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Ep. 149 Pirates of the Drallac-Bean - Bellum Draconis image

Ep. 149 Pirates of the Drallac-Bean - Bellum Draconis

S2 E149 · The Fellowship of the Tabletop
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Sea Battles Await Thee! YAR!! 


Create your podcast today! #madeonzencastr

Follow us on our Twitters - @FellowshipTable

Intro written and produced by Joseph McDade

Music kindly provided by Fesliyan Studios

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Transcript

Technical Troubles with D&D Beyond

00:00:00
Speaker
um um ah Danny, the link you put on just sends me to an official D&D d and d VDT. bt vd yeah Are you logged in? Are you logged in? Yeah. Are you?
00:00:12
Speaker
Start your free trial.
00:00:15
Speaker
Wait, start your free trial. If I click the link... Are you sure? Are you definitely logged in? Everyone's seen a battle map, yeah? Yeah, I'm seeing the battle map. It sounds like you're not logged in. We've got a boot.
00:00:26
Speaker
I mean, it says my login name, profile, account, everything. it's It says I'm in. and and but um on on On the thing you load up on D&D Beyond? but What was your final initiative? On the page. Anyone free account can join a hosted game?
00:00:41
Speaker
It doesn't sound like you're logged into D&D Beyond, Mark. Oh, my God. Danny, I will throttle you with grass, you vegan. I am It says my name, registered. Seven years, two months, 29 days, last active six seconds ago. Click the link again.
00:00:56
Speaker
Click that link again, boy.
00:01:01
Speaker
Now it's fucking working. What the fuck? It's probably because you're logged in. says there, look, I'll fucking show you. oh I'm there I'm logged in and that's the page it gave me and I'm not even in fucking that ignore all the sex tabs down there don't ignore them don't worry Mark it's not like your pain will forever be remembered as this won't be the opening to the episode you'll be alright
00:01:39
Speaker
shut up are we all working are we all seeing a ship sorry I've just got log in to the NDB no I'm kidding I'm When you're getting tech burned by Darren, you know you fucked up. I fucked up.
00:01:51
Speaker
But I was logged in. No, fuck you guys. all All right, okay.

Introduction to 'Fellowship of the Tabletop Bellum Draconis'

00:02:21
Speaker
Hello everyone and welcome to this week's episode of the Fellowship of the Tabletop Bellum Draconis. We are a live play 5e 2074 D&D podcast set in the magical homebrew world of Aerith in the kingdom of Dralak. Joining you for this week's episode, we've got Pubey who plays the human claret Emron.
00:02:34
Speaker
Get your fed ass over here boy. Forgot about that. The apple pie loving and smashing edge Lord Callum who plays the warforged artificial at alpha. o who plays the tiefling waltz for a nyx corral will he plays the dragon on
00:02:55
Speaker
he plays a half orc monk he's not a monk but i'm going with pubie or not to be hey half orc barbarian i'm so sorry i don't know why i said monk it's right there my name is mark and i'm getting people wrong and they are playing the human blade singer seth farrell but last but my no means least is our narrative navigator the negotiator of knobs nurturer of the nads nomad of the nether region the knob goblin hobgoblin bobbling on your tooth throbbing sweat sack goblin dungeon master danny bravo bravo all those things loved it

A Rotisserie Chicken Store Encounter

00:03:28
Speaker
That was a mouthful. Speaking of a mouthful, we find old Gell chowing down hard, hard on a really thick piece of sausage in a rotisserie chicken store that sits on the outskirts of Goldview. He sits opposite what seems to be a very odd-looking family of half-orcs that seem to have been on the road for some time.
00:03:46
Speaker
He reaches into his pocket, feels the orb, and a thought comes to him, and he begins. we're so good, Sashik.
00:03:58
Speaker
Blow holes! yeah Dark clouds and rain start setting about the ship, but there's a favorable wind. It looks like the group might get there in about a day, maybe a day and a half.
00:04:10
Speaker
Nix's spiders leave him and start helping repair and aid in the ship's sailing. It's not Nix's challenge, but that's okay. That's fine. About two hours in, Nithravar's all like aquatic life approach. you, you better destroy it!
00:04:23
Speaker
And there's two dolphins speeding through the water, and there's some sort of kelp clawing at the deck of the ship, and Alpha's like, oh, I know what this is, this is the drifting gardens, it's some sort of pink sea lilies and shit like that, and the dolphins burst into elvy elves, and they're all greeny-blue and playful, and they're like, tell us a story, and if it's good enough, we'll let you pass.
00:04:45
Speaker
with And without skipping a beat and Starbreaker. They accept the story and they decide to leave.
00:05:00
Speaker
And then Thunder is moving in. Nick stares, ball stares, Alpha breaks when Emron bails. Thyrock stares and breaks his cool set, he's going overboard.
00:05:10
Speaker
All green nicks, crock a ball, Alpha rope, Emron bless. Thyrock fleas, blacks his big muscles, pulled up by a crocodile. We didn't start the sea storm. No, we didn't light it, but we're trying to fight it.
00:05:21
Speaker
Anyway!

Boarding of the Deep-Sea Reavers

00:05:23
Speaker
After a weird knocky knock, Nix hears some sort of thing going under the boat and there's a coral-encrusted harpoon that pierces his shoulder and the deep-sea reavers be boarding, y'all.
00:05:38
Speaker
Listeners, you should know that there is two quick ways to my heart. One of them is Billy Joel, and based on that, and you get inspiration there, Will, for that one. Yeah. That was amazing.
00:05:51
Speaker
That was stunning. The call of raiders at Nick's most urgent voice bellows out around these shores. Ascending the port side of the ship are these half-human, half-coral, barnacle-encrusted bodies that are zombie-like in their movement, digging their misshapen and contorted kelpy hands into the side of the torch tabaxi.
00:06:16
Speaker
Taking the helm, we find Emron temporarily, with Baal nearby, just off starboard. Alpha and Tharok, you occupy the bow, and Seth remains vigilant atop the crow's nest. You are being boarded.
00:06:28
Speaker
Everybody roll initiative. Oh, we be firm shit. well Dicks. Do we need roll 20 or anything? Oh, I haven't heard that. so e be Too long.
00:06:44
Speaker
Oh, man, we need to play that game again. but d dates yeah the fire No, and that's from that's Battlestar, isn't it? Where we play the bee-boo. It's actually so or Sonar. Sonar. Wee-boo. Dive, dive, dive. It's any time we're in trouble in any game, to be fair.
00:07:01
Speaker
Yeah, pretty much. Okay. At this point, everyone has rolled initiative. If I'm not mistaken, yes. So, anybody above 20? Anyone above 15?
00:07:16
Speaker
Yes. I got a 19. When did we roll initiative? When you said roll initiative. Literally just now. I was too busy getting the map up. I haven't rolled it yet. You got a map?
00:07:27
Speaker
I rolled a natural 20 and then I was in my mind. Never mind. Carry on. can't get a natural 20 for a skill. are You can roll a natural 20, it's just not crit. No, no, no. A crit is a 20. No, no, no. You can roll a natural 20. It's just natural 20.
00:07:42
Speaker
I've got 12, Danny.
00:07:49
Speaker
ah Thank you very much, Taryn. I'm actually, now I'm using D&D Beyond. We've abandoned Roll20 and we're using D&D Beyonds. I love it. Awesome. Okay, so I'll read out the initiative order this time. and If we hate it, we'll go back to players chaotically declaring when it's their turn in combat.
00:08:04
Speaker
But top of the combat order, we have Emron, followed by Baal, followed by an unknown enemy, ah followed by Tharok, Alpha, more enemies, Seth,
00:08:15
Speaker
Nyx and enemies, and that is the running order. So top of the round, Emron, you are currently at the helm on the quarter deck, ignoring the fact that in your map we are seeing cannons. There are no cannons on the ship, but everything else is pretty accurate.
00:08:32
Speaker
The call from Nyx was on the port side, to the left side of the ship. ah but you You haven't seen anything. All you've just seen is Nick sort of recoil on the deck and pull this coral-encrusted dagger out of his shoulder.
00:08:46
Speaker
What do you want to do, Emron? Okay, um I'm going to assume that like good afternoon scene film that that like there's there's like ah a boat cruise control where ra i can put a bit of rope on the on the on the helm wheel and it won't move.
00:08:58
Speaker
So it'll keep us on the heading that we're on currently. That was... It constitutes a use an action ability. Use an item action. Ah, there you go. Use anything. So I'm going to do that. Is that a full action nowadays?
00:09:13
Speaker
is it just a free action? You are using a piece of rope to autopilot a vessel that's absolutely massive. I'll consider that an action.

