, it's also okay. Every fourth hit you get like bonus damage and then you can heal nearby allies with it for a portion. It's fine. But the ult, you kind of channel for a couple seconds and then you cast it on any ally. This could be yourself as well.
00:46:13
Speaker
But it's within a short radius of the ally and then an AoE appears and it kind of pulses healing for your allies in range and some damage for enemies in range. And then after those two to three seconds, you land and you stun everybody.
00:46:32
Speaker
So you can kind of be off somewhere farming. Teamfight breaking out, you're like, I'll be right there. And then you do, way. Drop on in. And then as you land, you start your spin move to then stun somebody again. So whether or not it's good or they're broken right now, it's just been fun to play. Again, I've only played one time because they're usually banned or picked. What would you name this hero if he had to?
00:46:58
Speaker
Probably something like Dawn Breaker. OK, that's fair. Probably should have mentioned that. I thought about it earlier. I'm just going to let the entire description go through first. Venomancers got some changes, huh? Let's see how she's doing. Dawn Breaker.
Dota 2 and Game Release Strategies
00:47:17
Speaker
Her win rate has been the lowest so far, I believe. She's doing all right according to this month's stats on Dota buff, 51%. That's definitely gone up in a week.
00:47:28
Speaker
Yeah, I believe it. People are probably learning how to play her. And this is how the real test of the hero can people, the people learning how to play against her and the people learning how to play her. How are those two factors affecting the win rate? And that'll ultimately decide, but she has almost an identical win rate to Spectre, which makes sense because those are both heroes that can rejoin the team fight. That's it. It's the only factor you need.
00:47:54
Speaker
Yeah, that was my recent Dota 2 thing. We'll probably play with people tomorrow, but yeah, it's just been quiet a little bit. I said, so yeah, if you want to do that, hit up Dave. Yeah, just hit me up. He's good for it. He says, sad news, Deathloop is delayed until September. It's going to be released in May. I was looking forward to this. I keep typing up Deathloop. On the other hand, the game got delayed.
00:48:22
Speaker
which I'm actually excited about now, because that means the game was deficient in some way. And they've decided that rather than releasing the game, they're going to work on it a bit. I like that now. This is the sign of a man who went from easy mac to craft mac and cheese over the course of Cyberpunk 2077 release. He's like, you know what? It's probably worth the wait. It's probably good.
00:48:53
Speaker
That game is delayed multiple times, so we'll see what happens here. Hopefully not the same case. The positive thing here, for me at least, is they came within a month of this being released before it was delayed. So they basically got up to the door.
00:49:14
Speaker
And they're like, eh, I don't really know. I don't feel like I'm dressed well enough for this occasion. And then they just went home. And they are putting makeup on. Then they're going to come back out. And maybe they'll enter whatever building this is. And if you're not sure if you're going to have to poop in the next 20 minutes, wait half an hour, right? Yeah. Go back home. Go home.
00:49:31
Speaker
Pooping your own home. Yeah. May to September is like a bit of time. You get a couple extra months. So we'll see. But I have a feeling that, and I could be wrong, ready to be wrong. I have a feeling that the discrepancy between what people expect and what is delivered will be different for this game compared to Cyberpunk.
00:49:52
Speaker
Yeah, I believe so too. But also I will point out, I think it was Animal Crossing that also had that initial release date and then they said, hey, we're going to delay it because everyone's been working really hard. COVID sucks a big pile of dicks. It was a weird statement from Nintendo actually. I know, very uncharacteristic.
00:50:13
Speaker
But they said, hey, we want to deliver you the best product possible, so we're going to delay it. And then everyone was really supportive. And they said, you know what? That's fair, and that's cool, and that makes sense. Yeah. Versus the opposite of, hey, your chicken's done. And you're like, the chicken's raw. Gordon Ramsay.
00:50:35
Speaker
Yeah, I think basically if you have friends that are like, oh, the game I was looking forward to is delayed, I'm so upset with the developers, they should release it right now. Just like disassociate from that person. There's a lot of different takes you can take, but if companies like we're going to actually delay the game,
00:50:50
Speaker
We're going to spend more time and money on it. Just be like, all right, maybe I'm disappointed because I wish it was further along. But it's pretty much always the right call to play the game instead of actually release it in those situations. So as somebody who has developed code, this is a true statement.
