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The Crew get magically transported to the world of orcs and humans. will they be able find their way out. or will they die again like they always do?

btw the logo is off center :)

Patreon - https://www.patreon.com/user?u=60748541

Discord -  https://discord.gg/A7NCWyPkSd

Dakota as the PM, DM, GM

Evelyn as Hikaru Hatsumi the Pikachu

Eli as Bruce Flameback the Cyndaquil

Micah as Blair the Absol


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Transcript

Introduction and Podcast Setup

00:00:00
Speaker
mica Micah, Micah, we're in trouble. What? I've been gone for five seconds! We found out that you're the only one who knows anything about D&D. Are you kidding me?
00:00:12
Speaker
I know a tiny bit, but not a lot. Oh no. My knowledge is expansive to my boulders gates to be placed for...
00:00:32
Speaker
Hello everyone and welcome to A Path Through Time. My name is Dakota, your PM, your DM, your GM, and sitting to my left is somebody who needs 13 hair ties to keep her hair in check. Oh my gosh, it's me, Evelyn. Yeah, my gosh, my hair has gotten like six feet long since the last time we were we recorded and Yeah, i need I need hair ties. It takes me like 45 minutes to dry my hair.
00:00:59
Speaker
um my My hair just like... it like I have to i I've been like tying it into a huge ass bun.

Favorite Movie Discussion

00:01:09
Speaker
like You know like Yubaba and Zaniba from Spirited Away?
00:01:13
Speaker
like it's almost It's like twice as as their heads. Thank you for that. That's my favorite movie. Oh my god heard it away That is literally my favorite movie. I made him watch it.
00:01:24
Speaker
I made him watch it that one time. Yeah. I agree with Because of how huge the floof is, I can't even wear my old headphones anymore.
00:01:36
Speaker
I had to...
00:01:40
Speaker
Sony had to make, like, specially designed headphones to fit over my to fit over my bun. You contacted Sony for them to make you extendo phones?

Headphone Joke and Null Island

00:01:54
Speaker
Yeah.
00:01:57
Speaker
Alright, we'll go with that. Okay, who's next? And sitting to my left is um is the product manager... is the is the product manager who designed those headphones.
00:02:12
Speaker
Yeah, it's me. I'm Eli. It took us a long time to get a setup that would actually extend far enough and not just break the headphones. i don't even You don't even want to know how many dozens of headphones we went through breaking them off at the top part there.
00:02:33
Speaker
but Yeah, we also tested it like 60 times to make sure that it didn't wouldn't snag my hair. Oh yeah, no, that that was a big struggle. the yeah You don't want to know the solution we came to for that? it's It was not a pretty one.
00:02:50
Speaker
And sitting across from me is someone who trekked through the frozen tundra to get to the recording room. Oh, yeah. Traveling over here in Alaska is a pain. Dude, I had i had the had to traverse a fucking mountain to get over here. Had to walk through about three different ice caves. Almost got a lost with penguins.
00:03:15
Speaker
ah Ended up having to drift across on a piece's of a um piece of ice. it here by the skin of my teeth. by That's almost frostbitten.
00:03:28
Speaker
But uh, I'm here and I am basically standing on fire so I can can get some sense of a warmth anymore. And not only that, but the recording studio you're recording from is on the equator.
00:03:43
Speaker
Yes, that is also fun. It is on Null Island 0 degrees longitude, 0 degrees latitude on the that an actual place?
00:03:53
Speaker
Nola Island? And we're gonna imagine that it Nola Island. No, gonna look at this. Nola Island. Yeah, it is. I didn't notice. That's not an island. That's just a buoy.
00:04:04
Speaker
It's spot in the ocean. it i have... I took my piece of ice out there um from where i came from. Got back on the piece of ice. Went out there.
00:04:16
Speaker
Took my laptop. And i've just super glued myself to the buoy so I can stay there. How the hell did your laptop last that long? Uh, I have a radioactive battery that I have on it so it doesn't die. know So is this just the battery powered by radioactive elements or is the battery just radioactive? It's a regular battery but it's radioactive. No, no, no, he's got it wrong. yeah He actually just has a daisy chain of extension cords all the way and he's got his laptop plugged into the mainland.
00:04:49
Speaker
know Yeah, sure, absolutely. I was gonna say the closest place to New Island is Africa. I am- I am simply surprised that no one has tripped over the cord yet.

