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Letters from The Front (Doom 3: Worlds on Fire - Part 2)

Pixel Lit
Pixel Lit

168 plays · Mar 5, 2025

Transcript

Speaker: Yes.

Speaker: Yeah.

Speaker: Yeah.

Speaker: Yeah.

Speaker: And her dad looks like a fucking mobster.

Speaker: She brought she brought him to some some I think it was her movie.

Speaker: And I was like, Jesus Christ, dude.

Speaker: And she's like introducing him to the press.

Speaker: And I'm like, he looks like he squashed your head like an egg.

Speaker: Like he's like, I see what she saw.

Speaker: And I'm Jesus.

Speaker: Oh, God.

Speaker: You know, this is a mobster.

Speaker: Who's that?

Speaker: Hey there, everybody.

Speaker: Welcome back to Pixel.

Speaker: My name is Kevin.

Speaker: With me as always is Phil.

Speaker: And on today's show, we're continuing on Doom 3.

Speaker: The worlds are on fire.

Speaker: The worlds are on fire.

Speaker: They're on fire.

Speaker: And everyone knows it.

Speaker: And everybody knows it.

Speaker: Strong desire.

Speaker: Yeah.

Speaker: There's no way we can get around that, right?

Speaker: Like, it has to be done at least once.

Speaker: There's no way we can get around that.

Speaker: Right.

Speaker: No, that's not possible.

Speaker: Yeah.

Speaker: So, Phil, how you doing?

Speaker: How's this week treating you?

Speaker: Good week?

Speaker: It's been good so far, but it's only Monday.

Speaker: It is only Monday, Lennon.

Speaker: There's plenty.

Speaker: Yeah, there's plenty of time for everything to go south, which I reminded one of my coworkers about, and she did not appreciate that.

Speaker: She did not appreciate that.

Speaker: They're all very young.

Speaker: I work with very young people.

Speaker: Most of them are Generation Z, and they're all very young.

Speaker: And one of them, I said, well, don't worry.

Speaker: There's always a chance for everything to go fucking south.

Speaker: And she was like, Phil.

Speaker: And I was like, oh, what?

Speaker: I'm sorry.

Speaker: Am I not supposed to tell you the horrible, horrible truth about life?

Speaker: I thought I was the old guy here.

Speaker: I thought that was my job.

Speaker: Yeah.

Speaker: They were not pleased.

Speaker: So...

Speaker: Yeah.

Speaker: Yeah.

Speaker: What about you?

Speaker: How's your Monday been?

Speaker: It's actually been pretty good.

Speaker: Pretty, pretty, pretty good.

Speaker: And I have to say, you know what made my Monday even better is the website patreon.com slash pixelatedpod where you can go and have a good time.

Speaker: Not that kind of time, but maybe.

Speaker: Don't do that.

Speaker: But maybe.

Speaker: But maybe.

Speaker: But maybe.

Speaker: Not at our expense, but possibly.

Speaker: But possibly?

Speaker: Yeah.

Speaker: But you go there and follow us for free on Patreon dot com slash Pixelipod.

Speaker: Go ahead.

Speaker: Follow us for free.

Speaker: One dollar gets you in the door for for posts.

Speaker: Five dollars gets you the ad free episodes and the bonus episodes.

Speaker: Now, I know you're listening out there listening to say, hey, Kevin hasn't posted the bonus episodes in a while.

Speaker: And I am aware of that because I am trying to fix something with the bonus feed.

Speaker: And it is it is being stubborn.

Speaker: But you have a plethora.

Speaker: You're going to have it's going to be like a fire hose at your face of bonus episodes.

Speaker: Once I once I get that figured out, fire hose at the face.

Speaker: Ten dollars.

Speaker: Get your name shouted out in every episode.

Speaker: We have a new person on the list.

Speaker: Guess who it is.

Speaker: Guess.

Speaker: Guess which one is the new person as I read through.

Speaker: Yes.

Speaker: See if you can figure it out.

Speaker: Jesus.

Speaker: Jesus loves you.

Speaker: Kyle Seaman, Ruthless Mudder, Middle of Things, Sigma Sal, My Dad Nuts in Me.

Speaker: I forgot.

Speaker: I forgot.

Speaker: Beaks, dumb and thick.

Speaker: Langelier and friendly friend.

Speaker: Thank you for being friends.

Speaker: Kevin sent me, he sent me a screen cap and he's like, I think they're just fucking with me, trying to get me to say all these things.

Speaker: And I, and I completely forgot until you said it again.

Speaker: Jesus tap dancing Christ.

Speaker: I love our fans.

Speaker: I love you guys so freaking much.

Speaker: I don't know if I've told you that lately, but.

Speaker: You're great.

Speaker: Wonderful fans.

Speaker: Best fans in the world.

Speaker: Best fans.

Speaker: Best fans ever.

Speaker: You pay $10, you get me to say things that are things.

Speaker: They are things.

Speaker: They are indeed.

Speaker: They are indeed.

Speaker: So, Phil, we're just going to go ahead and put the body in the marsh, then.

Speaker: Let's do it.

Speaker: Let's marsh that body.

Speaker: When I tell you to dump a body in the marsh,

Speaker: You dump them in the marsh.

Speaker: Mash that body.

Speaker: Mash that body.

Speaker: Mash that body.

Speaker: We're in part two, which takes place in the year 2145.

Speaker: It's exactly one year after the events of the other part.

Speaker: Chapter 15 is a note from Kellen McDonald.

Speaker: Brief note talking about moving from animal testing to human testing, despite things going wrong with the animal tests and how his wife wants him to come home.

Speaker: Yeah.

Speaker: I don't think you're coming.

Speaker: I don't think you're going home, buddy.

Speaker: It has classic Resident Evil journal entry vibes.

Speaker: Yeah.

Speaker: Just just perfect.

Speaker: Yeah.

Speaker: 100 percent.

Speaker: He's going to he's going to be itchy tasting in a couple of days.

Speaker: Yes.

Speaker: Yes.

Speaker: Buddy, get ready to learn itchy tasty.

Speaker: Oh, my God.

Speaker: Absolutely.

Speaker: I think if I ever make a horror podcast, just a straight up horror, I will call it Itchy Tasty.

Speaker: I just want to get that recorded so I can be held to account for that.

Speaker: Oh, I 100% agree.

Speaker: Once this becomes a real job for us, here's the thing, folks.

Speaker: If this was a real job for us, we would have like five more podcasts.

Speaker: Yeah.

Speaker: Yeah.

Speaker: The level of side projects we would have would be irresponsible, let's say.

Speaker: Irresponsible.

Speaker: Yeah.

Speaker: Pixelitpod.com or patreon.com slash pixelitpod.

Speaker: Make it happen.

Speaker: Chapter 16, the new Pentagon in Laramie, Wyoming.

Speaker: And here's the thing about Laramie is that I can only think of the cigarette brand from the Simpsons.

Speaker: Uh-huh.

Speaker: That's pretty much it, isn't it?

Speaker: Yeah.

Speaker: Because that's where my brain goes, too.

Speaker: Is Laramie.

Speaker: Laramie cigarettes.

Speaker: Kane meets his lawyer, Captain Furtada.

Speaker: Mm-hmm.

Speaker: Who gives him the whole rundown of what to expect at the trial.

Speaker: They go to trial and his lawyer is like, hey, let my guy explain what happens.

Speaker: But there's a sudden twist.

Speaker: The prosecution has a deal for him and they retire to a private room where the offer is that in light of his attempt to save lives, he can sign a deal to serve in the Space Marines.

Speaker: He's knocked down to private and he's got to do it for 10 years.

Speaker: It's either this or face.

Speaker: Yeah.

Speaker: Yeah.

Speaker: Go on.

Speaker: Or face what?

Speaker: Face the tribunal, which could end up in the death penalty.

Speaker: And I feel like they actually saved his ass, not just for the obvious reason, but for we know what this guy is responsible for.

Speaker: And the lawyer wanted him to tell them.

