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C3 Episode 75 Agents of WAR Chapter Four image

C3 Episode 75 Agents of WAR Chapter Four

Eberron Renewed
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The Tides of the Battle Begin to Turn

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Transcript

Introduction of EverOn Campaign and Players

00:00:00
Speaker
Hello the EverOn Campaign Setting.
00:00:14
Speaker
I your Game
00:00:19
Speaker
Master, Eric. I'm Mia. welcome to ed under new national play podcast at ne abron campaign setting i am your game master eit um mia I'm Phillip.
00:00:31
Speaker
I'm Madison. I'm Jeff. And Phillip's doing fine, everyone. I'm absolutely doing fine. I'm playing D&D with my friends. I'm not at my house that's got a plumbing leak. And it's okay.

D&D Night Plans and Humor

00:00:45
Speaker
We're just going to play all night, right? That's the plan? Yeah, that's the plan. The freaking weekend, baby. the freakin weaken baby
00:00:56
Speaker
Battle? I think battle happened is really what happened last time. there a a Things are bad. We are more and more Shavarath, I think. Yeah. yeah it's It's Nix and Kaz versus the world, whether they know it or not.
00:01:13
Speaker
It's true. Kaz has taken his final form as Nixon's henchman. It's not untrue. In what I am only able to picture as the little demons that serve Hades in Disney's Hercules. hey but but Yes. It's somewhere between that and the little dog that bounces around the big dog in the Lututut's cartoons. Yes. sombling Okay.

Escalation Die and Battle Dynamics

00:01:35
Speaker
Well, we are at the top of the next round of scenes. The Escalation Die is now at a six.
00:01:40
Speaker
Which has some impact on the fighting gang. Oh, well, first off, before that happens, I need to see where the siege fire lands. So.
00:01:53
Speaker
All right. Nyx. The high area is what's being targeted. So the dretches that are around you, the claw demon that you are fighting, no one else is right nearby in your direct area.
00:02:09
Speaker
Sephora's in townsfolk, you know. How many of them are there? It's it's a town. i'd say a townsworth. I live in a town. We're not outside all the time. but Are there only like five of you? Like, what are you? Okay.
00:02:22
Speaker
So, 3d6 fire damage, but Nyx, you get to make a save to try to avoid it. Okay. As does the Claw Demon. Do not.
00:02:34
Speaker
do not was Was that more bearable as ah as a roll? i I found a towel to put under my tray. It was sometimes a little less commanding.
00:02:45
Speaker
Sorry, that's very bad.

Character Resistance and Environmental Effects

00:02:47
Speaker
I rolled a three. Ooh. Everybody, take their own fire damage. Okay. Mm-hmm. The claw demon is wobbling on its feet.
00:02:58
Speaker
Still up. that Same, man. Do you have resistance to fire? Well, I do, but there wasn't an attack role, so I don't know that my resistance has any effect here. Yeah, because resistance is dependent on the role against it. I'm not sure how resistances interact with environmental effects. Yeah.
00:03:27
Speaker
Since this is Shavarath fire, going to say no. Like, it was mundane fire, then I would say, yeah, your resistance would be applicable. But since this we are in Shavarath, they account for that kind of thing.
00:03:39
Speaker
It's not your run-of-the-mill fire from the heavens. but That's what's magic hill fire. Okay. Escalation Eye now to six, which means Shavarath is, like...
00:03:51
Speaker
about to take over this town, become fully coterminous. Um, which means at the end of each round, moving forward, there's a chance that either there will be a pulse of damage that hits everybody as like the, the battles of Shabrath completely take over the town or we'll spawn some more demons.
00:04:14
Speaker
and That's based up to a role as to which happens. But also, whenever a creature drops, everyone gains a plus one to their attack rolls.
00:04:27
Speaker
Okay. Okay. The pirates are still fighting. the t drids are still doing their thing. Madonna agent has been observing what's going on with the battle and basically using an interrupt action. they can cancel the demon spawn at the end of the round.
00:04:44
Speaker
That's what they can do with their escalation. but somebody needs have their interrupt action and be willing to use it on that. um And the townsfolk, are fighting back.
00:04:55
Speaker
So at the end of the round, they will deal 1d6 damage to a nearby enemy. Adorable. Nyx.
00:05:05
Speaker
Yes, Eric. Escalation die is six. We have some new Acheron options that are war made flesh. So quick action.
00:05:15
Speaker
You can cause a nearby enemy to just take four d six damage.