Aquatic Battle Begins

00:09:22
Speaker
Okay. All right. i will um I'll attach the rope to the helm to keep it going steady.
00:09:29
Speaker
And then
00:09:33
Speaker
i will move 30 feet to stand just beside Nick's. What do I see? So you see immediately below Nick scaling about five, almost 10 feet below you, just this coral and barnacle encrusted sort of head kind of um picture a little bit. I'm trying not to embellish too much, but but picture a little bit. Pirates of the 2, those who sail under Davy Jones's curse, just that the idea of this aquatic life that sort of for forged with that forged with the human body in a zombie-like fashion.
00:10:12
Speaker
And that's sort of slowly trying to climb the side of the ship, further out to sea, standing on the water like it's like it's timber boarding, is this ah more priest-like figure, robed but in that same sort of coral and barnacle and crusted, but but like robed in this really dense kelp.
00:10:34
Speaker
And then you can just see about 20 feet ah to the west of you, further down the port side, another one of these ascending creatures. So three perceivable threats from a glance.
00:10:48
Speaker
Cool. So everyone's going to sort of point down towards the the bow of the ship where the other one's climbing up and shout, there's another one coming up on midships. And then I'm going to cast Bless.
00:11:01
Speaker
Great. Who on? ah So I'm going to cast it at second level. it'll be on myself, Nyx, Seth, and Baal.
00:11:12
Speaker
You beautiful, beautiful bastard. Oh, actually, how far up is Seth? You bastard. ah Seth is 50 feet. Oh, in that case, I cannot cast it on Seth, so it would be myself. Did Seth fall into the water? Oh, yeah, he did. He's on our deck. He fell into the water last episode. and we No, we saved him. You acclaimed Seth and Seth took that position. This was a bit late. Oh, did he go back up? Sorry. yeah In that case, it would be myself, Nyx, Tharok, and Baal then, because they are the closest. Everyone, please take a note of that.
00:11:39
Speaker
ah End of your turn. We are on Baal Valcon. Cool. I've seen this happen. I've seen him run to the side. I'm confused. I can't see shit from where I am. So what he's going to do is he's going to look up into the skies above him, make sure it's far enough away from the sail, but I'm going to use my bonus action to create my wildfire spirit. I can create it 30 feet away from me. So what I'll do is I will move closer towards where and the other guys are, but not get myself to the edge of the boat um and summon that wildfire spirit,
00:12:13
Speaker
kind of a full, probably about 20 feet up in the air, away from the sails, away from anything flammable. um And as that explosion of fire takes place, he's gonna raise up his hand and you're goingnna see him breathe in.
00:12:27
Speaker
And some of that fire from the explosion is gonna come down into his hand. He's gonna push it to the floor and emanating around him as his action. He's casting aura of vitality once again.
00:12:38
Speaker
at third level. um And with the casting of that, I can immediately heal 2d6 points of ah damage, plus a d8, which is all going obviously into Nyx with him just being schlepped up.
00:12:53
Speaker
um I don't need to roll the d8 because I rolled massive. Yeah, so it's 17 points of healing immediately. two nicks ah and Baal is just there. There's a 30 foot emanation of him of non-damaging kind of flame. It's more flavorful than that.
00:13:10
Speaker
um That's just kind of wreathing and circling its way around with his wildfire spirit 20 feet in the air kind of above where he is. And that's me. Nice. Thank you very much. Onto that creature who's now standing on the water, not climbing the the ship, but standing about 20 feet out into the sea.
00:13:28
Speaker
And that creature, almost Night King-esque in its sort of zombie-like form, is just going to cast its left hand towards the bow, sorry, the bow of the ship, and And you just watch as it kind of slowly does that.
00:13:47
Speaker
This large tidal wave crashes into the front of the ship. It's going to knock Tharok, Sonjari, and Alpha.
00:13:59
Speaker
Seth, you just missed it because of your height. um But I need you both, Alpha and Tharok, to make dexterity saving throws as you are pummeled by this tidal wave.
00:14:15
Speaker
What do we get? Alpha will a nine. And Tharok? Twenty. So Tharok, you see this wave come in and you are able to plant your legs quite confidently and just rest one hand on something tethered down.
00:14:33
Speaker
And as this water hits, you're buffeted by it and it knocks you back a foot at best, but you're able to hold your ground. However, you will hear this very urgent scream as Alpha is yeeted.
00:14:46
Speaker
off starboard 50

