Introduction to Episode 15
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Speaker
Hey, thanks for tuning in to the Loser Kid Pinball Podcast.
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Speaker
We've made it to episode 15.
Guest Introduction: Martin Robbins
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Speaker
I've got my co-captain with me.
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Speaker
And today, who do we have with us, Josh?
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Speaker
You know, it's always a pleasure to have this man around.
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Speaker
I've never heard a single bad thing about him.
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Speaker
It is the man, the myth, the legend, Martin Robbins.
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Speaker
How are you doing, Martin?
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Speaker
I'm very surprised you haven't heard anything negative about me.
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Speaker
I think you probably need to search a little bit harder.
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Speaker
We don't go that deep in pinball.
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Speaker
We only talk to Mrs. Pin, so... She only says nice things, so... I only follow Facebook, and Facebook has so much positivity, and Pinside, too.
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Speaker
It's just everything.
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Speaker
It's just like, how can we all do this pinball love fest where everybody's included?
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Speaker
It's just amazing.
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Speaker
Well, no, like seriously, we were talking to Keith Elwin and man, he's like, dude, I just love Martin.
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Speaker
He's an awesome dude.
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Speaker
I was like, man, I think, I think, uh,
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Speaker
Martin's made a little friend over there at Stern.
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Speaker
So we know where all the leaks are coming from now.
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Speaker
Keith Elwin is obviously a great guy and you got to speak to him and there was an amazing interview.
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Speaker
So well done for that.
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Speaker
And so you would have known like I did.
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Speaker
He's actually really good to speak to.
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Speaker
And what's good about Keith Elwin is he gets it because he listens.
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Speaker
He listens to a lot of podcasts,
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Speaker
So I think the reason why he sort of said he likes me is that he, from the outset, has really understood the head-to-head humor.
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Speaker
It's why, you know, last year at Pimberg, when I think he might have had a bad round, he sort of blamed the head-to-head t-shirt, knowing that we would get a kick out of it.
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Speaker
So that's what he does.
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Speaker
When they did the Dead Flip stream, I got about...
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Speaker
50 texts immediately.
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Speaker
It's like, dude, Keith's wearing your hat.
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Speaker
He's doing it in the stream.
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Speaker
And I was like, wow, really?
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Speaker
It felt like one of those things where I was like, wow, I'm kind of cool, but not really cool.
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Speaker
But man, if he decided to wear it, at least Josh made a really good hat there.
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Speaker
It is a great hat.
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Speaker
So if only you were doing a competition so someone could win one.
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Speaker
you know what, that, that would be such a great idea.
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Speaker
We're not big enough to have enough followers to have a competition though.
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Speaker
So, you know, we'd have to send it out to family members and pretend like we have a competition.
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Speaker
So, but we'll do one at the end of this, this podcast anyway.
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Speaker
So it all works out for the, for the three people that listen.
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Speaker
You know who you are.
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Speaker
Well, I'm one of them and then there's you two.
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Speaker
So anyway, Martin, you just made it back from Pemberg.
Pinberg Experience Recap
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Speaker
Have you had any time to decompress and actually think about everything that you saw there?
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Speaker
Well, I mean, I kind of had to in the day after Pinnberg, in fact, the night that Pinnberg on Replay FX finished, Joe and I actually recorded an episode.
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Speaker
So in a way, we had to try and remember everything that happened at Pinnberg.
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Speaker
So since then, I'm in Utah with you guys at the moment.
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Speaker
And so it's all been work.
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Speaker
So I really actually haven't had that time to really sort of soak it in.
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Speaker
But there was obviously the tournament, really the two things that happened was the tournament, which was amazing, meeting all the people, which was amazing, and Jurassic Park was there.
Keith Elwin's Achievements
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Speaker
So has anybody in pinball history had a better week than Keith Elwin had this last week?
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Speaker
Like the best week.
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Speaker
Yeah, that is, you are not only the best pinball player in the world, but you also release an amazing game that is right on the heels of your last amazing game that people are still buying and playing.
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Speaker
You just have to sit back and say, yeah, that's right, that's me.
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Speaker
We're part to blame for that.
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Speaker
Head-to-head and Loser Kid.
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Speaker
Because when he was releasing, he was wearing the Loser Kid hat.
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Speaker
And during the first day of Pimberg, he had his head-to-head shirt on and his Loser Kid hat, man.
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Speaker
He was destined to win.
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Speaker
That's what made him qualify first.
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Speaker
Because every time I play with my Loser Kid hat on, I just get grand champion scores every time.
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Speaker
But here's the thing that's really cool about Keith, right?
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Speaker
He just is obviously so good.
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Speaker
Good at making pinball machines and obviously good at playing, you know, here we go, another win.
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Speaker
But what's actually really good about Keith is just so humble.
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Speaker
So, you know, people are going up to him.
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Speaker
I, you know, spend a bit of time with him and people are going up to him saying, oh, it's great to meet you.
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Speaker
And he's just kind of like, oh, yeah, okay, it's nice to meet you too.
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Speaker
Like I'm not really anything important.
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Speaker
But more so, I was standing at the Stern booth where they had seven Jurassic Park machines.
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Speaker
There was six pros and a premium.
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Speaker
And so many people kept coming up to him saying, oh, my God, you have absolutely knocked it out of the park with this game.
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Speaker
And he was just like, oh, thank you.
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Speaker
That's so good to hear.
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Speaker
Just, you know, like just not getting to his head at all.
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Speaker
Yeah, he seems to be very comfortable in his skin.
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Speaker
He seems to be very comfortable in being Keith Elwin.
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Speaker
He knows he's great.
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Speaker
That doesn't shock anybody.
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Speaker
He's also reliving this, hey, I am trying a next phase of pinball in designing, and it's going spectacularly well.
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Speaker
I just think he's very comfortable being Keith Elwin, which is why...
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Speaker
I believe he's approachable.
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Speaker
Like people come up and say, he's like, Hey, thanks.
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Speaker
I really appreciate that.
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Speaker
I'm, I'm enjoying what I'm doing.
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Speaker
So it's a great option.
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Speaker
I think that, um, I don't know.
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Speaker
I just, Keith's a great guy and I think it's something special he's doing in the hobby.
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Speaker
No one else can do what Keith is doing right now.
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Speaker
So, so obviously what do you guys think of, of, of Jurassic Park having had a look at it?
Jurassic Park Pinball Game Discussion
00:06:27
Speaker
I think it looks a lot of fun.
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Speaker
There are people who are disappointed that there's not as much movie clips or a lot more actors involved.
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Speaker
I actually think it's better this way because you're not locked into a linear path to describe what's going on in the movie.
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Speaker
I think it would get stale, a little bit like Ghostbusters, where it seems like you have to go into
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Speaker
through the movie to, to win.
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Speaker
It's very smart to say, yes, this is Jurassic park.
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Speaker
And it's a story that you're experiencing simultaneously with the movie.
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Speaker
in that it does, I think it feels more like a video game, which is not an insult.
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Speaker
I think that's a compliment because that allows people to say, okay, we're in Jurassic park at the same time as all this action is going on.
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Speaker
And so you're still wrapped up in the storyline
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Speaker
But you also still have that freedom to do different things.
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Speaker
That Tyrannosaurus looks amazing.
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Speaker
And hands down, I would at least get the premium, if not the LE, if you're going to get this, just because of how cool that mech is.
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Speaker
It may actually rival the castle in Medieval Madness for a coolest mech.
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Speaker
I just think that...
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Speaker
Keith has reinvented the way that we play pinball in the fact that a lot of people have demanded that we relive the experiences of what we're playing.
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Speaker
So like with a ghostbusters per se, you're reliving the scenes from the movie.
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Speaker
This is like transporting you into the game and making you a part of Jurassic park.
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Speaker
And we've always talked about some of the best games you feel like you're a part of.
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Speaker
And I think he's accomplishing that not only with this, but with iron mating as well.
00:08:29
Speaker
from my perspective i'm i'm always want to say play it first then make a decision i am i'm having a hard time waiting i i would i would buy one right now but i i want to keep to my golden rule and say hey i want to play it first okay from someone that has played it just get it i'm i'm i'm serious it's
00:08:51
Speaker
It's as good as everybody's saying.
00:08:53
Speaker
Of course, I say that flippantly, but you do obviously need to flip it because I think that's part of the experience, as I've said on our show, of feeling connected to a machine.
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Speaker
I would love you to have the full experience of getting a new machine.
00:09:11
Speaker
But layout-wise, it feels good.
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Speaker
The shots feel satisfying.
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Speaker
They're not as easy as you'd like, so that means that there's a challenge there.
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Speaker
You know, I don't like games to be too easy and the shots just to feel repeatable.
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Speaker
So it does all that.
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Speaker
And going back to what Scott was saying, and we sort of said this on our show, is that there aren't any video assets from the movie.
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Speaker
And whilst originally I thought that would disappoint me because Jurassic Park is one of my all-time favourite films, what this does really well is it makes you feel like you're actually in Jurassic Park now
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Speaker
not that you're in the movie.
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Speaker
So like what Scott was saying, it almost feels like you're actually creating your own story and you're interacting with the storylines as you're playing the machine.
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Speaker
And I think that that right there is theme integration, not movie integration.
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Speaker
And I think they've done a great job of it.
00:10:09
Speaker
Do you guys care that they did not get the classic Jurassic Park
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Speaker
Ford Explorer license in the game.
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Speaker
Could not care less.
00:10:19
Speaker
Yeah, I couldn't care less.
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Speaker
That was my feeling.
00:10:23
Speaker
Yeah, my feeling was I didn't even notice that that wasn't in the game until George Gomez posted, hey, I know you're disappointed that I couldn't get it in.
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Speaker
We couldn't secure it.
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Speaker
However, it's going to get trashed during the game, so you'll at least get your way that way.
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Speaker
I must admit, I looked at it and thought that doesn't look like the Jeep from the movie because I had seen the movie that many times.
