Hey! Look! Listen!
Today, we’re t-spinning into a side quest and talking all things video game adaptations in the world of movies and TV! We start (00:00) with a discussion on the short-term impact of the dual Hollywood strikes: namely, reality shows.
In The Multiplying Genre (07:09), we recap the history of video game adaptations before detailing the impact of video games (20:51) in the world of cinema: audience and critical perception, financial success, and - as is our wont - compare these adaptations with comic book movies.
In Cross Dysfunctional (38:23), like good product leaders, we investigate the WHY behind video game adaptations and use our magic crystals to decipher what differentiates a good adaptation from a bad one (55:21).
In Final Thoughts (1:09:48), we go back to the beginning – what actually goes into making a good video game in the first place? We also dive into the news regarding SAG-AFTRA's authorization of a strike the video game industry (in addition to the AMPTP) and what we can expect moving forward.
So would you kindly check your health meter and shoot a fireball so we can FINISH HIM?!
(Capital News Service article we cite: https://cnsmaryland.org/2023/04/12/video-game-adaptations-curse/)
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Theme music by SoulProdMusic from Pixabay.
Other music by Stringer_Bell, penguinmusic, and EvgenyBardyuzha from Pixabay