Seth's Aerial Attack and Harrowtide's Appearance

00:14:50
Speaker
feet from his position, so 40 feet away into the northern side of this map and into the the the sea itself.
00:14:58
Speaker
And just this huge plop splash as this metal form hits the water. And then this creature is just going to walk
00:15:11
Speaker
west northwestward on the water like it's walking on grass.
00:15:20
Speaker
Tharok, you sustain four points of damage. Alpha, you take the full amount for eight, bludgeoning both.
00:15:30
Speaker
That is the end of that creature's turn. Tharok Sanjari, it is your turn. Okay, Farrakh is going to just feel the water hit him, and he's just kind of like a dog, just going to shake out his massive dreadlocks.
00:15:46
Speaker
And what he's going to do is he's going to unleash a shout, and he's going to rage. And what Farrakh is going to do is he's going to, he's heard the shout from Emron, so he's going to his back and with two hands, he's just going to pull out two javelins and he's going to just stretch and sprint over to the port side of the ship and he's just going to lob, look down and then lob these two javelins at the creature that is climbing up on the port side.
00:16:18
Speaker
ah So the one that's engaged well one that's just below Nick's or the one that is um a distance from anyone? No, have ran forward in a straight line and seen the first one. So I'll um move him over. Great.
00:16:30
Speaker
Awesome. Roll to hit, please. Don't forget your bless.
00:16:43
Speaker
I won't add bless to that because it's a 20 unnatural unless I need to add it. That hits.
00:16:55
Speaker
I'm too good for bless. It's when Danny's like, no, that 20 misses. Uh, uh, nine points of piercing damage on that one. If I add the rage damage.
00:17:06
Speaker
Great. And then the second javelin is coming in as well.
00:17:17
Speaker
19 to hit that hits.
00:17:28
Speaker
That's eight points of piercing damage on that one. Thank you very much. Awesome. Anything else you want to do with your turn? Nope, that's Farrakh done. these two javelins just get embedded in this creature's chest and they sort of go straight through and land in the water itself and you can go sort of see these cavities in this creature's chest that slowly just begins to kind of reform like seaweed like a layer of seaweed just closes over those those holes that have been created but it continues to climb relatively unfazed but but
00:18:02
Speaker
It definitely felt the impact of the throw for sure. Thank you very much. We are on to Alpha. Alpha, you have just ended up in the water. And as you land in this water, and just take a second. You're not like submerged or anything, but as you sort of paddle to try and just um be above ground, you do feel the water below you kind of riptiding around your legs quite aggressively.
00:18:28
Speaker
I need you to make a strength saving throw, please. No, shit. Oh, double shit. Seven. You are grappled. Your speed is zero. As this this this sort of unnatural formation of quickly moving counterclockwise water is just keeping you stuck.
00:18:49
Speaker
You cannot swim out of it. Like being caught in a riptide, basically, that that is stronger than you at this moment. Okay. What would to do?
00:19:01
Speaker
There's going to be a bit of panic that sets into Alpha. He knows how to sink. He's not overly good at swimming. He can obviously breathe underwater, but he knows if he goes down too far, he's going to get lost.
00:19:14
Speaker
He's feeling all the tides and wave pulling. and yeah He's kind of almost scrambling to try and and just move, get back to ah the ship in some way, but obviously he can't.
00:19:28
Speaker
As this panic kind of sets into him, he's losing sense of who he is and going to start sparking off. And I don't know how this is going to happen with grapple. I honestly have no idea.
00:19:39
Speaker
um But as these sparks are going to go off, he's going to just quickly flash away and then, depending on anything else, I'm going to cast Thunderstep. which basically lets me teleport ah up to 90 feet.
00:19:54
Speaker
So if the grapple is not going to affect it, I think Alpha's... It's got to be a point in view, and I think Alpha's just going to find himself clinging onto like one of the masts of the sails. He's not on solid ground or anything like that. He just kind of flashed And then there's been this huge sound of thunder and ah bolt of lightning and all of sudden Alpha is now clinging to the mast of this pole.
00:20:20
Speaker
He has idea what the just gone off. there's twin masts on the vessel. The one near the front of the ship. Great. So that that's the one that doesn't have Seth currently sat in the crow's nest. Yeah. Yeah. It would the nearest one. It's where his eyes would have been focused. And yeah, great that's what what that master's about 50 feet tall. So we'll say you land in the middle, um which is 25 feet off the deck in climbing, essentially move at half speed. Okay. So just bear that in mind in terms of your, your speed. um Now, can you please roll damage for your thunder step?
00:20:50
Speaker
Oh, God damn. Stop blowing holes in our ship. In all fairness, the damage that happens from where I leave. i know the Could you please roll damage?
00:21:04
Speaker
Yes, sir. Schooled.
00:21:11
Speaker
24. And that's thunder. Is that correct? ah Yes. 24 points. I thought you knew the spell downing. as yeah Yeah, I just own gold that hugely and I didn't know the damage class.
00:21:22
Speaker
and As you cast this thunder step and just charge this this um radius of electrical energy as you vamp out, ah you reveal a creature that was invisible right beside you.
00:21:35
Speaker
and That takes 24 points. Did you say? Yeah, 24 points of of lightning damage. As another one these Reavers was just next to you, creating said Riptide.
00:21:46
Speaker
But invisible, no more. Thank you very much. Anything else we should with your turn You have movement, I think. I do. You're 25 feet up, so whatever you need to do. Can I just check? Isn't there a constitution saving throw on the damage?
00:22:02
Speaker
Yeah.
00:22:07
Speaker
Yes. All right, gang. I absolutely don't know that spell and fucked it. Sorry. No, no, no. It's fine. Humble me, Will. Really? so Humble me. It's a constitution saving throw. And if you take a failed save, if you fail the save, take the full damage. If it's half, it's a long success on half.
00:22:26
Speaker
Thank you, Will. You are keeping me um earnest and I appreciate you. And I take all of that damage. okay Cool. Not intentional, but there you go. Yeah, Alfred's going to pause just for a second is you're like, how old did I get here?
00:22:43
Speaker
And it's going to feel like ah a slight gust from below him as well. So he's going to kind of slide down, but he feels a little bit um safer as he does. So i'm going to use my 15, I've got 30 feet worth of movement. So climbing 15 feet, I'm going to start to descend.
00:22:59
Speaker
um And then I'm going to use the feature of Tempestuous Magic, which as a bonus action, I can cause Guss of Air to surround me before or after I cast the spell a spell of first level or higher that allows me to fly up to 10 feet without provoking opportunity attacks. So 15 feet of kind of a shimmy, but then he feels a bit safer. So it's just like 10 foot of gliding, just using the air that's kind of generating from below him to put himself back safely on the deck.
00:23:28
Speaker
Great. Sounds cool. Sounds cool. Thank you so much. We are on to ah the creature's turn that is currently just below Nyx is going to almost with um
00:23:46
Speaker
a sort of horse-like speed sprint directly and charge you down. It's going to leap onto the deck and kind of strike you as it does, land directly behind you, Nyx.
00:23:59
Speaker
So... it is go It has this... Let me find it. It
00:24:09
Speaker
has this cutlass that as it kind of climbs over the deck, it's just going to swipe at you. I need to know if a... Natural 20 is going to hurt your ass.
00:24:20
Speaker
Which... For a hit 25. Yeah, that that hurts. You're going to take...
00:24:32
Speaker
13 points of slashing damage followed by 6 points of cold damage. Oof. Nice.
00:24:44
Speaker
Oh no, Mr. Potter. and And that's what's going to do at its turn. But as it kind of um lands on deck beside you and makes this slash, you can just kind of see like in between each of these it stuff stickers of starfish and stickers of barnacles, there just seems to be these kind of like flies and maggots in between the flesh parts of this face.
00:25:06
Speaker
And it's just staring at you.
00:25:10
Speaker
That's all we'll do for that one's turn. Seth, top of the crow's nest, seeing everything, just seeing Alpha get washed completely off this ship, then lightning bolt straight back in again.
00:25:24
Speaker
You see this entire scene. What would you like to do? Ironically, he's near the bottom of the initiative order, despite being able to see fucking everything. yeah And I've got a question about the surroundings. So in the crow's nest, about five feet to the right on our map, there seems to be a line of wood Is that high? What is that? Is that higher, lower? I'm trying to just picture the terrain around.
00:25:44
Speaker
and You are at the highest point. I can't see the line of wood. Oh, like the slightly blurry line of wood. the The slightly darker wood that's next to the deep sea river. There's like a barrel next to it as well. And it's a vertical line cascading down about...
00:26:00
Speaker
I think that's the next deck. There are three decks. There's the main deck. Gotcha. Step up where we are for the next step up. You're 50 feet from the main deck, which is 40 feet from the quarter deck, which is the raised platform at the rear of the ship.
00:26:12
Speaker
Okay, game on. Seth's seeing this. He's going to almost phased out for a little bit. And again, Nithravar's just tittering in his ear. No one can hear what he says. Even Seth can't, but he's just there. Constant noise.
00:26:25
Speaker
And Seth's eye has glazed over as he stares into the middle distance for a second and snaps out as he sees this deep sea river thingy jump and, you know, cause some serious damage to Nyx.
00:26:36
Speaker
And he's then going to grab Nithraval by the throat and turn its head to point towards um what's happening. And then Nithravar just blurts out this phrase, a noise, a glottal sound.
00:26:50
Speaker
And I'm going to cast as a bonus action, Misty Step. I'm going to go 30 15 feet out, 15 feet down. So diagon um i mean diagonal here towards where the Deep Sea Reaver is.
00:27:02
Speaker
I know that will leave me with about 20 feet to fall. I'm happy about the 2d6 damage. I'm taking it. But the idea is that it's mid-fall as well, um because it's part of the attack action. I'm unsheathing both scimitars. And as I land, I'm going to try and hit this thing on the back, kind of down its back and end up in the space behind it with Nithrava in tow.
00:27:24
Speaker
That's my aim. What do you want me to roll for it? I need you to make and the roll to hit for whatever melee weapon you're using, but also can you make an acrobatics check for me?
00:27:35
Speaker
have a certain roll. I'll allow you to do this without damage because almost like you can use the in impalement to shutter your full impact a little bit. Yeah.
00:27:47
Speaker
Okay, I rolled a 15 on the acrobatics. Okay, and then roll to hit first as well. Okay, so it'll be two... but he's like Yeah, two attacks. So it's for the scimitar to begin with. That is a 10 to hit.
00:28:00
Speaker
Misses. Okay. So I've got a second attack. Roll all the offhand too. Yeah, yeah that's 18 to hit. That one hits. So I'm going to take that as chronological. So your main hand, your strongest arm is going to completely miss and you kind of hang in there with your offhand. So you are going to take half damage from this fall.
00:28:19
Speaker
Not the fall amount, but half damage. Do want roll that? or Oh, you're rolling it. I'll roll it. ah so you're going to take three points of bludgeoning damage from this fall as you still catch your heal as you hit that deck.
00:28:33
Speaker
um But go ahead and roll damage for the offhand attack, please. I have. It was 13. Luckily, it was the Simitar of Wounding. so it's one six Oh, I didn't have the plus four. So actually 17. Sorry, 17. 1d6 plus four and then plus 2d6 of necrotic damage. The 2d6 was necrotic.
00:28:48
Speaker
Do you want that deviate to you want me to split that for you? I don't think you add damage, do You as well with the offhand. You don't add the modifier if it's the offhand. Then ignore me, then it's 13. Thanks, time Darren.
00:29:00
Speaker
Great. Thank you. No, I don't need those two schools of ah damage separated. Thank you very much. So the idea is it'll land on the deck, the other side of it. These scimitars are the wrong way round, because it should be the other way round, but it's not. That's way it's panned out. That's the way he's got it.
00:29:16
Speaker
These kind of staring at the back of this creature and the gouge, the one gouge he's managed to make in it and just looking at Baal, looking at Emron and just assessing how dangerous this thing is. that's end of my time.
00:29:28
Speaker
And as you land and you you pull your offhand scimitar out and you just square up this creature, neither of our, a few so milliseconds later, it just lands back on your shoulder. And as he does, you do note he looks far more feral currently in the inner face of encountering one of these creatures.