D&D One-Shot Setup

00:05:00
Speaker
It's in the ocean! And nothing's run into it either!
00:05:07
Speaker
yeah all the dolphins are like, just like, jumping over it like a hurdle. Okay, okay, okay. I definitely got yanked back once or twice. I'm pulling us back to reality, guys.
00:05:19
Speaker
Hello everyone, and welcome to this one-shot. uh, if you can't tell, Sean's not here. Uh, I cannot believe I had to take a split second to make sure there weren't any other co-hosts I was forgetting about.
00:05:32
Speaker
Walter. Oh, Walter! Fuck! No, that's why!
00:05:37
Speaker
Jake! I forgot Jake! I considered it and I was like, no, I'm not forgetting anyone. And then I forgot about Jake. Sorry. Also, I'm curious if my audio peaks it there because um like got to keep in mind I'm using a different recording setup for this.
00:05:56
Speaker
So my audio is my gain is turned a lot higher up and it looks like it peaks. So sorry for all those headphone users. um Anyway, this is a one shot because we were were able to gather a few the co-hosts plus Maika in order just to record something. So if we ever have another dry spell like we have these last few months, we have something to put out there for you guys. So that's fine um If you can't tell by the title of this episode and maybe the badge icon, if I remember to change it, this one is going to be a bit more D&D focused.
00:06:27
Speaker
So um we're going to be starting with the with everything absolutely normal. But don't worry, we will get into the D&D stuff here in a bit. Are you guys ready to jump in? Eli, are we? Yeah, but I don't think we're going to jump on in.
00:06:42
Speaker
I think we're going spider climb on in. Alright. We're going to spider climb on in.
00:07:00
Speaker
So you guys are all in the Archeron library. We see um a closed or after hours closed sign on the Archeron library. But inside is a table that with three Pokemon, a homestead of Blair, an Absol, a Pikachu, and a Cintaquill, all playing D&D over a table.
00:07:21
Speaker
You can see Blair has a blair the Absol has a wizard hat on, and she is DMing a D&D game with Hikaru and Bruce. So what what ah what campaign is Blair doing?
00:07:34
Speaker
Give us a little bit of flavor. Let's see here. I think for these ah ah players who are playing for the first time, she's definitely running them through a book adventure just to get them more settled into it. So she's not running them through Tomb of Annihilation. She's not running them through Curse of Strahd.
00:07:56
Speaker
She's running them through the Lost Mets of Phandelver. What is the very first one? I forget. Like the basic one. I think even I've done that. I think...
00:08:08
Speaker
I can't remember off top of my head. But the Lost Mines... We're doing a Lost Mines. The Lost Mines of Phandelver. That sounds vaguely familiar. i think that's it.
00:08:19
Speaker
But also, I didn't get the right answer I was looking for. I googled it. Excuse me. The first published D&D adventure was Temple of the Frog from 1975. That's not what I was looking for. but we're We're not playing first edition. We're playing fifth edition.
00:08:32
Speaker
Yeah. At the time of this recording, 6E was announced. We are not doing 6E. I do not have any intellect on 6E, so we are playing 5E. I, as a D&D player, will suggest, do not do it it's It's not worth your time.
00:08:48
Speaker
um um I've been familiar with 5e for longer than anything else, so... I'm not in the sense that I know how to spell that stuff. What?
00:08:59
Speaker
As d- The lost minds of fandom. I can spell it for you, but even then, i vaguely remember how to spell it. Oh, can you send it to us in the chat?
00:09:11
Speaker
Let see here.
00:09:16
Speaker
I'm making sure i can spell it right. yeah I can remember how spell it. Okay. So, I'll just throw it in... Which chat do I throw it in again? Green room. Just put it in the green room.
00:09:26
Speaker
Okay. So... as As you guys are having... oh Oh! I saw how I thought that was spelled at all.
00:09:37
Speaker
Okay, so... yeah Everyone's like, what the fuck? but I was like almost exactly on point with the spelling. yeah i guess everyone excepts for it as ah I wasn't even trying to spell it, and it wasn't it would be So, you guys are um currently deep into a campaign of mystical, magical wonder over your tabletop stuff.

