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TCG Design Theory — 09 — Designing Physical TCGs vs Digital TCGs with Chuck Kallenbach image

TCG Design Theory — 09 — Designing Physical TCGs vs Digital TCGs with Chuck Kallenbach

S1 E73 · The Booster Pack Network
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On this episode of TCG Design Theory, Jay talks to Chuck Kallenbach, former game designer at Decipher and Sony Online Entertainment, about the different challenges of designing a TCG in the physical space vs digital space.

Is it easier to design games in the digital space? Can designing a digital game lead to mechanics that are too complex? What design challenges are present in digital games that aren’t in physical games?

Thinking about these types of questions will help you plan ahead in your design journey if you plan on having your game on a digital platform, even if it already has a physical presence.


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https://www.trollandtoad.com/
Use code "TBPN5" to get a discount on all cards sold from Troll & Toad directly (Look for the T&T logo in the card's listing)

Audio Podcast Version — https://pod.link/1553640008

Find Chuck on Twitter:
https://twitter.com/chuckkallenbach

Follow Chuck's Substack:
https://kallenbach.substack.com/

Chuck's episodes on on other  @TBPN show:
Part 1 [Star Trek CCG, Star Wars CCG, Lord of the Rings CCG]
https://youtu.be/1uupsqSIY9U

Part 2 [WARS TCG, .hack// TCG & much more]
https://youtu.be/BvVRth2CIwQ

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Music Credit: Jazzy Spot by SergeQuadrado 
( https://pixabay.com/music/traditional-jazz-jazzy-spot-20934/ )

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