Speaker: uh what he did which i think would be like oh yeah we're gonna have to execute you right the fuck now you are the worst marine of all time right uh for those of you who don't remember he basically just killed a bunch of his people for no good damn reason he he killed his his unit to save another unit basically and then it i mean maybe we're looking at this all wrong like well you can't just like measure the the

Speaker: the, the numbers versus the numbers and be like, okay, well his actions cost more lives than not doing the thing.

Speaker: Right.

Speaker: You got a net.

Speaker: You still had a net loss there and yeah, more people died.

Speaker: How about that?

Speaker: How about that?

Speaker: Yeah.

Speaker: How about them apples?

Speaker: Um, so yeah, Kane's like, okay, fine.

Speaker: Uh, and his lawyer's like, all right, well, I hear they're doing some weird shit up there and people have gone missing.

Speaker: Good luck.

Speaker: You'll be leaving in 48 hours, by the way.

Speaker: You're leaving in 48 hours.

Speaker: Yeah.

Speaker: Chapter 17, Delta Lab.

Speaker: Delta Lab.

Speaker: God damn it.

Speaker: Truger is musing about the first human transport experiment, which seemingly had gone well until the Marine opened his mouth and revealed that he no longer had a tongue or teeth and his throat was just a fountain of blood.

Speaker: This is this is keeping in with the theme of like

Speaker: the thing that I liked the most in this, which was the same thing that I liked the most in his last book.

Speaker: This dude can make some freaky ass shit.

Speaker: Like he's good at the gore and the spooky body horror stuff.

Speaker: And that's something that really does near and dear to my heart go.

Speaker: So, yeah.

Speaker: Later they'll, they'll like expand.

Speaker: He'll expand upon this particular instance as basically the guy vomited his insides and

Speaker: Out.

Speaker: Right.

Speaker: Right.

Speaker: Fucking gnarly.

Speaker: It's it's very cool.

Speaker: It's it's it's just it's well done.

Speaker: It's gross.

Speaker: I liked it.

Speaker: He's like, who's fine.

Speaker: And then he turned inside out.

Speaker: Right.

Speaker: Right.

Speaker: Much like that's how they get you.

Speaker: Yeah.

Speaker: Much like a little boy who goes over the top of the swing set.

Speaker: He turned inside out.

Speaker: Or the gas that turns you inside out.

Speaker: Or the gas that turns you inside out.

Speaker: One sniff of that gas and you're inside out.

Speaker: Sorry.

Speaker: If I'm going to do a Simpsons reference, it needs to be a relatively obscure one.

Speaker: Yeah, exactly.

Speaker: You remember Inside Out Boy, right?

Speaker: It's... Oh, shit.

Speaker: Core memory unlocked.

Speaker: Oh, my God.

Speaker: Hold on.

Speaker: Hold on.

Speaker: I have to...

Speaker: Because I think I do.

Speaker: Yes.

Speaker: Oh, my God.

Speaker: Wasn't this on Nickelodeon?

Speaker: Yeah.

Speaker: The kid went over.

Speaker: The kid swung over the swing set and he turned inside out.

Speaker: I knew that you were referencing something that I knew.

Speaker: Holy shit.

Speaker: I haven't seen this in forever.

Speaker: Oh, so cool.

Speaker: Okay.

Speaker: Yeah.

Speaker: Because he looks like Calvin from Calvin Hobbes glasses.

Speaker: Yeah, he does.

Speaker: It's also like, wow.

Speaker: Just like the God, what weird shit they had on Nickelodeon.

Speaker: They said, yeah, just fine.

Speaker: Fuck it.

Speaker: Put it on there.

Speaker: I don't care.

Speaker: Put it on there.

Speaker: Sounds good.

Speaker: Yeah.

Speaker: He's inside out.

Speaker: He's inside out.

Speaker: That's it's it's it's not particularly graphic, but it's absolutely what they've advertised on the tin.

Speaker: So it's it's kind of it's kind of shocking.

Speaker: He's yeah.

Speaker: Yeah.

Speaker: Anyway, he's inside out boy.

Speaker: They make a real inside out boy or a or the gas from the Simpsons, whichever one you want to pick, whichever early 90s reference you want.

Speaker: Yeah, exactly.

Speaker: Whichever one just touches you.

Speaker: Whichever one works for you.

Speaker: Or there's also a scene in, I want to say, Reanimator part three where God,

Speaker: Yeah.

Speaker: A guy who's there's a guy who's alive, who injects himself with the stuff thinking it's drugs and he turns inside out and just becomes like a living nervous system or something like that.

Speaker: Oh, man, that's cool as shit.

Speaker: I only ever saw the first one of those.

Speaker: I think I don't think I was even fully aware that there was a third one.

Speaker: Yeah, it's just like straight up after after the first one, it just becomes straight up like special effects, body horror shenanigans.

Speaker: Does it still have the one guy, the guy who played the doctor?

Speaker: They all have.

Speaker: Yeah, they all have Herbert West in them.

Speaker: I think he's he is excellent.

Speaker: He is.

Speaker: I don't think you can do it without what what's his fuck?

Speaker: The guy, the Herbert West guy.

Speaker: Right.

Speaker: I just I just wanted to make sure they didn't recast him or something.

Speaker: Because that guy rules reanimator.

Speaker: Jeffrey Combs.

Speaker: There we go.

Speaker: Jeffrey Combs.

Speaker: We've not the first time we've talked about him on this.

Speaker: Not the first time we've talked about Jeffrey Combs.

Speaker: Yeah.

Speaker: Yeah.

Speaker: All right.

Speaker: And.

Speaker: Who's the.

Speaker: Who's the other guy?

Speaker: The old man.

Speaker: David Gale.

Speaker: David Gale.

Speaker: Yeah.

Speaker: Who's in the guyver?

Speaker: Oh, yeah.

Speaker: Okay.

Speaker: Geez.

Speaker: Yeah.

Speaker: Wow.

Speaker: Uh, anyway, um, inside out boy, uh, we're in, uh, the second.

Speaker: Oh, then they do another experiment, uh, with another guy and it seems totally fine.

Speaker: But then the guy loses his mind and takes a chunk out of one of the nurses and they have to like strap them down.

Speaker: Um, sure.

Speaker: So he loses, he's, it's instead of vomiting up his insides, he just, uh,

Speaker: Uh, becomes it unstable.

Speaker: Uh, he was trying to add more insights to him.

Speaker: Uh, in preparation basically.

Speaker: Yeah.

Speaker: Sort of like the Reavers.

Speaker: Uh, yeah.

Speaker: Yeah.

Speaker: They want, they just add stuff to them.

Speaker: We cut to Maria, who is eating lunch with Andy Kim, Deuce Howard and Rodriguez.

Speaker: The first two of those having been promoted since they started.

Speaker: Rodriguez flirts with her a little bit and they dump on him and they all have a laugh.

Speaker: They're like, ah, Rodriguez, you suck so much.

Speaker: It's pretty much the scene.

Speaker: That's pretty much it.

Speaker: Yeah.

Speaker: And Rodriguez is like, hey, I hear they're looking for another volunteer over for a Delta Lab thing.

Speaker: Then we cut to Growlick, Dr. Axel Growlick.

Speaker: She is being mean to a Marine who is leading the extra security detail she requested.

Speaker: But actually, you know, rightfully so.

Speaker: The Marine was just kind of fucking standing around with his thumb up his ass.

Speaker: And she's like, just do something useful.

Speaker: Yeah.

Speaker: It's a valid complaint.

Speaker: I will say it was a valid complaint.

Speaker: She was she's like, could you just not be in the way of people moving equipment?

Speaker: If you're if you're not going to protect us and shit, maybe don't stand in the way of that.

Speaker: It's like position.

Speaker: And she starts telling him where it's like position your guys here, here and here.

Speaker: And he's like, OK, yes, ma'am.

Speaker: Yes, ma'am.

Speaker: On the way, ma'am.

Speaker: We go to chapter 18 at the Denver Space Hub.

Speaker: Kane is sitting on the ship and he meets a guy named Tobias Smith, a.k.a.

Speaker: Smitty.

Speaker: Poor Tobias.

Speaker: Poor Smitty.

Speaker: Poor Smitty.

Speaker: Sweet guy.

Speaker: Sweet guy.

Speaker: I don't think he's going to live through this.