New Battle Options by Acheron

00:05:21
Speaker
However, a nearby ally takes 2d6 damage. And I'm your only ally and I am squishy. The next time a creature is killed, with your interrupt action, you can cause the killing blow to deal half its damage inch back to the attacker. And lastly, Philip.
00:05:43
Speaker
You can have Acheron attempt to crown the victor of the battle. Or allow Acheron to attempt a craft. Which means you can grant one creature, including yourself or someone else, a plus three to their attack rolls and damage rolls for the remainder of the battle. However, they will take some form of a lasting consequence from the battle.
00:06:07
Speaker
Might be narrative, might be an injury. Who knows? You do. No, I don't know right now. but I would make the determination based on how the battle goes. so um
00:06:24
Speaker
And also because you have been making good use of Acheron, she is interested in the battle, which means she approves of what's going on in the battle, what the pirates are up to.

Complex Battle Mechanics Introduced

00:06:34
Speaker
So if you make use of their ability, there's an extra damage die.
00:06:39
Speaker
So it's a 2d6, with the camera. She likes their moxie. So this is what happens when I have like two months between sessions is I make a system. That's a way too complicated for myself to track up. I just keep having ideas and writing them down.
00:06:55
Speaker
Anyway, that is it for my round admit. Fouke, the strap on Nyx's shoulder gets bit through and slides off. Nyx, you notice that your satchel slides off your shoulder.
00:07:09
Speaker
Fouke, it's your turn. Tick. i I need to grab that bag from a distance.
00:07:21
Speaker
Well, I'm trying to think. Because this is where it gets confusing for me. Because now we are in battle. So i I don't have like a hard like mage hand. spell Yeah. Yeah.
00:07:37
Speaker
So, but I also don't, root my magic doesn't really exist outside of interrupting other people.
00:07:47
Speaker
So, you could try to use your magic using a skill check to get it closer to you, but it's it's going to not be as effective as something as Mage Hand would be.
00:07:59
Speaker
Okay. Or you could run a contender to grab it. Because I actually don't think that I do. i I have a finish range. Where are all of the enemies?

Strategies and Positioning Discussion

00:08:12
Speaker
So the drutches are kind of running all over the place. yeah i'm not They're too focused on causing chaos, though, to really be a threat in terms of opportunity attacks. Yes. So there is the mage that's casting spells near the back of the battlefield.
00:08:27
Speaker
And then there's the claw demon that's adjacent to Nyxed. Okay. I am... Oh, actually, first... Can I... I as Charmy. That's not her. Shamara? Yeah.
00:08:47
Speaker
can i take out my shard and can i kick it to of i've been i've been writing for a is charmi that's not shamara yeah And I just want to tell her to just watch it.
00:09:05
Speaker
Okay.
00:09:08
Speaker
So I have two magical items. Give me a dex skill check to effectively kick this item across the battlefield. I assumed i'm I've been in the back, so I assumed I wouldn't be far from her because I have not actually moved further into the battlefield. Okay. Yeah. I could say you toss it to her.
00:09:27
Speaker
Yeah. Or kick it to her. then I'm going to go for for the satchel. Or as close as I can. You run up and bend down to pick up the satchel. And now you are engaged with Mix. And that's your movement? That's my movement?
00:09:42
Speaker
Okay. yeah And you're... We can litigate which was which, but tossing the taking out the shard, tossing it to Shamara, and picking up the satchel used up your standard in quick actions. Okay, that's fine.
00:09:56
Speaker
You've used your turn. Yeah, okay, that's fine. Okay. The ah magic demon finally having two enemies adjacent to each other while also being engaged with an ally. Can you use his ability?
00:10:17
Speaker
Whoops. I'm not going to, I'm not going to cheat and look at character sheets. I'm going to think that Nyx has the lower mental defense of the two. So he's going to target Nyx. 16 against your mental defense. Nyx, that is my mental defense.

