Introduction and Game Reveal
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Speaker
Thanks for tuning in to the Loser Kid Pinball Podcast.
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Speaker
It is episode 128.
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Speaker
New stuff going on.
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Speaker
It's like an explosion of news.
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I've got those notes that are just a mile long.
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If we get to all of them, awesome.
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But with me, my co-captain, as always, Scott Larson.
New Jaws Game and Ordering Details
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Speaker
A new game was revealed.
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Speaker
If you want to get on that Jaws list, hit up Flippin' Out Pinball.
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Speaker
Zach and Nicole Manny will take care of your every need.
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Speaker
They're a little busy right now.
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Speaker
It sounds like they've been hit up pretty hard.
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Speaker
Everyone's loving what they see.
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Speaker
And so it's great to see that a release so well received after this last year has been kind of a little staggering, if I can say.
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Speaker
Yeah, it's kind of a ghost town.
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Speaker
So, but if you want, like I said, if you want that game, if you're looking for, it's not even just Jaws.
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Speaker
If you, there's, they've got plenty of games in stock.
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Speaker
Zach and Nicole, many flipping out pinball.com, or you can do it the way I do.
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Speaker
I hit up Zach through messenger.
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So Scott, how you been doing?
Pinball Releases, Rumors, and Anecdotes
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Speaker
It's like Christmas every time there's a new pinball release, right?
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Speaker
And this is something that we have been anticipating for a few years.
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Speaker
I'm not sure if this was the worst kept theme secret.
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Speaker
Then maybe Guns N' Roses was like that had trailed out longer.
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Speaker
Yeah, but we have been anticipating this.
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Speaker
So it's finally here.
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Speaker
I'm really excited to see and play this game.
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Speaker
What makes me laugh, too, is like, I don't know if you listen to the Stern Insider podcast.
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Speaker
I didn't have a chance because it came out when I was I was working this week.
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Speaker
So there was one point where, like, I guess Elwin was wearing a Jaws hat back at 2018 at Pinberg.
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Speaker
And people are like, see, you were trolling us all the way back then.
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Speaker
He's like, yeah, before I even worked for Stern or signed an agreement, I was totally trolling you guys that I was going to make Jaws for Stern five years later when I didn't even know I was going to be working for him.
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Speaker
Actually, it's been six years now.
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Speaker
Hey, Steve Ritchie, you played with a Star Wars toy back in the 80s.
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Speaker
You were totally trolling us.
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Speaker
Before we get much deeper into this, though, I want to just do a quick dedication to this episode to a longtime listener, Brittany Staley.
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She was a very great supporter of ours.
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Sadly, she lost her life back in September.
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But I just wanted to say, hey, like we want this.
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This episode's for you.
Tribute to Brittany Staley and Mental Health Awareness
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Speaker
This is our five year anniversary episode.
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Speaker
We our first episode released January 11th in 2019.
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I almost said 18, which we're talking 18 with Ellen.
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But just a friendly reminder, we're coming out of the holidays.
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Usually holidays can be a low time for for mental health and whatnot.
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So if you're feeling blue, talk to someone, get some help, just decompress a little bit, you know, very stressful time.
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So, yeah, I, I want to emphasize to the, you know, look out for your kids.
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Speaker
So check on everybody in your family.
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unfortunately had a conversation twice in my life that I'd never want to have again.
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Speaker
But it was the first one was when my sister's husband took her life, took his life.
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Speaker
And the second one was a few months ago when my cousin's son took his life.
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Speaker
So I mean, mental health is a big deal.
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And it's, it's not just you, it's your extended family and reach out, find out how they're doing.
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If they need help,
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We've said it before.
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Everything in your body can get sick, including your mind.
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Speaker
And the best thing you can do is reach out and to get help that targets the organ that is hurting.
Pinball's Positive Influence and Connection
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it's your heart or your soul or your brain, please reach out and share that you're, that you're struggling because the world's better with you.
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Speaker
We don't want you gone.
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We just wanted to bring that up.
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Sorry to bring it up and then down and then up.
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Pinball really is.
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It's an awesome hobby and we love it.
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Speaker
But it does play...
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Speaker
far down the list for, for your health, your happiness, your existence.
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And the interconnections that we make in pinball are very vital because people who can feel isolated in this world is very easy.
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This is something that is a positive influence that has been able to thrive through the internet age with the interconnections that we have, uh, with,
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You know, it's a small community, but it's a big one at the same time.
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Because when you add the online option, then it can bring a lot of positive things.
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Not always just the negative stuff that we hear about.
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Well, let's dedicate to those that we've lost.
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Speaker
And let's talk about some pinball.
Jaws Game Leak and Trailer Reaction
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Speaker
Jaws, worst kept secret, as you were saying.
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Speaker
Ellen's been trolling us for six years already that he was going to make this game.
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Speaker
Dun-dun-dun-dun-dun-dun.
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Speaker
What was... Okay, let's talk about leading up to this, because it was kind of kooky, right?
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Speaker
We can talk about... The trailer was leaked over a month ago.
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Speaker
It's always like a grainy trailer, and I had mentioned to you that this... If you're old enough to remember...
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Speaker
toy commercials from the 80s.
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Speaker
It has this grainy feel and this kid who opens up his Star Wars toe and he's like, oh boy.
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Speaker
It just had that vibe.
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Speaker
And it doesn't help.
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Speaker
It doesn't help because it makes it feel immediately dated even though I get it that this is a theme that came out
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Speaker
Okay, so this is 48 years ago.
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Speaker
But it doesn't help.
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Speaker
The leaks, it is fun to talk about rumors, and I totally get that.
Jaws Gameplay Mechanics and Design Challenges
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There are things that can help and things that can hurt.
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Speaker
And in many ways, some of these things ended up, I think,
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Raising questions more than excitement.
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Speaker
How would you look at that, Josh?
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Speaker
Oh, I totally agree.
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Speaker
And it's funny because, like I said, the trailer leaked.
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Speaker
We knew for sure it was out in the wild about a month and a half ago or something like that.
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Speaker
Even though I didn't see it, actually.
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Speaker
Yeah, and it was kind of goofy because it's like nothing happened.
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Speaker
Nothing happened through Christmas.
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Speaker
Yeah, we're getting a little drip feed of just a little bit of what's going on with the game.
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Speaker
But it was like they do the teaser trailer on Tuesday, this last Tuesday, January 2nd.
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Speaker
And all of a sudden, like, the floodgates open and pitchers, like you said, grainy pitchers.
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Speaker
Like, there were some good ones, but then it was like people were progressively getting worse with the pitchers.
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Speaker
In that weird fisheye lens from the bottom of the playfield, it's... Okay, that didn't do it any favors.
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Because when I looked at that, and I even mentioned to you and the triple drain guys, I was like, does... Okay, does this feel empty?
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Speaker
Is it just the camera?
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Speaker
you know, because that, that was one of the biggest take homes that we took with venom.
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Speaker
And we can all agree that venom didn't sell as well as Stern would want.
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Speaker
So was this one of those things where like, wow, are they just going for more open play fields?
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Speaker
And that's not necessarily bad, but we already had venom, which was pretty open.
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Speaker
And so I was, I was concerned that we were going to get another super open play field.
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Speaker
And so within about what it wasn't 24 hours, maybe about 12 hours of the trailer, the teaser trailer.
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Speaker
we had the full trailer drop on on facebook and it was kind of goofy like within 48 hours of the teaser trailer to the actual trailer right people were taking this trailer and putting it on their personal content creators page yeah i mean it's it's kind of wild like it seems like it wasn't even a couple years ago where if you were even sharing photos stern was coming at you like throwing like
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Speaker
where you need to take cease and desist essentially.
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Speaker
And it was crazy to see that by time this actually had come out, it had already had 20,000 views combined over other content creators.
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Speaker
I mean, that was just pulling the views and the strength of everything that should have been focused on Stern to other people.
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Speaker
And it just was kind of wild.
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Speaker
Like that 48 hours was just goofy, I heard.
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Speaker
The excitement was really high with the teaser trailer and the one โ the grainy photos started leaking out people.
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Speaker
It was hard to get an idea of what was going on with the game.
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Speaker
So people were kind of like out.
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Speaker
And it wasn't until โ
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Speaker
like the Gomez Elwin trailer that's about five and a half minutes long.
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Speaker
Which is great, by the way.
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If you haven't seen it, go see it because this is what Stern needs to do.
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Like this is what turned people around.
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I was talking to, I've talked to a handful of
Visual and Character Speculation in Jaws
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Speaker
people across this industry, whether they're just the consumer, whether they're a distributor or whatever.
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Speaker
They said that they saw an instant turnaround because Steam died really quick when those photos started to leak.
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Speaker
And when that video came out, because the first trailer that showed was the one that already been leaked.
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Speaker
So when they when they actually showed the Gomez L11, people understood what was going on with the game.
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Speaker
And even I was like, oh, well, this makes a lot more sense.
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Speaker
I'm not going to lie.
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Speaker
When I first saw Jaws from the photos, I was a little disappointed.
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Speaker
Like I was like, what?
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Speaker
This like Bruce, Bruce, like the Jaws, Jaws itself, the shark or the game.
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Speaker
Are you talking to the sculpt or cause we're going to get to that too.
