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SW Dawn of Defiance Ep. 05 - Just stumbling along image

SW Dawn of Defiance Ep. 05 - Just stumbling along

Rolling Across The Pond
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14 Plays1 day ago

Senriel is confronted by this possible new truth. Ji has countless moral dilemmas. Newt gets lost. Can they hold things together long enough to finish the mission and save the day?


Background music by epidemic sound.

Gm - Davita

Players - Jessie (Ji), Becs ( Senriel), and Luke ( Newt)

Email - hello@rollingacrossthepond.com

Website - rollingacrossthepond.com

Images by Canva 

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Transcript

The Galactic Stage is Set

00:00:00
Speaker
A long time ago, in a galaxy far, far away. In the months following the end of the Clone Wars and the destruction of the Jedi and Separatist forces, former Supreme Chancellor Sheev Palpatine has declared that the Republic will be no more and that a new Empire would rise, with himself as Emperor.
00:00:26
Speaker
Imperial forces are sent out throughout the galaxy, bringing rules and regulations under the guise of protection, oppressing and taking advantage of those less fortunate, and taking violent actions against any resistance.
00:00:44
Speaker
But

Rebel Alliance Formation

00:00:45
Speaker
as the galactic forces spread, a small rebel cell led by Senator Bail Organa begins to emerge.

Introducing the RPG Campaign

00:00:54
Speaker
This is where we find our adventurers in this dawn of defiance.
00:00:59
Speaker
Welcome to Rolling Across the Pond.
00:01:04
Speaker
Hello and welcome to Rolling Across the Pond. My name is Davida and I will be the GM for this campaign. We are doing Star Wars, the 5th edition Dawn of Defiance campaign.
00:01:18
Speaker
Our players, go ahead and introduce yourself. Jesse? I am G a. Well, I, you, you threw me.
00:01:30
Speaker
but I was ready. Sorry. am G a. ah Oh man. What is my race? Uh, A Keldor? Oh yes. Hi, I am Jesse and I am prepared for today and mas my race is a Keldorian. I am a Keldorian.
00:01:50
Speaker
My name is G and I am a Jedi Knight.

Mission to Rescue Admiral Gilder

00:01:54
Speaker
Hello, I am a ah chess engineer named Newt and I forget if there's anything else I need to say.
00:02:04
Speaker
You're welcome Jesse. you can Then you can edit this part out and and you look smarter. You're like a pilot, right? or ah spacer. Spacer. There you go.
00:02:14
Speaker
Okay, Bex. Hi, I'm Bex. I'm playing Senreal Vizsla, a Mandalorian, who's also a sentinel. If only the other ah people in my group will discover that. But until then, we'll see what happens.
00:02:32
Speaker
So sentinels do have force abilities, but she hasn't realized that yet. And um Isaac is not joining us today again, but he is stayed on the his character, which is his character Doug Douglas. Yeah. has stayed aboard the Banshee to help with repairs.
00:02:57
Speaker
Last time, we our players managed to get to know each other a little better, and they landed on the surface of Felucia, narrowly avoiding an Imperial Star Destroyer.
00:03:10
Speaker
And because of the ah evasion, there was a very sharp dive, and as the Banshee came out of this dive, it scraped against them.
00:03:23
Speaker
mushrooms or something on the surface of the planet and damaged the ship so the captain serona o'keefe and her co-pilot crash have stayed aboard with douglas to repair while the players have gone to the imperial had started heading towards the imperial prison facility on Felucia to rescue Admiral Gilder, a defective imperial admiral who has been phil feeding information to Senator Bail Organa, and they're being hired by the senator to rescue him and have encountered
00:04:11
Speaker
some volus jungle solutions on the planet in this hidden village where they have now acquired a felution scout to assist them in finding the prison facility and a also it interacted with a ah former separatist soldier who is now living in on the planet in this village with the jungle felutions

Chase Through Felucia

00:04:41
Speaker
All right. we They just had their meeting with the
00:04:46
Speaker
chief who also has force abilities and was able to teach his force power to our resident or local Jedi our resident our our our can adventure adventurer our Jedi G yeah and he's learned a new force power as well as shared one with the pollution chief Can i Can I ask the chief something? Uh-huh.
00:05:22
Speaker
Just... Yeah. So i As we are ah learning the new techniques, I just say... um i it he he speaks...
00:05:36
Speaker
Galactic, uh, or does he, is he translating? Yeah, so the separatist who is with you, the translator. Okay, so he'll be, he's with me. Vasus Mandrake is the, is gotta translate for you.
00:05:52
Speaker
Cool. So I just say, uh, can you, can I so ask the, uh, chief something? If that's alright? Oh, yes, of course, yeah.
00:06:06
Speaker
Uh, I noticed he took a fondness to me, but also, Senriel, is there a reason specifically?
00:06:22
Speaker
Did you realize that though, Jesse? Yes, you you said that you you said that he, you yeah we noticed that he took a more of a ok direction towards us. ok i wasn't if i I wasn't sure if I just offered that up to you or made you do a perception for that. so you I think you did just offer it up. to I can do an insight if you really want me to. but No, that's fine. I want.
00:06:46
Speaker
Yeah. I just wanted to make sure. Yeah. Okay. So he'll translate that to the chief saying, basically asking why he drew attention to you and Senreal.
00:07:01
Speaker
And the chief the chief will respond and Vasis Mandrake is translating. he says He says, the chief has said that he senses a power coming from you.
00:07:17
Speaker
a Strong power coming from you. There was also a hint of something from ah from from the the Mandalorian as well. Okay. Thank you. i It's just, i I mean, I assume it's through the Force. I'm talking to him. I'm not talking to the chief chief at all.
00:07:37
Speaker
So i I'm like, I i felt it too. And that's what was my curiosity. I apologize if I overstepped. Okay. no, you're you're fine. ah and And he'll he'll translate the ah the apology to the chief who will say, there's there's no apology needed and um i I just am am so appreciative of your willing willingness to share your your knowledge of the force with me and in turn that I can share it with you.
00:08:08
Speaker
Yes, I've enjoyed this time greatly. Thank you. And thank you. And if if you have any other needs, otherwise we could send you on on your way with the with the scout.
00:08:24
Speaker
Or not the scout. Yeah, I guess he is the scout. The Volusian scout will direct you to the prison facility. Can I think for a second and just say, well, hmm.
00:08:36
Speaker
Should I ask for a quick favor? Yes, yes, you may. I would like Senrael to learn something from you, as I'm not...
00:08:52
Speaker
ah As I said before, I am not a Jedi Master. I am a Jedi Knight. I am still learning through things, and if there is something there, I would like her to learn from someone as wise as you.
00:09:07
Speaker
I am willing to teach her the same move that I instructed you in, but if she is not as experienced, she may not be able to understand the direction, especially through translation.
00:09:22
Speaker
course. Yes. its It's completely up to you. i just would like her to embrace that for the good if of the Force and to not...
00:09:37
Speaker
Yeah. i At some point, I would like to approach her and say that we're on the same page, we're we're a unit, we are a team, and I would like to teach her more, but until then, i believe it'd be best for you to do so.
00:09:55
Speaker
Oh, I'm willing to to speak to her about her Force abilities, and that is probably as far as I can do, as I probably am not equipped to train her. I appreciate that.
00:10:06
Speaker
Thank you very much. And I leave chick to go pack up to get ready to leave. And then Vasys Mandrake will leave with you and call Senreal in for saying the chief wants to speak with her before they go.
00:10:25
Speaker
Okay. Yeah. Senreal will go in. It's like, okay. Not quite sure what's going on. And so the chief will, through translation, ah start saying, I have sensed within you deep power that you are able to be able to wield force, the the force, and the Jedi who was traveling with you wanted me to make you aware of your abilities if you hadn't yet realized ah your ability.
00:11:04
Speaker
and um that ah I'm not really tracking what you're saying. um so translate issue Have you ever noticed that you are able to sense things very acutely, know things that are going to happen before they happen, aware of bodies or creatures that are near you without seeing them?
00:11:29
Speaker
You have to be aware of stuff. My parents chuck trained me to whatever I need to be, a mercenary, a bounty hunter, whatever. It's natural. Everyone does it.
00:11:43
Speaker
You haven't noticed that your senses are more cute than, say yeah the other companion that's traveling with you. it's che Don't tell him I said this, but I think he's a little bit dim.
00:11:58
Speaker
But he's really sweet and he means well. Just real quick, just cut to me being like, say I'm pointing to his like wounded so shoulder. And just being like, I fixed that? No.
00:12:14
Speaker
I'm getting really offended that I'm bringing up wounds. And this this scout

