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Ep 87: Escape from TS4

LoserKid Pinball Podcast
LoserKid Pinball Podcast

76 plays · Jun 29, 2022

Scott and Josh catch up on the two new releases/unveils that are Toy Story 4 and Escape from the Megaverse. Also they talk about the response to Flippin the Script.

Transcript

Speaker: Thanks for tuning in to the Loser Kid Pinball Podcast.

Speaker: We are on episode 87 with me, my co-captain as always.

Speaker: Scott Larson.

Speaker: And Scott, we've had some interesting news these last couple of weeks.

Speaker: We've had a new reveal and we've had almost a new pinball machine fly under the radar.

Speaker: But before we get into all of that...

Speaker: it seems like our sponsor has some new pins to sell us.

Speaker: So if you want a new pin, where do you go, Scott?

Speaker: I got a flipping out pinball.

Speaker: I message Zach and Nicole Minnie, and they've always been able to take care of me.

Speaker: I actually just pulled up their current inventory.

Speaker: And so, hey, they have Mandalorian Pro, Mandalorian Premium, Guns N' Roses LE.

Speaker: They have some Cactus Canyon Special Edition, Ultraman, Halloween, Godzilla Premium pre-owned.

Speaker: uh, Munsters pro rush, uh, rush pro Iron Maiden premium.

Speaker: I, so the bottom line is if you want to get the game, a game, uh,

Speaker: availability is coming back, which is nice.

Speaker: And if you really want that Deadpool LE, they have it for $17,000.

Speaker: So again, there's a lot, a lot of good options out there, but it seems like the availability is starting to, is starting to come back.

Speaker: So that's a good thing.

Speaker: So contact Zach and Nicole, many speaking availability.

Speaker: There is a new game out from Jersey Jack pinball.

Speaker: I don't think you've heard of it yet.

Speaker: Yeah, it's, you know, it totally flow under the radar.

Speaker: Nobody saw this coming at all.

Speaker: No one saw it coming at all.

Speaker: Actually, no one saw that it was going to be Toy Story 4.

Speaker: Okay, yeah, we'll talk about that.

Speaker: This game rolls out, and it's kind of an interesting rollout because it gets leaked like 12 hours previously.

Speaker: Yeah, they kind of all do that.

Speaker: I mean, it's...

Speaker: There's always that one distributor who wants to leak to one poster who wants to be first.

Speaker: I mean, it's fine.

Speaker: I actually like if it's 12 hours early, I'd rather just wait and see the real thing because it's like a grainy Photoshop picture.

Speaker: Well, and the thing I heard, it wasn't actually leak before.

Speaker: buy a distributor or anything like that it was like they'd put the information up on the website and someone had just typed in like jjp.com slash toy story for or whatever and boom there was the information it wasn't it wasn't like crypt it wasn't like crypto uh locked or whatever it was just right it was there it was basically just someone who was um who just tried uh i guess uh cold calling and seeing if uh something was already up like a hyperlink that wasn't posted exactly

Speaker: Yeah.

Speaker: Yes.

Speaker: Okay.

Speaker: That, that makes it a little different, but still, I mean, it's like, okay, all right.

Speaker: Like guns and roses was their last release.

Speaker: It's wildly successful.

Speaker: They've sold.

Speaker: Yes.

Speaker: They, um, we talked to Eric a long time ago and he said, well, I, they said, well, how many to make?

Speaker: And he said, I don't know, Ellie 5,000.

Speaker: And he's like, actually there, when we talked to him at expo, it seemed like they were going to meet that.

Speaker: So that's actually very impressive.

Speaker: So it was a great theme that had wide appeal and it had involvement from the band.

Speaker: And so that's a big deal.

Speaker: And so now we are following up with a big release with Pixar.

Speaker: So I guess, what are your initial takes on this?

Speaker: And tell me your interest level, high, low, medium, and why.

Speaker: I remember my very first thought.

Speaker: I saw the...

Speaker: The gentleman that's taking his daughter to the carnival to play Toy Story commercial.

Speaker: I remember watching all the way through it and getting to the end of it.

Speaker: I'm like, I feel like I know very little about this game because it wasn't very descriptive.

Speaker: It does show a lot, but it just wasn't.

Speaker: It wasn't great, but it's the same people that did the Guns N' Roses one and the Guns N' Roses commercial was fantastic.

Speaker: Yeah, but the Guns N' Roses just had Welcome to the Jungle and they had, you know, and, you know, they had the good looking person flipping it and just kind of rocking out to it.

Speaker: So it it seemed more like a Guns N' Roses music video.

Speaker: Yeah, but it also kind of explains some stuff too.

Speaker: I get that.

Speaker: But I think overall, I was super happy when Straight Down the Middle released their featurette.

Speaker: Because I felt like the first minute and a half of that one explained some stuff a lot more.

Speaker: And then I was actually excited for this game.

Speaker: Yeah.

Speaker: I like the theme.

Speaker: I know a lot of people have got the pitchforks out that it's Toy Story 4.

Speaker: Honestly,

Speaker: You can put Toy Story 4 on it and then just run the... It's the Woody and Buzz adventure.

Speaker: You don't have to go the route.

Speaker: So that's why when we had initially heard it was Toy Story 4 before it kind of leaked to the public, I was just not... I was like, I want to see how this goes.

Speaker: And I still wasn't disappointed.

Speaker: I mean, I'm not a huge fan of Forky.

Speaker: I might not dislike him as much as Travis Murie on Triple Drain.

Speaker: But I just overall...

Speaker: I grew up with Toy Story.

Speaker: I think we all have said that.

Speaker: And I was excited, even if it was just Toy Story 4, because I felt like even after watching the feature and they're saying you've got the buzz path and the woody path,

Speaker: For the wizard mode, I was like, well, I could deal with this.

Speaker: That'd be cool.

Speaker: My level of interest in this game, I would love to own one.

Speaker: I just feel like for what's on the play field, which we'll get to later, for what the game is and what the play field is, I don't feel it commands the price that they're asking.

Speaker: That is my overall for me.

Speaker: I would love to own a Toy Story.

Speaker: I think my kids would just love it.

Speaker: The code seems very simple, which to be entirely honest, I know a lot of people are saying like got their pitchforks out about this as well.

Speaker: Guys, girls, you got to understand this is Disney and Pixar.

Speaker: They're how do I put this nicely?

Speaker: I don't want to get you in trouble.

Speaker: They're a very hard licensor to appease.

Speaker: And they have very.

Speaker: It's also that what is the audience?

Speaker: I mean, didn't people complain about turtles because turtles was, hey, it's a kid game and is brutal.

Speaker: And so it's like, well, OK, do you want Toy Story to also be brutal?

Speaker: I mean, this is... But not only that, but Disney and Pixar has a lot more say in what goes into their pinball machines.

Speaker: And it wouldn't have shocked me if someone from JJP said, hey, the reason we did the code the way we did is because Disney specifically requested that it be...

