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Firewatch

Quest Quest
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As we enter the summer, Ben & Jess decide to get a jump on hiking season, via doing so from the coziness of home in Firewatch.

Quest Quest podcast is Ben Vigeant and Jess Morrissette.
Editing by Ben Vigeant
Show art by Kevin "WilcoWeb" Wallace

Watch us on Twitch!
Ben: https://www.twitch.tv/ps_garak
Jess: https://www.twitch.tv/decafjedi
Give us a review, they help people find this show! Unless you hated it, in which case, don't.

Talk with us on Discord!
https://discord.gg/ve9fqjgPp2

Transcript

Listener Complaints and Podcast Direction

00:00:30
Speaker
Hello everybody, is Quest Quest. The adventure game podcast. Ooh. You know, so I went in a different direction, so do you. Have fun. Trying to bring a different energy. We'd be in a lot of complaints about... Oh yeah. Yeah, and it's just like, you gotta change this format. You've gotta change these hosts. Adventure games are dead. We get a lot of those. How many emails a week are we getting to just say, in the subject line, in all caps, adventure games are dead? Oh, at least 35 every week.
00:01:00
Speaker
every Wow.

Playful Banter and New Podcast Elements

00:01:01
Speaker
ah wom and And that's why I'm here to say this is the last one about an adventure game. Next week, we are unveiling. We're only going to talk about Roller Coaster Dicoon 2 and live service games.
00:01:16
Speaker
Two great days. Yeah. are Together. Yeah. yeah Yeah. Yeah. I mean, yeah. um And the title of the podcast is going to be changing too.
00:01:27
Speaker
Yeah, go for it, Jess. No, no, no, no. I think you should. No, no, no, no. I think you should. No, no, no. I insist that if you're going to play that little game, you have to have the joke.
00:01:38
Speaker
That's not a yes and. Okay, here we go. ah Rollercoaster of live service. Rollercoaster. Yeah, that's the new

Exploring Roller Coaster Tycoon 2 Content

00:01:52
Speaker
theme song. We've been working on pretty hard.
00:01:55
Speaker
Yeah. Oh man. I would love to talk about every day. You ever see, there's this guy that I follow on, on YouTube that just like makes roller coaster tycoon two videos.
00:02:08
Speaker
Yeah. It's just like, here's another thing about roller coaster tycoon two. And they're just like, Here's like the longest line you can make. Like there are things like that. They're not like strategy or something like that. It's just like, have you ever wondered it'd be like if I did this roller coaster tycoon two? Well, I did. And I think like every time i I see a new one, I'm like, well, that's got to be the last one. Roller coaster tycoons been out.
00:02:35
Speaker
for like, i don't know, 26 years, I think.