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Speaker
But I didn't then.
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Speaker
I know what I'm saying here.
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Speaker
I then didn't go on Facebook to, you know, voice my displeasure and try to bring down Stern as a result of it.
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Speaker
Well, here's my thing.
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Speaker
I was so shocked at the features.
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Speaker
Has that kinetic Newton ball been done on any other game?
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Speaker
Not that I can think of.
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Speaker
And so not only that, but also as we were watching the stream, if you shoot that right orbit and you hold up the flipper,
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Speaker
you can continue that loop again.
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Speaker
Like it comes all the way across the field, up the flipper, back up through the orbit.
00:11:29
Speaker
The only other thing I can think of would be the Wizard of Oz munchkin shot where if you could hold the flipper up, but it's such a tiny loop.
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Speaker
I mean, this Keith shot is the whole play field and it loops that.
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Speaker
And it's just, it's insane.
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Speaker
Some of these shots and it looks, I don't know.
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Speaker
I haven't played it yet.
00:11:46
Speaker
It looks like it plays as smooth as butter.
00:11:49
Speaker
What, what, how does it feel?
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Speaker
feels as smooth as it needs to be on certain shots, but it doesn't feel familiar.
00:12:01
Speaker
So, you know, this is, we sort of copped, I, me personally copped a bit of criticism.
00:12:08
Speaker
Someone said that I like to have cookie cutter fan layouts, which I don't, I actually like really unusual layouts, but when you do unusual layouts and you place things in positions where we're not used to,
00:12:23
Speaker
you're kind of playing a bit of a risky game there because you could put something into a location where we just feel is really awkward and uncomfortable and it doesn't feel right.
00:12:35
Speaker
So what's actually happened here with this game is the shots, the ramps in particular aren't necessarily in really weird locations, but they're not where you're expecting them to be.
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Speaker
But then when you've got the orbit shots and then the side ramp shot
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Speaker
they don't feel like other shots, but they feel right.
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Speaker
And I think that's the sign of somebody like Keith, who, and I didn't realise at the time when he was talking about the original Jurassic Park, which I owned and I really liked, he actually said it's one of the worst shooting games.
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Speaker
Now, when I think about Keith, I just think, well, he's a
00:13:18
Speaker
competition player, he knows about rules, he knows the shots, he doesn't care whether it flows well or all that, he's just caring about getting a big score.
00:13:27
Speaker
He obviously cares about how a game feels and how the shots are and that's why you've now got two games in a row where the shots feel really good and they're quite unique.
00:13:42
Speaker
There is a difference between having something that's familiar versus something that is clunky.
00:13:51
Speaker
I look at something that's clunky as something that it's not familiar, but it seems more than challenging.
00:14:00
Speaker
Like a challenging layout still feels satisfying to flip, but you still can find the shots.
00:14:08
Speaker
So it's we talk about it in rules where, hey, Star Wars comes out and people complain, oh, the rules are too complex.
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Speaker
This is ridiculous.
00:14:17
Speaker
This is way more than we need.
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Speaker
And then monsters comes out and people are saying, oh, well, this is way less than what we need.
Elwin's Design Philosophy
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Speaker
This is too too light.
00:14:28
Speaker
So I guess that's the artistry of finding that in between where you want something that does, that's not every shot's easy.
00:14:38
Speaker
You want them to have easy shots, challenging shots, but you never want to have that shot where it just doesn't work and you just hate shooting it because it's
00:14:47
Speaker
It's so clunky, you can never find it.
00:14:52
Speaker
Did you notice one of the questions people posed is, hey, you haven't put any scoops in your two games.
00:15:01
Speaker
Is there a reason for that?
00:15:03
Speaker
And he replied, Keith replied, yeah, I don't like things that slow the ball down.
00:15:08
Speaker
I like continuous movement in balls.
00:15:11
Speaker
And I thought that was very smart because I kept thinking the games that I really like are games that don't have scoops.
00:15:19
Speaker
Because I didn't really think about that.
00:15:22
Speaker
Well, except that he's put posts on.
00:15:26
Speaker
That slow the game down.
00:15:28
Speaker
They actually do the same thing.
00:15:30
Speaker
In fact, they would hold the ball sometimes longer than a scoop would.
00:15:34
Speaker
So that's interesting.
00:15:38
Speaker
I do like the reverse E-ramps.
00:15:39
Speaker
I'll take a reverse E-ramp over a scoop any day.
00:15:42
Speaker
They feel really good.
00:15:45
Speaker
Jurassic Park, I would say that all of us agree it's a smash hit and the first one just got delivered yesterday.
00:15:54
Speaker
And so, or no, they went out today.
00:15:57
Speaker
We're recording on.
00:15:58
Speaker
Yeah, they just went out.
00:16:02
Speaker
And people are just giddy as little schoolgirls getting their first crushes, pulling these things out.
00:16:08
Speaker
And so it's safe to say at this point, Keith is a force to be reckoned with.
00:16:15
Speaker
Which brings me to my next question for you guys.
00:16:17
Speaker
I thought of this today.
00:16:19
Speaker
They've confirmed they've got Brian Eddy.
00:16:21
Speaker
We know that Brian Eddy has three fantastic games.
00:16:24
Speaker
Keith has now created two, and they both are just amazing.
00:16:29
Speaker
Do you think the quality of designers that have went up with these two now forces the other designers to not make such cookie-cutter designs as what people keep claiming?
00:16:43
Speaker
Or raise the level of their game?
00:16:47
Speaker
Let me just, if I can...
00:16:49
Speaker
just clarify something when it comes to, to Brian E. So the three games that we're talking about are, uh, attack from Mars, medieval madness.
00:17:01
Speaker
And what's his third shadow, the shadow, the shadow.
00:17:06
Speaker
So the reason why I bring those up is that, um, attack from Mars is one of my favorite games.
00:17:12
Speaker
Um, medieval madness isn't necessarily one of my favorite games, but people have sort of said that those layouts are fairly similar.
00:17:20
Speaker
And you would actually say they're actually, I think they set the standard for what a traditional fan layout is.
00:17:28
Speaker
They feel great, but it's a fan layout.
00:17:31
Speaker
So it really comes into the question that you're asking is, is now Keith Elwin the one that's setting the standard for everything else?
00:17:41
Speaker
Does that put pressure on the likes of Brian Eddy, who has done those two games, which everybody loves,
00:17:48
Speaker
he's somehow got to meet the expectations of those two games.
00:17:51
Speaker
But if he brought out another game, that's another fan layout.
00:17:56
Speaker
Is he going to be criticized for bringing out another game that's a fan layout?
00:18:01
Speaker
With Brian Eddy, I, anytime you add a new element into a design system, it certainly will move things or change things.
00:18:13
Speaker
If you think about,
00:18:15
Speaker
bands that have come out with an album that have really changed the course of the sound of music, so to speak.
00:18:25
Speaker
If you think about it, Van Halen comes out and they come out and everyone looks at them and says, wow, that is how rock is supposed to be played.
00:18:37
Speaker
And so they have a good run.
00:18:39
Speaker
Then they kind of fall apart.
00:18:42
Speaker
1984, you have the rise of Motley Crue and Motley Crue has a good run.
00:18:46
Speaker
And then Bon Jovi comes on and then Def Leppard.
00:18:49
Speaker
And each of them put their own spin on as a genre that's very similar.
00:18:55
Speaker
But once they put their mark on it, you can feel the landscape change a little bit.
00:19:00
Speaker
And then Nirvana comes on the scene and everybody says, oh, well, we need to, you know, crank up the distortion and we need to start to,
00:19:09
Speaker
playing really loud, distorted music.
00:19:13
Speaker
I think it's similar in pinball in, well, in anything really.
00:19:17
Speaker
So Keith is bringing something new to the table and it will allow these designers to say, that's different than what we've been doing.
00:19:29
Speaker
How can we incorporate what the successful elements that he's done into pinball and
00:19:36
Speaker
It will add to their creativity.
00:19:39
Speaker
I don't believe it will radically change what they do, but I think it will push them in a direction that they wouldn't have found otherwise if they still had the same rotation of Borg, Richie, Gomez,
00:19:55
Speaker
and Eddie, you know, I think they would have put up very similar things to what they've done in the past because guess what?
00:20:02
Speaker
It's been successful.
00:20:03
Speaker
They sold lots of games doing that.
00:20:06
Speaker
Keith has shown that you can do something different that is still familiar to people.
00:20:13
Speaker
Martin, what are you always saying?
00:20:15
Speaker
We want different, but not that.
00:20:19
Speaker
Well, Keith has given us something different that we have said, huh, that's great.
00:20:24
Speaker
We should get more of that.
00:20:31
Speaker
And really it is, it's about what we want.
00:20:37
Speaker
And it's also the fact that
00:20:39
Speaker
At the moment, releasing a game, it's very hard to get universal praise.
00:20:45
Speaker
So I think that's why it's, you know, with the first Elwynn game, really the only criticism I got was that people didn't like the theme.
00:20:54
Speaker
Well, that's out of his control.
00:20:55
Speaker
And from what I heard, he didn't necessarily love the design process because he didn't love Iron Maiden.
00:21:02
Speaker
And, you know, this is like a dream theme for him.
00:21:05
Speaker
So he has actually, as I said before, you know, being able to give us
00:21:08
Speaker
a relatively new take on a traditional play field and knows how to make a shot feel good.
00:21:16
Speaker
And it's the second time that you've had, you know, a game that's been effectively universally praised.
00:21:24
Speaker
all other releases pretty much get some sort of criticism, whether it's art, whether it's layout, whether it's rules.
00:21:32
Speaker
There's always been some element that's been a bit of a miss.
00:21:36
Speaker
So what I think is really important here is that this was his follow-up.
00:21:45
Speaker
And people were sort of saying, you know, he's had four or five years or whatever long it was to get Archer right because it was a white wood for so long.