Tavern Arrival and Quest Introduction

00:10:06
Speaker
And um all of a sudden, you guys start to get a little bit like sleepy. You smell something funny in the air. And that's when you guys realize that Blair left the propane stove on.
00:10:20
Speaker
And you guys start to get a little bit drowsy and all of you guys fall asleep. Well, there goes my library, i guess.
00:10:33
Speaker
You guys wake up in a medieval tavern. The sign on the inside of the tavern says Tutorial Taverns. It is a very wistful, peaceful tavern.
00:10:45
Speaker
you guys If you guys look over to your right, you guys can see... a bunch of level 1 robes and a level 1 fighter clearly starting their adventure for the first time none of them know what the hell they're doing and ah in the corner you see a black shady figure ah let me rephrase a figure in a black shady robes who is snickering to himself mysteriously and you guys also see a barkeep who is biting his fingernails nervously what do you guys do
00:11:18
Speaker
Oh, uh, before you guys do what you guys do, I need you guys to open up the files I sent to your guys' DMs. I almost forgot about that. why don't you guys open it up and you guys tell me what you guys see. Yep.
00:11:32
Speaker
Do we want to go in order that we introduce ourselves? Uh, sure. Let's go. Evelyn first. Open up the file and tell us what you see. Give me, like, two seconds to do that? Okay.
00:11:44
Speaker
Um...
00:11:49
Speaker
So, okay, we've got blank, we've got... Also, if you need any explanation for anything, i should be able to help out. Blank. There's a lot here. Okay.
00:12:00
Speaker
Yes, it is. Just oh for your character... Yes, for your character introductions, just pay attention to the stuff on the very top of the top page. That gives you, like, your class and your level and all your stuff.
00:12:13
Speaker
So, just tell us what class you are, what level, and everything about you. Oh, sweet. I'm a level three bard. Okay. So character name is Hikaru, obviously.
00:12:25
Speaker
um I'm an entertainer. My alignment is neutral. Good. That checks out. Should I read off my stats on the left side? No, no, no. There's too much. That's going to take forever.
00:12:36
Speaker
um that's That's pretty much efficient or proficient. Sufficience. This is what i'm looking for. Okay. Miku, why don't you go ahead and tell us what you are? Because I actually don't know. You set your own up.
00:12:49
Speaker
Yeah. Well, where did Eli do you want to go? was going to say, i realized I went out of order, but either one of you guys put you guys at first. I pass back to you, Eli. Alright, Eli. Open up your character sheet.
00:13:03
Speaker
What do you got? Yeah. So, yep, I've got Syndical named Bruce. Hopefully that that makes perfect sense. a I am a paladin level 3 neutral good. Yep.
00:13:18
Speaker
make sense. Yep. right When we created these, we tried to make your guys' character, or be your guys' alignments in your class and stuff as close to what we thought your characters would be.
00:13:30
Speaker
So it would align with how you guys play your characters. um Okay, what about Blair? What is Blair? And Blair is a level three wizard. Also neutral good.
00:13:43
Speaker
Any specific type of wizard? Um, I didn't really go into that, really. Okay, so she's not like a pyromancer or an ice wizard or anything? I mean, I can do that, but it won't change too much.
00:13:55
Speaker
Okay, okay, cool. So just a wizard. Gotcha. Okay. Yeah. I wanted to keep theme simple for this, so I didn't, because no one else went into subclasses I didn't. So, I need somebody to roll me a perception check.
00:14:08
Speaker
That is a DC5 roll. And yes, a dc five from now from now on we are going to be using D&D terms. So forget all of that PTT nonsense.
00:14:21
Speaker
You didn't need that anyway. You're doing D&D. Somebody roll me a perception chance. Perception. Perception roll. Perception check. I believe that wisdom. Do you guys also explain the sheets?
00:14:34
Speaker
Yeah, it should wisdom. pull up and I need to pull up one of these sheets myself because I'm not that familiar with it. five each Also, do we also want to explain what the characters look like now?
00:14:47
Speaker
me God, shut up. I've seen somebody roll me a perception check.
00:14:56
Speaker
Which one of us should roll? Uh, who has the highest modifier? Cause I have a h plus two. I got plus one modifier. For wisdom.
00:15:08
Speaker
does What does Hikaru have? Plus zero. Alright, I'll do it. Then. Okay.
00:15:18
Speaker
I almost missed it! Ugh!
00:15:22
Speaker
You said 5, You said it would be a 5? Yes, DC 5. Yeah. I got a 6! Oh god. So, through the... A 4 plus 2 for a 6. Through your guys' sleepy gaze as you guys are waking up, you look around and you see really weird monkey-like figures.
00:15:40
Speaker
They're like... They've got like really peachy skin and like... They're tall. And you look down at yourself and you guys are still Pokémon, but you realize around you are all humans.
00:15:52
Speaker
and orcs, and and like these crazy creatures you've never seen before. But you guys find that you guys are still Pokemon. the On top of that, you guys find yourself wearing leather armor, and you also have a ukulele, a microphone, and a mic stand.
00:16:16
Speaker
Bruce has um plate he is currently wearing plate armor, and has a What did we get from him again? ah great A greataxe? No! It was a mace! Mace.