Humorous Anecdotes and Impressions

00:02:38
Speaker
Like, maybe not that long, but for a long time. and ah And then a couple weeks later,
00:02:47
Speaker
There it is. Another video about something else you could do in roller coaster tycoon two. And so that's why I'm saying fertile ground. Yeah. Yeah. We just need to go back and turn all of those videos into podcasts without credit. We'll edit this part out.
00:03:03
Speaker
Yeah. Yeah. Yeah. yeah this this one' make him it out edited it Edit. and Cut that. To editor. Edit out. Yeah. ah Rachel, could you please edit that out when you go back and take a look at this? Yeah.
00:03:14
Speaker
get Cut this. And also my social security number is yes seven. o That's lucky. Yeah, it was really lucky. they like when when I walked up to into the social security office as a baby as a baby.
00:03:32
Speaker
It's a baby. i mean, I had a real big, like, uh, look, who's talking, uh, type scenario. Yeah. You've told me that. Yeah. I had a look who's talking phase. and You could say to me, Ben and look, who's talking. We just hear what the baby's thinking.
00:03:48
Speaker
The baby isn't talking like to say a social security. Yeah. I, I had a look who's talking phase anyway. When I had my look, he's talking phase and I went into the social security office to get my social security card.
00:04:04
Speaker
ah I just went up to the guy and it said, give me a number, Jack. Point of order, Ben. Now, this isn't exactly a look who's talking scenario because as you said, look who's talking is just thinking these things. Whereas you are saying them aloud. Are you saying them in a tiny baby voice or a full grown man voice?
00:04:23
Speaker
Uh, was, i was, uh, doing it in, uh, a Sean Connery voice. Cause I thought it was funny. Oh yeah. Well, I mean, I guess Sean Connery is pretty fine. I was, well and yeah it was also, number shock it was also 1986. It wasn't quite the, you know, it wasn't quite a cliche. Like if I walked in, like if I walked in as a baby to the social security office, I bet he walks into the social security office and I walked up to the counter.
00:04:53
Speaker
And i asked for my social security card and I started doing a Jack Nicholson. the the The guy would roll his eyes and be like, whoa, geez, pathetic.
00:05:04
Speaker
Come up with something better. The viewers can't see this, but I'm doing the thing where people put their hand over their forehead as if they're doing the check Jack Nicholson impression. but But at that time, like, I mean, now I think if you're doing a Sean Connery, i think that's that's kind of like tired.
00:05:23
Speaker
But I think at the the time, I think you could get a little more away uh with a sean connery instead of a jack nicholson and if that's not true if i was wrong i was a fucking baby yeah i mean come on he's me a break a newborn yeah i mean i think i want to be very clear here i never had a look who's talking phase but i think if i still not talking No, I'm only thinking these things. Yeah. Yeah. But then that means that you are having a look who's talking. Oh, like I'm having a canonical look who's talking, not your like bootleg look who's talking experience. I think if I had, I would probably try to do Sean Penn, but like the Spicoli voice from Fast Times at Ridgemont High. Like i think i get like the stoner Southern California thing going. Did you have a ah baby geniuses phase? Yeah.
00:06:15
Speaker
Baby, the podcast? No, no. Baby geniuses. Wasn't that like, wasn't that like a talking, another talking baby movie? Oh, wait. Yes. It has like a baby and sunglasses on the box art. that's right. God, where that come from? Oh no.
00:06:31
Speaker
How'd I go from not remembering that existed to being able to remember the movie poster? I was, i was going to say, also he's not wearing sunglasses, like or at least not the one I'm looking at. oh He's just wearing it like nerdy glasses. oh baby that's uh i mean look at this look at this cast we've got uh uh three three killers uh here at the top kathleen turner christopher lloyd and kim cattrall three of the sexiest actors in hollywood oh yeah uh anyway um you'd be happy to know that uh baby geniuses made over double its budget um anyway
00:07:08
Speaker
Wow. I mean, that it makes the success in my book. Like Mandalorian and Grogu will be lucky if he can do that this weekend. Are you going see it?
00:07:19
Speaker
Of course. Yeah. I mean, ill i mean I was going to say you're still going to see it. Give me that slop. Yeah, no, absolutely. I'm going to see that. I'm going to see He-Man, the Masters of the Universe, which actually does look kind of good in a like implausible way. Like that there's no way there could be a good He-Man movie in the year 2026.
00:07:36
Speaker
It almost looks like it may be okay in the way like the Dungeons and Dragons movie turned out to be good. Honor Among Thieves. Did you see that then? No. It's pretty good. yeah I don't really care about Dungeons and Dragons.
00:07:50
Speaker
Wow. Wow. Did you know it's like really influential?
00:07:56
Speaker
No. Like Ben, a lot of the role-playing games that we play today were inspired, at least in part, by Dungeons and Dragons, especially medieval fantasy games. Did you know that Baldur's Gate 3 was inspired in part by Dungeons and Dragons? No.
00:08:15
Speaker
it's It's true. you'll You'll see a thank you the credits you stick around. thought they invented dice rolling. Is that the first? I thought Baldur's Gate 3 was the first game to have dice rolling.
00:08:26
Speaker
It was the first game to ever successfully render dice on screen. all those All those different faces yeah take a lot of processing power. Oh, yeah. You could get like a six-sided die pretty decent by like 2019, but it took a little longer. Like 20 sides?
00:08:44
Speaker
Ben, think about that. That is five times as complicated as a four-sided die. Fuck, that's that's complicated enough, Jess. I'm trying to imagine something of 20 sides. Just do it.
00:08:59
Speaker
I can't. um I've got my eyes closed tightly, and I'm perspiring. Yeah, really the only thing I can think of is a D20. It's really hard to think of other 20-sided items.
00:09:12
Speaker
yeah think I can easily think of several other 20-sided items other than a D20. Yeah, like like what else? Oh. The two faces of ten lying congressmen.
00:09:26
Speaker
Oh. Oh. Oh.
00:09:42
Speaker
ah It's Quest Quest. The Adventure Game Podcast. Where we... Yes, Decaf Jedi on Twitch. This is where we break down all the latest and hottest rumors gossip.
00:09:59
Speaker
I thought you were just going to say, this is where we break down stuff.
00:10:06
Speaker
Yeah, we've broken down. All right. But anyway, all the latest rumors and goss. Yeah. All the like like latest hot goss. Ben, I have a blind item here. All right. I've got my eyes closed. All right. This, this, this Randy 1980s and nineties software designer is considering an upcoming sequel to his, pipsqueak Lothario. my
00:10:35
Speaker
series of adventure games who do you think that's about oh um oh uh is it uh less manly no no no is it uh well that's all i mean i'm just i'm pretty much a big less manly man yes an i i'm an lmm Mm-hmm. Mm-hmm.
00:11:04
Speaker
Mm-hmm. We got that great energy tonight, and I think that's what's going to carry us through this episode. But Ben, before we get carried away on this runaway roller coaster of an absolutely live podcast, what have you been playing?
00:11:28
Speaker
Jess, I was afraid you're going to ask that. Yeah. You know, i like normally, normally you go first and that gives me plenty of time. You start talking. Yeah. And I just kind of start scrolling. You just go to steam and you're just like weird bullet hell game or something like that. And it's just like, whatever comes up, you're like, yeah, I can read enough this description. Pretend like I've been playing it. Jess is never going play it. He won't know.
00:11:52
Speaker
It's true. You won't. I'll tell you what I was playing right before we were streaming, though I don't have enough. I don't have enough time on it to to to render anything like to say, which is that big A big dramatic, uh, uh, we're gonna, we're gonna fix the game patch came out for, uh, Civilization 7 came out this week.
00:12:22
Speaker
Oh, this is the big one. This is the, we're sorry patch. The, the, the test of time, the, yeah, they put out the, we're sorry patch.
00:12:31
Speaker
And
00:12:34
Speaker
i i I just played it for like 30 minutes right before we started streaming. And I cannot give you an answer as to whether they fixed it. Here's the thing.
00:12:45
Speaker
i like I've been kind of reading this week.
00:12:53
Speaker
to see what the impressions are. And they they all seem kind of guardedly positive. Like kind of reading around. And so like in playing, I'm like, i'm like oh, this seems like this might be You know, in the little bit that I played earlier, I was just like, du you know, maybe, maybe this will be good.
00:13:19
Speaker
Here's the thing. i'm I'm rooting. I'm rooting for Civ 7. um yeah I'm rooting for this this game to be good. i don't like, I think when
00:13:34
Speaker
a game has a bad launch, I think that the rubberneck, especially if it's like a ah big ah a franchise type,
00:13:47
Speaker
I think the the the rubberneck energy of it's just like, look at these idiots try to fix their shitty game. Yeah, we love it. Yeah, it's like, oh, SimCity let out a bad one. Let's pile on.
00:14:01
Speaker
Like, and it's very intoxicating. It's a lot of fun to do that. Like, I get it. I understand the appeal. Yeah, I only do it on indie games. Oh, yeah. Yeah, of course. And...
00:14:14
Speaker
Like, you know, and I'm i'm i'm kind of a I think I talked about Civ 7 when it came out on here, probably. I don't know. I don't remember anything when we do this. But, i like, you know, I'm kind of a light touch with Civ games. I generally am am a liker.
00:14:33
Speaker
ah You know, anyone anyone that's ever heard me before knows my opinion is, it's like, I'm generally...
00:14:44
Speaker
Like, I generally do not trust immediate Civ skeptics because they all dumped on Civ 5 and then all dumped on 6. And now those people are all like, oh, if only Civ 7 was like Civ 5 or Civ 6, you know?
00:15:06
Speaker
And so...
00:15:09
Speaker
And of course, any longtime player of Civilization will tell you it's not really good for a while. Yeah. Yeah. Like, yeah yeah the the general rule of thumb among lot of Civ fans is it's not actually a good game until the second expansion comes out. Yeah, i was going to say the time to enjoy Civ 7 is probably like...
00:15:36
Speaker
early 2028, like quarter one. Like that's when Sims 7 is gonna be the game that we all love. But like, but it does feel like with this one, it does feel that there was, and I'll say,
00:15:53
Speaker
that for for as as easy a mark as I am for Civ, five and six, I stuck with in the early going and just kept playing it.
00:16:07
Speaker
And then this, like I played for a little bit and was like, good okay, yeah, I don't know. And then just kind of bounced a bit. um And so I'm rooting for them. I want them i want them to to do well, and I think they can.
00:16:22
Speaker
I believe. I believe in them. Going back to Civ 4 or so, I've been running on the delayed purchase system of like waiting for that game of the year edition or some sort of bundle and everything and getting these much. Well, for like $5. That's right. They go so low. Yeah, no, exactly. And honestly, it's hard not to enjoy them at that price. Like, yeah if I play two or three, you know, full length games through on Chieftain or whatever level I'm rocking, i'm pretty happy with the end result.
00:16:56
Speaker
I'm an idiot. I buy, I've Civ at release since four. Yeah.
00:17:07
Speaker
And like, I bought Civ like Civ 4 day one, Civ 5 day one, Civ 6 day one, 7 day one. So it's like now I'm just kind of like, yeah, I'm just going to do that because that's just what I do.
00:17:22
Speaker
Yeah. I think it's okay to have games like that. I just, i just get them on unrelease date. I don't give a shit, but I don't recommend that to anyone.
00:17:34
Speaker
For any game. Terrible idea. Honestly, no. Well, actually, if there's an indie studio you want to support yeah and buy their game day one, buy their game day one. I'm speaking about- Ben doesn't care as much about that, but for me, I think it's really important that you know like we don't just support AAA studios, that we also give some of our money to hardworking indie devs. But Ben does have a lot left over after he buys this extravagant collector's edition of Civ 7, if they're released.
00:18:03
Speaker
Hey, hey, Jess. Yeah? Civ 7.
00:18:09
Speaker
I was trying to work to it earlier and I'm like, no, I'm costing bacon six, seven jokes on here. Ben never sells it. And I'm just like, I'm just not going to do it today. I'm glad. you Thank you, Ben. Thank you. i I think a little piece of me just died. maybe yeah I feel so nasty. I feel so fucking gross. Now I have been, don't know if I'm breaking this here.
00:18:32
Speaker
I have it on authority from a middle schooler. that 41 has now become the cool number and that six seven is a six seven's definitely been done dead because my mom knows about that yeah if we know about that it's over yeah what was she seven six um yeah i think a little further Maybe. Yeah, but yeah, supposedly for, but also it's entirely possible my daughter is trying to confer unk status on me by giving me outdated information to let me look foolish.
00:19:11
Speaker
So who's to say? You know what else I played like this weekend? I'll give you something I spent more time with. And yes, it was. Some, oh, you know what?
00:19:23
Speaker
