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C2 Ep. 61 Spirited Memories Chapter Four image

C2 Ep. 61 Spirited Memories Chapter Four

E226 · Eberron Renewed
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253 Plays3 years ago

Things have calmed down, but can the team find their quarry?

This episode is brought to you by the generous donations of our amazing Show Sponsors: Laura Pickrahn, Darrin Katzska, Irene Viorritto, Ryan Royce, Darrell DeLaney, Jessica Smith, Charles Compton, Danielle Bramhall-Smith, Nastasia Raulerson, The Kamm Family, David Scrams, Elizabeth Clark, Andy Dossett, Rebekah Gowman, deviouspoptart, Eðvarð Arnór Sigurðsson, Michael Clark, Eric Witman, and Shelby Johnson.

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Transcript

Episode Introduction & Sponsorship

00:00:01
Speaker
The following episode is brought to you by the generous donations of Laura Pickron, Darryl Delaney, Darren Katska, Devious Poptart, Irene Villarito, Ryan Royce, Andy Dossett, Danielle Bramhall-Smith, Elizabeth Clark, Eric Whitman, Jessica Smith, Charles Compton, Natasha Rallerson, Richard Cree, The Cam Family, David Scrams, Dustin Troop, Edvard Arnoff, Michael Clark, Rebecca Gowman, and Shelby Johnson, as well as all of our generous patrons.
00:00:54
Speaker
with the coach.

Game Setup: Eberron Campaign Introduction

00:01:17
Speaker
Hello and welcome to Ever On Renewed, an actual play podcast set in the Eberron campaign setting. I'm your game master, Eric. I'm Phillip. I'm Trevor. I'm Randy. I'm Jeff. And welcome to

Recap: Previous Episode's Performance

00:01:27
Speaker
another episode. Gentlemen, what happened last time? Oh, so much. More fighting.
00:01:34
Speaker
Yeah, it kind of depends if the last time becomes two episodes. It will probably get cut into two. Okay. The last two episodes was a big, long fight. Big, long fight. Many of us performed sub-optimally. Yes. In said fight. That is true. Plot twist. Reynard did very well. One of us did not. That's true. It's not who you would expect. Reynard did very well. You'll never guess whichever one renewed it.

Warehouse Scene: Discovering the Secure Door

00:02:00
Speaker
Milo was a highly effective combatant. Yeah. Yay.
00:02:05
Speaker
So, but yes, you all are in the Arenal warehouse still. The fog is kind of settling into this area, like it's covering the floor. It is settled. And yeah, so, Raynard, I will go ahead and say,

Eris' Distress & Hob's Reassurance

00:02:25
Speaker
in your searching and walking around and looking, you did spot a door. That's a bus door. Yes, it's a bus door. But only in case of fire. Some kind of secure location. Amazing. And I say, let's try this door.
00:02:52
Speaker
Okay, Eris is still on the ground. Eris, I'm sorry. Eris, I think is probably has her back to some boxes and she's got her knees pulled up against her chest and is just frantically looking around. Okay. I think Hob goes up to Eris because I mean, honestly,
00:03:15
Speaker
All Hob is, is like marginally demoralized. Like nothing terrible happened to him in the last. Oh, man. Yeah. Uh, so I think he just goes over to Eris and he's going to sit down next to her. I think he's probably not to this degree, but he's had to talk her down before. Probably. Um, and so he, I think he just leads off with, um, he's gone. None of it was real.
00:03:45
Speaker
He grabbed me. I saw him. He grabbed me. I hear him. I hear him talking in my head. Notably, Hobb does not ask who it was. Sure, by the way, he says,
00:04:11
Speaker
Right, no, something did grab you. Something did grab you, but whatever it was, it wasn't that hobgoblin? Yeah, it wasn't that hobgoblin you were scared of. He was never here. Where's the ram? I shot at the ram.
00:04:41
Speaker
Yeah, you hit him too. Also, never really here. There, it was those ghost guards that we were warned about. That's all it was. And Raynard took care of him. No, that doesn't... How would they know?