Tension with the Rancor and Outpost

00:12:19
Speaker
that is going with you can understand Galactic Basic, although he cannot speak it.
00:12:25
Speaker
Most of the, most of the Felutions do not understand Galactic Basic, though this one does. And he's looking at you kind of like you're stupid or whatever, even though he can't tell you that he thinks you're stupid.
00:12:43
Speaker
just kind of like, he kind of pushes you away. Yeah. back So we'll cut back to the conversation with the chief and Senreal.
00:12:55
Speaker
And he says, well, if you are noticing these special powers that you are able to do or sense things, you should talk to the Jedi that is with you. And he may be able to assist you in learning about how to control these powers and be become more aware of your abilities.
00:13:16
Speaker
Sure, sure. yeah she's She's being polite towards the person, but still not quite sure what to think about Yeah.
00:13:28
Speaker
yeah Okay, cool. yeah Not the fact that she has force abilities, but the fact that she just doesn't know how to approach G is hilarious.
00:13:43
Speaker
I don't know if she'd be like, oh, yes, of course I have force abilities. you know like That's not been a part of her upbringing. And she has a logical explanation explanation for why she's more aware of things.
00:13:57
Speaker
It's like, of course, she grew up with a Icheni mother and a Mandalorian father. Like, she grew up on the streets, kind of, an in combat and stuff. but Yeah.
00:14:12
Speaker
Yeah. All right, so you exit the hut. Are you going to speak to Ji about this, or? Nah. Nah. you think that you Like, she still doesn't know exactly what to do with the, at least suggestion. Yeah.
00:14:34
Speaker
So. All right. So, everybody go ahead and roll a perception check. 19. 19? Nice. 9. Okay. Next. 22. I did roll a down. 22.
00:14:50
Speaker
Nice. Nice. ah did roll ju nice nine So Sanriel and G notice. I think Newt is still trying to like figure out the the solution and ah is is very distracted by him right now. We're trying to make up and saying, I'm sorry, I'm sorry. and And meanwhile, they hear a low whine coming from the outskirts of the village as though a repulsor were passing through around its edges. So they look up towards the edge the the edge of the the village and see a scout trooper on a speeder bike that is zooming away from the village. And you can only you only catch a glimpse of him before he speeds out of view.
00:15:39
Speaker
but it it seems certain that the scout troopers saw you saw you guys. And Vasus Mandrake also notices this as well as the Felucian scout that's with you. And they immediately start talking in Felucianese and seem very agitated and starts talking to you guys. And then Vasus starts talking to you. that scout He's seen our village. He's going to go back and report to the and the Imperial scouts and they're going to they'll they'll come, they'll send scouts, they'll send troopers into this village and
00:16:17
Speaker
They'll wipe out the entire village. We need to stop that scout. He doesn't have the ability to communicate through long-range communications because of the mushroom formations. But if you guys take our, if you do if you take my kybux, they're friendly. You could ride them. They're really fast, and they could possibly catch up to the speeder bike. Are you willing to go?
00:16:41
Speaker
yes Yeah. Of course. Let's go. Newt. I telepathically chase Newt. Let's go. Oh, yeah. Yes, God.
00:16:53
Speaker
and Looking upward. Then move forward. Vasus takes you and ah the Flutian Scout to his Kaibux and tells you to mount them and and chase after him. So will you guys do that?
00:17:07
Speaker
Yes. Yeah. Okay, so... spells that We each have our own.
00:17:14
Speaker
You each have your own Mandrake. I mean, sorry, Kaibook. I read and and i read the the guy's name when I meant to say that.
00:17:26
Speaker
I mean, Kaibook. Mandrake sounds like a creature, too. Oh, i guess it is. with it Harry Potter. And in mythology. Okay, so you guys mount the Kaibooks and the chase begins. So go ahead and roll initiative.
00:17:44
Speaker
Oh, initiative. Interesting. You have 18? Yeah, rolled a 15. I have a plus 3 for initiative. G, what do you have? 10.
00:17:57
Speaker
Newt? 7. And Jesse needs to buy me new dice.
00:18:06
Speaker
You know what? I was thinking about buying you something new, so that I'll do that instead.
00:18:13
Speaker
Okay, so Senreal is first, then the Trooper, then G, then Newt, and then the Flushin. So this order will determine which order you act, but also, yeah, so it's it's also going to be like you're you're riding consistently, so it's not like you're stopping in between rides, you know, it's kind of all happening at one time. The Scout Trooper has a pretty far lead on you guys so we're going to do this by zones so he is towards the he is almost exiting zone one and you guys are just starting through zone one and the kybux are tamed so with a move with a move action the hero can spur his or her kybux out of the village in pursuit of the scout trooper they move very quickly and
00:19:11
Speaker
As the beasts lurch forward, you can realize that you'll have no trouble keeping up with the speeder. Large mushrooms on either side of you loom above you. Huge fungi yeah the huge fungi and mushrooms and they are streaking by you faster than the eye can see. The ground whips up at an incredible pace. The kybux provide a smooth ride, and it's clear that they know the terrain far better than you do. And they leap and turn and twist and dodge between the massive growths of the fungal for forest.
00:19:47
Speaker
And you are in the... you are So you're streaking out of the village into an area of sparse growth.
00:19:58
Speaker
Go ahead and make an animal handling check. Seven. I was going to say something along and so I have I'm joking. I have dice. You don't have to nine ones we can talk about something else.
00:20:10
Speaker
no and Nineteen. Okay. Nineteen. Ten. Ten. ten It's a good thing I went to a physical dice again and not just my phone.
00:20:23
Speaker
It looks me more. You know what? That's the problem. I'm using my lightsaber die. I need to use my regular dice. Okay, so you, G, have no issues getting the Kaibuck understand your direction. Amazing.
00:20:42
Speaker
Senreal, you have advantage on animal handling checks for the remainder of this chase sequence. Whoa! As does as does the Folution.
00:20:55
Speaker
boom Like when I head out, can it just be like, you know, where picture where the horse like rears up and it's like, go! Something like that?
00:21:07
Speaker
Sure. but ah Yeah, so you guys have a you have advantage on the rest of your animal handling checks for the rest of the the chase. and Newt, can you make a persuasion check on your Kaibuck so that nothing bad can happen? in ah
00:21:29
Speaker
Just a regular um persuasion? Yeah, persuasion check.
00:21:38
Speaker
Can give him the help action as a reaction?
00:21:44
Speaker
Yeah, sure. It's an action. or is it a it's an action, right? And we're... me see. I have no idea. I don't remember. What was it?
00:21:56
Speaker
Nine.
00:21:59
Speaker
Oh. You have disadvantage on animal handling checks throughout the next round. Next round, okay. Next round. Not the whole thing. Okay.
00:22:12
Speaker
Okay. I see Senreal's doing that like epic move, and like, I'm going to do that. He takes it as like he he's forced to go left. And it's like, no. Yeah.
00:22:23
Speaker
But yeah, Jesse and... Sorry, um G and Senreal are feeling their connection through the Force to their Kaibux, and that's definitely helping them in directing their their Kaibux and Senrael in particular is really feeling that connection and beginning to realize maybe that chief had had some sort of ma made some sort of sense because you're you're realizing you can almost understand the Kaibux thoughts or feelings and it's it's excited it's excited to get to be running and get out and yeah
00:23:05
Speaker
You can use help action as a reaction. Okay. Never mind. ah But it's not your turn, necessarily. So... it's It's fine. It could have been worse.
00:23:21
Speaker
Yeah. It's is not a one. and Okay. So the scout trooper is almost out of zone one. So Senrael, go ahead and...
00:23:35
Speaker
Make your move. Am I close enough to fire at him with my blaster pistol? No, you are not. Oh. About how far away is he? Farther than More than... Sorry, I saw this somewhere.
00:23:54
Speaker
Definitely over 160 feet. probably over 200 feet away from you longer. feet away from you or longer And it takes all my movement to get out of the a village?
00:24:12
Speaker
ah Yeah. Basically, that's... Yeah.
00:24:21
Speaker
Okay. Yeah, they move at 60 feet, so for dashing, you can do 120. Right. Ah. So... Okay.
00:24:32
Speaker
Well, I guess zone one is not in the village, technically. You guys are... You've exited the village by the time we started this life. Yeah. So, you're you're moving through zone one. Okay.
00:24:45
Speaker
So, I guess I should probably do the dash to catch up and get in range? Okay. You can take the dash action, but you still... You won't...
00:24:56
Speaker
You won't quite be in range yet. Sorry. That's just part of the thing. Because he's also moving. Yeah. Yeah. For the blaster pistol, I think it says its range is 50 to 200.
00:25:09
Speaker
Or 50-200. Okay. i don't It's over 200. It's like. Yeah. Yeah. Basically, he's got a far enough lead where even if you did. Yeah.
00:25:21
Speaker
Yeah. Lure your, or spur your Kaibuck into, on, uh, to a dash that wouldn't have he helped you catch up yet. You're getting, you're getting closer to him, but you can't, you can't catch up to him yet.
00:25:34
Speaker
Okay. Yeah. Not used to being in the combat situation and like too far away to actually do anything. Yeah. That's pretty much, pretty much all you can do unless you wanted to have conversation or i don't know, do whatever.
00:25:50
Speaker
Free action. but yeah yeah
00:25:56
Speaker
I guess that I'm trying to see if I have any like bonus action stuff but that's probably not going to do much is it? I guess not. Yeah probably not.
00:26:09
Speaker
Yeah.
00:26:12
Speaker
I just realized I probably should have had you guys roll your animal hand in the check on your turn right? Instead of at the beginning. Oh well. I'll do that for the next turn. Yeah.
00:26:23
Speaker
Okay. Like animal initiative.
00:26:28
Speaker
Yeah. Okay, so now the trooper's turn and he's just he's still going. And now G's turn.
00:26:37
Speaker
Yeah, I take off. Alright. yeah. Newt.
00:26:44
Speaker
This is the fastest round. Yeah. yeah I'll probably just be dashing. Yep, alright. Oh, and also, I'll double my speed.
00:26:55
Speaker
look Yeah, okay. And the flutian is... on your heels, too. Oh, you look you look confused, so... yeah, yeah, Jesse. I was just like, how do you do technomancy? Like, how do you do technomancy to a live creature? But...
00:27:14
Speaker
ah All right. Zone two. You are now in the fungal swamp. A massive fungal swamp with shallow pools of water litter the landscape and the Kaibuck send up huge splashes as their hoofed feet pass through the puddles.
00:27:31
Speaker
Large, multicolored fungi droop low over the landscape and huge birds swoop down to scoop up prey. The fungal swamp is so thick that you guys can hardly see what's in front of you.
00:27:47
Speaker
anything ah yeah and it well says Anything beyond squares is out of line of sight So you would have to... Oh, yeah. So that's right. It is telling me to have you guys roll animal handling on your turn. So then, Senriel, go ahead and roll for animal handling. And you get advantage. It's a good thing I had advantage, man. That was going to bad.
00:28:13
Speaker
But instead, i have 21. I rolled 19. And plus 2 is for animal handling. That is beautiful. You are... you are just connecting with this Kaibuck and you actually know its name now too.
00:28:31
Speaker
Which is George. Aww. Yeah, George, let's go. Who's George? You have moved within long range blaster pistol so you're within 160 feet of the scout trooper.
00:28:50
Speaker
So I could use my blaster pistol? You could do that. wait can I... But... I thought I couldn't see him because of the... 20.
00:29:01
Speaker
oh bun 20 squares. So 5 times 20 Only... 100 feet. Oh.
00:29:12
Speaker
Well...
00:29:17
Speaker
Yeah. and I guess... Survival check to line up the tracks. Yeah. This contradicts itself. But yeah, technically you're you're close enough to where you could see him, I'm i'm going to say, even though even though it says...
00:29:35
Speaker
20 squares out of your line of sight but I don't even have a map for this so there's no squares okay you could just be like i I'm secretly using the force to census location we'll just say each square is bigger on this map because of because it's it's a you're going really fast through it you know so I'll just make the the squares be more than five feet okay And you guys are... yeah Yeah, so you're able to see and fire at the scout trooper.
00:30:07
Speaker
Okay. Then I will do that. Right? 16 to hit.
00:30:16
Speaker
Yeah, that hits.
00:30:20
Speaker
Yay. Five damage.
00:30:25
Speaker
Okay.
00:30:28
Speaker
Hmm.
00:30:30
Speaker
Let's see. Should I... What what does DR stand for again if it's after hit points? how major Damage.
00:30:41
Speaker
yeah Basically, you have to meet... If you go past that, then the damage hits. If it doesn't... Damage rating? Like CR, but... Damage resistance? that just Basically, if it's under that number, then it doesn't it Yeah, it does it it doesn't cause damage. It hits, but it doesn't cause damage. yeah I see. ah Could I use the double strike from the Force Empowered Self?
00:31:10
Speaker
To... When you get a creature with a weapon attack, you can roll a connect, combat die, and deal additional damage of the same type. That's fine. I think you could do that. Okay. I just haven't used this before, so I'm... Okay. Yeah. like Unsure.
00:31:28
Speaker
Okay. Three more damage to that five. Okay. i'm sorry Eight.
00:31:38
Speaker
So yeah, you hit a force point you hit the speeder and and cause a little bit of damage. Yeah, cause a little bit. Just thist be a little bit. Guess that'll be my turn. So then the trooper's turn. He's just going to keep riding. Oh, even after he got shot. Interesting.
00:32:01
Speaker
Yeah, he well go now to messo for man deloran he'll look back at you, kind of swerve, and then keep going. Alright, Newt. I mean, G, sorry. Oh, okay.
00:32:12
Speaker
I was like, okay. Yeah, skip me, it's fine. Uh, yeah. Oh, animal, animal. And that is another ten. So... in that case another ten so You are, yeah, you're still connecting with this and and managing to lead your Kai back through the through the fungal swamp.
00:32:36
Speaker
All right. you You haven't, you haven't like sped up, you haven't gotten close enough to make any attacks. I'm totally fine. I don't have any ranged weapons anyway. Yeah, yeah. All right.
00:32:49
Speaker
So you're good. and Now it's Newt's turn. And I guess the animal handling first. Yep, roll your Anima Hindou. Okay, before I say this, Wisdom is my second highest. Oh no, you rolled a one, do you?
00:33:01
Speaker
No, I rolled a two, so four. oh
00:33:09
Speaker
or Okay, you got lost in the Fungal Swamp, and you didn't go into the next zone. Okay.