You know what I played this weekend? I installed on my Steam Deck. Like I saw it in my library and and i had I had just such a disgusting itch.
00:19:35
Speaker
Terrible, terrible, shameful feeling.
00:19:41
Speaker
I had, sitting in my Steam Library, I saw Sonic Generations and I was just like, you know what? think I want to play Sonic Generations right now. I don't like Sonic Generations.
00:19:55
Speaker
I don't like any, I don't like anything, even if it's like throwbacks. Like I don't, there's pretty much, there's almost no non Genesis Sonic that I like.
00:20:09
Speaker
That includes the other 2D stuff, like the Sonic Advanced stuff, I think is junk. Sorry, I know some of you like it. The the Sonic Rush for... And here's the thing. i've always I've always been looking for that hit again.
00:20:24
Speaker
And it was always bad. The only good other Sonic that I liked was Sonic Mania, which was like... mike hardcore nerds that loved the Genesis Sonic going like, all right, we'll we'll do it exactly that way. And you want to know what?
00:20:41
Speaker
They did. And it was great. The only Sonic game i really like is at Top Flight Golf. i don't know if you've ever done Top Flight Golf, Ben. It's like the outdoor golfing simulator sort of situation where it's like a big driving range. And they have this game you can queue up for that's like an AR Sonic game that puts rings out all over this like driving range. And you get your club and you like hit it through the rings and collect things like that. And like sometimes like Sonic or Amy or Shadow or Knuckles.
00:21:12
Speaker
or Jeffy or any of the other characters will go like running around and grabbing stuff in time with the ball that you just like drove for 150 yards. so that's really the only Sonic game I've ever enjoyed. Top Flight Golf Sonic. Everybody get out there and play that.
00:21:28
Speaker
but Yeah, I don't know. i played I also played a little bit of Sonic Generations this weekend. And you want to know what? i was like, eh.
00:21:38
Speaker
I've played so little Sonic. Like, I've probably logged more hours in, like, Sonic All-Star Racers Transformed or whatever that game was than any other Sonic game. The kart racing game. Yeah, oh, I know. ah you should You should try out the the the three Genesis Sonics. That might be a fun summer stream you. Because you know what?
00:22:03
Speaker
They're fun. Yeah, I think I've told my story of those, like probably on the, I don't I have on the podcast, I know I have on the streams, you know, I remember very vividly I was at Sears when the Sega Genesis first came out and they had a demo kiosk playing some hedgehog.
00:22:22
Speaker
and i walked up to it and played about a minute of the first level and just said myself this is too fast i don't like this and just walked away um like i didn't feel like i was in control and immediately but i've never bounced off a game so quickly than one of really the most most popular beloved games of all time that's such a funny well like yeah but you know what the the genesis sonics are still not that great either wow They're not like, like Mario Brothers one is an incredible game.
00:22:55
Speaker
Yes. Sonic one is neat. It felt tech demo-y to me, at least on the first level. I didn't appreciate the depth that comes with a Sonic game. I didn't get time to see his idle animation, which I think I would have really loved.
00:23:10
Speaker
You gotta listen. What if, what if this summer you gotta, you gotta try it You gotta play it because I think I gotta go fast and play.
00:23:22
Speaker
Get the first three Sonics and Knuckles. Mm-hmm. And play them this summer. And I think you'll you'll walk away from it thinking, yeah, you know,
00:23:39
Speaker
that was entertaining. Mm-hmm. I do enjoy fan art, but only the erotic cut. Oh, well, I've got good news for you. Anyway, where have you been playing?
00:23:51
Speaker
Oh, Ben, you know, i have returned recently to a series that I've spent a little bit of time away from. um So as because you're you're going back to what the fuck is that shooter from Blizzard?
00:24:07
Speaker
I haven't left that one, Ben. I will never leave Overwatch. It is probably my favorite video game of all time. I just said that. It may be real. But I've gone back and been playing The Legend Zelda The Minish Cap. Oh, yeah, you were you were streaming that. I wasn't able to watch. I streamed a little bit of it a few years ago and got sidetracked with something. Now I'm coming back to actually play it.
00:24:34
Speaker
I just, I know I've said this on the podcast before, but I adore... the Game Boy Advance, the grap, the pixel art, the sound, think for retro styled games, the GBA has so many little treasures on it. And the Minish Cap is no exception. Of course, those who might not be familiar with this, it's a collaboration with Capcom. So it's Capcom taking, taking the wheel with our boy Link and Zelda. I think they did most of the portable I believe they did. I believe they did. Like the Oracle of Seasons, the Oracle Time or whatever. Time, yeah. I think those were also- And Four Swords, was that them also? I'm not much a Zelda head, so I can't.
00:25:21
Speaker
Yeah. But yeah, I think- Anyway, sorry, continue. I just love it. It's super charming. looks great. I remember that. Yeah, you know, it was Breath of the Wild that kind of pulled me into Zelda in ah in a serious way. For the first time, I'd played the original Zelda as a kid. But as much as I love Breath of the Wild and Tears of the Kingdom and Wind Waker, Wind Waker is fabulous.
00:25:46
Speaker
The 2D Zeldas just have such a charm to them. They're irresistible to me. Link's Awakening was was just ah a fabulous treat, and I'm really enjoying Minish Cap so far. So cute. Which ones have you completed?
00:26:01
Speaker
Okay, let me see if can remember. Of all Zeldas. So you've you've completed Breath of the Wild. Breath of the Wild, Tears of the Kingdom, Link's Awakening, A Link to the Past,
00:26:14
Speaker
um And back in the day, i was part of a tag team with my best friend, JP, to beat the original Legend of Zelda on n NES.
00:26:26
Speaker
So think that's everything. i' say Wind Waker in there? Wind Waker. Wind Waker again. okay Yes. Cool. And loved Wind Waker. Loved every moment of Wind Waker.
00:26:37
Speaker
The Minish Cap is, it's got this whole mechanic. No, no, it's okay, man. It's got this mechanic where Link gets shrunk down to teeny tiny size. And it just all this adorable pixel art of like giant acorns and stuff. I love it.
00:26:50
Speaker
It looks really good. It's also always funny when, um, like, uh, you know, you, you go and you, you play, you emulate, um,
00:27:05
Speaker
ah gba a game and you that has like that really bright saturated color palette because of the dim screen on the original GBA is like every single GBA game has like the brightness like the the screen right like the the color saturation turned all the way up it looks really funny like once you play like a lot of those on like a normal screen And I wonder, I'm betting a lot of the emulators probably have filters that tone that down to a little bit more of what it looked like originally. No, no, no, no. You gotta, no, it's gotta, it has to look insane. Yeah, no, I like that. No, you don't see me using filters. I'm not a not a filter guy. um I like sharp. I want pixels that I could like slice my finger open on if possible.
00:27:57
Speaker
want those sharp, crisp pixels. I want to think they would crunch if I ate them. So, uh, uh, speaking of, uh, eating, we have a message.
00:28:10
Speaker
I'm not going to say an email because this a Spotify comment, which you can, which you can leave and maybe I'll see it. Yes. And if you do want to email us which is also a great way to communicate, we're quest quest podcast at gmail.com.
00:28:26
Speaker
Because sometimes Spotify sends me an email when we get comments, and then sometimes they don't. Or I just don't see them. Usually, it's they just don't see them.
00:28:38
Speaker
Anyway, this is... get a notification from Spotify when you see them, though, which I think is weird. It says, Ben has just looked at a new comment, and i don't even know, like, how I'm in that loop. Yeah.
00:28:50
Speaker
So, here is. This is from Matt. And this comment is on last week's, or no, two weeks ago, Narrative Design with Harrison Pink.
00:29:04
Speaker
Good podcast, fellas. Apologies if this has been covered in an earlier pod app. But if not, would you be willing to explain your stance? Read Simon the Sorcerer sometime, please?
00:29:15
Speaker
Now, I wonder... I wonder if... matt has has heard us slag on on simon the sorcerer or he just wants us to have a simon the sorcerer like you know like in the way that like we were asked to talk about um ah space quest four all the time we were asked well i was going to say we we uh we talked about beneath the steel sky and then we did yes and it was great thank you yeah people are still talking about that episode I am it was I had a lot of fun playing that game I did too uh uh so i don't know so Matt uh if uh because i don't I'm I'm pretty sure we didn't mention Simon the Sorcerer in in our Harrison uh Pink episode I'm almost positive think so I don't think so oh I don't I don't think so
00:30:16
Speaker
But no, I do think, I mean, we've referenced Simon the Sorcerer a few times as a game. And as a protagonist, I think a few times that we found to be in that category of like, it's kind of insufferable to spend several hours hanging out with this protagonist. I think if we have talked about, we've usually talked about negatively. Now I've played Simon the Sorcerer. I streamed it, I believe last year.
00:30:42
Speaker
then you haven't played it yet, but you sat in a few of those. I think I watched the entire, maybe missed one or two. Yeah. I have not played Simon, the sorcerer. So that's one reason why we haven't done an episode on it because, I mean, we may get to it. ah So that means that I would,
00:31:02
Speaker
you know, probably put a little bit of something in it. um We usually don't like build episodes around games we want to dunk on, but I will say if there was a game I wanted to build an episode to dunk on, Simon the Sorcerer would be a strong candidate. Have we ever had a dunking on game? Like who, why have what we dunked on really hard?
00:31:21
Speaker
uh well we didn't like walking dead but we didn't really dunk on that like that was a real like because yeah we didn't come into it neither of us came into it be like this game sucks and i don't know like this is an air jam this is an air genre yeah like we were just both like this is a a well-designed game that i do not enjoy ah i mean i didn't like yeah yeah because i don't know if like because it's like yeah i didn't like um ah Tales from the Borderlands but again i didn't I wasn't like dunking on it yeah um it wasn't one of those classic then but you all done we are the free yeah line here we go there there is
00:32:03
Speaker
there is one episode where we dunked on the games oh yeah
00:32:14
Speaker
But now I don't know why. I mean, this sounds fun. I mean, it's not, that's not the instrument I would pick. But, I mean, it's fun. Yeah.
00:32:25
Speaker
I mean, it does remind you of spring. It's evocative.
00:32:43
Speaker
I can't do this. All right.
00:32:47
Speaker
All right. All right. All right. All right. Now, for listeners who may not be familiar with that, that's the Beverly Hills, hillbill Beverly Hills Cops, Beverly Hillbillies capstone point and click adventure game. and One of its fine soundtrack songs. But I think that's the only one that we really like kind of took a big dump. Yeah. Yeah. Yeah. Like, yeah.
00:33:08
Speaker
So. like the the i think there there are some schools on simon the sorcerer i know that it does have a lot of really big fans i know that fans many of its big fans are more fans of sim the 2 is my understanding I don't know. And less Simon the Sorcerer 3D as I understand it.
00:33:35
Speaker
No, they love Simon the Sorcerer 3D. You know that three d i mean I think also, like... You know, Jess, you and I don't like neither of us are are red dwarves men.
00:33:47
Speaker
No, no, no. So like the excitement of having that guy from Red Dwarf ah voice it, which like every time when you were streaming Simon the Sorcerer or like someone would pop in like they they would go, oh, someone's playing Simon the Sorcerer, like someone that never watched your stream.
00:34:06
Speaker
Yes. and then And then they would pop in. at This has have happened at least three times, but I'm going to say more than three times. Someone would pop in and be like, hey, did you know that the voice of Simon is the guy that did this guy in Red Dwarf?
00:34:23
Speaker
And it's like, that must be really exciting. If I was a Red Dwarf-sman, yes I would be like, wow, it's the guy from red dwarf.
00:34:35
Speaker
he's yeah like He's in this game. He's, he's so delightful, but, uh, but unfortunately, like neither of us have that. Like, I think it's just, a game that neither you nor I particular like that to have like kind of a built-in fondness and it's it's one that's kind of tough to come to late yeah yeah like I mean I would imagine the same could be said about a game that both of us do enjoy the original disc world
00:35:05
Speaker
I think if I didn't bring my affection for Pratchett to that game. I don't think enjoyed Discworld. What you talking about? That game. I mean, I don't... didn't hate that game. yeah mean yeah I like it. I like it much more than Simon the Sorcerer. Oh, yeah. If you were to give me an incompetent sorcerer or wizard um wizard game, I'll take Discworld any day.
00:35:30
Speaker
