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Ep 28: Laundry Day with Keith Elwin image

Ep 28: Laundry Day with Keith Elwin

LoserKid Pinball Podcast
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48 Plays6 years ago
The G.O.A.T. has returned! We talk about everything Jurassic Park including the great milestone, 1.0 code! You don't want to miss as we talk about a potential theme called Laundry Day either! Plus in honor of Slap Save, we segment steal Flip, Bolt, Torch. It's always fun having Keith around.
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Transcript

Introduction of Keith Elwin and Achievements

00:00:06
Speaker
Thanks for tuning in to the Loser Kid Pinball Podcast.
00:00:08
Speaker
We are on episode number 28.
00:00:11
Speaker
Today, I've got my co-captain with me.
00:00:15
Speaker
Scott Larson.
00:00:16
Speaker
And Scott, will you do us the honors of doing the intro of who is with us today?
00:00:21
Speaker
Well, I think I introduced him last time, but I will continue.
00:00:24
Speaker
This is the man who last year had the single best year in pinball history.
00:00:30
Speaker
He not only won the Twippy for the best game, he also released what will be one of the best games coming up.
00:00:37
Speaker
And he also won Pinberg and he also decided to ride a unicorn.
00:00:41
Speaker
We have Keith Elwin.
00:00:43
Speaker
Thank you.
00:00:43
Speaker
Hello.
00:00:45
Speaker
Not a bad year, right?
00:00:47
Speaker
I know, right?
00:00:48
Speaker
Not at all.
00:00:48
Speaker
That's a fantastic year.
00:00:51
Speaker
It's a little better than my year.
00:00:54
Speaker
And my year was pretty good.
00:00:55
Speaker
Yeah, that's good.
00:00:58
Speaker
Oh, my goodness.
00:00:59
Speaker
It's been a little bit since we've had you on, Keith.
00:01:02
Speaker
Some things have happened.
00:01:03
Speaker
I mean, the last time we had you on, we were joking about dinosaurs, and then Jurassic Park came out.

Jurassic Park Pinball Release Discussion

00:01:09
Speaker
Yeah, that was all unscripted, too.
00:01:11
Speaker
You guys just kept talking about it.
00:01:13
Speaker
So I was like, all right, we'll talk about the day to East Jurassic Park.
00:01:16
Speaker
Yeah, let's lean into it.
00:01:18
Speaker
Okay, well, Josh, you did have the day-to-day Jurassic Park back in the day, so.
00:01:23
Speaker
Yes, I did.
00:01:23
Speaker
And at least there was a reason for it.
00:01:26
Speaker
Yep.
00:01:27
Speaker
Yeah, I think you had just picked it up and you kept talking about it.
00:01:30
Speaker
And so I'm sitting here thinking to myself, huh, all right.
00:01:34
Speaker
You guys are trolling me.
00:01:35
Speaker
We're trolling the troll, yes.
00:01:40
Speaker
Not the troll.
00:01:40
Speaker
You're the goat.
00:01:41
Speaker
Or the kid.
00:01:43
Speaker
We keep hearing you called the kid now.
00:01:45
Speaker
The kid.
00:01:46
Speaker
The great kid.
00:01:50
Speaker
How's the weather in Chicago?
00:01:51
Speaker
Is it still freezing there?
00:01:53
Speaker
I haven't seen the sun in months.
00:01:56
Speaker
So do you have to wear leggings over your shorts?
00:02:01
Speaker
Actually, so we have two guys here committed to wearing shorts every single day.
00:02:04
Speaker
And they give me crap when I wear pants.
00:02:06
Speaker
So I am not the worst, it turns out.
00:02:11
Speaker
Well, I do live in 5,000 feet above sea level, and we have guys here that wear shorts every day of the year, and it's 18 inches of snow on the ground and below freezing.
00:02:21
Speaker
I don't get it, but hey, that's just me, I guess.
00:02:25
Speaker
I'd do it.
00:02:26
Speaker
I'd do it.
00:02:26
Speaker
I'm only outside for maybe 10 seconds.
00:02:29
Speaker
See, and that I get.
00:02:31
Speaker
I'm out in the freezing.
00:02:31
Speaker
I'm fixing people's heaters, so I get warm enough to skip out and get in the cold again to go fix someone else's heaters, so.
00:02:38
Speaker
Yeah, and half the times I go to work and scrub, so it doesn't matter.
00:02:44
Speaker
That's one step above pajamas is what I hear.
00:02:46
Speaker
I don't even think it's one step.
00:02:48
Speaker
I think it's equivalent.
00:02:51
Speaker
All right.
00:02:52
Speaker
Well, I know that everyone listening doesn't want to hear Keith talk about his shorts, so let's dive in really quick.

Design Challenges and Player Appeal

00:02:59
Speaker
We hear that 1.0 finally released today.
00:03:01
Speaker
Are you excited to finally have that burden off your shoulder there, Keith?
00:03:05
Speaker
It's releasing as we speak and yes, yes, I'm pretty excited.
00:03:09
Speaker
It's been a long time.
00:03:12
Speaker
I know the game's only been out for like seven months now.
00:03:14
Speaker
Come on now.
00:03:15
Speaker
Yeah.
00:03:16
Speaker
Yeah.
00:03:18
Speaker
Yeah.
00:03:20
Speaker
It was quite an undertaking.
00:03:21
Speaker
There's a lot of code in there.
00:03:23
Speaker
Almost twice as much as Iron Maiden.
00:03:25
Speaker
So it's...
00:03:27
Speaker
Yeah, the scope was that we were able to barely squeeze it into in a lot of time, and I like how it came out.
00:03:35
Speaker
No complaints.
00:03:38
Speaker
Has anyone seriously complained about this game?
00:03:40
Speaker
Like, seriously, it's... Oh, yeah.
00:03:43
Speaker
Oh, yeah.
00:03:44
Speaker
Oh, come on.
00:03:44
Speaker
I'm hearing it's the greatest thing that Stern's ever made, which is saying something compared to Lord of the Rings and whatnot.
00:03:49
Speaker
You know what I'm saying?
00:03:53
Speaker
I mean, Jurassic Park's definitely a shooter's game, and I knew that going into it.
00:03:58
Speaker
So I knew some people would complain that the shots were too hard.
00:04:00
Speaker
And, you know, that's fine.
00:04:02
Speaker
It's how I intended.
00:04:05
Speaker
And like I said, it was a change of pace to me for Iron Maiden because I made the shots pretty easy on Iron Maiden, I think.
00:04:13
Speaker
So I wanted to do something a little different on this game and make it a little more of a shooter's game, but at the same time still retain some easy shots.
00:04:19
Speaker
Yeah.
00:04:21
Speaker
It is what it is.
00:04:22
Speaker
Now, that's the question.
00:04:23
Speaker
When you're actually developing a game, I've always said this is the hardest thing to do is that you guys are always trying to thread the needle, that you're trying to appeal to one, the tournament guys.
00:04:35
Speaker
You're also trying to appeal to casual guys.
00:04:37
Speaker
You're trying to appeal to the home market.
00:04:39
Speaker
You're also trying to appeal to the number one person on the IFPA, but you're also trying to appeal to the 850th
00:04:49
Speaker
thousandth person on the IPA.
00:04:51
Speaker
How do you actually approach that?
00:04:53
Speaker
And is it even possible to put all of that in one game?
00:04:57
Speaker
No, no, it's all about finding middle ground.
00:05:00
Speaker
And part of my design strategy for Jurassic was seeing the games around it, releasing before and after and trying to differentiate between this game and the other games we're releasing in that time period.
00:05:12
Speaker
So, uh,
00:05:14
Speaker
I made the decision to make a kind of a complex shooters game.
00:05:20
Speaker
Um, it was tough knowing that, uh, like even Gary complained, but the, uh, the map feature, well, the Nautilus players aren't going to give her far, very far in a map, but it was like, well, you know, we got this cool ball eating T-Rex.
00:05:36
Speaker
You hit the truck.
00:05:37
Speaker
It spells T-Rex.
00:05:38
Speaker
He comes down and grabs the ball and he, he was sold.
00:05:41
Speaker
So, uh, yeah.
00:05:43
Speaker
Yeah.