Speaker: I don't think so either.

Speaker: Oh, boy.

Speaker: You're too sweet for doom.

Speaker: You're too sweet for doom.

Speaker: The less popular version of Hozier's song.

Speaker: Yeah.

Speaker: Kane, by the way, tried to find a seat where nobody would sit next to him.

Speaker: And then this guy sat next to him.

Speaker: Oh, man.

Speaker: Yeah.

Speaker: And he's just cold as shit.

Speaker: He's like, he's like, just, he literally at some point goes, maybe we should just sit and enjoy the ride or something like that.

Speaker: It's just, I bet you shut the fuck up for like, shut the fuck up for five minutes.

Speaker: And this is like, I don't know.

Speaker: This doesn't really endear me to Kane.

Speaker: Like, are, are, are we really going to, are we not going to get like a save the cat moment with Kane where we're like really endeared to him as a character?

Speaker: I think that the author thought that that's what the whole first part was.

Speaker: I think that's the impression he got.

Speaker: And I have to aggressively disagree.

Speaker: Yeah.

Speaker: But you're right.

Speaker: I guess this is meant to – but that's all part of the early aughts kind of shit.

Speaker: The thing that impresses you is the fact that you're such a badass.

Speaker: No.

Speaker: He told that guy to fuck off.

Speaker: It's like, sounds like a jerk.

Speaker: It sounds like a jerk.

Speaker: It's like, this is not, you're not judge dread, buddy.

Speaker: You don't got the cachet.

Speaker: None whatsoever.

Speaker: And you're not Carl Urban either.

Speaker: Even though Carl Urban played an equivalent character to you in the movie.

Speaker: Right.

Speaker: Yeah.

Speaker: You're not.

Speaker: But you're not is the point.

Speaker: But you're not.

Speaker: To be specific, you are not Carl Urban.

Speaker: To be perfectly clear, you are not Carl Urban.

Speaker: Not even Thor Carl Urban.

Speaker: No, not even Thor Carl Urban.

Speaker: It's hard to say.

Speaker: It's a harder name to say than I thought.

Speaker: Carl Urban.

Speaker: Carl Urban.

Speaker: Carl Urban.

Speaker: Not even a Star Trek Carl Urban.

Speaker: Oh, very good.

Speaker: He played where he was bones.

Speaker: Yeah.

Speaker: I always forget that.

Speaker: And he was really good too.

Speaker: Yeah.

Speaker: He was probably one of the best, uh, uh, best guys on that cast.

Speaker: Oh, he was terrific.

Speaker: I gotta say that cast was pretty, pretty solid.

Speaker: I think the movie suffers from, I think the movie mostly suffers in hindsight from JJ Abrams bullshit.

Speaker: It has a, it has a terminal case of JJ Abrams bullshit.

Speaker: Uh, that is, uh,

Speaker: That is true.

Speaker: They did their best.

Speaker: And it's a fun movie.

Speaker: It's a popcorn movie, but it's not Star Trek.

Speaker: Yeah.

Speaker: And I say that as a person who really doesn't watch Star Trek.

Speaker: And even I watched it and went, this isn't really Star Trek, though, right?

Speaker: Yeah.

Speaker: Yeah.

Speaker: Yeah.

Speaker: Oh, yeah.

Speaker: He was in Lord of the Rings.

Speaker: Yeah.

Speaker: Yeah.

Speaker: That guy's had a really crazy career.

Speaker: He's been he's been at it since the early 90s.

Speaker: Nope.

Speaker: And I mean, obviously the last couple of years is is mostly the boys, the boys.

Speaker: Yeah.

Speaker: Then providing.

Speaker: Yeah, that's pretty much it.

Speaker: The boys and the other video game arc.

Speaker: Yeah.

Speaker: Oh, I didn't know that.

Speaker: I didn't know he was in that one.

Speaker: Yeah.

Speaker: He's a character in that.

Speaker: But other than that, yeah.

Speaker: Yeah.

Speaker: And he's a stormtrooper in Star Wars Episode IX.

Speaker: What, like one of the cameos?

Speaker: Yeah, yeah.

Speaker: Because I feel like a few people did cameos as stormtroopers.

Speaker: Sure.

Speaker: Like uncredited stormtroopers in those movies.

Speaker: Oh, yeah.

Speaker: Yeah, yeah.

Speaker: I think, yeah, yeah.

Speaker: There were a few of them.

Speaker: I think, what's his name?

Speaker: Daniel Craig, I think, did it as well.

Speaker: That's just what I was going to say.

Speaker: I think he was the only one that I think I knew by name.

Speaker: Yes.

Speaker: And he also, he might be one of the only ones that speaks.

Speaker: Like you can actually hear his voice at one point.

Speaker: Oh, okay.

Speaker: Okay.

Speaker: Yeah.

Speaker: What are you supposed to do if you get the chance to be in a Star Wars movie?

Speaker: They're like, we can just put you in a storm.

Speaker: Even if it's going to be a shitty Star Wars movie.

Speaker: If you asked me tomorrow if I could be in a Star Wars movie, I'd be like, yeah.

Speaker: Yeah.

Speaker: It's only 10 minutes long and it's just two Ewoks sucking each other off and you're in the background.

Speaker: Great.

Speaker: Fine.

Speaker: Is it canon?

Speaker: I'm in.

Speaker: If I'm in the canon.

Speaker: Yeah.

Speaker: Yeah.

Speaker: I don't care.

Speaker: I don't care.

Speaker: Tell Dave Filoni that I'm in.

Speaker: Somebody's going to write fanfic about me.

Speaker: This is how it works.

Speaker: Everyone finds some random guy.

Speaker: I am the guy in the background who is arguing about whether my blue milk is curdled.

Speaker: Right.

Speaker: speaking some alien language that sounds dangerously close to a cultural stereotype that I'm very uncomfortable with.

Speaker: Very uncomfortable with.

Speaker: But somebody will write a book about me.

Speaker: Like the Tales from Mos Eisley Cantina.

Speaker: Yes, exactly.

Speaker: It was basically like published fan fiction for all the characters.

Speaker: All the characters that you did not know existed.

Speaker: Like, yeah.

Speaker: And it's great.

Speaker: It's great.

Speaker: Well, well, it's fine.

Speaker: It's fine.

Speaker: I mean, but it was growing up.

Speaker: It was one of my favorite weird, weird off like random books from the Star Wars books.

Speaker: Oh, yeah.

Speaker: It's super fun.

Speaker: Yeah, that's that was that was cool shit.

Speaker: Yeah.

Speaker: Anyway, chapter 19.

Speaker: We're on Delta Lab.

Speaker: Delta Lab.

Speaker: I'm going to do that every time now.

Speaker: I think you have to.

Speaker: Yeah.

Speaker: But Truger has put the Delta Delta Lab in double secret probation, wondering who the traitor is and is sending materials back to Kelleher.

Speaker: Meanwhile, Axel is investigating markings at the dig site, reminiscing about how Dr. Petruger started making her run everything through him, including giving him an artifact that they found and labeled you one.

Speaker: Stein asks her if he can dig deeper because the markings seem to originate from further below.

Speaker: Meanwhile, McDonald is investigating one of the transport pods when Ishii comes by and announces that they got another volunteer for testing.

Speaker: Ishii wants them to try and stop the test, but McDonald is like, I don't think we can.

Speaker: I don't know if that's something we can do.

Speaker: But you're going to interrupts and ask them if everything is all right.

Speaker: And they just go quietly, get back to work.

Speaker: The test will be midday tomorrow.

Speaker: Chapter 20, Palo Alto, California.

Speaker: Kelleher watches a recording from McDonald, who is warning Keller of the impending test.

Speaker: Did you notice the seventh guest reference in this chapter?

Speaker: No.

Speaker: What did I miss?

Speaker: The code word to unencrypt the thing is stauf.

Speaker: Oh, for fuck's sake.

Speaker: I'm not going to act like I read these things crazy close, but I can't believe I missed that.

Speaker: That's absurd.

Speaker: And I'm frustrated with myself.

Speaker: Holy shit.

Speaker: That's funny.

Speaker: Codename staff.

Speaker: And I was like, I was like, oh my God.