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Speaker
Are you talking about just the game in general?
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Speaker
Just kind of the game in general.
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Speaker
I didn't fully understand what was going on.
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Speaker
Like you said, it looked kind of empty because of the photos that had leaked.
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Speaker
I'm like, but after they went through and they just said what they're doing.
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Speaker
And when I explained everything, it was like, Oh, this is amazing.
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Speaker
This is next level.
00:10:59
Speaker
And I think the other problem, too, is we had been hearing from multiple sources that this had been internally called at Sterling Keith's masterpiece.
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Speaker
So I was like, well, he has a really high bar to meet with Godzilla.
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Speaker
I mean, right now, OK, I didn't think that we would see a game.
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Speaker
I never saw when I got into the hobby that a game would actually surpass Medieval Madness.
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Speaker
for number one on the, you know, the pin side rating that we've all looked at.
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Speaker
I know there's tons of problems with it, but it still gives you a litmus test on where things are.
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Speaker
The, however, because Godzilla came out and it was such a monster game, it actually, it, the theme, the playability, the connection that it had with new players and old players, it jumped up above that.
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Speaker
So to have that be your previous game, it is a little challenging to follow up with a different game.
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Speaker
And this is a slightly different approach than Godzilla.
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Speaker
Godzilla has a lot of movement and a lot of wire forms where the ball is continually flying.
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Speaker
This seems to be a little different, but the vibe is different too, because you are, you're hunting a shark or you are the shark, which is kind of fun.
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Speaker
That's really cool.
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Speaker
And so, and then what the other funny part too is like, I think the first things kind of start flooding into, you saw the teaser trailer and you're, or the actual trailer and you're like,
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Speaker
why is the shark not eating the ball?
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Speaker
That's almost like a give me eats everything in the movie.
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Speaker
Why does he not eating the ball?
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Speaker
And you're like, why is that just a drop target?
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Speaker
Why isn't that a shark fin?
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Speaker
If you give the stirred insider podcast to listen, give it a, they explain all that.
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Speaker
They had all those ideas at the beginning.
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Speaker
That was the original shark.
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Speaker
Mick was eating the ball and the,
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Speaker
The drop target was originally a shark fin, but they found out very quickly, A, the ball-eating mech looks stupid, and it was hard because of the way that it came out of the play field.
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Speaker
When it's top-down like the T-Rex, it's easy.
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Speaker
Just a jaw opens up and it eats the ball, right?
00:13:07
Speaker
Yeah, but the magnet's hidden because you're looking on top of the T-Rex, so the visuals are actually not the mechanics that grab the ball.
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Speaker
But it's opposite when it's coming up from the field.
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Speaker
Well, not only that, the game was not designed to have a subway in it.
Artistic Choices and Licensing Impact
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Speaker
it's going to eat the ball and then spit it back out at you.
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Speaker
It just doesn't spit things out.
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Speaker
And so it was like...
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Speaker
Yeah, it just they said it looked really dumb.
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Speaker
It wasn't working right.
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Speaker
And then that shark fin.
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Speaker
Don't imagine a jaws like the mouth of jaws is not round.
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Speaker
Okay, because there are some some blow up things that do have a round mouth that look very awkward.
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Speaker
And you don't want that popping up out of the field.
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Speaker
And it's like, what do you want?
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Speaker
Another... Because you think of the T-Rex head on Jack Danger's game too.
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Speaker
It just sets there and it opens.
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Speaker
You've got like Gene Simmons kiss.
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Speaker
Like you just got this big ugly head setting there that's just essentially a scoop.
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Speaker
You know what I'm saying?
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Speaker
With this, it's either you get the ball-eating shark, and you don't get that captive ball multidirectional, which I think is a first.
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Speaker
The captive ball actually has multiple targets in it, so you've got to hit those.
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Speaker
This mech is a lot cooler and more interesting to me than just a shark-eating the ball.
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Speaker
Yeah, and I'm not a huge fan of scoops either.
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Speaker
Scoops, and Elwynn has been on record saying he doesn't really love scoops.
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Speaker
It pauses the gameplay.
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Speaker
It slows things down.
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Speaker
There's always, man, if you have a scoop in roughly the middle of the play field, there's always going to be someone posting my, my scoop is shooting straight down the middle.
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Speaker
So I'm totally fine with that.
00:14:55
Speaker
The only two scoops that I really like that I can think of is Godzilla's.
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Speaker
But that's also a mode starter and it's a hard shot.
00:15:03
Speaker
And then it, well, not only that, but it does your, your, what, your tears and stuff like that too, that you've got to,
00:15:08
Speaker
It is a hard shot.
00:15:09
Speaker
You're not aiming for it.
00:15:10
Speaker
And the way that it's positioned with the pop bumper, it doesn't really fall into there very much either.
00:15:15
Speaker
You kind of have to be aiming for it.
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Speaker
You have to target it.
00:15:18
Speaker
And then the other one is World Cup Soccer's final draw.
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Speaker
It's kind of a similar situation as it is with Jaws.
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Speaker
It's kind of hard to hit.
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Speaker
It doesn't always fall into there.
00:15:30
Speaker
and it's by the way the jaws advertisement just popped up on your avengers isn't that amazing too like that's it's kind of fun kind of fun i i so i i actually do have a quick update so i did finally do the big move okay and i brought godzilla rush iron maiden and beetles downstairs nice and i took up
00:15:55
Speaker
I took up pirates.
00:15:56
Speaker
I took up black Rose.
00:15:58
Speaker
I took up Simpsons.
00:15:59
Speaker
And by the way, I'm not selling any of these.
00:16:01
Speaker
These are all going into storage because I still love the games.
00:16:04
Speaker
And contrary to my friends voting, I actually did bring up Avengers.
00:16:11
Speaker
I brought it up because I still love it, but I felt like I, I have, I'll have three Elwin games out of my 10 down.
00:16:19
Speaker
If I had, if I had another one before.
00:16:22
Speaker
And so I wanted to at least have some variety.
00:16:25
Speaker
Beatles down there to give it more of a gameplay.
00:16:30
Speaker
But it's been a lot of fun.
00:16:32
Speaker
And the funny thing is I installed Godzilla and immediately it just popped up the code update.
00:16:39
Speaker
And so that was actually really nice that I didn't have to download.
00:16:43
Speaker
I didn't have to do all that kind of stuff.
00:16:45
Speaker
And then Jurassic Park had an advertisement for Venom on it.
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Speaker
So I think it's kind of fun, actually.
00:16:51
Speaker
I think it's cool.
00:16:53
Speaker
I don't leave my games on very often, so it doesn't bother me that when I do that they are advertising.
00:16:58
Speaker
Like even this morning when I was turning them all on, it was cool to see all the Jaws trailers pop up.
00:17:04
Speaker
Actually, that brings up another thought, too.
00:17:05
Speaker
It makes me wonder, because we were talking about this.
00:17:10
Speaker
Does that mean that in your game's code, when it updates, so if people got thinking about this, data miners out there, take this into consideration.
00:17:19
Speaker
We know that most of the games roughly release in March or they release, you know, two to three a year.
00:17:26
Speaker
So it's either every six
Stern Updates and Game Development Insights
00:17:27
Speaker
months or every four months.
00:17:28
Speaker
So right now beginning like December, January, then March, April.
00:17:32
Speaker
And then, so if you know a game's coming out and a bunch of code updates go out to all the games, right?
00:17:38
Speaker
My thought is, is the new trailers are actually in the code.
00:17:42
Speaker
I don't know if they're that far out.
00:17:44
Speaker
I actually don't know if they're that far out.
00:17:46
Speaker
Do you think that they've already recorded the trailers?
00:17:50
Speaker
The trailer for Jaws was done six weeks before release.
00:17:57
Speaker
So like, yeah, I would argue that the, that would have to be like a quick code update.
00:18:04
Speaker
So maybe that's something that you're thinking, or cause if you know, just be a grab, it could just be a grab that it's connected to the internet.
00:18:11
Speaker
And it's like a pop-up ad on your phone or something.
00:18:14
Speaker
So it had to be like a streaming thing then.
00:18:16
Speaker
It could be, yeah.
00:18:18
Speaker
So it's either one of two things.
00:18:19
Speaker
It either downloads to your code and then there's a timestamp of saying, hey, it's...
00:18:25
Speaker
january 2nd at past 10 a.m or past 11 yeah 10 a.m central standard time start you can start playing this on the pinball machines or it is a streaming thing that gets pulled from from stern i bet it's the before the you think we can i think it's time step the way that you could test this and we haven't heaven forbid the queen dies though you know yeah heaven forbid i think
00:18:53
Speaker
the thing is, is you would have to, um,
00:18:57
Speaker
One way that you could tell is... You'd have to disconnect.
00:18:59
Speaker
Yeah, you'd have to disconnect from the internet.
00:19:02
Speaker
And if it kept playing after you've disconnected, that means it's in the code and that timestamp.
00:19:07
Speaker
Anywho, just some thoughts, Stern, maybe, depending on how you're doing this.
00:19:12
Speaker
If it's via streaming, that's smart.
00:19:13
Speaker
But if it's downloaded into the code, people could easily pick apart the code and pull the trailer out.