00:29:43
Speaker
um He looks quite, you know, primitive and disgusted in general. But here he looks aggressive at this creature.
00:29:55
Speaker
It's kind of mimicking you almost. Okay. Thank you. Thank you very much. ah We are on to Nyx Carell. Nyx Carell, could you please, as a free action, make a history check for me?
00:30:09
Speaker
Absolutely.
00:30:12
Speaker
love a bit history, mate. Especially Nyx. With his plus zero. Seventeen. Seventeen. Seventeen. mean, you add your plus four to that, don't you?
00:30:23
Speaker
ah Oh, with my bless. My bless.
00:30:28
Speaker
Thanks. ah love ah I it. Oh, no, sorry. Apologies. No, it's attack rolls or saving throws. It's not skill checks. sorry Sorry. 17. As you take in this scene, you've encountered deep sea raiders before. You've you've seen these.
00:30:45
Speaker
They are strong, but you have bested them on the Esmeralda.
00:30:52
Speaker
But then you study temp very quickly study that creature that stood on the water, commanding the waves. And that is unmistakably creature known as Harrowtide.
00:31:06
Speaker
And it's one of those um creatures that that is told in in sailors' bars across the land.
00:31:15
Speaker
Harrowtide, or the Drowned Whisper, as some people have referred to him,
00:31:23
Speaker
was once a warlock that sought to command the ocean's power, but was drowned in a ritual that went wrong and resurrected by an unknown force.
00:31:38
Speaker
He now commands the corals in the shores, harvesting souls as they pass.
00:31:48
Speaker
What's your turn?
00:31:51
Speaker
Oh.
00:31:53
Speaker
So as Nyx takes in that view and his memory kind of floods with images of deep sea reavers and then takes in the view of Harrowtide and shivers a bit at the the stories he would have heard on nights on the Esmeralda.
00:32:14
Speaker
Swallows. and Kind of takes a grip. Understands that he needs to take out Harrowtide in order for the ship to be to sail fast and get to its destination.
00:32:27
Speaker
So he's going to take the opportunity attack from the deep sea reaver in front of him and will move his full 30 feet, if able, to kind of get closer to the drowned whisperer.
00:32:43
Speaker
And um yeah, that's more than 30 feet, by the way. you want to swing at me?
00:32:52
Speaker
im the deep less Bless doesn't cover the ah actions as well. ah So I'm just reading.
00:33:04
Speaker
Fuck you, Mark.
00:33:06
Speaker
No one knows the rules tonight. What have we done? No, they just have a special reaction. I'm just double checking it. ah It was a comment back towards Will, not you, Donovan.
00:33:18
Speaker
you We know you don't know the rules. We know you don't know them. Why you moved 40 feet when you said you moved 30 feet? say in one hand is this barnacle encrusted cutlass and in the other is this very small harpoon and as you leave this creature's reach it just swipes at your legs with this harpoon and need you make a dexterity saving throw please. okay That you can add your plus 40.
00:33:41
Speaker
Thank you.
00:33:43
Speaker
Oh good. That I will need my Let's go for four. ah that's cool. ah Twelve. So it makes an attack at you.
00:34:01
Speaker
at Does 16 hit your armor class? Meets it beats. Yes, it does. ah You take four points of piercing damage and your movement speed is halved. Shit. As it just swipes at the leg.
00:34:14
Speaker
ah So that will be 15.
00:34:18
Speaker
Fuck, that might have fucked me right up. Ian, have you got Blessing of the Forge on your armor class that I gave you? have fucking no idea, my guy.
00:34:29
Speaker
What is that? So every morning I can class Blessing the Forge on an unmagical bit of armor. And because my armor is now magical and my weapon is magical, I said I'd pass it on to Nick's so that his armor should have a plus one to it for my Blessing of the Forge.
00:34:46
Speaker
You've got magic bonus, cloak protection, you've got decks. So it should be ah you should be able to override it and add another bonus, which is... It does say override on my on the top section. twelve Oh, yeah. oh yes Sorry, yes, you have. so I just couldn't see on your list. i was I was double checking for you. Apologies trying to get your armor class up. No, i know hey I'm here for it.
00:35:05
Speaker
Anything to help it up? Yes. I'm an AC fluffer. That's okay. That's all right. So as Nyx gets tripped... um he was mid thought on a Harrow tide.
00:35:21
Speaker
And so it's just not as Dex as he's getting a little bit frightened. um But as the stories come back to him and he remembers that that he was called the drowned whisper, something inside of him that's, he assumes is connected to the great spider who swims, who knows these waters probably better than anyone connects deep with that fear.
00:35:46
Speaker
And that fear starts to dissipate and this channel of power that starts in Nix's mind where the fear began and it kind of marries up to this force that's inside him that was given to him by the spider who swims.
00:36:01
Speaker
As his psychic abilities kind of triple and he pushes out towards the drowned whisper.
00:36:15
Speaker
and combines his own whispers to the spider who swims whispers to cast dissident whispers at 60 feet. i need a wisdom saving throw 14.
00:36:29
Speaker
fourteen As I choose a creature of my choice, I can see within range. Here's a discondent melody in its mind. So it's going to be,
00:36:39
Speaker
It's not going to be a melody. It's going to be the clicking of the pincers of a spider. um And the target makes a wisdom saving throw. ohakhao but 19.
00:36:51
Speaker
Fuck! b be Half damage? Nope. On a successful save, yeah the target ma takes half as much damage only. Okay.
00:37:04
Speaker
And doesn't have to move away. oh it's 5d6. 5d6! Oh, nice. um nice I casted it second level. It comes out as five. I need to roll two more. I need to roll two more d6.
00:37:21
Speaker
Maths is a thing. Wow. Nice damage. Yeah. 11 points of psychic damage. Nice. Thank you. um man
00:37:34
Speaker
Thank you very much. Anything else your turn, Nick?
00:37:42
Speaker
ah
00:37:47
Speaker
Fuck it. Yes. He's going to... You can't fuck it. He's too far away. Okay. Thank you, though. He's enlarged.
00:37:59
Speaker
Because he's aware that his spell... It's almost Warlock versus Warlock at this point. His spell didn't carry that full effect that he wanted. There's a hunger inside Nyx that starts to take over.
00:38:10
Speaker
And he... again marries his warlock spells to the spider who swims and he's going to step into meta magic and use as he's finding it quick it not quick and spell yes quick and spell boom boom and he's going to cast eldritch blast as a bonus action great like go for it
00:38:39
Speaker
Oh, he's got nat 1! 7! Oh, man. That misses. have two strikes, though. Yeah, you've got two, I think.
00:38:48
Speaker
Anything happen with that nat 1? It definitely misses. Okay. But you got a crit on the second! um Amazing. 26.
00:38:59
Speaker
twenty two twenty Wow. Nice. damage for me. ah How am I doing the crit damage with Eldritch? But it's 1d10. ah which he got fucking one.
00:39:10
Speaker
my God. What is happening? What is happening? He's nixed it. Classic. So it's a two. A two. Two points of force damage from a crit.
00:39:22
Speaker
do you not add your charisma modifier to your Eldritch Blast agonizing depends if you've got the right evocation what evocations have you got ah I'm going to say no because D&D Beyond would have auto done that for you if you'd chosen the right ones sick don't have good D&D knowledge do have the technical knowledge ah awesome any return next Yeah, that's the end of my go.
00:39:47
Speaker
Great. So the Reaver that was climbing the side of the ship that had the two javelins impaled through, but it now is going to charge at you, Therok Sanjari, and again flip over you and make a strike with its cutlass as it does. I need you to tell me if
00:40:09
Speaker
a 20 hits your armor class. Yes, it does.
00:40:21
Speaker
You will take nine points of slashing damage and four points of cold damage. Has the slashing damage been halved yet? No, it has not.
00:40:35
Speaker
and The one that was struck out at sea, ah Alpha, by your Thunderstrike, Thunderstep, just going to use all its movement to get to the ship, to climb the ship, and land on deck on the starboard bow corner.
00:40:52
Speaker
Starboard Yeah, the foredeck. talk Right, the foredeck. That's the word I'm looking for. And I even put myself a glossary together last week. I've just not got enough tabs to check that. Yeah, the foreskin. Yeah, that's what you've got to say.
00:41:07
Speaker
And then, baal and only Barl really has the capacity to kind of sense this with your passive. You can just feel vibrations in your feet.
00:41:20
Speaker
as two more Reavers appear on deck immediately behind you. They dashed to get there. That is the end of their turn.
00:41:30
Speaker
Top of the round. Emron, we are over to you. I'm going to hit the one right next to me with my maul. Great.
00:41:41
Speaker
A whole maul.
00:41:44
Speaker
You're a wet motherfucker and nobody likes you. ah That's a 21 to hit. That will hit.
00:41:54
Speaker
you covered him It takes 11 points of bludgeoning damage.
00:42:02
Speaker
Thank you very much. Also, it takes 4 points of thunder damage. Oh no, force damage, sorry, not thunder.
00:42:14
Speaker
Okay. Yeah, shaker. ah So that's 15 in total. And then ah is our deck 10 feet up for the one next to us? to sort ah No. So you are all so the the image is slightly skewed. that The quarter deck is only right at the back of the ship.
00:42:31
Speaker
ah So where there are two sets of steps. Yeah. you know though that This is all on one single level apart from what's at the right of your screen. That's fine. In that case, I'm going to use my one of my feats for my crusher when I deal bludgeoning damage, and I'm move him five feet, and he's going to move five feet ah sort of diagonally away from Seth and myself towards the edge of the boat where the stairs are on your map.
00:42:54
Speaker
Great.
00:42:57
Speaker
ah Is that right? ah There. Perfect. and um as you As you make that strike and...
00:43:08
Speaker
Nick, the damage was so feeble before you you couldn't really tell and you're quite a distance away. But as you make that strike and your initial impact hits, just some of that resonant ability around Earthshaker just kind of just moves mass of sea creature and flesh around on that on that creature's walking corpse, but doesn't seem to kind of harm it in any capacity.
00:43:33
Speaker
Oh, so okay. Okay. It's kind of like you you feel the initial swing make impact and then afterwards you're expecting a bit more of a bite and that doesn't really vibrate back down your handle, that makes sense.
00:43:46
Speaker
Ah, little shits.
00:43:50
Speaker
Okay. Anything else wish to do? Yes. Okay. I'm then going to ah move 20 feet to get to the other side of Baal. So I'm in engagement range with the other two Sea Reavers, so they can't engage Baal, so he'll be free to move at some point.
00:44:06
Speaker
And then, um fuck it, I'm going to use Action Surge. Okay. And I'm going to make another attack against the one ah sort of the one closest to the bow of the ship.
00:44:19
Speaker
Yep. Go for it.
00:44:24
Speaker
ah That's a, hang on, 13 plus my bless.
00:44:31
Speaker
That's 15 to hit. Mix and beats. Cool. And then damage.
00:44:39
Speaker
that's 10 points of bludgeoning damage. Thank you. ah Four points of thunder damage. Thank you. And then because I hit going to use a bonus action to cast Searing Smite on it. Yeah, buddy! Fuck them up!
00:44:57
Speaker
ah So it will take... Oh, I don't know why... Oh, it will take... fucking hell.
00:45:06
Speaker
It will take... Tonight's and not the one, guys. One point of fire damage.
00:45:12
Speaker
Nice. um And then, unless it's resistant to... Well, not actually. And then at start of this turn, it needs to Constitution Saving Throw, please. Can you repeat that? At the start of its turn, it needs to take a constitution saving throw, otherwise it stays on fire.
00:45:27
Speaker
um what What was the thing you quickly said before that? I thought it was a so i thought there was a saving throw. to It doesn't mention anything about being resistant to fire. just says, as you hit the target, it takes an extra 1d6 fire damage from the attack. At the start of each of its turns, until all the spell ends, the target takes 1d6 fire and then makes a constitution saving throw. On a failed save, the spell continues. On a successful save, the spell ends.
00:45:49
Speaker
Am I making the save on my turn or your turn? I think it's the start of its turn, isn't it? Great. Yes. and it takes it it So it takes the damage and then does the saving throw.
00:46:01
Speaker
Great. Just remind me when it comes to that creature's turn. Thank you so much. and we We're on to Baal. Baal Valkant, your turn. These two creatures just appeared behind you and but Emron has gone charging in.
00:46:12
Speaker
Yeah, they did. ah my My whole turn pivots on a single question, though, and that is to do with Nyx. Has Nyx verbalized anything on his charge towards this nasty pasty in the water, harrow tide, or has he literally just gone full kind of like head down, run...
00:46:35
Speaker