00:21:53
Speaker
It's hard for him to now get us a second game when the clock's ticking and he's now got what I think is about a 14, 15-minute development cycle from Stern and bang, he did it.
00:22:05
Speaker
So what does that mean for his third one?
00:22:09
Speaker
Well, it just goes to show, too, if you're passionate about a project, it translates into that.
00:22:13
Speaker
Because I was thinking also about that, too.
00:22:14
Speaker
Like Iron Maiden, yeah, it's just pretty much a re-theme of Archer.
00:22:18
Speaker
I know he talked about he had to slim it down to get it into a stern cabinet.
00:22:22
Speaker
But you look at Jurassic Park and the elements on the play field match the game.
00:22:28
Speaker
It's not like you could re-theme Jurassic Park and say, hey, this is now Golden Girls.
00:22:34
Speaker
There's just so many elements to that game.
00:22:36
Speaker
It feels like it was made and integrated with Jurassic Park.
00:22:40
Speaker
And so it just, it translates into a fantastic game.
00:22:43
Speaker
And like you said, Martin, it's just, there's always been a complaint about something.
00:22:48
Speaker
For every game, I swear, since I've gotten to this hobby that's released, there's always some kind of criticism.
00:22:54
Speaker
There's, it gets harped on and harped on.
00:22:56
Speaker
I've heard a little spouts here and there.
00:22:57
Speaker
I've heard one person complain about the artwork and then it died out.
00:23:00
Speaker
And you had one person complain about,
00:23:03
Speaker
the there's not going to be scenes, but once they got unveiled and they showed everything that kind of died out.
00:23:08
Speaker
And so I think people are trying to find something to harp on this, but we can't because everyone played it at Pemberg.
00:23:15
Speaker
And, and now it's just like, there's so many people have played it.
00:23:18
Speaker
You can't disagree with them because you haven't played it yet.
00:23:20
Speaker
If you didn't go to Pemberg, you know, I think, and this is probably in, in defense of a lot of people that are quite critical.
00:23:30
Speaker
If you think about why people are criticizing them,
00:23:33
Speaker
I think it's because people, if they're not in a position to buy one, they want to feel comfortable with the fact that they can't buy it.
00:23:43
Speaker
But, you know, it's very rare that people will then go out to an arcade, put money in it and then go, oh, yeah, it's shit.
00:23:50
Speaker
No, people actually really still like playing the games.
00:23:54
Speaker
I think people get critical because...
00:23:57
Speaker
They just want to feel okay with whether they're going to own one or not.
00:24:02
Speaker
That's just โ people like to resolve that in their mind.
00:24:05
Speaker
Well, and I agree with that.
00:24:07
Speaker
But I think also it comes down to when we were on your episode and Willy Wonka came out and we were scrambling trying to give our opinion on it.
00:24:15
Speaker
And we were still watching the stream as we were recording.
00:24:18
Speaker
It had only been out for not even an hour.
00:24:19
Speaker
And it's just like โ
00:24:21
Speaker
The problem was is JJP and other parties that were involved with that release had said, it's a perfect game.
00:24:29
Speaker
I can't find any fault with it.
00:24:31
Speaker
So flags went off and it was like people in the community thought challenge accepted.
00:24:37
Speaker
I'm going to find out what's wrong with Willy Wonka.
00:24:40
Speaker
And that's what it comes down to.
00:24:41
Speaker
People want to be the first person to maybe be known as the person that found something wrong with the new pinball machine.
00:24:50
Speaker
I'm waiting for the person to take this playfield and superimpose it on ACDC and say, see, it's exactly the same.
00:24:59
Speaker
Well, somebody did say that it reminded them of Iron Maiden.
00:25:07
Speaker
Is that a bad thing?
00:25:11
Speaker
It's not a bad thing.
00:25:12
Speaker
I just didn't make...
00:25:15
Speaker
any sort of reference to, I didn't see, I didn't see it at all until someone said, Oh, well, you know, it's kind of, it's got the loop like Iron Maiden.
00:25:28
Speaker
But the loop's been around for how long though?
00:25:34
Speaker
But this, this is the whole thing, right?
00:25:36
Speaker
When something that's new, new that comes out, we all want to somehow resolve it in our mind.
00:25:41
Speaker
We want to resolve that.
00:25:43
Speaker
Is it like the movie?
00:25:44
Speaker
Like, is it meeting my expectations?
00:25:46
Speaker
We all knew Jurassic Park was coming.
00:25:49
Speaker
And therefore, people form a view of what success would look like in their mind for a people machine.
00:25:56
Speaker
So when it comes out, it's absolutely never going to be exactly what people think in their head because they don't know.
00:26:04
Speaker
And there's so many different variables.
00:26:06
Speaker
So what people do is they go, OK, well, I was expecting something.
00:26:10
Speaker
What is now meeting my expectations and what's not?
00:26:14
Speaker
Okay, well, the play field actually looks really interesting.
00:26:21
Speaker
Hmm, I don't know about the art.
00:26:24
Speaker
You know what I mean?
00:26:25
Speaker
So people just go through each of those things and determine in their mind, do I like, don't I like, are there more likes than don't likes?
00:26:35
Speaker
Okay, I'm going to put my money down.
00:26:37
Speaker
Oh, I don't have my money.
00:26:39
Speaker
So therefore I'm going to be happy with the things that I don't like.
00:26:42
Speaker
And now I can sleep at night, not owning this machine.
00:26:45
Speaker
Well, do you think here's the other thought I had to, do you think people were using the data East Jurassic park?
00:26:51
Speaker
Cause no one's even talking about lost world, but do you think that was, no one ever does.
00:26:57
Speaker
Um, do you think that's a standard that people were trying to use to equate this to like, it's at least gotta be better than the data East one.
00:27:09
Speaker
Definitely much better than the Data Race one.
00:27:11
Speaker
But are we talking about art-wise?
00:27:13
Speaker
Well, art-wise, dude, the art on Data East.
00:27:16
Speaker
OK, let's talk about this just for a second, because I own the game, and the art drives me nuts.
00:27:22
Speaker
I really like the art.
00:27:24
Speaker
Well, the play field art to me, like Nedry has no neck.
00:27:28
Speaker
Like he's got like a triple chin and his, his ears go directly into his shoulders.
00:27:33
Speaker
Have you seen the show?
00:27:34
Speaker
I didn't even know.
00:27:36
Speaker
But here's the other thing too.
00:27:38
Speaker
I didn't realize it was the boy from the movie above the right flipper.
00:27:42
Speaker
I thought it was Peter Dinklage.
00:27:45
Speaker
I'm like, what is he doing on this game?
00:27:47
Speaker
And then I realized, oh, that's supposed to be a drawing of the boy.
00:27:51
Speaker
I'm just like, some of the art's really great for the dinosaurs, but the people on that play field are horrendous.
00:27:57
Speaker
Yeah, I never even noticed.
00:27:59
Speaker
I couldn't even tell you.
00:28:00
Speaker
And I owned Jurassic Park for a good couple of years.
00:28:03
Speaker
I couldn't have even told you that there was even a Peter Dinklage version or
00:28:07
Speaker
the actual boy version from the movie in it, because I don't go that much into the detail.
00:28:15
Speaker
I look at it from when I'm standing up at an overall play field and I think, is it trying to convey...
00:28:23
Speaker
what the theme is, I don't need to start getting a magnifying glass out and looking closer.
00:28:29
Speaker
And I know a lot of people do.
00:28:30
Speaker
I'm not saying don't do it.
00:28:32
Speaker
But for me, I just want to see does overall, does the layout and the light show and the colours palette that they've used and the style of art that they've used, does that satisfy me?
00:28:45
Speaker
Because I'll go back to one of the criticisms that remember when Kiss came out.
00:28:48
Speaker
Now, Kiss, I think, had amazing art,
00:28:52
Speaker
And everyone then started calling out the fact that Paul Stanley's arm looked weird.
00:28:58
Speaker
And that became a thing.
00:29:00
Speaker
It's great art, but all people could focus on was this weird arm.
00:29:06
Speaker
I actually thought on Iron Maiden, I actually liked the pro decals as opposed to the sculpts just because it reminded me more of what the Iron Maiden art was when I grew up.
00:29:21
Speaker
So that was just a preference.
00:29:24
Speaker
But yeah, you're right.
00:29:28
Speaker
we're setting up, Hey, what would we want in this game?
00:29:30
Speaker
And when it doesn't live exactly up, if you get out a magnifying glass that they keep talking about with, with Aerosmith that, you know what, man, they, he put, he put everything, you know, dirty diet are a great job and he put cigarettes buds under the ramps.
00:29:48
Speaker
And I thought that that's great.
00:29:50
Speaker
I I'm, I'm impressed by the detail.
00:29:53
Speaker
I'm not sure it adds much to my enjoyment of the game.
00:29:57
Speaker
may be worth something to someone else, but not to me.
00:30:01
Speaker
I think my point being is, back to my original question, do you think that...
00:30:07
Speaker
I guess the data East Jurassic Park isn't coveted as one of the best games that's ever been made.
00:30:13
Speaker
But do you think it was a standard for it's at least got to be better than this?
00:30:17
Speaker
Because I guess the game that I'm thinking of that's going to have a tough time, in my opinion, is the new Elvira game.
00:30:23
Speaker
Because Scared Stiff is such a coveted game.
00:30:26
Speaker
Just gameplay-wise, artwork-wise, I think it has a high standard to meet.
00:30:32
Speaker
Where this Jurassic Park, I don't feel like it did.
00:30:37
Speaker
I guess I'm answering my own question.
00:30:38
Speaker
I don't think Jurassic Park, the Data East Jurassic Park was a standard that Keith had to meet.
00:30:43
Speaker
You know what I'm saying?
00:30:48
Speaker
I do like that he did have a lot of references to the Jurassic Park, the original one.
00:30:53
Speaker
I mean, obviously, art-wise, there's some familiarity there.
00:30:56
Speaker
And, you know, even down to Nedry being in exactly the same locations.