Speaker: more accessible to children because it's a theme for children.

Speaker: So I just know that they can be, they can be hard to appease when it comes to their stuff.

Speaker: They're particular.

Speaker: And this is actually the, the strength and the weakness of things like star Wars, things like Marvel, things like Disney is they are very jealous about how their style guide is.

Speaker: how things are presented.

Speaker: And in fairness, they do it because there is a level of expectation on the consumer that it's going to look a certain way.

Speaker: It's going to have a certain quality.

Speaker: It's going to have a certain thematic integration.

Speaker: And so I understand why they would have some very strong feelings.

Speaker: I mean, the elephant in the room is the, it's $12,000.

Speaker: Yeah.

Speaker: It's a 2,500 increase from Guns N' Roses initial release.

Speaker: 9,500.

Speaker: And so that's a big jump.

Speaker: That came out right before COVID.

Speaker: It did, but still, okay.

Speaker: I'm still saying that even with inflation, an increase of basically 25% or slightly more than 25%, that's a big jump.

Speaker: Yep.

Speaker: So now, okay, now I want to rewind a little bit.

Speaker: And let's have people ring in on why they were complaining about Beatles being so expensive, because the license was so expensive.

Speaker: Okay, well, sure, but compare the Beatles to something like this, you're going to get some very similar vibes, some similar themes of how complex it's going to be.

Speaker: And a premium license, I would say Toy Story is a premium license.

Speaker: I was very disappointed when I found out it was Toy Story 4.

Speaker: Okay.

Speaker: I just don't feel that Toy Story 4 doesn't feel like a fun movie to me.

Speaker: It feels like the death of a relationship.

Speaker: It feels like eventually Buzz and Woody, you know, it's almost like a divorce movie, a breakup movie, right?

Speaker: Buzz and Woody go their separate ways at the end.

Speaker: Sorry, spoiler alert.

Speaker: Um, three years old, if you haven't seen it.

Speaker: Um, so they, they kind of go there.

Speaker: So it doesn't seem to have that, uh, that feel and the magic that toy story one and two did where at the end your toys and you're playing with Andy, which is, you know, that makes you feel like, Hey, this is, this is fun.

Speaker: This is what's, what it's all about.

Speaker: Uh, toy story three had tons of, uh, adult issues too, that I'm like, eh, it just didn't fit for me.

Speaker: Now that being said,

Speaker: Um, I was talking about this and talking about this with someone who has a lot of knowledge about licenses and they said, well, okay, so yes, it's toy story four.

Speaker: It's not, it's not toy story one or two.

Speaker: However, um, would you rather have this or no toy story?

Speaker: And I was like, actually, that's a very valid point.

Speaker: It is a valid point to say that if you want to do a Pixar movie and your option is to take what the licensor is interested in making, or if you are going to say, well, no, I want to hold out and do the other one.

Speaker: I mean,

Speaker: It sounds like that Stern had the option with Jurassic Park to either go with the new one or go with the old one.

Speaker: And I think wisely decided to go with the old one.

Speaker: But they may not have had this option with Toy Story.

Speaker: And it could have been.

Speaker: Again, this is all speculation, by the way, that I think Disney just said this is this is the theme.

Speaker: If you wanted Toy Story, this is what we're offering.

Speaker: Uh, so, okay, good.

Speaker: Um, look at it from Disney's perspective, in my opinion, like I grit, I get that toy story one and two are the better stories.

Speaker: It's they're 20 years old.

Speaker: The animation looks old.

Speaker: 25 years old.

Speaker: Yeah.

Speaker: Yeah.

Speaker: The original Toy Story came out in 95 and this one came out in 2019.

Speaker: Yeah.

Speaker: So if you're going to put your best foot forward, you're going to want to go with the best CGI, which would be Toy Story 4.

Speaker: Right.

Speaker: And so unless you're willing to, to retrofit all that stuff or, you know, get,

Speaker: get crushed because you're not going to use all of the, you know, you're going to use stock art or something like that.

Speaker: You're not going to use the animations.

Speaker: I mean, this has the integration, right?

Speaker: Yeah.

Speaker: I, from a vibe standpoint, what this reminded me of is if anybody's gone to Disney, California adventure or, and they have it also at in Florida, one of the parks, they have a shooting gallery, uh,

Speaker: It's a Toy Story shooting gallery.

Speaker: It's like Woody Shootout or something like that.

Speaker: Where you have like a little ball and a cannon and you're shooting and it has Toy Story elements, Toy Story themes, and you're shooting balls at things.

Speaker: And it's, yeah, it feels fun.

Speaker: It's still integrated into the Toy Story universe.

Speaker: It has nothing to do with what the Toy Story story is about.

Speaker: But it was a lot of fun.

Speaker: And that's actually my favorite thing to ride in Disney World.

Speaker: So, yeah, I like that.

Speaker: So it is the bottom line is, is this a trade off thematically that I'm willing to make?

Speaker: Yes.

Speaker: Yes, it is.

Speaker: And I think they integrated very well what assets they had.

Speaker: And I think the other thing too is it's hard to compare Disney licenses to other licenses.

Speaker: Like really, if you're going to compare the license, you should compare it to other Disney licenses.

Speaker: And maybe even not like Deadpool because Deadpool was more the comic and Marvel gets more free reign on that versus the Avengers movie like the Gomez Avengers.

Speaker: Disney has more say on that one.

Speaker: Yeah.

Speaker: However, you could legitimately point out

Speaker: that Eric was able to integrate five pirates movies.

Speaker: Yes.

Speaker: And so I'm not, I'm, and I know, I know Disney is different than Pixar and I know there's a billion different channels that could have gone down, but it is.

Speaker: But what's one of the biggest complaints about pirates?

Speaker: Yeah.

Speaker: That it's too involved.

Speaker: It's too involved.

Speaker: No, there's no pirates in any of the clips.

Speaker: Well, exactly.

Speaker: That's because the name and likeness, that makes it really challenging.

Speaker: You get to see them at the very beginning when you choose one of them and you get to see them in the artwork.

Speaker: You see a picture and that's it, yeah.

Speaker: So it's different, but again, they're dealing within the constraints of what the licensor is offering.

Speaker: And so it seems like I'm willing to just admit, okay, I'm willing to give them the benefit of the doubt when it comes to what decisions they had to make based on the license.

Speaker: The problem is the expectations.

Speaker: Yeah.

Speaker: Yeah, the expectations.

Speaker: Yeah, it's what you expect.

Speaker: And it's like when you have the sequel to one of your favorite movies and it comes out.

Speaker: And this is where like Last Jedi totally nosedived for me because it didn't feel right to me.

Speaker: It felt like this let me down on everything I've come to expect out of a Star Wars movie.

Speaker: Yeah.

Speaker: I think that people can say, well, okay, like this isn't what I expected.

Speaker: I'm like, you know, granted, it's not what you expected.

Speaker: Is it still acceptable?