No, Nix would have. um It's an internal fear that was unlocked when he saw Harrow Tide. So it's not to say that he wouldn't in the future fucking scream out. But in that specific moment, because he was concentrating on that and the spell and the connection with his patron, he's it's quite an internal ah thought process at the moment.
00:46:56
Speaker
Yeah, no worries, which means that Bar would not know that that should be the focus. ah So, first things first, as Nyx is sprinting away, he gets right towards the edge of this kind of encircling aura of fire that he would have seen when we fought the insectoids before.
00:47:11
Speaker
And one of them kind of bumps into him and he ah receives eight points of healing. So eight points of healing to Nyx, just at the top of the round because of aura of vitality. Thank you!
00:47:22
Speaker
um and then obviously he's he's seen he's seen Nick's kind of ah run away from someone someone's kind run back for him he's he's got his eyes on a swivel he's seen Tharok down there that's just laying into someone and he's heard these two people behind and Emerald's just jumped past so what he's going to do is he's going to kind of ah almost like knee slide beside Emron, turn around the other side, and he's just going to basically take a deep breath in, and ah he is going to...
00:47:55
Speaker
It would be a breath weapon, but it's not a breath weapon. He's basically going to be channeling his hands into kind of like a triangle in front of him, and he's going to breathe fire through that um to cast burning hands at the two guys in a cone um behind. He's obviously going to channel it slightly up in the air as well, not down into the boat, um just to be super clear.
00:48:13
Speaker
I'm only casting it at first level, but I need Dex saving throw from those two guys.
00:48:21
Speaker
The one on the left rolled a 20. The one on the right rolled a 5. Okay, so left passes, right fails. um It's pretty good damage. so it's it's the The one that's saved takes six points of damage.
00:48:34
Speaker
Fire damage? Fire damage, yeah. Hold on, because my wildfire spirit's out. So alter that. He takes... ah 14 points of fire damage because the wildfire spirit gets me a d8 on that and then the one that failed it takes a full 13 points of fire damage um as this flame kind of just spreads out amongst them yep cool that is his action as he's done that um he's he's stupidly gotten himself into range would he have gotten himself into range i said a cool knee slide didn't i uh
00:49:11
Speaker
can i Can I kind of wreck on it so that he wouldn't be within five foot? that It would still hit because he's got the 15 feet to get the one furthest away. But if possible... Can I say no? Okay, no worries.
00:49:22
Speaker
You decided to move yourself there. Yeah, yeah, yeah. That's fair. That's fair. What he'll do then is he will, as a free action, he'll look to Emron, he'll look around. he he's He's the one that's the emanating healing here and bursting from him his back as his kind of fire emanates kind of almost like a mane from him are going to be these flame wings. It's not his cape.
00:49:43
Speaker
This is his innate feature as he gets his draconic flight and he is going to fly 15 feet up in the air, propping an attack of opportunity from... The one that just basically blasted fire. They are going to use their Harpoon 4 to try and slow you down, which is a 7 to hit you.
00:50:02
Speaker
Nope. Shield deflects it. Great. course. That's... Oh, sorry. yeah Yeah, that's him getting up in the air. He's going to um mentally command his wildfire spirit to get closer to Tharok and Nyx.
00:50:15
Speaker
And as the wildfire spirit does so... So Baal has gotten 20 feet up in the air now. The wildfire spirit was about 15 feet. It's now going use its full 30 feet of movement to get... Closer towards the main sail. He kind of wants it up high as like proper overwatch on this um And he'll use his bonus action to get the wildfire spirit to blast a flame seed probably at the one that hit Nix Because he's not quite happy about that So it's just a straight roll to hit but I can't see this Action I tried to do this quickly and I fucked it
00:50:48
Speaker
fuck um It's the same plus to hit to me as me, I think. So we'll just roll that anyway. It's an 11 to hit. It's going to miss. Oh, do I? No, it won't be blessed. I'm blessed.
00:51:01
Speaker
Yeah, no, cool. That's me. um' Is your spirit a yellow triangle on the map? It is. young I'm going to move it to where I would have it.
00:51:11
Speaker
End of your turn. Okay. isn't It's Harrowtide's turn. And Harrowtide is not breaking eye contact with you, Nix, now after making that attempt at harming it.
00:51:25
Speaker
And again, now it's got its new position sort of off the port towards the front of the ship. So in ah if we're picturing this... um It's kind of ahead of most of the party now facing ah the rest of the the party behind it.
00:51:40
Speaker
It's going to raise its left hand once again, followed by its right hand. And now it's summoning two tidal waves that are going to crescendo into the ship from this direction with a range of 100 feet, which is going to hit every single person and creature on this ship apart from Alpha and Alpha's closest... Can a spell. cat cat Can a spell. kind Counterspell.
00:52:02
Speaker
ah You can attempt counterspell. I am exactly 60 feet within range. I just counted it and I'm 60 foot, um which is the length of it. It's a constitution saving throw, please.
00:52:16
Speaker
Consave. Do I need to tell you the level of the spell? so Nope. It's just has to pass or fail the consave. It's a 15. Great. Welcome to D&D 2024. It
00:52:27
Speaker
ah roles A 15. Beats and beats. that yeah I love this guy. Still them. Make a new one.
00:52:40
Speaker
Very close. I rolled a 14 and he's got plus one.
00:52:46
Speaker
Surf's up, dudes. Surf's up indeed. I need everyone to make dexterity saving throws to try and keep your footing. Have I still got Bless? but Barl is 20 feet up. Yeah, the wave has a height 30 feet.
00:53:01
Speaker
So it has it has and it has is a height has a true height of 50, but the the ship is 20 feet above, so it has an additional 30. You said you flew 15 feet in the hair. Yeah, ah just the decking that we're on at the moment as well, was it mentioned that that was higher? Sorry, you would now be plus 10. You'd be he'd be at the very top of this.
00:53:18
Speaker
you are But still making the save? You'd still make the save. Yeah, no worries. You're five foot below the safe zone. That makes sense.
00:53:29
Speaker
Okay. I need deck saves from everyone bar alpha. So, uh, I'll go through on my screen here.
00:53:43
Speaker
Nix, you are knocked back. Alex.
00:53:48
Speaker
Uh,
00:53:51
Speaker
you're hit by You're hit by two waves, so there's two hits of knockback here. You are propelled into the sea behind the the rear of the ship. I'm going to go to Tharok next. Into the sea.
00:54:04
Speaker
Farok, once again, you hold your ground resolute. you just you You brace yourself appropriately. You lean into fixed points of this ship and you remain untethered.
00:54:15
Speaker
Golem, barbarian advantage on deck save. Seth, deck save. Eleven.
00:54:23
Speaker
Yeated even further than Nyx Corel into the sea. Baal, deck save. So I rolled, I had the DM inspiration, and then I realized that i got heroic inspiration from lots and lots and lots and lots and lots of sessions ago. So I re-rolled for an 18 overall.
00:54:41
Speaker
Did you add your four? I haven't added the four. That is an 18 without the four. i am rolling the four now because I constantly forget about bless. That is a 19 overall. You stay grounded, but I need you to roll.
00:54:55
Speaker
i need you for your wildfire spirit too. yeah Has his badge get pummeled by an awful lot of water. Yeah, he is equally, um because he was summoned 15 feet up. He's flying 30 feet diagonally up to get to the top of the mast as well.
00:55:07
Speaker
um So he'll be kind of airborne. But yeah, i'll I'll roll for that and I'll let you know when I find his stats. just very Great. ah Next on my screen is Emron. 17. You are flown into the water.
00:55:20
Speaker
As well, near Seth. Okay.
00:55:27
Speaker
Wildfire Spirit? Wildfire 14. ah I'm going to say... Do you know you have a hit point? He does. Yeah, he's hit points. Right. So, Tharok and Baal, you're taking half of the damage I'm about to announce.
00:55:39
Speaker
Tharok, you are then taking an additional half because you're raging. But everyone is going to be in receipt of 8 points of bludgeoning damage.
00:55:50
Speaker
And if the Wildfire Spirit has less than 8 hit points...
00:55:56
Speaker
It would be extinguished. Wild Varsper is absolutely fine. He's got loads of hit points. he's Great. thirty five But everyone else, please take eight. Baal take four. Therroc take two. Why is Nyx in the sea?
00:56:09
Speaker
Why or where? Where? Where. I can ping. How do I ping? ah He is just off the starboard side near the quarterdeck. For clarity, is this the same day as Crocoball?
00:56:23
Speaker
Yes. Okay. So when i wild shape new 2024 rules, I get temporary hit points equal to my druid level. So I had six temporary hit points. That's now just, I'm still got temporary hit points left. Cool. And I'll make a con save for this battle now.
00:56:35
Speaker
i pass I pass my concentration as well on bless. Awesome. Nice. And then ah the Reavers. So the Reavers are all automatically going to get hit by the tide and you watch Seth, Emron and Nyx, you land in the water.
00:56:50
Speaker
These four creatures are able to control exactly where they land.
00:56:57
Speaker
And they surround themselves in the sea as well. Two surrounding Nyx, one on Emron, one on Seth. Uh, That is the creature's turn. Harrowtide is now going to appear on deck, Alpha, not too far from you, right at the bow of the ship.
00:57:13
Speaker
That is the end of that creature's turn. We are on to Tharok Sanjari.
00:57:20
Speaker
Yeah, seeing this guy send all his friends flying, Farok is going to turn and kind of almost like Achilles in the 2000 film, Troy, he's going to draw his spear and he's just going to glance and see Harrowtide on deck.
00:57:36
Speaker
And he's just going to go, get off my boat, you seaweed-faced fuck! And what he's going to do is he's going to run forwards and he's just going to leap into the air. And as the spear comes forward, he's going to ignite the poison mist that comes out the front and is going to stab this fucker and throw over a load of poison in his face for good measure.
00:57:55
Speaker
Cool. Go for it. Roll to hit.
00:58:12
Speaker
You alright there, Darren? I'm just adding the Bless. Sorry. That is a 17 to hit. 17 hits.
00:58:29
Speaker
He takes 10 points of piercing damage. Thank you.
00:58:40
Speaker
And eight points of poison damage. Thank you. And then I'm going to stab him again. Go for it.
00:58:51
Speaker
Too much stabbing.
00:58:54
Speaker
Poison that body.
00:58:59
Speaker
Stab that body. 17 again. 17 again. that hits but and did
00:59:15
Speaker
continents please eight points of poison damage and then five points ah eight points of piercing damage sorry and then five points of poison damage and i'm going to add a sap which means should he try a melee attack he will have it do it at disadvantage awesome next attack thank you so much anything else with your turn uh no that's me alpha you're up next
00:59:40
Speaker
He's going to just kind of put his hand close to his energy center um for a brief moment. Thank you, Princess.
00:59:52
Speaker
I think we need to work together more often. Anything else you've got? and You're going to kind of open with the gesturing hands. Sparks are going to start flying. Energy is still going start flowing.
01:00:04
Speaker
I'm going to be like a ah point just around where Alfred's mouth would be of energy buildup. And i'm going to shoot forward a cone of lightning ah in front of me, deep sea reaver for the hit. I'm going to be casting dragon's breath on myself at level two.
01:00:25
Speaker
Nice. I'm going to start spewing lightning everywhere. Nice. um So you make a dexterity saving throw on the deep sea reaver.
01:00:37
Speaker
ah Rolling so well as a 19. Okay, that passes. It means you take six points of lightning damage. That is both my bonus action and my action.
01:00:48
Speaker
Great. um And again, is this lightning going to kind of come my out? going to feel the gust kind of appear below him and he's just going to move 10 feet or pleasantly ah down to the lower deck of the ship.
01:01:07
Speaker
Probably just lands on top of this crate or something like that. Mm-hmm. um And yeah, I'm just going to stay there for now. Great. Thank you very much. In the water then, ah the deep sea reaver that has been striking relentlessly at Knicks is now going to make a grapple attempt.
01:01:23
Speaker
ah So, a gosh, I was about to run the old rules of grapple. It's a saving throw on his part. um So the the DC would be 8 plus proficiency plus they' either their strength score because they're not monks.
01:01:40
Speaker
One save. Yeah, then you get to make a dex or strength save as the recipient of the grapple.
01:01:48
Speaker
Go for it, Nix. That is going to be my friend, a 16. ah You are grappled. Love that for me. Hugs all round.
01:02:03
Speaker
But that is the creature's turn. It is just grappling you and kind of just letting itself descend. You can kind of just feel you're being tugged underwater as you're just now only able to just keep your head up above water at this point.