Strategic Victory and Next Steps

00:33:20
Speaker
Okay.
00:33:23
Speaker
Yeah, sorry. No, it's okay. All right. For the other people, you come out. As you're coming out of the fungal swamp, you see two paths.
00:33:38
Speaker
One appears to go through a thick foliage and another travels through a hollowed out trunk of a massive Folution tree. So, Senreal, which way are you going?
00:33:51
Speaker
Which way does George think we should go? George does not decide. You do. yeah Oh, yeah, yeah, yeah, that's true. Okay. I mean, are you following the trooper? Because technically you can see the trooper.
00:34:04
Speaker
Jesse cannot, so he doesn't know which way it went. Okay. So I guess all you could probably, since you're close enough, you could probably see which way the scout trooper went. Okay.
00:34:16
Speaker
Which way did he go? I'll go that way. Okay. I wonder if I shouldn't say it yet because i want Jesse to choose before without having a an idea.
00:34:27
Speaker
Yeah. Okay. So, Jesse, ah go ahead and choose. And then I'll have you guys roll your animal handling. Okay. So I don't roll my animal handling yet. No, go ahead and choose first.
00:34:41
Speaker
Okay. I'm going to... So wait, what were the two options? Sorry. One is one appears to go through thick foliage, and the other travels through a hollowed-out trunk in a massive pollution tree.
00:34:55
Speaker
And you wouldn't have seen way. Can Oh. Can I? You know what?
00:35:07
Speaker
I'm just going to go with my gut and go with the... Not the foliage. The other one. Not the foliage? Okay. You'll go through the tree. Okay. So then, Senriel, go ahead and roll animal handling. Also, the Felution that ah was with you, it he got lost too, so he's with you.
00:35:33
Speaker
He's our guide. yeah he's He got, he got his, his Kaibok got distracted when, when Newt stopped. Newt's Kaibok stopped. Okay. Sorry. They're mates. That's what it was. well Yeah. Sanriel, what was your role? Sorry. 19. 19. Okay. Perfect. So as you travel through this zone, you find yourself in treacherous terrain. It's filled with sinkholes and trenches.
00:36:02
Speaker
causing the kybux to leap over small gorges and chasms with bouncing grace. As they bound through this zone, you you rise along the terrain and make it and it makes it difficult to see very far ahead. You gain advantage on animal handling for the next round, even though you have and you have advantage already. so You still have advantage. Congratulations.
00:36:30
Speaker
Congratulations. Me and George were so close. yes Yeah, and and you use you learn that like he's like the the leader of the Kaibux. He's the alpha or whatever.
00:36:45
Speaker
So you've learned that also about him. cool Cool, cool, George. Alright, you are close enough still to the trooper if you want to make another attack.
00:36:58
Speaker
Oh, yes, I do.
00:37:05
Speaker
yeah that was not my best attack. That was nine. ah Yeah, that misses.
00:37:12
Speaker
Yeah, was just connecting so much with George that um it's like, oh, yeah, i also got shoot that guy. Yeah. My father would be ashamed of me. Yeah.
00:37:24
Speaker
And the trooper keeps writing, and then G, it's your turn. You have gone through the hollowed out log, or tree.
00:37:36
Speaker
Go ahead and make an animal handling check. ah Seven. Rolling so bad today. the I'm taking all the good rolls, apparently. yeah i do.
00:37:47
Speaker
So you find yourself traveling through a series of hollow logs and underground tunnels. You must lower your head to prevent scraping the ceiling of these natural passageways. The kybux zipping through the underground tunnel tunnels is causing chunks of moss and other fungi to drop down from above.
00:38:04
Speaker
And there are occasional breaks in the ceiling that allow light to shine through. But you got too close to a grasping set of roots that hang down into the tunnel like tentacles. You must ah succeed on an opposed grapple check versus the roots, which have a plus two bonus.
00:38:23
Speaker
So go ahead and roll a grappling check. What's a grappling? Is that right? Is it just... Is it just a saving throw? strength saving throw, I guess. Is that right? either Yeah. I mean, yeah, my strength is plus three. My saving throw is plus three. My athletics is plus three. so i think it's I think it's a strength save, right? A grapple is usually strength.
00:38:45
Speaker
Yes, yeah, yeah. Natural 20.
00:38:50
Speaker
Oh, nice. Yeah, you definitely... Finally. You finally... Yes, you you got caught up by the the roots temporarily, but were able to break free from them.
00:39:02
Speaker
No problem. And I say, like, as they're they're like starting to wrap around, I just take out the lightsaber and just do a spin, and then just carry on.
00:39:16
Speaker
Yeah, yeah, yeah, sure. Okay, cool. ah But they did catch you. They did catch you, but then you were able to get them. Because, well, yeah or like they were there. No, that's what I mean. So they grabbed me. and They grabbed you and then you were able to cut through.
00:39:30
Speaker
you know Okay. All right. So you come out of the um zone four. Newt and the Folution that's with you. Make an animal hand in check to see if you can get out of the of zone four.
00:39:45
Speaker
Zone 2 and into Zone 3. I don't have disadvantage anymore.
00:39:51
Speaker
No, you don't. Good. So then I did just 7. 7. And the other one had 6. So you guys... We're gonna die. I had the best roll. At this point, I just kind of want turn to the solution. It's like, should we just go back?
00:40:12
Speaker
But I say it very slowly, like a like a white person at a Mexican restaurant or whatever that trope Oh, yeah. Well, you did you still you didn't find your way out.
00:40:23
Speaker
Or no, wait. You can actually do a perception check now. You can do a perception check to see if you can figure it out.
00:40:34
Speaker
That's what the perception check is.
00:40:43
Speaker
A df5.
00:40:45
Speaker
Sorry. You're still stuck in zone 2.
00:40:50
Speaker
you You guys got stuck in the swamp. In the swamp? Or like in the swamp? In the swamp. Yeah, you guys are in the swamp. in In the place? Or in the swamp itself?
00:41:04
Speaker
In the place. Okay. That's better. I'm not going to make you guys like start start doing strength checks, although I could. should. probably should. ah I think you guys are still lost and just trying to figure out which way everybody else went.
00:41:23
Speaker
Thank you for being nicer than Jesse. fair I would have made him start doing strength checks, yeah. I can see it in your eyes.
00:41:33
Speaker
You're like, oh, that was my chance. Luke! yeah yeah yeah okay so um zone four senrael as you come through this the next section the ground in front of you erupts a rancor buried itself under the dirt and undergrowth and now makes its attempt to grab you and and your kaibuk as its last meal. it The rancor seems sluggish, and and pieces of debris and detritus fall off of its body, creating a rain of soil and plants that splatters the heroes who race past.
00:42:15
Speaker
Okay, so, go ahead and roll an animal handling check. Okay. I still have advantage, right? Yes, you do.
00:42:28
Speaker
at least At least Newt didn't get lost in that section. It'd be Rancor food. Thirteen? Alright, thirteen allows you to progress to the next zone without incident.
00:42:42
Speaker
it It misses and grabbing you. here ah was the closest one, George.
00:42:50
Speaker
The Rancor did seem to be like, don't know if it was injured, but it was like it was acting a little sluggish, so it was it was a little bit slow. It seemed like it was dying, like a dying Rancor.
00:43:03
Speaker
Still very dangerous, though. Okay. yeah The trooper keeps on riding on past. Actually, he would have passed it before it came out. He probably was what and alerted the rancor to sound. Don't get to attack him again.
00:43:17
Speaker
Yeah, you are close enough, and you can make another attack. About how close would you say I am? filibuster. I don't have a really good idea or bad idea. You haven't gotten closer. Okay.
00:43:34
Speaker
I'll see my good your terrible idea for later. Yeah, because you you would be at the same distance. both Basically, you were able to spur your Kaibuck on faster, but now you guys are traveling at the same speed. So you're still at the same distance apart from it.
00:43:50
Speaker
All right. The trooper. So are you going to make a rage attack then? Yeah. Okay. Nothing else I could do. Yeah. That would be a four.
00:44:00
Speaker
with love I rolled a one and then I have a plus three for that. Okay, yeah, that missed. So. Alright. And then, yeah, a Trooper keeps on writing. Nji is your turn.
00:44:18
Speaker
go ahead and roll animal handling. Yeah.
00:44:23
Speaker
Come on. Oh, so bad. So, so bad. A four. oh you are attacked by the Rancor.
00:44:34
Speaker
I figured I would be. Yeah, the creature makes a melee attack against you with a plus eight bonus. on ah Because it's my turn, can I use Agile Defense as ah one of my level one spells?
00:44:51
Speaker
And it gives me the ah dodge action? I think so, It's your call. It's a bonus action. It's a spell that I would use as a bonus action.
00:45:03
Speaker
Right. I can't see why you couldn't use it Well, yeah. Because, I mean, technically the rank card is not in initiative, though, so it's just like a passing thing.
00:45:17
Speaker
It's up to you. I would say you could use it. It was a 15 to hit, so ah if you used your dodge action, does it have like a certain... Yeah, you have to roll with disadvantage with the dodge action.
00:45:30
Speaker
Okay. Oh, I do. Oh, right. Sorry. Yes. Yeah, it's still 15. Still 15? Okay, that hits. Okay.
00:45:43
Speaker
You know that scene in Star Wars where Han is chasing the stormtroopers and they're running and then they end up with a big group? I feel like we're going to write into that situation pretty soon.
00:45:55
Speaker
If he does a bad job. He's bad. might actually be the thing that saves me. Like, you guys will die and I'll just be wandering around the swamp.
00:46:09
Speaker
You get 10 points of damage.
00:46:16
Speaker