00:16:26
Speaker
Okay, mace. Oh yeah, and you've also- Oh yeah, because you have your shield. Right. No, no, no. It was a morning star. We gave him a morning star. Yeah, yeah. You got a morning star and a shield. Are we the same height?
00:16:39
Speaker
Yes, you guys are the same height, so you guys are like incredibly short. Right. so Yeah, so I'm like- in And what do we see Blair having? Because I didn't help i didn't help set up Blair's character sheet.
00:16:49
Speaker
Okay, so... Blair's more or less the same. she's still was She's still wearing the same wizard's hat, except for this time, she actually has a cloak ah masking most of her body. As well as the necklace she had before us has turned into a golden phoenix amulet.
00:17:09
Speaker
And... On her back, she also now carries a old, willed staff. Now, uh... every now and again will swirl with a green mystifying energy.
00:17:23
Speaker
Interesting. Excuse me. yeah And also the robe going down is like a purple fade to white. Ooh, that's fancy.
00:17:36
Speaker
From the looks of it, the the peachy skinned creatures are like four times my height because Pikachu is about 40 centimeters tall. Yeah.
00:17:47
Speaker
a human is about 160. Okay. If you want to refer them ah to something other than humans, you can just call them Two Legs. Two Legs. I feel like that's a better way to- Pokemon theoretically know what humans are. Not in the Mystery Dungeon series.
00:18:06
Speaker
They think of them as mythical creatures. Well, here's the question. we would Would we have heard tales of people being turned in into Pokemon? Sorry, can I say that again? was hurting my notes.
00:18:17
Speaker
oh ah Would we have heard tales or stories like or myths of people being turned into Pokemon? I'm gonna say no. I haven't mentioned it at all in PTT, so for simplicity, I'm gonna say no. Also, I feel like this is a good place to point out that this is a non-canon episode, obviously.
00:18:35
Speaker
um But it still needs to be said. So I'm gonna say no. You guys don't know what humans are. And that's kind of how I plan the campaign around, so no. Okay.
00:18:47
Speaker
Why are there so many tall Pansy or Pansage Pan... uh... They look kinda like Passimians, but less hairy.
00:19:01
Speaker
Yeah? Yeah, I think they're like Ambipoms, but without tails. I think that's actually a better... that might be better, yes.
00:19:12
Speaker
Yeah, they're kinda similar. they're They're almost like macho, some of them at least. oh Oh yeah, especially the one over the corner, he's brute.
00:19:26
Speaker
This is... When tried to play Dungeons & Dragons, this is not what i thought this would be. If this is where we find ourselves, I mean, looking at what we are, might be the only understanding.
00:19:44
Speaker
So, um, I will remind you, you guys have a group of New Adventurers sitting to your right, um, a shadowy figure in the corner, and a nervous park. Yeah.
00:19:55
Speaker
Alright. Um... Also, you guys have no idea where the fuck you are, so, um, have fun getting back to the Pokemon world, I guess. Oh, yeah, right! That's gonna- that's gonna be great! I have think we should go talk to the barkeeper, see if he can tell us where we are, maybe?
00:20:18
Speaker
That... Maybe we should, like... Can If we're gonna talk to the barkeep, like, maybe we should maybe we should get, like... We should, like, sit on your back, Blair?
00:20:29
Speaker
So that... We can reach up to his height? Uh, sure, just... Just don't try to keep the tape clean.
00:20:44
Speaker
i Actually, no, can fix that. I think I might be able to fix that. And like, you see it was like, was like from her side, she's like, uh, unboggles and like pulls like a, like a massive book from uh, side, like an encyclopedia.
00:20:57
Speaker
It's like, like bulbs on the desk. It just starts flipping through the pages. Oh, who yeah. yeah Oh yeah. She's just like, yeah. Uh, I, it's my spell book. I just have,
00:21:13
Speaker
Yeah, so... Yeah, she's just like flipping through to like make sure like... this is anything like D&D, then make sure she understands what she has, if she has anything. So... Yeah.
00:21:27
Speaker
And as she's flipping this is like symbols and runes of a language that is barely decipherable. What does the language like? Just to keep it simple.
00:21:39
Speaker
I want to say for simplicity. the spell book? Oh, that's something I'm going to say. Yeah, go for I was going to it was written in like an elven language. ah So it looks a lot like cursive, but more complex.
00:21:56
Speaker
yeah Do they look like runes at all? Oh, they they do. Some of them do. It's just Japanese. It's all just Japanese!
00:22:07
Speaker
i like Screw it, why not? Alvin is just Japanese in this world. ah okay Wait, let me let me get let me take a look at that. Alright, well, she passes over you two on the other side of the table.
00:22:20
Speaker
I will say Hikaru is a full caster bard, so you there's a chance you might be able to read them. She might understand some of them. Huh. That's... Let me check. Wait, these characters look really familiar. that they they They look strange but familiar to me.
00:22:40
Speaker
Yeah, she might know only one of the spells. Because I'm trying to remember if Blair and Hikaru have any spells that have in common. So maybe one.
00:22:54
Speaker