00:51:11
Speaker
So run with that cyberpunk catapatch bunch of fixes. Uh, still some core gameplay problems that, uh, again, I'm not checking on that until 2022. Yep. And I don't want to give it too much time to be honest. Um, but we'll see where they go with it. There is hope forgiveness for all people, a path of exile to gameplay showcase, which you linked me. I did watch this one.
00:51:36
Speaker
It's so gorgeous. You're not even going to talk about the fact that I actually watched the video. All right, fine. Okay, Jake clicked a link. I sent him on Discord, finally. Huge, huge success. But that is an ongoing thing where I'll send Jake stuff and half the time I'll get a response or he'll actually click it.
00:51:57
Speaker
Did you think it looked gorgeous and fun? It does look gorgeous. I'm concerned about what machines they're running it on, actually. Oh, you mean as far as specs that might be required? It's too pretty. It's absolutely too pretty to actually be playable. This is why I want to work on building a new machine, because I'm definitely dated behind already.
00:52:17
Speaker
But I would love to be able to run this fully at versus now when I launch Path of Exile. I have to wait a minute for things to load in and then I can't let things get too crazy with projectiles because the game's like, whoa.
00:52:32
Speaker
Slow down, Maurice. They seem to be smoothing out a lot of things as far as management with skill gems. As far as ARPGs are concerned, I feel like they've figured the best pieces of it. And they're like, oh, it's going to be this. I'm like, oh, that's all I want. So now you slot skill gems directly into your skills instead of in your gear.
00:53:01
Speaker
like with a base skill in the gear, right? So it's kind of, is there, do you know how those skills are allocated? Like are those based off? So the skill that you can put gems in, are those coming like from your class now? Do we know? So as far as I've known, I don't think that it's ever going to be limited by class.
00:53:27
Speaker
Right. So maybe the base skills are unlocked on the constellations then that would be a decent place to put it. So you're saying, hmm. Cause you, before the base skill was determined by having that base skill gym and then putting it in your gear, right? Right. But now the gyms are going into the skills themselves, which are separate from your gear. It seems I imagine that.
00:53:50
Speaker
Or I would hope that everyone would have access to everything kind of similar to how path of exile one is. Right. It's just, you won't have to manage gear as actively. Oh, you know what? I just thought maybe could be the way it works is the first gym that you put into the skill slot is the skill itself.
00:54:15
Speaker
So rather than putting any gems in your gear, you're just putting it in this interface. That would actually make a lot more sense than whatever I was thinking of. Though technically you could have two active skill gems.
00:54:30
Speaker
in a group as well. They look like there was a lot of slots in the trailer. I assume a lot of those are auras and passives and stuff like that. Yeah, it's just my brain gets all tingly when I get to examine the possibilities of combinations of different abilities. And again, I love passive traits for anything.
00:54:52
Speaker
and just run around killing stuff in isometric gameplay. And two looks good, like without getting into the mechanics of one. Two has like, it looks like the combat's pretty visceral. It looks, so basically all of the pluses Diablo IV was showing, like those are all just a subset of what was shown in this video, right?
Path of Exile 2 vs Diablo IV
00:55:13
Speaker
Like, it's actually ridiculous how much better than Diablo IV it currently looks.
00:55:21
Speaker
Yeah, again, fuck Blizzard, but Diablo 4 is going to need to actually show something really groundbreaking versus, again, I've kind of said with Diablo 3, it felt like they narrowed the class and skill usage to where you could have four skills at a time.
00:55:40
Speaker
And it's very smooth, approachable gameplay, but Path of Exile is very much on the other end of the spectrum. Oh my gosh, yeah. Where it's, hey, there's a try-hard who has been, here's how you optimize gear. Here's how you farm this and that. And there's a lot of things that can be going on at a given time. Branching decisions were 100% reduced in Diablo 3 compared to Diablo 2.