Yeah. Anyway, maybe we'll have an episode, but yeah, that's kind of like... it's a really big world and Simon's kind of mean and can we don't have that built in. There's a lot of walking back and forth. There's a lot of like, it's a, the, the, like it.
00:35:48
Speaker
Do you remember the part where you meet Gollum? Yes, of course. and it's not even like a joke. It's just like, it's just Gollum. He like comes out. It's exciting back then to have a Lord of the Rings. Gollum. Yeah. People would just write Frodo lives and that was exciting.
00:36:01
Speaker
You know? um Yeah. Anyway. All right. Yeah. But does he really live? No, he fucking died. he got he got a he he got the shits, and he just... He had one of those massive Hobbit meals.
00:36:15
Speaker
He shat himself to death. Is that in Simarillion? Where does that come up? It's it's in it's in one of the books. It's in one of the main not Lord of the Rings books. it's It's that there's a big meal, and somebody left out like some fucking...
00:36:31
Speaker
hobbit meal for over three hours and there was a like a food disease and the meat really and uh frodo ate all of it and just shat himself like his whole fucking lower intestine just flew right out his asshole like the elves couldn't help oh no well the elves had already left this is after lord of the rings
00:36:53
Speaker
the The elves had all passed the veil. Yeah, wow. And the dwarves, you know, they were off in the mines again. And, ah you know, the men, they were off rebuilding their kingdoms.
00:37:10
Speaker
And so the hobbits were pretty much on their own. and And that's when Frodo shot himself to death. How did Samwise handle that?
00:37:20
Speaker
Oh, not well. Not well. Especially because he was at the same meal, but it it didn't kill him. was just very unpleasant. Wow. Yeah. i haven't i didn't I wasn't aware of any of this, but I'm looking it up on the wiki right now. yeah, yeah. It's right there. It says Frodo, cause of death, shit himself. Yeah, shits himself to death.
00:37:40
Speaker
Wow. Well, it's because it was because J.R.R. Tolkien knew someone that that happened to in the trenches in World War One. Right. Yeah. Yeah. He saw that happen to someone. World War One.
00:37:52
Speaker
That was actually like that that. He said that was the most horrifying thing he saw during World War One. well mean I think it would be for anybody to see someone like literally loose their bowels to a point of dying.
00:38:08
Speaker
right Anyway, so today we're talking about Firewatch by Campo Santo, 2016, 10 years old. Hard to believe. Impossible to believe, in fact. i Ben, could you revise that date, please? Imagine if...
00:38:23
Speaker
Someone that worked worked on this game, that worked on the very, very good game, Firewatch. The fantastic game. And they're like, oh, you know, oh, these these guys that do an adventure game podcast i did did one about Firewatch. How nice. how did Maybe I'll listen.
00:38:41
Speaker
And they' hitting they're they're hitting the the skip 15. They're like, okay, they're talking about this shit. All right. Okay. All right. They're talking about like civilization and then Sonic. Like, all right.
00:38:52
Speaker
And then like scriptscriptscriptscript skip, skip, skip. All right. Surely they'll get to Firewatch. And then they just hear like me finish a fucking thing about Frodo shitting himself to death. And then it's so Firewatch.
00:39:07
Speaker
so yes let's get a clean fire watch too anyway you know what's a great video game what fire watch all right the 2016 adventure game from campo sento 10 years young uh that was shocking to me that was shocking to me it was like like Yeah, I mean, that that was... that i can't I can't fucking believe that Firewatch is 10 years old.
00:39:36
Speaker
That is very strange. um And i i didn't know until i i like ah opened it up to replay it. And you know, the nice thing about prepping for this podcast, ah like for firewatches that this is like a three to four hour game.
00:39:59
Speaker
So like I knocked this out last night and today, like not a problem. Didn't even like, wasn't even like sweating it. Like it was just like, all right, yeah I'm coming up towards the end.
00:40:12
Speaker
um But yeah, So when I opened it up, ah I like looked and my save games were from 2016. Oh, you played this at release. Played this at release. I didn't play until years later. so so Mr. Making fun of me and being like, oh, Ben doesn't, I bought it at fucking release. I supported them.
00:40:37
Speaker
Where were you? Yeah. or What else came out in 2016? yeah. Overwatch. but i Plus I was making stair quest.
00:40:49
Speaker
I was, I was like, in I was at my computer doing all the art and sound and programming for stair quest. So firewatch, uh, is a game where, and we'll, we're going to get a little, uh, well, I think, no, we'll get fully spoilery. I'll say it, but not, not yet. We'll, we'll, we'll, we'll do that a little later. We'll let you know when it's coming. You're going to get blindsided with the deep, deep spoilers. We'll give you heads up. I will talk about the beginning and general idea of the game right now. So if you're someone that is like, oh, he said there's a fire in Firewatch.
00:41:29
Speaker
Well, just watch. You should stop. Anyway, watch. Listen. Don't listen either. Yeah. yeah What are you doing here? Anyway, ah so In Firewatch, you are ah Henry, a middle-aged man who, during like ah the the beginning of the game, it's introduced like ah that ah after i caring like trying to care for your your wife who had early-onset dementia in her 40s, which is...
00:42:07
Speaker
terrifying to think about yes uh absolutely terrifying to think about um uh like you like uh eventually the the weight and the stress of uh caring for her is entirely too much her family scoops her up this is explained and we'll discuss this a little further in a kind of twine-esque choose your own adventure at the start of the game Uh, and, uh, you decide to run away from all of your problems. You, uh, Hakuna Matata into, ah a, like into Yellowstone national, uh, uh, and sit alone, ah like with a summer job in a firewatch tower where you are supposed to just sit there.
00:43:04
Speaker
and make sure there are no fires and you are in uh like in walkie-talkie contact with your boss uh this woman delilah and that's essentially it uh but of course over the course of the game you know strange things happen strange occurrences yeah strange very strange things uh so so that's that's uh that's firewatch it is uh
00:43:39
Speaker
you know what would be i guess derisively called ah a walking simulator a hiking simulator probably someone uh said a million times in reviews in 2016 i'm sure ah just have you played what other like so the the canonical walking sims it like gone home yes played which you and i have played the then i was thinking of the other ones like i think what like dear esther which i have not played no uh uh know we've both played the stanley parable
00:44:16
Speaker
Yes. that's That's a big one. ah ah Jazz Punk. Did he ever play that? No, I didn't. That one was a lot of fun. Jazz Punk.
00:44:28
Speaker
I'm trying to think. Let me my notes here. I wrote down a couple more. Would we throw What Remains of Edith Finch in there? Never played there, so I couldn't tell you. No, I believe that is a walking sim as well. You know, this one...
00:44:43
Speaker
reminds me a lot of gone home i played gone home a little closer to release this one i played much later but both of them i came into totally unaware of what i was about to play other than the fact that they were critically acclaimed and beloved and i totally misread where both of those games were going to go gone home i spent the and my entire playthrough expecting like a ghost or something to eventually pop up. And granted, it is working over time to establish a somewhat spooky atmosphere in a dark, stormy night kind of way. And I was sure playing Gone Home knowing nothing about It's like, here's where the ghosts come out. And...
00:45:24
Speaker
This game more actively tries to stoke a little bit of your paranoia um on you. But certainly i had no idea if this was going to try out to be something supernatural. I had no idea if this was going to turn out how much of it could be in Henry's head.
00:45:38
Speaker
And it really subverted a lot of the the weird expectations I brought to the table when I played Firewatch. Yeah, no, it's, ah I was going to say these two games have a lot in common in the sense of like both the genre, but also that they play with kind of horror tropes.
00:46:00
Speaker
and And I think a large ah a large part of it is that like they're both about like how scary it is to be alone. Yes. and And that's that's scary enough. there There are scary things that happen in this. More scary things, I would say. Like I wouldn't call this a horror game, but like more like kind of like, oh, what was that?
00:46:23
Speaker
Whereas it's like the the scariest thing that happens in Gone Home is a light light bulb like goes out. Yes, yes. yeah that's That's their little jump scare in Gone Home.
00:46:35
Speaker
Like, this has, like, little little moments where it's just like, oh, oh, oh. I'm being followed. And... and um
00:46:45
Speaker
And I think that's just funny. Like it's that these two, these two games kind of play, like, again, I would call neither of these games kind of horror games. I would say the the emotion that both gone home and firewatch draw out of me are are kind of a deep melancholy.
00:47:08
Speaker
Yes. A loneliness, a melancholy, Because it's like, i mean, you know, both of them and ah like both of them are about like like in in Firewatch.
00:47:26
Speaker
So let's let's talk a little bit about this this choose your own adventure beginning. Because Firewatch ups you. i at the beginning, which is to say ah what the Pixar cartoon.
00:47:42
Speaker
Oh, it ups you hardcore. Yeah. It ups you at the beginning where yours. Yeah. ah Where it's like, it's 1975 and you're, you're drunk at a bar and you see ah a beautiful woman like, and it, it has like this, you, you meeting the woman who becomes your wife,
00:48:04
Speaker
and falling in love, this really, you know, very sweet, like, beautiful story. And it's also, it's like, when you're playing it, it's such a straightforward, like, love story that you're, like, again, there's kind of a horror thing because it's like, well, nothing, nothing, no story, no, no, like, narrative that's in anything.
00:48:33
Speaker
be it a game or a film or a book or whatever is going to start with, it's like these two met and they fell in love and were happy forever. They were really happy, like, which is exactly how it goes. And so it's like, when I was playing it again, like last night, like, I didn't, I didn't remember because it's been, you know, 10 years. Yeah. And so I didn't like, I remember that there is some sort of tragedy ah that that that you know that he was kind of running away from.
00:49:08
Speaker
And i like and so I'm just like kind of white-knuckling. I'm like, oh what sort of horrible thing? And I remember when I was playing it the first time, like feeling the same way. It's just like, okay.
00:49:22
Speaker
Like what horrible thing is going to happen? Yeah. We're speeding. What is she going to get like hit by a bus or something? Like, and then it's just like, and then it's this description of, of her, ah like getting,
00:49:37
Speaker
early onset Alzheimer's and it's just devastating it's heartbreaking it's really terrifying really like you you read it and you're just like oh this is not only like scary uh but it's also heartbreaking for these characters that I am barely introduced to yeah that meant like five minutes ago in text form largely yeah and in text form and in text form that's like three sentences yes Like, um, and, uh, and this is intercut with Henry, ah getting out of his, like, uh, uh, riding an elevator, ah driving his car and then hiking through, ah to his fire watch tower, which is like, I think like a two day hike or some shit.
00:50:29
Speaker
Like, It, you know, it it is Henry, you know, is ah reliving everything that got him to this point.
00:50:40
Speaker
ah as he arrives at his remote outpost far away from everybody.
00:50:51
Speaker
Yes. For some annoying teens. sodoor yeah i mean And they are everywhere. There's nowhere you can go to escape annoying teens. Yeah, they just find their way. They just start firing off fireworks and it's just like... Teens found a way. Yeah.
00:51:05
Speaker
But no, I mean... And... and At the core of the game is this relationship that you develop with your supervisor, Delilah, who you never meet face to face, all of your conversations are happening over walkie talkies she gives you you, know, assignments to go like, check on a fence that's you know, that's broken, and you chat with her and share bits of your life and learn about one another and learn about maybe some of the stuff
00:51:41
Speaker
she's hiding away from and and and get this really amazing relationship that i think is at the the core of the game and this is what the game gets all the praise for yeah there reason why i mean it's a great looking game amazing score everything about this game is is you know tends across the board but i think this relationship with delilah is what gets a lot of the attention Yeah, that that is that's what the the heart of the game is. And like one big part of it is is that it's two incredible performances, like voice performances.
00:52:16
Speaker
ah I know that, and i and I don't have their names, it's it's it's like Harry k Crane from Mad Men and someone else. Nailed it Got it um are you Are you pulling that up, Jess? I see you. Oh, no. How do I not have this in my notes either? Firewatch Voices. Like, I'm just going to type that. it's It's Rich Summer and Sissy Jones. um Oh, yeah.