Speaker: He snuck a reference to seventh guests in the zoom three.

Speaker: One of these things is not like the other.

Speaker: Wow.

Speaker: Kelleher spends the rest of the chapter thinking, yeah, shit sucks, but maybe it doesn't.

Speaker: It's real Owen Wilson in Royal Tenenbaums energy.

Speaker: Very much that.

Speaker: Yes.

Speaker: Everyone knows Custer died at the Battle of Little Bighorn.

Speaker: But what my book presupposes is that he didn't.

Speaker: I need to watch that again.

Speaker: Yeah.

Speaker: As a Gene Hackman.

Speaker: Absolutely.

Speaker: As a salute.

Speaker: A salute to Gene Hackman.

Speaker: Watch Royal Tenenbaums.

Speaker: Oh, do it.

Speaker: Absolutely.

Speaker: God.

Speaker: He was something else, wasn't he?

Speaker: He was great.

Speaker: I don't think there was really many guys who were that...

Speaker: That much like a force on like you had to pay attention to him.

Speaker: Yeah.

Speaker: And yet shockingly versatile.

Speaker: Yes.

Speaker: Crazy versatile.

Speaker: Very flexible.

Speaker: Could do a lot of shit.

Speaker: We we we we toasted him with a bird cage.

Speaker: Oh, yeah.

Speaker: Like my wife's favorite movie of all time.

Speaker: And he is so good in it.

Speaker: Like we all know that the stars of the show are Nathan Lane and Robin Williams, but he's so fucking good.

Speaker: Yeah.

Speaker: So, yeah, that's worth a watch if you guys haven't seen it in a while.

Speaker: Yeah, I should throw that on and maybe French Connection.

Speaker: Also pretty good.

Speaker: Got to do that.

Speaker: Yeah.

Speaker: It's he plays a plays a cop.

Speaker: It's like Gina Hackman was was playing kind of old for pretty much his entire career.

Speaker: Pretty much his whole life.

Speaker: Yeah.

Speaker: His whole life was he was not he was never a young man.

Speaker: No.

Speaker: He played in French Connections in 19 from 1971.

Speaker: So, you know, 54 years.

Speaker: years ago and he's playing like a grizzled old cop.

Speaker: Right, right.

Speaker: Of course, he was like a thousand years old when he died.

Speaker: He was almost 100.

Speaker: Yeah, that's true.

Speaker: At least he was closer to 100 than most of us will ever get.

Speaker: So he was in his 40s.

Speaker: And as we have learned, being in your 40s 50 years ago really hit different.

Speaker: Oh, big time.

Speaker: Yeah, yeah.

Speaker: Wow.

Speaker: We were talking about the younger female celebrities aging themselves up that they were playing the home game in those days.

Speaker: Like that's how that worked.

Speaker: Yeah.

Speaker: It's just what it was.

Speaker: Yeah.

Speaker: By the time you hit 40, you were you you looked like you never were young.

Speaker: the Benjamin button and came out of the womb, a disgusting, dirty old man.

Speaker: Poor one out to Gene Hackman.

Speaker: Oh, yes.

Speaker: Oh, yes.

Speaker: They did a little tribute to him last night.

Speaker: Oh, that's nice.

Speaker: Morgan Freeman came out and said some words to his good friend Gene.

Speaker: Yeah, that's cool.

Speaker: So meanwhile, chapter 21, back in Marine HQ, the Marines are told by Sergeant Kelly that they will be paired with the new Marines that are coming in and to give them a tour and get them all set up.

Speaker: And we also learn the name of the guy who's volunteering.

Speaker: His name is Wegner.

Speaker: Chapter 22, we're in Mars orbit.

Speaker: Swan and Campbell are talking about the potential necessity to terminate the projects going on.

Speaker: And you thought I forgot.

Speaker: I did not, actually.

Speaker: Meanwhile, Kane lands and disembarks, barks the ship.

Speaker: He notices a bunch of weapons being unloaded, including a quote unquote big gun.

Speaker: which is a very, very tongue-in-cheek coy reference to the BFG.

Speaker: The BFG.

Speaker: Kelly meets the newbies and introduces himself as they walk through the base and shows the other Marines on staff that they – that will be their babysitters.

Speaker: And then Kane ends the chapter by saying, this is going to be fun.

Speaker: And I'm not sure why he says that.

Speaker: I don't know either.

Speaker: It's not –

Speaker: It's really not clear, but he's – neither are a lot of his motivations to be completely honest.

Speaker: It's a very threatening aura when he says this is going to be fun because last time he said this is going to be fun, a lot of people died.

Speaker: I kind of honestly expect him to take like a crazy heel turn at some point, and I don't think that's where we're going with this.

Speaker: I don't think that's where we're going, but I wouldn't be surprised.

Speaker: Right.

Speaker: It's it's it feels like that's where we're going, but I'm pretty certain that we're not.

Speaker: So what a weird protagonist we've got here.

Speaker: Weird, weird protagonist.

Speaker: Chapter 23, we're in some sort of a conference room or whatever the fuck.

Speaker: Swan and Campbell are impatiently waiting for Hayden with Hayden for Betruger to arrive at their meeting.

Speaker: And Hayden doesn't think it's going to be easy to rein in Betruger.

Speaker: We find out that Ishii has been deciphering stuff from the dig site.

Speaker: He's kind of like figured out the language a little bit and he started to lose it a little bit.

Speaker: He's not doing well and he feels like he has to stop Petruger.

Speaker: Meanwhile, Swan and Campbell meet with Petruger to talk about how they're concerned with the new test using a human volunteer and that they will need to get Kelleher's approval for it.

Speaker: Chapter 24, while the Marines are getting to know each other, a warrant officer distracts Kelly to talk to him.

Speaker: This gives a couple of Marines the opportunity to mess with Kane because of what he did back on Earth, and they're calling him Killer Kane and all that stuff.

Speaker: Kane then beats the stuffing out of the guy who is in his face, and Kelly comes back and yells at Kane, yada, yada, yada.

Speaker: He ends up pairing Kane with Maria because they're both hotheads.

Speaker: Ah, yes.

Speaker: Yes.

Speaker: They're both hotheads and they're both hot.

Speaker: Hey, eh?

Speaker: Eh?

Speaker: Eh?

Speaker: I think they're all following it.

Speaker: I think they got it.

Speaker: Yeah.

Speaker: I think they got it.

Speaker: Maria gives a half ass tour because she would would literally be doing anything else in the world.

Speaker: And while they're on the tour, a dude seems to lose his mind inside the all faith chapel, telling people that they can't make him and we're all going to be taken and all that stuff.

Speaker: Kane tells Maria he has questions.

Speaker: And while he tells her this, he checks out Maria's lips.

Speaker: Cause he's only human after all.

Speaker: Yeah.

Speaker: Yeah.

Speaker: This is the, the level.

Speaker: It's a level of specificity that left me a little uncomfortable.

Speaker: On tonight's episode, the writer's barely disguised fetish.

Speaker: Yeah.

Speaker: Basically.

Speaker: Someone learned a lot from Quentin Tarantino.

Speaker: I'm just saying.

Speaker: They go somewhere quiet to talk and Kane gets Maria's backstory.

Speaker: Like, you know, why she's she is where she is.

Speaker: Chapter 25.

Speaker: Axel and Tom Stein's team find a tunnel leading down.

Speaker: And it seems odd because it's more constructed than formed by the environment.

Speaker: She's got a bad feeling about it.

Speaker: Then the geologist chimes in and says, hey, we got a severe weather alert.

Speaker: We cut to private first class Tom Wagner getting his final checkup before the transport test.

Speaker: He's asking about whether there will be a good meal before doing it.

Speaker: Elsewhere, a marine named Billy Suppa.

Speaker: I love that name.

Speaker: That's a good name.

Speaker: Suppa.

Speaker: Would you care for some sepa?

Speaker: I was about to say, it's like, his original name was William Lunch.

Speaker: William Lunch.

Speaker: And they went, that's a stupid name.

Speaker: And he goes, you know what?

Speaker: You're right.

Speaker: Billy Suppa was born on that day.

Speaker: Billy Suppa.