Kaz's Chaos Ray Attack

00:10:32
Speaker
So that beats it. The target makes an at will. So it doesn't have to be basic. An at will melee attack. Oh, of my choice against other target.
00:10:46
Speaker
I think I only, not to disappoint you. I think I only have one melee attack. I've got some spells, but does this, item if it says, well melee yeah, I've got some close quarter spells, but if it says melee attack, then I've only got the one.
00:11:01
Speaker
Well, that's silly. You don't have any spells that are melee attacks. That's, I mean, I have, have one spell where the effect of it is to make a basic or app will attack.
00:11:16
Speaker
with plus two bonus. It's, it's a spell. That's basically the function of it is even if I'm charmed, I can still make this attack. All right. But just so that, your that, base I mean, that would technically, that would technically give a plus. I mean, my, my basic attack is not, is not gentle.
00:11:32
Speaker
And we're at a, you see a thief run up and try to take your bag, stab him. Okay. And then it, and the, the, it's a six. Now the escalation dice is six.
00:11:44
Speaker
Yes. Okay. well. And your first attack gets a plus one because of the environmental sector. Okay, so that's 22 versus Okay, rolling the damage. 25. I am down. Okay.
00:12:15
Speaker
Eric, am I still... unconscious of allies and enemies. But did the, did the satchel falling off change anything?
00:12:25
Speaker
No, it did not. Cool. Cool. Yeah, so i again, without expression, Nyx just turns and cuts down this enemy that has rushed up behind her.
00:12:39
Speaker
Okay. Everyone gets a plus one to their attack rolls. Cool. And, Nyx, it is now your turn. So there's still a claw demon near me? Or are they all dead?
00:12:51
Speaker
Nope, you have one claw demon near you. It is shaking on its feet. Well, i shall attack it. claws are not stable.
00:13:02
Speaker
There is a lot. 23 to hit. That does hit.
00:13:14
Speaker
That's 17 damage. 17 damage? Okay. It is taken out. Phillip, what was your natural roll on that attack? Slow. That was a 7. Oh, okay. Yeah.
00:13:26
Speaker
We're really adding a lot now. Okie dokie. Is it dead? Yeah. Oh, good. Then as a quick action, I'm going to cast Blade Polished in Blood and spend a recovery. Okay.
00:13:41
Speaker
It's so important. Oh, I rolled so well. That's good. i regain I have regained 27 hit plus. but Okay. I'm just going to remind everyone of a function of the system.
00:13:55
Speaker
This is not me saying you need to do this. It's just be remind me reminding you because there are a lot of rules and this one has not Come up that frequently has not needed to come up that frequently. The system has a retreat action that is a party action that is a group decision, a meta group decision, in important.
00:14:15
Speaker
It's not in fiction. The group collectively decides at any point during the battle that the fight is going so badly that the characters should just beat feet and break away from the battle.
00:14:28
Speaker
You can't. This causes the fight to come to a narrative conclusion, but there is a narrative loss to it. Basically, there would be some significant loss as a result of you all deciding to not see the battle through.
00:14:44
Speaker
Is it worse than if you see the battle through? Maybe not, depending on how badly the battle's going. But that is a function of the system. all as a group meta textually can decide, Hey, this sucks.
00:14:59
Speaker
I don't see a good way out of it. Let's count our losses and pick a template. Just saying that that is an option. Having said that, what does the battlefield look like at this point? I know it is different to different ones of us, but like let's just say what original recipe enemies. So all the Clawed Eaters are down. You have the magic casting demon in the back who has been untouched.
00:15:23
Speaker
The dredge demons that are running around causing most of the chaos had been attacked precisely one time by sling for eight damage, which was not enough to take down one of them. So they're they're moots. So they are like minions, essentially.
00:15:37
Speaker
Right. um So they attack as one, but they are taken out, chipped away. Those are the only enemies that are here right now. At the end of the round, there might be some more demons that are spawned in.
00:15:50
Speaker
but If somebody has their interrupt action saved, they can have Shamar counteract that or more damage might happen. But yeah, that's, that's the state of the battlefield right now in terms of enemies and allies.
00:16:02
Speaker
The Townsville could take quite a bit of casualties. So that is getting low in terms of the resource. Uh, but the monks and pirates are fine so far. And so is Chimara.
00:16:13
Speaker
And so is Acheron. So good. Just give me all the information. So Claw demons are down. So now it's the Dretches turn. Everyone takes two points of damage. I'm going to be that guy. Cause I'm getting low.
00:16:28
Speaker
Are the Dretches doing the sort of damage that could also hit me up in the air?