So you see you see it as you come into the clearing but aren't able to dodge it and he swipes at you with his claw and scratches you and the right and actually that know the Kaibok probably takes damage too doesn't it?
00:46:30
Speaker
Yes. Do you want me to just split it half and half? Sure. Yeah, let's do that. Kaibook will survive. It's got seven hit points. So you take five, the Kaibook takes five.
00:46:42
Speaker
I don't mind going one v one versus a state. So, yeah, you take five damage and your Kaibook does two. Okay, cool. So it's got two health and I have more than that. Okay, so I did agile defense so I can't heal. So if you keep going, you'll you'll just you'll pass by this Rancor.
00:47:05
Speaker
but Okay. Yeah, I guess so. i'll just I'll just keep going. Okay. Like, I don't have stats for the Rancor, so don't try and attack it, please.
00:47:17
Speaker
I was this close, so I won't. No, no, no, it's fine. But I'd have to ill figure out the date. You know, it's already is already close to dying and all this. Yeah.
00:47:29
Speaker
All right, so you are out of zone 1. oh Although it might be smart for me to try to detect it, so Newt, if he's behind me... Newt is behind you? Oh, yeah.
00:47:42
Speaker
You guys don't have communication. You don't you' have to worry about me being attacked by the Rancor if I was nowhere near him. and He'll probably fall asleep by the time he tries to run past.
00:47:55
Speaker
and' He'll starve to death before I get there. Okay, so Newt, go ahead and make an animal handling check. see if you can if you're if Since you can't figure it out, maybe your hakaiba can figure out how to get out of here.
00:48:07
Speaker
You got this. Yeah, I think everyone's going to be seen except for me um because the map's going to be over my face. So you'll see, I rolled them in advance just to just to be like, just give myself hope.
00:48:24
Speaker
Yeah, now Jesse knows what I'm talking about. fell over i' like, maybe, maybe you she'll say that this is an advantage because you've been there for so long. So I started with three and then again I got two and so three.
00:48:36
Speaker
You still are stuck then. And so, is so, ah so let me see. use my action to try to help? Even if I'm also lost?
00:48:48
Speaker
To help. me i think it's that direction. I just have no idea how to control this thing. Well, you mean to help the Felucian? Yeah. And then I'll try to use my movement to follow him.
00:48:59
Speaker
Well, he's also lost, but he can... Oh, you mean you want to help him to get advantage on his role? Yeah. and And then he'll guide me. You can't because you don't really know. You can't help him if you don't know where you're going.
00:49:14
Speaker
i I think I see tra tracks in that direction. No, you don't.
00:49:21
Speaker
all But he he's going to make a perception check. For flavor, i'll so I'll say that, but I'll just be like pointing wildly because I can't control the animal.
00:49:33
Speaker
yeah Okay, so he did a perception check ah and was able to figure out that it was either one of two paths two paths and Missy. And basically starts heading that heading the direction of, let's just say, he's he's going to go through the the log and you could follow him on your next turn.
00:50:01
Speaker
Even if you roll badly. <unk> I'll let you follow him. Because he he figured out the way. or A You say that now and at this rate I'm going to roll a natural one. Okay. Okay.
00:50:18
Speaker
Senreal, as you leave the rain core clearing, I guess, you move into a clearing with a small river cutting through it. Though the river is shallow, it is relatively wide and the kybuk splashed through the river as it turns north toward a narrow valley.
00:50:36
Speaker
Scout Trooper flies through this area just above the river, and the bike's repulsors are splitting the water on either side, kicking up a wake. There are several large bulbous mushrooms that rise out of the riverbank, creating large obstacles for anyone moving through the zone.
00:50:54
Speaker
Sanriel, go ahead and make an animal handling check.
00:51:00
Speaker
Five. Even with advantage, five. ah sorry i just forgot to write something here went so
00:51:15
Speaker
that was even with advantage yeah i rolled a three then i rolled a two okay so your enemies will have advantage on attack rolls in the first round of combat Oh Okay, but you can still you can still make an attack on the trooper if you'd like.
00:51:38
Speaker
I guess. Why not? this This may be my last chance to.
00:51:45
Speaker
There's no chance I could take like a dash action to try to get out of this combat situation and closer to him. To get closer to him? Yeah.
00:51:56
Speaker
No, you're you're going to be at the same speed. Sorry. Okay. I think I said that you took the get dash action of the first round, but um I don't think the Kai Bucks have the dash action, so hokins basically they're doing the same speed. that that's the It's a 60 feet. um That's how fast the a speeder bike goes, and that's how fast the Kai Bucks run.
00:52:19
Speaker
Nine. Nine to hit. m That misses. Yeah. We're gonna all die here. Yeah. Especially since we're all separated. Yeah.
00:52:33
Speaker
Okay, G. The trooper kept going, by the way. And now it's G's turn. Okay. Animal handling. natural one.
00:52:45
Speaker
Okay. So your enemies will have advantage on and the first ra attack rolls on you for the first round.
00:52:53
Speaker
He's caught up? Yeah, i'm I'm on the same. is He's on the same. I didn't realize you were that close. he's coming He's behind you, but not by far. <unk>s not He's not far behind you. Yeah, I am behind you. though you know what? At least we're together in this.
00:53:08
Speaker
Yeah, you guys are not too far apart. Like, if you look behind him, you'd see him. Alright.
00:53:17
Speaker
George, what happened? Go ahead and roll animal handlings.
00:53:26
Speaker
14. So right yes not so bad. and You faded into the next zone and technically let's see.
00:53:39
Speaker
G killed all of the vines and so I don't have to worry about that. Sorry, what did you roll? A 14? 14. Okay, yeah. No, well... okay yeah no no well no in the highest world today.
00:53:55
Speaker
It's not enough.
00:54:00
Speaker
Let's just say you made it into the next section. Alright, so... If it's breaking the book, then we don't have to. this the next i think it is funny that I'm just wandering the swamp as they're like fighting rancors like it's nothing.
00:54:15
Speaker
who
00:54:18
Speaker
Oh, actually, you know what? Roll again for advantage. If you you get a higher roll than what you did already, I'll give you something extra. 15. 15? All right.
00:54:30
Speaker
So let me see. Also, what is the ah the darkness that is impeding our vision? Is that just like mist? Or is it like dark?
00:54:44
Speaker
No, there's nothing. Well... I think it was just because there was so much foliage. they were like Oh, okay. Or I don't know. It just says it just said that there was...
00:55:00
Speaker
i don't know. Yeah, I actually didn't say why why you had trouble seeing through that area. Well, can say it's foliage. That's fine. Yeah, yeah i'll I'll allow you to avoid the vines since you you're following the Lucian.
00:55:15
Speaker
and And he definitely made it through it. so Then we're going to end up in the next section, which I will send him up for. oh no, oh no, this is where we die.
00:55:35
Speaker
Hopefully not. I don't wish to die. Okay, so this is the map of the the, that's the river. There's a river going down, even though it's just the darker spots, basically on the map. It's flowing around a large mushroom and on the opposite. So you guys are coming from top down, i would say.
00:55:57
Speaker
and Across the river. And you'll see a building on the opposite side with a satellite that is the, it appears to be um a base of some sort. So, yeah, several huge mushrooms tower over this area and nearly obscuring the Imperial outpost that stands across a narrow stream. The stream winds through the middle of the forest clearing, splitting through both sides of a humongous mushroom whose cap hinged
00:56:29
Speaker
hangs whose cap hangs like an awning over the mulch ah oh oh sorry over much of the battlefield. The outpost consists of little more than a few small barricades and a tall computer system with a rotating satellite dish at its top. So the chase sequence has come to an end, and you are at the watch post, ah you followed the the Imperial ill by Biker Scout to this area, where you now see another scout trooper patrolling the area on ah on another speeder bike,
00:57:11
Speaker
and And also four Imperial soldiers stationed near the communication computers. And that is only for G and Senreal, obviously. Okay.
00:57:24
Speaker
So... Let me roll for them and add them to the initiative. One of the Imperial soldiers sees you guys coming in on the Kybucks. He sees you right away. And then, let's see. Oh, weird. They usually give me tactics for all the different characters and stuff, but I'm not seeing it here.
00:57:44
Speaker
only see scout a scout trooper tactics, not the Imperial soldier tactics. Maybe they're on their lunch break and won't attack. No, they're going to attack. I just wanted to know if they were going to like try and report you guys first and then start attacking or if they're... Actually, you know... Yeah, here is the thing. it so I definitely read something about this.
00:58:12
Speaker
They will will begin to... they do They do have... They will begin to decompose because they are actually just dead bodies. Yeah. No, they're going to try and contact the nearest outpost or whatever whatever, but because of the because of the blocking of long-range communications, it will take a little while. Okay.
00:58:40
Speaker
So I think that's sorry you guys are safe now. Either them or their satellite must go. or both. Ideally both. Yeah, I mean, both, both, like, yeah. I was thinking that same thing
00:59:00
Speaker
Alright, well, let me look at the map and see where you guys are at and see where these guys are at. Who they're going to go after for. Really big open fish space area.
00:59:13
Speaker
And I don't know if
00:59:18
Speaker