Speaker: He's standing on a ridge and he's monitoring the oncoming storm.

Speaker: He's like, hey, holy shit, that's a big storm.

Speaker: And he looks behind him and like one of his guys, one of the other Marines is just like run away.

Speaker: And he's like, huh.

Speaker: I mean, it is a big storm.

Speaker: I don't blame the guy.

Speaker: And then a hole opens beneath Billy and he falls into it.

Speaker: Yeah, it cuts to the Ralph Wiggum meme.

Speaker: I'm in danger.

Speaker: I'm in danger.

Speaker: Yes.

Speaker: That dude should have gotten the fuck out of there.

Speaker: Just a hole.

Speaker: He gets eaten by the ground.

Speaker: Meanwhile, deep in the caves, Axel is trying to communicate with her team, but is fighting that comms are down during the storm.

Speaker: Meanwhile, Kane, while walking around, notices that there is a family up on the base, and he's like, huh?

Speaker: That's interesting.

Speaker: That's weird.

Speaker: All right.

Speaker: Yeah.

Speaker: Chapter 26.

Speaker: Kane eats lunch and talks with Smitty, who mentions that everyone seems jumpy around here.

Speaker: Maria swings by the table and bullies Smitty a little bit to Kane's amusement because fuck Smitty, I guess.

Speaker: Poor Smitty.

Speaker: She's also a little bit flirty with Kane by like,

Speaker: rubbing her body against him.

Speaker: Yeah.

Speaker: Yeah.

Speaker: Flirty in the same way that a dog in heat is flirty.

Speaker: Yeah.

Speaker: Presenting.

Speaker: Uh, we have a few scenes of Hayden Kane and Betruger thinking about tomorrow.

Speaker: What's on the line for tomorrow?

Speaker: Chapter 27, Ishii makes his preparations to stop the experiment while getting more and more anxious that someone's gonna figure him out.

Speaker: Cain gets his partner for today's activities.

Speaker: It's gonna be Smitty since they arrived together.

Speaker: And Smitty is like, hey, can I partner with Cain?

Speaker: I forgot to mention that in the previous chapter with the lunch scene, Kane refers to the other space Marines in his head as I can't believe I have to consider these clowns equals or something like that.

Speaker: And like, hey, your buddy, you're on a real fucking high horse.

Speaker: What the shit, dude?

Speaker: What the shit?

Speaker: Like, like just even beyond what a shitty thing that is to say about people who are like sharing your fate here.

Speaker: But holy shit, you're a murderer and maybe the worst leader of all time.

Speaker: Good Lord.

Speaker: Yeah, that was that was bleak.

Speaker: Um, yeah.

Speaker: Meanwhile, she is trying to sneak his way out of, of the lab.

Speaker: Uh, when he runs into Petruger, who asks him where he's going.

Speaker: And as she's like, I'm just checking, uh, checking the links and making sure that the, the things are fine.

Speaker: All fine here.

Speaker: How are you?

Speaker: Petruger's like, carry on and like walks away.

Speaker: Yeah.

Speaker: Yeah, they're doing their best.

Speaker: They're doing their best elsewhere.

Speaker: Wagner is talking about how delicious his breakfast was.

Speaker: And Rodriguez then keeps pestering him about, hey, do you have any second thoughts?

Speaker: Do you think you're going to die?

Speaker: Are you going to die?

Speaker: Are you going to die?

Speaker: And Maria Maria is like, stop it.

Speaker: Yeah, this is this is when it's like, OK, all right, I'm starting to understand.

Speaker: OK, yeah, a little bit slap.

Speaker: Chapter 28 in the last chapter of this section, she does the old talking on the phone to no one trick and slips out into the hallway.

Speaker: Classic.

Speaker: No matter how far in the future you go, the classics never die.

Speaker: That's a fact.

Speaker: Well, if that's the comptroller's timeline, then that's the comptroller's timeline.

Speaker: Yeah.

Speaker: Watermelon, watermelon, watermelon, watermelon, watermelon.

Speaker: McDonald writes a letter to his wife that gives the vibes of a Civil War soldier telling his wife that he may not return home from from the front.

Speaker: It's so true.

Speaker: It's so true.

Speaker: Yeah.

Speaker: My dearest Anna.

Speaker: General Lee has this marching a fortnight to Gettysburg.

Speaker: The rations are cold and so are the women.

Speaker: Oh, shit.

Speaker: Who am I writing?

Speaker: Sorry.

Speaker: Who am I writing to?

Speaker: I have no shoes.

Speaker: Yeah.

Speaker: Because I had to eat them.

Speaker: I have a half a hard tack left, but no water to soak it in.

Speaker: Oh, my sweet Anna.

Speaker: Oh, I wish I could be in the comfort of your heftily bosoms this evening.

Speaker: Mostly for the body heat.

Speaker: I'm not going to lie, but still.

Speaker: Mostly for the body heat.

Speaker: I do miss you.

Speaker: That's, yeah.

Speaker: Yeah.

Speaker: Signed, Aloysius Dunstan the third.

Speaker: Aloysius Dunstan Chexen.

Speaker: Aloysius Dunstan Chexen.

Speaker: That might be the dumbest joke.

Speaker: And that's saying a lot.

Speaker: Let's be real.

Speaker: So, uh, but Trugger realizes that she has left the lab and he calls General Hayden to get someone to find him.

Speaker: And he, General Hayden calls Kane and Kane, uh, or General Hayden calls Kelly, Sergeant Kelly.

Speaker: And he's like, Hey, uh, Kane, go find that scientist.

Speaker: And that's the beginning of the game right there.

Speaker: Yeah.

Speaker: That is that's literally your first mission you're sent on.

Speaker: So yeah, this is go find the science man.

Speaker: Don't.

Speaker: But I don't think do they actually they don't.

Speaker: Kane is not in the name of your character.

Speaker: Like they never actually give him a name.

Speaker: You don't have a name.

Speaker: There's no name.

Speaker: Also, a Doom guy has no name.

Speaker: Yeah, I don't think Hayden actually is even in the game or I don't know.

Speaker: I looked through a plot summary.

Speaker: I was like, I don't see anyone named Hayden or Kelleher.

Speaker: It's mostly Swan in the game.

Speaker: Swan is a board member of the of UAC, not the general council.

Speaker: Okay.

Speaker: So in the book, he's like, it feels like this is a the book is a second draft of the story that that Costello wrote for the game.

Speaker: Yeah.

Speaker: Yeah.

Speaker: Serious prologue.

Speaker: Yeah.

Speaker: Yeah.

Speaker: Yeah.

Speaker: Because we're two thirds of the way through the book and we are just just starting the game.

Speaker: Yeah.

Speaker: And let me tell you, I've skimmed forward to the end.

Speaker: We're not going to get that far in part in this book.

Speaker: Now I know why there's another book.

Speaker: Right.

Speaker: Right.

Speaker: I will give Costello full credit, though, and I think part of this might just be my own personal taste.

Speaker: I dig the archaeological shit, but I've always loved the aura of, like, the spooky unearthing exorcist kind of, like, Pazuzu artifacts shit.

Speaker: Like, that's always been something I enjoy.

Speaker: Yeah.

Speaker: So that might just be my own taste, but I do enjoy when he's getting into the nitty gritty of the demon.

Speaker: And then he brings in Kane, who I'm I think he assumed everyone was like there for Kane.

Speaker: And I couldn't care less about that, dude.

Speaker: I do not care.

Speaker: Yeah.

Speaker: So, yeah.

Speaker: Yeah.

Speaker: Not a not a fan.

Speaker: No.

Speaker: Yeah.

Speaker: You know what?

Speaker: You know what?

Speaker: It reminds me a little bit, a tiny bit with the with the digging and all that stuff is a little film written and directed by a master of horror starring Ice Cube.

Speaker: called Ghosts of Mars.

Speaker: Ghosts of Mars.

Speaker: I never saw that.

Speaker: I think I didn't remember it existed until you just mentioned it.

Speaker: John Carpenter.

Speaker: John Carpenter's Ghosts of Mars.

Speaker: Yeah.

Speaker: Go ahead and check that out.

Speaker: Not great.