Failed Healing Attempt & Reynard's Offer

00:05:03
Speaker
No. How would they know... How would they know what he called me? How would they know what he looked like?
00:05:12
Speaker
How would they know all those things? Eris, you and I both know there's magic beyond our understanding. Now, I also would like to know the answer to that, but it wasn't real. Question, GM. Yeah. Are we able to recover strain?
00:05:35
Speaker
Is Eris able to recover? You're incapacitated. So I don't know if I am. I know if I, I mean I realize that if it was incapacitated from wounds, I'd just be unconscious. So no, somebody that's incapacitated, I don't think can. You have to be capable of taking actions to do that. Riddle me this. I have, actually I like this. If I could do it.
00:06:04
Speaker
I have a spell called that allows me to revive the incapacitated. So if I were to do that for her, could she then roll? Yeah, that's exactly what it's for. OK. Because I just had a note, because she's not unvived. Yeah, but mechanically speaking, she's incapacitated. OK, so I think this is what Hob's going to do. Hob's going to ask, do you mind if I help you a bit?
00:06:34
Speaker
What do you mean? I'm just going to put my hands on your shoulders, and we're going to see if I can't take some of this distress from you. And I think Hobb shows you his. I don't know if this may be the episode, so I'm going to say it now for the listener.
00:06:52
Speaker
Uh, the belt buckle thing is gone. Hobbs, arcane focus are two small gyms on the, that hold his wraps across his forearms in place. So I think he's going to show you those. And I don't know if you could see that there's some sort of arcane focus or not. Uh, I got these a long time ago and was trying not to use them, but it feels like a good as in a time of nitty.
00:07:24
Speaker
Some kind of monk thing? Yeah, some kind of monk thing, yes. Okay. So the base difficulty for heal is one. And I've gotta add two to revive and capacitate it. So my pool is two yellow, three purple, and one green.
00:07:46
Speaker
I can't think of a good reason to petition for a boost right now, so I'm not gonna. Can I aim it? No. No, just kidding. Just because I always forget to aim. Okay, so. Oh my gosh, it's a two advantage wash.
00:08:07
Speaker
Unbelievable. All right, you guys are just going to finish this without Eris, I think, because you guys are going to find the bus without it. Eris is capable of walking, but... Yeah, I mean, you don't have to leave her, but I think she is... You're just not going to be able to count on Eris to help with this. Okay, I think what happens is Hob puts his hands on Eris' shoulders, and I think... The way I've had this in my head as happening since I came up with these Cesta casters is it glows, and then there's a system of runes throughout the bandages that
00:08:36
Speaker
You couldn't have seen this whole time, but they were there that glow in sequence around, and as it gets to the hands, it stalls instead of going into her like it's supposed to. And I think that everybody just chalks it up to being rusty, and I'll apologize. Every muscle is cable rigid when you touch her. I'm sure. I have no doubt. And I think he double checks again right before he's like, yeah.
00:09:01
Speaker
Um, so, I mean, if, if you all want, Rainard is also capable of attempting that, but, um, yeah. So it's up to you might as well. She'd let him try. If you want Philip, I mean, um, it is Rainard.
00:09:21
Speaker
But the track record currently. I mean. Yeah, but you did start at a deficit. I think what Aeris. I think what Aeris would do here is when when that doesn't work. I think Aeris would fall back on dishonesty.
00:09:54
Speaker
I'm okay. Let's find the thing. Just give me some space. Let me get up. Yeah, and Hob moves. He doesn't put a hand out to help her up or anything because she does not want that. She sort of climbs up and finds the Fletcher and picks it up. Okay. So Raynard, you spot the door back there. Are you headed that direction?
00:10:17
Speaker
Yes. OK. Milo has kind of went out of sight of everybody behind a box and pulled out a handkerchief and dried his tears and cleaned off his face and then he joins the rest. We're all entirely oblivious to Milo's crisis. Yeah.