And it's all gridded, too. i'm not gonna I'm not going to pay attention to all the distances, I don't think. We'll just say that you guys are within the 240 feet range of the blaster because they're just going to start shooting at you.
00:59:32
Speaker
that's That's far, but also it's the blaster reaches within its range. so Well, since Sinrael is in the front, the first Imperial soldier is going to take a shot at her.
00:59:47
Speaker
no
00:59:50
Speaker
And misses. The second soldier will take a shot at you. And misses as well, probably. I don't think you... yeah Wait, did I add... Well, yeah, eight to hit? Probably not.
01:00:07
Speaker
Yeah, so then those the two soldiers who were who were at the computers both missed. They both shot at Senreal and both missed. Now it's Senreal's turn.
01:00:20
Speaker
hoo That was not fun. Okay. I good oh
01:00:31
Speaker
guess it's just as well to keep firing at them with a pistol. but It feels so like distant. Yeah. are you I mean, you're still close enough to fire at the other speeder bike if you wanted to, but that guy I guess. Or at the soldiers.
01:00:49
Speaker
Because he he stopped, I'd assume. Yeah. No, actually, he hasn't. He hasn't stopped. He's still going. Okay. He's, you know, he's gonna, he's, he's, they're both kind of zooming around. Oh.
01:01:02
Speaker
But he's not, like, moving on to a new location. No, he's gonna continue. He's gonna probably wrap around and start firing at you pretty soon, basically. yes Okay.
01:01:17
Speaker
I guess. He's the biggest threat. He knows where the village is. So I'll fire my blaster pistol at him.
01:01:29
Speaker
or Okay.
01:01:35
Speaker
Natural 20 plus 3. 23. Yep. That hits. That definitely hits. at him that definitely hit yes Damage now.
01:01:48
Speaker
Okay, damage is nine.
01:01:55
Speaker
All right. Okay.
01:02:05
Speaker
no Alright, yeah, you've done some damage to his speeder. Only some damage? Goodness gracious, this guy. It's only the second time you hit him. There you go. It is the only time. It was a hard hit, though. I'd like to knock him off the speeder.
01:02:26
Speaker
Yeah, well, he yeah he can choose, though, to use his redirect his reaction to redirect the damage to the to the speeder bike instead of taking the damage himself.
01:02:39
Speaker
Same thing with the repulsor sled that we had in the yeah um cargo bay. Okay. Now it's the trooper on the bike that you just saw it at.
01:02:54
Speaker
And he is going to loop around and fire at you. His laser can't with the... enough The laser cannon that's on the speed. Oh no. That is not fair. I don't like that. 16. Hit? that hits.
01:03:13
Speaker
Wait. One second. Can I use...
01:03:21
Speaker
Because I feel like I have a reaction thing that if I get hit, I can use. I don't know where it's Would this be considered being dealt damage by ranged attack?
01:03:33
Speaker
Yes. So I can use a reaction to do saber reflect. bird Wow, you got a... Do have a saber? I have a ah light blade. You have a light weapon? Yeah.
01:03:45
Speaker
A light blade. Okay, yeah. the Nice. You can use that then. Okay, sweet. And the damage you take from the attack is reduced by 1d6. it's Okay, roll.
01:03:57
Speaker
Three. Okay, that reduces it. um I'm assuming I'm still getting some damage. Yeah, give me one moment. Yeah, that's five damage.
01:04:09
Speaker
Dang! It's like a third of my life. Yikes.
01:04:18
Speaker
Same. yeah
01:04:26
Speaker
Wait, do I take all that, or does also my steed take some of it? Oh, yeah, yeah, you're still on your Kaibuck, right? So, yeah, you could tell you you could take half that. So what would that end up being since it was five? I'll tell you the D&D rules after. and Okay.
01:04:42
Speaker
After you say, Davida. Oh, really? Well, maybe I should just let go by the the the rules. Because technically anything like that would be rounded down.
01:04:53
Speaker
So two and two. Two and two, and okay. yeah I just don't know if that's what you want to do. Yes, let's do that. If you want to be cool. um I don't want to kill you guys off. Thank you. take two damage and then your Kybuck will take two.
01:05:07
Speaker
This is refreshing. Take notes, Jesse. No. Well, there are types of play. Okay, then it'll go to the G's next.
01:05:25
Speaker
Cool. i guess I'm still way too far behind to do anything, so I just keep going. I would say you're you're in combat range. I mean, well, not combat range. You were in ranged weaponry area. Like, technically you could. and I mean, all i Oh, you you just have... but you i have close up i mean, i can use for I can use force magic, but...
01:05:48
Speaker
I would say, yeah you can either use a force ability or I would say if you are... your're the The speeder bike has changed directions and is heading back towards you in Centrail, so you'd probably catch up to that speeder bike if you wanted to do a melee attack.
01:06:03
Speaker
Okay, so what you're saying is i can... I will meet the other guy in the middle. Yeah. If I wanted to do it. Okay.
01:06:15
Speaker
Yeah. Then I think I will.
01:06:21
Speaker
Yeah, why not? Let's just do it. So I take out my lightsaber. Actually, my lightsaber is already in my hand. So I activate my lightsaber as I come into it. And i Yeah, I attack. Okay.
01:06:38
Speaker
I will also use... Let's see if I hit first.
01:06:45
Speaker
Does a 23 hit? Yes, that hits.
01:06:52
Speaker
That's it. Okay. So I will also use my... I will use my guardian ability and spend force points to add d8. I'm rolling very low.
01:07:06
Speaker
oh no. That's better. 14 damage and and that's it. yeah Oh wait, no, no wait. I can use, I will use my fighting technique to attack with my offhand as well.
01:07:23
Speaker
Okay. That is only 14. That, that hits. Oh sweet. That is another 10 damage.
01:07:35
Speaker
Okay, yeah, you've taken out the speeder bike then. I would say you slashed through the the bike and making the trooper launch off of the bike, you know, like like can on Endor.
01:07:49
Speaker
Yes. Yeah. I was going to throw it, but I thought, no, it's easier this way. Do you remember if i
01:08:02
Speaker
m When you attacked that repulsor left in the storage bay, do you remember if I, once I had you take out the the sled, it did I have the the troop the trooper on it also die, or did he... No, he just hit he fell off.
01:08:20
Speaker
Yeah, yeah. I didn't attack him still. He tried to attack me, and then Newt killed him. That's right. Yeah, so he took some damage from that too, but he's he is okay.
01:08:32
Speaker
He's still alive, I mean. but he did take some damage from the the yeah fall, I guess. Okay. Now it's a soldier, one of the soldiers at the comm station and ah at the computer station.
01:08:51
Speaker
And he will take a shot at Jesse. oh Not even G. He's taking a shot at me. mean it jesse I mean at G. cut through this I tried to say G again and I say Jesse. And he misses.
01:09:10
Speaker
Probably because they're in two different universes. but Yeah. Alright. The next speeder bike trooper is coming around the backside of the communications station. And is just now coming into range, but was on the opposite side when you guys came into the clearing. So he is in range now, but is not able to take an action.
01:09:36
Speaker
And then it's Newt's turn. go ahead and roll animal handling. You got this. 11.
01:09:48
Speaker
You're fine. So you're in the next section. So you made it through the ah lot the logs, basically. Okay. But i'm nowhere I'm not near the combat yet?
01:09:59
Speaker
No, you're you're about to enter the... No, you still have two more zones to get through. no okay Sorry. No, no, fine. Then the last soldier who's at the communications computers will also take a shot at Jesse.
01:10:16
Speaker
And Mrs. They're just really far away.
01:10:22
Speaker
Anyway, they're going... Now it's going back to a soldier, one of those other soldiers, and is going to fire at Bex for aiming at me now.
01:10:35
Speaker
Not even Sunreal. thank I'm sorry. Sunreal.
01:10:42
Speaker
Does nine hit? no Okay, so they miss. And then the other soldier also missed. And now it's Henry L's turn.
01:10:55
Speaker
Okay.
01:10:58
Speaker
How close is the other speed bike guy? I'll say 80 feet. okay There is still the closer one, and he's on his feet now. He was on he was the one that lot launched off of his speeder bike. He's the one who knows where the village is. I'm sorry.
01:11:18
Speaker
You know, I said 80, but I should have said 60 feet. So if that makes a difference, nah, the other speeder back guy 60 feet. and And the officers who are, the other soldiers who are at the communications computers are, I'm going to say, 100 feet away. Okay, so the guy who's been knocked off his speeder, but huh I'm going to, I guess, fire at him with a blaster pistol again.
01:11:53
Speaker
Okay. Apparently that's his designated weapon to to kill him with. 14 to hit. That hits. Alright. 9 Okay. Yeah. you You shot him. He's dead. Oh.
01:12:08
Speaker
Sweet.
01:12:12
Speaker
It's like, that that secret goes to your grave. Okay. Okay, yeah. So technically he he wasn't, he he didn't have a chance to transmit the coordinates of the base.
01:12:28
Speaker
So, yeah, if you guys, if you guys wanted to get out of there, you probably could. Or you could keep fighting these guys. Like, i technically these other troopers, there is still one more speeder bike and he could chase you out of the communications area. Or you guys could continue attacking, um,
01:12:46
Speaker
To, you know, gain control of the communications station there.
01:12:52
Speaker
Yeah, I think I'll use my movement to get closer to the communications station. Okay. Clark, you guys are there. Okay, G is your turn. I think I'm just going to... How close am I the...
01:13:11
Speaker
the
01:13:15
Speaker
Bad guys? I'll just say... whoa one i'm I'll say you're you're at the same place asenreal as Senreal is pretty much. So you're 100 feet from the ah ah communication officers on the ground and about 80 feet from the speeder guy.
01:13:34
Speaker
they Okay. Or 60, sorry. 60 feet from the speeder guy. I'm going to use Cloud Mind again. Well, not again. From the fork.
01:13:45
Speaker
I will go in front of Sanriel and do that. Okay. So she is not in the area. Right. Okay. And this is a what, like a It's 90 feet. 90 feet. So I roll five d eight and then the total hit point. Are you trying to get close enough also to to hit the the Imperials on the ground or just the speeder bite guy?