01:02:16
Speaker
The rest of them move later in the initiative order. So and we go straight to Seth. Seth, you find yourself in a very cool sea, a deep sea reaver just off to your right.
01:02:26
Speaker
ah Emron trying to tackle one to your left and Nyx being surrounded by two. How do you proceed? And Nivrava just floating on your head. Yeah, he's unhappy about the situation. he's He's not particularly competent swimmer, but he can he can he can manage.
01:02:40
Speaker
ah unhappy Unhappy nonetheless. And the first thing that happens, he stares, he's he sees Nyx in his eye and sees the shit housery that's around him. He sees Emron, as he mentioned, see one next to me, he sees Nyx.
01:02:55
Speaker
He knows Nyx is a shit house and this kind of stuff. and And so...
01:03:01
Speaker
He's thinking about going over there and he's he's about to deal with the one in front of him before Nithravar just whispers in his ear, what says like a full volume, despite being underwater, under water. Corellius Crimson had a penchant for the Arachnids.
01:03:13
Speaker
And ah Seth will then kind of roll his eye underwater and swim over towards where Nyx is, triggering the attack of opportunity ah from the deep sea poacher river that's currently on him.
01:03:28
Speaker
I need you to... Nithravarb take damage? I need you to make a deck save. ah Yes, you did.
01:03:40
Speaker
ah deck save? Not just a against AC? ah No, so there's... um It strikes with its harpoon as a chance to slow your speed if it if you fail it. Gotcha.
01:03:51
Speaker
ah That is going to be an 18 for the deck save. Okay, so you just received... You move 15 feet, Mark. Yeah, I moved only 15 feet. Oh,
01:04:04
Speaker
no, didn't. 5, 10, 15. There, then. Thank you. Sorry to interrupt there, Danny. No, you're not. You're not at all, prick. ah Three points of piercing damage, but you are unaffected by its slowing ability.
01:04:19
Speaker
Do I not get against my armor class or anything? Do not get a... I'm sorry. I rolled My apologies. I rolled a 21 to hit. Thank you. I cast Shield, which brings my AC up.
01:04:31
Speaker
24. It's literally like ah it swings at him and Nithra just turns around and gives him the equivalent of the finger back. And it just kind of, Seth is even unaware of that.
01:04:42
Speaker
And he moves up towards this deep sea river that's the closest to him, given the difficulty of swimming with a scimitar in his hand. He's going to do something stupid and drop the Simitar in his right hand and Nithravar is going to point at his hand and start chanting and I'm going to use my bonus action to summon properly for the first time in what feels like a year. no.
01:05:07
Speaker
shadow blade and he's going to form a long curling purple mist into a long arched scimitar blade in his hand and if he could take a second and a sigh of relief of enjoyment in the fact he would but he can't and instead what he's going to do is turn to this creature and swing both hands across one two off hand leading into the leading leading into his main hand for two attacks I forgot how juicy the damage is for a third level a third level by the way as well so it's I thought we were rolling for that.
01:05:39
Speaker
So I'm going to roll the offhand first, which is the Scimitar of Wounding. That's a 16 to hit. The main hand was the main Scimitar, which I've dropped into the ocean.
01:05:54
Speaker
Cool. drop that at the The attack hits. Cool. That Scimitar of Wounding is going to be 1d6 plus 4, which is 10 points of regular slashing damage.
01:06:05
Speaker
But then... There is 2d6 of necrotic, which is 9 points of necrotic damage, followed up by an attack with his favored scimitar, his shadow blade. And it's a... Oh, I thought it was 1. It's okay. It's 14.
01:06:20
Speaker
But, but, but, but, but I'm going to use... I've got heroic inspiration from what seems like a long time ago. you guys already have... we Also, have preparation die. We're still on that channel. You and those... you and that That's like gambling. Which hand did you have your scimitar wounding in? Was it your offhand? Offhand. Yes, I've kept that one. He's dropped the regular scimitar. I did say If you weren't busy typing with your stupidly live keyboard. was listening. ah Yeah, it was the regular irregular one he's dropped because this urge has come to him and Mithrava has returned. So I rolled a 14, but going to re-roll it. but I've got to go with this, even if it's fucking awful.
01:06:55
Speaker
It's worse. It's a 13. That misses. Have you added your bless? I'm not blessed. You are blessed. Because I was 50 feet up in the air and you said he's blessed and then you haven't had blessed.
01:07:07
Speaker
Do you remember? Someone put a halo on you. I don't know why. oh I thought that was just a thing we were doing. I felt left out. I put a halo on him because you said he was blessed. I literally you just saw you with your green little fucking halos and I was like, well, have one. I look like these bitches. And I gave myself one. I said, I said, i said, me, Nick's bar the rock.
01:07:25
Speaker
I didn't say. Yeah. yeah like you had them Fuck you, Callum. I didn't say him. No, no, no. I put it on now don't blame Don't blame him. i put it on because I felt left out. I felt left out. So I gave myself a halo.
01:07:38
Speaker
I did it myself. Not realizing it was a baby. We can see your halo and it's shit. All right. Okay. That's pissed. That's annoying because that would have been baller. Okay. Well, it's a story of limp dick with this shadow blade recently. So anyway, yeah, um that's that's all I'm going to do.
01:07:54
Speaker
In my turn. Nyx Corral, your turn. You are floating in the sea, ah being pulled down to the depths currently. Would you like to make an attempt to break said grapple?
01:08:05
Speaker
It would cost an action. Otherwise, your speed is zero. So...
01:08:12
Speaker
I would like to... There's couple of things that's happened. soon as Nix hits the water, um the spider who swims is quite prevalent so far. It's going to be prevalent again as Nix almost feels the inside of him just kind of grow out a little bit as if his lungs have expanded, ready to take on water as he has...
01:08:37
Speaker
the gift of the depths ability which means i can breathe underwater and gain a swim speed equal to your speed um so i am all good with the water however this motherfucker that is ah grappling me and pulling me down and
01:08:55
Speaker
um can fuck off so ah get it's a warlock trait again so as Nick feels quite comfortable and calm in the water, which given Nick's history is a big fucking deal.
01:09:09
Speaker
He also feels his, uh, someone's got hold of him. um and he kind of pushes his mind down to that, uh, that grapple. So it's on his ankle around his neck or wherever it is. And he, he telekinetically pushes it away. And as he does, so the um, uses telekinetic shove.
01:09:28
Speaker
So it's a bonus action where you can, telekinetically shove one creature you can see within 30 feet. Be interesting to see what happens to the guy who's grappling at me. um When you do so, the target must succeed on a strength saving throw.
01:09:42
Speaker
DC eight plus the ability. tea Is your spell save DC usually? You on the top of your spell list what you spell save DC is. Yes, it does.
01:09:56
Speaker
What list? So if you click on spells on D&D Beyond. You
01:10:03
Speaker
and you know when you're casting spells. you mean not i'm not bell slot So this is under features and traits. does it have and yeah you should say It should have a DC in bold then.
01:10:15
Speaker
It'll be whatever you it's your charisma. Same as your charisma if you chose that as your feet thing. so So just add my charisma to it. No, your DC. Whatever your spell save DC will be the same thing.
01:10:27
Speaker
Okay, ah I'm going to go with one, so nine. Fuck it. um i don't know if that's right, but that makes sense. DC eight plus the ability modifier. What's your spell save? I don't know.
01:10:38
Speaker
Eight plus the ability modifier. Save DC 14, 15. Warlock is 14.
01:10:45
Speaker
ah save dc fourteen fifteen warlock okay Is okay fake plus fourteen no No, no, it's 14. Just 14. Just 14.
01:10:55
Speaker
Yeah. Cool. It fails. It rolled a five. After all that. After all that. Love that. Now we know for next time. ah So because I've had to click through different fucking sections on this website, I can't find... Teleconnecting show! There you go. ah and and Must be moved five feet away from me.
01:11:18
Speaker
Yep. Get the fuck off me. So the grapple is broken because you've knocked it away. Brilliant. I like to think that's the that's the the semantic component of the spell is you saying, get the fuck off me and pushing it back. yeah Boom.
01:11:29
Speaker
No touchy. I'm going to swim down after that, given the freedom. And I'm going to swim under the hull of the ship. I've got 30 feet, so I'm just going under the ship.
01:11:41
Speaker
I'm going to aim to peer out the other side. That's it. Okay. Thank you very much. ah We are at the bottom of the round. So the remaining Reavers going to take their turn. The one that um was under the effect of a smite, Emron.
01:11:57
Speaker
Yes, it will take one point of damage. and I think it automatically goes out because it's been submerged in water. Great. We'll take the damage. Thank you very much. ah But there is currently one ah squared up to Seth, which is going to make a strike with its cutlass ah for a 15 to hit you, Seth.
01:12:15
Speaker
That does not hit. The shield is still prevalent. The other one is going to swim behind you, Seth, and make another strike with its cutlass for a natural one. That will hit. Emron, the one on you. It's going be a 12 to hit.
01:12:35
Speaker
Misses. And then the one alpha that you are running away from is going to chase up with you and it's going to do the same.
01:12:44
Speaker
For a 19 to hit. Yeah, that hits.
01:12:49
Speaker
You'll take... points of piercing damage followed by 4 points of cold damage. Okay, okay.
01:13:01
Speaker
And then we are at the bottom of the round. ah Seth, your scimitar has descended 15 feet below you. Just an FYI. and Takes us back to the top of the round. Emron.
01:13:18
Speaker
Callum, did you make a concentration check on your dragon breath? I did not. Thank you. well but I'm going to try something here. and I'm not sure whether it's going to work or not. So while he's trying to tread water, ah I am going to channel divinity.
01:13:32
Speaker
And this may work. It may not. I am going to turn undead.
01:13:38
Speaker
Okay. So if they are undead creatures...
01:13:45
Speaker
ah Keep talking. They need to make a wisdom saving throw. What's the range? 30 feet. at Radius from you? Each undead creature of your choice within 30 feet of you must make a wisdom saving throw. Great.
01:14:01
Speaker
ah The one closest to you rolled a 10. Failed. The one to the south of Seth rolled a 18. Passed.
01:14:12
Speaker
The one to the north of Seth rolled a 17. Passed. And the one that was shoved telekinetically by Nyx rolled a 14. ah That one passes. It's just the one near me. And any others? ah ah I suppose when it says of my choice, I assume I've got to be able to see it. i would agree. Yeah. yeah um So for the duration, that creature is now ah frightened and incapacitated for a minute.
01:14:41
Speaker
Okay. ah For that duration, it also tries to move as far away from me as it can on its turns. Great.
01:14:49
Speaker
As Emmon, as he's treading water, seizes his symbol of Aledo and just calls down, In Aledo's name, I banish thee! And obviously then this radiant energy goes out and affects some of them.
01:15:02
Speaker
Awesome. Anything else want to with your turn? That is my action. Yeah, i'm going to try and swim.
01:15:13
Speaker
Yeah, I'm more effective... Does anyone anyone... Water combat, if I'm in water, is it... it Isn't it... Is it disadvantaged, isn't water combat? I can't... I don't know the actual... Underwater, yes. ah to I mean, if you're above water, I'm not sure.
01:15:26
Speaker
But I'm not physically above water. My my neck probably is. But the rest of me is probably underwater. I'm going to say it's it's okay. It's okay. We're not submerged. Okay, in that case, I'm not going to get out of the water.
01:15:39
Speaker
I'm going to move towards ah Seth. So I start swimming towards the front of the ship and try and help him out with the other Reavers, because the one nearest me is going to have to fuck off. Okay.
01:15:53
Speaker
And that was a...
01:15:57
Speaker
ah child's abilityity Is that a magic action? Yes, it is a magic action. So I cannot cast any spells. So that is the end of my go. Thank you so much. bal valcon Yes, ah so I've been slightly distracted for the last couple of minutes because a massive fucking spider has just crawled up on the desk right next to my hand. The spider that swims. Nixed it everywhere with bar, even through the fourth wall.
01:16:23
Speaker
I am fucking terrified of spiders and I've managed to catch it in my whiskey glass. I thought it looked like you were having some sort of um mild panic the camera. it's big I wasn't sure if you were just getting into character or if you... It's it's got big old mandibles. are going to leave that there. and Yeah, I'll deal with that soon.
01:16:42
Speaker
ah So, I'm a little bit distracted. ah ah ah So, I know full well that massive tidal waves have come from the front of the ship from something. I'm in