00:31:01
Speaker
I like the fact that, you know, they call it Tribal, right?
00:31:05
Speaker
And they've also got the Chaos Letters Dispel.
00:31:07
Speaker
I like that they've done that, and I like that it's a throwback, but I also like that it's advanced from the original.
00:31:15
Speaker
Is there anything special that's not attached to the game?
00:31:20
Speaker
Like with Deadpool, you got the album, or I'm just wondering, is there anything with the LE that the premium doesn't have?
00:31:31
Speaker
besides obviously the mirrored back glass and the shaker motor and all that stuff.
00:31:36
Speaker
Well, for me, it's the upgraded audio.
00:31:39
Speaker
I think for the, for hearing that theme song, which was obviously the asset that they purchased,
00:31:46
Speaker
You know, boom it out because and that was something that I did notice when I was playing it is that the call outs and that the sound the game is making is really immersing you in the Jurassic Park world.
00:31:59
Speaker
So if that's even louder and boomier.
00:32:02
Speaker
Well, I completely agree.
00:32:04
Speaker
My friend had an LE Star Wars and he even put like a sub in it.
00:32:11
Speaker
And when you start it and that Star Wars music comes over, you're immediately thinking, yes, this is what I'm looking for.
00:32:20
Speaker
That sound integration is so important in pinball.
00:32:24
Speaker
I completely agree that being able to get that sound asset is probably more important than
00:32:31
Speaker
than getting any video clips.
00:32:33
Speaker
I will take the sound over the video clips any day.
00:32:37
Speaker
So I guess I'll have to wait and find an LE on the secondary market because I heard they're all sold out.
00:32:43
Speaker
Yeah, the distributors I've been talking to have all said that they're out and they're asking for more allotment because they sold so quick.
00:32:51
Speaker
They weren't able to hold on to them.
00:32:54
Speaker
I mean, obviously we only get, you know, 50 and they normally sell out within the day.
00:33:01
Speaker
I believe they sold out within, I think I want to say maybe a week.
00:33:12
Speaker
If Iron Maiden sold out and it wasn't even based off a theme, it was essentially the gameplay.
00:33:17
Speaker
It doesn't shock me if Jurassic Park LEs already sold out.
00:33:20
Speaker
Well, I think the LEs on Iron Man were the theme.
00:33:25
Speaker
I think people did want the theme.
00:33:27
Speaker
The enthusiasts for Iron Maiden wanted that theme.
00:33:33
Speaker
Marty, did you buy it because it was Keith Elwin's first name or did you buy it because it was Iron Maiden?
00:33:39
Speaker
I bought it because it was Iron Maiden.
00:33:43
Speaker
I mean, it was ultimately its downfall because I did enjoy the music when I was much younger.
00:33:49
Speaker
But what I thought to myself at the time was I just remembered the art style of Iron Maiden and thinking to myself, this will make a beautiful looking game.
00:34:02
Speaker
And I knew it was going to be Archer and I had played Archer, just the white wood at Indisc, probably, I don't know, 18 months, two years before Iron Maiden come out.
00:34:12
Speaker
So I knew it flipped really, really well.
00:34:14
Speaker
That was one thing that I noticed when I played it was it was really smooth and it was really interesting.
00:34:20
Speaker
So I just thought Archer layout, Iron Maiden artwork.
00:34:24
Speaker
You've got a winner.
00:34:24
Speaker
I wonder if Keith's going to take over the King of Flow when Steve Ritchie finally decides he's done designing pinball.
00:34:33
Speaker
That's a lot of games to catch up with.
00:34:35
Speaker
How many has Steve done?
00:34:39
Speaker
I think 43 with Black Knight.
00:34:49
Speaker
We got on the notes here.
00:34:50
Speaker
We've got American Pinball has confirmed that no poker run.
00:34:54
Speaker
I know you're very sad about this, Scott.
00:34:57
Speaker
And the excitement of potential around Sherlock Holmes.
00:35:04
Speaker
With American Pinball, I know what they're trying to do.
00:35:06
Speaker
They're trying to buy things that are recognizable, that you don't need to have a PR machine behind.
00:35:16
Speaker
it's, it's familiar enough that people will say, Hey, I recognize that I can go.
00:35:22
Speaker
And that's what Oktoberfest is.
00:35:24
Speaker
Oktoberfest, while people may not, it may not be a licensed theme.
00:35:28
Speaker
People know what Oktoberfest is because it's a, it's a, I know they say it's not a beer party.
00:35:35
Speaker
Well, it kind of is.
00:35:36
Speaker
It's a, it's a beer and festival party everywhere.
00:35:40
Speaker
And so people will recognize it.
00:35:42
Speaker
And, and I'm betting that they,
00:35:45
Speaker
figured they would put enough in bars because it's a, it's a semi bar theme and it would fit well on location with Sherlock Holmes.
00:35:59
Speaker
I it's the same as King Arthur.
00:36:02
Speaker
How many times that are they going to reboot that theme for people to care?
00:36:06
Speaker
There was a kid King Arthur movie that came out last year.
00:36:11
Speaker
And I, I remember seeing some ads for it and thinking I have zero desire to see this and I have young kids.
00:36:18
Speaker
I feel like I've done that.
00:36:22
Speaker
I hope that they find success with this.
00:36:26
Speaker
I hope that they are able to sell, you know, a thousand of them or in, in his seminar, he said, Hey, if we can get 15% of the market, we'll be good.
00:36:37
Speaker
So if we can sell 1500, so they're estimating the market's 10,000 pins.
00:36:42
Speaker
So if they can do something like that, then I think it'll be a great success.
00:36:47
Speaker
I don't know of any of these themes that I was excited for.
00:36:52
Speaker
And themes sell pinball.
00:36:53
Speaker
That's what Stern has proven over and over again.
00:36:57
Speaker
I would be excited to see a Sherlock Holmes pinball machine.
00:37:00
Speaker
The Robert Downey Jr. movies are one of my favorites.
00:37:02
Speaker
I think they did a great job with those.
00:37:04
Speaker
But it's not to say that they would do that.
00:37:06
Speaker
They might just go with a generic Sherlock Holmes and slap the theme onto a pinball machine.
00:37:10
Speaker
And hopefully the gameplay is good enough.
00:37:12
Speaker
We just don't know enough detail behind this.
00:37:16
Speaker
I mean, Sherlock Holmes has been around since 1892.
00:37:19
Speaker
Um, there's been, Sherlock Holmes is the most, uh, franchised that has been made into movies.
00:37:28
Speaker
And so there's hundreds of Sherlock Holmes movies across different genres and different styles.
00:37:35
Speaker
And so it's hard to pin down exactly what they would do with it.
00:37:42
Speaker
I'm always open to see what they're doing.
00:37:45
Speaker
I can't see myself buying one without just on theme alone, I guess.
American Pinball Themes
00:37:51
Speaker
Yeah, I don't know about the thing.
00:37:54
Speaker
I'm a bit cool on it.
00:37:56
Speaker
But I'll tell you the one thing that I will say about American Bimble.
00:38:03
Speaker
I'm a supporter of American pinball because I like the underdog, right?
00:38:07
Speaker
We all just want a good news story.
00:38:09
Speaker
I've met these people.
00:38:12
Speaker
I actually played against Joe Shoba at Pimberg.
00:38:17
Speaker
He was in my group.
00:38:18
Speaker
And I've never met him before.
00:38:19
Speaker
And he's just the loveliest, loveliest guy.
00:38:21
Speaker
He's such a nice guy.
00:38:23
Speaker
So I want them to be successful.
00:38:26
Speaker
And you can tell there's a but coming.
00:38:31
Speaker
When you speak to people about...
00:38:33
Speaker
American Pinball's machine so far.
00:38:35
Speaker
So we're talking Houdini.
00:38:36
Speaker
I mean, obviously, people talk about the awesome call-outs in that game.
00:38:40
Speaker
But when you talk about Houdini and then you talk about Oktoberfest, besides the theme, right, take that out of the picture, the feedback that I get from people about both those games is the layout of
00:38:57
Speaker
I don't know whether you've had that as well, but people just are sort of a bit cool on how the games shoot.
00:39:06
Speaker
Now, I think both those games shoot really, really well.
00:39:11
Speaker
Now, I would never say I am a top player, but I play pinball quite a lot and I compete a lot and I can play relatively well.
00:39:20
Speaker
So I can find the shots and I'm okay with that.
00:39:23
Speaker
But a lot of casual players do really,
00:39:25
Speaker
really struggle, I think, with the two layouts that have been presented so far.
00:39:31
Speaker
So the reason why I'm bringing that up is that Sherlock Holmes, great, go for the theme, that's awesome.
00:39:38
Speaker
But I think the main thing I think we need now is a layout that's more accessible and that's what brings people in.
00:39:48
Speaker
Yeah, I played Oktoberfest and I know it was at a festival and everybody was trying to hit that left ramp.
00:39:55
Speaker
And they have one of the coolest wire forms.
00:40:01
Speaker
And the only thing I was trying to do was get the roller coaster started because I wanted to see that wire form go.
00:40:09
Speaker
And we just had a dog of a time trying to get it up that left ramp because it's so steep.
00:40:18
Speaker
And as we said before, when I went to Denver and I went to Joe Balser's presentation, he said, they are hiring.
00:40:25
Speaker
So if you want to get into pinball and you want to send a resume, hey, that's a good place to go.
00:40:31
Speaker
It's a startup and you can certainly find something.
00:40:36
Speaker
Hopefully they find some sort of mojo that works for them.
00:40:41
Speaker
I wish them the best and I hope that I am wrong and I hope that these themes really do wow me and say, yeah, maybe I'll get one of these.
P3 Pinball at Dave & Buster's
00:40:50
Speaker
Hey, uh, did you guys see that P3 is now officially in Dave and Buster's in Austin, Texas?
00:40:55
Speaker
Yeah, it's, I think it's, it's good because what, uh,
00:41:04
Speaker
I think the highest praise for Jurassic Park is it feels very similar to a video game.