Oh, ah hey, I neglected mention if you guys scroll down to to either the second or third page that lists your guys' spells using the character series we provided, we didn't have space to place our spells. so We kind of just like stuck them in a random box down at the bottom.
00:23:10
Speaker
Well, we did, but you had to put the explanations for them as well. Yeah, I know. I wrote down the explanations for everything as well. Simplified versions. So if you guys wish to um say the definitions, if you guys use them in the future.
00:23:24
Speaker
I will warn the audience, they are slightly, not like overly simplified, but they are slightly simplified versions of spells because these are their first times doing D&D, so.
00:23:36
Speaker
It's not anything drastically different. The effects of all spells will be at the same. It's just like, for example, we removed spell slots, period. And... things that required like an extreme note-taking was taken out as well so anyway more thing just for the uh simple just to help out you guys a little bit i am going to post a basic action list in the chat uh just so just oh for no once we get to combat i'll describe them but yes okay um that's also there i'm going to try getting us back on track once again what are you guys doing
00:24:14
Speaker
ah You said there was the barkeep, the adventurers, and who else? a shady A shady dude in the corner with a long black cloak. His face is hidden.
00:24:25
Speaker
Does anyone have a have any preferences? I feel like talking to the barkeep. Yeah. but Okay. And then... I
00:24:38
Speaker
i guys where we are I guess Blair would then like walk over and just hunker down a little bit so you guys can use her like a stepstool.
00:24:49
Speaker
Well, everyone's short. Blair's the only tall one standing at three feet. i know, but still. and think she was 3'11", I think. I can't remember off. It doesn't matter. She's stepstool. Yeah, 1.2 meters.
00:25:05
Speaker
she's a step stool
00:25:07
Speaker
yeah one point two meters Yeah. like talk Okay. So you guys are talking to the barkeep. Yes. Yep. Alright. So the barkeep looks at you and he's like, ah oh Oh, hey. ah yo are Y'all are a strange what?
00:25:23
Speaker
Where are you guys from Waterdeep?
00:25:28
Speaker
That's... What's Waterdeep? Yeah, what? Ah, you guys must be real outsiders then. Waterdeep's where all the strange folk come.
00:25:39
Speaker
Huh. Yeah, could could you maybe tell us where we are right now? ah Sure, you guys are in Tutorial Taverns. My my my business I've run since I was a child because child labor is legal here.
00:25:55
Speaker
And this is Baldur's Gate, the city that you're in for simplicity because I don't know anything else. Can you tell I have limited knowledge of Faerun?
00:26:08
Speaker
Yeah, okay, so we're just in the world of Faerun. Gotcha. yeah i mean, if you look at the Faerun map, it should be fine. a yeah Well, other than like Baldur's Gate, literally everything else is goingnna be made up, so I even know if it matters. Maybe you guys aren't in Faerun. It doesn't matter.
00:26:23
Speaker
So he's like, yes, yeah you guys are in Baldur's Gate, the tavern of tutorials, where many adventurers start their journeys. How can I help you guys? You guys need something to drink?
00:26:35
Speaker
which ah Wait, so how did we get... we Wait, so tutorials, like... Do other creatures come here to learn?
00:26:47
Speaker
Nah. This is where everyone starts out their journey. What do you mean, starts out? I'm fine, though. I mean, they just kind of spawn in that seat you were sitting there, and you guys look behind you, and you guys see a ah large orc just poof into existence where you guys were standing.
00:27:05
Speaker
What does the orc look like? He looks like an orc. But what does an orc look like? Oh, he looks like an orc. Do you want me to explain what an orc No, I know what an orc is. I'm messing with Evelyn, okay? its I'm surrounded by idiots!
00:27:24
Speaker
So you see a big green figure wearing plate armor and a big giant mace, and he looks incredibly stupid.
00:27:35
Speaker
Good description of an orc. How does someone look stupid? Don't worry about it. know you're you want You're right, you're right. You're right, okay.
00:27:48
Speaker
You can see the barkeep has gone back to biting his nails nervously.
00:27:54
Speaker
sir can I ask why you're biting your nails you've almost gotten past looks like you might start bleeding here soon well certainly he says as he starts biting down to the second joint on his finger oh here okay so certainly you guys have heard the news right a wizardy mcwizardface has been taken cap has been taken ah hostage by kratom from kratom's keep surely you've heard of him right
00:28:23
Speaker
there We don't even know i tree who we are. We hadn't. Alright. I see. You see, Wizard McWizardface. He's the legendary wizard of Faerun.
00:28:34
Speaker
He is the master of all magics far and wide. And there are people who say he can't do any... I said that wrong. no I almost said... almost said... I almost said he can't do anything.
00:28:52
Speaker
its Some people know him for not being able to do anything. I MEAN THAT'S WHAT A WIZARD DOES PRETTY MUCH! no this day They stay there and they get hit and they get frickin crippled!
00:29:07
Speaker
No, what so what I was gonna say, what I accidentally almost said was some people know him for not being able to do