Investigating Busts: Decision Making

00:10:36
Speaker
No idea what happened to Milo back there. That's the thing. OK, so, Raynard, you run into Sigil on your way to the door. Sigil kind of. Oh, hello.
00:10:49
Speaker
Hello. Are you going to say anything mean to me? Considual reaches out and touches you. Oh. Oh, man. Hang on. And tell me incapacitated supersedes everything else, doesn't it? Because with those two advantage. It is effectively like she hit her wound threshold and she's on the ground bleeding. Like an unconscious. Right. My question is, I did have two advantage. Does she get to recover those two straight? I have to succeed. That's what I was asking. OK.
00:11:20
Speaker
You do have two advantage. Yeah, I know Well, we still have the two advantage from boost I from you Yeah that we haven't used yet. So let's throw another one on to okay, and we can consider this maybe the next role Factory in with that. Just okay an insight check on the door or something would be considered. I
00:11:46
Speaker
or whatever, not inside check, but perception. Yeah. Okay, so yeah, Sigil's standing there and after they touch you. I think we're good. I don't have a problem with you. Great. What is going on? I don't know, but great. Door?
00:12:13
Speaker
That is a door. Yes, we're going over there. Good grief. So Sejal goes with you to the door. What are you going to do, Reynard? Inspect it. Go ahead and give me a perception check on the door with the comedy boost. It should be two. Two.
00:12:37
Speaker
Okay, so go and give me a perception check on the door with a two purple difficulty. And you have two boost die. All right, here we go.
00:12:51
Speaker
One success and three advantage. Okay. So, um, inspecting the door, um, you don't spot any kind of traps or anything on it. Doesn't seem to be enchanted, uh, in any way. Um, and in fact, it, it seems to be open. You're able to, as you check it, you feel the, uh, the opening mechanism in it feels unlocked. Uh, what would you like to use for the advantage? Um,
00:13:20
Speaker
I like the bus to be in there. I mean, essentially, I will let you dictate that.
00:13:37
Speaker
the bus isn't currently under any kind of like lock or like, it's in there and it's accessible. It was already gonna be in there, but. Oh, wonderful. I'll spin the storyboard and say, we got it, we got out. Yes. Good job. No. Okay, so you open the door, and as you open the door, some Everbright lanterns come on as the door opens. Oh, that's nice. It's like my office at work.
00:14:03
Speaker
And so, you and Sigil enter. Even in her state, Eris thinks of her work room. Yeah, did you all eventually follow in Reynard's footsteps as he was checking the door? Once that door's open, I'm going to go through it too, yeah. Yes. Okay. Milo, are you attempting to conceal your demeanor? Yes. Okay.
00:14:32
Speaker
Milo seems perfectly fine to you all. You, you're not. Paris does not. So as you all enter this back room, you see there is a large shipping desk, essentially, for packaging things for shipment. And you see that somebody left their work undone. And on the shipping table,
00:15:02
Speaker
you see kind of a what seems to be a very short kind of manifest on a clipboard. You see a large long wooden crate with some shipping material in it and on it you see three busts of varying design. So
00:15:21
Speaker
and they have tags on them that you can look at the manifest and kind of link them. So, Raynard, you being the first one in, the information that you get looking at this is that the first one on the left is labeled paleon. P-A-E-L-I-O-N. Still editing. P-A-E-L-I-O-N.
00:15:52
Speaker
The second one, it appears, had something written and then heavily scratched out like somebody was amending it and you just see written ancestor of Minara. M-I-N-A-R-A
00:16:09
Speaker
And then the third one is labeled as Care Doll. C-A-I-R-D-A-L. C-A-I-R-D-A-L. And Benora was M-I-N-A-R-A? Yeah. So respectively, the first appears to be the newest, just looking at it. And Bears, you would be somewhat aware just from proximity and having done jobs before of a rainy design philosophies.
00:16:38
Speaker
very death-oriented. This first one seems to bear the least stylistically with traditional Arenal design. It seems to be new and kind of removed from Arenal. The second one looks ancient, very, very ancient. And the third one
00:17:00
Speaker
seems to perhaps be contemporaneous to the second one, but is much more rigid in its designs, seems to lots of like military motifs, like you see some weaponry on the bust, whereas the
00:17:14
Speaker
The second one has almost kind of a gothic feel to it in design. It seems dark. It seems almost a little bit ominous in its design. So that's what you see in the three. They are there. You can touch them, pick them up, do whatever you want to examine them. All right. And that's to all of you. Well, shall we just take all three then?
00:17:43
Speaker
Were we given enough information to know which one we're looking for? What you know is that it's an Arenal bust that was recently discovered that is a great import to the Iranian house. But House Fierlin also has a strong interest in it. And you said there was a book. No, that like what Raynar was reading. Oh, I see. It was the kind of little manifest just labeling each of them. Do.