00:41:12
Speaker
It feels like something that you would see in a video game, which is exactly what kids are drawn to it.
00:41:22
Speaker
They're not going to see pinball as this relic, this EM from the 70s.
00:41:29
Speaker
they're actually going to say, hey, this is a new version of pinball.
00:41:32
Speaker
Maybe this is something I can get into.
00:41:34
Speaker
And if it's spitting out tickets at those kiddie gambling plays, I say it'll be a hit.
00:41:41
Speaker
I was thinking of this today, and I know of Dave & Buster's.
00:41:45
Speaker
I've never been to one.
00:41:47
Speaker
But I think it's actually quite significant to have pinball in these venues, and hopefully it's the start of it because it really does take it to the mainstream.
00:41:58
Speaker
But here's my thought on it.
00:41:59
Speaker
I thought, that's great.
00:42:01
Speaker
You're going to get kids, hopefully, to play this.
00:42:05
Speaker
And I think people are going to probably shoot me down for saying this, but I think if you are putting yourselves in the position of how do we now get this to the younger audience and get them into pinball, I would say you've got to just make a couple of changes.
00:42:20
Speaker
That is when you swipe your card or put your money in, the machine needs to start straight away.
00:42:26
Speaker
The ball needs to just start.
00:42:29
Speaker
And so, you know, kids don't have to push the start button and also make it a timed game because if people just go flip, flip, and it's over, then the kids will shake their head and go, well, that really wasn't a lot of fun because I was expecting three to four minutes of play and I got one minute.
00:42:46
Speaker
You're exactly right.
00:42:49
Speaker
when kids play a video game, even if they suck at it, that, uh, they'll get hit many times, but unless you're playing a game from the eighties, you're not going to die in three seconds.
00:43:00
Speaker
You're still going to get your 90 seconds worth of fun or, or, or whatever it's set up for.
00:43:06
Speaker
I, I think if you set it up for, Hey, you swipe your card, you get three minutes and then play as long as your last ball is.
00:43:14
Speaker
I think that would be the big hit.
00:43:18
Speaker
The challenge with pinball on location is pinball takes more of a beating than other games.
00:43:26
Speaker
Video games pretty much don't require much maintenance, which is why arcades have typically gone toward that.
00:43:36
Speaker
When I find a pinball in the wild, it's actually hard for me to play it.
00:43:42
Speaker
I will play it because...
00:43:44
Speaker
I want to support the local operator, but half the time it's dirty.
00:43:49
Speaker
There's, there's maybe a rubber missing or the flipper barely moves.
00:43:55
Speaker
And it's really hard to do that when I have 10 great machines downstairs that work perfectly.
00:44:06
Speaker
So unless you're willing to invest in having a tech that maintains those machines, I don't see how, especially in a Dave & Buster's environment, how they'll be able to maintain them.
00:44:20
Speaker
Yeah, it's all just speculation at this point, and it's hard to decide.
00:44:25
Speaker
I mean, I know these P3s have been made to be maintenance-friendly and whatnot, and so...
00:44:31
Speaker
I just say get it out there.
00:44:33
Speaker
What would it hurt?
00:44:34
Speaker
I don't know how much coding it would take to do what you were talking about, Martin, but I think it's a good idea.
00:44:39
Speaker
I think something, especially with the younger audience, has to change or they're just going to go with what they know, the Fruit Ninjas and the Ticket Redemptions, and they're not going to give pinball chants if it's just viewed as a quarter eating machine.
00:44:54
Speaker
Yeah, I was going to say, like, even, like, I think there are, you know, like, Game of Thrones has got a casual mode.
00:44:59
Speaker
And the other, there are other, like, I think Sega were the ones that, you know, released, you put your money in and you can, you know, hit the left flipper for a normal game or a right flipper for a timed, you know, casual game.
00:45:11
Speaker
I think those, the default needs to be a casual, but for, you know, the adults that are,
00:45:17
Speaker
going to these locations to seek them out, give people the opportunity to select a normal mode as well.
00:45:24
Speaker
And then you've got everybody covered.
00:45:27
Speaker
I was actually discussing this with Charlie Emery last year.
00:45:30
Speaker
I was telling him really on the startup menu, when you press start, a lot of people know this is when you actually start a pinball machine or when you go in the codes, the rule set can either be set to easy, medium, or hard.
00:45:43
Speaker
Why aren't those options available the second you press the start button or the second you swipe your card?
00:45:50
Speaker
Your easy mode could be your time to mode or whatever it is.
00:45:52
Speaker
And then those that, the medium and the hard, could be more geared towards players like us.
00:46:00
Speaker
I think it's something that'd be easily coded in.
00:46:03
Speaker
And there's nothing that changes physically with the game.
00:46:05
Speaker
It's just all software.
00:46:07
Speaker
And it's already programmed in there because you can select it.
00:46:11
Speaker
Why not just make it available at the beginning?
00:46:13
Speaker
Yeah, that's fair.
00:46:13
Speaker
I think with LCD screens, certainly kids are used to interacting that way, or even adults are used to interacting that way.
00:46:20
Speaker
And if it says, you know, hit this for this direction, 720 is an old game that I have.
00:46:27
Speaker
And when you start that, it's a video game from the 80s.
00:46:31
Speaker
And it says training mode and expert mode.
00:46:35
Speaker
So you would, after 10 seconds, it defaulted to training mode.
00:46:41
Speaker
But if you wanted to do expert mode, you could go up and do that.
00:46:45
Speaker
And it's like, you know, the car racing games, like even, you know, Daytona or, you know, I think F50 might have been one of the Ferrari games that came out where, you know, you can pick a particular vehicle and that will determine whether it's easy, medium or hard.
00:47:03
Speaker
What do you guys think about Stern putting out on their YouTube channel
00:47:10
Speaker
having a tech section where they have videos of, hey, this is how you rebuild our flippers.
00:47:20
Speaker
These are common issues that you can deal with at home.
00:47:24
Speaker
I wonder if that would be something that would gain people into the pinball because how many people buy a pinball machine and then one little thing breaks on it and they're like, I don't know how to fix it.
00:47:37
Speaker
and they play around with it for five or six months, they probably do more damage than they do help.
00:47:43
Speaker
And then they either sell it on or they finally hire someone to come.
00:47:47
Speaker
I wonder if they actually had their own tech home interactive section, if that would actually help people to want to buy these machines and put them in their house.
00:48:00
Speaker
I think there's too much liability there.
00:48:02
Speaker
I think that first off, you know, you're telling people what to do and if they screw it up, then they come back after you.
00:48:11
Speaker
It could become very messy.
00:48:12
Speaker
I think the second thing too, if you do those tech savvy things, it might bypass your distributors.
00:48:18
Speaker
And the whole point of one of the reasons to have distributors is then to have repairmen that are readily available.
00:48:23
Speaker
So that way, if I buy my new Jurassic Park and something breaks, I can call up.
00:48:30
Speaker
my distributor and say hey this broke and he can either say hey this is i'll send you the new part or i'll come out and fix it myself so um i just i don't i guess you could but i where people do homemade fix it yourself videos there's no liability for stern on that because then if the person screws it up then they go well i watched it off at youtube yeah i know what you mean if it becomes official
00:48:57
Speaker
and yeah then they've got to support that on the back of those videos so it's dangerous territory i just have a couple more things i want to cover before um i feel like i keep on talking we've been already talking before we started this for like an hour and i'm like i could go all night but we usually keep our episodes around an hour an hour and a half and there's a couple more topics i for sure want to hit um the next topic
00:49:21
Speaker
We've all kind of discussed it already and we said that we're going to keep it kind of to a minimum and be as respectful as possible.
Pinberg Commentary Controversy
00:49:29
Speaker
There was an incident at Pittenberg with some commentating.
00:49:32
Speaker
I don't want to go really in depth with it, but for some odd reason on Facebook, it's kind of blown up into another problem, which has blown up into another problem.
00:49:44
Speaker
I just want to go first really quickly and just say, you know,
00:49:47
Speaker
I got into pinball to kind of get away from this stuff, to get away from the drama.
00:49:50
Speaker
We really don't cover this just because we like to focus on the positive, not the negative in pinball, but which is how crazy out of hand this is getting for those that have followed.
00:50:01
Speaker
Um, my thing is, is I come to pinball because as soon as I walked through that door at pinball tournament night or the night that we get through to get together with everybody, every background, every,
00:50:15
Speaker
problem, every mistake drops and we all become friends almost to the point it's family.
00:50:20
Speaker
We we've had people with very personal issues come into our group, tell us their problems because they felt like we were family and we all helped them together to get through it.
00:50:31
Speaker
Um, I would just, I would ask those that are out there that are doing all this, uh, this stuff that, uh, just, just to consider that.
00:50:40
Speaker
Uh, I, I agree with you and I'll touch on that.
00:50:45
Speaker
you know, the belonging that you feel when you meet up with pimple people.
00:50:51
Speaker
And, you know, as I said, like two nights ago, I'm, you know, I'm here in Salt Lake and, you know, good friend now, Lee, and I know you know Lee very well, you know, he was like, come along to, you know, pimple night, and I did.
00:51:05
Speaker
And he was the only person I knew.
00:51:08
Speaker
And yet, all these people, I just started talking to, and they didn't know who I was.
00:51:15
Speaker
It was like I was meeting people back in Australia, just really good people talking about pinball.
00:51:23
Speaker
Everyone was talking about Jurassic Park.
00:51:25
Speaker
Some people have been to Pinberg and it was just, you know what I mean?
00:51:29
Speaker
Like when you just come together, it doesn't matter what's happened in your life and whether you've had a terrible day, whether you've got problems at home, whether you've got problems at work, you know, whether you're good at pinball, whether you're terrible at pinball, whether you've got depression,
00:51:44
Speaker
you know what I mean it doesn't matter when you're with pinball people life is better it is but social media can exaggerate the good and the bad and my take on what's happened over the last couple of days is first of all we've just had one of the best pinball events ever
00:52:09
Speaker
you know, of the year and all everybody's talking about is the drama after.