Escape Nublar Challenge Development

00:05:44
Speaker
It's a struggle finding a balance.
00:05:47
Speaker
Well, and right now everyone's talking about the minigame you just came out with.
00:05:50
Speaker
Well, it's been released for about a month now, correct?
00:05:55
Speaker
Yeah, hard to tell.
00:05:57
Speaker
I've been playing it for so long.
00:05:59
Speaker
So was the minigame always part of the actual pinball experience or was it something that kind of came along later in the process?
00:06:06
Speaker
I had always planned to have it accessible through the menus as a little cheat because that's what we do in the office.
00:06:14
Speaker
We have a build that has, you basically go in there, you can start pretty much any mode you want.
00:06:19
Speaker
And everyone was doing that.
00:06:20
Speaker
They were opening up, cheating into it, playing it.
00:06:24
Speaker
And so I kind of get my wheels going.
00:06:28
Speaker
And then when Dwight did his God mode with an adjustment,
00:06:32
Speaker
I said, this is great, but it kind of sucks that the average person on location can't access it.
00:06:38
Speaker
And so I talked to our system guy, Mark Guidarelli, and he's like, oh yeah, no problem.
00:06:42
Speaker
I can just, just like we do with the tournament, selecting, you can just hold a button, you can play a special game.
00:06:47
Speaker
I was like, great.
00:06:48
Speaker
And so then I set about to see how I can make it different from the actual Nublar Wizard mode.
00:06:56
Speaker
So being a video gamer, I know these guys will take these old tired games and
00:07:02
Speaker
Rejuvenate them by doing speedruns.
00:07:04
Speaker
So I came up with the idea.
00:07:06
Speaker
Well, let's just take this existing wizard mode we have and add a timer and make an easy path kind of set for you.
00:07:14
Speaker
So if you really want to try to get a great time, you're not you're not spending all this time, you know, catching dinosaurs and saving people.
00:07:21
Speaker
You're just kind of making a beeline out of there.
00:07:24
Speaker
And that's how it was born.
00:07:26
Speaker
Now, I played this two nights ago.
00:07:29
Speaker
I went over to my buddy's house and we did have a few questions.
00:07:34
Speaker
So the truck sets out a path for you, which is basically on the east side of the island.
00:07:40
Speaker
You're going all the way down.
00:07:43
Speaker
Do you have to follow that path or is that just a suggested route or does it even matter?
00:07:51
Speaker
Well, see, now in 1.0, however you start
00:07:56
Speaker
Escape Nublar Challenge, whichever direction the truck's facing, that's your easy route.
00:08:00
Speaker
So if it's facing a right, you'll take the left side route, facing left, you'll take the right side route.
00:08:06
Speaker
And it's a suggested route for speedrunners.
00:08:11
Speaker
If you take that route, you're not going to get a very good score, but you're going to get a good time.
00:08:15
Speaker
So there's two different ways to play this game.
00:08:17
Speaker
If you're playing for score, you want to take the difficult route and you're rescuing more people, you're capturing dinosaurs, which is even more points.
00:08:26
Speaker
The rescue streak bonus applies, so the more people you rescue without losing anyone, the more points it's worth.
00:08:32
Speaker
So there's two different ways to play it.
00:08:35
Speaker
If you're getting your feet wet and you don't really care about time, certainly take the easy path, but it's going to reach a point where you're going to be escaping almost all the time, so you're going to start dabbling into the more difficult path.
00:08:48
Speaker
can you basically just say, I don't want to rescue anybody.
00:08:52
Speaker
I'm out of here.
00:08:53
Speaker
I am out.
00:08:53
Speaker
I am gone.
00:08:54
Speaker
Because it seemed like we had to rescue at least one person or two people before we actually could move on.
00:09:00
Speaker
Yeah.
00:09:00
Speaker
Yeah.
00:09:01
Speaker
That dynamic had to stay, but pretty much every paddock has people to rescue.
00:09:06
Speaker
So you do, you get a big bonus if you hit every single paddock in the game.
00:09:12
Speaker
So the, the paddock, it said the, the map path that it sets out for you,
00:09:17
Speaker
is basically simulating that you took that side up during regular gameplay.
00:09:23
Speaker
So if I get to Nublar legitimately, every paddock I visit then becomes the easy path when I get to Nublar.
00:09:30
Speaker
So when you do the Escape Nublar Challenge, it's basically simulating a path that you took, that you rescued a bunch of people, you captured these dinosaurs, so now that's the safe route out.
00:09:38
Speaker
You're retracing your steps.
00:09:40
Speaker
There are still a couple of stragglers laying around and need to be rescued, but you don't have to capture the dinosaurs because in theory they've already been captured.
00:09:47
Speaker
So that's kind of your bail on everyone else that's stranded in the park and get to the helipad.
00:09:54
Speaker
Do you see you guys using this in tournament mode?
00:09:58
Speaker
Because I actually see this as being a very broadcast friendly way of actually playing the games.
00:10:07
Speaker
Because that's basically how pool is.
00:10:09
Speaker
I mean, pool, they play nine ball because it's fast and it's easy television.
00:10:13
Speaker
I could see this being a very easy thing that they could either, you know, on Twitch or on ESPN Ocho or whatever.
00:10:21
Speaker
No, no, I didn't.
00:10:22
Speaker
That wasn't part of my thinking, but part of my thinking was that whenever I'm playing with people, people generally don't like playing with me.
00:10:31
Speaker
If we're playing a multiplayer game, they'll run off and start playing something else while I'm taking my turn.
00:10:36
Speaker
So, you know, to me, that represents a problem in pinball.
00:10:40
Speaker
So this was kind of a partial solution, I think, is to make basically a mini mode where I'm not going to take that long.
00:10:49
Speaker
You know, I'm pretty much down to
00:10:51
Speaker
Aaron Powell, Ph.D.: Around you know two and a half minutes to beat it so if it's trying to play you know my buddies or whatever I know my turn will be over.
00:11:00
Speaker
Aaron Powell, Ph.D.: In two and a half minutes, no matter what so they'll stay put and hang around they'll interact so that's something i'm trying to bring hidden here.
00:11:10
Speaker
Well, and the other thing too, I noticed today, I got an email because I'm an all access person and you guys are doing an actual competition with this mode within the all access program.
00:11:20
Speaker
Are you seeing other people getting down to two and a half minutes or is that like kind of what we should be trying to aim for or if we're trying to enter the competition?
00:11:28
Speaker
Well, I think to me, the two minutes is a magical mark.
00:11:32
Speaker
It's very difficult, but possible.
00:11:35
Speaker
So I think...
00:11:39
Speaker
That's great.
00:11:39
Speaker
There's not a handful of people in the world that can possibly do that.
00:11:44
Speaker
I wouldn't hold myself to this time per se.
00:11:52
Speaker
Whatever time you get, the important part is you escaped.
00:11:58
Speaker
Right now, I played for time for so long that now I'm actually going through and playing it for points and trying to figure out where the bar is for maximum points.
00:12:05
Speaker
Right now, I think it's about 2 billion.
00:12:08
Speaker
Oof.
00:12:10
Speaker
I think I

Community Response and Gameplay Consistency

00:12:11
Speaker
had about 200,000.
00:12:13
Speaker
Well, what I'll do is I'll start on a speed run, and if I mess up the first paddock, then I'll switch to the other path and try to get for points.
00:12:21
Speaker
Bold strategy.
00:12:22
Speaker
Cotton, we'll see if it pays off, right?
00:12:25
Speaker
Yeah, but I'm looking forward to people podcasting their speed runs and bragging rights and everything that goes with it.
00:12:31
Speaker
Now you took this down to Logan's Arcade and loaded it up.
00:12:35
Speaker
How did the community accept it?
00:12:37
Speaker
What was their response?
00:12:39
Speaker
I'm assuming a lot of people knew about it because of the proximity to Stern.
00:12:46
Speaker
But what was your experience?
00:12:47
Speaker
Oh, it was very positive.
00:12:50
Speaker
So a lot of the hardcore players was like, yeah, it's great.
00:12:53
Speaker
I played for a while.
00:12:54
Speaker
I won a free game.
00:12:55
Speaker
And it was like, I didn't want to play it again.
00:12:57
Speaker
But I used my credit to play Dublar and try to get on that high scoreboard.
00:13:01
Speaker
So it's doing what it was meant to do.
00:13:04
Speaker
It was just kind of rejuvenating a game that if you don't have time to play a half hour, whatever, you can play this three or four minute game and still get your name up there.
00:13:17
Speaker
And one of the things I had Rick do was put during the Escaping the Boy Challenge, just permanently show the scores that you're chasing at the top three scores.
00:13:26
Speaker
So partially that's bragging rights.
00:13:29
Speaker
So your initials will be up there for everyone to see every time they're in that mode.
00:13:33
Speaker
So I think that's important.
00:13:36
Speaker
Well, and it's brilliant, like you said, because a lot of people, they look for a balance in their collection at home where they have the long players like Lord of the Rings, but they might have a short player like Braum Stroker's Dracula.
00:13:47
Speaker
And depending on their evening, they say, hey, I'm going to flip on Braum Stroker's because I got five minutes and it's going to kick my butt and then I'm going to move on with the rest of my night.
00:13:55
Speaker
Or, you know, I've got a couple hours, let's play some more of the ring.
00:13:57
Speaker
So that's an awesome idea.
00:13:59
Speaker
That way it's you get the best of both worlds in one machine.
00:14:02
Speaker
Yeah, yeah.
00:14:03
Speaker
And there's specific design decisions I made, such as you get three trucks.
00:14:07
Speaker
No, no more, no less.
00:14:09
Speaker
You're not getting any more trucks.
00:14:10
Speaker
And tilt ends game, which should discourage death savers.
00:14:13
Speaker
So it's going to be consistently that every time.
00:14:19
Speaker
It's never going to change.
00:14:20
Speaker
They're never going to have extra trucks, never going to have extra balls.
00:14:23
Speaker
Once you're in that mode, you're in that mode.
00:14:25
Speaker
You know your parameters.
00:14:26
Speaker
You know what you need to do.
00:14:29
Speaker
So I was listening to TPN, the pinball show, whatever it was, and Zach Manny had mentioned that he feels like this mode is cheating.
00:14:38
Speaker
What do you think of that?
00:14:39
Speaker
I want to know what your thoughts are because I have heard some people say this is kind of like cheating the machine by getting to the end mode and seeing the end mode without putting the work in for it.
00:14:50
Speaker
Well, it's not the end mode.
00:14:52
Speaker
That's the thing.
00:14:53
Speaker
Okay.
00:14:54
Speaker
That's what I thought.
00:14:55
Speaker
It seems like a misconception to me, but I just wanted you to clear that up.
00:14:58
Speaker
When Dinosaurs Ruled the Earth is the actual wizard mode for beating the game.
00:15:03
Speaker
This is more of a story-themed wizard mode because that's what I had to work with.
00:15:13
Speaker
So it got the most attention.
00:15:14
Speaker
Whereas when Dinosaurs Ruled the Earth, hardly anyone's going to get there.
00:15:17
Speaker
So we didn't really want to spend that much resources on it.
00:15:21
Speaker
We decided to focus it all on Nublar and make it its own little mini-game.
00:15:25
Speaker
Just along with what you said, I think it's great because a lot of times I only have five to ten minutes.
00:15:30
Speaker
And so I come down on my go to game as Iron Man because I know I'm only going to spend five to ten minutes on it.
00:15:36
Speaker
And then I just go back up and do whatever I need to.
00:15:38
Speaker
And so having a game that actually fills both of those niches, I think, is a brilliant move.
00:15:44
Speaker
Yeah, thanks.
00:15:44
Speaker
Yeah, I mean, I don't know why people think it's cheating.
00:15:47
Speaker
It's okay.
00:15:52
Speaker
I think it's because of the misconception there.
00:15:54
Speaker
Well, people need to understand, if this was a mode buried deep in a game where 1% of the pinball property is ever going to see it, I would have got no resources for it.
00:16:03
Speaker
It would have been... If you've gotten to Number of the Beasts on Iron Maiden, that was very simple, straightforward.
00:16:12
Speaker
because I knew hardly anyone would get there.
00:16:14
Speaker
So it's just resource allocation.
00:16:17
Speaker
How much do you want to spend on something nobody's going to see, whereas put as much stuff up front that everyone can enjoy.
00:16:23
Speaker
So call it what you want, but I'm probably going to do this moving forward with all my games.
00:16:29
Speaker
Awesome.
00:16:29
Speaker
Well, I think that's one of the questions we had.
00:16:31
Speaker
Do you think this minigame is not only something, we'll probably see it on your games, but do you think it's something that will be adopted through all the other games as well?
00:16:37
Speaker
Because it's, like Scott said, it's kind of more friendly to time play.
00:16:42
Speaker
You know what I'm saying?
00:16:44
Speaker
I'm not sure.
00:16:45
Speaker
I haven't really talked to any of the other guys, but I'm definitely, it's in the menu now.
00:16:50
Speaker
So if it's available, you can hold down the flipper buttons and access it.
00:16:54
Speaker
So I'm assuming the other guys are looking at it, but I haven't actually talked to them.
00:16:58
Speaker
So here's another question with the mini games basically giving you a different way of playing a game.
00:17:05
Speaker
What are some of the older games that you could look at and say, huh, that would be a lot of fun if I had the time and the programming prowess, I would love to design a mini game for that game.
00:17:19
Speaker
I mean, the first thing that comes to my mind would be Encore on ACDC.
00:17:25
Speaker
because that is so hard to get to, but once you get to it, it's such a great wizard mode that, yeah, that would be my first choice.
00:17:34
Speaker
That's a good one.
00:17:35
Speaker
Yeah, I can't even, yeah.
00:17:38
Speaker
I haven't even scratched the surface on the wizard mode on ACDC, so I'm just lucky if I get multiball.
00:17:43
Speaker
Yeah, see, that's my point exactly.
00:17:45
Speaker
It's such a great mode, but nobody sees it.
00:17:48
Speaker
So that's why I'm trying a little something different.
00:17:50
Speaker
I kind of did the same thing with Iron Maiden.
00:17:53
Speaker
He's like,
00:17:54
Speaker
you know, here's this wizard mode, but if you beat the entire game, there's something special reward for you.
00:17:59
Speaker
You know, kind of like the Valinor type, do everything, beat everything, this is your reward.
00:18:07
Speaker
But, I mean, how many people have actually seen Valinor?
00:18:09
Speaker
So it's not enough to really spend a lot of time on it.
00:18:13
Speaker
Yeah.
00:18:13
Speaker
I'm kind of skeptical about whether or not anybody but the top 10 players have actually been to Valinor.
00:18:20
Speaker
Well, anyone else has taken off the glass of their machine, too, so, you know...
00:18:23
Speaker
I have.
00:18:24
Speaker
And let me tell you, I used to operate a Lord of the Rings, and I had one at my house while I was shopping it.
00:18:31
Speaker
And it was right about midnight.
00:18:33
Speaker
I was like, I'll play a quick game of pinball before I go to bed.
00:18:36
Speaker
And I kid you not, it was almost 2 a.m.
00:18:39
Speaker
when I finally got to bed, but I got Valinor.
00:18:41
Speaker
So it was totally worth it.
00:18:44
Speaker
See, that's the exact story that Eric Minure had is he was at his brother's house and he played and it was like Christmas Eve.
00:18:51
Speaker
And yeah, it was the same thing.
00:18:53
Speaker
It was about midnight and he started a game and about 2 a.m.
00:18:56
Speaker
he started screaming and his brother came running out asking what was wrong.
00:19:01
Speaker
Yeah, that's quite the game of endurance, but I love it.
00:19:04
Speaker
Great game.
00:19:06
Speaker
Yes, yes.
00:19:08
Speaker
So, so I'm curious, I don't know if people out there in our audience know what goes on kind of at Stern, but you're, you're kind of at the end of your game, your Jurassic park game.