00:19:19
Speaker
And then you'd... Six weeks.
00:19:21
Speaker
And that's how it happened six weeks before is people were able to data mine it out.
00:19:27
Speaker
Because, yeah, just some thoughts.
00:19:29
Speaker
Okay, back to the shark fin, though.
00:19:31
Speaker
So the drop target.
00:19:32
Speaker
So L1 and company originally had that shaped as a shark fin.
00:19:36
Speaker
I don't know if it was like a legit shark fin or if they just had what it was.
00:19:40
Speaker
They said that shark fins are nature's natural ramps.
00:19:43
Speaker
okay that's the that's the the kaboom ramp right in in i mean in toy story that's the kaboom ramp they said the ball was launching every like it was unpredictable right they had it go from the lower play field up onto the upper play field they had it you know it was just ricocheting everywhere that's where like we have to go to a drop target like as much as this would be cool to have a shark fin it's not happening so yeah
00:20:10
Speaker
I will just piggybacking on what you just said.
00:20:13
Speaker
Remember when we talked to Elwin and he said, look, before I joined Stern, I had all these questions too.
00:20:20
Speaker
And I said, why don't they do this?
00:20:22
Speaker
Why don't they do that?
00:20:23
Speaker
And he said, after I, you know, after I was hired by them,
00:20:27
Speaker
you see behind the scenes and you realize these are questions they have asked also.
00:20:34
Speaker
And there is a legitimate reason behind, oh, we can't do it that way because of X, Y, or Z. And we need to remember that this is, I'm not spending 40 to 50 hours a week trying to design a game.
Nostalgia and Design in Jaws Gameplay
00:20:50
Speaker
Well, and I think it's interesting that the first, the very first iterations,
00:20:56
Speaker
all included this stuff that everyone's complaining about.
00:20:58
Speaker
They've already thought of it.
00:21:00
Speaker
Like it's go ahead and complain, but there's, you're not changing it because they've already done it and they found out it doesn't work.
00:21:05
Speaker
Like even Harrison Drake's like, we did it.
00:21:09
Speaker
You don't want it.
00:21:12
Speaker
He said it multiple times.
00:21:13
Speaker
Like, it was like the, the Jaws eating blah, blah, blah.
00:21:17
Speaker
I like the, I like the Jaws sculpt.
00:21:19
Speaker
I like the Jaws bash toy.
00:21:20
Speaker
I think it's like, I like the look of it actually.
00:21:24
Speaker
So I think it looks legit.
00:21:26
Speaker
It's, and this is kind of the first like actual, not actual bash toy.
00:21:31
Speaker
Cause like you can consider the skyscrapers a bash toy.
00:21:36
Speaker
But I feel like that's more of a standup target though.
00:21:40
Speaker
I kind of, I don't know.
00:21:42
Speaker
I just, I just, I find it interesting that this is like,
00:21:48
Speaker
Maybe like a Groot.
00:21:50
Speaker
Well, not a Groot.
00:21:50
Speaker
What's what I'm looking for?
00:21:52
Speaker
Sparky off of Metallica.
00:21:53
Speaker
I feel like this is.
00:21:57
Speaker
But you're not getting 100% of that.
00:21:58
Speaker
You know what I'm saying?
00:21:59
Speaker
Because you've got the captive ball that sits on top of the shark.
00:22:03
Speaker
It also adds a little bit of unpredictability.
00:22:07
Speaker
Because you don't have a flat interface.
00:22:10
Speaker
And so it's less predictable.
00:22:12
Speaker
And, you know, hunting a shark should be a little unpredictable.
00:22:17
Speaker
The other interesting part too, I think about all this is they talked about the upper play field on the left.
00:22:24
Speaker
Owen is not a fan of upper play fields because a lot of times you can get up there and get there indefinitely.
00:22:29
Speaker
So his, his goal was to make an upper play field, but make it to where like you couldn't stay up there.
00:22:34
Speaker
And so there is, there's two shots to that.
00:22:37
Speaker
You've got the steering wheel that you can shoot into, which then sends it back to your upper flipper on the right side, or you can shoot it.
00:22:44
Speaker
It's kind of like a big horseshoe that goes around the top, around the steering wheel.
00:22:47
Speaker
And it drops into the in lane.
00:22:50
Speaker
I kind of, you can visualize Avengers, you know how when it comes back through that, but the pot belly ramp, I almost called the banana ramp, but they didn't like, anywho, you know how it kind of comes back.
00:23:04
Speaker
As it kind of comes back up into the Avengers tower, similar concept coming off of that horseshoe on the upper play field.
00:23:10
Speaker
So it's, it's pretty cool and it doesn't dominate the play field.
00:23:16
Speaker
My only concern about upper play fields typically is when they take up so much space.
00:23:22
Speaker
And I feel like this one doesn't, I feel like this one's really, it doesn't feel like it's in the way.
00:23:27
Speaker
That's the thing I loved about white water.
00:23:28
Speaker
You're not up there all the time, but the problem is, is that mini play field?
00:23:32
Speaker
is half a play field.
00:23:34
Speaker
It takes up at least 25%.
00:23:36
Speaker
It's like 40% of the game.
00:23:38
Speaker
And so it's a lot.
00:23:39
Speaker
It's visually it's cool, but yeah.
00:23:42
Speaker
But you lose a lot of what you can do on the top right side of that play field.
00:23:45
Speaker
And I don't feel like that's the case with this one.
00:23:49
Speaker
Overall, really like it.
00:23:51
Speaker
Is it not Richard Dreyfuss?
00:23:53
Speaker
They got vocals from Richard Dreyfuss, which is awesome.
00:23:55
Speaker
Which, by the way, that picture was hilarious.
00:23:59
Speaker
The picture of Keith and Richard Dreyfuss.
00:24:04
Speaker
And, oh my gosh, who was the other guy in there?
00:24:07
Speaker
And they... Holding a donut, of all things.
00:24:10
Speaker
And the striven guys look super happy.
00:24:13
Speaker
And Richard Dreyfuss looks like he's in a mugshot.
00:24:15
Speaker
Yeah, that was great.
00:24:18
Speaker
Which is probably part and parcel with what Richard Dreyfuss' reputation is.
00:24:27
Speaker
Seems like a sour bob.
00:24:29
Speaker
It was great to hear that they got โ and granted, it's 50 years later, so obviously his vote was a little different.
00:24:36
Speaker
Jerry Thompson touched on that in the podcast.
00:24:39
Speaker
of, of, you know, he gets a lot of it spot on, but it's hard.
00:24:42
Speaker
Cause it's like, you can't do the screaming and yelling like he did 50 years ago.
00:24:48
Speaker
And so just working with that and whatnot, but chief Brody, I keep hearing, everyone's complaining like chief Brody.
00:24:55
Speaker
Why, why is he not on the game?
00:24:56
Speaker
Like, did you see the side of the premium artwork?
00:24:59
Speaker
It's him looking at the shark.
00:25:03
Speaker
And my understanding is he's in the clips.
00:25:05
Speaker
I don't know if they can show his face, but they said that they had access to all the movie clips, at least in the podcast they said.
00:25:13
Speaker
And even the final wizard mode is called Smile, you son of a... Yeah, which is Chief Brody.
00:25:20
Speaker
So obviously he's in the game, but I guess artistically...
00:25:25
Speaker
They didn't want him on the play field.
00:25:28
Speaker
I would like to find out a little bit because there's obviously a backstory to that.
00:25:32
Speaker
Because you have, Quint, you have Richard Reifus's character.
00:25:37
Speaker
I can't remember what it is.
00:25:39
Speaker
But there's a reason why they didn't put Brody on there.
00:25:44
Speaker
So maybe it was that.
00:25:48
Speaker
Now, is that necessary for the game?
00:25:51
Speaker
and he's a big part of the movie.
00:25:54
Speaker
But could you get, here's the question.
00:25:57
Speaker
Can you get away with doing the game without him and without him being prominent?
00:26:03
Speaker
Because aside from the clips, and do you feel like you're missing something?
00:26:08
Speaker
So go, what do you think, Josh?
00:26:10
Speaker
I think it depends.
00:26:12
Speaker
Obviously we haven't played the game yet.
00:26:14
Speaker
Let's play the game and see, but,
00:26:17
Speaker
It does feel like a little bit you're missing something if you don't have them front and center with the other three.
00:26:21
Speaker
Because let's be honest, I just watched Jaws again this last week.
00:26:26
Speaker
It's been a couple years.
00:26:28
Speaker
And I was looking at it from like a, I'm going to make a pinball machine perspective, right?
00:26:33
Speaker
A lot of the Chief Brody stuff is talking, which you wouldn't use in a pinball machine.
00:26:37
Speaker
Like that first hour of Jaws is a lot of like building suspense.
00:26:41
Speaker
And yeah, there's like him and his son in the pond and the shark going after him.
00:26:46
Speaker
But it seems like once you hit that last 45 minutes, it's Brody, Quint, and Hooper.
00:26:54
Speaker
And it is mostly them.
00:26:57
Speaker
And then Quint almost becomes the star at that point because he's not really in the
Comparisons with Other Pinball Games
00:27:01
Speaker
first hour, so they kind of showcase him more.
