Speaker
I think you're right that the game overall is better for not having that. It's the kind of thing that like, oh, if it was still working, like, oh, just add it to the level editor and ah see see what what's possible there. But yeah, and it's it's interesting because like in some ways, I don't know if it is a problem of like onboarding um because you said like, oh, well you need to teach block pushing before you introduce the... ah um the, the, uh, time loop stuff, but like the game right now does introduce time loop stuff well before it introduces the things you can pick up and drop off on, um, on buttons. Like that's, it's one of the first things it introduces, but there are puzzles that you've got to introduce the loop stuff without that being added. so that's true you could imagine a version of this world that like, even like introduces the pick up a ball boxes and then later introduces pushable boxes.