Quest Details and Map Acquisition

00:29:16
Speaker
anything. i would have What I meant to say was some people know him as the person who can do anything, anything of magic.
00:29:26
Speaker
People see him as this great big wizard that can do anything you desire. Need to go anywhere? Go talk to Wizardy McWizardface. You need a million pounds of gold? Go talk to Wizardy McWizardface. However, recently, this Kratom figure has taken Wizardy McWizardface's capture.
00:29:46
Speaker
Capture? Capture. He captured him, alright? And they say he's being held in Kratom's keep, and I don't know how, but wizardy McWizardface has been bested.
00:29:59
Speaker
And if Kratom's able to best the greatest wizard in the world, then who knows what he's planning next.
00:30:21
Speaker
Wait, wait, hold on. so So he's been captured, that's really concerning. Sorry, hold on. Your mouth widens or your mouth opens? Opens wide.
00:30:33
Speaker
I don't know why, but I giggled to myself for a second because when you said your mouth widens, I just... You just widened sideways.
00:30:44
Speaker
like hey Lengthens. Sorry, I'm really tired right now. Okay, so what did you ask the tavern keep?
00:30:57
Speaker
Uh, wait, okay, so who's Kratom? Oh, Kratom captured Wizardy. Yeah, Kratom is the greatest barbarian of this land, far and wide. But we've always said that magic can beat any kind of brawn, so the fact that brawn was able to beat magic is impostorable.
00:31:19
Speaker
That's a new word I'm coining, impostorable.
00:31:24
Speaker
Okay, wait, so what do you mean by magic?
00:31:29
Speaker
What do you mean? Because, like, in the... we're we're from another world, and the in the world that we're from, we, like, all of us are able to sort of, like, I'm able to use electricity, my friend Bruce here can use fire, um... Is that is is is that what magic is?
00:31:49
Speaker
can ah Can I see an example of your magic?
00:31:55
Speaker
Um... You try to watch an tried to launch an ember and nothing happens. Wait, is the flame on his back still on? No.
00:32:06
Speaker
Your flame is gone. Hey, ah what are you trying to do up there? Okay, so like... Okay, so apparently this isn't working, but yeah, this is super weird. We've we've like suddenly all lost the ability to use our moves.
00:32:25
Speaker
Wait, can... bla Blair wants to try something real quick. Okay, what are you trying? Still being an absel, is she still able to see ah if there's any future disasters or bad fortunes or futures to come?
00:32:42
Speaker
You get a slight pending or a slight sense of anxiety as you realize all of your senses, your supernatural senses are gone. Okay, that's fine. That's fine.
00:32:55
Speaker
but That's not at all terrifying for an Absol. Yep, I can no longer see how dire our future is. Either that, or you just like sense no disasters. Like, maybe you just feel fine.
00:33:11
Speaker
I'll let you interpret her how you want. i'm very I'm feeling very 50-50. Okay. but I think at this point you just gave Blair paranoia.
00:33:22
Speaker
Okay. So the bar keeps like, I'm my CSC. It sounds like you guys could meet Mr. Wizardy McWizardface yourself. she Sounds like you guys got some problems. Here, why don't tell I'll give you guys an idea.
00:33:37
Speaker
Had you guys tried defeat Kraytom the Barbarian, and maybe, just maybe, you guys might be able to to find Wizarding McWizardface.
00:33:49
Speaker
Huh. Okay, that sounds like a... The Barbarian sounds of scary. so he uh pulls up a piece parchment and it like scribbles on it with a feather pen and he hands it to you guys and it's a crudely drawn map of the way to ah of the way to kratom's bridge on this map you guys see sorry cri what did i say kratom's keep kratom's keep so uh on the map you see a crude drawing of a castle and there's a dotted line that leads to the tavern but in the middle there is a bridge and it's called the three orc bridge
00:34:25
Speaker
And that is your guys' map. The barkeep looks at guys and is like, uh, just take a left out of this tavern, head down the road, and you guys should be able to, ah find the Reorke Bridge, no problem. Uh, keep continuing down that road, and you'll get to Kratom's Keep. You can't miss it.
00:34:41
Speaker
Okay. So, hang on. I do have one more question. Sure. What you got? If... If... Kratom... If he captured this wizard...
00:34:54
Speaker
And this wizard can cast or provide any wish that someone may want. And Kreatum captured him.
00:35:05
Speaker
How are we supposed to be expected to defeat this person? Well, um... I'll just leave this right here. From what I've heard from the what the wise bards have told um...
00:35:19
Speaker
oh They say that brains over brawn is the way to go. So, uh, that's the only real piece of advice I can give you right now, but anything more than that, and I would personally, I'm staying far away from this creative guy, but, uh, if you guys want back to whatever world you guys are in, this seems like the only place, the only option for you guys, so.
00:35:42
Speaker
Yeah, I say we go for it. I'm sure you guys will survive. How's, uh, Bruce, Blair, how's your intelligence stats looking?
00:35:55
Speaker
My intelligence is pretty good. It's sitting at 13. Blair just like pulls out her spell, but just like flips through her character sheet. yeah it's like listen so starts skimming down the stats.
00:36:11
Speaker
ah From what it says here, I have an 18 intelligence. I assume that's good. Yeah, Bruce just has all his stats written on the back of his shield. So he just looks Yeah, looks at my intelligence score. It's 13.
00:36:32
Speaker
Seems a little low, but pretty good. Better than my dexterity. That's only 8. Yeah. yeah
00:36:41
Speaker
Yeah, mine is a 13 with a plus one modifier. And I'm really sure how I know this. Is it like, I think there's like a piece of paper stuffed in the, uh, into the neck of the ukulele. you're bard. So, I'm gonna say you have like a songbook or something, and you just have like notes written in there.
00:36:59
Speaker
Ah, yeah. I was gonna say what say, it was scribble on the side for microphone. Okay, she has these books and paper and stuff, and she decides to write it on. You know what wait, what's your intelligence score?
00:37:12
Speaker
Uh, 13. Okay, I know. I think you're smart enough to be able to know that writing goes on paper and not metal. Yeah, yeah, I was saying she had like a piece of paper- folded piece of paper stuffed into the neck of her uke.
00:37:24
Speaker
Sure, sure. Okay. So, Bruce also has 13, and he just wrote it on the inside of his shield, which is presumably metal. I mean, if it works for him, it works for him. Well, I don't know, what did you write it in?
00:37:36
Speaker
you like engrave it into your shield? so you write it in blood? What did you do? Yeah, he probably engraved it into his shield. okay. God forbid your stats ever change.
00:37:48
Speaker
ah but There's a few crossouts and differently written numbers. That's funny. This one got updated, gotta change that now.
00:38:03
Speaker
Okay, okay. By the time this adventure's over, his entire back of his shield has been like scratched out, kind like ah ah the wall of a prison. but and Okay, so what are you guys doing now? guys ah You guys have the option to leave now or you guys can check out the other characters in the park.
00:38:21
Speaker
Which for the sake of time, i will say is not necessary for the campaign. Oh, we are in a tavern.