Work Routine and Tournament Preferences

00:19:20
Speaker
And what does a daily schedule, what is it like for Keith going on from here on out?
00:19:25
Speaker
Like, I know you can't tell us anything about your game that you're, you're building now, but like, do you guys just sit around and play pinball and just kind of come up with ideas?
00:19:33
Speaker
Like, I, I don't know what, what happens.
00:19:36
Speaker
Like,
00:19:37
Speaker
Uh, so game three is designed.
00:19:40
Speaker
It's pretty much in the can and I'm working on game four at the CAD stages.
00:19:44
Speaker
So there's always something to do.
00:19:46
Speaker
I just didn't know if it's like, you know, two o'clock I, I, I do yoga and then three o'clock.
00:19:51
Speaker
I, I don't know if it's scheduled out.
00:19:53
Speaker
If you guys have like a really relaxed schedule or what you do there.
00:19:57
Speaker
So the first year I worked here, yeah, I literally had nothing else to do cause I hadn't had any games released, but, um, yeah, now that, you know,
00:20:06
Speaker
Iron Maiden, Jurassic Park are, you know, they're still doing runs of them.
00:20:11
Speaker
So I still have to go out in the line and spot check them now and then.
00:20:13
Speaker
So, no, I managed to stay busy.
00:20:18
Speaker
Cool.
00:20:19
Speaker
What do you look for when you go to the line?
00:20:22
Speaker
So usually the, in final, they'll have questions like,
00:20:28
Speaker
Today I was asked, well, how should the, cause we're there, Jurassic Park's back on the lines and sometimes we'll get new guys and we'll say, well, how's this control room feed supposed to feed?
00:20:38
Speaker
Is it supposed to hit the top of the sling or is it supposed to hit the flipper?
00:20:40
Speaker
So you all have to go out there and tell them exactly what it's supposed to do.
00:20:44
Speaker
And then they'll make notes and make sure that's what it does.
00:20:48
Speaker
So it's pretty simple.
00:20:51
Speaker
Saturday's coming up.
00:20:53
Speaker
Everyone's talking about already.
00:20:54
Speaker
Pimberg is going to be opening up at noon Eastern Standard Time.
00:20:59
Speaker
So as the champ of Pimberg last year, do you have to set that line or do you actually get to jump the line as a returning champion to defend your title?
00:21:10
Speaker
Well, that would be nice, right?
00:21:11
Speaker
That should be a perk.
00:21:12
Speaker
That should be a perk.
00:21:14
Speaker
But unfortunately, it is not.
00:21:16
Speaker
So, yeah, no, I'm just a peon when it comes to that.
00:21:21
Speaker
See, that seems crazy to me because even like American Ninja Warrior, they have two lines.
00:21:27
Speaker
They have the lines of people who routinely are basically the invite line.
00:21:33
Speaker
And then they have the, hey, whoever wants to try, you can wait in this line.
00:21:38
Speaker
It seems to me if you are the top 100 player, or at least were in the top 100 last year, you should immediately get, I don't know, like priority seating or priority...
00:21:50
Speaker
Yeah, it should include a VIP pass for next year's.
00:21:52
Speaker
I agree.
00:21:53
Speaker
So if Doug Polk was listening, make it so.
00:21:58
Speaker
Well, I understand they're trying to make it available to everybody.
00:22:01
Speaker
But I mean, come on.
00:22:03
Speaker
It would be absolutely ridiculous if they're like, well, we want to see Keith Elwin in the finals this year.
00:22:08
Speaker
But unfortunately, he was 1400th on the list.
00:22:12
Speaker
So he just didn't push F5 fast enough.
00:22:15
Speaker
Yeah.
00:22:16
Speaker
Yeah.
00:22:18
Speaker
Nah, I don't know.
00:22:19
Speaker
I don't need special treatment.
00:22:20
Speaker
I've never had problems registering.
00:22:22
Speaker
So as long as you don't forget, you should be fine.
00:22:25
Speaker
At least hit the wait list.
00:22:27
Speaker
And it seems like they almost blow through the wait list every year.
00:22:30
Speaker
Yeah.
00:22:33
Speaker
What is your favorite memory about Pemberg?
00:22:36
Speaker
Any Pemberg?
00:22:37
Speaker
Yeah.
00:22:39
Speaker
And this last one.
00:22:41
Speaker
Well, any Pemberg, I think it's the first year they had this stage and all the streaming stuff.
00:22:46
Speaker
That was pretty fun, even though I got third that year, but I had a lot of fun because it was so different than anything done previously.
00:22:56
Speaker
This year, man, this year was a blur this past year.
00:23:00
Speaker
I barely remember playing.
00:23:02
Speaker
Okay, well, I do have one question because I was watching the stream and I saw you cradle up with a ball on the right flipper on Metallica and then you live caught and flipped again with the right flipper and kept the ball cradled.
00:23:18
Speaker
I've never seen that happen.
00:23:19
Speaker
All right, I'll take your word for it.
00:23:22
Speaker
Okay, well, I'm like, is that a routine move?
00:23:25
Speaker
Like, my attitude is like, I don't even see how that happened.
00:23:29
Speaker
I don't know.
00:23:29
Speaker
I must have been aiming for something.
00:23:31
Speaker
I don't remember.
00:23:32
Speaker
I totally forgot.
00:23:33
Speaker
I even played Metallica.
00:23:34
Speaker
So, yeah, well, you did.
00:23:36
Speaker
You did just release Jurassic Park, so I assume you were bouncing back and forth between.
00:23:41
Speaker
Yeah, that was that was really draining between.
00:23:43
Speaker
I didn't really get a break because I had to go get feedback on Jurassic between rounds.
00:23:48
Speaker
So, yeah, pretty busy.
00:23:52
Speaker
So you're like, I got to win this Pinberg thing so I can get that out of the way so I can go get some feedback.
00:23:59
Speaker
Yeah, yeah.
00:23:59
Speaker
My feet were killing me that weekend.
00:24:01
Speaker
Oh, I bet.
00:24:02
Speaker
So what makes a tournament game great?
00:24:04
Speaker
I don't know if there's any one thing, because I used to think it was a variety of ways to attack it, but at the same time, there's games like Dracula, as you were saying, they were like, hey, do the thing.
00:24:17
Speaker
I challenge you to do the thing.
00:24:19
Speaker
And if you do the thing, you're greatly rewarded, stacking all three multiballs.
00:24:23
Speaker
So I'm not sure.
00:24:26
Speaker
I think part of it is not...
00:24:28
Speaker
Something that you're not doing the exact same thing over and over.
00:24:32
Speaker
To me, scared stiff.
00:24:35
Speaker
Now that the tournament strategy is just get into multi-ball, cradle at the left and just keep shooting the left ramp over and over again.
00:24:42
Speaker
And to me, that doesn't make a good tournament game.
00:24:44
Speaker
It's very boring for the audience and the player.
00:24:48
Speaker
It would seem to me that there would be some sort of exponential scoring component where you could even come back on ball three, even if you had two house balls on the first one, where it's not just continually chopping wood, where if you, you know, if you hit that shot five times, it's worth this much, but Hey, hit it 10 times.
00:25:06
Speaker
It's worth significantly more and maybe, you know, hit it 20 and you just completely blow the game.
00:25:12
Speaker
Yeah.
00:25:13
Speaker
I despise linear rule sets, so I will never do that.
00:25:16
Speaker
Yeah.
00:25:18
Speaker
As much as I love Tron, I don't think it's a fun tournament game because, yeah, somebody has a 50 million ball one.
00:25:24
Speaker
I know it's like, I got to settle down for 15 minutes, chop wood to catch him.
00:25:30
Speaker
So what's your favorite tournament format?
00:25:31
Speaker
I assume you've played in a couple of tournaments, right?
00:25:35
Speaker
I've read about them.
00:25:37
Speaker
Let me think.
00:25:38
Speaker
I think that would be Pinbird.
00:25:40
Speaker
OK, the the old style where you have the ticket or the current style.
00:25:46
Speaker
The match play style.
00:25:47
Speaker
I like.
00:25:47
Speaker
OK.
00:25:49
Speaker
I like being told what to play, when to play it.
00:25:53
Speaker
I really like that as opposed to here's 12 games, pick five, just keep dumping money in, play it as many times as you want until you qualify.
00:26:00
Speaker
To me, that's boring.
00:26:01
Speaker
I like the challenge of not knowing what I'm going to play, who I'm going to play.
00:26:06
Speaker
I think that adds to the fun of it for me anyway.
00:26:09
Speaker
What else you got, Scott?
00:26:11
Speaker
I'll tell you guys a secret if you want.
00:26:13
Speaker
Yeah, sure.
00:26:14
Speaker
We won't tell anyone, I swear.
00:26:17
Speaker
No, no.
00:26:18
Speaker
We added a fourth skill shot to Jurassic Park after you get the double super skill shot.
00:26:24
Speaker
And this will unlock something that you may not notice right away, but you probably will eventually notice.
00:26:30
Speaker
And I'm going to leave it at that.
00:26:32
Speaker