00:52:49
Speaker
Do you want to get that clean? No. All right, there you go. ah And... Um, but, uh, like, you know, it's these two extremely good, ah like voice performances. They both put so, so, so, so much in, into it.
00:53:11
Speaker
Um, like, and they're both like funny and kind of sad. And in the tense moments in the game, they're, they're very tense. It's, it's like really, really, ah impressive,
00:53:24
Speaker
ah voice performances. Yeah, there are moments where it feels like Delilah is the only person that you can trust. And then at least from my playthrough, there are a few moments where i started to ask myself, like, oh, am I 100% sure I can trust Delilah, which is a you know a fun little subversion there as well. I mean, it is it's just a ah lovely relationship that is built here entirely through the the dialogue that's happening over walkie-talkies the entire time.
00:53:53
Speaker
Yeah, it is. It's it's a very good, um like, it's it's it's just essentially a a two-hander with these these characters. And you get, like, little, little tiny bits of other other voice, ah like...
00:54:14
Speaker
like other characters every now and again, but mostly it's these two. And, and also it's like it, uh, there's like, uh, the way that you, uh, respond to her, uh, can, uh,
00:54:30
Speaker
like, I guess, change. i haven't played the game enough to really know how how it can be, you know, very different in one way or another. And I don't think it's, like, the game is always, I think, going to follow the the same. Like, i don't think this is a but I think ending she turns out to be a werewolf. Was that the case in yours? Oh no. Uh, but I, I think the way that your like relationship, the way that you talk to each other can change. Like there's, and there's like little, there's little things, uh, like that you'll refer to, ah over like, or that you'll both refer to.
00:55:11
Speaker
Uh, over the course of it. Um, one so, and and that's a ah funny thing because when i revisited this ah a game, and even when I, when i ah because like when I was like, all right, Jess, how about we do Firewatch? That'd be fun.
00:55:35
Speaker
Like I was just kind of like, yeah, I remember Firewatch. It's like, there's a bunch of trails and you talk to somebody on the walkie talkie. Trees everywhere. So many trees. And, and i remember like some of the plot, which we'll save for a little bit. Like I, I, I remembered a little bit of it, but most of it, I was just like, yeah, you know, like I just mostly remembered walking around the the forest and talking to this woman.
00:56:03
Speaker
I remember the vibes, but like I'd forgotten a lot of the plot until I went back to review it. And like that was really, um, that, that was really interesting to me was it's like the having now just replayed all of it.
00:56:25
Speaker
Like the plot is, is fun and interesting. And it it did serve to pull me through the game. Like it was like, it's very suspenseful, but it's like in, in a couple years time, I'm not going to remember the plot again. Yeah. I mean, it's not the main attraction, but I do think, like you said, you know, i think without it pulling you forward,
00:56:48
Speaker
it might be easy to, you know, sort of like once you get that idea, it's like, okay, i see how this game works. These two get to know each other over walkie talkies to, to maybe not keep pushing ahead with it. Once you kind of get a feel for it. I do think that the plot that begins to unfold that adds that suspense element, uh, really keeps you sticking around for, for more walking and talking and walkie talking. And yeah,
00:57:16
Speaker
Well, it adds a sense of urgency. Yes.
00:57:20
Speaker
Which, like, you know, in the game, if you don't need that urgency, the game also has just a you can walk in the forest mode. Yes, which is very satisfying in the game. it I mean, call it a walking simulator, but the the walking mechanics are fantastic. it's ah It's a beautiful game to walk through and simply enjoy the the autumnal nature of it all.
00:57:48
Speaker
Well, especially because it's in the summer. um Yeah. I mean, the color palette to me, I guess. re I mean, it's lots of oranges. funny. I'm funny you. there are man there There are sections where it's all golden hour and everything is just orange. Yes. Is is what I believe you are.
00:58:06
Speaker
Yes. That's more of I'm going for. Yes. the The color that I think of when I think of Firewatch is orange. It is it is a very orange. There are, like, that that is a thing about the the game, which, so the, like, a a certain ah ah parts of the the forest have, like, certain, I think, like, kind of shaders or or whatever, like, to kind of inform the color palette.
00:58:32
Speaker
But also, like, over the course of the game, as you're exploring... uh like it will put you at uh different times of day or um there's uh like the the end game puts you i i you know i don't think it's a like you know i don't think this is a spoiler but like there will be fire conditions what in the game called fire watch Yeah, you've been watching the whole time. it would no wouldn't Wouldn't it be really disappointing if the game Firewatch didn't have a single fire in it?
00:59:11
Speaker
Absolutely. yeah I mean, that would be really weird. Of course, like if and if if you're shocked by the spoiler that towards the end of Firewatch, there's a fire.
00:59:23
Speaker
Like, I'm sorry. Like, it's like, ill you know, you might not expect is that it started by a demon who has arisen from hell. But ah you know what I was also thinking about when I i played ah played this, and I wonder what i would have how I would have felt, um is that very unintentionally on the point of the the developers, because ah this came out in 2016, but it did really make me think about my COVID experience in 2020.
00:59:57
Speaker
Because it's a game about being isolated and you could hear someone's voice, but you cannot see them. Yes. Yes. i Which, you know, like, you know, for me and for many other people and for like, even like for, because for me, Jess, you know, i was living alone in an apartment.
01:00:24
Speaker
And i did not interact with, like, i i didn't have really a bubble. And for you, I mean, you're the kind of person that since the time you were a baby, you were going out and talking to people and going places like the social security office. Yeah.
01:00:43
Speaker
So this was especially tough on you. yeah Like I, I had, uh, a, ah i had a ah couple friends that I would, ah like go and hang out at a distance with in a nearby park and And, uh, and then, and you, you can, uh, hear me explain, a little bit more about this on the podcast, judge John Hodgman.
01:01:14
Speaker
But I also set up a discord, ah where, a bunch of my friends, uh, kept in touch. And one of the ways that we kept in touch was with a bad movie night, uh, check out the episode of judge John Hodgman, uh, myself and my friend Grayson were on.
01:01:30
Speaker
uh what was the name you're now enemy well it's true and i won't spoil how that one uh uh ends ends either there's also a fire there is also a fire um grayson sets one in the studio to try to get out of the case when he sees he's not going well yeah it is it is the episode trivial lawsuit um uh from uh in judge john hodgman so And we're hoping to get Judge John Hodgman on our podcast soon. I'm assuming he'll be happy to to return the favor. Yes. Yeah. Oh, for sure. For sure. But anyway. did remember to mention it, right?
01:02:08
Speaker
<unk> What do you think the odds that John Hodgman has played at least one King's Quest are? I think they're pretty good. I think they're like nearing 100%. He's a PC. John Hodgman. Yeah, he is a PC. If you were a Mac, he probably played like Deja Vu Shadowgate or something like that. He's like, I played the original Marathon.
01:02:31
Speaker
That's right. Yeah, yeah. just Ask Justin Long. But John Hodgman, famed author, podcaster, actor, comedian, I think I can say with 95% confidence has played not only King's Quest game, but a parser-based King's Quest game.
01:02:52
Speaker
That seems, it just seems likely. It just seems likely. It seems very likely. and that that that just seems That just seems like something that, ah you know, that has happened.
01:03:07
Speaker
But anyway, back to... But yeah, like, I mean, you know, in 2020, I was alone in my apartment. um I did not like other than like my two friends I met with in the park at a distance.
01:03:23
Speaker
I didn't see anyone. And so mostly i was like on like Discord voice and video chats. Mm with with people and uh you know that's kind of it was a very and so it's like I was getting those feelings playing firewatch this time this feeling and being in this place and in a place where I have stuff to do because it's like
01:03:57
Speaker
You know, in 2020, like, it's like I still had, you know, i could play all these fucking games. I had my Switch.
01:04:08
Speaker
I had my computer. Like, I, you know, i had i had a lot of things to do, but I couldn't see anyone. Um, largely and, um, like, and it, uh, you know, revisiting firewatch really like, you know, kind of put me back in that place where it's just like alone, but not alone, you know? Yeah, no. And and and absolutely captures that vibe. Uh, because I mean, again, you become,
01:04:47
Speaker
increasingly I feel like as I played through this like rely up on that next call from Delilah like you need that point of contact and when you can't reach her that's when things start getting like very suspenseful and uh and very scary because at some level and we're maybe getting closer to where we'll want to start up talking about some spoilers here but Definitely once paranoia begins to set in with the with Henry and once these mysterious circumstances start piling up, you know, glancing someone off in the distance watching you, coming back to your fire watchtower and finding it ransacked and some of these other events. um
01:05:31
Speaker
Once those start to pile up, ah you really get into this world of, you know, is there some sort of, you know, a vast conspiracy afoot is possibly Henry losing it is you know is this again just a bunch of rowdy teenagers being rowdy teenagers
01:05:55
Speaker
yeah you know it's it's just really like Um, when, uh, and, and here's ah another, here's a question for you. Have you ever, have you ever gone like this level of involved hiking?
01:06:13
Speaker
No, no, I, oh no, Ben, Ben, no, no. I, I do everything in my power to not be outdoors, certainly overnight, like overnight camping situation.
01:06:28
Speaker
Not if I can help it. um Actually, all of my friends in college were like avid campers. And this legitimately created rift between my friends and i that eventually i was just like, I bought all this stupid camping gear.
01:06:43
Speaker
i go out there and hang out with you guys. And i don't sleep a moment of the night. i hate camping. I'm never going again. and it like became like a weird, like, why won't Jess camp with us anymore? It's like, because camping's terrible.
01:06:58
Speaker
And you know what always precedes camping? Hiking. I love hiking. I don't mind hacking hiking. Hiking is fun. I want to hike on a loop. I want to take a hike that loops me back to the parking lot that I started in.
01:07:12
Speaker
And ideally, doesn't take more than three to four hours. You know, that's my hike. The, the, one of the challenges of hiking is, is like, if you go hiking with, with hikers, they'll, they'll like, you know, I'll always say like, give me something like easier medium. Like, it's like, I'm in in pretty okay shape. Like, you know, like I, I could probably, I'm not much a hiker, but like, I could probably tolerate something.
01:07:36
Speaker
And then they throw you in. It's like, yeah, I got the perfect one. And then they throw you in a very difficult hike. Yeah. That happened to me. You're on on the black diamond. And, um, so, you know, Jess, I'm, I'm a member. I, I can't say that i I hate camping, but I will say that I haven't had a good time camping as an adult.
01:08:02
Speaker
Yeah. The concept of camping a lot more like, but also I too own a tent that I've only used once. Yeah. I've glamped a few times now. have luxury yurts.
01:08:15
Speaker
um but i'm yurt i um so luxury yurt there's so ah my my friends will sometimes uh uh go camping in the middle of wisconsin um because there's a lot of good campgrounds there and at this point they haven't even they've they've stopped inviting like they figured out don't invite ben um because the last time i went It was like one of those, think it was like late September, early October. And it was one of those things where it was like the weekend before it was like 80 degrees, like, you know, ah late, like, you know, kind of late to be that warm.
01:09:03
Speaker
But then the next weekend, it was 30 during the day. Ah, yes. Which means that at night, it dropped down into the tens.
01:09:16
Speaker
Mm-hmm. Mm-hmm.
01:09:20
Speaker
And so that was miserable. And I also didn't fall asleep um because it was the worst. And it was, worst it was, it was terrible because also i was laying in my frigid sleeping bag in this frigid tent in this frigid forest.
01:09:40
Speaker
and feeling mad i was tired and i was cold and i was mad i'm cranky if i'm not getting my sleep yeah like i the last time i went camping back like the last time i camped overnight was back in college and it was with this this group of uh the friends friends that uh got within college and yeah I think we've talked about this before. You know, there's the guy in every friend group that kind of gets picked on.
01:10:08
Speaker