00:18:13
Speaker
Does names mean anything to Rainard? I know they don't mean anything to Hobb. Is there a check anyone could make? Yeah, I mean, um... History or... Yeah, knowledge history would be the one to really make to gain any kind of understanding. Why would I just spin a story point to say I know exactly which one it is? That seems a bit much for a single story point. Why?
00:18:37
Speaker
I don't know, you started paying attention, then you started making some wild swings. You want us to do things like this? Here I am. It's like saying, I killed a monster. God, you're so tired. I did it. That easy. So I would let you flip a story point to get an upgrade on your check to figure out what's going on with these three.
00:19:01
Speaker
Well, let's figure out what I got to check. What is it? It's intellect. Yeah, it would be in history. Oh, good lord. That's not me. Probably. Probably Milo. Milo could also do it. Let's look intellect. We don't even have it. It's an attribute. And select. No, I'm not very smart. What do you got? A two. Two.
00:19:25
Speaker
Is there a chance, well no. So what's the difficulty of the check? The difficulty for the check would be, for Reynard it would be too purple, for any non-elf it's gonna be too. Reynard's an elf, so you've got the better chance of this, especially with an upgrade. Two green versus two purple. And you could flip a story point to make one of those greens so yellow. I guess that's the best choice. So one yellow, one green, two purple.
00:19:52
Speaker
Yep. You just went the wrong direction again, Eric, but it's okay. I'm going to trigger my human thing and get it back. Okay. No whammies, no whammies. Stop. A complete wash. Hit parade. Cool. Zero success. Um, there's a boost out here.
00:20:12
Speaker
There was yours. Mine was for the door. Yours was to find the bus. Just roll two blue unopposed. It's going to be something positive because it was a wash. Unless you roll two blanks. One advantage.
00:20:29
Speaker
Unreal. The luck ran out, fellas. That's really funny. I got us past the halfway point. Milo, you want to step in here and give it a shot? I'll send you an advantage, buddy. So, Reynard, which one is it? Oh, well, here's a little hint. You do the rest. Reynard seems to be stumped.
00:20:58
Speaker
I don't know. Do you want to have a go at it? Yes, let me have a look. Yeah. So what is it mine elects for? Uh, so it's history. If you have any ranks in history, but it would be three purple. We don't have history on our, there's no history on here. Or maybe it was knowledge, Lord, Lord, Lord, knowledge, Lord. Yeah. Knowledge, Lord. Okay. You, you have some ranks in that don't you? Yeah. I have three ranks. Well, three yellow, one green, three purple and advantage.
00:21:27
Speaker
And a boost. Yeah, one boost. And a boost. You're welcome. You don't get to act all perturbed about missing one roll, my man. I'm the elf! I literally haven't succeeded since we started playing hours ago. Did you say three purple? Yes. All right, here we go. Oh, thank the Lord. Oh, well, it's that size. Yes, it's definitely this one right here. Tell us what you rolled there, Randy. What was the roll?
00:21:55
Speaker
I feel very triumphant. One success, two advantages, and one triumph. Oh, OK. Not as good as you could do. So Milo, looking at the three. Deprivation setting in, fellas. Coffee is hitting. Here we are. Trevor's mind is tired, but body is. Hip, hip, hooray. So Milo, looking at three, you can instantly recognize the name Paleon
00:22:21
Speaker
is the name of the family that was kind of the center of the shadow schism. This is what between Fiarlin and Thirani. And so this would have some significance to that. No reason, Arenal would give two craps about that in fighting amongst the houses. That was well after the houses had left Arenal and they wouldn't have much, I mean, other than just historical value. This wouldn't be important to the Iranian as was described by Basil.
00:22:51
Speaker
Caradol is the name you can recollect hearing like vague tales. Maybe you read a book one time, but the Caradol are the name of like the honor guard of the undying court of Arenal. Like they are the elite warriors of their court, essentially. In the middle one, you know nothing about
00:23:19
Speaker
It looks very ancient, very old. The name Monara rings zero bells to you. Um, but given the ornate nature of it, the fact that it's not like not belonging to an organization, like you would get the sense that this middle one is pretty unique and therefore may carry some level of import with it. Um, do you, do you touch them at all? Do you examine them?
00:23:51
Speaker
Um, you're going to have to touch one of them eventually. Yeah. I'll touch the one that we're after. Choose the middle one. Can she ask Kylie? I suppose from story points, ask her what she wants. Are you going to touch the middle one? Is that what you're saying, Randy? Yeah. I mean, that's the one we're after then. Yes.
00:24:16
Speaker
You're you're trying to ascertain the one that you're after. I'm asking when you're picking up. Oh, OK. Your role is to see if you knew anything about these busts. All right. Well, I explained everything that to them that you just said. OK. And so Ray not which which one do you want? Let's get that one.