00:27:03
Speaker
So I think it was really smart for Elwyn to go from the perspective of Quint's a shark hunter.
00:27:08
Speaker
That's why they've went to him.
00:27:10
Speaker
So you get to play as Quint hunting sharks, which makes perfect sense.
00:27:17
Speaker
Like I said, it gives me hope if they view some of the most classic lines of Brody's in this game and they've tailored around some of what he said.
00:27:27
Speaker
I think it adds to the ambiance of the game.
00:27:31
Speaker
Do I really need Chiefs Brody's face on the playfield?
00:27:34
Speaker
I guess if this was my dream thing, I probably would be like, what the crap?
00:27:37
Speaker
It would be like having the Ninja Turtles without having Leonardo on the playfield.
00:27:42
Speaker
because Leonardo is your leader.
00:27:43
Speaker
And so I just, I don't know, I'm torn both ways.
00:27:48
Speaker
I can see it from both angles, but I feel like you do get Brody.
00:27:51
Speaker
I think you get more Brody in this game than you would in other iterations because they were given some gray area to work with.
00:28:00
Speaker
And it's hard because the lips are really tight on this one.
00:28:03
Speaker
I don't know what happened between the licensor, because you're kind of in a state, right?
00:28:07
Speaker
It's not really, Quint's,
00:28:10
Speaker
Quint's actor has passed away.
00:28:12
Speaker
Brody's actors passed away.
00:28:14
Speaker
And so it's like, you don't, it seems like when it comes to estates, they're a lot more tight knit on what they're saying because it's.
00:28:22
Speaker
It's hard, hard to figure out.
00:28:26
Speaker
Do I, do I wish Brody was on there?
00:28:31
Speaker
Brody is the story for me.
00:28:34
Speaker
Even though Shaw's character is great.
00:28:38
Speaker
He's that crazy hillbilly who happens to be a sailor who shows up.
00:28:44
Speaker
However, does it feel like we're radically missing something?
00:28:48
Speaker
Maybe a little, but not tons.
00:28:51
Speaker
It still feels like as long as we have the clips, he's still in the game.
00:28:55
Speaker
So is he in the game as much as I would like?
00:29:00
Speaker
but I think I, this is first impressions, right guys.
00:29:03
Speaker
I haven't played it.
00:29:06
Speaker
I think, I think it's a disservice for people comparing this to Jurassic park.
00:29:12
Speaker
I've dressed a park had Nedry and that was it.
00:29:17
Speaker
Even then it was very minimal on Nedry.
00:29:19
Speaker
I feel like you get a ton more with jaws and that's, that is totally fair.
00:29:25
Speaker
You don't get Jeff Goldblum like sprawling out with his shirt open, but you know, but overall, okay.
00:29:33
Speaker
We've brought it up once or twice, but we've got to talk about this art.
00:29:36
Speaker
Michael Bernard, I felt like knocked out of the park and that premium black back glass.
00:29:42
Speaker
Quint getting eaten by the shark.
00:29:44
Speaker
Like you're, you're going into the, the gaping ma of death with a machete.
00:29:50
Speaker
I didn't think I'd see anything like that on Star.
00:29:52
Speaker
Isn't that like the most brutal metal thing you've ever seen?
00:29:55
Speaker
That is really... Well, if you look at all of the art on the premium, the shark looks terrifying.
00:30:06
Speaker
I mean, he's coming to eat you.
00:30:09
Speaker
And that's... The funny thing is that one, it seems like Michael had a little more leeway.
00:30:17
Speaker
Because if you look at the pro flyer, you know, the back glass is the movie poster, right?
00:30:24
Speaker
It's basically that.
00:30:27
Speaker
And the same thing with, oh, I'm pulling up the LE.
00:30:31
Speaker
The LE is the movie poster and the pro is the movie poster.
00:30:36
Speaker
So that's obvious.
00:30:37
Speaker
Okay, there's a reason why you're going to do that.
00:30:40
Speaker
It's because that is the iconic visual that people associate with JAWS.
00:30:45
Speaker
Even if you took away jaws, the lettering.
00:30:48
Speaker
You saw that it's jaws.
00:30:50
Speaker
It's not shark NATO kids.
00:30:53
Speaker
The, but the premium flyer, that was just fun.
00:30:55
Speaker
When I saw that, that he was able to do like the, the shark chewing the orca up.
00:31:02
Speaker
I mean, that was really fun.
00:31:03
Speaker
And I, that's, that's my favorite art package because it is hands down.
00:31:11
Speaker
I know people were concerned because Rush was, some people really liked it, some people didn't.
00:31:16
Speaker
And we always need to remember the artist is limited by what the licensor requests and wants.
00:31:25
Speaker
There were Rush people who said, ah, we don't like the middle of the play field with the heads of the band.
00:31:32
Speaker
I'm like, well, that's what they wanted.
00:31:34
Speaker
So what is he going to do?
00:31:37
Speaker
And they all look like that.
00:31:40
Speaker
Which maybe makes me laugh because he posted.
00:31:42
Speaker
He's like, I know you guys were complaining about the Rush heads.
00:31:45
Speaker
So here is a close up of Quentin Hooper.
00:31:51
Speaker
He did a really amazing job.
00:31:53
Speaker
So he is a gifted artist.
00:31:56
Speaker
This is fun, too, because this is a different thing with Rush.
00:32:00
Speaker
Everything felt like it was kind of Easter eggs from their 19 albums.
00:32:07
Speaker
it is a feel that you are in the ocean and the, and the ship is breaking away and you see Brody and Hooper up there or not Brody, Quentin Hooper up there.
00:32:20
Speaker
And so it feels like, yeah, you are in the action and it is, it's really good.
00:32:26
Speaker
So hats off to Michael on this one.
00:32:29
Speaker
It's pinball art is hard.
00:32:34
Speaker
Especially when you're doing original line drawn art.
00:32:39
Speaker
And when they released the LE art package, I'm not going to lie.
00:32:41
Speaker
I was a little underwhelmed.
00:32:42
Speaker
I got where they were coming from.
00:32:46
Speaker
I'm so used to jam-packed Jeremy Packard.
00:32:50
Speaker
Almost every little Easter egg and everything's in there.
00:32:53
Speaker
And so I was a little flustered with it.
00:32:56
Speaker
Even though that foil on top of it looks amazing.
00:33:01
Speaker
It felt underwhelming to me.
00:33:03
Speaker
the premium art package i'm like this this is our package and i'm glad it's on the premium because i don't want to pay for the price for the le and i'm depending on the game it's you know i'm probably going to do a premium and so this is the best looking art package and it makes me happy to see that well there are different vibes from all the art packages right so if you look at the le everything is underwater from the shark's perspective yeah yeah
00:33:34
Speaker
And the premium is the one that's, that is the above the surface view of the shark attacking things.
00:33:41
Speaker
And so that's why, that's my preference, but they're all excellent.
00:33:46
Speaker
So thankfully, I know that people are nervous every time the art comes out because some people, they connect, some people, they don't.
00:33:56
Speaker
For this, the art, it connects with me.
00:33:59
Speaker
Overall, I feel like Michael has knocked it out of the park with this package.
00:34:03
Speaker
He's done an amazing job and I can't wait to get a premium.
00:34:06
Speaker
So I guess that brings us down to the last question.
Market Trends and Consumer Excitement
00:34:08
Speaker
Are you getting one of these games, Scott?
00:34:11
Speaker
And I am to the point where I do need to sell games if I buy one.
00:34:18
Speaker
But this looks like it's something I definitely want to get my hands on.
00:34:22
Speaker
I have all the elements except for the bond 60.
00:34:26
Speaker
So all the cornerstone bonds are all the cornerstone L wins.
00:34:31
Speaker
I would like to say, I definitely want to, to give this one a try.
00:34:38
Speaker
And it's been interesting because the rumor has been, they're going to start producing these here pros here this month, Ellie's next month premiums in March.
00:34:48
Speaker
And, and all of like a limited run on most of these.
00:34:52
Speaker
And we'll probably be closer to summer.
00:34:55
Speaker
Yeah, my guess is they said that the next premium round would probably be June.
00:34:59
Speaker
Ooh, maybe time for the 4th of July because we know Amity means friendship.
00:35:04
Speaker
So I think a lot of these people, like if you, if it's hard because a lot of people, a lot of pinball companies are taking like a non-refundable deposit right now.
00:35:13
Speaker
It's hard to say like, yes, I want in and then go play the game.
00:35:18
Speaker
You're like, eh, nevermind.
00:35:19
Speaker
I'm going to move on.
00:35:21
Speaker
Definitely play it first.
00:35:23
Speaker
Find which arcade's getting Jaws for you.
00:35:25
Speaker
Play the Pro, and it'll give you an idea of how the premium's going to play.
00:35:28
Speaker
Or if you like the Pro more.
00:35:31
Speaker
Other interesting part, too.
00:35:34
Speaker
LEs went up on Stern's site Thursday morning around noon.
00:35:39
Speaker
Well, yeah, I guess it was not morning.
00:35:42
Speaker
Anywho, but they sold out in less than 10 minutes.
00:35:46
Speaker
What does that mean for the market?
00:35:48
Speaker
Right now the question is, so they're, they're a thousand again.