Speaker: Yeah.

Speaker: Yeah, sure.

Speaker: Ice Cube plays a character named Desolation Williams.

Speaker: Well, fuck.

Speaker: I mean...

Speaker: Yeah, it's it's it's we got we got a Natasha Henstridge Ice Cube and Jason Statham.

Speaker: Wow.

Speaker: Oh, and Pam Greer is in it, too.

Speaker: So they call him Desi.

Speaker: Desi.

Speaker: Yeah, like Desolation.

Speaker: You figure you can't just call him Desolation, right?

Speaker: I don't remember.

Speaker: Yeah, it's got a 23% on Rotten Tomatoes and a 35% on Metacritic.

Speaker: But you know what?

Speaker: Maybe I'll rewatch it.

Speaker: Why not?

Speaker: Why not?

Speaker: I love John Carpenter.

Speaker: Yeah, even even his shit is still pretty fun.

Speaker: It's fun.

Speaker: Yeah.

Speaker: Phil, what do you think so far?

Speaker: I, you know, not bad.

Speaker: It's, it's not terrible.

Speaker: I am perplexed and confounded by a cane as a character.

Speaker: I really don't like him, but the more I think about it, the more I'm, I'm, I'm realizing like, this is just really of its time.

Speaker: Yeah.

Speaker: This is the doom guy of the early thousands, you know?

Speaker: Right.

Speaker: There was just, there was just a lot more tolerance for, um,

Speaker: you know stupid toxic like that in our entertainment right um and it's just it's just but i i'm not impressed with him i'm not you know it's it's it's odd uh especially and i think sometimes it's because um the doom guy we have now is so steeped in you know gravitas and lore and like you know that kind of thing so this guy he seems to slayer

Speaker: Right.

Speaker: He is there to destroy demons.

Speaker: Right.

Speaker: And this is just kind of lame in comparison.

Speaker: It just doesn't really work for me.

Speaker: But I do – I will say that the science parts and the archaeological digs and all that stuff is kind of – it's not exactly where it could have been, but it's kind of like what they could have done with the Dead Space novels.

Speaker: Right.

Speaker: Yeah.

Speaker: Where it's like we could have used a little more of this.

Speaker: Right.

Speaker: A little less of board meetings and shit like that if you wanted to really build your tension, which this book is aiming for, really.

Speaker: Right.

Speaker: I agree.

Speaker: So, yeah.

Speaker: So, you know what?

Speaker: We've definitely read a whole lot worse, but it is perplexing at several times in the weird.

Speaker: Yeah.

Speaker: We got.

Speaker: Yeah.

Speaker: I agree.

Speaker: We got weird.

Speaker: Yeah.

Speaker: Weird choices, but also fine.

Speaker: Yeah.

Speaker: Yeah.

Speaker: I think if you read it with an eye for the context of the time, you can it'll help you get through it.

Speaker: But I don't think that this would please most people, at least the Kane ship.

Speaker: So, yeah.

Speaker: Yeah, yeah, exactly.

Speaker: Well, yeah, that's that'll be it for the for the book for this part of the episode.

Speaker: That means I have one question.

Speaker: Okay.

Speaker: What are you playing?

Speaker: Oh, okay.

Speaker: I play a few more.

Speaker: Now, the last episode we did, What Are You Playing?

Speaker: For everyone to know, we did an interview with an upcoming author.

Speaker: That's probably not going to get posted for a little while.

Speaker: Yeah.

Speaker: Yeah, it's going to be like over a month from now.

Speaker: So that episode is going to seem a little out of order in terms of what are you playing?

Speaker: But yeah, you can roll with it.

Speaker: Just roll with it.

Speaker: I think you'll be all right.

Speaker: But we talked about a lot of NextFest stuff during that, and I continued down that road with some more demos.

Speaker: I'll start with the one that least impressed me.

Speaker: It's called NWO Anarchy Collapsed.

Speaker: It's like one of these world domination games where it's all from the like, you're just looking at a map of the world and you're starting as one of the countries and you're trying to take over the world after everything's collapsed.

Speaker: It is.

Speaker: It plays like an old browser game, to be completely honest.

Speaker: There's a lot of the same like, OK, I took this country, so now I want to put this guy and this guy and this guy here.

Speaker: And then I move on to the next thing.

Speaker: And probably it's just a baffling, egregious amount of AI art.

Speaker: It's just that ugly, shiny, really shitty AI art.

Speaker: And they were kind of, you see in the comments, people in the discussions, people are talking about it.

Speaker: And the developers of the game get really like sarcastic and shitty in the comments.

Speaker: Like, well, it just helps us, you know, we're a poor game studio and it helps us make something that looks great.

Speaker: It's like, but it doesn't look great.

Speaker: Like, that's what we're trying to tell you.

Speaker: if you, if you went with a more stylized thing or, or worked with some other artists who don't have a lot of money too, and you could work together, but this just, it looks shitty.

Speaker: The leader, I don't know what attitude it's trying to come across with, but like you have all these leaders you can pick based on the country and they're all, they're bizarre to the point of being fascinating.

Speaker: And I'll, the example I'll give you is in America, one of the five leaders you could pick was, uh,

Speaker: I think it was King Uncle Sam or King America or something like that.

Speaker: And in his description, it talks about his love of democracy.

Speaker: And we're playing a king.

Speaker: It's that level of disconnect to the point where if they did it on purpose, you could almost find it to be genuinely hilarious satire.

Speaker: But there's so many things that point towards, no, this is dead serious.

Speaker: Right.

Speaker: And and beyond and frankly, it's beyond the art style and the bizarre storyline and everything like that, if you can call it that it's just it's just a dull, dull game.

Speaker: Sure.

Speaker: So it's just it's it's not doing anything new.

Speaker: It's not bringing anything to the table so that I wouldn't recommend that one.

Speaker: One that I did enjoy and it's it's going to seem first like maybe it's just the same old thing, but I played a tower dominion.

Speaker: Okay.

Speaker: Now, this is a this is a tower defense game, as the name kind of suggests.

Speaker: It's very cartoony.

Speaker: It's also very Warhammer inspired.

Speaker: All right.

Speaker: You've got all these different leaders you can pick and you unlock them as you go, and they all have different powers and synergies and whatnot.

Speaker: And one of the armies in particular is super imperial emperor worshipping shit.

Speaker: And another one kind of looks like.

Speaker: kind of more of a Soviet Kador, I think it's Kador from this other miniature game.

Speaker: And it's just, it's fun and kind of addictive in the same way a lot of well-made tower defense games are.

Speaker: where you've got you've got your your area and you're, you know, setting different guns, different rounds to stave off the hordes of aliens.

Speaker: The difference in this that I haven't seen in other tower defense games is you're actually placing the trenches around your headquarters as you go.

Speaker: Um, so not only are you strategizing where you place your guns and your, your, your weapons and whatnot, you're also strategizing, you'll get a square.

Speaker: It's on a, on a grid and you'll get a square or two and it'll have different shaped trenches.

Speaker: Uh, so you can strategize.

Speaker: which direction you want things coming from and that kind of thing.

Speaker: And I, I, I'd never seen that in a, in a tower defense game.

Speaker: It's not like just a map that's laid out for you.

Speaker: And I, I really got a kick out of that between that and the art style.

Speaker: Um, it's not, it's not a fancy shiny game, but they've done a good job with it.

Speaker: Uh, and it's definitely worth, uh, picking up at least for the demo.

Speaker: That's definitely worth a look.

Speaker: Um,

Speaker: I've also been playing Clock Tower Rewind.

Speaker: Okay.

Speaker: Yeah, I never played Clock Tower.

Speaker: I mean, and that's such a kind of a important classic.

Speaker: Yeah, I like I'm not I didn't I didn't I don't think I ever I played it all the way through, but I did play it around when it came out.

Speaker: I mean, I played a bit of it, you know.

Speaker: The actual original game?

Speaker: The original.

Speaker: Oh, okay.

Speaker: One of the original Clock Tower games, yeah.

Speaker: Nice.

Speaker: Oh, that's cool.

Speaker: That was always... I never had got my hands on that one.

Speaker: And so last year they released this...