Dretches' Damage and Defense Strategy

00:16:33
Speaker
Yeah, they are running around wings. like they they like your manles There's like impish fighters flying around attacking as well.
00:16:40
Speaker
So, 100%. Okay. Salade. Is that a melee attack? Yes. I have a free action when a melee attack hits me spell.
00:16:55
Speaker
So I'm casting it against the dretches. ah So this is a charisma attack against their physical defense. Okay. So that is 17 versus the physical defense of the dretches that hits.
00:17:11
Speaker
Okay, then one, I assume, group of them, because I assume group, whatever is nearest to me, is going to take 15 plus... Nice.
00:17:23
Speaker
I was going to take 19 plus my crit. 23, fire damage. You take out a few dretches, stay right away. I am going to also, because I have been damaged, discharge my Ring of Instant Vengeance and allow Nyx as my ally to take another basic attack as a free action. Okay.
00:17:45
Speaker
Tope. Yeah, who I assume Dretches again, but you you you take out whoever you want. I assume the things near me dretches other than yes things that are recognizably my ally.
00:17:57
Speaker
So tell me tell me if that's wrong. i'm you're correct I love this. I love this incarnation of cast. i get him again such a this is this is This is exactly what Acheron was going for back in Pella's watch. 24 to hit.
00:18:15
Speaker
ah twenty four to hit Hit. Actually a whole lot more than that. That was a 14. You said you need a natural ones.
00:18:23
Speaker
Not great on the damage. 8 plus. That is just 12 damage. 12. Okay. Okie dokie. Starting to like whittle down the dretches. There's close to just half-ish of what there were at the beginning.
00:18:41
Speaker
It is now Slata's turn. All right, I'm going to cast White Flame Blade against the Dredges. Okay. That's going to be 23. That'll hit. Okay, okay that's all enemies I'm engaged with.
00:19:02
Speaker
fourteen damage plus
00:19:08
Speaker
seven fire damage to all enemies i'm engaged with Okay. Take out like four more dretches with that. Cool. As they start loading on the battlefield.
00:19:21
Speaker
Cats. Since I have turned, I have seen. like Real quick. Yeah. With your quick action, would you like to ask the townsfolk to get Vauk's body out of harm's way? Yes. Let's do that. Okay.
00:19:33
Speaker
Townsoke rush up and scoop up Faf. Nix kills one them. It's okay, it's not her turn. What do you mean, what do I mean? I really ah really don't want to ask this.
00:19:48
Speaker
okay I feel like i have to given the conditions of the battlefield. What I see is not a bunch of villagers. Yes.
00:20:00
Speaker
And they engaged with me, right? They had to get that. Yep. And now they're leaving engagement me. So that would ah open up an attack of opportunity, right?
00:20:13
Speaker
It would. Now I kept my mouth shut. I was just on the floor. That would be a natural 18, Eric. So a whole lot. Like 35 on the escalation. Die gang. That gives us one more round before more demons show up.
00:20:28
Speaker
Everything was so chill back then. Oh my gosh. I rolled so well.
00:20:35
Speaker
yeah Oh man. That's 23 damage. Okay. The townsfolk, some of them do manage to get back away, but the casualties are so great at this point that the townsfolk are being to retreat from the battle.
00:20:48
Speaker
So any of their abilities are no longer active. Okay. Cool. It's not technically your fault, Selina. Well, I don't think she sees it that way. but It was also, again, just on the floor. Okay.
00:21:03
Speaker
Selina did see Nyx attack townspeople, though, right? So now she knows something's definitely up. Yeah. yeah I mean, if there was any doubt in Selina's mind, like, Nyx just beheaded. I just got stabbed.
00:21:15
Speaker
Well, yeah. i don't want play this off I don't know if she's always been teetering on that edge before. they So many bricks. So many bricks. yeah i don't know what Selina sees. Okay, so that's Selina's turn.
00:21:28
Speaker
It is now Kaz's turn. Okay, since I have turned, i have seen the magic using demon attack Nyx. So I am going to stroop attack that back.
00:21:42
Speaker
Okay. With a little spell called Chaos Ray. Not great, but there's a lot to add to it. Hang on. So that's... I get to add plus one, right? Minimum?
00:21:56
Speaker
Plus one for your first stack, right? Okay, great. Then three people have gone down in the battle. We're not counting the townsfolk and the dretches. So that's a plus four, then another five for the escalation die. So plus nine in addition to whatever you normally add.
00:22:10
Speaker
Okay, so that's 24 to hit. That does Nice. Nice. that does nice And I'm gonna roll my damage, which is not nothing. I didn't roll so great, though.
00:22:23
Speaker
That's four, nine. well So that's 18 damage. And then because it was a natural even hit, another nearby to me enemy, so I'm assuming a dredge, takes nine. Okay. Another dredge goes down.
00:22:36
Speaker
And how much damage did them initially? Sorry, the mage. 18. Okay. All right. ah End of the round. And I'm going land... to Just use my movement to lay it on the ground.
00:22:51
Speaker
Cool.
00:22:55
Speaker
Where does the siege work? Or actually, let's kick it off with Selena. I need you to make a saving throw and I need an 11 or higher. Okay. 15.
00:23:07
Speaker
Okay. Somebody needs to be seen. I just realized no I didn't. No, didn't. Never mind. I thought I broke my own mechanic, but I didn't. Siege fire. Selina, your area is being targeted, so you can give me a saving throw to try and avoid the fire damage incoming. Two.
00:23:27
Speaker