Speaker: But I think the other thing, too, is pinball machines can overcome some of those hurdles with layout and design and whatnot.

Speaker: And honestly, everything I'm hearing, it's a great shooter.

Speaker: It's just we're not seeing any pizzazz on the play field or anything unique and new.

Speaker: When I first saw this, I felt like it was rearranged.

Speaker: Yeah, there is something new.

Speaker: There's like a full-size iPad on the play field.

Speaker: Okay.

Speaker: Do you really count that as new?

Speaker: There's been countless, just because of the size...

Speaker: doesn't mean that it makes it newer.

Speaker: Actually, I will say, um, I find it interesting that it's in there.

Speaker: However, man, that is a lot of real estate to give up for, uh, for something like that.

Speaker: Um, and I wonder how much of it was restraint on what they could do versus again.

Speaker: Sure.

Speaker: Sure.

Speaker: And yeah, what their creative license was, you know,

Speaker: let's look at what dialed in was.

Speaker: I mean, it's still a really great game.

Speaker: Like, I think that's the problem too.

Speaker: Like Pat Lawler did great for Williams and Valley back in the day, right?

Speaker: Like arguably Adam's family and twilight zone are two of the most influential games.

Speaker: They might not be your favorite games, but they are pretty dang influential on where pinball pivoted and went.

Speaker: And, uh, it seemed like,

Speaker: his games they were still good i know that like they're towards the end no good gophers and red and ted is kind of an acquired taste but i don't think i know anyone that ever talks about his stern years and i'm like oh those games were just amazing i i don't like his there's you know i i had shrek for a while i could never get into it um

Speaker: Yeah.

Speaker: And I'm so, okay, here's the stern years.

Speaker: Okay.

Speaker: Monopoly.

Speaker: Anybody?

Speaker: Rollercoaster tycoon.

Speaker: Ripley's believe it or not.

Speaker: Grand Prix.

Speaker: NASCAR.

Speaker: Family guy.

Speaker: Good morning, America.

Speaker: That sounds like it's a one-off.

Speaker: Yeah.

Speaker: I think that's a one-off.

Speaker: That's gotta be a one-off.

Speaker: I've never heard of that before.

Speaker: Shrek.

Speaker: CSI.

Speaker: And that's it.

Speaker: And the one that stands out to me on that is Ripley's.

Speaker: And I actually do enjoy Ripley's.

Speaker: It's a...

Speaker: But it's more of the code than it is than the game itself.

Speaker: Yeah.

Speaker: And I wanted Shrek to be a great game.

Speaker: I love the theme of Shrek.

Speaker: Oh, yeah.

Speaker: And it just... The layout just felt so boring to me.

Speaker: Yeah, it's pretty stiff.

Speaker: And that's where... When I see the... When I see that they have like a big iPad in there again, that's kind of what I felt.

Speaker: It was like, oh, man, I'm hoping this doesn't feel like Shrek.

Speaker: Now, Shrek had...

Speaker: like the upper, like one fourth of the play field, it seemed like was covered by that.

Speaker: And yeah, it was a cool gimmick, but I just, it just never felt like, oh, this is a lot of fun.

Speaker: Like, it's like, oh, okay.

Speaker: So get up there and play donkey pinball, you know, whatever.

Speaker: So I was concerned about having the giant screen in there.

Speaker: But I don't know.

Speaker: Are you, are you worried about it all?

Speaker: Like that, that giant screen, it seems like a little more off, off and up.

Speaker: And so it doesn't seem to be.

Speaker: It's an orbit and it's far back enough.

Speaker: You don't have to really worry about it.

Speaker: By the time you see it coming out, I don't think it's going to kill your reflexes or whatnot.

Speaker: So it didn't, it doesn't bother me.

Speaker: But my point being is, is like when he came back to JJP and he, he came out with dialed in, I think he,

Speaker: people got reinvigorated for what Pat Lawler could do.

Speaker: Sure.

Speaker: And, and with this game, if this is his swan song, which is what it sounds like it is, I just feel like it's, it's lackluster.

Speaker: I just, I don't know.

Speaker: Like maybe it is time for the new blood to take over.

Speaker: Cause look at, look at pirates and look at guns.

Speaker: It seems very safe.

Speaker: That's what the safe is.

Speaker: But overall, you sold 2,000 games.

Speaker: And 1,000 of them were your collector's editions.

Speaker: And those aren't all going directly out to people.

Speaker: I can almost guarantee there's a handful of those, if not more, that people are going to set on and then see if they can sell them for more.

Speaker: Because that's what the limited collector's market has become, is they buy it.

Speaker: Extras of these get bought up and then they get sat on so that way when the demand's high, they start pumping them out for a premium.

Speaker: So I start discounting those numbers because those will always sell because there's going to be someone that either A, truly wants it or B, wants to flip it.

Speaker: I feel like there's no other in between.

Speaker: So you look at your LE numbers, which is a thousand.

Speaker: And me personally, no, CE number, they only sold, what did they, they sold a thousand CEs and then roughly a thousand LEs.

Speaker: It's if I remember the numbers correctly.

Speaker: And so that's my other decision too.

Speaker: I don't think they cut out the standard because they weren't aiming for that market anymore.

Speaker: They knew if they did a standard, a lot of people would gravitate towards that.

Speaker: Because I look at this game.

Speaker: Okay.

Speaker: But a standard with Guns N' Roses, people didn't gravitate toward it.

Speaker: Because you're missing a full upper play field.

Speaker: It's like Black Knight.

Speaker: You know what I'm saying?

Speaker: Black Knight was... Yeah, what would you cut out in this?

Speaker: Will you cut out the LCD screen?

Speaker: That's the problem.

Speaker: I don't think you can cut anything out of this.

Speaker: Cut out a pop bumper?

Speaker: You can't cut out the jump ramp because that's the main feature.

Speaker: You cut out Gabby Gabby?

Speaker: Like...

Speaker: That's my point.

Speaker: They feel like you're paying higher than a collector's price for a pro game or a standard game.

Speaker: And that's why I think JJP actively made the decision to not do a standard because they knew that they'd be losing money

Speaker: because people would feel very comfortable going with a standard in this.

Speaker: It's just like, it's just like guardians of the galaxy.

Speaker: It's just like Ninja turtles.

Speaker: People felt comfortable going with the base model because they didn't see the value in the higher models.

Speaker: And that's what I feel like with this.

Speaker: And I could be entirely wrong.

Speaker: I could be entirely wrong on that whole scenario.

Speaker: Yeah.

Speaker: But that's how I feel about this.

Speaker: I think that these are going into homes.

Speaker: The majority, these are $12,000 games.

Speaker: So this is a game where people are going to turn it on and they'll play it.

Speaker: I would say the amount of play these games are going to have are going to be significantly less than what any location game will be.

Speaker: Because no one's going to put these on location for $12,000.

Speaker: You're never going to make that money back.

Speaker: I agree.