Emotional Impact & Choice of Bust

00:24:40
Speaker
I say you should try and figure that out, man. You do have a trial to spend.
00:24:46
Speaker
OK, let's use the triumph and we know the room with us. We know the one that we want. How about that? Will that work? Is that too much? I mean, you you have a strong sense that this middle one is is the one matching the description that Basil gave that you all would be after. All right. You are. I'm going to pick it up.
00:25:14
Speaker
Very certain. I'm confident this is the one and I pick it up to hand it to Raynard. As you pick it up. The room is a mouth and you are all eaten. No. You just get this overwhelming sense. It's not like you're not incapacitated. You're not debilitated. It's just you sense a great amount of emotion from this bust as you hold it. It's not attacking you. It's not trying to take over your mind.
00:25:41
Speaker
or anything, it's nothing like what you just experienced. It's just kind of a residual aura as you touch this bus that is immense sorrow and loss is what you feel. Once again, doesn't overtake you or anything like that. Right. So, but yeah. Well, here you are, Reynard. Be prepared for some emotions.
00:26:12
Speaker
and he hands it to Raynard. Okay, Raynard, same thing. As you take it, you feel this overwhelming sense of sorrow, loss, devastation, just at your emotional core kind of thing. Okay. What about those two advantage that Milo built as well? What do you want to do with you? We're not gonna forget about him. I'm gonna heal some strain.
00:26:39
Speaker
OK. Heel too strained. Just in case. I'm playing the game today, baby. I don't know who this man is. Alpha Gamer Trevor over here. Where's my Mountain Dew? OK. So Raynard has a bust. Raynard just says, I think this is I. Oh, that's not my voice. I think this is it. That's what I'm supposed to say. Eight days, eight days. Hob, give me a perception check real quick.

Tasha's Warning & Preparation to Leave

00:27:08
Speaker
Okay, I'm wondering if this is the reason I think it is. What's my difficulty? One red, two purple. No, you are not. Okay. As you were.
00:27:34
Speaker
Oh, hey fellas, I didn't see anything. One threat left over. One threat. Um, Papa point of strain. That's fair. I think it's my first one. Um, okay. So, uh, Raynard, are you going to leave? Yeah. Okay. Um, so as you all make your way back towards the window, um, you, the, the silence has changed.
00:28:04
Speaker
It's not that oppressive stillness. Just to point, I did leave Tasha on lookout. Oh, fair enough. So I have her stats, if you would like to roll for me. To what would Tasha have done if she spotted somebody? I told her to come alert us if somebody is coming in. OK.
00:28:29
Speaker
Go ahead and have her do a perception check as well. I don't feel good about this. I'm gonna ask something that I wanted to ask from the jump when you said these names. Is this a menorah that Hob would be familiar with? Would you recognize that name? Not at all. Okay, so it's not, or Hob just doesn't know. Yeah, correct. Okay. What's the difficulty on this perception check? One red, two purple.
00:28:56
Speaker
That was weird, it's very rare that Jack knows things that Hob doesn't. Deep cut of the Lord there, Jeff. I have six, she has succeeded with one threat. Okay. So she takes a point of system strain, or strains. But
00:29:19
Speaker
OK, so as you all are going to leave, Tasha flies into the room. OK. And can she communicate? She can't talk, but I told her to come alert us. OK, so I so her presence is like the triggering of a coup. Do you have any sort of voice box? I mean, I could probably build her a voice box, but not right now. So Eric, you are aware that. Something's something's out there.
00:29:50
Speaker
Something else, I guess. Wonderful. You said it was how tall the window? 20 feet up. Our climbing things are there. Yeah. What's your perception? Three green. Okay, that's better than mine. If you want to climb up and try to peek out the window.
00:30:19
Speaker
Sure. I guess I have to hand it off. Oh, you're not getting to the window. Yeah. I mean, there is something here. Yes. The trigger was something was coming in. Like, yeah. Oh, I apologize. I just thought something was outside waiting for you. Wonderful. So.