00:35:52
Speaker
Let me just do a thousand.
00:35:54
Speaker
How many do you think Stern sells on their website?
00:35:58
Speaker
And this is total speculation.
00:36:02
Speaker
So we're talking a hundred or less.
00:36:03
Speaker
That's what I'm guessing.
00:36:05
Speaker
So, but that's a good sign.
00:36:08
Speaker
That's a pretty big chunk considering most of shivers only get about, okay, let's say half goes cross these half stay here.
00:36:15
Speaker
I bet, I bet you get five to 10 per distributor.
00:36:18
Speaker
So well, it depends on the size.
00:36:21
Speaker
If you're a small distributor, you probably get two or three.
00:36:25
Speaker
If you're a bigger distributor, you probably, okay.
00:36:29
Speaker
At most, if you're a medium distributor, probably 10.
00:36:32
Speaker
If you're a volume distributor, you're pro I'm guessing you're probably looking at 25.
00:36:38
Speaker
So that, I mean, that, that would break down.
00:36:42
Speaker
That's actually pretty good that now,
00:36:46
Speaker
were we concerned that an Elwyn game was not going to sell out?
00:36:50
Speaker
And I know that that's a benchmark for LEs, but were you concerned at all?
00:36:53
Speaker
Did you have any question?
00:36:56
Speaker
Just a hair considering distributors are still sitting on Venom LEs, like a bunch of them.
00:37:02
Speaker
And granted, like Venom is a different monster, right?
00:37:06
Speaker
I don't know what the heck happened there.
00:37:08
Speaker
We could all go into the deep dive and we have for the past six months on this game.
00:37:14
Speaker
They took some risks.
00:37:16
Speaker
We asked them to take risks.
00:37:19
Speaker
So you have a game that is it's basically achieve or time based.
00:37:26
Speaker
I guess you spend enough time in the game and you're going to work through it.
00:37:32
Speaker
They had a different philosophy on.
00:37:36
Speaker
So the play field changes in the premium depending on which character you are, which is a pretty impressive engineering feat.
00:37:44
Speaker
If you think about it, you're basically making a four in one game.
00:37:48
Speaker
And then on top of that, you have a I'm sorry, a C-list title.
00:37:54
Speaker
Venom is not a it's not something that a lot of people were clamoring for.
00:37:59
Speaker
May have been different if it were the movie assets, but we know that that would probably cost way more if you got right.
00:38:04
Speaker
If you got Tom Hardy Reynolds, Tom Hardy, Tom Hardy.
00:38:11
Speaker
So that took a lot of risks.
00:38:12
Speaker
This seems to be getting a little bit more back to basics, standard type play field.
00:38:21
Speaker
I'm sure they're probably going to have some sort of elements of incorporating the insider connected to experience to maybe make the game a little easier as you
00:38:29
Speaker
pump more quarters into it.
Gameplay Experience Systems and Preferences
00:38:33
Speaker
pretty much all those button masher games that were in the nineties, you know, Teenage Mutant Ninja Turtles, Simpsons, those types of games.
00:38:41
Speaker
If you plugged in enough quarters, you would win.
00:38:44
Speaker
And that is certainly a way of driving people on site to say, Hey, you're a, you're at the bar.
00:38:50
Speaker
Why don't you go and put $5 in Venom?
00:38:53
Speaker
So my understanding too is the experience point system from Venom is going to be in Stern games going into the future.
00:39:04
Speaker
But when I talk to Owen about that specifically, he says it is in Jaws, but it doesn't progress you through the game.
00:39:11
Speaker
It's not like one of those ones where it checkpoints where you're at and then you can progress further.
00:39:16
Speaker
And honestly, I think that's a smart idea.
00:39:21
Speaker
I think that's the only time we're ever going to see it's on Venom.
00:39:23
Speaker
I think, honestly, I think that's part of the problem why Venom didn't sell very well.
00:39:27
Speaker
Because it was like, well, why buy Venom when I can go to location?
00:39:30
Speaker
When I can play it online, yeah.
00:39:31
Speaker
Or on location and get the same, yeah.
00:39:34
Speaker
And so I think going forward, if they do keep the system, like they're planning on doing it, it's going to be implemented differently.
00:39:45
Speaker
So it sounded exciting with what they had planned for Jaws.
00:39:50
Speaker
in the experience system overall i'm i'm in on a premium i'm excited worst case scenario like i like i said i i i back out but i don't think that's happening i don't think i have june to decide that so there is enough there is enough history with elwyn games that you know it is at least going to be
00:40:16
Speaker
a quality experience.
00:40:18
Speaker
It still may not be your favorite game, but it will be in your top half of your collection.
00:40:24
Speaker
So I am totally willing to do this.
00:40:26
Speaker
And that is a fun, I, I, I loved when they showed the, the chum in the water.
00:40:31
Speaker
And that's a, that's a cool vibe where you put the chum in the water and the red lights start popping up around the shark area.
00:40:38
Speaker
That that's a, that's fun visually.
00:40:44
Speaker
For me personally, Owen games are my jam.
00:40:48
Speaker
And so it's been two and a half years since Godzilla released, which is kind of crazy to say.
00:40:56
Speaker
But within that time, I've learned, because I've went through...
00:41:01
Speaker
I just not sat on the same collection, right?
00:41:03
Speaker
Like I've had multiple games in and out since, since Godzilla has released.
00:41:07
Speaker
I've learned more and more everything I'm looking in for in pinball.
00:41:12
Speaker
Everyone does in his games.
00:41:14
Speaker
And so I'm, I've learned I'm getting older.
00:41:18
Speaker
I'm, I'm tired of moving games in and out.
00:41:20
Speaker
It's a pain in the butt.
Strategic Decisions and Designer Roles
00:41:22
Speaker
they're definitely not like your basement, Scott.
00:41:24
Speaker
I've, I've got a straight shots in my garage.
00:41:27
Speaker
I don't have any stairs.
00:41:29
Speaker
I even have a pinball cart.
00:41:30
Speaker
So it's not terrible for me to move pinball.
00:41:33
Speaker
I just don't want to do it anymore.
00:41:35
Speaker
Like, it's just it's it's it's a pain.
00:41:38
Speaker
Moving pinball machines is not easy.
00:41:43
Speaker
So less moving, the better.
00:41:45
Speaker
And I'm really happy with Foo Fighters.
00:41:47
Speaker
I took a chance on it.
00:41:49
Speaker
I did play it before I bought it, and I really enjoyed it.
00:41:54
Speaker
But I feel like there's some diamonds in the rough.
00:41:57
Speaker
I feel like there's games outside of L1s that I really enjoy.
00:42:00
Speaker
But for the most part, I played Avengers for the first time in, I don't know, months.
00:42:06
Speaker
And it is such a great shooting game.
00:42:10
Speaker
I love the setup of it.
00:42:13
Speaker
I personally like the code.
00:42:15
Speaker
A lot of people say that's the downturn of it.
00:42:17
Speaker
But I think overall... It's complicated if you want it to be.
00:42:22
Speaker
It's straightforward if you want it to be.
00:42:25
Speaker
And so it's, it's like Jurassic park.
00:42:26
Speaker
You don't have to collect all the people.
00:42:30
Speaker
You could, you can blast through with your Jeep and never rescue someone.
00:42:35
Speaker
So Ellen's jaws is coming in.
00:42:39
Speaker
I've learned it's more about the gameplay for me than it is the theme itself.
00:42:43
Speaker
Turtles left for Godzilla.
00:42:45
Speaker
Like turtles is my dream thing.
00:42:46
Speaker
And it left for Godzilla.
00:42:49
Speaker
Other interesting thing that Stern announced that it's kind of, um, getting shuffled under all the jaws stuff.
00:42:55
Speaker
no more anniversary editions and they're planning on remastering DMD games.
00:43:00
Speaker
So did they tell me about, did they officially state that or did they, this was a press release from Stern.
00:43:10
Speaker
Because I did hear it.
00:43:11
Speaker
I mean, I I've been working a lot the last two weeks, so I didn't see that.
00:43:14
Speaker
Davis was the one that released this press release.
00:43:16
Speaker
He's the one that stamped his name to it.
00:43:18
Speaker
So why did they do that?
00:43:20
Speaker
You have to ask that.
00:43:21
Speaker
If you're doing a press release, why would they say anything?
00:43:24
Speaker
So here's the thing.
00:43:27
Speaker
With pinball, a lot of pinball sales are slow burn, right?
00:43:31
Speaker
Like a lot of it's people getting into the hobby.
00:43:33
Speaker
They're like, the first thing you do was, what's my favorite theme?
00:43:36
Speaker
Like Ninja Turtles.
00:43:37
Speaker
So you go on Google Ninja Turtles pinball.
00:43:39
Speaker
That's what I did.
00:43:40
Speaker
And at that time, it was only data East Ninja Turtles.
00:43:43
Speaker
So I bought one for $1,000 and I got it.
00:43:45
Speaker
And I'm like, this game sucks.
00:43:48
Speaker
And then you start digging deeper and deeper.
00:43:51
Speaker
Well, a lot of distributors, that's how it works for a lot of distributors.
00:43:54
Speaker
They get a call for WWE or whatever.