Speaker: you know, just a re-release of it, basically, where it just puts a new coat of paint on it.

Speaker: It has new kind of anime style, like interstitial storyline things which are cute.

Speaker: I don't really care about those, but it's cute.

Speaker: And it has a rewind option so that if you fuck up, you can rewind in the room and try again, which is a little more convenient than save scumming.

Speaker: Right.

Speaker: But not by a hell of a lot.

Speaker: I keep forgetting that I can do it.

Speaker: But I'm slowly digging through the different endings.

Speaker: There are like seven or eight different ways to beat the game.

Speaker: And I started at like the easiest ones and I'm slowly working my way through them.

Speaker: Nice.

Speaker: Yeah.

Speaker: And it's really cool to play just in the sense of it being a nice little education in horror video games.

Speaker: And, you know, this was responsible in many ways for things like Resident Evil and that sort of thing.

Speaker: And you can totally see where that's coming from, which is great.

Speaker: Right.

Speaker: So I'm enjoying it.

Speaker: I think it's 30.

Speaker: I don't know if it's worth that.

Speaker: No, it's 20.

Speaker: It's 20.

Speaker: 20 is okay, but if you're interested, I might wait for it to get on sale.

Speaker: But it's a fun way of getting back into an older game.

Speaker: And you're seeing this more and more.

Speaker: We talked about The Thing and some other games that are older, and they're getting re-released like that.

Speaker: And I'm happy for that, because it helps fill in some gaps, maybe, in your...

Speaker: you know, video game.

Speaker: Sure.

Speaker: Educational background.

Speaker: Sure.

Speaker: You're a miseducation of Phil Keeling.

Speaker: Exactly.

Speaker: Exactly.

Speaker: Yeah.

Speaker: Just that.

Speaker: Apologies, Lauren Hill.

Speaker: Oh, you don't need to apologize to me.

Speaker: But Kevin, what are you playing?

Speaker: Let's see.

Speaker: What am I playing?

Speaker: I am.

Speaker: Hold on.

Speaker: Steam is being annoying.

Speaker: Come on.

Speaker: Come on.

Speaker: Come on.

Speaker: There we go.

Speaker: All right.

Speaker: I have played recently Pathfinder Wrath of the Righteous.

Speaker: Oh, okay.

Speaker: Okay.

Speaker: I fired that up because I love Rogue Trader as a game and I was like, oh, let me check out.

Speaker: The most recent other game Owlcat did, which is this one, Wrath of the Righteous.

Speaker: And it uses the Pathfinder system, which is a bit more closer in flavor to D&D.

Speaker: At what point does Pathfinder split off of D&D?

Speaker: Is it 3.5 or something?

Speaker: Well, Pathfinder was basically and I think it was made by designers of the third edition and 3.5.

Speaker: Sure.

Speaker: It was it was basically a response to fourth edition, which is very maligned.

Speaker: Some would say unfairly.

Speaker: It's just a very different.

Speaker: game.

Speaker: And and so Pathfinder was designed around that time period, around the four it was released around fourth edition, basically as a memory of the three point five era.

Speaker: And it plays very much like that era, which is a lot of fun.

Speaker: It can be a little complex, but I think I haven't played it yet, but I think the second edition is a little more.

Speaker: They streamlined it a little more.

Speaker: Yeah.

Speaker: The first edition was very numbers heavy.

Speaker: Yeah, I think, and I'm pretty sure this is based on second edition Pathfinder.

Speaker: I'm not sure.

Speaker: I just remember, like, it was as I was playing through it, I noticed that, like, your movement points, the amount of movement you did affected whether you could take an action or not.

Speaker: It was weird.

Speaker: It was actually not that dissimilar to...

Speaker: what was the other game I played?

Speaker: The Chaos Gate Warhammer game.

Speaker: It's a very strategy game kind of thing, action points and stuff like that.

Speaker: Yeah.

Speaker: And I don't even know if that's in the Pathfinder system or if that's just the adaptation they did for

Speaker: this game.

Speaker: What's interesting about this game is that it actually starts out by default.

Speaker: It's there are it's it's not turn based.

Speaker: It's more like an ARPG where all your characters are just kind of doing their thing.

Speaker: And you know, you hit the spells and they're on cooldown, etc, etc.

Speaker: And I was like, that's not necessarily what I signed up for.

Speaker: I want to know there's and then there's an option to switch it over to turn base.

Speaker: But I was like, that's weird that that it's turn basis off by default.

Speaker: That is odd.

Speaker: That is odd.

Speaker: Yeah, I would.

Speaker: And it's not like turn-based is like a throw-in.

Speaker: It's like when you switch it over to turn-based, there's like all these additional graphical and UI elements that pop up and stuff like that.

Speaker: So it's clearly well thought through.

Speaker: It wasn't just an add-on.

Speaker: It's not just an add-on, but it's just off by default.

Speaker: Maybe I accidentally turned it off, but...

Speaker: I don't know.

Speaker: I don't think I did.

Speaker: That's weird.

Speaker: So anyway, yeah, I'm trying that out.

Speaker: It's interesting so far.

Speaker: I don't have a ton to say, but it's very, it's funny going to that and like, oh yes, this is a fantasy, more of an upbeat fantasy world rather than Rogue Trader.

Speaker: The grim dark future.

Speaker: Rather than the grim dark future.

Speaker: That's right.

Speaker: Okay.

Speaker: Yeah.

Speaker: Ha ha ha ha

Speaker: Yeah, I imagine that's a bit of a breakneck situation.

Speaker: Yeah.

Speaker: Oh, totally.

Speaker: The vibe's completely different.

Speaker: Like every character I meet, I'm like, oh, what awful thing are they going to say to me?

Speaker: And I stole these beans.

Speaker: And they're like, oh, I stole these beans to feed my family.

Speaker: Right.

Speaker: And like the options aren't Abelard, execute this man.

Speaker: Right.

Speaker: In the name of the emperor.

Speaker: First, Abelard.

Speaker: I think all games need an Abelard to introduce you.

Speaker: I think that's very important.

Speaker: I think this is a hill I'm willing to die on.

Speaker: I think we should all have an Abelard in real life, really.

Speaker: In real life.

Speaker: Yeah.

Speaker: I personally need a Seneschal.

Speaker: Yeah.

Speaker: I also played Warhammer 40K Chaos Gate Daemon Hunters.

Speaker: Yes.

Speaker: Yes.

Speaker: It is what it is.

Speaker: Does what you told me it is.

Speaker: It is.

Speaker: It is Space Marine XCOM.

Speaker: Right.

Speaker: Yeah.

Speaker: That's what I was looking for.

Speaker: Which it surprises me.

Speaker: It didn't get more attention.

Speaker: Yeah.

Speaker: Honestly.

Speaker: I could see why a little bit the UI is a little too like

Speaker: I don't know.

Speaker: There's like there's aesthetics of 40K I love and aesthetics of 40K that I don't.

Speaker: And it seems like sometimes there will be games that just cram all the things I don't like in terms of their aesthetics all onto the screen at once.

Speaker: And I think like the

Speaker: I think I could see it with the Chaos Gate game where it's like, yeah, it's like there's a vignette with like skulls around it.

Speaker: Like that doesn't even doing anything.

Speaker: You just get it out of here.

Speaker: Right, right.

Speaker: Yeah.

Speaker: Yeah, I can see that.

Speaker: It's like, well, it seems like a little cheap or lame or whatever.

Speaker: Yeah.

Speaker: Yeah.

Speaker: But I just I tried really hard because that seems like it would be a game that would be fucking perfect for me.

Speaker: And and I just couldn't stick with it.

Speaker: It just did.

Speaker: Yeah.

Speaker: Yeah.

Speaker: It's also got a rather lengthy tutorial first level, and I don't think you can skip it.

Speaker: Sort of like unlike XCOM where you can just be like, nope, you can just go in the menu and be like, no, I've played this game before.

Speaker: Skip the onboarding shit.

Speaker: Here we go.

Speaker: Let's get the fuck on with it.

Speaker: Yeah.

Speaker: Which you always appreciate, you know.

Speaker: Hardcore Iron Man.

Speaker: Let's go.