00:52:17
Speaker
And B, I just want to say that if you are respectful to people face-to-face, then show that same respect online.
00:52:27
Speaker
That's all I'm saying.
00:52:31
Speaker
I've been really conflicted because...
00:52:35
Speaker
just like you, Josh, there's so much drama and extra things that go on outside of pinball.
00:52:45
Speaker
So there's a, there's a quote in the movie Gattaca, which I think about over and over again.
00:52:50
Speaker
And it goes, this is the quote.
00:52:53
Speaker
They've got you looking so hard for any flaw that after a while, that's all you see.
00:53:03
Speaker
That seems to be what Pinberg is for me.
00:53:06
Speaker
I watched the whole final.
00:53:08
Speaker
I watched the entire streaming finals.
00:53:10
Speaker
There were some amazing catch.
00:53:13
Speaker
There's one move where I would love to know how Keith Elwin did it.
00:53:16
Speaker
He was playing Metallica.
00:53:17
Speaker
He had a ball cradled.
00:53:19
Speaker
He had a multi-ball going.
00:53:21
Speaker
And then the right flipper, he did a live catch, shot the ball, and kept the ball cradled on the right flipper.
00:53:29
Speaker
I want to talk about that.
00:53:32
Speaker
I want to talk about the amazing live catches that Daniele was doing.
00:53:41
Speaker
And I want to talk about NFL football and how crazy that game is.
00:53:47
Speaker
I also want people to realize that if there's a way of resolving something that bothers you in a private matter, one-on-one, that's always the first move.
00:54:02
Speaker
And if it's a one incident, that's also different than a repeat offender.
00:54:10
Speaker
also at what point does it become a big enough deal that we need to go out on a social media blast and really drag some people in who would have preferred something to be kept private or within a contained group.
00:54:29
Speaker
So that's my thought.
00:54:32
Speaker
Also, when you're in a group, you're going to have
00:54:37
Speaker
Diverse opinions on everything you can build a wall on literally anything and ultimately you're going to find a way of isolating yourself from society because you're not going to agree with everybody on everything.
00:54:56
Speaker
If you want to be a light in pinball and try to be that common ground, search for the common ground and drive toward that.
00:55:05
Speaker
Let's not focus on the things that divide us.
00:55:07
Speaker
Let's focus on the things that unify us.
00:55:10
Speaker
And the best unification is, hey, you like pinball.
00:55:17
Speaker
let's also give some, give people some breaks.
00:55:20
Speaker
If they slip up or they say something or they do something unintentional or, or just a mistake, let's leave it at that.
00:55:29
Speaker
I, I would never want to be judged on my worst day.
00:55:32
Speaker
And so I would like to try to remember that when I'm extending it to others.
00:55:43
Speaker
And I, I think we,
00:55:44
Speaker
I think we all wrapped it up pretty perfectly.
00:55:46
Speaker
And I'm going to leave it right at that because I want everyone to know we're not, I understand there's people I've went through situations from both sides of the argument.
00:55:58
Speaker
We're not trying to belittle what you've been through.
00:56:00
Speaker
We're just asking for, I don't know, commonality, I guess.
00:56:05
Speaker
Just kind of put aside differences.
00:56:07
Speaker
All right, let's move on.
00:56:08
Speaker
I want to do two more things.
00:56:10
Speaker
I don't think I talked to Scott about this.
00:56:11
Speaker
Martin and I was talking about this before.
00:56:14
Speaker
But Scott, did you know we're going to start a new segment?
New Podcast Segment Introduction
00:56:18
Speaker
I'm very intrigued.
00:56:19
Speaker
What is the new segment?
00:56:21
Speaker
So the new segment is appropriately called a segment steal.
00:56:26
Speaker
We're going to highlight another podcast by stealing their game that they play on their show and put it on ours.
00:56:34
Speaker
That way it kind of promotes them and we don't have to come up with our own game.
00:56:37
Speaker
How does that sound?
00:56:38
Speaker
Okay, so if we're stealing head-to-head, does that mean we're stealing head-to-head but promoting Slam Tilt?
00:56:51
Speaker
So I'm going to, I'm going to spin my wheel here.
00:56:53
Speaker
My fake imaginary.
00:56:57
Speaker
It landed on head to head.
00:56:58
Speaker
We are selling slam the top 100.
00:57:01
Speaker
What are the odds?
00:57:05
Speaker
So let's do this, Scott.
00:57:09
Speaker
I know we talked to Martin, and this is what I wanted to do last time we were on Head to Head, but we ran out of time.
00:57:14
Speaker
And so we're doing this now.
00:57:18
Speaker
I really have no idea where this is going, so go ahead.
00:57:22
Speaker
Have you ever โ do you know how Slam the Top 100 goes, Scott?
00:57:28
Speaker
yes yes i i've listened to every head to head so uh you get a game i get a game or martin gets a game and each of us take 30 seconds and praise the game and then 15 seconds to trash the other game or to repraise our game perfect you've got it so what should we do should we uh scott and i on team versus martin do we want martin as a middleman being the referee what do we want oh
00:57:52
Speaker
I reckon you two go head to head and I'll be the referee.
00:57:57
Speaker
I'll keep the timing.
00:57:58
Speaker
And I'll manage our good friend Google lady.
00:58:04
Speaker
By the way, Google in Australia is way cooler than Google here because we don't get the do-do-do-do-do-do-do.
00:58:10
Speaker
Oh, it's disappointing.
00:58:13
Speaker
All right, Marty, if you'll do the honors, let's pick our two games we're rattling with.
00:58:17
Speaker
Okay, so whose machine am I picking first?
00:58:21
Speaker
Hey Google, pick a number between one and 100.
00:58:45
Speaker
I actually have a Twilight Zone in my garage that I need to move downstairs after I sell a game.
00:58:50
Speaker
So this will be good.
00:58:53
Speaker
I will love to trash this thing.
00:58:57
Speaker
Hey Google, pick a number between 1 and 100.
00:59:13
Speaker
Oh, Time Machine by Data East.
00:59:17
Speaker
You're so going down.
00:59:21
Speaker
You're so going down.
00:59:23
Speaker
So I think the higher seats has to go first though.
00:59:28
Speaker
Yeah, I can definitely do that.
00:59:29
Speaker
So I've got three minutes to talk up Twilight Zone, correct?
00:59:32
Speaker
Or not 30 minutes.
00:59:37
Speaker
You have got 30 seconds and I've got my stopwatch.
00:59:47
Speaker
No one thought it could get better than the Addams family.
00:59:50
Speaker
But then Pat Lawler brought out his master design, Twilight Zone.
00:59:54
Speaker
It redefined what we do when we play pinball.
00:59:57
Speaker
Between magnets as flippers and the piano shot, this game has it all.
01:00:04
Speaker
It's been touted as one of the best games because it's so challenging, yet gives so much diversity of what you can do.
01:00:12
Speaker
It was really ahead for its time between all the toys and all the gameplay.
01:00:18
Speaker
Hey, your 30 seconds are up.
01:00:20
Speaker
All right, I'm done.
01:00:27
Speaker
Time machine is not only.
01:00:29
Speaker
I thought Martin's supposed to tell you to go.
01:00:36
Speaker
Time machine is not only vastly superior than Twilight Zone.
01:00:39
Speaker
It also has a cooler car.
01:00:40
Speaker
There is a Corvette with John Travolta.
01:00:43
Speaker
riding around with two girls and he's driving away with another guy flying outside.
01:00:48
Speaker
It also has the classic solid state, awesome scoring.
01:00:54
Speaker
And so you get this linear rule set.
01:00:56
Speaker
This is also a Joe Kamikawa game.
01:00:58
Speaker
And so if you can't buy the Beatles, you can totally buy this one.
01:01:02
Speaker
Also a cooler theme.
01:01:03
Speaker
Who wants to go into the Twilight Zone?
01:01:14
Speaker
So I don't know what I'm going to do.
01:01:16
Speaker
Well, so you've got a choice now.
01:01:17
Speaker
You can either continue talking about how great Twilight Zone is, or you can now start rubbishing Time Machine.
01:01:26
Speaker
Oh, I'm going to keep with Twilight Zone because I've honestly never played Time Machine.
01:01:30
Speaker
So I just played it at Pinberg anyway.
01:01:32
Speaker
Your time starts now.
01:01:34
Speaker
You've got 30 seconds.
01:01:36
Speaker
I mean, really, is this a discussion we're having?
01:01:39
Speaker
Twilight versus Time Machine?
01:01:41
Speaker
Twilight Zone is just... Have you ever heard a bad thing about Twilight Zone?
01:01:46
Speaker
I know Marty just loves the game.
01:01:50
Speaker
But, I mean, really, we've reinvented pinball with this game.
01:01:55
Speaker
It just... I don't know what to tell you.
01:01:58
Speaker
It stands for itself.
01:01:58
Speaker
It's Twilight freaking Zone.
01:02:00
Speaker
Do I have to say anything else?
01:02:01
Speaker
Three more seconds.
01:02:13
Speaker
Your time starts now.
01:02:17
Speaker
Not only is Time Machine vastly superior, it has amazing wire forms.
01:02:21
Speaker
It has this amazing deep coding package by Lonnie Ropp.
01:02:25
Speaker
Twilight Zone is such a dog that I've had it in my garage recently.
01:02:29
Speaker
for about a year and haven't been able to dust it off.
01:02:33
Speaker
The skill shot really stinks because the rocket goes into the bumpers, which is death.
01:02:38
Speaker
In tournaments, all it is is left ramp, light ramp, and shoot the scoop.
01:02:43
Speaker
There's no reason to ever play this and actually try to get into the zone because you're never going to be able to win it.
01:02:50
Speaker
It's also a wide body, which sucks.
01:02:55
Speaker
I'm not going to lie.