00:43:57
Speaker
And like, well, we don't have that game, but we can direct you to some others.
00:44:01
Speaker
The thing about pinball, though, is you need money up front.
00:44:04
Speaker
That's the wonderful part about the LE system.
00:44:07
Speaker
It's pretty much your, it's your jump starting money, right?
00:44:10
Speaker
You're, you're helping fund that release.
00:44:14
Speaker
It's a fundraiser.
00:44:16
Speaker
So the problem is, is people buying LEs are, they have the nice pockets and really the difference between the LE and the premium is the ha ha.
00:44:26
Speaker
I've got the shiny.
00:44:28
Speaker
No one else can have it.
00:44:29
Speaker
It's also upgraded.
00:44:31
Speaker
Like the things that I,
00:44:33
Speaker
do like about LA's is I like having some of the bells and whistles on my games and you can do them yourself with the premium, but it's some effort.
00:44:44
Speaker
For example, I, one of the guys that came over to help me move, he was looking at a new game and I was mentioning, you know, Godzilla is a great game and they were playing with my friend, Gary, who,
00:45:00
Speaker
He's the one who sold me Jurassic Park.
00:45:02
Speaker
He's my friend who's also in pinball.
00:45:05
Speaker
I mentioned, hey, I don't have the shaker motor installed in Godzilla yet.
00:45:12
Speaker
And he said, oh, the premiums don't come with shaker motors?
00:45:14
Speaker
I'm like, no, but you can do it.
00:45:16
Speaker
It just takes some effort.
00:45:19
Speaker
So the nice thing about the same thing with heart blades, right?
00:45:22
Speaker
The nice thing about the LE is it's out of the box.
00:45:26
Speaker
It is already customized.
00:45:30
Speaker
So what we were starting to hear is that these anniversary editions were burning out those Ellie people, the ones that were always, I'm always in, doesn't matter what it is.
00:45:41
Speaker
You send me an Ellie within whatever you guys produce them.
00:45:45
Speaker
Here's your $13,000.
00:45:47
Speaker
Well, the problem is, is now you've got like Elvira is a great example.
00:45:51
Speaker
You've got three or four editions, four editions on Elvira.
00:45:57
Speaker
then the person's like, well, now you've got roughly, what is that, 2,000 to 3,000 games out there that this is no longer limited edition.
00:46:05
Speaker
It's got more editions out there than the premium and the pro combined, or probably not in Stern's case, but
00:46:12
Speaker
The point being is, all these LE buyers are like, we're not buying anymore.
00:46:15
Speaker
So even though the anniversary editions were doing good this past year, I think Stern's playing the long game of like, we can't lose our upfront money.
00:46:22
Speaker
We lose our LE buyers.
00:46:24
Speaker
We shoot ourselves in the foot because we can't.
00:46:28
Speaker
You can't have distributors sitting on a ton of stock, which is what they're doing right now.
00:46:33
Speaker
And so it's a short term gain, long term loss.
00:46:37
Speaker
And so I think they're doing this to make sure that the long term stays solid, which they need to do if we want to see pinball still thriving.
00:46:45
Speaker
And it reassures the LE buyer who, if that is a big deal to you to have something that's limited.
00:46:53
Speaker
And that's what the title is.
00:46:55
Speaker
It says limited edition.
00:46:58
Speaker
So if that's a big deal, then that reassures them that it truly is.
00:47:04
Speaker
Well, does this prevent them from doing future premium versions?
00:47:10
Speaker
No, they said that's what they're going to keep doing premium and pros.
00:47:13
Speaker
And I bet you if they do black and white alternate versions though.
00:47:18
Speaker
I think they'll still do because like with Catwoman edition, it was a premium.
00:47:22
Speaker
I think they'll still navigate those waters.
00:47:24
Speaker
I think you still lose the edition for.
00:47:28
Speaker
Yeah, and so they did say they're still going to do difference of pros and premiums.
00:47:32
Speaker
But overall, the LEs, the thousands, what you get, we're shutting it down once that numbers hit.
00:47:38
Speaker
And we're not going to be pushing those boundaries anymore.
00:47:41
Speaker
So I think it was very smart of them to do that.
00:47:44
Speaker
It definitely placated some of the concerns that the high-end buyers have.
00:47:53
Speaker
I totally agree with that.
00:47:56
Speaker
Now, does that, it kind of brings up a lot of people have said, I would like the, I would like the bond 60, but I didn't want to pay the $15,000 it was.
00:48:08
Speaker
But does that open the door for a premium version of that, but not a bond?
00:48:16
Speaker
Maybe, I don't know.
00:48:17
Speaker
They put, they put a lot of money into the, the score reel system.
00:48:21
Speaker
I really personally me, I really felt like bond 60 was an experiment.
00:48:27
Speaker
It was an experiment to see where the ceiling was.
00:48:29
Speaker
It was experiment to see how much power the L one name actually had.
00:48:34
Speaker
Even though I don't feel like you got the full L one experience because with L one,
00:48:39
Speaker
I know we call them game designers, but really they should be called the directors of these.
00:48:44
Speaker
Because, you know, they do design the play field, but with Elwin's case, every step of the way, he's the one that's doing the code.
00:48:54
Speaker
He's the one that's
00:48:56
Speaker
game testing over and over.
00:48:57
Speaker
You want to know why Owen's so sick of like, once the game actually releases, he takes a break for like a month or so or a month or longer from playing the game because he has played it every day looking for bugs.
00:49:09
Speaker
That's also why when his game comes out the gates, his games are so smooth playing.
00:49:13
Speaker
It's because he's constantly trying to find bugs.
00:49:16
Speaker
He's with the artist.
00:49:17
Speaker
He's with every aspect of the game.
00:49:19
Speaker
Like we even heard this from Jack Danger with Foo Fighters.
00:49:22
Speaker
It was a combination effort between Zombie Yeti, Danger,
00:49:27
Speaker
Raymond Davidson, it's, but they're really the director and how this is all getting put together.
00:49:33
Speaker
And so I think it's kind of short changing them as calling, like they are the game designer, but I feel like when you hear that, you only think of, well, they designed the play field and that's not the case.
00:49:42
Speaker
They're designing the whole game.
00:49:44
Speaker
So I don't know where I was going with that, but I think overall, I think that this is, this is going to be very well received.
00:49:55
Speaker
When it comes to the anniversary editions and whatnot too, I think it's very smart for Stern to protect all this.
00:50:04
Speaker
I guess we're going back to the Bond 60th.
00:50:06
Speaker
We're getting back there.
00:50:07
Speaker
Sorry for the long walk around.
00:50:11
Speaker
But I just, I think really Bond 60 was an experiment.
00:50:15
Speaker
And I don't know if it gets revisited in much of any other sense because I think it was more of a litmus test than it was an actual game.
00:50:23
Speaker
Because you were really not getting the full level.
00:50:25
Speaker
Yeah, it was on the level.
Community Support and Competitive Events
00:50:29
Speaker
I think we'll see the design maybe pop back up later as maybe a,
00:50:33
Speaker
these additions that they do like heavy metal and they do supreme and stuff like that i just don't see much more of of them revisiting that bond 60th well especially with how hard the licensor was this is the from my understanding the bond license is very jealous yeah they ever dealt with so it just it was what it was so okay
00:51:00
Speaker
I am going to throw this in just FYI.
00:51:04
Speaker
We still have time left.
00:51:05
Speaker
If you want to do the Twippy voting, our friends over at this week in pinball, they are still doing the Twippy.
00:51:13
Speaker
And so go ahead, put it in.
00:51:14
Speaker
There's rank choices.
00:51:16
Speaker
It's very easy to do and just go support them.
00:51:21
Speaker
Go put in some, some votes.
00:51:23
Speaker
So they'd appreciate that.
00:51:24
Speaker
We'd appreciate it too.
00:51:25
Speaker
I was telling Scott before we started recording, I'm like, I'm already going to congratulate.
00:51:28
Speaker
I know who the, cause they've, what they've done, they've taken all the content creators and singled them down.
00:51:32
Speaker
They've consolidated them.
00:51:34
Speaker
Obviously we, we talked about unnecessary drama.
00:51:39
Speaker
And unfortunately I think it hurt the Twippies, not necessarily us talking about it, but just the situation hurt them.
00:51:49
Speaker
So I want to make sure that they feel supported and they don't feel submarine.
00:51:56
Speaker
And it was a compromise.
00:51:59
Speaker
It was a compromise to be able to find, okay, how can we also reward people who are independently trying to produce pinball entertainment that aren't part of the companies?
00:52:10
Speaker
And it was definitely an acceptable compromise and I support them in it.
00:52:16
Speaker
but with them singling it or narrowing it down to one category, I'm already calling it right now.
00:52:23
Speaker
Nap Arcade, you are winning content creator.
00:52:27
Speaker
Jason puts a lot of effort.
00:52:30
Speaker
If you don't go to his site, he does a good job.
00:52:32
Speaker
I would be shocked if it is anyone outside of NAP Arcade.
00:52:36
Speaker
Absolutely shocked because his numbers are insane.
00:52:39
Speaker
Like, I don't know how you compete with that.
00:52:44
Speaker
And Jason does a great job, but we always appreciate him covering
00:52:47
Speaker
He covers our content and it's a friend of the show.