Okay, now everyone's going to rush out and start playing Jurassic Park as much as they can.
00:26:35
Speaker
What's that one thing I've got to figure out so I can post it on the internet first, right?
00:26:42
Speaker
Everyone's going to be the first.
00:26:44
Speaker
We should have a contest.
00:26:45
Speaker
You're the first person to figure this out.
00:26:47
Speaker
I saw your teaser picture that had the DNA molecule.
00:26:50
Speaker
So maybe it has something to do with that today.
00:26:53
Speaker
No, Mr. DNA is back.
00:26:55
Speaker
I was going to put him on a milk carton, but I didn't have time.
00:26:57
Speaker
So I just threw him up as a temporary profile picture.
00:27:00
Speaker
But he is back and he's mad.
00:27:02
Speaker
He was mad he was gone.
00:27:03
Speaker
So we actually revamped that a little bit.
00:27:05
Speaker
We have an instant info screen now that shows which ones you've collected, which ones you need and how to get them.
00:27:12
Speaker
So it was actually kind of good that we left him out because that gave us an excuse to go back and
00:27:17
Speaker
Give a little bit of an overhaul.
00:27:19
Speaker
A couple of the ones that I've deemed too hard were made a bit easier.
00:27:22
Speaker
So people should be getting more DNA.
00:27:25
Speaker
Should see more Mr. DNA.
00:27:27
Speaker
Awesome.
00:27:28
Speaker
Now, were they hard for you or hard for mortals?
00:27:32
Speaker
Both.
00:27:33
Speaker
Some of them were pretty ridiculous.
00:27:36
Speaker
And I was like, nobody's ever going to get this.
00:27:37
Speaker
So, you know, some of them that were four shots, I made three.
00:27:40
Speaker
Some were three.
00:27:41
Speaker
I made two.
00:27:43
Speaker
And the good thing is that you can just, anytime you're in Instant Info, you can look up and say, hey, I need this one.
00:27:49
Speaker
Okay, it's left ramp, right helipad target.
00:27:52
Speaker
So it's no longer a mystery.
00:27:55
Speaker
Does anybody get confused when you're, because you're fleeing, you're actually coming toward you.
00:28:01
Speaker
And so the truck is actually pointed the opposite direction of the way the map is showing.
00:28:05
Speaker
Does anybody get confused by that besides me?
00:28:08
Speaker
Well, it depends if you're in main game or Nublar.
00:28:10
Speaker
Yeah.
00:28:12
Speaker
Well, I guess in the Escape Noobler, I kept saying, it took me a second to figure out, oh, no, it's mirrored.
00:28:18
Speaker
So it's exactly the way it's supposed to be.
00:28:22
Speaker
Yeah, the idea all along was that you're going to navigate to the visitor center, then the wizard mode would be getting out of there.
00:28:29
Speaker
So I had to pick a direction.
00:28:30
Speaker
So that's how it works.
00:28:34
Speaker
Can you give us some of your design philosophy?
00:28:37
Speaker
Because I know that, you know,
00:28:39
Speaker
We talked about Iron Maiden the first go around.
00:28:41
Speaker
You said you kind of wasn't like Judge Dredd is what you were kind of looking for, but something more flowy, but something you love shooting or.
00:28:51
Speaker
I compared it to Judge Dredd.
00:28:52
Speaker
Yeah, I don't really like Judge Dredd, but it was a unique attempt at kind of a similar layout.
00:29:03
Speaker
My design philosophy is this.
00:29:06
Speaker
You should get mad at yourself.
00:29:09
Speaker
for missing an easy shot but you should also get excited if you make a hard shot that will always be my delight design philosophy so for example jurassic park i shoot the left or i miss the left ramp i am now mad at myself but then i hit the o and i'm excited so to me if a game has all easy shots then you're you're just to me it just becomes like
00:29:34
Speaker
you expect to make the shots and if you don't, then you get mad at yourself.
00:29:37
Speaker
So I wanted to reward the player and Iron Maves the same way with the, the revive spinner on the left side.
00:29:43
Speaker
It's a tough shot and it's great if you make it.
00:29:47
Speaker
Plus it gives you, you know, the outlying ball save.
00:29:49
Speaker
So I also want every shot to do something.
00:29:55
Speaker
That was a big thing with Jurassic.
00:29:57
Speaker
It has so many count-ups, you know, we call them bear kicks because I think that was one of the first games to actually start
00:30:03
Speaker
counting shots.
00:30:04
Speaker
It's like, what do we do that's at all?
00:30:07
Speaker
I can't think of anything.
00:30:08
Speaker
So we'll have a count up and give specific rewards.
00:30:10
Speaker
And then usually later in the design process, we'll, we'll think of that reward.
00:30:14
Speaker
So, so to me, it's important not to have empty shots.
00:30:18
Speaker
What's the hardest shot on Jurassic park?
00:30:24
Speaker
Oh, I know it's the O shot, but that's by design.
00:30:26
Speaker
What are you talking about?
00:30:29
Speaker
I think it's the,
00:30:30
Speaker
the smart missile when the truck's in the way.
00:30:34
Speaker
I have an easier time with that than I do hitting the O-Shot.
00:30:40
Speaker
The O-Shot's annoying, but it's so great when you hit it.
00:30:44
Speaker
Maybe it's just me.
00:30:45
Speaker
I choke up.
00:30:46
Speaker
I always get Chaos-A-Lit, and then I always fail to start it by hitting up between those pop bumpers.
00:30:53
Speaker
It's definitely a hard shot, too, but that's why there are such great rewards on it.
00:30:58
Speaker
The smart missile awards would be extremely game unbalancing if that was an easy shot.
00:31:03
Speaker
Totally agree.
00:31:05
Speaker
The one that I have the hardest with is the one that you hit with the upper flipper that goes up to the... Which shot is that?
00:31:13
Speaker
It shoots across and then goes up to the wire ramp.
00:31:19
Speaker
The Raptor Tower shot?
00:31:20
Speaker
Yeah, the Raptor Tower shot.
00:31:22
Speaker
It just is going so fast, I break it every single time.
00:31:28
Speaker
If I get it, I'm like, woo, yeah.
00:31:32
Speaker
Yeah, any shot deemed to be difficult should give you.
00:31:36
Speaker
So the Raptor Tower shot advances some awards, including awarding fossils in your super tranks.
00:31:42
Speaker
So as I said, if I make a hard shot, I try to make it rewarding at the same time.
00:31:48
Speaker
Now, the one challenge I had on the escape mode is you can move around the shots.
00:31:55
Speaker
And so one, how do you do that?
00:31:58
Speaker
And two, that was the easier way for me to shoot around that shot as opposed to just bricking that shot all the time.
00:32:06
Speaker
Yeah.
00:32:06
Speaker
So that was a dynamic I built in to make you think twice as a speed runner.
00:32:12
Speaker
So yeah.
00:32:13
Speaker
If you hit the truck, it's going to shift the rescue rotations.
00:32:17
Speaker
And if you hit it again, it'll shift it back to where it originally was.
00:32:20
Speaker
So if your last shot is on the O shot, Adrian to speed run.
00:32:25
Speaker
So now you have to think to yourself, well, I mean, I could take three shots at this O shot at the time.
00:32:30
Speaker
It's going to take me to hit the truck, get the ball back under control and shoot whatever I think is the helipad.
00:32:38
Speaker
So that's just a little risk reward action I threw in there.
00:32:40
Speaker
It's like, okay, if you want to make the easier shots, you're going to have to waste time doing it.
00:32:44
Speaker
So that was the whole incentive behind hitting the truck to rotate your shots.
00:32:49
Speaker
So what you're saying is you can, it sounds like if you turn the truck, you have an option of shifting them one direction, but if you hit it again, it goes back to the original.
00:32:59
Speaker
Is that correct?
00:33:00
Speaker
Yes.
00:33:00
Speaker
Yes.
00:33:01
Speaker
Yes.
00:33:01
Speaker
There's only two different spots from where each rescue spawns.
00:33:05
Speaker
So yeah, if I hit the truck, it's going to, it's going to move to the easier shot.
00:33:10
Speaker
And if I, you know, if I hit it again, it's going to move back.
00:33:12
Speaker
So if you're in a speed run, you want to keep your truck facing the same direction.
00:33:16
Speaker
So if you turn it to collect the easier shot, well, now you got to turn it back before you leave the paddock in order to stay in that easy path.
00:33:25
Speaker
I'm not going to be offended if you can't answer this question and you can just tell me Josh, no, but.
00:33:31
Speaker
do you get to pick your themes?
00:33:32
Speaker
Is there, can you kind of tell us the process of picking themes?
00:33:35
Speaker
Oh, no.
00:33:36
Speaker
Okay.
00:33:36
Speaker
Don't worry.
00:33:40
Speaker
Uh, I'm the little man on the totem pole.
00:33:42
Speaker
So, um, hopefully someday I'll get to pick my themes.
00:33:46
Speaker
Okay.
00:33:47
Speaker
I didn't know if it was like, you get to set the table and they, they give you a list of themes and you say, okay, I'll take that.
00:33:52
Speaker
Or if it's.