01:02:56
Speaker
That's harder than it sounds.
01:02:59
Speaker
I thought it'd be just a piece of cake.
01:03:01
Speaker
Obviously, I do not know what I'm doing.
01:03:07
Speaker
Well, and now we'll turn it over to... Go ahead.
01:03:11
Speaker
So Marty gets to tell us who has the better argument.
01:03:14
Speaker
I thought we'd throw it to Facebook.
01:03:16
Speaker
So Josh will tell us how to do it.
01:03:21
Speaker
We're going to throw it to you guys out there in Facebook land.
01:03:23
Speaker
We're going to put a poll up.
01:03:25
Speaker
Twilight Zone versus Time Machine.
01:03:30
Speaker
It's going to be very close.
01:03:32
Speaker
I'm going to tell you this.
01:03:33
Speaker
Go based off an argument, not necessarily the game.
01:03:37
Speaker
I better have a great gif on this one.
01:03:39
Speaker
Well, this is the whole thing.
01:03:41
Speaker
The better gif always wins.
01:03:43
Speaker
There has to be a cat driving a Corvette, and I will win.
01:03:46
Speaker
How about this, Scott?
01:03:48
Speaker
Since I got Twilight Zone and you had Time Machine, you throw the poll up and you get to pick the gifs.
01:03:54
Speaker
Okay, you realize that I am horrible at this social media stuff, so I don't even know how to do polls.
01:04:03
Speaker
I will figure it out.
01:04:05
Speaker
Yeah, sounds good.
01:04:07
Speaker
I will find the cat gif, the laser cat gif.
01:04:11
Speaker
Thanks, Marty, for letting us steal your segment for our show tonight.
01:04:17
Speaker
So did you find it easy to have to think of those things on the spot?
01:04:22
Speaker
I thought it'd be a lot easier because you grow up with these games everyone talks about.
01:04:26
Speaker
I mean, Twilight Zone is one of the reasons I got into pinball just because between that and a couple of other games, it just seemed like it was ones I gravitated towards.
01:04:36
Speaker
You put me on the spot.
01:04:37
Speaker
I can't think of a single thing besides magnetic flippers and a gumball machine.
01:04:41
Speaker
It's a lot harder than it looks.
01:04:43
Speaker
No, but if you were at a venue and you were playing pinball and someone came up to you and asked you, you'd be able to rattle it off.
01:04:51
Speaker
But in that situation where it's like, okay, it's now an argument and it's a competition, it really does put you on the spot.
01:04:56
Speaker
So people sort of thought that we just did all this editing and no, we actually just had to do that stuff on the fly.
01:05:03
Speaker
Well, we'll leave that all.
01:05:05
Speaker
There's mistakes and all.
01:05:07
Speaker
Well, I am going to sell my Twilight Zone and buy a time machine.
01:05:11
Speaker
So that should be convincing enough.
01:05:18
Speaker
No, it was fantastic.
01:05:19
Speaker
When we originally talked about this, we were going to pit Black Knight versus Willy Wonka since they both came out the exact same time.
01:05:26
Speaker
But I'm glad we did not do that because that's a lot rougher than... Yeah.
01:05:34
Speaker
I think right now, like right now, tonight...
01:05:37
Speaker
I would take a Black Knight, but we're going to go up to Jeff Rivera's house at some point when he invites us and we will play Willy Wonka and figure out the awesomeness that is the... Wonka's better.
01:05:52
Speaker
The music in Black Knight is awesome.
01:05:56
Speaker
Okay, not too much.
01:05:57
Speaker
All right, I love it.
01:06:02
Speaker
Well, everyone's been waiting.
01:06:04
Speaker
It's that magical time where we've been talking about for the last couple of weeks.
01:06:10
Speaker
We're finally here.
Keith Elwin at Pinberg
01:06:11
Speaker
We're giving away one of those sweet hats.
01:06:13
Speaker
You've seen them everywhere.
01:06:14
Speaker
You've seen Jack Danger wear one.
01:06:16
Speaker
You've seen Keith Elwin wear one.
01:06:17
Speaker
And my ad, he won Pinberg while wearing, well, he didn't do it while he won.
01:06:23
Speaker
But what I'm saying is the first day he qualified and it's probably the best qualifying anyone's ever had.
01:06:29
Speaker
And it was a combination of loser kid hat and a head to head pinball t-shirt.
01:06:33
Speaker
And I've got one of these caps now as well.
01:06:35
Speaker
And I'm telling you, I've just had to beat people away from me as I'm walking down the street with this hat on.
01:06:41
Speaker
Everyone wants a piece of this.
01:06:42
Speaker
That's the power of the loser kid cap.
01:06:48
Speaker
I totally believe that, especially, you know, walking the mean streets of Ogden.
01:06:56
Speaker
But on a serious note, we keep touting the quality of this hat and we're not asking you to shill our hat.
01:07:02
Speaker
Like seriously, what do you think of the quality of the hat?
01:07:05
Speaker
This is absolutely the truth because we put the head-to-head merch store up and I had caps as part of that and they looked really good.
01:07:15
Speaker
And when I actually got the caps, the quality was so poor, I took them off the store.
01:07:22
Speaker
I said, no, I'm not going to sell caps.
01:07:23
Speaker
Don't worry about it.
01:07:25
Speaker
So the quality of your caps is exceptional.
01:07:29
Speaker
I'm not actually just, that actually really does sound like I'm shilling.
01:07:32
Speaker
Like the actual, it's actually like a really thick material and the way they put the logos on is just really sort of just, it's just done so well.
01:07:42
Speaker
So I think you guys have spared no expense getting this captured.
01:07:46
Speaker
You've obviously gone with someone well.
01:07:49
Speaker
We spared no expense.
01:07:50
Speaker
That was the Jurassic Park reference.
01:07:57
Speaker
So I've asked Martin to do the honors for us.
01:07:59
Speaker
What we've done is if you've liked our Facebook page, you got one entry into the contest.
01:08:08
Speaker
And then if you left us a recommendation or a review, we also gave you two more entries into the thing.
01:08:14
Speaker
So there are a couple people that will have three entries into this.
01:08:19
Speaker
The way I've done it is I just printed off of Facebook the list of likes, went through the reviews and added extra tallies next to those names.
01:08:28
Speaker
And so everyone's been assigned a number.
01:08:30
Speaker
And so I've asked Martin to do Google for us again.
01:08:32
Speaker
And we will, whatever number it comes out, unless if you're a celebrity or not, sorry.
01:08:40
Speaker
Whatever number it comes out, you get a hat.
01:08:43
Speaker
So Marty, if you would do us the honors.
01:08:47
Speaker
How many entries do we have?
01:08:49
Speaker
We have, let me hurry and get to the back page.
01:08:55
Speaker
Hey Google, pick a number between one and 163.
01:08:59
Speaker
Ooh, that's a pretty high number.
01:09:20
Speaker
Angela Sanders fish.
01:09:24
Speaker
You have won yourself a hat.
01:09:26
Speaker
So we will reach out to you on Facebook and congratulations.
01:09:40
Speaker
Um, if, if you did not win a hat and you want a hat, contact us, we will, we will hook you up.
01:09:49
Speaker
Other than that, it's been fun.
01:09:51
Speaker
I don't want to say, I'm not going to lie.
01:09:54
Speaker
It's probably been a long week for you.
01:09:56
Speaker
Between Pemberg, Marty, and being here in Utah, I know on the last episode you said, I'm kind of burned out on the whole pinball thing.
01:10:03
Speaker
And then Tuesday night, you're like, let's play pinball.
01:10:09
Speaker
Yeah, and look, and you also said to me, oh, look, I just heard your podcast, and if you don't want to do pinball, it's fine.
01:10:14
Speaker
And it kind of comes back to what I was saying earlier about the whole, you know, social media stuff, is that it wasn't the pinball that I went for.
01:10:23
Speaker
I did get into the finals, you know, I heard you ask.
01:10:27
Speaker
But it was actually more... Humble brag.
01:10:32
Speaker
But you know what it was?
01:10:34
Speaker
I know he loves a good shout out, but it was because our good mate Lee and I knew Scott was going to be there as well.
01:10:40
Speaker
And I thought, you know what?
01:10:42
Speaker
I can't come all this way out here and not catch up with you guys and just go to Keto's and just talk to people.
01:10:50
Speaker
I just thought that that would be a good fun thing to do.
01:10:53
Speaker
And I wasn't disappointed.
01:10:55
Speaker
And now I'm doing a podcast.
01:10:58
Speaker
That was actually a crazy big crowd.
01:11:00
Speaker
Also, I will say to Naomi Shedd, she sent me a lot of messages during Pinnberg.
01:11:08
Speaker
And I'm going to send you a bonus hat because you were able to keep me appraised of the situation until we can come next year at Pinnberg.
01:11:18
Speaker
So Naomi, go ahead and send me your address and I will get you out a hat.
01:11:22
Speaker
we lived vicariously through her for pinberg this year it was it's awesome and she's contacted us she's given us like t-shirt ideas and it's it's just been nuts like naomi's been really really cool fantastically to me if you're not friends with her on facebook or whatever social media else she's on join up with her because she's she's fantastic she's a very nice lady
01:11:47
Speaker
Yeah, she even, there's one of her friends that's out here and his name is Tim and we ran into him at Keto's.
01:11:54
Speaker
So now we have, now you too have a friend in the pinball business.
01:11:59
Speaker
Yeah, I met her at Pimberg and she is amazing.
01:12:02
Speaker
Has just got so much energy.
01:12:05
Speaker
She had enough energy for the 1,000 people that were competing, I can tell you now.
01:12:09
Speaker
Okay, did she have a dog in a stroller?
01:12:11
Speaker
I'm just wondering.
01:12:17
Speaker
Cause the, cause, oh, you'll have to add this for a second.
01:12:28
Speaker
Who's Tommy and Taylor's?