00:52:51
Speaker
We'll have to have him on.
00:52:53
Speaker
Let's do, you know, Nate Shivers used to do five fast things.
00:52:56
Speaker
We're kind of running out of time.
00:52:57
Speaker
I still have five, including the twippies.
00:53:01
Speaker
That's our first number one fast thing.
00:53:04
Speaker
The second fast thing, Pemberg's back.
00:53:08
Speaker
All thousand spots, right?
00:53:13
Speaker
There were some people who were super disappointed with this.
00:53:15
Speaker
So this is my fast take on it.
00:53:18
Speaker
You have to walk before you run.
00:53:20
Speaker
They sold every liquidated everything.
00:53:24
Speaker
And so you are, it, it would be impossible to do it at that level, the way it was at this time period.
00:53:35
Speaker
It's a pin Berg 2.0.
00:53:37
Speaker
I'm going to call it.
00:53:41
Speaker
Still high competition, still great players.
00:53:44
Speaker
So they're going to start this.
00:53:46
Speaker
I predict that this will grow soon.
00:53:49
Speaker
organically over time, which is exactly how you want to do it.
00:53:53
Speaker
I am not a top one, one 20 player.
00:53:57
Speaker
So this isn't for me, but I'm really excited for, you know, the Raymond Davidsons, the Travis Murry's out there, the Tom graphs, you know, the bone Cairns all, you know, see about all these guys, the Keith Elbans, the, the guys.
00:54:13
Speaker
Yeah, everybody who who we know is a great player.
00:54:17
Speaker
We want to make sure that they have that ability to compete.
00:54:22
Speaker
And I'm really glad that it's coming back.
00:54:26
Speaker
I can't wait to watch it.
00:54:28
Speaker
I hope it's very successful.
00:54:29
Speaker
I hope that it is only 120 spots.
00:54:32
Speaker
I hope they all sell out F5 day.
00:54:34
Speaker
So February 5th is the day that the tickets go on.
00:54:36
Speaker
So make sure, you know, you're poised.
00:54:41
Speaker
for those that have an apple, uh, just press refresh on your website, but F5 was to reset your refresh.
00:54:47
Speaker
Anyway, it's inside joke, but it's great to see this back after five years, you know, COVID really sadly did kill this off.
00:54:55
Speaker
But my guess is within the next five years, it'll probably take about five years to get to back to that thousand.
00:55:00
Speaker
If not, I don't even know if you get to that thousand that fast, but quality over quantity, right?
00:55:07
Speaker
If their goal is to double every year from here on out, then yeah, it's,
00:55:10
Speaker
you'd be hitting about a thousand.
00:55:12
Speaker
But quality over quantity.
00:55:19
Speaker
Spooky announced a new Scooby-Doo topper.
00:55:21
Speaker
Have you seen this?
00:55:24
Speaker
It is insanely cool.
00:55:26
Speaker
It's got a, for those that haven't seen it, it's got Scooby up on there.
00:55:30
Speaker
I can't remember which villain is.
00:55:32
Speaker
There's one up there, but there's a bookcase on there.
00:55:35
Speaker
It looks like a bookcase, but then the bookcase slides open and there's a, there's a LCD in there.
00:55:40
Speaker
And it gives you more clips.
00:55:43
Speaker
It does a bunch of different stuff.
00:55:45
Speaker
I know one of the complaints is people are like, well, Scooby includes their toppers.
00:55:49
Speaker
And they're like, that's great and everything.
00:55:50
Speaker
But the toppers are just a bunch of flat pastics.
00:55:53
Speaker
And honestly, a free topper is not terrible.
00:55:56
Speaker
It's a Walmart display topper.
00:56:02
Speaker
But it is like one of those things that you see a cardboard cut out on top of the DVD display.
00:56:08
Speaker
But I think with this, they're taking the topper game to the next level.
00:56:11
Speaker
And I'm fine with paying for this one.
Speculations and Market Impact
00:56:16
Speaker
So if you haven't, give that a look on Spooky's YouTube page.
00:56:21
Speaker
Yeah, Scooby-Doo's your thing.
00:56:24
Speaker
Our friend Donald Garrison with Don's Pinball Podcast received an exclusive from a mystery company.
00:56:32
Speaker
It was a picture of Princess Bride Pinball.
00:56:36
Speaker
What do you think of Princess Bride Pinball, Scott?
00:56:43
Speaker
Definitely top five all-time greatest films.
00:56:46
Speaker
If you have not seen it, it is awesome.
00:56:51
Speaker
It still holds up.
00:56:57
Speaker
It really would be.
00:57:00
Speaker
I would much rather have this theme than Labyrinth.
00:57:03
Speaker
However, that's probably...
00:57:06
Speaker
I'm guessing that may be where it's coming from.
00:57:09
Speaker
You think it's coming from Barrels of Thon?
00:57:13
Speaker
But who else do you think would be doing it?
00:57:16
Speaker
Might be a brand new company.
00:57:18
Speaker
A new, new company?
00:57:19
Speaker
A new, new company.
00:57:21
Speaker
But it definitely is a theme that is worth exploring.
00:57:26
Speaker
So I would definitely be interested in getting it.
00:57:29
Speaker
I think it's a home run theme.
00:57:30
Speaker
Or at least seeing what it is.
00:57:31
Speaker
Yeah, it's a home run theme.
00:57:32
Speaker
It's an A-list theme.
00:57:33
Speaker
It's a classic theme.
00:57:35
Speaker
Everyone can quote it.
00:57:36
Speaker
It's one of those ones I'm going to have to watch again.
00:57:39
Speaker
I watched it probably in the last couple of years, but it's such a great movie.
00:57:43
Speaker
It's a great feel-good movie on so many levels.
00:57:49
Speaker
You know those guys that keep making the 2.0 kits?
00:57:51
Speaker
It's Whirlwind that has the Crapstorm and Funhouse 2.0.
00:57:57
Speaker
They're over and based in Europe, but they got the licensing agreement with Planetary Pinball to start reproducing
00:58:05
Speaker
remakes of bally williams games this is from the ground up this is cabinets and everything and or planetary pinball did release a press release after that saying they're not dropping their licensing agreement with with chicago right or with haggis and so this is just one more person producing games for them i've heard a very mixed bag with this because
00:58:32
Speaker
Pinball Brothers is the one that's going to be making these games, manufacturing these games.
00:58:37
Speaker
And so the quality is definitely not CGC quality.
00:58:43
Speaker
Okay, but nobody is.
00:58:47
Speaker
It's a very, very high bar.
00:58:50
Speaker
If you're searching for the bar, it's CGC.
00:58:55
Speaker
So there are some concerns with these games being built, but I think it's good for the industry overall because โ
00:59:02
Speaker
This makes it easier for Europe to have access to these games.
00:59:09
Speaker
I'm, I'm excited to see what they have up their sleeve.
00:59:11
Speaker
Uh, I wonder if it's kind of like starting with a re-imagined revisited DMDs.
00:59:16
Speaker
Maybe it's the, okay.
00:59:20
Speaker
The bottom line though is these games that they are targeting the 2.0 kits.
00:59:25
Speaker
Kids, they are long in the tooth.
00:59:28
Speaker
They are, if you were built during this era, you need to schedule your colonoscopy because it is time.
00:59:36
Speaker
So these games, when they were built, they never were intended to go into homes.
00:59:42
Speaker
So it's impossible to find a home use only of these games.
00:59:45
Speaker
If you are trying to buy one and then put the money into it for a 2.0 kit, you
00:59:52
Speaker
then it's getting a little hard to find these things.
00:59:57
Speaker
And so that is the awesome thing is that you're going to have new options available.
01:00:04
Speaker
Now, this gets into other questions.
01:00:07
Speaker
Are they going to be able to play the original?
01:00:09
Speaker
Is it like the Fathom Mermaid edition where you can play the original or the updated?
01:00:14
Speaker
That's how it is with the current 2.0 kits where you have the original and the update.
01:00:18
Speaker
But the visuals are different, right?
01:00:20
Speaker
Because you do have a different back glass and stuff like that.
01:00:24
Speaker
So that's a more options for everybody's interest is good.
01:00:29
Speaker
And as long as the, as long as the, the flagship companies are still selling the games and producing and they're healthy, having these smaller options, that is a good option that tells you that there is life in an industry when a special interest manufacturer can find an itch.
01:00:49
Speaker
Well, and the other interesting part to all this is, so this is our fifth fast thing.
01:00:54
Speaker
Nap Arcade had covered this months ago that Twilight Zone is being produced by a mystery company.
01:01:03
Speaker
And that they would be releasing these who knows when, but they were already manufacturing.
01:01:07
Speaker
They had a picture of them lined up or something like that.
01:01:11
Speaker
I've, I've can confirm that Pendretti is not the one that's remaking twilight zone.
01:01:17
Speaker
So does that mean we have another mystery company?
01:01:20
Speaker
That's, that's four companies.
01:01:22
Speaker
So if you do barrels of fun, if you do, if you now count Pendretti, you,
01:01:27
Speaker
Bride Pinball or not Bride, Princess Bride Pinball, if that's a new company.
01:01:32
Speaker
And then you have like Hexa Pinball, which just came out with the Space Hunt.