Speaker: So the investor in me, there's a red flag that does not want to touch this game.

Speaker: Because I feel like we're going to have a Hobbit effect.

Speaker: People paid the premium up front.

Speaker: And then a couple years later, they were worth six grand at most.

Speaker: Yeah, but now they're back up.

Speaker: Because of COVID, we're starting to see a software market.

Speaker: Yeah, but still.

Speaker: But okay, remember...

Speaker: People didn't like Deadpool.

Speaker: And then they didn't have him.

Speaker: And then people really loved Deadpool.

Speaker: And Black Knight, they kind of went cold on.

Speaker: So I will say the theme on this will make it something that people will always buy and put in their game room.

Speaker: So I guess my question to you is then, would this game pass on

Speaker: If it was a different theme.

Speaker: Okay.

Speaker: Define different theme.

Speaker: Like, is it... Let's switch Godzilla and Toy Story.

Speaker: Let's say somehow Keith Owen made Godzilla style for Toy Story.

Speaker: And Pat Lawler made Toy Story for Godzilla.

Speaker: I know it's easy to make the comparison.

Speaker: But do you think someone would pay $12,000 for a Godzilla themed Toy Story?

Speaker: with a jump wrap, a pop-up target.

Speaker: Let's say the Gabby Gabby's Godzilla, you hit him in the face.

Speaker: You know what I'm saying?

Speaker: I think so.

Speaker: Keith Elwin games, we know we're going to play great.

Speaker: And really, Pat Lawler has two great shooting games, with the exception of the SIM card on dialed in.

Speaker: That's super hard.

Speaker: But it's a good flowing game.

Speaker: And I'm not, I'm not saying they're terrible shooters.

Speaker: I'm just saying for what you get in the game, I feel like the only thing that passes on this is because it's Toy Story, because they got Tim Allen, because they got Annie Potts.

Speaker: I just, I don't think any other theme would have got a write off.

Speaker: I mean, it pretty much has the Beatles effect.

Speaker: You talked about that in the beginning.

Speaker: Like, Beatles, people didn't see the bang for the buck in Beatles.

Speaker: It's a fun game.

Speaker: Don't get me wrong.

Speaker: That's what I hate about this.

Speaker: That's what I absolutely hate about this.

Speaker: I'm not saying it's a terrible game.

Speaker: I've never said that about Beatles.

Speaker: I've never said that about Toy Story.

Speaker: I just don't feel like... You feel it's overpriced for what you get.

Speaker: Correct.

Speaker: You don't get the bang for your buck.

Speaker: Sadly, I think it's what the market is demanding.

Speaker: So we may see this.

Speaker: Right now I don't know.

Speaker: Well, I don't know.

Speaker: They still sold 2,000 games.

Speaker: True.

Speaker: And that's with the initial release.

Speaker: That's still a solid hit.

Speaker: Your biggest numbers are going to be at the beginning.

Speaker: Yeah, of course they are.

Speaker: The trickle effect is it all depends on the game itself.

Speaker: like a Deadpool.

Speaker: It had a terrible start out the gate.

Speaker: And then once it got in people's homes, like you said, once they get in people's homes, people start playing them.

Speaker: They, there's still a really high demand for Deadpool.

Speaker: Yeah.

Speaker: I mean, I, there's still going to be a high demand, but this is a different market.

Speaker: This isn't the same thing.

Speaker: This isn't a,

Speaker: I don't think this is a tournament game.

Speaker: Like the high level players will boss it around.

Speaker: And so you're going to see some, you're not going to see as much buy-in from the tournament players, which is why I think you're feeling like, oh, I got to the wizard mode on the fourth game or, you know, stuff like that.

Speaker: Okay, fine.

Speaker: But really tournament players are such a small niche part of pinball.

Speaker: They really are.

Speaker: Yeah, but I think here's the thing.

Speaker: Stern could do what they want to do because they're a manufacturer first.

Speaker: Sure.

Speaker: And so they are trying to produce as much pinball as possible.

Speaker: And I think that we all need to admit, and I could be wrong, I mean, this is offensive.

Speaker: JJP is a boutique pinball company.

Speaker: Yeah, of course they are.

Speaker: They are.

Speaker: And I think the problem is we've all had this perception that they want to compete with Stern, but they... Okay, but boutique has the connotation of a mom-and-pop shop, which I wouldn't say that.

Speaker: I would say that... Okay, so here's a question.

Speaker: Is Ferrari a boutique car manufacturer?

Speaker: How about McLaren?

Speaker: Bugatti?

Speaker: These are...

Speaker: these are premium products for a smaller audience.

Speaker: So I, I wouldn't say that there, I'm not saying that negatively.

Speaker: Yes, they are not competing on the same level as Stern, but I don't think that's what they're shooting for at this point.

Speaker: And I think we're all seeing that now.

Speaker: I think the problem is that there's been a big camp of Stern versus JJP fanboys.

Speaker: I don't think there's ever been like Stern and JJP are like, we're mortal enemies.

Speaker: But I think it comes down to, people need to realize like, JJP's looking for the big, the flashy, the higher end product.

Speaker: with the high end price tag.

Speaker: They're, they're looking for the low numbers and the high price tag, which there's nothing wrong with that.

Speaker: That's part of how business works.

Speaker: That's one of the business models.

Speaker: Yeah.

Speaker: You can still make money that way.

Speaker: Yeah.

Speaker: And obviously they have 30 stern is Ford.

Speaker: That's what stern is.

Speaker: Stern is volume and yes, they make excellent games, but yes, they're making their money on volume.

Speaker: JJP is obviously not selling as many things.

Speaker: games as Stern and therefore they are a little bit more like, you know, this is not the best analogy, but like an Apple where they're taking more profit per game sold than Stern is because they, they have to for their business model because they're not going to sell, you know, 15 to 30,000 games a year.

Speaker: So here's my complaint then.

Speaker: So we've established that they're the higher end, like they're going to be the limited numbers.

Speaker: They're more of a boutique.

Speaker: They're the more expensive.

Speaker: They are certainly the more expensive.

Speaker: Yes.

Speaker: You said the Bugatti or the.

Speaker: Sure.

Speaker: But however, I, you know, I've, I've hopped in my friends.

Speaker: Like I have a few friends who have sports cars and I hop in them and I also feel this isn't for me.

Speaker: I'm not a sports car guy.

Speaker: Because it doesn't, like, it feels a little uncomfortable.

Speaker: It doesn't feel like, but man, it goes fast.

Speaker: And so that's what I'm just saying with this is that this is a different thing than what Stern is going for.

Speaker: Stern is going for volume sales and tournament play.

Speaker: That's what they are going for.

Speaker: But my point is, if you're going to be that company,

Speaker: the quality needs to match the product i don't feel like you get a quality enough game and we've got to figure like i haven't heard playfield stuff yet which is fantastic it may have been digging

Speaker: But we really need to address this issue.