me Oh, man. 11 fire damage. Okay. Do we need to have a talk about retreat? Okay. And the escalation die now goes up to a six.
00:23:40
Speaker
So, let's refer to all the stuff I said.
00:23:45
Speaker
I'm just getting us to the top of the round, and now you all can have the conversation. It is about the turn, but if you all want to have the chat, go for it. Are we capable of making that decision with the state everyone's in?
00:23:58
Speaker
this This is but out out of fiction. Like if you all decide, hey, this fight sucks. We need to get out of here. We can figure out the narrative, like how that happened. I don't, I don't know.
00:24:10
Speaker
and i don't know where this. works Valk can die. I'm chill. Yeah, I know. And I, and I, I, I take that into consideration when I say, i don't, we would eventually turn on Selena. Yep.
00:24:27
Speaker
And kill her. yeah I mean, i I don't know what happens when we kill the mage. Like, maybe it breaks. see i was I don't know how to break the spell, or if it's all the scroll.
00:24:39
Speaker
Or if it's too late. Like, if if this is now just a permanent manifest zone, if we've just expanded the Shadowcar manifest zone. I don't know what... Eric, is there any, probably not in her state of mind, but I'm i'm going to ask anyway. Yeah. Yeah. Is there any way for Nyx to know what's happening cosmologically?
00:25:00
Speaker
Like it is, is what's happening that shot at what Shadokar Shavarath that Shavarath is, is essentially forming a permanent, forming a permanent manifest zone here. Is that, is that what's, is that what the end point of this process is? If, if allowed to go unabated, Yes.
00:25:20
Speaker
Okay. That, that is what could happen. So, I mean, and it would be a very potent manifest. So it wouldn't be one of those like, oh, people are a little bit better at fighting here kind of things.
00:25:31
Speaker
Right. So obviously that's, that, that's bad, but is it the compass please say that again? No, Valk has the compass. So Valk has the compass, so we can't even shut it down right now.
00:25:44
Speaker
Well, and I mean, Nixon, Kaz can't have nothing to do that anyway. So what we don't know is Is this happening because of the scroll? Like, is it being maintained by the presence of the scroll?
00:25:57
Speaker
Is it being maintained by mage demon? Is it being maintained by Acheron? And we don't have any way to find that out. ah Because again, kas and Nix are not going to try to find out. Yeah, I will i will say... scroll was removed from Nix's person.
00:26:15
Speaker
Right. Fell off. so Yeah. Yeah. Yeah, and the scroll was never on my person, and I fell victim to it as well. So I will... I mean, I will say it's not like not necessarily in this specific specific context, but there are mechanisms in play in terms of the game where you all can figure out exactly what's going on It's just like maybe not in the heat of this battle.
00:26:40
Speaker
So... yet Sure. Yeah. I just don't know what the... I don't know if the end state for the current immediate short-term crisis is kill everything or something else. And are we going to attack the mage demon or are we going to turn on Selena? like i I was going I don't know.
00:27:04
Speaker
in in In character... Well, no, I was going to, but I wouldn't do that if I'm actually being your minion to suggest that we attack the magic one that attacked us.
00:27:17
Speaker
Selina has not hassled us yet, so she's not even on my radar. That's fair. Like my, yeah my go-to move would be to cast, would be to cast the rending. That's my big spell against the mage. But even if that ends him, does that just mean Selene as the target available? are we just going to start massacring villagers?
00:27:33
Speaker
Right. Or druids or pirates who are also our friends. Is there some lingering hate for Chinara in there somewhere? Maybe we could focus on her next. Yeah, no, there's no. All right. Yeah.
00:27:44
Speaker
In... In my understanding of Nyx's state of mind, I have no way to make character decisions that would get us out of here other than kill everything. i mean And as a player, i i don't i i cannot currently identify what the key is that will let us escape this room.
00:28:05
Speaker
In not failing, so succeeding a ah ah death roll, I stabilize, but I don't regain consciousness. No, in this system, it's different than D and D. So in this system, you have to roll a 16 or higher in order to pass a death save.
00:28:25
Speaker
And when you do, you get to spend a recovery and regain consciousness. If you roll a natural 20, you get to do all that and you get all of your turn. to do it but if you get 15 lower then um so basically on your sheet wherever you need to mark that you have one skull because you've gone down and then every time you get a 15 or lower you get an additional skull if you get a fifth skull you're dead yeah So yeah, there's no stabilizing in this system of just being passively unconscious. So you're either actively dying or you're awake and able to do stuff.
00:29:02
Speaker
Okay. If you would like all that to say, just to give a bit more flavor as to what's going more than welcome to, it is your turn. but Sorry, go ahead and fill. All that say, as a player, I am totally willing to lose. Failing a mission is narratively interesting, especially if it has horrifying consequences yeah of Olaf becomes this awful thing.
00:29:27
Speaker
Olaf feels lost regardless at this point. it's In their hometowns, people. Well, three, probably.
00:29:38
Speaker
Yeah. Like I, I have one big swing against the mage demon, then that will exhaust most of my things that aren't hit it with a sword.