01:14:10
Speaker
Um, kind of everyone, really. Okay. So you do have to move at least 10... Yeah, and I can move 10 feet. Yeah. and And what is the... Is it like a cone or something?
01:14:22
Speaker
It is... thought it was a cone last time. I read somewhere. It doesn't say... But I think it was a cone. I think that's how I treated it last time. Okay. Well, I'm going to say that the... Basically, if you guys are on the other side of the river...
01:14:40
Speaker
Standing or coming towards that communication stations, the troopers are at that building or whatever. And the speeder bike is coming at you to from the from the left.
01:14:53
Speaker
And you are... dirt So you'd have to either direct it towards the speeder bike or the people on the ground. No, that that makes sense. Because this even says, creatures within 20 feet of a point I choose...
01:15:07
Speaker
So I choose 20 feet in front of the speeder bike.
01:15:13
Speaker
In front of the speeder bike? Well, 10 feet in front of the speeder bike. So you're targeting the speeder, the guy on the speeder bike. Yes. Not the communication officers on the ground. No.
01:15:24
Speaker
Okay. yeah Yeah, that's fine and then. So it'll just hit him. Do you, yeah ah you're going roll for that then, right or do I have to do a... Yes. No, no, I have to roll 30 hit points.
01:15:34
Speaker
So it would just affect the soldier who's riding it, who has nine hit points, and he falls asleep. Cool. And then I look at Senreal and I'm like, do you wish to go? Can we return?
01:15:53
Speaker
kind want blow this thing up.
01:16:00
Speaker
who There are civilians in there. There's no civilians there.
01:16:08
Speaker
I mean, technically. They were firing at us. But still, I'm not going to kill... I mean, they haven't hit us yet. Just because they haven't hit us doesn't give an excuse for firing at us. um Can we at least destroy the... What is it?
01:16:31
Speaker
The... Satellite? all like Satellite. There we go.
01:16:38
Speaker
I think that's a that's a great idea. I love the concept of murder hobo but willing to compensate. Compromise. Compromise, sorry. Compromise. I'm murdering him.
01:16:54
Speaker
I'm not murdering him. I have not. the These guys are actually enemies. It's not like, you know, your average village folk. Like, this is the Empire. If it wasn't the Empire or the Underworld, um I don't want to kill everyone.
01:17:13
Speaker
Just those two, like, Empire, yes. Underworld, if they cross me. Okay, so then I head towards the build the building. The rest of my movement towards the building.
01:17:28
Speaker
Okay. And that's my turn. And ah one of the soldiers takes a shot at you. Yay! For 15...
01:17:40
Speaker
It hits. I'm going to use my Saber Reflect.
01:17:46
Speaker
Okay.
01:17:49
Speaker
So, i can use it one reaction, and then in response to being attacked, you raise your weapon to attempt to deflect. When you use this power, the damage you take from the attack is reduced by six.
01:18:04
Speaker
Or 1d6, sorry. Okay. And then um I gotta roll for... Oh no, do I? Yeah, just go ahead and roll your thing to see if it see how much it is it's only It only takes out two damage.
01:18:20
Speaker
Okay, so you get one one damage from the shot. Great.
01:18:27
Speaker
And then the speeder the guy that fell asleep on the speeder bike leaned forward as he fell asleep, making the speeder go even faster, and ran directly into the trunk of the mushroom...
01:18:42
Speaker
tree, the mushroom tree. and it gonna blow up? And... Yeah. He exploded.
01:18:54
Speaker
Oh, I meant the mushroom, but yeah, that too. Yeah, no. Well, it took out the trooper and his bike, and, ah you know, I don't have stats for how much it would be for an explosion. I don't know how many hit points it is. I'm going to say it's going to kill the trooper, but if it were 50 hit points, then it would also destroy the mushroom.
01:19:17
Speaker
yeah
01:19:21
Speaker
I don't know. i don't I don't know. i don't know what an explosion I don't know how many hit points an explosion gets. illness name holding your here
01:19:33
Speaker
Do you have have the stats on your explosive specs? Just curious. all atium For like the thermal detonator, the creature takes 2d6 damage and two d ten kinetic damage.
01:19:46
Speaker
So do 2d6 fire damage, 2d10 kinetic damage. on a failed save, on half as much on a successful save. I think for ah Animal Kingdom... it didn't. It wouldn't have exploded the the mushroom. I'm just going to use the... ah I'll just use the stats for that, and no, it wouldn't have exploded the mushroom.
01:20:06
Speaker
But yeah, sorry, Luke, what you saying? Nothing. It's fine. Okay. I don't know. It's probably different, but, you know, something big explodes. Man, it's like putting someone to sleep while they're doing something is, like, deadly.
01:20:23
Speaker
winter Yeah. Yes, it seems so. I didn't fully think this through, but I know he is going to the force, and that is okay by me. So we can send the rest of them to the
01:20:42
Speaker
Okay, Newt, go ahead and roll animal handling for me. Justice, you can do it.
01:20:51
Speaker
Uh, ten.
01:20:55
Speaker
Yeah, you're fine. You made it past the rancor and you see it actually, like, laying down, looking very kind of pitiful, actually. He's dying.
01:21:07
Speaker
o but
01:21:12
Speaker
you keep out to go I yeah ah love the difference between Sunreal and Bex. but Killed them all. and No, he doesn't have to die.
01:21:25
Speaker
It just depends on who the enemy is. You know? Maybe Bex would take someone out too if they were that much of a threat. Not even a threat! They only hit me for one! They shot at me four times!
01:21:39
Speaker
Yeah, they're shooting at you again in it and they missed again. Okay, and then let's see. Wave. To you guys. Yes, so that now you you do see... oh you know what? I totally forgot about the disadvantage on the first round of of fighting. Both Bex and Israel and G were supposed to get disadvantage.
01:22:03
Speaker
Oh, I think that's why you actually hit me. no but technically you did get hit because of that. I probably should have hit Jesse for something, but... My bad. I forgot about it. It's alright. I did get hit, technically.
01:22:16
Speaker
Yeah, yeah, yeah. Anyway. Yeah, i just didn't add their advantage. Okay, you do see the, the, uh, Felucian scout come out of the forest and to the clearing, and he'll probably join you guys in in a turn.
01:22:29
Speaker
In one more turn. He'll be where you guys are at. mea And...
01:22:37
Speaker
Uh, soldier who is at the comm station takes a fight takes a shot at Jesse for 14. 14 meets it.
01:22:50
Speaker
Okay. ah Then i think you're still fine um playing with rules where the player character gets the advantage if it's tied. So that is fine. you just barely like it went right past you and you're like, whoa. That one was a close one.
01:23:11
Speaker
And then the other soldier takes another shot at you for 10. And miss misses. And Sandriel's turn.
01:23:22
Speaker
Or just like, they you know, they're stormtroopers and they always miss. That's what's happening here. Yeah. Can I throw a thermal detonator during my turn?
01:23:34
Speaker
How far can you throw? serious you can drop apple to and I could throw grenade a point you could see within 30 feet plus your strength modifier, which doesn't do anything, times 5.
01:23:48
Speaker
So 30 times 5, 150. Oh, yeah. my understanding. Yeah, you could definitely reach. You could throw it from there. You could go a little closer, but you probably wouldn't want to if you're throwing a...
01:24:00
Speaker
Yeah, grenade. Did I give you... So there's the explosive charges that the Vasis Mandrake gave you. That's not what you're using, right? You're using the ones you bought at the... yeah and' I'm saving the charges for the actual location we're trying to get to.
01:24:19
Speaker
The prison. Yeah. Got it. All right. Yeah, go ahead and throw your... ah yeah so It's a thermodynamical? um Yeah. Yeah.
01:24:30
Speaker
Is it like i just throw it or do I have to like... Do you, I guess, make a ranged attack?
01:24:38
Speaker
What? So, D20? Yeah, so that would be dexterity, right?
01:24:46
Speaker
don't know where I put my... Oh, it's hiding under the microphone. Ranged attack. You're saying dexterity? pretty sure that's what ranged attacks use. They use the dex modifiers.
01:25:01
Speaker
Well, with that, that's five. Oh. Happens now. Yeah. That missed, I guess.
01:25:11
Speaker
Yeah.
01:25:14
Speaker
That's like, but it's an explosion. Yeah. yes
01:25:21
Speaker
What is the... What happens?
01:25:26
Speaker
Is it one of the things where it's like on impact it blows up? Or is it like... I feel like thermal detonators are like... What is the description of it? As an action, you could prime and throw a grenade at a point you can see within 30 feet plus your strength modifier times 5. Each creature within 20 feet must make a DC 14 dex scary save throw.
01:25:51
Speaker
It's got to be your strength, not your dex. Oh, well. I think. It just sounds... So it's five plus your strength. I rolled a two.
01:26:04
Speaker
oh yeah strength is zero. like That's worse.
01:26:10
Speaker
How can an explosion miss that? I guess you could just... It doesn't... You throw it too far. Too far? Are you undershot it or something? Yeah.
01:26:21
Speaker
and they could be set to detonate on impact or with a timer that causes them to explode. Initiative count 20. i don't get that. Oh, so um it would have, if you set it to a, if you set it to go off on a timer or something, then when it gets to the beginning of initiative on the next round, it would, beginning of the round, it would go off.
01:26:46
Speaker
and Okay.
01:26:48
Speaker
Oh. Sounds like it. Maybe set to a timer and then have us move out of the way. You missed! What is its range again? 20 feet. 20 feet range. Yeah, would say you undershot it, but would have...
01:27:06
Speaker
twenty feet expert range yeah i would say you undershot it but you would you would have maybe Maybe roll a and see how far yeah actually threw