And in this friend group, it was my friend, Ed. And on this last camping trip, all the other guys I was out there with, there like six or seven of us, thought it would be hilarious to bring a bunch of regular mushrooms and which they would then consume and give to Ed and pretend like they were psychedelic mushrooms. suck And then he has a freak out because they're not working on him and they're working on everyone else.
01:10:45
Speaker
And he takes more and more of these regular mushrooms to no effect. And then eventually starts acting like there is an effect.
01:10:57
Speaker
And then everybody's just laughing at It's like, you fool. you nickum mean i can' craling this bull i can't silence that oh no i was so so just like you can't do this i went i went on a hike because i was tired of sitting through this i also this is you one to give ed a little advice just keep taking them they'll kick in eventually is never do that if yeah you think if you if if if you believe that that is an intoxicated thing and it hasn't started to kick in yes the solution isn't keep taking it until you feel it yeah because here's the thing once you feel it you're going to be like hit like a fucking freight freight train like if that was if those were real mushrooms that would be
01:11:50
Speaker
You'd be on a roller coaster and that's one live service you want to unsubscribe from. Anyway. No, I mean, it was incredibly cruel. And there's no scene like that anywhere in Firewatch. I want to say before we we pivot back to the game, which was near the campground. I have to talk about this. I just have to. I must. okay I must talk about this. Ben. Jess, open up your, like a new browser tab because I want you to look up this place.
01:12:19
Speaker
Okay, okay. Not too far from the campground that we were staying not too far from the Okay, not this part. Oh, brother. Keep going. We stayed not too far from the the campground was a was a hotel that I was a hotel. Let me finish my fucking sentence.
01:12:43
Speaker
of
01:12:49
Speaker
yeah
01:12:57
Speaker
not too far from the campground her there was ah there was a ah hotel that i kept uh threatening to go to that was a a couples only hotel those exist uh yeah and it's called the dawn q in please look up please look up the dawn q in wisconsin it's called the dawn q okay it's lovely
01:13:33
Speaker
So, you know, you look at like there's a plane on the and the front lawn. do me a kindness let's ah i let's ten what these rooms ah what What's so interesting? why boy What about the rooms?
01:13:52
Speaker
Well, this is themed. Like I'm looking one here that looks like a palatial Roman bath. Here's one that looks like it has a hot air balloon built into the room. Here is like, is is that submarine? Here's with a big round bed and like a cave made out of the kind of stone that they use in putt-putt courses. So here I'm going to, if if you go to donqn.net,
01:14:18
Speaker
which, uh, like in under rooms and amenities, it will, it will show you there are fantasy suites. Yes. Original theme suites.
01:14:29
Speaker
And then just standard hotel rooms. If you're boring. Oh oh my gosh. What did, Oh my gosh. I did not, I did not say one of these, but I do want to say, i just, this is, I, and I invite the listeners.
01:14:42
Speaker
Please go to this website. Because... Ben, could you tell me which fantasy suite you would stay in? So I...
01:14:51
Speaker
Here's the the the fun thing. Is that like some of these are like what I would call like ah maybe kind of traditional kind of romance, like weird 60s, 70s romance. Like there's Cupid's Corner. Leisure Suit Larry type thing. Yeah, that's like a yeah Leisure Suit Larry scene. There's this one that's called Cupid's Corner, which has like a heart bed and a mirror above the bed. What's that for?
01:15:19
Speaker
I don't know. ah There's like Casino Royale, ah which has like, you know, like kind of a, like the garish casino. look Honestly, this room looks hideous. But then here's the thing.
01:15:34
Speaker
Then there are rooms that have no ah real, ah like kind of, Like, let's say, ah kind of, let's say, traditional sexiness, where they allow you to use your imagination as a canvas and how you'll perform in these bedrooms.
01:15:56
Speaker
And so here's here's a few. The one that I would pick, Jess, is, of course, Tranquility Base No. 1, which has a recreation of the Gemini space capsule,
01:16:09
Speaker
But also, as you said earlier, there's Up, Up and Away, which is which has a ah fake hot air balloon. Ben, you wouldn't go straight to Sherwood Forest. There's Sherwood Forest, of course. There's Northern Lights, which has a fake igloo in it.
01:16:25
Speaker
Yeah, romantic. um i There's... i
01:16:33
Speaker
i mean, I guess this one there there's this one, which is just The Blue Room.
01:16:40
Speaker
Oh man, the blue room. Where's that? that That's under original theme suites. Not that, not, not, not that. it can i get Can I give some feedback? Yeah. The blue room could be more blue.
01:16:53
Speaker
Absolutely. Could be way more blue. like I feel like if I looked at this room, I would call it the white and blue room. I feel like white is a more prominent color here than blue.
01:17:06
Speaker
Like, I want this thing all painted, like, blue screen blue. Head, like, floor to ceiling, all the furniture is just a solid matte royal blue. want to feel like I'm mostly in special effects land.
01:17:20
Speaker
But anyway, yeah, what I'm saying is it's like... I should have because I kept threatening that whole weekend. I'm going to leave and go to the Don QN. I'm going to stay. thank Couples only, huh?
01:17:32
Speaker
I don't know if it's couples only or or not, but they're like, I mean, it's How amazing would it be to roll in and just get like one of those very sexy sweets as a single guest?
01:17:44
Speaker
It's like, I'd like Cupid's Corner. I'm just, that's like, i I love love. And I want to, I want to experience that. I'm looking at Tranquility Base. This is so cheap. Like there's this like crappy, like astronaut, like standee, like over what...
01:18:05
Speaker
it looks to be the windows in the air conditioner unit. And then there's just, uh, like a print poster on the wall of Saturn.
01:18:17
Speaker
Ben, if you and i this weekend, uh-huh. Wanted to go and get the Northern lights, a glue, experience how much do think that would run us per night because i'm on the booking screen oh for two guests you know we haven't done the prices right in a while wait okay okay what is the price per night and and i i really want to impress on you that this is like middle of nowhere though i don't think you're that far from house on the rock which is pretty cool so what do you think one night and an igloo theme what give me give me a day like like you said this weekend
01:18:57
Speaker
This weekend. right. So it's up which is a holiday weekend. The official kickoff of summer. Yes. So we're entering the peak season. We're entering the peak season.
01:19:09
Speaker
um Oh, man. that i believe this is there gonna I'm going to say.
01:19:17
Speaker
Their most expensive booking for the weekend is the Northern Lights Suite. Really? With, I have to emphasize again, an igloo. let me let me Let me open up. open And I can't emphasize enough.
01:19:32
Speaker
this This is not. The igloo is where the bed is, by the way, which is like a like an octagon, it looks like. um I'm going to say that that will cost you $300 a night. Ben, it's a bargain at $196.
01:19:48
Speaker
ben it's a bargain at one ninety six It's still too much, but that's not that bad. I mean, you could like find like, uh, like Marriott sweets.
01:20:03
Speaker
That would be more than that. Oh yeah. i I mean, I've paid more than that, but you have to play like more than that. This is in, this is a Dodgeville, uh, uh, Wisconsin. This is not like, would, would I fly into Chicago and we drive over or would we like, would I fly to Madison for this? Like what would be the best way? to Absolutely. Fly into Madison.
01:20:29
Speaker
Okay. flying ah Let's see. Yeah, Madison is is is closer. um And then, yeah. I mean, but again, you're not that far from ah the House on the Rock, which is a like a very famous ah ah tourist attraction.
01:20:49
Speaker
So there is that. a um But yeah, okay. Firewatch. I had to, once I felt the tug of talking about the Don QN. I just had, we had to go there.
01:21:03
Speaker
We had to get of our systems. It was going to come up eventually one way or another on this podcast. And probably this was the most on topic it was ever going to be. Um, so, all right, let's, let's, let's enter spoilers. Let's do it.
01:21:17
Speaker
It's spoiler time. Spoiler, spoiler, spoiler, spoiler, spoiler. still have that cut up from last week. Spoiler, spoiler.
01:21:35
Speaker
done So I want to talk a little bit about not even just saying straight up like the the the spoiler, but I want to have like discussions ah ah that are kind of informed by everything in the game.
01:21:51
Speaker
And one of them is it's like, what are what are the themes Like, kind of, what what ah like what is this game exploring? And it's like, and and this was already, like, touched on, but it's like, grief, acceptance, aging.
01:22:09
Speaker
At one point, Henry says to Delilah, at least my Henry said to Delilah, it's like, you know... Like she says, what do you, what do you look like? um Which that, that dialogue is a lot of fun because how you describe yourself, you see her doodle of how do you describe yourself based off of the object, like the, you know, so that that's one of the big choices. Yeah. pattern that is yeah um But like, I, you know, Henry says this thing that kind of knocked me out a little bit when I was playing it, which was, he's like,
01:22:46
Speaker
you know, I it like, what what do your eyes look like? And he says something like tired. And, and she's like, what? And he goes, you know, like, I just look in a mirror and I just see young me, except I look very tired.
01:23:01
Speaker
he And she's like, no, you look distinguished. like ah But like, you know, as somebody that is approaching his age, I've, I'm starting to understand that. yeah i mean, the secret is we're all actually very tired. Yeah.
01:23:18
Speaker
um But like, it's, you know, the so in the game to to refresh, if if you don't mind the spoiler or it's been a minute since you played it, the the antagonist is,
01:23:33
Speaker
ah Like it's revealed at the end of the game that the antagonist is the, the, this guy who three years ago was in that same fire watch tower and he was in it with his son.
01:23:48
Speaker
he, while, uh, like they were caving his son who didn't want to be there and didn't want to cave and wasn't supposed to be there. This was against the rules. Yeah. Yeah.
01:24:03
Speaker
Um, like, uh, fell to his death and, uh, the, ah like the, the, the grief of that and, but also the inability to confront it.
01:24:21
Speaker
Because it's also, it's like towards the end of the game, you just find his desiccated corpse wearing the same clothes that he's wearing. Like just at the bottom of like this tall thing in the cave. So it's not like he's not even buried.
01:24:37
Speaker
Right. He just left left the body there. Like he just fled it. And so it's like, in a way... Like the the game is is kind of like, po you know, putting i i is is putting Henry like and and this guy like kind of you know, like kind of pitting these, these two, like, it's like, this is how avoiding a family tragedy. Like this is what it could do to you.
01:25:12
Speaker
Yes. Because that is, I think the big theme of this is like the cost of hiding from responsibility. Right. um Yeah. I mean, Henry's dealing with it. Delilah is dealing with her own version of it. Some of her indiscretions as a supervisor on this job. And certainly, yeah, when we have this, this tragedy with a kid ah dying while out caving. Yeah. This, this idea of that running from responsibility is, is something it takes a toll on a person.
01:25:39
Speaker
Yeah. Like it is, i was in the like, You know, the the thing that Delilah says um ah about like about that that guy is that like he's like a war veteran with PTSD. Mm-hmm.
01:26:01
Speaker
And so he's like him and Henry are not like both what Henry is suffering from and what he's suffering from. And then both like what ah like Henry's running from and what he's running from are like way different and way more severe.
01:26:21
Speaker
Yes. Like, like, you know, Henry is not running from ah the the, the accidental death of his son. Right. Like, you know, Henry's wife is still alive. It's just that he can't like, and and he shouldn't be doing this, but like he can't bring it because also his his wife, ah like her family took her back to Melbourne.
01:26:48
Speaker
Like yes in, in Australia. So it's like, she's not, she's a deeply, like she is a convenient place to be. If you, if you just want to completely flee that responsibility.
01:27:02
Speaker
Right. Because it's a really easy. On the other side of the world. Yeah. It's like, she's, she's all the way, like, you know, it's not that like, she's not even like on the opposite coast.
01:27:15
Speaker
Like she's a, you know, a full day flight or whatever, however fucking long it takes to get to Australia. Like, you know, like she's way out. Um, and, but like he, he should be with her.
01:27:29
Speaker
again You know, like we certainly visit. He hasn't visited since she went back to Australia. Yeah. Yeah, no, i mean, he's, there's some level of denial there. I think there's some level of guilt that's fueling a lot of his behavior as well. And, you know, throw into that the paranoia that now strange things are happening on this job that was supposed to get you away from everything.