Speaker: Like someone needs to fess up and say, hey, like it looks there's a lot of egg on your face when the guy that makes the play fields cuts his seminar 40 minutes short because he's getting hammered with questions about his play fields.

Speaker: And he's just like, I'm done and leaves.

Speaker: And even even Jersey Jack took some of that during the Texas pinball festival as well.

Speaker: But it wasn't much.

Speaker: He addressed the issue and they kind of scored skirted it under the rug.

Speaker: And so it's like, but the audience was much, the audience had the pitchforks out for the other one.

Speaker: So I totally, I totally get that America was like, I'm out of here.

Speaker: Yeah.

Speaker: And I get that.

Speaker: And I get the CERN has their issues too, but I'd rather replace a coil stop on a pinball machine than a play filled.

Speaker: You know what I'm saying?

Speaker: And so I,

Speaker: That's like ding number one for me.

Speaker: That's why even before Toy Story came out, people were like, are you in or out on it?

Speaker: I said, I have to see it first.

Speaker: And honestly, if I'm going to buy it, I'm going to buy it secondhand from someone that's already put some time on it.

Speaker: And I know that the play field's not falling apart.

Speaker: And so that's already ding number one to me.

Speaker: If you're going to have the quality, then you need... If you're going to have the high price tag, I want the highest quality that I can obtain.

Speaker: And maybe we don't have that.

Speaker: Maybe I'm just beating a dead horse because Toy Story's play fields are amazing and we're not having any issues.

Speaker: But we won't know for a couple more months, in my opinion, until people really put some time on this.

Speaker: I'm also typically not an early adopter.

Speaker: But there are plenty of people who are willing to, you know, if they're willing to pay...

Speaker: you know, $15,000 for a collector's edition, then it's, you know, they, they certainly care less and I bet they play it less too.

Speaker: I guess overall, I would love to have a toy story.

Speaker: I'm not paying for it.

Speaker: Like I have to realistically at this point, I'd have to get rid of one of my Stern premiums and one of my old, old Williams alleys.

Speaker: I'd have to sell one and a half games to, to do it.

Speaker: And yeah,

Speaker: You know what?

Speaker: I may get one in the future, though.

Speaker: I actually may because I think it still would be a good game for a home collection.

Speaker: I think it'll be a lot of fun.

Speaker: And I guarantee when people come over, that's one of the first games they'll play.

Speaker: Oh, I agree.

Speaker: My kids still looks great.

Speaker: It still looks great.

Speaker: I mean, the presentation is good.

Speaker: The hot rails look good.

Speaker: The lighting show looks good.

Speaker: It looks like a game that was developed for a Disney park.

Speaker: Oh, and I guarantee your kids that would play it would start to get more into pinball because it's more accessible.

Speaker: And so they're going to feel better about themselves because they're destroying this game.

Speaker: I mean, I'm not going to lie.

Speaker: I would say get it.

Speaker: I'd say get it and have your kids.

Speaker: If you want your kids to play more pinball, get them this game.

Speaker: That's what I agree.

Speaker: I, my son, Grayson, uh, my three-year-old that has autism, he has a rough time falling asleep at night.

Speaker: We have been laying down watching the gameplay by Joe Katz and it's what calms him down.

Speaker: It's what he wants to watch.

Speaker: I mean, there is some entrancement to this game.

Speaker: Yeah.

Speaker: I just, I, that's, that's, I think, I think that's what a lot of us

Speaker: are upset with it's like i don't i i i was on the fence about this game i would like to own it but i just can't justify the money for what it is okay well there's different ways of owning it you can be a first you can be a new owner you can be a used owner and eventually the market will correct where if you buy a used game you will typically get a few hundred dollars off

Speaker: And so I would say that, um, where my interest level in this game is probably in the used market, a used home, home use only, uh, by someone who, you know, kind of a low play, someone who maintained it, but down the road, would I get one?

Speaker: Yeah, sure.

Speaker: Absolutely.

Speaker: And, and I, the play looks fun.

Speaker: Play looks fun.

Speaker: No.

Speaker: And that's what I'm saying.

Speaker: Like, it looks like a good game.

Speaker: I just can't justify the money for the product.

Speaker: Sure.

Speaker: I think that's how we all feel.

Speaker: Well, 2000 people said, bring it on.

Speaker: You know, I have friends who are on the every LE club, so it obviously is not an issue for them.

Speaker: Yeah.

Speaker: So we'll, we'll see what happens with this.

Speaker: Okay.

Speaker: I am looking forward to laying my hands on it though.

Speaker: I agree.

Speaker: I will definitely be an expo in October and I'm excited to play it.

Speaker: If that's the first time I play it, so be it.

Speaker: But like, I want to play this game.

Speaker: Like I said,

Speaker: If I were to give this a grade, I think I probably give it the B minus.

Speaker: I give it the SDTM.

Speaker: Okay.

Speaker: I'm going to give it an A.

Speaker: I do like maybe an A minus because it's not the theme per exactly that I want.

Speaker: However, it is a good integration of the theme that's available and it will be fun to play and it will be fun to have in a home environment.

Speaker: And Pat, if you like Pat games, this will be a solid Pat game.

Speaker: Yep.

Speaker: Honestly, like I said, I think,

Speaker: I think every collection needs to have the ultra hard game that has the depth and there needs to be a fun game that makes you feel good about yourself.

Speaker: I think this is it.

Speaker: The price looks, uh, price is higher than, but I think it's then what we would like.

Speaker: However, that's a reflection of the times.

Speaker: So I, again, good, good, good for me.

Speaker: A minus.

Speaker: So my question is if they did come out with a standard,

Speaker: do you would you have bought it what would gnr's standard come out was it nine uh 9500 and i think they bumped it to 10.5 no the le was 9500 and it went up to 10.5 um the standard was a few thousand cheaper but i since i never got to play the standard i don't know how the how the the vibe felt different my point being is if they had a standard for the toy story and there wasn't much difference

Speaker: Would you go with a toy story for 9,000?

Speaker: 8, 8, 5?

Speaker: Probably.

Speaker: Yeah.

Speaker: Probably if it were in the, in the 9,000 range, I would be interested.

Speaker: But 12,000 is more than I'm willing to pay right now.

Speaker: Yeah.

Speaker: That's more than any game.

Speaker: And so I'm looking at, I'm looking at all my games and saying this would have to be justified the price that is more expensive than all my games.

Speaker: The one thing I do want to point out one thing, though, it made me laugh.

Speaker: I showed my wife because I'm like, you've got to see Toy Story.

Speaker: And the second Woody comes on, she's like, that's not Tom Hanks.

Speaker: I was like, wait, what?

Speaker: And she's like, that's not Tom Hanks.

Speaker: I'm like, it is a Hanks, though.

Speaker: I'm like, it's Jim Hanks, Tom's brother.

Speaker: And she's like...

Speaker: She's like, I can hear it, but there's just a little offness to it.

Speaker: It made me chuckle.