00:33:53
Speaker
Yeah.
00:33:53
Speaker
I mean, we'll have meetings say, what do you guys, what do you guys think is cool?
00:33:56
Speaker
And what do you guys think is not cool?
00:33:58
Speaker
But,
00:33:59
Speaker
As far as saying, I want to do this theme, I have not experienced that, no.
00:34:04
Speaker
So I was kind of sneaky.
00:34:06
Speaker
I knew that we were going to record with you.
00:34:08
Speaker
And I was listening to this flipping podcast last week.
00:34:11
Speaker
And Tommy said that your games are so good.
00:34:16
Speaker
He's a fan for life.
00:34:17
Speaker
And essentially, if a Keith Elwin game comes out, he's just going to buy it.
00:34:21
Speaker
And the only thing that would prevent him from buying one of your games is a terrible, terrible theme.
00:34:26
Speaker
It had to be absolutely just the worst theme.
00:34:29
Speaker
So I went to Facebook and I asked everyone, what's the worst theme you could think up?
00:34:36
Speaker
And I want to pitch some of these to you, Keith, and see, because I want you to pick one of these and then we'll throw it to our audience to see if they would or wouldn't buy the game, even though you were designing it.
00:34:46
Speaker
Yeah, let's go.
00:34:47
Speaker
Matt Shablum, he submitted U.S. Supreme Court pinball.
00:34:56
Speaker
Can we do a C-SPAN game?
00:34:58
Speaker
Yeah, let's do C-SPAN.
00:34:59
Speaker
Yeah, we'll do C-SPAN.
00:35:01
Speaker
The History of Toast or Laundry Day.
00:35:05
Speaker
Some of these I'm going to leave out because I feel like you'd actually make, like, I don't feel like My Little Pony is too far out of the park.
00:35:13
Speaker
Well, that's Gary's favorite.
00:35:14
Speaker
He's been dying to do that forever.
00:35:16
Speaker
Oh, okay.
00:35:17
Speaker
Okay.
00:35:18
Speaker
So, Keith, you're a brony.
00:35:19
Speaker
Is that what it is?
00:35:20
Speaker
Yeah, for the bronies.
00:35:22
Speaker
One of my favorite Bob's Burger episodes.
00:35:24
Speaker
Yep.
00:35:24
Speaker
Yeah.
00:35:26
Speaker
Okay, let's see.
00:35:27
Speaker
We got Pinball Podcaster Quest for the Twippy.
00:35:33
Speaker
That's a good one.
00:35:34
Speaker
Thank you, Ian, for that one.
00:35:36
Speaker
Franchi says, Everyone Poops.
00:35:38
Speaker
It's a children's book.
00:35:40
Speaker
It is.
00:35:41
Speaker
So there's that theme.
00:35:43
Speaker
Let's see what else we got.
00:35:44
Speaker
Jeff Patterson put the Aquabats.
00:35:47
Speaker
I don't know if you've even heard of them.
00:35:48
Speaker
I don't even know what that is.
00:35:51
Speaker
See, I didn't know if you would or not because you are from San Diego and they're from San Diego.
00:35:54
Speaker
Anyhow.
00:35:57
Speaker
All right, let's see.
00:35:59
Speaker
Battlefield Earth, the old John Travolta movie.
00:36:02
Speaker
I don't know if you remember that one.
00:36:03
Speaker
Battlefield Earth, yes.
00:36:04
Speaker
Yes.
00:36:05
Speaker
That would be a great wizard mode.
00:36:06
Speaker
I'll say that.
00:36:09
Speaker
Scott Larson did colonoscopy, a journey to your core.
00:36:12
Speaker
Does that come with assets?
00:36:16
Speaker
Yes.
00:36:16
Speaker
Yes, it does come with assets.
00:36:17
Speaker
Get my joke there?
00:36:18
Speaker
Okay.
00:36:19
Speaker
Yeah, assets.
00:36:20
Speaker
Yeah, got it.
00:36:21
Speaker
Sorry, this is family friendly.
00:36:22
Speaker
Come on, guys.
00:36:23
Speaker
Yes.
00:36:23
Speaker
Oh, come on.
00:36:24
Speaker
I got it.
00:36:26
Speaker
It's medical.
00:36:27
Speaker
Chris Chandler did Antique Roadshow.
00:36:30
Speaker
Oh, I actually like that show.
00:36:32
Speaker
I think that pretty much there's some other ones on here, but I'm not going to touch them.
00:36:37
Speaker
So, yes, some of them were not family friendly.
00:36:40
Speaker
So, yes.
00:36:41
Speaker
Yeah.
00:36:42
Speaker
Yeah.
00:36:42
Speaker
I can imagine.
00:36:44
Speaker
Oh, sorry.
00:36:44
Speaker
I want to go with Jeff Rivera's too.
00:36:46
Speaker
Anything country music theme.
00:36:48
Speaker
And he means like the new pop country, not like Johnny Cash or anything like that.
00:36:51
Speaker
He's like Keith Urban, you know, that newer stuff.
00:36:55
Speaker
I think a Dolly Parton would sell a new Dolly Parton.
00:37:00
Speaker
Vault the Dolly.
00:37:01
Speaker
I like it.
00:37:02
Speaker
Vault the Dolly.
00:37:03
Speaker
I really like that game.
00:37:04
Speaker
Yeah.
00:37:06
Speaker
Okay, so Keith, those are your options.
00:37:08
Speaker
Let's go back to them really quick.
00:37:09
Speaker
So Supreme Court Pinball or C-SPAN, The History of Toast, Laundry Day, any country music theme, Pinball Podcaster, Quest for the Twippy, Everyone Poops, Battlefield Earth, and Colonoscopy, A Journey to Your Core.
00:37:27
Speaker
Oh, and Antique Roadshow.
00:37:29
Speaker
So if we're basing these themes off toys that integrate into the game, I would say Laundry Day.
00:37:35
Speaker
Really?
00:37:35
Speaker
Yeah.
00:37:37
Speaker
Okay.
00:37:38
Speaker
Laundry day sounds like an episode of a SpongeBob.
00:37:42
Speaker
That's what it sounds like.
00:37:43
Speaker
Just with just kinetic energy all over the place.
00:37:45
Speaker
Yeah.
00:37:45
Speaker
So I can picture a, you know, rotating device dryer with a magnet grabs the ball and you're drying your clothes.
00:37:54
Speaker
I can picture this.
00:37:56
Speaker
Alrighty audience.
00:37:56
Speaker
We're going to, here it is.
00:37:58
Speaker
Keith has picked his theme.
00:37:59
Speaker
We're going to throw this to the face page.
00:38:02
Speaker
All we're going to ask is a simple yes or no.
00:38:04
Speaker
If Keith L. One came out with laundry day, the pinball machine, would you or wouldn't you buy it?
00:38:10
Speaker
Simple as that, right?
00:38:12
Speaker
I can make a game out of that.
00:38:14
Speaker
It's something everybody can relate to.
00:38:18
Speaker
Like I said, there's a mechanical devices you can put on there.
00:38:20
Speaker
So there's a game there.
00:38:23
Speaker
And it would probably be absolutely epic.
00:38:25
Speaker
And it'd probably be in the top 10 no matter what.
00:38:28
Speaker
That's the funny part to me.
00:38:30
Speaker
It's all about perspective.
00:38:31
Speaker
Yeah.
00:38:32
Speaker
All right, Scott, you got any other questions really quick?
00:38:36
Speaker
Yeah.
00:38:36
Speaker
So I have a question.
00:38:39
Speaker
Is the the beanie we sent you, is that keeping you toasty warm during the wintertime?
00:38:44
Speaker
Yes, yes.
00:38:45
Speaker
I keep it in my gym bag.
00:38:47
Speaker
I mean, that thing covers my neck if I pull it all the way down.
00:38:50
Speaker
Oh, it's crazy big.
00:38:52
Speaker
I actually have the one with the stripes and the pom-pom on the top.
00:38:56
Speaker
Oh, yeah.
00:38:57
Speaker
Yeah, and basically I could walk around the house with that alone and still be hot.
00:39:03
Speaker
Oh, another month and we should see the sun again here in Chicago.
00:39:09
Speaker
Yeah, we won't see it here in Utah for till May or June, somewhere around there.
00:39:13
Speaker
Something like that, yeah.
00:39:15
Speaker
We get these weird winters out here.
00:39:17
Speaker
They toy with us.
00:39:18
Speaker
Oh, it's almost summer, and then we get like a blizzard comes through for some odd reason.
00:39:24
Speaker
Well, at least I live by the ski resort, so I can actually go skiing.
00:39:29
Speaker
Yeah, ski Chicago, man.
00:39:31
Speaker
Come on.
00:39:32
Speaker
Yeah, exactly.
00:39:33
Speaker
Ooh, like water ski Chicago?
00:39:34
Speaker
Like Lake Michigan?
00:39:35
Speaker
Yeah.
00:39:37
Speaker
Yeah.
00:39:38
Speaker
Yeah.
00:39:38
Speaker
Uh, it's different here.
00:39:41
Speaker
So Keith, what, what shows are you going to this year?
00:39:43
Speaker
Uh, you guys, you guys kind of take turns on going to different shows, right?
00:39:48
Speaker
Well, I'm not sure.
00:39:50
Speaker
Um, probably expo cause it's in my backyard.
00:39:54
Speaker
Uh, probably pinnberg cause it's awesome.
00:39:57
Speaker
Uh, other than that, I have no plans.
00:39:59
Speaker
Okay.
00:40:01
Speaker
He doesn't want his groupies to know.
00:40:03
Speaker
He is probably true.
00:40:04
Speaker
Stalkers.
00:40:05
Speaker
Yes, it's true.
00:40:06
Speaker
I'll tell her when I'm going to MGC and then I don't show up.
00:40:10
Speaker
I'll never hear the end of it.
00:40:13
Speaker
You have to wear your Clark Kent glasses.
00:40:16
Speaker
Yeah.
00:40:16
Speaker
Yeah.
00:40:17
Speaker
Seriously.
00:40:17
Speaker
Worst disguise ever.
00:40:18
Speaker
Right.
00:40:19
Speaker
Oh, he's got glasses.
00:40:20
Speaker
I can't tell Superman.
00:40:24
Speaker
Okay.
00:40:24
Speaker
So you've been at Stern for how long?
00:40:26
Speaker
About two years.
00:40:30
Speaker
I am nine days shy of three years.
00:40:32
Speaker
Wow.
00:40:33
Speaker
Wow.
00:40:34
Speaker
So what has been the best surprising thing about working at Stern?