Speaker: And I'm dead.

Speaker: Oh, well, fuck.

Speaker: This is a hard game.

Speaker: I forgot how hard it is.

Speaker: Okay.

Speaker: All right.

Speaker: Okay.

Speaker: Come at it with a little more humility the second time around.

Speaker: You're like, oh, oh, right, right.

Speaker: Yeah.

Speaker: What's you?

Speaker: The voice you're doing just now sounded like what's his name?

Speaker: The really pale stand up comedian.

Speaker: You're going to have to narrow it down.

Speaker: That's not helpful at all.

Speaker: Hold on.

Speaker: My head went with James Acaster, but I don't know.

Speaker: Jim Gaffigan.

Speaker: Oh, sure, sure.

Speaker: Yeah, yeah, yeah.

Speaker: Oh, I forgot this is a hard game.

Speaker: Oh, right.

Speaker: This is a hard game.

Speaker: Okay, yeah.

Speaker: Intensely Midwestern.

Speaker: Jim's talking to himself again.

Speaker: Yeah.

Speaker: What was I say?

Speaker: Okay.

Speaker: Yeah.

Speaker: So those are a couple of things I played.

Speaker: Oh, God, big yawn.

Speaker: I started playing Dead Island 2 again because it was in my backlog, on my Steam backlog.

Speaker: Like I played it a little bit when it was a free epic game or something like that.

Speaker: But now it's on Steam.

Speaker: And I was like, all right, well, let's do it.

Speaker: Fired that up.

Speaker: I'm pretty much caught up to where I was when I played initially.

Speaker: So I'll keep you all updated on that.

Speaker: And what else?

Speaker: Oh, I finally was like, you know what?

Speaker: Let's see what all the hubbub is about with Crusader Kings 3.

Speaker: Oh, okay.

Speaker: Okay.

Speaker: It is, it's like one of those things where I'm like, I'm playing it and had this game come to me at a certain age,

Speaker: uh i probably would still be like it i would have been obsessed with it sure i think yeah at a much younger age i think i would have been obsessed with it because i played like a tutorial it's like it's one of those it's a tutorial but then it just launches you into the game like you just keep playing that file right

Speaker: Right.

Speaker: So you're you're an Irish petty king and you know, you tutorialize through like, oh, this duchy is like yours by right, but some other dude has it.

Speaker: So you're going to go to war and take it from it.

Speaker: You know, like all that kind of stuff.

Speaker: And like I started getting a little bit into it because you're like, oh, I can I can fabricate a false claim against this place, this this barony.

Speaker: And then I could go to war with that barony.

Speaker: But but it might upset the petty king who that baron is a vassal to.

Speaker: And I got into a feud with

Speaker: one of the guys who was like in charge of one of the duchies inside.

Speaker: He was like, he was my vassal, right?

Speaker: But I got into a feud with him because he didn't like my, he didn't like the cut of my jib.

Speaker: I don't know what to tell you.

Speaker: So I spent five years, five years in game laying out a plan to murder him.

Speaker: Okay, yeah.

Speaker: It took five years to get the plan to the point where there would be absolutely no failure.

Speaker: And during the course of that, during the course of that, my spy master died.

Speaker: She was like an older lady and she died.

Speaker: So I didn't swap in a new spy master and it was a mess.

Speaker: But in the end, one of his, I had gotten one of his like viziers to kill him by poisoning his wine.

Speaker: But then there were still rumors that I did it.

Speaker: Right.

Speaker: And his son, I didn't think about it, but his son inherited the land anyway.

Speaker: I was trying to just like end the line.

Speaker: I needed to think a little bit further ahead.

Speaker: I needed to kill his son first.

Speaker: Now, his son was only 10 at the time of the murder.

Speaker: It was hard killing a five-year-old, but you know, you got to make these decisions in Crusader.

Speaker: We've all seen Richard III.

Speaker: We know how it works.

Speaker: It's understandable.

Speaker: We know how it works.

Speaker: So...

Speaker: I save scummed a little bit there because I was like, yeah, it's not really what I want to do.

Speaker: I ended up I did end up killing him, killing the guy.

Speaker: I had his son, though.

Speaker: That's the thing is his son was in my possession as as my ward.

Speaker: Oh, OK.

Speaker: Yeah, sure.

Speaker: Well, that's that's how they that's how they get you.

Speaker: That's how they get you.

Speaker: But I got to tell you, have you played any of these games?

Speaker: I tried.

Speaker: I know I have one of them.

Speaker: I try and I'm in the same boat as you.

Speaker: I feel like if this had hit me at a younger time in my life, when I when I had more patience and, you know,

Speaker: largeness of mine to take in a whole, it's just too complicated.

Speaker: It's just too goddamn complicated.

Speaker: There's like so much stuff you can, so you can have the time set to just like every day goes by pretty slowly.

Speaker: And what's funny is like, oh, I get it.

Speaker: This is not Civ where you're just like entering and like, all right, I'm waiting for this technology to do.

Speaker: There's like 15 things you could do on any given day or like set up where you're like,

Speaker: okay, well, I want my guy, my tax collector to start tax collecting.

Speaker: And these people are getting a little rowdy.

Speaker: So I need my, uh, my Marshall to go down there and teach him what for.

Speaker: Um, but I also gotta set, I gotta, I gotta look into the set up weddings for all of all of the people in my court.

Speaker: I gotta, I gotta make some marriages happen, uh, arrange a marriage between, uh,

Speaker: my wife's sister and the fucking Duke of, you know, wherever in the Holy Roman empire.

Speaker: It's, it's amazing.

Speaker: Yeah.

Speaker: And that's the thing, that sounds excellent.

Speaker: That sounds great.

Speaker: And I just know that I'm going to get into it and be like, oh, no, never mind.

Speaker: I don't think I got the attention span or the time for this.

Speaker: I don't think I can do it.

Speaker: Now, what if there was a Warhammer 40K version of that?

Speaker: Well, that's different.

Speaker: Don't be silly.

Speaker: It would have to be 40k, though, because they did do, it wasn't Crusader Kings, but the Total War.

Speaker: Oh, they did the Warhammer.

Speaker: Fantasy Warhammer.

Speaker: Right.

Speaker: And I thought that would be enough to get me into that, at least.

Speaker: And it was not.

Speaker: No, I have not much interest in fantasy Warhammer.

Speaker: It's fine.

Speaker: It's not the same for me.

Speaker: Yeah.

Speaker: Yeah.

Speaker: It's just, I just imagine doing a Crusader Kings 3 and 40K and it's like,

Speaker: It's like, okay, well, I have this, you play a noble, right?

Speaker: And you're like, I have all these kids and I got to send, like, you're marrying them off and be like, all right, well, this one, this girl is going to be married to the emperor and she's going to become a, what is it?

Speaker: Adeptus serratus or- Right.

Speaker: Yeah.

Speaker: I think or she becomes she like is she's one of the noble houses that that breeds, you know, astropaths and stuff like that.

Speaker: Right.

Speaker: It's sent to be an astropath.

Speaker: Yeah.

Speaker: Yeah.

Speaker: Like that would be cool.

Speaker: That's I mean, yeah.

Speaker: A navigator house, you know, in answer to your question, I'd make more of an effort.

Speaker: Yes, I'm not going to act like I wouldn't.

Speaker: I absolutely would.

Speaker: Oh, God.

Speaker: Well, that'll do it for tonight's episode.

Speaker: Thanks so much for listening.

Speaker: If you can, go ahead and follow us on Blue Sky.

Speaker: That's where to go.

Speaker: Go to our Discord also.

Speaker: Join up there.

Speaker: Hop in and water's fine and all that stuff.

Speaker: Um...

Speaker: Yeah, I'm having trouble with my knee recently.

Speaker: It's just, yeah, it screams every time I walk.

Speaker: Oh, I see.

Speaker: Yeah, you should probably, yeah.

Speaker: Is that an exorcism or what's that?

Speaker: Well, here's the thing, and this, because this happened to me, and I need you to pay attention.

Speaker: Close.

Speaker: Do you have pencil and paper?

Speaker: Yes, yeah, yeah.

Speaker: Okay, this is what you do.

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