00:56:03
Speaker
and massively like it's basically impossible to have more decisions than when Path of Exile throws at you which is the reason I actually have trouble getting into the game because I like have decision paralysis but it's still really good I realize it's really good and it's honestly better for games in general I play a lot of Blizzard games still on less of much of on the hate wagon I think for Blizzard but the
00:56:29
Speaker
I want Diablo to have competitors. And if those competitors are better than Diablo, awesome. Because Diablo either gets better or we just have better games, right? So Path of Exile is 100%. They threw down both gauntlets. And they're just like, I don't have any gloves anymore. I didn't even need that item slot. And Diablo 4 is going to have to like,
00:56:58
Speaker
hopefully Blizzard realizes how much better they're going to have to make it in order for it to really stand any sort of chance here. So considering that they're doing or have already done by now a remaster of Diablo two. And I mean, presumably it's a different team, I hope, right, not taking resources away from it.
00:57:22
Speaker
Oh, I didn't mean that. It's more so of because they like to work with their existing model so much. They're like, this has been working. Why change it? I don't expect them to branch too much out with Diablo 4. Right. No, that's that's fair. I mean, like they changed from Diablo 2, but their changes were all streamlining, making it like easier to swap skills around. There's no need for a respec.
00:57:49
Speaker
Which points to them. That's fucking huge. Cause it was nice. That was a weird sticking point in Diablo two versus my friends who played wow at the time. Cause I think you could respect, you could respect in Diablo two past a certain patch, but it was only like one or two times per play through. I think it had some type of limitation. Yeah. It's nice not to have to worry about it, but.
00:58:17
Speaker
Yeah. Otherwise good work grinding gear games. Uh, this looks really good. Really fun. Exile looks really good.
00:58:27
Speaker
There's a bunch of news I don't care about that I put here. Let's see here. Actually, I'm going to mention this one, Vermintide 2. They're adding a roguelike mode called Chaos Wastes, which is presumably like go-through encounters, getting gear with your friends. I think that Vermintide is basically the closest thing to a melee focus left for dead.
00:58:52
Speaker
that exists I would have that it's it's honestly not bad I like it like the progression it's the kind of game where I don't take that much I'm always on the cusp of having some friends that are interested in it to going back into it I'm one Dan's one mm-hmm is other Justin the other one
00:59:11
Speaker
Other Justin. Other Justin put a stupid amount of time in this. His brother also. Previously unnamed and not named here. Not getting his consent to use his name. But yeah, a lot of people play this. Yeah, it was good. I would go back to it for sure for a little bit. And this is free. It's a free expansion. Doesn't cost money. That's always nice. I just miss some four player co-op type stuff.
00:59:37
Speaker
This one also has persistent progression, which I think part of my brain just clicks when that happens. And it's like, oh, I get to keep the weapons that I unlocked after that last mission. And I can now like swap my gear route. And now this one does like fire damage or this has life steal or whatever. That just clicks with me. The brain tingles. It's the brain tingles, that's what's mentioned. Yeah, two, maybe two more I would mention.
01:00:05
Speaker
I was going to say, do you want to go back up to what you've been playing recently? Oh, yeah. I actually have to abbreviate this if I want to hit any other topic, but I've been playing a lot of Northgard. What is that? So I've seen you play it on Steam, but I didn't care to ask at the time. Yeah, it's like a Viking RTS. It takes place on hexes. The more you expand, the more expensive in food it becomes to expand. Different clans have different bonuses and stuff.
01:00:32
Speaker
The story's okay, but there's a co-op expedition mode where it's just like, hey, we're going to generate scenario, like random maps and modifiers for the map. So this one has a blood moon where like attacking other people during the blood moon, it actually advantages the attackers instead of the defenders and other stuff like that. Um, where you can go through and co-op and just like try to be all of these missions and unlock passives and bonuses along the way. And it's really cool. It's a, it's legit. Um, I don't like RTS. It's been a while.
01:01:03
Speaker
Nice. I see you've been playing a game called Roa. Yeah. And by playing, I mean, like, I think I played it for an hour and a half total now. I've done a couple of games against one of my daughter friends who will not be named, but what is Rivals of Aether?
01:01:27
Speaker
It is a pixelated smash clone, which I think is done by an indie dev. But I think it has eight to ten characters, a variety of different levels.