Fire and Water: A Tactical Discussion

01:16:53
Speaker
the air. How high is the sail that is in the middle of the ship, the kind of the main sail? 50 50 feet. So that's from the base. If I'm 20 foot, it's got about another 10 feet of me going up to get to it. I've also seen Nick's and loads of people go overboard.
01:17:06
Speaker
yeah so Oh, God! Because the wildfire spirit is, he sent it kind of further forwards towards where Alpha and Tharok are to help that. so But he knows that that's a really good means of helping his friends out that have fallen overboard. What he's going to do is he is going to ignore the wildfire spirit, so it's going to continue its journey 30 feet forward, up and over the mainsail and forwards and and kind of descending a little bit, so probably to be about...
01:17:37
Speaker
40 feet off of the the deck of the ship, but it's got a line of sight now on Alpha and on Tharok and on Harrow Tide. But what Baal's going to do is he is going to use his movement to fly ah kind of northwards to the edge of the ship Basically.
01:17:55
Speaker
um So he's 20 feet up, but he's now looking over the edge of the ship. He can't see Nyx. He can see Seth. He can see Emron. ah He's panicking. He's just going to shout, get off my boyfriend, you fucks! And he is going to breathe fire into his hands and lob it at the enemies. Can he tell if any of them are injured in any way?
01:18:20
Speaker
not Not really. Probably not. They don't really mimic known forms um from this distance. You'd have to do a real good study closer Oh, yeah. That's not happening. ah But it's a Scorching Ray is is what he's casting. So I get three rays all with Bless. Not that I need it on the first one which is 25. the nearest one.
01:18:40
Speaker
um is going to be hit. ah The second one is a natural 20. So the next one around is a natural 20. And then the third one, does a 16 hit without bless?
01:18:54
Speaker
A 16 does hit. Okay, awesome. So all three hit. yeah Damage on the first one, just plain Jane damage is 8 plus because he's got his wildfire spirit out and extra D8, which accounts for 6. So that is 14 points of damage, fire damage on yeah the closest one that you went Aren't they resistant because they're in water?
01:19:15
Speaker
I don't know. If they were submerged, yes. If they were submerged, it probably wouldn't count at all. um but who knows shoot their head so but Casting spells in water, if they're submerged, I think you get fire damage. gets You have a resistant to fire in when you're in water.
01:19:31
Speaker
are they there Are any of them above water? They're all yeah so they're all like bobbing above. You're targeting the upper half. I'm not underwater currently. Okay. Cool.
01:19:41
Speaker
ah The second one, the crit damage was a ah was a nine. or All the nine points nine points of damage. But I haven't double rolled. That's just the 2d6. And this is the one to the south of Seth?
01:19:54
Speaker
ah This would be the next one logically around would be the one to the south of Seth, yes. Cool. So, yes. Double the damage? Okay, so that'll be 18 points of fire damage to that one.
01:20:06
Speaker
yeah And then the last one, um the one that is to the north of Seth, because he's kind of going around as he's flinging this fire out as a fucking flying Apache, it's 10 points of fire damage.
01:20:21
Speaker
Great. Thank you so much. That is his action. Bonus action. ah He's going to have his wildfire spirit probably spitfire. i mean, we know Tharok is a beefcake. He's running. He's happy.
01:20:32
Speaker
Alpha is a fucking noodle. So he's goingnna's got 60 feet of range. um So if he can hit the deep sea reaver that's in front of Alpha as yet with the wildfire spirit... That's what he'd do um as he just spits out a flame seed. think it's called.
01:20:49
Speaker
Oh, oh fuck. Where's the thing? it's Oh, it's my spell attack. I keep getting that wrong. There it is. Let's throw that one out there. That's a natural one. Never mind.
01:21:02
Speaker
Never mind. You shot fire at a deck. At a deep sea reaver. It stood on a wooden deck.
01:21:13
Speaker
Just roll a d20 for me. Well, I could do that if you you want it. You sure? Counterspell.
01:21:21
Speaker
fine It's fine. It's fine. It's not going to go badly at all. This is a 16. Okay. Thank you very much. need a turn. Silent DM.
01:21:33
Speaker
It's Harrow Tide's turn. And Harrow Tide... It's going to kind of mangle around those two spear strikes, Therrok, that you you ah embedded into its chest.
01:21:44
Speaker
And it's going to slowly split as parts of its bodice kind of break away. And it turns into two thin versions of Harrowtide that just sort of walk around and flank you a little bit.
01:21:58
Speaker
I will use Sentinel on the one that moves. It hasn't left your your space at all. It's just kind of like within that five feet, it just kind of splits in two and exists as a creature split in two. It still occupies the same sort of five foot, um if you will.
01:22:14
Speaker
But as it splits in two, so does its weapon. And you watch as this this harpoon, this quite dense harpoon, the trident, sorry, that it was holding just breaks into two different tridents and it's going to sort multi-attack at you.
01:22:29
Speaker
It's with disadvantage the first strike is being sat. Great.
01:22:36
Speaker
ah Is a 18 at disadvantage? ah Misses.
01:22:46
Speaker
It then makes three further attacks at you. One was a 9, one was a 12, and then one was a 22. 22 hits. Okay. Thank you. okay yeah You take 10 points of acid damage and 6 points of piercing damage.
01:23:10
Speaker
Okay, I will gladly half those piercing damage. And as a bonus action, both the left and right halves of Harutai just let out this really piercing screech.
01:23:28
Speaker
And those of you that are currently submerged, which is Nyx, which is... Come on. andron You said we weren't submerged. so but But within water, it's like love you are paddling, yeah?
01:23:40
Speaker
Which is Nyx, which is Emron, and which is Seth. The water gets horrendously cold, and you all sustain all points of cold damage.
01:23:54
Speaker
Yay, I'm resistant to that. Good for you. You get two points of cold damage. And that is the end Herotide's turn. Therox and Jarrah, your response, please. So is he one creature or he two?
01:24:08
Speaker
He's two creatures, but they're occupying the same five foot block. So it's kind of just split in half a little bit. Makes it harder to hit, one might say. Yeah, Farrow's going to like block the block with the shield that Emron gave him most of those hits, and then a big one's going to get through.
01:24:24
Speaker
And he's just going to, kind of like Khal Droga, where he pushes the knife out, he's just going to almost like kind of like but flex his muscles. and just As the acid comes out, he's just going to push this weapon out. And he's going to nod as if he actually perversely enjoyed that, as if he recognises that was a good hit.
01:24:41
Speaker
And then the spear is just going swing two more times towards Harrow Tide.
01:24:53
Speaker
Natural 20, and I need Harrowtide to make a DC 15 con save. save. It rolled. And 11. He is it turning to stone.
01:25:05
Speaker
Yeah! I've stabbed him. He goes straight through with the Spear Venom, and he is turning to stone. I believe he's got one more turn, at which point he will have turned to stone.
01:25:17
Speaker
Yeah, and give me the damage on that too. That is a 28 points. Oh, sorry, haven't rolled damage yet. That's exciting. Just made up a number.
01:25:29
Speaker
No, I hit the roll to hit number. 69, surely. Wait. Nine points of piercing damage.
01:25:40
Speaker
Great. Which is double to 18. Oh, you should tell me 18 then. Soz. Yep.
01:25:49
Speaker
Soz. How fucking old are you?
01:25:53
Speaker
Lol. That's then 10 points of poison damage on top of that. Thank you. And I'm going to roll to him again. Do it. Fuck his ass.
01:26:06
Speaker
Oh.
01:26:11
Speaker
Well, you win some, you lose some. The second one. For the second time tonight, we've had a natural one the natural 20 on the same turn. now What is going on? Whoa. What are the odds? There is an That misses. Okay. um That's the end of Farrock's turn.
01:26:29
Speaker
ah Alpha, you're up next.
01:26:32
Speaker
Cool. Deepsea area that's been chasing me. I'm still going to breathe some lightning damage on it. So Dragon's Birth, I did pass my concentration saving throw, Will, just so you are very well aware. And also, Danny, I suppose you matter as well.
01:26:47
Speaker
Thank you. yeah So Dexterity saving throw for the Deep Sea Reaver again. ah Nine.
01:26:59
Speaker
It failed. You take the full 11 points of lightning damage. This energy builds up and again just shoots out of alpha in a cone. And as this breath cones out through this creature and out into the sea, it
01:27:19
Speaker
crumbles into coral, into aquatic corpse life, into pebbles, into stone. Dead. debt Hield year. but think our First death. well First death.
01:27:34
Speaker
Again, Temptestuous Magic, or my wind-flying capability now that it's going be about. I'm going to jump another 10 feet ah in front, forward again, and to go back up onto the deck where we were.
01:27:53
Speaker
um Moved myself into a better position for Harrowtide, but... Instead, Alpha taking a little bit of damage from the Deep. So you're either going to to take a big breath in, as it were, and the sparks are just going to slightly slightly recede inwards and just start fusing bits of metal um back together that might have been damaged. I'm just going to cast Arcane Vigor on myself, which is my bonus action, which lets me recover two hit to die.
01:28:27
Speaker
Wait until you're on your own before you do that, Callum. I couldn't help it. really excited about getting to something. That's arcane vigorous, studies great we that you call it, Callum? Our cane.
01:28:43
Speaker
I like that more than anyone else did. No one else laughed at that, but I find that hilarious. Fuck you all, that was brilliant. yeah But that's everything I can do. Great. Thank you very much.
01:28:54
Speaker
it is... ah the one reaver that has a higher initiative order. And Bal, it's just going to lob this harpoon up towards you. You're how, what, 20, 25 feet? I will have probably, yeah, he's he's ah he's aiming to be about 40 feet or so above the water.
01:29:17
Speaker
um So did you did you say that the ship was about 20 feet? The ship is, oh, well, he is about 30 feet, isn't he? The ship is 10 feet.
01:29:28
Speaker
above water level. Okay, so he would be about, overall, he would be about 30 feet up, yeah. Okay, but great, you're in range. so you're going to see this harpoon get lobbed at you for a crit.
01:29:39
Speaker
Yeah! And i also need you to make a strength saving throw to see if your speed is going to be halved.
01:29:48
Speaker
Okay, you will take 12 points of piercing damage and your strength save? Not good, it's five. Your speed is halved. Amazing. That's um walking speed and flying speed and swimming speed and climbing speeds. All speed values are halved. My concentration remains on aura of vitality, though.
01:30:08
Speaker
But not burrow, which is interesting. your Your burrow speed is unaffected by this. Why do you say that like Jim from Friday Night Dinners? But not burrow. Channeling Jim. Hello, Jackie.
01:30:23
Speaker
Hello. shell And the Reavers are going to ascend onto the deck and climb on deck. And that's the end of that creature's turn. Seth, you are surrounded by two Reavers and you've dropped your Scimitar.
01:30:34
Speaker
But you have your Faithful Shadowblade in hand. So Faithful have left it for a year. This ah situation, Nithravar is going to it is going to haunch down on its little withered leg slightly.
01:30:46
Speaker
And from its gaping maw, it's going to start uttering these cadence this this discordant, cadence sound that Emron nearby would recognize.
01:30:59
Speaker
as the dirge that he used to sing for blade song. And as Seth opens his mouth to kind of like chime along to it, he's swimming. He can't actually get into the stance a bit of flavor. He's not going to do that. Instead. He just kind of bats Nitharal around and he's just going to take these wailing attacks. He's three attacks, one, two, one against the two deep sea rubies. So it's going to be two attacks against the one to the South, one to the one on the North. He's just, just by flailing really at this point, trying to attack,
01:31:28
Speaker
So it's going to be um ah is his his main hand, off hand, and then I can use ah my enhanced dual wielding to attack.
01:31:39
Speaker
If you use your attack action with a weapon that has a light property, you can make one extra attack as a bonus action. Later on, don't add the modifier. So the Shadow Blade is going for the one to the south to begin with. That is going to be a three to hit. that's ten in total, sorry.
01:31:54
Speaker
That misses. One to the north is going to get hit with a tasty 22, which is will hit nine points of slashing damage, followed up by the the five points of necrotic damage as he kind of cuts across the chest of this creature. And then finally he's going to swing. kind of Before you do.
01:32:11
Speaker
Go ahead. As you cut through, you cleave this creature in half. Fuck yeah. And it breaks into detritus of coral and dead aquatic life.
01:32:24
Speaker
And then with that, it when when he was kind of mid action turning anyway, kind of like muscle memory when he's surrounded like this, turning for this final hit with the shadow blade, still unable to make contact yet.
01:32:35
Speaker
But with this 26, I hope I'm to make contact there. and that's going to take 14 points of psychic damage.