Considering Retreat: Overwhelming Odds

00:29:47
Speaker
ah Well, I guess I can start summoning demons, but that doesn't seem ideal.
00:29:53
Speaker
Eric, since it's since it's all meta anyway, I suppose we... What are the rules for retreat as far as a timing thing? Can we wait till the end of this round and then before it gets worse? Or like, my I'm the last person in the round. So like right before my turn, we'd be like, oh, we're done. And avoid...
00:30:14
Speaker
the next round of demons potentially coming out or what's the... It's at any point during the battle. Okay. like literally like it It literally specifies like when a player is about to make their last death saving throw are ah or like when somebody is about to have coup de grace done on them by an enemy, which is a mechanic in this game where they can just stab a down person.
00:30:40
Speaker
So like you can pause it. What? You didn't need that. It's good just to sit down so it got you out of there because that would have been an option for Nyx. But so yeah, this this is a mechanism that can freeze time and be like, hold on.
00:30:54
Speaker
Yeah. So I think we play this round out then. I'm good with that. do Okay. Okay. Make your death save.
00:31:04
Speaker
This might be the moment all turns around. That's a 13. Never mind. Darn it. Marcus second skull. We stay the course. Okay. The mage is going to very pleased with himself that his magic caused two enemies to attack and one of them is down now, but has attacked him. so he's probably gonna kill me.
00:31:29
Speaker
It's gonna attack Kaz 23 versus your mental defense. Yeah, it is. 10 psychic damage. And once again, is all just big, like, misunderstanding.
00:31:42
Speaker
Now, here's the question. Does one have to be conscious to be charmed? Oh. Oh, no ah no. Yes, you do. Then I am not charmed. ah thank you.
00:31:54
Speaker
Um... um
00:32:03
Speaker
Alrighty. It is now Nyx's turn. Okay, well, that dude just took down my henchman. So that's... in Friend! oh you get one to your... But first, is but first, but first, a creature just went down.
00:32:24
Speaker
I'm going to use an interrupt action and deal half the damage back to the attacker. Well done. Yeah, so only five, but still. Okay, and now I am i'm going to i use my big spell.
00:32:40
Speaker
This can target a nearby or far away enemy, so I assume I can get to it. This is going to be against who against his physical. Are we back to a six? Yes.
00:32:51
Speaker
Okay. Against his physical defense then. locked 16. That's for... 20 versus his physical defense. That will hit.
00:33:05
Speaker
Okay. Okay.
00:33:08
Speaker
hit 5d12. So 11, 19, 21, 33, 40.
00:33:11
Speaker
so eleven nineteen twenty one thirty-thre forty damage as all of the swords fixed into the ground around Nyx, like pull out of the ground and hover around her for a moment, forming into one of these blade storms that Jen flies across the battlefield at him.
00:33:38
Speaker
Sick. And he turns to mist. In a cool blood way, not in a magical like- Blood mist. yeah Okay. Not a vampire way. I realized in D&D terms I needed to specify. He is super dead. Does anyone have any special realizations at this point, Eric?
00:33:55
Speaker
No. wait He was not the method. Okay. Okay. So we're boned. Well, you give Eric a much to figure out how to kill us and he will do it. A lot of things have gone the exact wrong way they