Diving into Firewatch Themes

01:27:56
Speaker
ah So you could hide from all that responsibility. It's like now, strange things are afoot someone may be tracking you you start to find transcripts of all of your conversations the craziest thing in the game that's so yeah that's such your fun like yeah once you find that because we start to build up the idea that maybe there's some sort of strange government conspiracy going on here. there you You come across a government research station where it looks like they have tracking collars and they have copious notes on what's been going on in the forest. And it's just weird enough. Like for a moment, you start to ask yourself, is like, is this turning into an ex-Falzi kind of situation? And that's just, again,
01:28:46
Speaker
the paranoia and then uncertainty of everything that's going on there kind of getting away from you. Uh, like it's a really, it's a, it's a fun little trick that the game plays because you don't quite as a player quite know because you're like, well, it's a game.
01:29:02
Speaker
e So maybe there are aliens, right? Yeah. Like, yeah like you don't. And so like maybe I'm being experimented on in some way, you know, maybe I'm getting MK altered.
01:29:16
Speaker
and And I think that's a fun, because it's also that ties into like this feeling of isolation, because like the the the isolation can, I mean, and that's like it it it drives the father nuts. Like, you know, being isolated, especially isolated with like, you know, because Henry needs someone to talk to.
01:29:41
Speaker
Yes. Like he desperately needs someone to talk to Like he intensely needs someone to work through like everything that happened and like like his feelings of guilt, but also probably feelings of inadequacy.
01:30:03
Speaker
that he was unable to because it's like in my version of the twine thing i had it that he tried like he didn't take her into like a care facility that he tried to take care of her himself and he just absolutely was not able to do it yes um and and so it's like he probably feels like a deep inadequacy he feels guilt he feels like you know extremely lonely because it's just also it's like once you know once she starts to to go then like he's already started to be alone you know and so like and then like the paranoia is like that's a symptom of deep loneliness right yeah yeah i think so yeah i mean i think it can be certainly
01:30:56
Speaker
Like, like if, if, you know, because it's, it's really funny. And I know like, I, you know, I, I was like, I've, I've seen like people, some people online and to be clear, most people love this game, but I saw some people online kind of like either disappointed with the ending or perhaps like disappointed with you know, like, it's like, Oh, and it turned out to be this guy.
01:31:20
Speaker
Yeah. But, but there's no other way that the game could be. if It would be awful if it turned out it was some weird conspiracy or experiment or something. that If it were more than this, i think it robs everything that came before it. i mean, ultimately...
01:31:40
Speaker
Is there anything scarier than the thought of being alone with your own thoughts in the first place? So it is a horror game in that regard. I mean, it's horrible. Why do you think I listen to podcasts? Why? Oh God. Yeah. oh why are you the listener listening to podcasts?
01:31:57
Speaker
And why are you rating and reviewing them? Five stars. What's up with that? Keep doing it. Are you afraid of being alone with your thoughts? Because I am. Oh, absolutely. Go. Oh, man. I don't want to. I wish that someone would come up with a cartoon mallet at bedtime and just whack me over the head. That way I don't have those few minutes as I drift off to sleep to be alone with my thoughts. I would rather be knocked unconscious with a mild concussion every night than have to listen to the things going on inside this cabeza.
01:32:33
Speaker
Yeah, that was like, I, um, uh, uh, yeah, uh, no, absolutely not. yes No, thank you.
01:32:46
Speaker
And, and so yeah like last job, how long could you be fire watchman? how long could I do it? Because yeah it does seem really romantic, right? Like you, you play the game and, um, the, uh, uh, the, like, uh, you, you, you play the, the, oh, and the, the dad's name is Ned Goodwin. And the the son's name is Brian Goodwin. That was bothering me.
01:33:16
Speaker
You play the game and it is very like, And I'm like, you know, I could do this. And the game skips through time. And it seems like a lot of the summer where nothing's really happening,
01:33:31
Speaker
is is is probably a good time because it's like it it kind of jumps into little like you have little vignettes between like some stuff happens at ah the like they the first couple days are like full days and the last couple days are like you you spend a lot of time and then there's just little vignettes.
01:33:56
Speaker
And one of them is like, you're just sitting and watching the sunset and eating a sandwich. That seems nice. It does. We love sandwiches here on quest quest, but, but here's like, you know, here, here's the thing. Like, you know, I, I, I couldn't, I, I, I live, there's a reason that I live in a, ah bustling massive city.
01:34:21
Speaker
like like no Like, you know, that fantasy is very appealing to me. But just speaking for me, i couldn't, I like don't know anything, anything less dense than the density of a large city is is not dense enough for me.
01:34:42
Speaker
Yeah, no, the I think I could get through six days. I think at day four, i would be like, I can do this. I can be here all summer. This is not a problem. And by day six, I would, like the way I imagine getting out of this is i intentionally fall, hurt my leg, and maybe have to be helicoptered out.
01:35:03
Speaker
That's how, like I wouldn't quit. I would have to be evacuated for pride, for pride's sake. So here's something. Early on in the game, um Delilah asks, she's she's like, um so so what's your what are you running away from?
01:35:25
Speaker
Like, she just asks you that immediately. Yeah. um and And, like, she comments, she's like, everybody here is hiding from something. Yeah. And so my my question is is, it's like, you're not the only fire watchtower that she's the supervisor of.
01:35:43
Speaker
So, so who, who, what are the the other, watchtowers? Because she, and she comments at one point, she's like, You know, i talk to you way more than I talk to the other Firewatch Towers. I bet she says that to all of them. Yeah, which, absolutely.
01:36:01
Speaker
um But, ah so what are, so like, all right, so so Henry is is running from like this horrible, ah like ah tragedy, um and then himself, which, and unfortunately, ah you you can't run away from yourself unless you listen.
01:36:21
Speaker
and rate and review podcasts or use drugs or just uh have a bunch of normal mushrooms yes if you eat enough here's the thing all mushrooms are a little psychedelic like if you eat enough shiitake you're going to fill something I was going to say, just saute it with a little butter, yeah add a little pepper, soak it on top of some spaghetti. You're going to have a great time.
01:36:51
Speaker
What you're going to feel is satisfaction. Yeah. But too much of, I mean, too much of anything is no good. You know me, all things in moderation.
01:37:03
Speaker
but ah But, yeah, like, I mean, yeah, what are the the other people? Like, one of them ah all them accidentally ah ah threw away a winning, like, big lotto ticket.
01:37:15
Speaker
Yeah. And is just, like, kind of pissed off about that. That's one of the other Firewatch towers. One of them is probably just a guy who's, like, just jorking it all day. Yeah.
01:37:32
Speaker
and You know, that's going to be awkward when Delilah has to call him. That's why she doesn't talk to that one. What what are you doing, Tom? i think you know, Delilah.
01:37:45
Speaker
No fires over here. But there is a burning station. A lot of friction, no fire. Yeah.
01:38:03
Speaker
i'm doing like i need to talk to henry for a minute we'll talk later um he's got this whole thing going on he's found some sort government research station i don't need to hear about your deal tom
01:38:17
Speaker
and that's it those are the people i have like some other ones lined up but that was yeah no need
01:38:25
Speaker
Oh, brother. It's weird that us having done this podcast, mean how long have we been going at this now? Like but a year and a half? A year and a half about. It's, I think the the first one came out.
01:38:44
Speaker
on October 8th. Yeah. It's so strange that as many great ideas as we drop on here that we haven't been picked up by some studio yet to develop games. Like we clearly have a keen eye for this sort of thing. And the fact that our talent remains undiscovered.
01:39:05
Speaker
So yeah, can't imagine if they like had one of those surprise, like yeah yeah you you log into Steam and it's, you know, you like some game that hasn't been updated in 10 years is like, oh, it's got a patch. What's going on? And you see Firewatch downloads like an extra 500 megabytes. And the patch notes just say, it's like, we're going to find out what some of those other Firewatch towers were up to during this story. And then a and then a content warning. you have to be...
01:39:34
Speaker
t yeah and and we've been brought in i mean i guess now we're valve employees that's how we get in that's how we get in Yeah. And then we can finally work on Half-Life 3. The dream that both of us always has. That's what we've been talking about this whole time. That was the aim of creating Quest Quest. And I said, what if we made a Half-Life podcast? is It's two on the nose. yeah They're going to sniff that out. Also, Half-Half was already taken by ah what people put in their coffee.
01:40:09
Speaker
but ah That big creamer. Yeah. Which is what she also calls Tom. Oh, boo!