Stern Work Culture and Final Thoughts

00:40:39
Speaker
It's so funny because you hear how everyone thinks things work here, and it's completely not true.
00:40:47
Speaker
This is a great place to work.
00:40:48
Speaker
It's really relaxed.
00:40:49
Speaker
It's fun.
00:40:51
Speaker
All these rumors about Gary ripping stuff out of games is hilarious because everyone on the inside knows it's actually the opposite.
00:40:59
Speaker
He's sitting there jamming stuff in your game, so it's...
00:41:02
Speaker
It's a great place to work.
00:41:04
Speaker
I have no complaints.
00:41:06
Speaker
Well, I can't remember if it was on our show when you were on Head to Head, but you were talking about you had pretty much all designed Jurassic Park.
00:41:12
Speaker
And then Gary was like, where's the mech?
00:41:14
Speaker
Where's the eating dinosaur or something like that?
00:41:16
Speaker
And you're like.
00:41:17
Speaker
That's a great example.
00:41:19
Speaker
It's like, all right, here's a T-Rex that moves back and forth.
00:41:23
Speaker
And Gary's like, no, it's got to eat the ball.
00:41:25
Speaker
It's going to be expensive.
00:41:26
Speaker
I don't care.
00:41:26
Speaker
It's got to eat the ball.
00:41:28
Speaker
So it's like, all right.
00:41:29
Speaker
So I thought for sure the two bank was toasts.
00:41:32
Speaker
And so we went ahead and did all that with the T-Rex.
00:41:35
Speaker
Gary sees it.
00:41:35
Speaker
I love it.
00:41:36
Speaker
I love the two bank.
00:41:37
Speaker
We're keeping it.
00:41:38
Speaker
So it's, it's not, this is the best job on the planet.
00:41:43
Speaker
No complaints.
00:41:44
Speaker
Awesome.
00:41:45
Speaker
Okay.
00:41:45
Speaker
By the way, I will say on the speed run on escape, I loved that the dinosaur is like a Labrador.
00:41:53
Speaker
Who's just looking at the dog at the ball the whole time.
00:41:56
Speaker
It's like a dog.
00:41:57
Speaker
Can I play?
00:41:58
Speaker
Can I play?
00:41:58
Speaker
Can I play?
00:42:01
Speaker
Well, he needs to stay out of the way.
00:42:02
Speaker
So yeah, that's all he can do.
00:42:03
Speaker
Now is 1.0, is that really a landmark for you?
00:42:09
Speaker
Or is it you feel that, okay, everything I've envisioned in the game is basically there and now it's fine tuning from there?
00:42:16
Speaker
Yes.
00:42:18
Speaker
Okay.
00:42:19
Speaker
We're not adding any more features, which are obviously the time consuming part of code development.
00:42:26
Speaker
We can always tweak, make obviously bug fixes, but...
00:42:30
Speaker
It is feature complete now.
00:42:32
Speaker
It's not missing anything.
00:42:34
Speaker
Now, you also, is it a struggle for you since you're doing, you seem to be doing more than the standard designer in that you're actually doing the rules simultaneously as you're doing the play field.
00:42:49
Speaker
Is that different than how other people approach it?
00:42:52
Speaker
It seems like in the past, people have done the play field and the coder
00:42:58
Speaker
envisions the rule set.
00:42:59
Speaker
But it seems like you are way more involved in that than I would previously think, I guess.
00:43:08
Speaker
It's true.
00:43:09
Speaker
My programmer, Rick Nagel, is he's new to pinball.
00:43:13
Speaker
He knew nothing about pinball coming here.
00:43:14
Speaker
And he's just like, tell me what to do, man.
00:43:17
Speaker
I'll do it.
00:43:17
Speaker
I don't care.
00:43:17
Speaker
And so we work great together.
00:43:20
Speaker
And he'll come up with some ideas, but he pretty much just
00:43:25
Speaker
takes what I give him and says, yeah, I can do that.
00:43:27
Speaker
And if I, if he can't do it, he'll say so.
00:43:29
Speaker
But, uh, for the most part, yeah, this, uh, this team works really well.
00:43:34
Speaker
So that's another question that I know you kind of, I don't know if you kind of answered just there, but do you guys try to keep the teams together as much as possible?
00:43:41
Speaker
If something's not working, you kind of jazz it up or how does that work?
00:43:47
Speaker
Uh, so yeah, we're, I mean, so the core team is considered the engineer, which is Harrison Drake, uh, myself and, uh,
00:43:55
Speaker
the head programmer, which is Rick.
00:43:57
Speaker
So as far as I know, we're staying together.
00:43:59
Speaker
So I know we kind of, we kind of know how each other work.
00:44:03
Speaker
You know, I'll, I'll screw something up really in one of my CAD files.
00:44:06
Speaker
Harrison will be quick to point it out and just fix it.
00:44:10
Speaker
Then tease me about it, but it's, it's good.
00:44:12
Speaker
No, we were a really good dynamic.
00:44:15
Speaker
And then do they just kind of insert the artists and everything as you go along or.
00:44:20
Speaker
Yeah.
00:44:20
Speaker
Yeah.
00:44:20
Speaker
The artists usually comes in halfway through the project.
00:44:23
Speaker
Same with the sound guy.
00:44:26
Speaker
And it's usually like who's available and who wants to do it at that point.
00:44:32
Speaker
Well, everyone wants to do a Keith game, right?
00:44:37
Speaker
All aboard.
00:44:38
Speaker
All aboard.
00:44:40
Speaker
Alrighty.
00:44:41
Speaker
Well, if that does it for questions, I would like to move on to, I sent this over to you too.
00:44:47
Speaker
I don't know if anyone else has noticed this past couple of days, but slap saved called it quits.
00:44:52
Speaker
They have shut down their podcast for now.
00:44:54
Speaker
We want to wish the best to Jason and Matt and Chris that all did a slap save at one time or another, but we're going to do a segment still in their honor.
00:45:04
Speaker
So this segment still is the flip bolt torch.
00:45:08
Speaker
For those that don't know about this, if you've never listened to a slap save episode, flip bolt torches, we're going to pick a year and we're going to pick a manufacturer.
00:45:20
Speaker
And we're going to go through the list of those machines in that criteria.
00:45:24
Speaker
We're going to decide which one we'd flip.
00:45:26
Speaker
So that means we'd buy and then automatically turn around and sell it for the profit.
00:45:30
Speaker
Which one we'd bolt to our floor, or which one we would throw in a bonfire to torch.
00:45:34
Speaker
Okay.
00:45:35
Speaker
So the year that we've picked is 1995, Bally Williams, and this was a great year.
00:45:43
Speaker
The list of these machines are Attack from Mars, Congo, Dirty Harry, Jackpot, Johnny Mnemonic, No Fear, Fear of Magic, and Whodunit.
00:45:54
Speaker
Eight titles in one year, that's insane.
00:45:58
Speaker
But I'm going to ask you two, whoever wants to go first, Keith or Scott, which one of these would you flip first?
00:46:05
Speaker
and sell for the profit.
00:46:06
Speaker
What kind of profit are we talking about?
00:46:13
Speaker
I already have my answer.
00:46:14
Speaker
That would be Theater of Magic.
00:46:16
Speaker
Okay, why Theater of Magic?
00:46:19
Speaker
Just because you can make a good profit off of it?
00:46:20
Speaker
I think, yeah.
00:46:21
Speaker
I mean, it's a gorgeous game.
00:46:23
Speaker
People go crazy for it.
00:46:24
Speaker
Personally, I think it's boring, but I could see why people are drawn to it.
00:46:28
Speaker
So that's not a game I'd really want in my house, but I know I can make a profit on it.
00:46:33
Speaker
So that's my answer.
00:46:35
Speaker
Okay.
00:46:36
Speaker
What about you, Scott?
00:46:37
Speaker
That's my answer too.
00:46:38
Speaker
So my buddy who has the Jurassic Park LE that I'm still waiting for him to sell to me, but I don't know if that's going to happen.
00:46:48
Speaker
The Theater of Magic, he had it.
00:46:51
Speaker
He had three J-pop games.
00:46:52
Speaker
He had Theater of Magic, Circus Voltaire, and Tales of the Arabian Nights.
00:46:58
Speaker
And he was trying to shake up his collection.
00:47:00
Speaker
He said, which one would you sell?
00:47:01
Speaker
And everyone in our group said, you should sell theater because it doesn't provide the same fun, the other ones, but it still has a good value.
00:47:11
Speaker
So I don't miss it at all.
00:47:15
Speaker
I think I'm right there.
00:47:16
Speaker
I'm right there both with you.
00:47:17
Speaker
I think I would sell Theater of Magic.
00:47:20
Speaker
As tempting as whodunit is and the profit I'd make off of that, I really do have to go with theater.
00:47:25
Speaker
Is there a profit on whodunit?
00:47:30
Speaker
I don't know.
00:47:30
Speaker
I met a man once that bought a whodunit because he thought he was going to make thousands of dollars off of it.
00:47:34
Speaker
And then he bought it.
00:47:36
Speaker
I can't remember how much he bought it for, but he was trying to sell it for like five, six grand and it just wasn't moving.
00:47:40
Speaker
He's like, I don't know what's wrong.
00:47:42
Speaker
Yeah.
00:47:43
Speaker
He's delusional.
00:47:44
Speaker
Yeah.
00:47:45
Speaker
Yeah.
00:47:45
Speaker
So.
00:47:47