01:12:32
Speaker
The reason why I ask about her dog is because this flipping podcast kept talking about someone who had a dog there and it freaked him out because they thought they were pulling out a baby and it was a dog.
01:12:43
Speaker
So I wondered if it was Naomi because I thought that she had a dog there.
01:12:49
Speaker
She might if I didn't see it.
01:12:52
Speaker
She did because by, I guess, the final day of Pimberg, she was showing videos of her dog already knew the way back to the hotel room.
01:12:58
Speaker
So as soon as the elevator doors would open, it would guide her right to the hotel door.
01:13:05
Speaker
So that was Pimberg.
01:13:07
Speaker
And obviously I need to mention that, you know, I also got to catch up with Jeff Rivera as well from the Pimble podcast.
01:13:13
Speaker
So we hang out at Pimberg as well.
01:13:15
Speaker
So it was good to see him.
01:13:17
Speaker
You probably met half of Utah there anyway when you were there.
01:13:20
Speaker
It seemed like all of our friends went this year too.
01:13:22
Speaker
We were the duds that did not go.
01:13:24
Speaker
You going to make it next year?
01:13:26
Speaker
I'm planning on it.
01:13:28
Speaker
Depending on where I'm at.
01:13:30
Speaker
So I haven't told, I don't know if I've announced this on, on, uh, on the podcast yet, but I sold my house.
01:13:36
Speaker
So, uh, we're building cause I am very picky.
01:13:41
Speaker
I don't like any of the houses around in this area.
01:13:43
Speaker
So I'm going to build myself a nice house that I can have plenty of pinball machines in the bottom.
01:13:48
Speaker
So if, if I'm done building by next year, Pinberg, I'll probably come if, if I'm not, then we'll see.
01:13:57
Speaker
Before we get going, Marty, tell us, honestly, if you're listening to us and you haven't listened to Head to Head, you're lying.
01:14:05
Speaker
I don't know what to say.
01:14:07
Speaker
Just go and delete our podcast and immediately go and listen to the 100 episodes of Head to Head.
01:14:15
Speaker
Starting with number one, because the quality on that first one I heard is... It's amazing.
01:14:22
Speaker
Obviously, for our 100th episode, I know you say this because
01:14:26
Speaker
I know I've spoken to you about this, but on our 100th episode, I did a little montage of our first six months, just some clips from that.
01:14:36
Speaker
And it wasn't even just like the audio quality was really bad because there was just this evolution.
01:14:42
Speaker
It was we got better mics, we have better recording technology.
01:14:46
Speaker
Then we had better editing.
01:14:47
Speaker
It all just improved over time.
01:14:48
Speaker
And then obviously we went to Zencaster.
01:14:50
Speaker
But it's not even that.
01:14:51
Speaker
The very first episode is just so flat, just from us, our energy level.
01:14:57
Speaker
I think at the time we thought we were going to be this really sort of serious, you know, hard-hitting, full of news.
01:15:05
Speaker
And then it just became, you know, every opportunity to make me laugh.
01:15:09
Speaker
And that's what we did.
01:15:10
Speaker
So that's what we continued to do.
01:15:12
Speaker
Well, I know our first episode was, it's by far the worst episode.
01:15:18
Speaker
Is that because you went on it?
01:15:20
Speaker
Well, I don't want to point that out, but I think I elevate things, you know, just by bringing my awesome voice and my deep takes.
01:15:31
Speaker
Well, you guys are definitely on my go-to podcast.
01:15:36
Speaker
So keep it going because I think it's great.
01:15:38
Speaker
I love what you guys do.
01:15:40
Speaker
Well, as soon as we can get Zencaster to record for, or we also want to get Joe on sometime.
01:15:45
Speaker
I know it's one in the morning right now where Joe is, so he probably would have given us the Boston bird.
01:15:54
Speaker
But yeah, Joe's been a great addition to your podcast since Ryan's on his sabbatical.
01:16:04
Speaker
Well, in all seriousness, we really do appreciate, honestly, Martin, you were one of the first people I reached out.
01:16:10
Speaker
It was you and Zach.
01:16:14
Speaker
And I sent out the clip and said, hey, what do you think?
01:16:18
Speaker
And when you said, hey, this is actually good, I was like, oh.
01:16:21
Speaker
Well, if it's coming from Marty, like I still think I'm going to go out right now.
01:16:26
Speaker
I'm going to say this right now.
01:16:27
Speaker
I think that Head to Head is the podcast to be for quality and for content in our community.
01:16:36
Speaker
And so when it comes back from someone like that, that you're actually doing something right, you actually take it to heart.
01:16:42
Speaker
And so if it wasn't for you, I don't think we'd be doing this.
01:16:47
Speaker
That's great to hear.
01:16:49
Speaker
But sort of back at you,
01:16:51
Speaker
is that there is so much choice that we have.
01:16:54
Speaker
There's a lot of podcasts out there and we obviously can't get to everything.
01:16:58
Speaker
But when I heard your podcast, I thought for some reason that just fills a gap and I'm glad it exists for that.
01:17:09
Speaker
I think it's because we know nothing about tournament pinball.
01:17:16
Speaker
But I think it's important to have your own lane and swim in it.
01:17:20
Speaker
And I think you guys, you know, right out the gate, great quality and great banter and great chemistry.
01:17:27
Speaker
And that's all we want.
01:17:29
Speaker
Well, we certainly appreciate everybody who listens.
01:17:31
Speaker
We, I appreciate Josh for actually spearheading this because this is really Josh's baby and I'm just along for the ride.
01:17:39
Speaker
Um, I, I appreciate everybody who actually commits any time to downloading our podcast and listening and especially those who give us feedback.
01:17:46
Speaker
Uh, it really does mean a lot to us just because, uh, we're doing this for fun, but when you get those, uh, that feedback or at least the downloads, then it actually makes you feel like you're being connected to a larger world.
01:17:59
Speaker
And I've loved this.
01:18:00
Speaker
It seems, I don't know what it is.
01:18:02
Speaker
I don't know if it's because we gave away a hat or whatever, but the last month has just been, I mean, it's been the Keith Elwin interview.
01:18:08
Speaker
We've just, we've had people emailing us and talking to us through Facebook and whatnot.
01:18:12
Speaker
And it's just awesome to feel more involved with the community because people actually want to talk to us now.
01:18:19
Speaker
Well, we, we've certainly appreciate everybody who comes on.
01:18:22
Speaker
I mean, Keith has been great.
01:18:24
Speaker
Uh, we certainly, uh, I'm still surprised that he agreed to come on and, uh, it was a lot of fun talking to him.
01:18:31
Speaker
Uh, Eric, uh, from, uh, JJP was great coming on and Bowen to coming and talking about pinberg.
01:18:36
Speaker
It really does mean a lot to us.
01:18:38
Speaker
And hopefully it means a lot to people who are listening to get access and, and to hear from behind the scenes of what pinball is versus what they see on pin side.
01:18:48
Speaker
I'm just glad that Marty said he wanted to come on because let's face it, let's not lie.
01:18:52
Speaker
Joe said he didn't want to be on here.
01:18:56
Speaker
Yeah, that's true.
01:18:58
Speaker
Joe gave me the bird and he said, you suck pretty much.
01:19:04
Speaker
There can be room for only one sidekick and it's me.
01:19:10
Speaker
I think you got, what you guys know is that, because I think sometimes people think that, you know, the podcasters are doing it because we've got big egos and we just like to, you know, talk crap for a couple of hours or whatever it's going to be.
01:19:23
Speaker
But genuinely you are doing it because it's interesting to you.
01:19:27
Speaker
You want to entertain people.
01:19:28
Speaker
And there's actually nothing better than people just reaching out for you the first time, just saying, Hey guys, I love what you do.
01:19:37
Speaker
That's what it's for.
01:19:40
Speaker
And, and go ahead and hit us up on Facebook.
01:19:42
Speaker
I swear half of my, half of my friends are pinball related.
01:19:44
Speaker
So, well, and also, uh, I don't know if we've told you this yet or not, Marty, but you are an honorary, honorary loser kid.
01:19:51
Speaker
So I got the title.
01:19:52
Speaker
That was quite a while now.
01:19:58
Speaker
And now I've got the hat to prove it.
01:20:01
Speaker
So you can claim our podcast is your own now too.
01:20:06
Speaker
When you're going for those, when you're going for those Twippy awards this year, you just lump ours in with yours.
01:20:12
Speaker
It's like multi-level marketing.
01:20:15
Speaker
The more podcasts you recruit to be under there, the higher percentage of income you get.
Discussion on Twippy Bucks
01:20:21
Speaker
What are you going to do with all your Twippy bucks once you get them?
01:20:29
Speaker
Oh, except in Dave and Buster's.
01:20:31
Speaker
He's, he's going to star Wars land.
Contact Information and Sign-off
01:20:38
Speaker
All right, Marty, where, where can we find you?
01:20:40
Speaker
If, if you want someone to reach out to you and talk to you, where do you want to be contacted at?
01:20:45
Speaker
Obviously, if you just type head to head pinball into Google, it would take you everywhere.
01:20:50
Speaker
If you go to head to head pinball dot com, that's our website.
01:20:54
Speaker
Email us head to head pinball at Gmail dot com or, you know, Facebook, Twitter, Instagram, all that stuff.
01:21:01
Speaker
Facebook's probably the best one.
01:21:04
Speaker
And Josh, how can they get a hold of us?
01:21:07
Speaker
You can find us at loser kid pinball podcast at gmail.com or honestly, the best way to get ahold of us is through Facebook at loser kid pinball podcast slash Facebook or vice versa on that one.
01:21:19
Speaker
But if you want to chit chat, hit us up, compliment us, complain, whatever you want to do, hit us up there.
01:21:27
Speaker
Cause honestly my lightning and thundering is going off and my lights have dimmed more than once while I've been on here.
01:21:33
Speaker
So I've been lucky to even keep you guys on going on my computer.
01:21:40
Speaker
Well, we'll see you guys later.