Confrontation with Rival Elves

00:30:34
Speaker
they're not really making a point at this point to hide themselves. But as you all walk through to leave, you see three figures standing, kind of waiting for you all to come out. And it is two male elves and one female elf. And Raynard, you recognize two of them. The first one is Okan Dithurani.
00:31:03
Speaker
who is a very, very loud-mouthed, abrasive, distant cousin of a rival house. Like, you're not friends with them. Yeah, yeah, yeah. I remember you telling me about that. And then the other one that you know,
00:31:23
Speaker
is Perrin, P-E-R-I-N. I thought you said Karen. Karen, a female member of the team. They are all dressed in black with red accents and they have like black dragon accents on their armor and things like that.
00:31:50
Speaker
Um, and Ocon is kind of standing front and center. Ray nod. How you doing? We just got intercepted by a team of ninjas. That's what just happened here. We came here for your statue. How am I doing? Well, you've been out of luck for a while.
00:32:15
Speaker
I'm trying to make a bust pun. Seems like you're busted. Long time, no see. Yeah. Yeah. I mean, typically we only affiliate with people that belong in the house, so. Well. But it seems like you're doing your daddy's dirty work after all. Yes. You'd know all about belonging to the house, wouldn't you? Yeah. Yeah, that's great. Especially when you're not an idiot and get kicked out of it.
00:32:47
Speaker
I thought you just said they were not part of this house. They're part of this house. They're a rival house. The house that's split off. Oh, OK. Yeah. So they they are members of a house. OK. Yeah. I was like, what? It's not your house. OK. Everyone give me a perception check except for Raynard, because Raynard's a little distracted. No more perception. One purple difficulty.
00:33:16
Speaker
One failure, one advantage. Milo, what do you got? Four success, one threat. Okay. Take a point of strain. And this actually fits perfectly. Take one point of strain because as Okon is talking to Reynard, you know that all three of them noticed you. And like, you see the two in the back, one of them kind of nudges and nods at you, Milo.
00:33:45
Speaker
Um, the, the other male nudges and nods and, uh, the female elf just kind of gestures to him, like, like, like keep it down kind of thing. So you notice that Milo. Um, so I imagine you're here for the statue.
00:34:11
Speaker
Oh, this? Ah, well, that would be why it's in my hands. Going to give it to Basil? I don't think that's any of your concern, now is it? Fair enough. He's outsourcing to somebody who was kicked out of the house. That's not going to be good for him.
00:34:33
Speaker
I don't have anything smart to say. Look, are we leaving or what? One thing I didn't prop, the other male elf figure, the female elf figure is in the armor, has weapons, hair up in a bun. The male, the other male elf figure has long black hair and they have a full face mask that covers their whole face and their eyes seem to be kind of goggles under set, the mask that are
00:35:01
Speaker
have a red glow to them. And where their mouth would normally be, there's just a thin slit. Yeah, so. They look distinct. So yeah. But it's a featureless mask, like an old knight's helmet style, just. Yes. I mean, it holds for the goggle slit for the mouth, but featureless. Yeah, and a bit longer than you would think a traditional knight's mask.
00:35:28
Speaker
So almost like the silhouette of like a gas mask except without the protrusion. So O'Con says, well, we just wanted to come. Well, we are here for the bust, but we're not going to do anything drastic yet. I just wanted to let you know that we were here and we know where you are. Wonderful. I know who you are too.
00:35:57
Speaker
Okay, well, well then. Nice to meet all of you. And once again, Milo, you notice based on your perception check, eyes kind of linger on you a second longer. And he doesn't like know these people, doesn't recognize them at all. Nope. Okay. No idea. Well, we may come call in, may not.
00:36:28
Speaker
Just a heads up. And we'll keep this whole, what Basil's been up to, off the sheets. Looking forward to it. Okay, great. Expected this to be much harder. All right, well, farewell to you all. And they go to leave. Okay. They're not allowed to use our ropes. No, they go a different direction from where they are. Hey, hey, hey, this is my rope.
00:36:58
Speaker
Okay, so the other two just were there and observing, Milo, you're the one that noticed anything odd about them. Okay, so you all are able to leave unimpeded at that point. And are you all, is everybody going to do the drop with Basil or what's the plan?
00:37:23
Speaker
If, if, if, if Rainard says it's best to go directly there, I'm not going to say, no, drop me off. But if it's like a, I say, let's get rid of it ASAP. Okay. So you can head to North edge.
00:37:39
Speaker
Why the boat? The boat flies the boat. The boat flies for itself. Of course, the boat flies the boat. The bird flies the boat. Thank goodness. Yes, because you can't. On the way there, on the way there, Myla's going to speak to Raynard. Raynard, is there any reason I should be concerned about that group we just met? They did seem to have an unwanted interest in me, from what I could tell.
00:38:10
Speaker
Really, I didn't notice. Hop pays attention because he feels like he should have noticed something too. I assume we mean other than the fact that they're assassins. No, their eyes seem to linger on me and they seem to... I don't know, just take extra notice of me as opposed to the rest of you. Would I know anything? Um... No.
00:38:40
Speaker
but it's probably something that maybe Basil could find out or somebody could find out. You might be able to ask around and figure, you don't know anything offhand. But, you know, Thrawny, their primary trait is assassination. That's really all that you, that's the opinion that you have of them coming from House Fierlund. So, yeah. So, perhaps you could ask around
00:39:11
Speaker
Yes, I suppose we could ask Basil when we dropped us off. He might know something. Thank you. I'd hate to think I'm on the hit list for them or something, you know. Well, I, I understand the concern, but I, I do not know. I'm sorry. Um,
00:39:37
Speaker
Okay, so now that we've been out of combat for a while, I'm gonna go ahead and say, Eris, you've caught your breath. You're getting your feet under you. If you wanna make a discipline or a cool check to recover some strain, go ahead. Wow. Two, I get two back. Can I do that too? Yeah, after combat, you can recover strain.
00:40:04
Speaker
Well, I did it immediately after and nothing. I need to recover wounds. That can't help you with. Um, so yeah, I can. I've got magic. Well, yes, you can. Eris is, uh, sitting in the stern of the ship, um, as Tasha flies it.
00:40:27
Speaker
and still has her goggles down and her scarf up, obscuring most of her face, and is just sort of leaning on the gennel of the ship with her head kind of just watching the city go by under them. How would that work, Eric? Verse? To heal? Yes.
00:40:50
Speaker
Uh, since you're targeting yourself, it is extra though. Uh, it really is just a bit extra. If it's considered engaged, it's a little more difficulty. No, actually. I'm not sure if the spell is actually the medicine is, but I'm not sure. Heel doesn't have that. So go ahead. Just, just regular. So it's one purple difficulty. Okay. There's no, so I had all that in this hand. You heal one more to success, one advantage. So you heal two wounds and one strain.
00:41:19
Speaker
Cool. That's not very much. Um, okay. So you all arrive at North edge. Um, Basil obviously didn't want you coming to, uh, his, uh, detective spades office, uh, to drop this off. Uh, so you all meet at the shrine, um, that you all noted when you first showed up in North edge, um, and Basil's, Oh, it's nighttime still.