Speaker
All right.
00:47:48
Speaker
So we've all agreed we're getting rid of theater or flipping it.
00:47:52
Speaker
Which one of these games are you bolting to your floor, Keith?
00:47:54
Speaker
Congo.
00:47:57
Speaker
Really?
00:47:57
Speaker
Yep.
00:47:59
Speaker
Not attack or... Well, that's pretty much it.
00:48:02
Speaker
I already have two attack from ours, so... Plus, I can pretty much go to any location on the planet that has one.
00:48:09
Speaker
So, Congo is much harder to find out in the wild.
00:48:14
Speaker
Yes, it is.
00:48:15
Speaker
And my same friend who actually, he powder coated it.
00:48:17
Speaker
He made it beautiful.
00:48:19
Speaker
He got a different trance light on it.
00:48:21
Speaker
And then he called me and said, hey, by the way, I sold Congo.
00:48:24
Speaker
And I'm like, what?
00:48:27
Speaker
It's a fun game.
00:48:29
Speaker
I didn't get to the end of it.
00:48:30
Speaker
However, I do own an Attack from Mars and it is one of my family's favorite.
00:48:35
Speaker
And so I would have to bolt Attack from Mars.
00:48:37
Speaker
And I have the LE, so it has the jumping alien on top and
00:48:42
Speaker
It's really pretty, so I'll take that one.
00:48:45
Speaker
Okay.
00:48:45
Speaker
Yeah, it's definitely a tough call between us two, but like I said, I can play Attack from Mars anywhere, and I own two myself.
00:48:52
Speaker
So yeah, if we're looking at this list, that wouldn't be my first choice.
00:48:58
Speaker
You just like the hippos comment on Congo.
00:49:01
Speaker
Hippos!
00:49:05
Speaker
That game is just a fun shooter, I think.
00:49:07
Speaker
Yeah, it really is.
00:49:10
Speaker
I've actually owned both attack for Mars and Congo, and I'm going to say attack for Mars because Congo left my collection.
00:49:15
Speaker
It's, it's a great game.
00:49:16
Speaker
It really is.
00:49:17
Speaker
And just honestly, my nine-year-old son, he loves that game.
00:49:19
Speaker
He keeps asking me where we're going to get a Congo back.
00:49:22
Speaker
I have to break the news to him today.
00:49:24
Speaker
I don't know if we'll ever see a Congo again.
00:49:26
Speaker
I don't know if that was a good decision to get rid of that.
00:49:28
Speaker
Yeah.
00:49:29
Speaker
I'm glad I picked up mine when I did back when they couldn't give them away.
00:49:32
Speaker
So no regrets.
00:49:35
Speaker
Oh, I don't blame you there.
00:49:36
Speaker
Alrighty, guys.
00:49:37
Speaker
Which one of these games are you throwing in a big old fire and torching?
00:49:43
Speaker
No Fear.
00:49:45
Speaker
Really?
00:49:46
Speaker
Really?
00:49:46
Speaker
Yeah.
00:49:48
Speaker
Okay.
00:49:50
Speaker
I like No Fear.
00:49:53
Speaker
It seems very fast, very circus-like.
00:49:56
Speaker
Yeah.
00:49:58
Speaker
You know, Jackpot does nothing for me.
00:50:01
Speaker
It really doesn't.
00:50:02
Speaker
It's the layout seems very boring.
00:50:05
Speaker
And so I would never own a Jackpot.
00:50:09
Speaker
So I don't hate.
00:50:11
Speaker
Well, OK, yeah, I hate Jackpot.
00:50:13
Speaker
That's it.
00:50:17
Speaker
Wow.
00:50:18
Speaker
A little angst there, huh, Scott?
00:50:19
Speaker
Yeah, a little bit.
00:50:20
Speaker
Yeah.
00:50:23
Speaker
I'd get rid of whodunit.
00:50:24
Speaker
It's one of the games out of all these.
00:50:26
Speaker
I just, I have, I've played and played and played and I just can't get into and yeah, is what it is.
00:50:34
Speaker
It feels like you should be more satisfied in playing whodunit.
00:50:38
Speaker
You're right.
00:50:39
Speaker
But I'll still burn jackpot.
00:50:41
Speaker
It's fine.
00:50:41
Speaker
I remember when whodunit first came out, we thought it was amazing.
00:50:45
Speaker
Oh, look, you know, cause it's a story based game.
00:50:47
Speaker
You're, you're collecting weapons, you're collecting clues.
00:50:50
Speaker
And then, yeah, it's kind of went downhill from there.
00:50:53
Speaker
Yeah.
00:50:54
Speaker
Well, it feels like one of those choose your own adventure books for a nine year old.
00:50:58
Speaker
Right.
00:50:59
Speaker
Yeah.
00:51:00
Speaker
Or playing clue.
00:51:01
Speaker
It's just at the end, you're just like, okay, well, that was kind of boring.
00:51:05
Speaker
And I have two different strategies for no fear.
00:51:07
Speaker
No matter what you're doing, you're shooting the looping ramp or you're just continually shooting the scoop and taking a kick out, kicking it back into the scoop until you get over the edge.
00:51:17
Speaker
Those are the two strategies.
00:51:20
Speaker
So is this one of the reasons, no fear is one of the reasons you don't like putting scoops on your game?
00:51:27
Speaker
No, it's just if you're going to have a scoop, don't have it award something potentially great and don't have the kick out so you can just repeatedly shoot it over and over.
00:51:39
Speaker
So there you go.
00:51:42
Speaker
Yeah, Scoops, it seems like it's I'm going really fast in a game and oh, I'll just pause for five seconds while it does something and spits it back out.
00:51:51
Speaker
I'm not a big fan of Scoops either.
00:51:54
Speaker
They're okay.
00:51:58
Speaker
On some games, I guess.
00:51:59
Speaker
Tron, I think is fun, but it's... Yeah, if I can get away with an up post and a target, I'll do it.
00:52:06
Speaker
So we'll hear you do a recap.
00:52:07
Speaker
We're all going to flip Theater of Magic.
00:52:10
Speaker
Keith is bolting Congo while Scott and I are bolting down Attack for Mars.
00:52:14
Speaker
And we're all, oh, I guess we're not all going to, but Keith was going to Torch No Fear.
00:52:19
Speaker
Scott is doing Jackpot for some odd weird reason.
00:52:23
Speaker
It's just not fun.
00:52:24
Speaker
Sorry.
00:52:27
Speaker
I'm seeing a resurgent right now with Jackpot.
00:52:29
Speaker
I don't know if it's because Jack Danger is playing it a lot or whatnot, but
00:52:34
Speaker
It's a fun game.
00:52:34
Speaker
I think it's a fun game.
00:52:36
Speaker
Okay, so I'd flip it then.
00:52:38
Speaker
To me, okay, I will say this about Jackpot.
00:52:41
Speaker
I own one.
00:52:42
Speaker
I don't think it's the greatest game ever, but I think it's pretty brilliant how they did the multiball in so many stages.
00:52:50
Speaker
It's so hard to get through.
00:52:51
Speaker
It's like when you get to the supervisor.
00:52:56
Speaker
To me, that's the saving grace of Jackpot.
00:53:00
Speaker
If it weren't for that, yeah, I'd find it pretty boring too.
00:53:03
Speaker
I think the play field should look prettier.
00:53:06
Speaker
It's an ugly play field.
00:53:07
Speaker
I'm sorry.
00:53:08
Speaker
That giant visor with the lights, there's nothing really to look at.
00:53:14
Speaker
Yeah, it's not much of a looker.
00:53:17
Speaker
As a tournament game, I enjoy it.
00:53:19
Speaker
I have one in my collection.
00:53:21
Speaker
I actually don't know where it is right now.
00:53:23
Speaker
It's storage, I think.
00:53:26
Speaker
When it's set up in my collection, I don't really play it.
00:53:29
Speaker
But it was a big hit where I had a...
00:53:31
Speaker
pinball party at my house and I put two inch flippers on it.
00:53:35
Speaker
A little side tournament and people were going nuts about it.
00:53:38
Speaker
So if you're bored of your jackpot, do that.
00:53:41
Speaker
It'll reinvigorate it.
00:53:44
Speaker
Nice.
00:53:45
Speaker
It's always those little tweaks that make a game so much better, isn't it?
00:53:47
Speaker
Well, with the center post, yeah, because you add a lot of center post strategy.
00:53:51
Speaker
Oh yeah, that's true.
00:53:53
Speaker
It's amazing how much a center post will change your entire strategy on any game.
00:53:57
Speaker
I think that pretty much does it for us.
00:53:59
Speaker
I can't think of anything else that we had on our list.
00:54:01
Speaker
You've been such a gracious guest.
00:54:03
Speaker
We really appreciate you always coming on, Keith.
00:54:05
Speaker
And we appreciate you making us somewhat semi-famous because you're wearing our hat to the tournament.
00:54:14
Speaker
It's a good hat.
00:54:17
Speaker
Well, we're making that limited edition shirt, so we'll be getting you that too.
00:54:22
Speaker
I used to wear that head-to-head shirt, and look what happened to them.
00:54:26
Speaker
And just warning you guys.
00:54:28
Speaker
We haven't reached 100 episodes.
00:54:30
Speaker
That's usually when people drop off.
00:54:33
Speaker
And everybody who's listening, I'm on the lookout for Jurassic Park LE.
00:54:37
Speaker
So if you want to sell one, hit me up.
00:54:39
Speaker
Why would you sell one at 1.0?
00:54:41
Speaker
That's the worst time.
00:54:43
Speaker
No, no, I want to buy one at 1.0.
00:54:45
Speaker
I don't want to sell it.
00:54:46
Speaker
You're asking people to sell it.
00:54:48
Speaker
It's like they at least got to play 1.0, then sell it.
00:54:50
Speaker
You know what?
00:54:51
Speaker
You know what?
00:54:52
Speaker