Narrative Consequences and Character Loss

00:34:09
Speaker
needed to go. Like, I i want to make it very clear, Eric, this has been a great fight. I love everything about what's happening here.
00:34:14
Speaker
Oh, no, 1,000%. Yeah. Well, mean, that's that's all of the things that Nyx can do on this turn. Before I roll for the directions, just to see how much damage they deal to everyone in the fight, if any, where is where where are our two standing people at health point-wise, just so I know?
00:34:35
Speaker
I'm, because I got to spend a recovery, and I've only taken a little bit of damage since then, I'm okay. I'm sitting at 23 hit points. I'm at 21. Okay. I don't think the directions will do that much unless I'm going match at 20, which I did not, but I did it with that effect just to encase it.
00:34:54
Speaker
Um, the Dretches only roll a natural five, which means they do not deal any damage too well. They are focused on the Townsville. Yay! Selina!
00:35:04
Speaker
Your turn. So the Dretches are... Selina's still sane, right? Yeah, Selina is still sane. Okay, good. She has not given into her demonic form.
00:35:16
Speaker
Now, right. I will do Freezing Strike. The Zatchel is still on the ground, by the way. Just making it... I'm not saying you need to do anything about that. I'm just making sure that all the elements in battle are still... Okay. and Well, Nyx is going to kill me if I do that, so... Surely it's a little bit farther away from Nyx at this point.
00:35:38
Speaker
Like, surely in grabbing it... rabbit But I just got... Yeah. Surely it got... Yeah, Nyx had to really... so Nix had to really step into the throw, like, a lead and lead. She's a good three or four paces.
00:35:52
Speaker
Yeah, plus I don't think Nix is paying attention. don't think Nix struck Valk because Valk was trying to pick up the satchel. I think Nix struck Valk because it was an enemy that came within reach.
00:36:04
Speaker
Yeah. and unless Unless you tell me otherwise, i don't think Nix is cognizant of the satchel as having any importance to her right. Probably not. slain ah or Nix is caught up in the battle.
00:36:17
Speaker
Okay, going to try to get the satchel then. Okay, give me a saving throw because you do have to try to move across the battlefield without taking damage. Okay, a seven. Take five damage. Okay. So brave, so strong. You got this. Yeah, you are able to move over and pick up the satchel.
00:36:35
Speaker
Great. You can use your standard action to move again, to try and move away. Another saving throw to avoid damage, or you could use your standard action to attack some dredge or something, but you are very close to Nyx at this point.
00:36:50
Speaker
I'm going to move away. Okay. Give me a saving throw. Five. Five points of damage. Okay. All right. Do you run towards anyone? Like, where do you run? Like, do you run towards the pirates, the druids, Chimara? Like, where are you headed?
00:37:05
Speaker
None of the above.
00:37:08
Speaker
Probably over toward wherever they took Falk. Okay. I'm going to go with the cool pirates. ah Great. Perfect. Me too. Death save, please.
00:37:21
Speaker
You got it, buddy. Nope. Marcus. ten eleven End of the round. Escalation dies at a six. Okay. So I think we have to have the just a check-in.
00:37:34
Speaker
We made it through the round, sort of. At this point, Eric, you you need to tell me what's around Nyx. Because, yes, there are dretches, but if there are more dangerous things around Nyx, then that's probably where her focus goes. The most dangerous threat would be Selina.
00:37:53
Speaker
Right. Well, there's a functioning gun crew out here that seems like I'm worried. As far as considering bailing, my concern is the conditions that Nyx is under would seem to mean that rather than just going around killing dretches, she's probably going to start murdering people at this point.
00:38:23
Speaker
um And I don't think I would kill Selena on one one in one... oh Well, no, she just took 10 damage getting that satchel. You probably would. okay about So I probably would. So that's that's my fear, is I don't know how out of this how to get out of this without killing everyone.
00:38:39
Speaker
um Because I don't know how to get out of this state of mind. um What's Acheron doing at this stage? And I just got the satchel away. Yeah. Having killed the greater demons, what's Acheron doing, Erika?
00:38:52
Speaker
Acheron... I mean, Akron is like slaying dretches and things like participating in the battle because once again, Shavarath is basically fully determinist. So there are lots of other shadowy warriors that have Akron gets like rebel in the battle of Akron's mostly watching Nix and reveling in Nix's destruction of all around. And I assume that Nix's demonic aspects are more and more apparent as this goes on.
00:39:19
Speaker
Yes. Like the elongated horns and. Yeah. maybe not full on wings yet, but it's getting bad. So anyway, that's my thought is I didn't know