Speaker: But honestly, I'm a big Tim Allen fan, and so I thought it was really cool that he did the voice for Buzz in the game.

Speaker: And it's really cool that Annie Potts also reprised Bo Peep.

Speaker: Usually on those things, I figure if they're good enough.

Speaker: So, no, it's okay.

Speaker: Yeah.

Speaker: Johnny Depp didn't do the Stern call-outs either.

Speaker: Honestly, those are fantastic.

Speaker: It's hard to tell a difference.

Speaker: Again, yeah.

Speaker: I think it's good enough.

Speaker: Let's talk about a game that has been unveiled, but it's not getting very much coverage.

Speaker: I don't know if it's because there's not a bunch of information about it or what's going on, but Scott, have you seen Escape from the Megaverse by Stern?

Speaker: A pinball machine by the leading manufacturer in the world.

Speaker: And we're getting no coverage on this guy.

Speaker: Yeah, this.

Speaker: Okay, so you and I found out about this the same time where someone sent us some pictures of it.

Speaker: Thank you, Naomi Shad.

Speaker: Yeah.

Speaker: Yeah.

Speaker: Good job.

Speaker: Thank you.

Speaker: And I looked at it and the funny thing is I immediately looked at it and I said, okay, it's definitely Stern.

Speaker: I, before I looked at anything, just because of the, the back glass and the speaker panel and the, uh, the animation set up.

Speaker: And I thought, okay, well, this is interesting.

Speaker: And it definitely, it looks like it's off their pin collection.

Speaker: So think heavy metal, think Spider-Man Home Edition, think Star Wars Home Edition.

Speaker: Star Wars, yeah.

Speaker: JP, the home pin.

Speaker: Yeah, yeah.

Speaker: Well, no, I'm talking layout.

Speaker: Layout.

Speaker: It's completely different than Jack's version of Jurassic Park.

Speaker: And so, yeah, it feels like a very safe design.

Speaker: The art is certainly interesting.

Speaker: It is very professional.

Speaker: I have no idea what these Bored Ape Yacht Club thing is, though.

Speaker: So do you know what an NFT is?

Speaker: A non-fungible token.

Speaker: Essentially, it's just that you get the title to internet stuff.

Speaker: Yeah, which I'm not smart enough to figure that out.

Speaker: It's the same thing as I'm not smart enough to figure out crypto because I look at it and I think I don't understand why people would want this other than to send money to scammers.

Speaker: So I've never quite figured out, but obviously there is a market for this.

Speaker: Um, and so, yeah, it's, it's, it looks interesting, but, uh, this reminds me of another private label thing that I don't get.

Speaker: I was able to, to do a little bit digging.

Speaker: Okay.

Speaker: And so Naomi, Naomi had her son.

Speaker: He actually flew out to ape fest, which was up in New York.

Speaker: Um, it's part of the board ape yacht club.

Speaker: If you don't know what that is, it's essentially a bunch of investors with really deep pockets and

Speaker: have invested heavily into crypto slash NFTs, and they've made a club out of it.

Speaker: And that's what this is called.

Speaker: And each one of those investors have become some type of monkey.

Speaker: One's like a lab monkey.

Speaker: One's like, but he looks like slime.

Speaker: And if you really want to do the deep dive into it, go for it.

Speaker: the point of this is I was thrown for loop when we first saw this because it has the full size else LED LCD T screen in it.

Speaker: And it also has, uh, insider connected both of which has never been on a home pin before.

Speaker: So that's what threw me for a loop on the first, uh, first thing.

Speaker: Um, so we asked Naomi's son to ask some questions.

Speaker: Uh, the gentleman that owns it, his name is Andrew.

Speaker: We asked about the artwork, uh,

Speaker: And he said some guy made it.

Speaker: Like, the guy was really coy.

Speaker: Sure.

Speaker: So he said, we were like, so you mentioned in a post that eight of these have already been made.

Speaker: How many more do you plan on making?

Speaker: And he said eight either means there's eight machines being made or have been made or eight means there's eight apes on the play field.

Speaker: I was like, oh, my goodness.

Speaker: We're getting this, aren't we?

Speaker: They said they did partner with Stern to build it.

Speaker: And they're not sure how many they're going to make or if it's going to be available to the public.

Speaker: If you're listening to this, this is what my thought was.

Speaker: This is Supreme 2.0.

Speaker: Yeah, absolutely.

Speaker: If you can get your hands on one of these.

Speaker: If you can, I say go for it.

Speaker: You can make money off this bad boy.

Speaker: my thing is, is, Oh, I, I talked to Neil Shelton, you know, Neil Shelton, Mr. Pin quest himself.

Speaker: He's way into this stuff and the NFTs and crypto.

Speaker: Awesome dude.

Speaker: He answered some questions that I had as well.

Speaker: So the board, AP yacht club, if you get into the club, I don't know exactly how that works.

Speaker: If you pay your way in, if you, if you go college style and you have initiatory week or whatever it is, uh,

Speaker: you get perks and they talked about one of the perks is you get a pinball machine if you join the club and this is part of that you don't they don't know if you have to buy it or if it's just a gift yada yada uh that's what nil had said about this pinball machine itself um it's it's just it's weird to me that we we have an unveil randomly in new york

Speaker: Uh, it looks fun.

Speaker: There's, we got some footage sent to us.

Speaker: I don't know if we're allowed to share it.

Speaker: Uh, it looks like a fun game though.

Speaker: Um, I don't know what your thoughts like it just isn't for you or it is the same layout as Star Wars and Spider-Man like if you nap arcade did a write-up you can see some photos there.

Speaker: It is like the exact same layout.

Speaker: You've got the three drops on the left in front of the ramp.

Speaker: You've got the ramp on the right.

Speaker: They both come right straight back to the flippers.

Speaker: There's an orbit.

Speaker: Uh, there's a couple pops.

Speaker: I guarantee they're all linked to the same coil.

Speaker: Um,

Speaker: it just, and the artwork's very unique.

Speaker: It's not for me, but for many, I look at him like, this is probably a fun game for the, you know, the 6,000 price range, the home version pen.

Speaker: I would get a star Wars home pen for that.

Speaker: But, um,

Speaker: Yeah, it looks beautiful.

Speaker: I don't take much.

Speaker: There are people who like having something that other people don't have.

Speaker: Yeah.

Speaker: I drive a Ford F-150, which is like the number one selling truck.

Speaker: There are probably 10 million of them in Utah alone.

Speaker: And so I don't really care about driving something different than other people.

Speaker: I don't care about having a game that is that is cosmetically just different, but it has a very similar layout to other things.

Speaker: But is it a cool game?

Speaker: Yeah, I think it's really cool.

Speaker: It has a it has an L.E.

Speaker: It has an L.E.

Speaker: speaker panel.

Speaker: And it, you know, it looks like an LE because it's powder coated.

Speaker: It has art rails.

Speaker: And I bet this would be a blast.