Meeting Basil: Discussing Elves' Interest

00:41:44
Speaker
Yeah.
00:41:45
Speaker
So Baz will meet you there under the cover of darkness. There's a single street lamp casting shadow. Does Baz will wear a trench coat and a fedora? Yes. When he's in detective mode, yes. So yeah, you see Baz standing there waiting for you and he sees you approach. Oh, how expedient. You want the job done and we get it done? Very well. Here you are. Anybody else come with Raynard for the drop off?
00:42:16
Speaker
Milo did. OK. I think if Aeris stays in the ship in the condition she's in, Hob would probably wait outside with her. OK. Or at least near the ship. Yeah. Sigil goes with you as well. Well, very well. I will speak to my uncle and see about arranging a sit down and be in contact. Thank you. One more thing. We had a little run in. Oh?
00:42:46
Speaker
It's our cousin, right? Distant cousin. Distant cousin? Yeah. I don't remember their name. Olaf, what was it? Ocon. Ocon. O-K-A-N. Wait. Yeah. O-K-A-N. Ah. And Perrin. Do you have an H? Yeah, I did too. Perrin. Because he pronounced it in Perrin. Perrin. Gave it a slight O-K. We had a little run-in while we were exiting with Ocon and Perrin and a masked elf.
00:43:16
Speaker
Wait, they shouldn't be in Sharn. They seem quite interested in whatever you were doing. That's not great. Sorry, listeners, you won't get to see the face. It was a good face. Interesting. They also seem quite interested in my friend here, Milo. Yes, quite. Interesting.
00:43:45
Speaker
What's your name? Your full name? Great. Well, it appears I would think that they know it, so... It's not too difficult to find out what my name is anyway, so it's Milo... How could the circumstance be giving me your name? Milo Kegbottom.
00:44:09
Speaker
egg bottom. Hmm. Yes. Do you think you could possibly do some checking to see why they might appear to have some sort of interest in me? Yes, I can. I could put out some feelers that the presence of the Ronnie agents is upsetting enough to where I would like to know as well. But they are assassins. So if they have a special interest in you, I would
00:44:37
Speaker
take care with your life. But no, I will see if there's any known Therani contracts out for a keg bottom and let you know if I find anything. Thank you, much appreciated. Yes, thank you, very kind of you. Of course, we are family after all. Not you, but me and Ray Nardo. Yes.
00:45:11
Speaker
I don't know why that tickled me so much, but it was good. So, Raynaut, I'll be in touch. Where would you like me to get in contact with you? A drain year, well, yeah. Did you say when or where? Where. Where? Yeah. I cannot hear for some reason. I don't know when I will be able to set something up. Ah, yes, you can just find me at the full sales.
00:45:39
Speaker
For sales, lower Memphis. Dreadful. You hear half Rasso, come on, man. Yes, I'll go down there and let you know what I find out. Or I might send a messenger. Probably a messenger. It is dirty. I know you.
00:46:09
Speaker
Um, very well. Uh, if you have nothing else for me, uh, I will take my leave. Am I forgetting something? Do I have something else for him? I don't think so. Okay, good. I mean, you demanded Norse and mill hatch last time. So bring me. I look forward to, um, you holding up your end of the bargain. Do you not trust me?
00:46:38
Speaker
I don't trust you, I just look forward to the outcome. Very well. Feels like a weird way to end this conversation, but I'm gonna go. Well, goodbye. Farewell. These guys suck. Just the worst people. Milo, you're exhausted already. I'm just witnessing this conversation. Can we go now, please? And Sigil is lost. I need a nap. And I don't sleep.
00:47:08
Speaker
So yeah, Reynard, Milo, Sigil, you're able to head back to Tasha and Milo and Eris.