01:01:40
Speaker
And now you've got someone making Twilight Zone.
01:01:42
Speaker
So does that mean Planetary's got another company they're working with with remakes?
01:01:47
Speaker
That'd be four companies doing remakes of Bally Williams games.
01:01:51
Speaker
I wonder if this is going to be tethered to one of the major companies.
01:01:56
Speaker
Because it's kind of hard to have all these independent companies building and maintaining quality, maintaining the feasibility.
01:02:06
Speaker
So is this, so some of the companies out there, do they have an extra line that they could rent out?
01:02:14
Speaker
I, my medieval madness was made by Stern actually.
01:02:18
Speaker
So there are things that you need to look at and say, well, it's been done before.
Manufacturing Standards and Podcast Milestone
01:02:23
Speaker
it makes sense that,
01:02:25
Speaker
someone like a stern with their big facility, can they throw another line in there?
01:02:31
Speaker
Jersey Jack pinball can, can they manufacture that stern and Jersey Jack pinball would be my top two as great options just because they have proved that they can do volume.
01:02:47
Speaker
So I do like that.
01:02:49
Speaker
I know other options you have spooky of American pinball and, uh,
01:02:54
Speaker
You know, they, they're smaller manufacturers.
01:02:56
Speaker
They produce less American pinball may be actually a good fit because they're able to, to produce things aside from their, they have more special interest games too.
01:03:09
Speaker
So that could be a good option for them.
01:03:12
Speaker
But yeah, I, I'm excited that they're able to resurrect some of these old themes that you can't play in
01:03:20
Speaker
in the state that they were designed.
01:03:24
Speaker
Because after they've been on location for a couple of years, you're not gonna get the same experience.
01:03:30
Speaker
This is why in many ways, it's a little hard for a home collector to go to a non-well-maintained location.
01:03:40
Speaker
And put money into it because you're, you know how the games are supposed to play it if they're not playing that way.
01:03:47
Speaker
So finding these games, these 30, 40 year old games, my oldest game is black Rose.
01:03:52
Speaker
You know, that's 1992, 93, that's 40 years.
01:03:54
Speaker
So it's nice to see new life into these games.
01:04:03
Speaker
Before we wrap this up, I want to talk some numbers.
01:04:05
Speaker
It has been five years.
01:04:07
Speaker
I know people are doing like this wrapped thing and, you know, they talk numbers.
01:04:12
Speaker
I just want to do some, I want to give a big thanks to back in November, we announced we had over half a million listens.
01:04:18
Speaker
As it stands this morning, I did the numbers right before we started recording.
01:04:22
Speaker
546,344 combined listens across all of our platforms.
01:04:24
Speaker
That's YouTube, SoundCloud, Apple.
01:04:35
Speaker
This past year, so 2023, was the first year that every single month had five-digit listens every month.
01:04:46
Speaker
We had no less than 10,000 listens.
01:04:49
Speaker
Considering we put out two episodes a month, I feel like that's pretty impressive.
01:04:55
Speaker
March was our best month.
01:04:57
Speaker
I wonder why, considering there was seven releases that month.
01:05:03
Speaker
But overall, it's insane to think that we started this five years ago.
01:05:10
Speaker
And I know it's not โ I appreciate the support.
01:05:14
Speaker
I appreciate the listens.
01:05:15
Speaker
Obviously, we're saying stuff that you guys want to hear.
01:05:21
Speaker
If you would have told me when we started this that we'd be getting 20,000-plus listens a month on average, I would have said you're crazy.
01:05:31
Speaker
But it's great to see the support.
01:05:33
Speaker
We want to thank the fans that tune in, that message us, that we've met.
01:05:39
Speaker
And I mean, I don't know if I would have ever made friends with the Triple Drain guys outside of this.
01:05:46
Speaker
I don't know if I would have made friends with Tim Lean or Glenn Wechter.
01:05:49
Speaker
I really appreciate those guys as well.
01:05:51
Speaker
Pormans, Drew and Ian, I'm not going to lie, they're kind of opposite of the lifestyle I live.
01:05:59
Speaker
It makes me giggle.
01:06:00
Speaker
Like it's, it's, it's fun to see that we're different, but you have similar interests.
01:06:06
Speaker
I've said it about pinball.
01:06:10
Speaker
And thank you guys for all your support.
01:06:13
Speaker
Flipping the script on autism would have not been.
01:06:17
Speaker
even a pipe dream for something I could have done without pinball with people like Stern and Jersey Jack and American and, and pinball network and, and, and Michael Bernard from the, the jaws.
01:06:33
Speaker
He's the one who did the, did the art package for it.
01:06:36
Speaker
And that was, that was donated.
01:06:39
Speaker
It was amazing that he was able to, he was willing to do that and to contribute to.
01:06:43
Speaker
It just shows what a great guy he is too.
01:06:45
Speaker
People like Franchi giving us stuff to give away.
01:06:50
Speaker
Christopher Franchi.
01:06:51
Speaker
I mean, it's amazing that it did as well as it did.
01:06:55
Speaker
And I can't say anything more than thank you.
01:06:58
Speaker
Thank you to all of you that have made this possible.
01:07:01
Speaker
Last five years, we don't see a stop at any time soon.
01:07:05
Speaker
If anything, this last month, I did hear once or twice, like, good for Triple Drain, trying to help resurrect Loser Kids.
01:07:13
Speaker
And I'm like, yes, thank you, Triple Drain.
01:07:15
Speaker
That was really great of you to be generous enough to do a Merry Christmas episode with us, which did over 5,000 listens in less than 40 hours.
01:07:25
Speaker
That was a combined total between.
01:07:26
Speaker
And it was like Joel was saying, he's like, I hope the numbers come out even.
01:07:29
Speaker
It came out pretty even.
01:07:30
Speaker
Their YouTube numbers a little bit better, but honestly, they're better.
01:07:33
Speaker
You've seen our face.
01:07:34
Speaker
I'm like, yeah, you've seen our faces.
01:07:36
Speaker
They've got Tom on camera.
01:07:38
Speaker
So obviously they're going to have better numbers than us.
01:07:41
Speaker
But overall, the numbers were pretty dead even.
01:07:45
Speaker
And so it was it was pretty awesome to see that.
01:07:48
Speaker
I mean, 5000 listens in 48 hours.
01:07:52
Speaker
But yeah, December was our second best month behind March.
01:07:57
Speaker
And so it was just great.
01:08:00
Speaker
Do you have anything to add to that, Scott?
01:08:03
Speaker
No, just I would also wish everybody thank you.
01:08:07
Speaker
Thank you for allowing us to be a part of your life, to be a part of your entertainment package.
01:08:13
Speaker
And I'm always grateful for people who have reached out.
01:08:17
Speaker
I have met some amazing friends over the last five years, and it would never have happened
01:08:22
Speaker
If Josh didn't decide he wanted to start a pinball podcast and including Josh, I mean, I, I messaged Josh daily.
01:08:30
Speaker
So it's, it's been a great friendship and getting to know him and his family.
01:08:36
Speaker
It's really helped me find something that is not just work.
01:08:43
Speaker
And so I'm thankful for being a part of this.
01:08:48
Speaker
And, and truly you are my best friend, Scott.
01:08:50
Speaker
Like I'm, I'm glad that I have made this friendship with you and it's, it's been amazing.
01:08:55
Speaker
Like likewise, my friend.
01:08:56
Speaker
So the only thing I want to shout out is I got a freaking sweet John Stockton Jersey for Christmas.
01:09:05
Speaker
He's arguably the best point guard in all of NBA history.
01:09:10
Speaker
maybe second to my magic Johnson.
01:09:12
Speaker
Like I'll get Mavic Johnson.
01:09:13
Speaker
He has five rings.
01:09:14
Speaker
Stockton didn't have any.
01:09:15
Speaker
So I understand magic also played center one game.
01:09:19
Speaker
So, yeah, but, but when you've got what three of the top records, he certainly will never be broken.
01:09:27
Speaker
Like he is the guy who made, made the magic happen for everyone else.
01:09:34
Speaker
And he, in his, what was 18 year career?
01:09:36
Speaker
Maybe it wasn't that long.
01:09:38
Speaker
I think it was 18 years.
01:09:40
Speaker
They said he missed 29 games in 18 years.
01:09:44
Speaker
That's unheard of.
01:09:46
Speaker
Especially when you hear about load management, all stuff.
01:09:49
Speaker
I'm very proud of John Stockton.
01:09:51
Speaker
I'm glad that he was on the jazz.
01:09:53
Speaker
He started here and stayed here the whole time.
01:09:57
Speaker
If you want to get a hold of us, we are LoserKidPinballPodcast at gmail.com.
01:10:01
Speaker
Also, we're on all the socials.
01:10:03
Speaker
X, Instagram, Facebook, Twitch, YouTube.
01:10:10
Speaker
whatever, all that stuff.
01:10:11
Speaker
I want to say thank you to the combined 5,000 listeners we have over all of our platforms.
01:10:17
Speaker
And it's 2024, baby.
01:10:21
Speaker
And we just had a brand new Keith Elwin release.
01:10:24
Speaker
Can this year get any better?
01:10:26
Speaker
Send us off, Scott.