Speaker: But for the premium of having something just because someone else doesn't have it, I'm not going to pay that premium.

Speaker: I really wonder how this all worked out.

Speaker: Like if someone just approached Zach Sharp or like George Gomez and was like, this is what we want to do.

Speaker: And they're like, oh, okay, maybe.

Speaker: And then they're like, here's how much money you work with.

Speaker: I think it's the same as Primus.

Speaker: It's like, hey, we want to make some games.

Speaker: And they're like, okay, well, we have some layouts.

Speaker: Do you want to select one of them?

Speaker: Really, that's exactly, but this is what you should be doing.

Speaker: This is what artists do all the time.

Speaker: They do private parties for the uber rich.

Speaker: Like they'll fly to a yacht somewhere and they will do a show for a $5 million like appearance fee.

Speaker: So I have no idea how much this game would even sell for or how much they're making.

Speaker: But obviously, remember how we were talking about JJP?

Speaker: that they are making a significant amount per game because they're not going for the volume sale.

Speaker: Okay.

Speaker: So let's just say if you are making 5,000 Godzillas and you're making a couple thousand per Godzilla.

Speaker: Okay.

Speaker: You're making 5,000 of those.

Speaker: What would it take you to make 10 of something else?

Speaker: It's going to take a lot of money.

Speaker: You're looking at at least clearing.

Speaker: For me to say this is worth it, you probably want to clear $10,000 to $15,000 per game for a very unique layout like this.

Speaker: And so this is definitely a custom thing.

Speaker: That's why I'm like, do you, the typical home pin usually does about 200 run.

Speaker: Like they don't make a ton of them.

Speaker: No, they, they don't.

Speaker: It's a good, it's a good game for a good market.

Speaker: Um, really I I've said if, if you want a, a slightly more budget friendly option, um, either going with Jurassic park, the home pin or star Wars, the home pin, those are two great games and they're, they have big bang for the buck.

Speaker: Um,

Speaker: So this is what I, this is what I propose.

Speaker: Yeah.

Speaker: Cause obviously if you got money, you can go do this.

Speaker: Everyone out there listening right now, you know, you want a pinball podcast, pinball machine.

Speaker: Oh, we will get teal list.

Speaker: We'll get Nate shivers.

Speaker: We will get Martin Robbins or Ryan C and it'll be all your favorite episodes and one pinball machine.

Speaker: We're in a crowd fund this and we're only going to have 200 of these bad boys.

Speaker: and you know you're going to want one.

Speaker: We're going to do it through Stern.

Speaker: We're going to do the pin series.

Speaker: It's going to be amazing.

Speaker: That's my pitch.

Speaker: All right, good luck.

Speaker: You know, though, we're going to get messages after this episode and they're going to be like, sign me up.

Speaker: Yeah, I would take a home pin version like a la Supreme with a Loser Kid hat on it, like with a Loser Kid logo on it.

Speaker: I would do that.

Speaker: But yeah, I'm not going to I'm not going to pay certain $50,000 to do it.

Speaker: So here's my other suggestion too.

Speaker: To the people that are throwing a fit about like their theme not being made and they want this uber cult thing,

Speaker: theme that they're just dying for from like the late 80s or whatever go to stern have them make you 200 of whatever the theme is uh you get the licensing and all that jazz and then you can sell them yourself and you have your own care bears theme and 199 other people will join you in on your effort

Speaker: I don't know if Stern would do that, but I mean, it's a business.

Speaker: It's a business.

Speaker: These private, these private label games, they, there is a market for them.

Speaker: And they made heavy metal, right?

Speaker: I want to know more.

Speaker: If someone knows more about this, reach out to us.

Speaker: Cause I want to know a little bit more about it because right now it just seems there's more questions than answers.

Speaker: Yeah.

Speaker: There's a lot more questions.

Speaker: Is this something we're going to see at,

Speaker: at expo i just that would be cool i would love to see this expo are you is anyone ever going to be able to play this outside of the board ape yacht club i invited the guy that that had the game made to come on the podcast and i haven't heard a word so yeah i guess i'm under his probably too busy counting his counting his nfts so and you know what so all right let's move on to the the last thing that i want to talk about before we wrap this up uh i want to say thank you

Speaker: to everyone and the response that we've had for flipping the script on autism it has been 10 times more than i ever expected the people that have reached out to talk about their own personal stories of of of autism and the struggle whatever it may be it just

Speaker: we had multiple like haggis actually released the episode messaged us what can we do to help they're shipping stuff in from australia just so we'll have it for the the auction slash stream um it's overwhelming we've had so many people reach out just to say hey what can we do to help and i don't know yet and

Speaker: We're still at the early phases of exactly what this is going to be at Expo.

Speaker: We know it's going to be streamed.

Speaker: We know we're going to do auctioning.

Speaker: We know we got guests lined up.

Speaker: And I swear everyone, every manufacturer that I know of is involved.

Speaker: Except for, I do apologize.

Speaker: There's a couple I haven't reached out to yet and I need two.

Speaker: But holy crap, just everybody's been supportive, which is, uh, which is great.

Speaker: Um, there are so many people out there who we didn't even realize had, are dealing on some level with an autistic family member.

Speaker: Whether that's immediate, whether or not it's extended family.

Speaker: And it's been amazing for me to see just people saying, you know, it's kind of giving a voice to people who typically are silent.

Speaker: And it's very underserved.

Speaker: So this feels like a great way of interconnecting with people and bringing the community together.

Speaker: And it seems, it seems awesome that we've had so much positive response.

Speaker: So thank you.

Speaker: My recommendation is if you don't fully understand what autism is, um, there is a series on Netflix right now called love on the spectrum.

Speaker: Uh, watch an episode or two.

Speaker: It will give you kind of idea, uh, people with autism and the struggle that they have daily, uh, even with something like love.

Speaker: And so it is a huge benefit to these kids to have one-on-one learning with these teachers and to get the life skills that they need.

Speaker: And it has been proven time and time again, if they have the help at an early age, that they will be far more successful in the rest of their lives if they get that early intervention that they need.

Speaker: Thank you, thank you, thank you.

Speaker: Like I said, all 100% of the proceeds are going to go to Learning Solutions.

Speaker: We actually have a representative from Learning Solutions that's going to come with us to Chicago, so that way you can give the money to them directly.

Speaker: We're going to put their Venmo or PayPal, wherever it is, up on the stream, so you just send the money directly to them.

Speaker: I'm just essentially the person putting this together.

Speaker: It is all going to Learning Solutions and their early intervention schooling that they've been

Speaker: more than generous to help with with others so yeah that's a good yeah we i'm excited it kind of blows me away we had a we had a very small um a small

Speaker: charity golf tournament.

Speaker: It was the same thing.

Speaker: It was a fundraiser for the group I go to Guatemala with.

Speaker: And I was shocked to find out the response that we got from that too.

Speaker: And so it just shows me there are people out there who they're really looking for ways of reaching out and they're just looking for ways of helping.