Final Showdown with Harrowtide

01:32:46
Speaker
And as shadow song sorry as this this blade song and shadow blade combination fuels your vigor once again, and and you you're feeling every part of your abilities,
01:33:02
Speaker
This second creature, as you strike it, it is the truest strike you have done in weeks. And this creature also breaks into fragments of coral and drops through the depths. Just because, and he didn't notice it, but i did it up the Shadow, sorry, the blade song was just for flavor. I didn't cast it because that would have been a bonus action which would have removed my third attack.
01:33:25
Speaker
So it was Nithravar trying to do it and failing just for flavor and to waste everyone's time a little bit. but And with the rest of that then, he's going to try and get out of the water. Doesn't like being in the water. Carrying swords in the water ain't fun.
01:33:37
Speaker
I'm try and get out. um ah So i can I think I can get to the boat and start... Yeah, halfway up the boat climbing. Halfway up the boat, yeah. I can... Well, that's... du it's basically a difficult terrain isn't it or is it plus one to them yes so your speed while under the blade song has it changed no i didn't cast blade song he tried to and failed so that's just his flavor but yeah yeah that would be 10 extra feet 15 feet feet of movement okay that'd climb up yeah yeah cool so hanging hanging on the side at that point that's where i am um and that is all i can do that's in my turn thank you all right bottom round underwater glug glug glug it's nix
01:34:22
Speaker
fucking mouse pointer. Nick's going to move his full 30 feet under the boat and pop out of the other side. and That is the end of my go.
01:34:33
Speaker
Okay, you can dash to get on deck if you want. Hmm.
01:34:41
Speaker
Yes, I'll dash and get on deck, but I will um move to the next one and I'll decide where Nick's pops up. um it' put He's trying to get to the Fucking wheel of the boat, steel of the boat.
01:34:58
Speaker
That's my go. All right. End of the round, Seth. Your scimitar is out of sight. Sunken. Yeah, I'm not intending on getting that back. that's That was, yeah, we're on turns purposes. That's for the next. Oh, shit. Nix can get to the wheel.
01:35:13
Speaker
Look at that. ah So the only thing that remains is this reaver that is going to have to run away from you, Emron, if I'm not mistaken. ah Yes, because it's frightened by me. Yeah. So it will take an opportunity to attack from you if you wish to take it.
01:35:29
Speaker
I'll take it. Actually, ah You can see it's making a beeline for Seth. Okay. In that case, I will attack it. um Yes, I will attack it.
01:35:41
Speaker
um
01:35:46
Speaker
add my Bless.
01:35:54
Speaker
That's a 21 to hit. Hits.
01:36:01
Speaker
It'll take seven points of bludgeoning damage. Thank you. It will take one point of thunder damage. Thank you. And then it will move five foot back towards me.
01:36:17
Speaker
because I can, because really, weirdly, for the Crusher, it doesn't say has to be away from you. It's just I get to move it five feet. Well, it's not going far, so it's going to continue swimming. Yeah, and then also, um because I've got the Weapon Mastery Topple, in theory it goes prone, but I suppose it doesn't work because it's swimming.
01:36:34
Speaker
It will not work because it's swimming. I thought I'd mention it anyway. But i'll i'll ah I'll allow it to reduce a bit of its movement, but it has... it has to make con saving throw anyway. Right. 18. ah eighteen Yeah, that passes.
01:36:50
Speaker
So it doesn't get any effect from the prone condition. It's going to continue. It's no longer um turned because did damage to it. Right, you are. it It still thinks Seth is... It wants to get things off the boat. So it's going to swim and it's just going to stick you with its cutlass, Seth, as you're trying to climb out.
01:37:08
Speaker
Ooh, for a tasty 21 to hit. Oh, yeah, that... Yeah, I'm going to take it. I need the spell. Take it. It's five points of p ah five points of slashing, sorry followed by four points of cold.
01:37:23
Speaker
power Cold septicles. as That was a bull's joke. Otherwise, back Emron, it's your turn, Emron.
01:37:36
Speaker
Excellent. I'm going to sort of move 10 feet to the side of the boat using 20 feet of my movement and then sort of holding on with one hand or sort of by the side boat going swing with my maul and try and twat this Sea Reaver.
01:37:50
Speaker
Maul is a two-handed weapon. I know. um I was going to say holding on then I realized I can't do that. i got ah Great. got to tread water with my legs and swing my hammer. Or maul, sorry.
01:38:03
Speaker
That's a 17 to hit. That hits.
01:38:10
Speaker
It'll take 12 points of bludgeoning damage. Thank If it's actually taking any damage at all. One point of force damage. Thank you. And once more it is moved, it is moved sort of five feet, so it's not going to hit go towards ah Seth. I'm going to sort of i'm gonna hook it as I hit it to move it back into the water just north of me.
01:38:31
Speaker
And then it's in water, so I can't knock it prone, so I will not to do the topple. Awesome. End of your turn. Uh... Five, 20. Okay, going to get it to burn its reaction. I'm going to climb the 10 feet back onto deck.
01:38:48
Speaker
If it wants make an attack opportunity. It will. It will go for its harpoon strike. ah For a 20 to hit you, non-natural. Yeah, that hits. Strength saving throw, please.
01:39:00
Speaker
condition
01:39:05
Speaker
Hang on. That's a 7 plus... That's an 8. Your speed is halved to the end of your next turn. And you take way up you take one point of piercing damage.
01:39:21
Speaker
Thank you very much. So I'm sort halfway up the boat. Balval Khan, you're up.
01:39:30
Speaker
Okay. I think Emron's just out of range of Baal. It's the top of his turn, so he gets to pump 10 points of healing into Seth, because he says Seth would be within 30 feet of him now um at the top of his turn, just as a free action, because that tasty, tasty spell.
01:39:46
Speaker
um And then with Harpoon dangling out of him, he'll he'll be able to see with his perception, I'm sure. ah Tell me a otherwise though. Nyx kind of returning to the top of the boat, so he'll see that and he's gonna try to dart down towards him.
01:40:00
Speaker
um But obviously with Harpoon now sticking out of him, struggles. So he's gonna kind of drop altitude and fly the 15 feet of his movement speed towards the deck, towards Nyx.
01:40:12
Speaker
And he's going to just say, Do you know what the fuck is going on? What these people are? ah Hold on. And he's going hold a finger up and then kind of breathe fire into his hand and suck it in. And his eyes are just going to glow yellow.
01:40:26
Speaker
And erupting from his wildfire spirit is another um ah scorching ray. And all of the strikes are going to be heading straight towards Harrowtide.
01:40:40
Speaker
Okay, go for it. Okay. ah So the first one to hit is a 16. tea That meets and beats. Okay, then I won't roll bless.
01:40:51
Speaker
ah Second one to hit is a... ah Yeah, it's higher. It's 18. And the third one to hit will be... going need bless on this. I'm going need all four of the bless for this to hit 16.
01:41:05
Speaker
That's a three, 15 to hit on the last Misses, so two hit. okay Okay. ah First strike comes in for four points of fire damage. Second strike comes in for nine points of fire damage, plus ah the D8 from the Wildfire Spirit being out.
01:41:23
Speaker
So that 9 becomes instead an 11. So 11 points of fire damage um yeah from that. And then following up from those beams of lightning that have come technically from Baal, it's going to Flameseed as well um on top of that. So it's a non-natural 20 to hit with the Flameseed.
01:41:45
Speaker
Which I don't know why I asked, because I knew that a 16 hit because I'm a dickhead. And it is max damage, so that is eight no sorry nine points of fire damage on top with that flame seed as it just kind of beam, beam, beam, and then its own little spit attack, and it's going to continue its movement speed closer towards Tharok, the full 30 feet that it can move.
01:42:11
Speaker
So Tharuk, you're currently squared up to Heratide with your spear impaled in its chest, watching on path of it as slowly around that point of impact.
01:42:25
Speaker
It's beginning to turn to stone. And then these sort of four missiles of fire just fly over your shoulder and hit the same creature you're targeting. And the fourth one is just enough to completely disintegrate this creature as it falls flat on the deck. And the moment it does, Emron, you see this reaver in the water with you just instantly sink.
01:42:51
Speaker
And this reaver that remains on deck crumbled down.
01:42:57
Speaker
There is no possible threat.
01:43:01
Speaker
You have sawn off, seen off, one of the the most notorious creatures in the shallow waters. Harrowtide. The Drowned Whisper.
01:43:13
Speaker
And to see how you celebrate. Join us next week on the Fellowship of the Tabletop, Bellum Draconis. Yeah, buddy. Whoa, they got dicey, guys. That was fun. Look that, buddy.
01:43:23
Speaker
Did it get dicey? For me, it did. I'm on 16. Not even half. I mean, I was looking it up. I i was like... Not even half.
01:43:35
Speaker
i'm I'm in heavy armor and water. i was like, there's no actual, like... No, I like rules about being in heavy armor in water. Like I should be sinking like a fucking rock. Yeah, ditto. But D&D doesn't have those rules.
01:43:48
Speaker
You're only in there for a few seconds, like 30 seconds. And I think your strength modifier allows you like a few minutes of that. mean, it makes sense. And talking about strength modifiers, how about that modification on your phone, which is Bluetooth allowing you to listen to this? ah Fucking, I don't know.
01:44:13
Speaker
i'm at iRolled1. Will is at. Fellowship NBCBC. Puby is at. Natural20Will. Darren's at. DarrenPage06. ApplePieSmashing. apple pie smashing lover boy of all pies, yours are my and mine, Callum can be found out.
01:44:35
Speaker
The D20 Gamer. Mark can be found out. Hastily rolled DM. Our VIP of the D&D, Dungeon Master Danny, can be found out.
01:44:47
Speaker
Total Party Thrills. Thrilling indeed. Until next time, guys. Fair.