People there's like other games coming out.
00:54:54
Speaker
So you want to sell it so you can free up that space.
00:54:57
Speaker
Oh, I get it.
00:54:58
Speaker
I absolutely get it.
00:54:59
Speaker
Yeah.
00:54:59
Speaker
Problem is I'm not very bad at selling games.
00:55:02
Speaker
I'll just put them in storage.
00:55:03
Speaker
And now he reaches the point where I have 50 games in storage.
00:55:06
Speaker
And I was like, I don't remember what I have.
00:55:08
Speaker
No, I'm the worst.
00:55:09
Speaker
I actually, I hate negotiating to buy and sell things.
00:55:13
Speaker
And so I end up just buying them.
00:55:15
Speaker
I actually, I'm not kidding.
00:55:17
Speaker
Today, I looked up and I found a Jurassic Park LE and I told my friend who's really good at flipping games.
00:55:22
Speaker
I'm like, hey, go and see what you can get it for because I want this game.
00:55:26
Speaker
So it's, he's my, he likes doing that stuff.
00:55:30
Speaker
I hate it.
00:55:31
Speaker
I hate it.
00:55:32
Speaker
It's part of the disease, man.
00:55:34
Speaker
He's just like, oh, I love this game.
00:55:36
Speaker
I love this game.
00:55:37
Speaker
Ooh, the new shiny game.
00:55:39
Speaker
This game's going to storage, or I'm selling it.
00:55:41
Speaker
It's part of the beauty of this hobby.
00:55:43
Speaker
Well, legitimately, I have Shrek, which is fun enough, but I look at that and I think, what else could I have in this spot?
00:55:50
Speaker
And I could think of a million games.
00:55:53
Speaker
I would take Jurassic Park.
00:55:56
Speaker
I'd take Iron Maiden.
00:55:57
Speaker
I'd take Black Knight.
00:55:59
Speaker
I'd take any of those.
00:56:00
Speaker
So...
00:56:02
Speaker
I I'm trying to buy a Jurassic park, but they won't sell me one and I do not own an iron maiden.
00:56:07
Speaker
So, uh, yeah.
00:56:10
Speaker
Yeah.
00:56:10
Speaker
Well, I thought, well, didn't, didn't you give away your iron maiden for a prize?
00:56:16
Speaker
I did.
00:56:17
Speaker
Uh, it was a pro.
00:56:18
Speaker
Uh, I was like, if I ever want to honor maiden, it's going to be a premium.
00:56:21
Speaker
Cause I liked the looks of that.
00:56:23
Speaker
The whole reason I had a Jeremy do the Egypt package.
00:56:25
Speaker
Cause I'm a big Egyptologist.
00:56:27
Speaker
So it was like,
00:56:28
Speaker
Hey, we're going to quote unquote, theme this power slave.
00:56:31
Speaker
You know, I just wanted all the Egypt stuff in there I could get.
00:56:34
Speaker
So that's the one I want.
00:56:38
Speaker
Jurassic, I definitely want a premium as well.
00:56:40
Speaker
So but unfortunately, they're all backordered and I can't get one.
00:56:45
Speaker
Yeah.
00:56:48
Speaker
So if anyone out there has a has a premium, you know, help Keith out because he has a rough time getting ahold of these machines.
00:56:55
Speaker
Actually, there is a premium Iron Maiden here that has been on sale, and I would love to take it home.
00:57:00
Speaker
But my nine-year-old, six-year-old, and five-year-old may get nightmares from it.
00:57:09
Speaker
Does it also play into your decision, too?
00:57:10
Speaker
It's like, I don't really need to buy this game because I can just go to work and hit Stern Alley and just play it for however long and be good to go.
00:57:18
Speaker
Yeah.
00:57:19
Speaker
I have one pinball machine set up in my condo right now.
00:57:22
Speaker
It's Harbor Lights by Gottlieb.
00:57:26
Speaker
But yeah, when I moved to Chicago, I left all my games in California.
00:57:30
Speaker
And yeah, I miss them.
00:57:32
Speaker
I miss being able to play them.
00:57:33
Speaker
But at the same time, it's also nice having space.
00:57:36
Speaker
Since I have three games shoehorned in my office, I have a Beat the Clock.
00:57:40
Speaker
I have a Jurassic and a Iron Maiden test games.
00:57:45
Speaker
So I get enough playing here that when I get home, I'm good.
00:57:50
Speaker
I'm good with my wood rail.
00:57:52
Speaker
Nice.
00:57:53
Speaker
Do you have a game, a grail game out there right now that you're saying, I want that?
00:57:59
Speaker
Oh, it would be something older for sure.
00:58:01
Speaker
You know, from when I grew up, I've always wanted a cheetah, uh, stargazers on that list.
00:58:08
Speaker
Uh, pretty much, you know, the obscure eighties Stern electronics games.
00:58:14
Speaker
Those are the games I grew up playing and love.
00:58:16
Speaker
Um,
00:58:17
Speaker
I have a hard time letting go in any of my Stern games.
00:58:19
Speaker
I got rid of the galaxy a while ago and I regret it.
00:58:22
Speaker
But definitely Cheetah and Stargazer at the top of those lists.
00:58:28
Speaker
All right.
00:58:28
Speaker
So anybody listening who has a lead on a Cheetah or a Stargazer?
00:58:32
Speaker
No, no, I'm not buying any more games.
00:58:34
Speaker
Stop.
00:58:37
Speaker
Wait till I move back to California.
00:58:41
Speaker
Which is never because you're building the next 10 Stern games.
00:58:43
Speaker
Yeah, probably never.
00:58:44
Speaker
But, you know, a guy can dream.
00:58:48
Speaker
You can vacation.
00:58:50
Speaker
That's true.
00:58:51
Speaker
I can go visit them anytime.
00:58:53
Speaker
When you hit up Gary, whatever they're paying you, they need to pay you more.
00:58:56
Speaker
Because, man, seriously, these games are amazing.
00:58:59
Speaker
They're redefining modern pinball, in my opinion.
00:59:01
Speaker
They're fantastic.
00:59:03
Speaker
Thanks.
00:59:04
Speaker
Yeah, my next game will be completely different from the other two games.
00:59:07
Speaker
So, yeah, hope everyone likes it.
00:59:12
Speaker
The problem is it's going to be displacing all my old bolt down games because I'm going to have a Keith wall.
00:59:17
Speaker
So.
00:59:20
Speaker
Well, and even I don't know if you listen to we had Josh Sharp on here a little while back and he says it's rough now because it's like seriously, it's like, well, Keith's next game's coming out soon.
00:59:29
Speaker
What do I have to get rid of to put this into my collection?
00:59:31
Speaker
I've been to Josh's house.
00:59:33
Speaker
That's an easy answer.
00:59:35
Speaker
Oh.
00:59:38
Speaker
Got leave orbit is got to go, my friend.
00:59:41
Speaker
That is the worst game ever.
00:59:46
Speaker
Nice.
00:59:47
Speaker
Does he have an orbiter one?
00:59:48
Speaker
Because I hope he does with the warp play field.
00:59:51
Speaker
No, no.
00:59:51
Speaker
He's got a Gottlieb orbit, which we were using it in some tournament there, and it was constantly slam-tilding itself.
00:59:58
Speaker
And we were just like, why do you even have this game?
01:00:03
Speaker
Oh my goodness.
01:00:04
Speaker
So, well, thank you, Keith.
01:00:05
Speaker
We appreciate you coming on.
01:00:07
Speaker
We appreciate you shooting the breeze with us and taking time out of your, your busy schedule and, uh, come to say hi to all these little peeps.
01:00:14
Speaker
So not a problem.
01:00:15
Speaker
Thanks for having me.
01:00:16
Speaker
Yeah.
01:00:16
Speaker
Thanks a lot.
01:00:17
Speaker
We'll see you.
01:00:18
Speaker
Oh, wait, hold on.
01:00:19
Speaker
Hold on.
01:00:19
Speaker
Hold on.
01:00:20
Speaker
If you want someone to get ahold of you, we got to do the whole spiel.
01:00:23
Speaker
I forget.
01:00:23
Speaker
Okay.
01:00:24
Speaker
All right.
01:00:24
Speaker
Okay.
01:00:25
Speaker
If you want someone to get ahold of you at all, how do you, how do you want them to contact you?
01:00:31
Speaker
Uh, me?
01:00:32
Speaker
Yeah, you.
01:00:33
Speaker
I don't.
01:00:35
Speaker
Okay, that works.
01:00:35
Speaker
I'm not a recluse, man.
01:00:37
Speaker
I live in a cave.
01:00:39
Speaker
Facebook's fine.
01:00:41
Speaker
Okay.
01:00:42
Speaker
You never know.
01:00:43
Speaker
There's people out there.
01:00:44
Speaker
Like I said, you've got your groupies.
01:00:45
Speaker
You are the Guns N' Roses of our time, right?
01:00:52
Speaker
Yes, I have groupies.
01:00:53
Speaker
They're all guys, but I have groupies.
01:00:57
Speaker
You and Rush, right?
01:00:58
Speaker
Yeah, exactly.
01:00:59
Speaker
They're all guys.
01:01:00
Speaker
Okay.
01:01:01
Speaker
If you want to get ahold of us, we are loser kid pinball podcast at gmail.com.
01:01:06
Speaker
Get ahold of us on Facebook at loser kid pinball podcast.
01:01:09
Speaker
If you want to get one of those sweet beanies, like Keith was talking about that can go all the way down to your neckline.
01:01:14
Speaker
I just got a, I got a fresh batch in, uh, hit us up if you'd like that at Gmail or Facebook, or you can even contact Josh, Josh, good Hannah.
01:01:23
Speaker
You can contact Scott or me.
01:01:25
Speaker
We'll get it done.
01:01:26
Speaker
So we really appreciate you coming on.
01:01:28
Speaker
Thank you so much for taking out your time.
01:01:29
Speaker
No problem.
01:01:30
Speaker
Enjoy.
01:01:30
Speaker
Thanks.
01:01:30
Speaker
All right.
01:01:30
Speaker
Thanks.
01:01:31
Speaker
Shut up and sit down.