01:01:43
Speaker
I'm still getting used to some of the mechanics. There are some differences, like, where you can't grab. There's no holding shield. And I'm learning, like, the timings of certain things. DI's slightly different as well. Right. But what I've been playing so far has been really enjoyable. I'm currently a Kragman because he hits, like, a fucking truck. And I haven't really missed with him on too many attacks.
01:02:07
Speaker
But the other really cool thing. Let's say you're like, hey, I'm not crazy about these maps or these characters. Kind of a snore fest over here. You can download custom things from the workshop page. Do you want to play as Ronald McDonald? Do you want to play as your fucking OC that you made in MSK? Congratulations, you can.
01:02:28
Speaker
Um, so Alpharad had a video on this, I think like a year or two ago, like, oh, it looks kind of cool. And then I slept on it. And then I got on sale for like 15. Um, I would say watch me play it at some point for, for you, Jake, specifically, if you're interested, not other people, you're going to plug your stream.
01:02:48
Speaker
Yeah, I don't stream no more. Since the incident. Since the incident. Yeah, I've enjoyed it a little bit. I don't think it's ever going to replace Smash for me, but it's a nice change of pace, but still kind of in that same family. Yeah. It's hard to replace Smash. It's really good.
01:03:11
Speaker
And smash likes are always like, man, I wish this was more like smash, but then it can't be. Cause if it was more like smash, you just be able to, you play smash instead. Right. Like, so that's the problem. That's why it's good to be the king. Which I presume, yeah. I'm changing my topic. I was going to mention it as a final to a cliffhanger for all of us.
01:03:40
Speaker
Bioshock four job listings have appeared and it seems to confirm that it will be an open world game with side quests. That is different than Bioshock usually is, ever has been actually.
01:03:59
Speaker
Because even though they let
Bioshock 4: Open World Concerns
01:04:01
Speaker
you explore a bit, so it sort of feels like an open world in quotes and quotes and quotes, there's really only distinct sections of the game you can be in at any given time.
01:04:13
Speaker
So how do you feel about this? I think it's going to be shit. I mean, Bioshock's strengths really have been the up close and personal, getting to learn about the characters in the world and the world itself. And it's very atmospheric in that regard. Open world strengths are very much that it's open. You can kind of explore and do whatever. And it is very hard to have a story that the characters that people give a shit about
01:04:42
Speaker
Now, technically, Horizon Zero Dawn, I would argue, did a good job of that. Ghost of Tsushima, to a degree, I think, still did a pretty good job of it, but I care less about the story and characters. But I don't know how you take an existing universe that is not open world and convert it to that. I mean, look at Metal Gear Solid 5.
01:05:09
Speaker
Gameplay was fun as shit. Folding people? Mm, choice. But I don't know if you remember that story. It was shit. Yeah. Yeah. And the story had nothing to do with the open world either, right? It seemed like an occasional touch point to be like, oh, we got to throw some plot in here. Because it's very hard to pace that with an open world game because
01:05:38
Speaker
You're not controlling where the player goes and when. There's a whole bunch of missions that took place in part of the larger map, but they dropped you in a specific location. And if you left your bounding box for where the mission was supposed to happen, you would like, not desync, that's an Assassin's Creed thing, but fail the mission. Yeah, it's... It's gonna be tough. I think it will be.
01:06:05
Speaker
And even in Horizon's case, part of the reason I think the open world works for them alongside the story is because they ingeniously use mountain ranges to make the open world less open. You can't zerg rush your way through Horizon because there's no back door to Meridian City. You have to go through all this stuff there.
01:06:29
Speaker
Oh yeah, there are ways to do that with mountain ranges or difficulty gating or some other things. Spooky giant robots. Spooky giant robots. Yeah.
01:06:45
Speaker
But if you guys have any ideas for spooky giant robots, don't send those in, because that's scary. But send in ideas related to games, episodes you may want covered, other topics you want us to talk about, which is desperate for content all the time, to soapstonepodcastgmail.com. Or you can join the discussion on Facebook. I don't check that, but Dave does, at facebook.com slash soapstonepodcast. We appreciate your thumbs ups. Yes.
01:07:14
Speaker
Dave's just like, we received more thumbs ups and he's like out of basket. I'm just like, yeah, it's a pretty good haul. I've been receiving thumbs. As always, we'll see you in the next one. Have a good night.