Tactical Decisions and Combat Challenges

01:27:22
Speaker
it.
01:27:22
Speaker
How do I roll a d100? So that would be You don't have. Like I have one that a double. ten inside high Yeah, it's the double number ones. ah Roll that and then roll your d10 as well.
01:27:35
Speaker
And whatever you roll will be the distance you threw it.
01:27:44
Speaker
and Okay. Oh. 73.
01:27:57
Speaker
Okay. So if you were about 100 feet away from them, i'm going to say they'll get some damage, just a little bit.
01:28:08
Speaker
Okay. Because they would be within that 20-foot range, right? 70, 80, 90. Oh, no, they wouldn't. They definitely would not be. But it's far enough away from it's farther can i you Can I help and use force push?
01:28:26
Speaker
It moves tiny objects or small objects 20 feet. Ooh. Can you do a help action, though, as a reaction? Yeah.
01:28:38
Speaker
Oh, i i mean, you can, but I use my reaction to do the deflect. Oh, okay. Yeah. So, if Vex chose not to let it go off at impact, then I would say on your turn you could push it farther. Yeah, not at impact, because I know myself. I know right at that moment I'm going to fumble it, so I need a backup on Yeah.
01:29:08
Speaker
All right, I'll let that one slide for now, but um next time. next time You have to choose whether you want it to go off on impact or if you're going to set set it ahead of time. I'll always set ahead of time.
01:29:22
Speaker
yeah I'd rather give them a chance to run away than blow myself up. but So that means it'll go off at 20. ah Initiative 20, is that right? Initiative count 20, yeah. Initiative count 20, okay.
01:29:41
Speaker
Alright, so before your next turn, it'll go off. It is G's turn. So if you want to move the detonator closer to them, you can do that. Force push, I guess.
01:29:54
Speaker
yeah Yeah, so i will I will do that. I will focus on the force and throw it into or as close as I can to the satellite.
01:30:08
Speaker
To the satellite or to the troopers at the communications computer station? Satellite. I knew you were going to do that.
01:30:20
Speaker
Yeah, okay. Let's see. Honestly, I was kind of debating. Do I actually throw it at the satellite or do I throw it at the computers and be like, it's the same thing.
01:30:31
Speaker
I just got to take out the onion. How far can you How far can you push it earth is it? Is it a tiny object or a small object? A tiny object, I would say. Okay, a tiny object, I can do 20 feet.
01:30:49
Speaker
Okay, it's... The thing is, it looks like the from the picture, the satellite is on the opposite side of the building. So um you couldn't reach the satellite. You could hit the building, though.
01:31:03
Speaker
Yeah, throw it on top of the building. Okay. And then I'll just be shouting, Get out of the building! Were you? They were... Could I have taken out the computers?
01:31:16
Speaker
At least? yeah They're gonna be like, Why would you tell us that? don't want to hurt you!
01:31:28
Speaker
I want to hurt them! You just took out... You just took out our scout troopers. You don't want to hurt us? What are you talking about? I apologize for that. It was an accident. Now leave. You need to leave now. Run.
01:31:45
Speaker
Oh my gosh. Okay, well. you are the weirdest pacifist I know.
01:31:51
Speaker
I am not a pacifist. I choose diplomatic solutions first. I will use my blade second. And then you'll choose diplomatic solutions again.
01:32:07
Speaker
and then again. again. It takes a minute for them to communicate, to make contact. And I forgot to make a call. Six rounds.
01:32:20
Speaker
Six rounds. Six? No, ten rounds. Oh, ten yes, ten rounds. I don't think i think we're like on like four anyways or five. Yeah, we definitely aren't that far. So, yeah, you guys if you guys destroy it before 10 rounds is over, then you'll be fine.
01:32:40
Speaker
I'm sorry, Newt, that you're just like totally not here.
01:32:46
Speaker
Okay, so ah soldier, one, is going to look at the others and be like, I don't... He just threw a bomb. Like, we should get out of here. And so he's going to take the dash action and run towards...
01:33:01
Speaker
that mushroom on the right, trying to take cover behind that 60 feet, he can run as a dash. great Alright.
01:33:14
Speaker
he um I'm going to say I think he managed to make cover behind the the mushroom. Alright, it's its turn. Oh, you guys sorry soldier um you guys can take an opportunity attack on the soldier who ran.
01:33:31
Speaker
Yeah. I will ask. I know Bex wants to. I mean, Summerill wants to.
01:33:41
Speaker
you Honestly, i and I can tell you guys, I'm not just a murder hobo. I promise. but Like, if they attack me first, it's in line.
01:33:58
Speaker
So... Yeah? I mean, if you want to. But he's running the away, isn't he? yeah I can't shoot someone in the back, so... i have to let him go.
01:34:10
Speaker
there's There's still honor here.
01:34:17
Speaker
now it's Newt's turn. Do your animal handling check.
01:34:28
Speaker
Was advantage for some reason? No, sorry. Nine.
01:34:37
Speaker
Okay, yeah, you you made it out. You just are going to so have disadvantage on all saving throws in the first round of combat, or i guess the next round of combat.
01:34:52
Speaker
He's going to join us in combat? x turn yeah If I make it there. If there's combat there.
01:35:03
Speaker
I think, yeah, the first round of the combat I am a part of would probably be a disadvantage.
01:35:11
Speaker
Unless you want to break it and say it's now. And then by the time I get there, the disadvantage is done. yeah Okay, um the next soldier is going to take a dash action as well and follow the first one.
01:35:22
Speaker
And... Garner's another opportunity attack. Oh, thank you. All right. Enemy, but I can't attack someone in the back.
01:35:35
Speaker
All right. Your Felucin buddy has now joined you. And and he he so he comes up and tries to communicate. And basically, he sounds like he's asking you a question.
01:35:53
Speaker
if Jesse, I would guess is talking to you. i I don't understand. i apologize for that.
01:36:06
Speaker
ah he He's pointing towards the station. oh it's Boom! It's gonna explode! Don't go near it!
01:36:21
Speaker
So he kind of like backs up a little bit. it's a Good idea. He can understand you. You just can't understand. Yeah. yeah Yeah. Yeah. So he he takes a step back and then he gestures at the other soldiers who are running away and like looks at you as well. And like.
01:36:41
Speaker
I just like. There's no reason to harm. No reason to harm them. Yeah. And he takes a shot at them anyway. Wait, not any can he? Well...
01:36:56
Speaker
I just kind of like, Senreal turns to G and is like, ha! Like he's on my side. There's no ha. There's no sides. Everyone has their own views and my view is to fight it.
01:37:09
Speaker
Reasonable reason to fight it. forgot, he doesn't have any ranged weapons. ah So he should just He's just running at them.
01:37:20
Speaker
Yeah, he'll probably see them running at them. He does not like Imperials. Yeah, and
01:37:30
Speaker
I know. I am not going to hold judgment over what he does and doesn't do. he So yeah, i would say he catches up to them.
01:37:41
Speaker
and And uses the burst action to cause the earth to burst from beneath their feet, a causing each creature within five feet, and they're both next to each other.
01:37:54
Speaker
they must succeed a DC 12 dexterity saving throw. And they both fail, taking 1d6 of kinetic damage.
01:38:13
Speaker
So they only got two damage each. No.
01:38:22
Speaker
Alright.
01:38:28
Speaker
Now it's the soldier, one of the other soldiers at the station, and he's going to start heading towards where the others left, but he's going to take a shot at the Felution as he's trying to get out of the air. He's not taking any dash action, though.
01:38:47
Speaker
Do we get an opportunity attack against him? Or, like, after he takes the shot? Or before? or
01:38:54
Speaker
Why? Because if he's attacking, I can attack him. i don't think... Yeah, but have to be in these like in his area.
01:39:04
Speaker
Oh, so he's not close enough. I think i gave it I gave the attack thing for the the others because they were fleeing. this one is Yeah, they were a running past. Ah, okay. and Even though it's headed the same direction, he's actually you know attacking too, so I don't think you get the advantage. Okay.
01:39:23
Speaker
You need attack on that one. But he misses. And... The next soldier does the same thing.
01:39:35
Speaker
and he misses as well. But he's also following the the other soldiers, so they've left the area of the um computer station.
01:39:46
Speaker
ah Computer communication station. Alright, Senreal, it's your turn. Does that mean is it explodes? Oh, yeah.
01:39:57
Speaker
Hold up, I forgot.
01:40:01
Speaker
it's Ring it back, ring it back. It exploded before the two soldiers didn't do anything. Oh! Because i was at the beginning and then they had their turns.
01:40:12
Speaker
so So, each creature within 20 feet must make a DC 14 dexterity saving throw. its and think You're so happy!
01:40:25
Speaker
Alright, so a DC of what? 14 dexterity saving throw.
01:40:36
Speaker
They both failed. Okay, so they each take 2d6 fire damage and 2d10 kinetic damage.
01:40:56
Speaker
ah Maybe I'll roll separately for the other one, but... the one Well, let me see. Maybe it's still enough to kill him, but let's see.
01:41:06
Speaker
Three, four, seven. Seven damage. Only seven? Wow. I know. They were very fortunate. Yeah, they ah they both look pretty hurt, but they're able to they're able to stumble away from the location. I'm just going to, I'm not going to reroll them. They both get the same amount of damage. And they they do walk away and and still fire at the, I would just to say that same thing that happened before. but They both missed shooting at the Felucin.
01:41:38
Speaker
Anyway, now it's Sennail's turn. Wow, that's dedication. and i would say they were at the edge of the blast or something. Maybe that's why they didn't get... Well, what you gonna do?
01:41:54
Speaker
guess I'm gonna... Oh, and and the station looks pretty bad, too. You didn't destroy the the satellite, but you definitely blew a hole in the communications center, the roof of the station.
01:42:11
Speaker
Can i go up to the computer desk? Is the computer desk, like, still intact? Yes. Um, yeah.
01:42:24
Speaker
Gently place the second thermal detonator there so there is no... Set a timer. And then get out of range.
01:42:37
Speaker
Okay. Okay.
01:42:41
Speaker
I don't want to take chances of throwing stuff at the moment. turn here
01:42:50
Speaker
Yes, you can do that. Alright, and then... um and then it is... G's turn.
01:43:07
Speaker
Do I do? They're attacking our friend. I know. she I'm just gonna, yeah, go up there and be like, look, listen to Raisin! You guys need to stop!
01:43:20
Speaker
the So the troopers? to To all of them. Everyone who's fighting. So the troopers and the, uh, because he can understand me at least. Yeah, the pollution.
01:43:34
Speaker
And then he'll chitter back something and still gesture towards them and The others are like, just make make him stop. Oh.
01:43:47
Speaker
No. I cannot make him do what whatever he wants to do. i am It's not my responsibility, but you have harmed his people. Can you take responsibility for that?
01:44:02
Speaker
i We haven't done anything. i don't know what you're talking about. Yes, but you stand with the people who have.
01:44:13
Speaker
That's not our fault. We're just trying to help that we're just... Doing our job. Yes, and your job... Coming from a... From me, who has lost many a friend because of your job...
01:44:36
Speaker
You must realize... That i can hurt you, but I'm choosing to not. I'm saying, put your helmets down, put your guns down, walk away, use a different career if you must.
01:45:00
Speaker
No, this is not going to happen. The Imperial Empire will control this system, and they will take you guys out. Even if we don't survive. We are with the Empire.
01:45:17
Speaker
If... If your heart is truly to serve the Empire, to serve this kingdom, this thing, this belief that you believe in, then don't you want to see it thrive?
01:45:39
Speaker
It is thriving. And just wait until reinforcements come. If they find out that you've destroyed the communications tower, they'll come.
01:45:50
Speaker
Even if we weren't able to send out our message. Great information. of
01:45:58
Speaker
I do not wish to harm you. If you do not stand down, i will.
01:46:07
Speaker
Death or glory!
01:46:10
Speaker
if Can I roll a persuasion at least? Yeah, sure. Because I know I haven't been talking to them for a minute, but... Right.
01:46:26
Speaker
Only a... 13. Combated by intelligence. Or wisdom. Uh...
01:46:36
Speaker
I think it's an insights insight or, i don't know, wisdom save? Wisdom save. One of those two.
01:46:49
Speaker
What did you roll, or what did you have? A 13. All the soldiers, except for one of the soldiers that the Felucian was attacking, starts, like, looking and the I guess the the soldier who was responding, death or glory, is the one who's like, no, I'm not. And the other ones are like, okay, we'll will stand down. and They put their weapons down, put their hands up. but yeah other And your helmets. Put your helmets down. I want to see your faces.
01:47:16
Speaker
Okay, they they do that too. You can fence three of the four. o and Push. Thank you very much. Now... I wish for you to take your friend... And do not come back.
01:47:36
Speaker
There's no way he's gonna... Stand down... Like...
01:47:44
Speaker
Okay. And... I guess I just take my lightsaber and attach. Okay. Okay.
01:47:56
Speaker
Senreal's just like watching this like so weird.
01:48:02
Speaker
A 19? That hits. 20 damage. You killed him. You just see me just do a quick flourish like just.
01:48:13
Speaker
Yeah. And then look at the others and say i' am so sorry. That I had to do that. But I warned him or warned them.
01:48:26
Speaker
Thank you for heeding my warning. yeah May the force be with you.
01:48:33
Speaker
They put their weapons down and their helmets down and and take disengage, I guess. today I talked to the... the ah What are they calling it?
01:48:47
Speaker
Newt has just shown up, by the way. Hey, Newt! I made it! i made a they Do they really need us here? It seems like everything's under control. Yeah.
01:49:01
Speaker
Well, this computer's going to explode soon. Huh.
01:49:06
Speaker
What'd you do? I put a thermal detonator on it. Oh, I just thought you didn't know what a firewall was. Okay.
01:49:18
Speaker
What is a firewall?
01:49:24
Speaker
We'll talk about that later. If it's going to explode. Full of fire. Oh. That's what it is. The Felucian is now putting the soldiers into the hole that he created when he did that burst action.
01:49:40
Speaker
he's covering them up with their... Well, not, like, all the way up to their heads, like... But, like, he told them, go into the hole, basically. you He's trying to restrain them, basically.
01:49:52
Speaker
Now that... yes Just please do it. And then we will leave. And he takes their blasters and um shoots the helmets as well.
01:50:05
Speaker
So that severs communications through their helmet. Right. And then the explosion goes off. The woman.
01:50:18
Speaker
Destroying the... Yeah, destroying the computer and anyway to make communication um through that station. Okay.
01:50:29
Speaker
You guys are combat out of combat, and up to you if you guys want to go back to the village or head to the prison facility.
01:50:41
Speaker
I