Speaker: And so again, this is such a great way of interconnecting.

Speaker: So we're looking forward to Expo.

Speaker: The good part about having a group of people help you out is there's so many ideas being kicked around and so many helping hands.

Speaker: The one downfall is though, I pitch an idea and I get shot down and no one thinks I'm serious about the dunk booth.

Speaker: Okay.

Speaker: We should get a dunk booth and we should put someone of high esteem in the community in that dunk booth.

Speaker: And if you can't even donate to the auction, throw five balls at this.

Speaker: I get logistically.

Speaker: It's probably hard to get a dunk booth inside the expo, but yeah.

Speaker: It's okay.

Speaker: You know what, Josh?

Speaker: We can put you in a dunk booth out in the parking lot.

Speaker: We'll be able to figure it out.

Speaker: If we had a dunk booth, who would you put in there?

Speaker: Who would you want to be throwing baseballs at to dunk?

Speaker: Um...

Speaker: Because I don't want, I don't want to be malicious.

Speaker: Like it would have to be someone who has a good sport, like who, who basically everybody loves and everybody has a good time with.

Speaker: And so, um, that would have to be Jeff Theolis.

Speaker: I don't know anybody who doesn't like Jeff.

Speaker: Jeff's such a great guy.

Speaker: We've hung out with him at a few of the shows and he is just a positive guy.

Speaker: So yeah, I, I would put Jeff in there.

Speaker: You put Tealus in there.

Speaker: Well, you're saying someone that everyone loves.

Speaker: I was like, you're going to put Steve Bowden in there.

Speaker: Yeah.

Speaker: You can put Steve in there too.

Speaker: I'm going to put Marty over a shark tank though.

Speaker: So yeah, one, one shot and he goes to the sharks.

Speaker: Oh my goodness.

Speaker: But no, thank you.

Speaker: Thank you.

Speaker: Thank you.

Speaker: Like I said, we're still a couple, we're still what four months out.

Speaker: Uh, we're going to be hitting this a little bit harder as we get closer to it, but just know the response has been massive.

Speaker: Like, holy crap.

Speaker: Like I was not expecting the response.

Speaker: Facebook tracks the metrics.

Speaker: Uh, this is trumped anything we've ever done before.

Speaker: Like months combined.

Speaker: In three days.

Speaker: It was crazy.

Speaker: Even our hot take on Deep Root, it outpaced that?

Speaker: Let me put it this way.

Speaker: Our top five episodes, which are two Elwins, our Deep Root episode that we did with Zach and Dennis, our Zach episode, and I can't remember.

Speaker: Oh, the fifth one is our Expo episode when we talked about pinball Olympics and stuff like that, which is kind of goofy.

Speaker: But those five episodes combined,

Speaker: It beat those all together in less than three days on the metrics.

Speaker: Holy crap.

Speaker: That's insane.

Speaker: So we know that people are excited for this.

Speaker: We know people are looking forward to this.

Speaker: And I've had people message me that we're not going to go to Expo.

Speaker: They're like, thank you for letting us know.

Speaker: We're already getting our tickets.

Speaker: So.

Speaker: All good.

Speaker: That'd be great.

Speaker: People have messaged me from overseas that are like, well, I wasn't planning on coming to expo, but if you're going to do this, we'll fly in from London.

Speaker: So it's like, Oh, okay.

Speaker: Awesome.

Speaker: All right.

Speaker: We got anything else?

Speaker: No, I think that's pretty much it.

Speaker: We, uh, we're trying to line up a few more guests.

Speaker: It's been, this has been a little down year in news.

Speaker: And so we're trying to figure out the best things.

Speaker: So if you have any ideas of what you want us to explore, we actually have some opportunities of filling different episodes.

Speaker: So,

Speaker: I think we need to get Joe Katz on.

Speaker: I'd really like to talk about more Toy Story.

Speaker: Sure.

Speaker: And get a little more in depth about the code and whatnot.

Speaker: Yeah, that'd be great.

Speaker: Pat Lawler.

Speaker: It'd be cool to have him on before.

Speaker: Yeah.

Speaker: Before his sponsor.

Speaker: Well, again, we'll reach out and see what we can get.

Speaker: So we do have some in the pipeline, but if you have suggestions, we're more than happy to explore those avenues.

Speaker: Let's put that away.

Speaker: And I have a guest that I've had lined up for like a year and a half.

Speaker: Someone just needs to contact this person and say, do it.

Speaker: It's time.

Speaker: Okay.

Speaker: And no, if you contact me, ask me who it is, I'm not telling you.

Speaker: Yeah, I know.

Speaker: Yes.

Speaker: And this person is pretty amazing.

Speaker: Very, very, let's put it this way.

Speaker: Very influential on pinball.

Speaker: Yes.

Speaker: So past, present and future.

Speaker: But all right.

Speaker: Well, why don't you send us out?

Speaker: If you want to get a hold of us, we are on all the socials, Facebook, Twitter, Instagram, all at Loser Kid Pinball.

Speaker: If you want to email us at Loser Kid Pinball podcast at gmail.com.

Speaker: It is easiest to get a hold of us via our personal accounts on Facebook at Scott Larson at Josh Roop.

Speaker: I don't know what the actual Facebook thing is, but get a hold of us.

Speaker: Chit chat with us.

Speaker: We're always happy to talk.

Speaker: I'm a little more quiet these days than normal because I've got a lot on my plate.

Speaker: So I do apologize if you message me and I totally forget to message you back.

Speaker: But yeah, don't take offense.

Speaker: Trust me.

Speaker: And we appreciate those that do reach out like Tim Lee.

Speaker: And it's always fun to talk to the triple drain guys.

Speaker: Man, if you guys could be in on that chat, we have some wild fun.

Speaker: So.

Speaker: Also, shout out to the pins.

Speaker: Don't have too much fun this week.

Speaker: We wish we were there in Hershey, Pennsylvania with you.

Speaker: Yeah, and definitely we need to bring the hangover medication and send it to Hershey.

Speaker: Yes.

Speaker: If you guys could send them some of that, it would be great.

Speaker: Or actually do this.

Speaker: If you're listening to this right now, seriously, your favorite hangover remedy.

Speaker: There you go.

Speaker: Whether it be a recipe, whatever it is, send it to Christian.

Speaker: Send it directly to them.

Speaker: Yeah.

Speaker: Yes.

Speaker: Whether you mail it or message them and say the Loser Kids love you.

Speaker: Seriously, just send your... No, just say the Loser Kids said you needed some hangover remedies.

Speaker: Here you go.

Speaker: Yes.

Speaker: Christian and Sarah Pinn lying on Facebook.

Speaker: Do it.

Speaker: We should give away some stickers to every person that shows evidence.

Speaker: Anyhow.

Speaker: All right.

Speaker: Well, hopefully we'll get at least a few sent out.

Speaker: So anyway, we'll see in roughly two weeks.

Speaker: Sounds good.

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