Mission Conclusion & Return Home

00:47:15
Speaker
And yeah, so it's pretty late, probably well into the morning hours at this point. So are you all just headed to your respective homes or? I have a question of timing. I don't know where Eris lives right now. That's fair. So I guess the simple question is, and I know that the listeners will be angry if we don't at some point revisit it, but
00:47:37
Speaker
Does Eris have Eris and Olive arranged that yet? Not yet. Okay. Then Eris probably goes back to the four sales. She's probably just crashing into the upper room. Okay. Um, any kind of debriefing or anything after that? Uh, no.
00:47:59
Speaker
I have an idea of how Hob goes to bed because every time Hob fails real bad, I have it in the way of him dealing with it. OK, well, nobody has anything in the group context. Then we don't think so. I think Hob goes to the for sales with Aeris. And then goes home on his own to make sure that she gets there and has a place to crash because she's still better, but she ain't. She's not well. She ain't good. No, no, I mean, Aeris goes. Aeris is
00:48:30
Speaker
silent and doesn't say anything too often goes up towards her room. I mean, I think that's it. I genuinely think that he like watched her go in the door. Not for any.
00:48:48
Speaker
Honestly, I think a little bit because he wants to make sure that she does go home. Yeah. Because I just could always get hit with it. Even in this state, she get hit with an idea of how she could have done something better. Sure. And stay up the next six days fixing it. So. Okay. She goes into the room and then she takes out her tools and leans down and she
00:49:09
Speaker
She draws alarm spells across the threshold of the door and the window. And all around the door posts and then sits fully dressed on her bed. Yeah, Hob goes back to Savia's and. Still hopping. Yeah, it's still going and he walks right through it all. And he goes into his room.
00:49:37
Speaker
And he takes one hand and he places it over the jewel in his, I've got to find out what the name of that butterfly clip is. And it turns on and it lights up one glove and he kind of holds his own hands and the light transfers to it. So both gloves are glowing now and he just kind of stares at it. And he reads what he knows of these runes. He doesn't know them all as ancient crap.
00:50:08
Speaker
And then he's going to try to use magic to cure his own strain that he accumulated. Okay. Just to see if he can... Yeah. This is the first thing he's tried to do with these things in literal years. And he's like, maybe they're not listening. Yeah. You know? So what would that check be just to heal some strain of magic? Well, it would be the heal spell. Right. It would be easy. So just you? Yeah. If this doesn't succeed, I'm quitting the game. I'm holding one purple and two yellow.
00:50:40
Speaker
You have succeeded. I have succeeded. And I think that's it. I think he feels in himself that he was able to do some healing. The magic is there. It's clear he's going to need it as much as he doesn't want to. He takes him off and he just chucks him into his trunk at the foot of his bed and he lays down to go to sleep. Raynard, what do you get up to? Just goes home and goes to bed. Okay. Milo?
00:51:06
Speaker
Also goes home and also wants to put some alarms around his place before he hits the sack. Okay. Alright, yeah, you're able to do that with just utility. And you all are able, as you are individually, able to go to sleep and get a long rest.
00:51:31
Speaker
And I think that's where we're going to leave it off. Thank you all so much for listening. If you want to be part of the conversation surrounding this episode, you can head on over to our Discord server, the link to which you can find out all of our social medias, Facebook, Instagram, Twitter, at TheGeekPantheon. We have a YouTube channel, youtube.com slash TheGeekPantheon, where I post videos and we also have another actual play over there, GMed by Phillips, set in the city of Stormreach, using D&D fifth edition.
00:51:55
Speaker
And we have a Patreon, patreon.com slash the eat pantheon. If you want to join our Patreon community and help support all the shows, you can head on over there and do so. Thank you all once again so much for listening. I've been your game master, Eric. I'm Philip. I'm Trevor. I'm Randy. I'm Jeff. And we will see you next time. We didn't get paid for that, right?
00:52:17
Speaker
We didn't get paid for that right? Well, I hesitated at one point because I was like I feel like Reinhardt would like throw five gold each to him or something Just to be like thanks But I was like, I don't know how much gold I have right now. So yeah, I just