Mission Success and Future Plans

01:50:42
Speaker
look at San Real and say, these people have said that Reinforcements are going to come regardless because there's no com communication. The communication has been cut off, so we need to make a move quick. i could use a rest, to be honest, but if you wish to carry on, but let's do that.
01:51:08
Speaker
I wonder where reinforcements are coming from. Because if they're coming from the prison facility, then it may clear that place out a bit. I could also use a rest.
01:51:20
Speaker
Does our guide know a place closer there that we can take a rest while still making progress? He seems to be pointing back towards the village. so Yeah.
01:51:33
Speaker
and Let's go. hi, dude! oh hi and dudes I just got here! You
01:51:44
Speaker
he didn't miss much, but these wonderful ex-troopers are no longer a part of that group, and yeah, we're gonna go back and have a rest.
01:52:00
Speaker
We got rid of the scout that... um Sanriel got rid of the scout. Hey, you got rid the other one. Honestly, I probably would prefer being shot than exploded, but you know. Yes. I will have to live with that.
01:52:19
Speaker
I will have to live with that, yes.
01:52:23
Speaker
But let's let's go. Let's go back. Come on, George. ah George? Who's George? George? That's my mount.
01:52:35
Speaker
Don't you know the name of yours? Come on.
01:52:40
Speaker
mean, my mount is hobbling. My mount is at few health. yeah I don't think we're we're in great terms right now. And i think I think mine is the same, but like more mentally and emotionally.
01:52:55
Speaker
Exhausted. And physically. Aw.
01:53:00
Speaker
I think, yeah, your mounts really need to return. don't think they'll let you ride them again. let's go let it didn't really let me ride me the first time, so let me ride the first time.
01:53:13
Speaker
with Let's go slowly back. Yeah. that is We don't need to rush. So you guys head back. As you pass, the Rancor is dead now.
01:53:26
Speaker
oh oof
01:53:30
Speaker
Hey, he tried to kill us. Just go up to it and just you'll return to the force.
01:53:38
Speaker
So weird. so And then you just keep going. You make it back to the village. Vasus Mandrake says, did you re you be it did you manage to take take out this this the scout trooper?
01:53:52
Speaker
Yep. Are we safe? Or do we need to flee the area? Yeah. We took him out. We also took out the station. So don't go around that area for a bit.
01:54:04
Speaker
and Yes, I would be on guard, just in case, because reinforcements will head that way.
01:54:11
Speaker
Okay, well, we'll keep an eye out. Thank you so much. How are the Kaibucks? Are they they okay? Oh, this one looks... oh Yeah, I apologize, but I had an encounter with a dying rain core.
01:54:27
Speaker
Oh, no. Yes, and is this guy to took quite a hit. We both did.
01:54:39
Speaker
George can use a rest. um that He'll be okay. How did you know his name?
01:54:48
Speaker
He's such a George. Like, is it obvious? You'll look at him and you just think, that's a George.
01:54:57
Speaker
okay yeah I mean that is his name but I'm surprised you I thought you guys just took random okay well let me take Paul and I'll get him healed and it looks like George got a little injured too hope yeah we'll get some bad news get them healed up yeah like do a proper thank you to him but he's my friend now
01:55:26
Speaker
Alright, come on, John. Come on, Ringo. You gestures to the other.
01:55:31
Speaker
oh that pipe
01:55:36
Speaker
Which one did Newtale?
01:55:40
Speaker
He was writing Ringo. Of course he was writing Ringo. I'll dismount and be like, this one might need more training. and that it's not very good about he does He does a lot better with help from his friends.
01:55:56
Speaker
that it So if he got stranded, then you know he might not have done as good.
01:56:04
Speaker
Hopefully we can be friends. He also likes sleeping lot. Drifting away into those golden slumbers. that. drifting drifting away into those golden slumbers
01:56:20
Speaker
i need that Is there a place for us to rest? That'll be a... Yeah, we can we can put you guys up and you guys take a good rest and then, ah you know, if you if you want to set out tomorrow for the the prison, then yeah.
01:56:40
Speaker
Thank you for your assistance in saving us from the scout trooper and then, yeah, it would have been crazy. If had to evacuate, they would have come in and bombed the whole city probably.
01:56:52
Speaker
Alright, so you guys are given rooms, beds, places to stay the night. And ah we'll end it there. mits Awesome.
01:57:04
Speaker
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01:57:26
Speaker
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01:57:47
Speaker
Luke waved. Bye. Bye.