Debate on Retreat and Narrative Interests

00:39:31
Speaker
how to get out of this. Like I can, yeah I can be, I can cheese it and just kill Dretches. But if I'm being faithful to what Eric has put before us, I think I'm probably going to start attacking real people here and I'm worried about that.
00:39:45
Speaker
So that's, there's my, my view on this. I'm open to other thoughts. nothing I think we have to retreat. I think we have to take the narrative hit. Lose Olaf forever. Okay. and i'm And I'm assuming have a pretty bad rep with House Madani. I think that that, I don't think that's changed. I think that was, think we've already started a pretty bad rep with Madani. Mia?
00:40:11
Speaker
Yeah, I think we need to retreat. It's my job to make characters, buddy. I'm not trying to say about. Like, oh, you, listen, but same page, man, same page. Like you and i same same wavelength here.
00:40:26
Speaker
But i'm i'm not I'm not trying to get... This is not to save Valk. This is... No, I'm i'm not saving Valk either. If you are looking for someone to say we need to retreat, then I will say we need to retreat.
00:40:38
Speaker
No, i am just I was wondering what your review what your opinion was. I was just looking for your opinion on... i am interested to see... i mean Outside fact that i I'm fine with losing characters too, but man, I like Kaz. But are you more so, I am interested to see what happens if we retreat from this battle.
00:40:59
Speaker
More than to see what happens if Nyx continues going berserk and kills everybody here. Yeah. Yeah. Okay. i'm i'm I'm willing to pull the ripcord then. Then we will call it an Because on my turn, I'm going to kill Selina and I don't want that.
00:41:16
Speaker
I don't want that to happen either.
00:41:19
Speaker
End of episode.

Conclusion and Listener Engagement

00:41:21
Speaker
Thank you all so much for listening. If you want to be part of the kind conversation surrounding this episode, you can check out our Discord. The link to which is in the so show notes. but We also have a YouTube channel, youtube.com slash Geek Pantheon, where I do TTRPG videos.
00:41:32
Speaker
Phillip. On Spotify and Spotify and YouTube, Blades and Banners. It's another actual play. Tales from the Lafayette. Eric's a player. Pirates. Eberron. Go.
00:41:45
Speaker
We also have a Patreon, patreon.com. If you want to financially support the show, you can do so there. Thank you all so much for listening. I've been your Game Master, Eric. I'm Mia. I'm Gary. I'm Phillip.
00:42:01
Speaker
We'll you time.