Journey Through Baldur's Gate

00:38:28
Speaker
are there we could can Maybe we can get some bar food or some drinks before we go. Sure. Well, how much money do we have?
00:38:37
Speaker
do yeah do we have any money? it is it is The correct amount is written on your character sheets. Blurry checks her character sheet and says it sees there's nothing in any of the gold or any the money slots.
00:38:50
Speaker
Yeah, you guys check your pockets. Where's the money slots? It's down it says like CPSP and JP, EP whatever the last one is. Yeah, in your equipment.
00:39:01
Speaker
I forget, but it's just copper, silver, gold, ethereum and something. Uh, copper, silver, minute Electrum, gold, and platinum. Electrum? I said Ethereum. Ethereum! Oh jeez, oh no!
00:39:17
Speaker
Electrum, ah, I see. I said Ethereum. If people started trading... We have like, physical coins representing the cryptocurrency. That would be so funny if you guys just had like a hundred Ethereum.
00:39:29
Speaker
For some reason. What do you, okay, have to remember what Ethereum is. That's a cryptocurrency, kinda like Bitcoin. Oh, right! i can just imagine like a like a ah barbarian orc just pulling out of his phone and just as sends crypto over to somebody.
00:39:48
Speaker
Yeah, just stopping at a Bitcoin ATM. I was like, oh dude, I can't screw my money. ah The person has been hard at work. That dispenses Bitcoin and Ethereum.
00:40:01
Speaker
Okay, so the door swings open as if inviting you guys to finally leave. it You've been recording for an hour and we only have... Wait, we've been recording? Almost.
00:40:12
Speaker
We've been in the campaign for about 20 minutes. Yes, Evelyn is tapping her microphone. She's like, we've been recording? This is like some guy off in the corner with a camcorder it's just like watching us. It's like as we leave, so does he.
00:40:31
Speaker
You guys feel a gentle force starting to push you out the door. yeah okay With them still on her back, Blair just starts walking. through yeah the Yes, Evelyn.
00:40:45
Speaker
So yeah, Bruce hops off of Blair's back. So that's walking out the door. Okay. So okay as you guys step out, you guys see the vast city of Baldur's Gate with all of its architectural grandness. This city is literally like a hundred times bigger than Valkenburg.
00:41:02
Speaker
It is massive. It is sprawling. It is enormous. This is the biggest city you guys have ever seen. You guys see big cathedrals on like pretty much every corner.
00:41:14
Speaker
and Not every corner, but like there's tall buildings everywhere. and And the city goes as far as you can see. the ah I believe the barkeep decided to go take a left and continue down until you get to 3 Orc Bridge.
00:41:29
Speaker
So you you look to your left and yeah, the road keeps going for as far as you can see. Who grabbed the map? Uh, it doesn't really matter. Okay. Yeah, we grabbed it and passed it down to Blair.
00:41:44
Speaker
Okay. So, also, is Hikaru still on Blair's back, or did she jump off? Am I still on your back? We could say I jumped off. Okay, i was gonna say, Bruce said he got off.
00:41:55
Speaker
i was wondering if she was just still so just hanging out up there. Alright. Actually, you know what? I kinda like hanging up on your back. I mean, Blair hasn't said anything yet, so... Alright, guess we're going.
00:42:09
Speaker
So... I guess Blair's just looking at the map because she didn't really get to see it as they're walking. Okay. so So, you guys continue down the road.
00:42:21
Speaker
you guys have for walked and When you guys took off, it was just about mid-morning. And as you guys spend the hours walking through Baldur's Gate, you finally get to the end where the the houses start thinning out and things become more rural. And you guys start to see stuff like farms and cattle and things you've animals you've never seen before.
00:42:43
Speaker
You see yeah cows and sheep and pigs. We even come across the snake that slithers across the road. Oh no, an Ekans! Oh no, an Ekans.
00:42:55
Speaker
Yeah, it's like we all just... We're pouring all ah out all of these animals and they're just like very obscure because no one really knows what like a Lechonk is or an Ekans. You guys are just... You guys are like looking out at the farm food like, Oh my god! A cow!
00:43:10
Speaker
sheep! We make it so blatantly obvious that we're aliens. and know So, it takes you guys quite a few hours. It is about a mid-afternoon by the time you guys come across come across a bridge in the distance.
00:43:28
Speaker
And you guys remember that the barkeep told you about, or at least drew down on the map, the Three Orc Bridge. And as you guys come across this bridge, I am going to pull up my notes and read from them.