Firewatch Characters and Game Fantasies

01:40:21
Speaker
Yeah, I said that one out. Boo! don't know you want to keep that one in. Boo! Oh, that's staying in.
01:40:28
Speaker
Boo!
01:40:33
Speaker
Oh, man. I have to. right. Before we we wrap this up, I do want to call out. um we We talked about the the graphics for this are spectacular. This looks yeah looks really, really good.
01:40:46
Speaker
And I think. Yeah, just wonderful. I think part of why it looks so good is that. Because I think this is a game that will always look good. um which um And, you know, that that can be a little tricky sometimes with, like, a 3D game such as this is.
01:41:08
Speaker
um And I think the reason why is because it is very, like, lightly stylized. Yes, absolutely. Yeah, absolutely.
01:41:19
Speaker
has like kind of this very lightly drawn, like not ostentatiously yeah like drawn, but it looks drawn, you know? Yeah. I mean, yeah, it's not like full on like cell shaded, but it's definitely got that style, stylized approach that makes it feel a little more timeless. Like if this were all,
01:41:42
Speaker
a bunch of ultra realistic muddy Browns and grays and things like that with, you know, it's it's not going to feel the same now as, as it does in this form. I mean, it's a, it's a game built to stand the test of time in that regard.
01:42:00
Speaker
Yeah. it It like, and it does a lot of very fun and impressionistic things with colors. Like as mentioned, the scenes where it's all orange Or like, you know, it plays around with colors and and stuff in a really cool and moody way um that where you're like, yeah, you know, this does feel like an appealing place to run away from the the the wreck of your life.
01:42:30
Speaker
um
01:42:33
Speaker
But unfortunately... a Little did do you know that somebody else was also hiding from the wreck of their life there. And he's like, hey, get out of there.
01:42:44
Speaker
You find your own place hide from the horrible tragedy of your life. Get the fuck out.
01:42:51
Speaker
That's got to suck. Hey, I'm doing the same thing. yeah find your Get another one. And I've been doing this way longer than you. I've got seniority. The funny thing about it is like, he's trying, like he's harassing Henry, like to hide him, like to, to keep Henry from fighting his horrible secret.
01:43:11
Speaker
But it's very clear that Henry would not like, if this guy just kind of kept to himself, none of this would have happened. No, no, no, no. He's sown the seeds of his own undoing. Which you can say he himself is very paranoid.
01:43:25
Speaker
Yes. Yes. And I mean, he's, he's definitely a cautionary tale for Henry. there Yeah. Like it's like, he's alone and there's a con like, if you read through, because you find his bunker, the very, very end of the game.
01:43:40
Speaker
And like, you see a bunch of his notes and, and stuff like, And there there's like, he has like a log of his days. um And I think he might even say this on the tape that he leaves Henry. I forget, but he's like somewhere. He's like, I've read every single book.
01:43:59
Speaker
Because across the the game, you'll see, like, there are some books in the Firewatch Tower, and then there are some books in the various, like, little caches across the, ah like, the the part of the ah the park that you're watching.
01:44:16
Speaker
um And he's probably read everything cover to cover multiple times over three years with no one else around. That part sounds kind of nice.
01:44:28
Speaker
What, having read every book? Well, just having not being interrupted when I'm reading a book. Oh, I see. there there's also like kind of a, like a little subplot. Do you remember this Jess of like these little notes that you find of like former, I think Rangers, I forget. Yes. Where it's like, where, where it's revealed that like, there's a unrequited, like, uh, like gate crush on one of them. And that that the other one is just like, Hey, uh, let's not like that's, that's its own.
01:45:03
Speaker
Like apparently everybody comes, I think the moral of the story is actually everyone like don't come here if if you're feeling good. No, this isn't a feel good place. Yeah, this is you. You that you welcome to the woods, the place that you've come to lose yourself. But unfortunately, tragically, you found yourself.
01:45:28
Speaker
Oh, no. that's the tagline there it is yeah all right well thank you for joining us for another episode of quest quest the adventure game new adventure game podcast yeah yeah uh i've been ben and i've just just uh please rate and review ah give us five stars, et cetera.
01:45:53
Speaker
um and, uh, you don't actually just, you don't even know the extent of why I'm laughing right now. Uh, yeah, there's even more, which is to say,
01:46:16
Speaker
i ah i've Kevin has been the who who did the the but the wonderful cover art for this has been helping me with the some of the the kicker stuff.
01:46:29
Speaker
on here and he put together such a beautifully thorough document because I was like, I think I need more Kevin. And he put together, I'm opening it up now for the first time. and he's put such a beautiful, uh, document and it's really making me laugh.
01:46:50
Speaker
It's wonderful. Yeah. Thank you very much, Kevin. I love this. Thank you, Kevin. All right. Join us next week when we discuss space quest for.
01:47:18
Speaker
All right. So, so, so Jess in space quest for, yes, the look on the time wrappers. Yeah. The, the big and tall clerk calls Roger's outfit, the generic space hero line.
01:47:36
Speaker
Does that mean that Roger isn't wearing a uniform?
01:47:43
Speaker
yeah So was this just clothing all along? Yeah. Yeah. Yeah. I saw that like dawn on your face. Like, because like when, when I saw this question for the first time, I was like, I don't even know what this question is. And then, and then like, as I read it, I was like, Oh yeah. Because she says the generic space hero Yeah.
01:48:08
Speaker
But then that means that if he's wearing that, then she wouldn't, she wouldn't she say, oh the standard Xenon janitorial uniform.
01:48:20
Speaker
Great point. I mean, this raises the question, is Roger going out and shopping for space hero clothes? Does Roger, does Roger self image of himself?
01:48:34
Speaker
Is it, does

Final Thoughts and Gaming Reflections

01:48:35
Speaker
he conceive of himself as a hero in Space Quest 4? In 5 he does. Dress for the job you want.