Three Orc Bridge Riddle Challenge

00:43:45
Speaker
You guys get to the bridge it that goes over a wide river, and you see three orcs standing guard.
00:43:55
Speaker
And you guys walk, or are you guys walking up to them, I should ask. Do you guys walk? I've got a feeling we might have to fight these three orcs here.
00:44:07
Speaker
Either that or find some other way of making them let us pass. But considering it's called Three Orc Bridge, I figure they're probably not supposed to let people cross the bridge.
00:44:21
Speaker
ah Yeah, we could just see what they want. Like, do they want us to, like, give them a password or pay them? Like, are they are they collect, you know, are that is this the toll booth? yeah I was gonna ask, uh... Could Blair roll insight to see if they look hostile or aggressive at all?
00:44:39
Speaker
Or if they're just, uh... Sure. I'm gonna say this once you guys figure out what I'm doing. One of you guys is gonna hate me. So, what are you rolling? Dakota, I already hate you!
00:44:52
Speaker
What are you rolling? I wanna roll insight to see if they look hostile or or aggressive at all. Okay, roll insight. Uh, believe that's wisdom. It is a wisdom check, yeah.
00:45:02
Speaker
Okay, yeah. I also have proficiency in insight. like Oh, yeah maybe you should have him roll, because he'll roll with pay a plus two to whatever he has. Yeah, or whatever his stat says.
00:45:15
Speaker
It'll be a... What's your wisdom? What's your plus two? wisdom is plus one. ah plus one, and then your proficiency gives you a plus two. So you have a plus three in insight.
00:45:28
Speaker
Okay, then i guess I'll hand that over to you, Eli. Yes. Oh, well, that's a nat one. Okay. So, with a nat one, you notice a very interesting looking bug on the ground.
00:45:44
Speaker
Oh, hey, what about that little guy? He looks kind of similar to a cutie fly, but not as, like, fluffy. Okay, so as you guys you guys walk up to the orcs, and they, uh,
00:45:58
Speaker
Look at you and they say, Halt! You must pass- to pass our bridge, you must pay in gold or answer our riddles three.
00:46:08
Speaker
Oh wait, we forgot- shoot, we forgot to get money! Blair face palms.
00:46:17
Speaker
Uh... Well, I suppose we can- I suppose we can see what the riddles are. Maybe we'll have some idea. before you guys enter, here is the game you guys are playing.
00:46:31
Speaker
um we will each I will give you a riddle. Each of you gets a guess. Sorry, let me rephrase. awesome There are three riddles. One of us, one for each of us.
00:46:42
Speaker
All of you guys will get one chance to answer the riddle. If any of you guys get the riddle correct, you will not have to fight that orc.
00:46:52
Speaker
Okay. Okay. This... could either be really good or go horribly wrong. Sensei- Okay, does Blair get any, like, uh... bad future insight from this? Because, like, I feel like this might be, like, a better indicator. Yeah, okay, something's wrong. Yeah, you get nothing.
00:47:19
Speaker
Okay. Do we need to roll anything to get better hints on the riddles? You can try. would that be?
00:47:33
Speaker
Probably either like intelligence or charisma? Maybe? um For better hints, I'm gonna say... Depends on how you want to go about it.
00:47:46
Speaker
um Because you can try and get them to give you a hint. You guys can try and perceive what, like, read between the lines. Depends on how you're going about it.
00:47:58
Speaker
If that's what's going to happen, I believe read between the lines would be more of an insight role. And ask if her hints would be a persuasion role. I was going to say, yeah, either persuasion. Yeah, persuasion. i was thinking deception, but that makes way more sense.
00:48:13
Speaker
Yeah, because if that's what we want to I can correlate those with each roll.
00:48:19
Speaker
So, okay yeah well, let's hear it. Alright, so, Orc 1 says, as I pull it up, alright, here is my riddle.
00:48:32
Speaker
I have no feet, but I can run. I have no tongue, but I can tell stories. I have no life, but I can flow. What am I? Each of you gets one guess.
00:48:48
Speaker
Can you repeat the riddle? The second orc looks at you and like, what? Why are you talking to me? No, no, i'm not talking to the second orc. And the third orc looks at you and like, why are you talking to me?
00:49:01
Speaker
I'm not talking to you. You just said my name again.
00:49:07
Speaker
Like, you? ah You is your name? The second orc looks at and is like, yes, you is my name. DAMN IT DAKOTA! Yep, promise coming.
00:49:19
Speaker
Yep. ah Okay.
00:49:24
Speaker
So, wait, their names are what again? No, that- are are you asking me or the orcs? I'm asking you out of game. what well What names have we heard thus far? You guys only know the second orc's name.
00:49:36
Speaker
Which was what? You. You. Okay, you is the second one's name. Didn't Orc number three answer? Yeah, but you guys don't know what to yet. Okay, so Orc is... I'm gonna write these down, because this is gonna hurt my head. Alright.
00:49:52
Speaker
Okay, let's see.
00:49:55
Speaker
Okay. Okay. Can someone other than Dakota repeat the riddle? So I can oh remember it. The second and third orc in unison say, no, that is for orc number one to give.
00:50:09
Speaker
And no, you're not outsmarting us. Okay.
00:50:16
Speaker
I have to... I think the answer is just a river. Out of game? Uh, no, I want your guys' discussions to be in character. so Yeah, it's just because, like, I heard it, but I didn't hear it. It's sort of like I didn't pick up everything. feel like this is a variation of the river riddle.
00:50:39
Speaker
Yeah, I have no feet, but I can run. I have no tongue, but I can talk, or I can tell a story.
00:50:51
Speaker
You guys are talking about this in character, right? Yeah. Yeah, I guess we're just like in like a group of people. Orc number three is like, quit saying my name.
00:51:02
Speaker
You've said it like six times. We're not talking to you, clearly. We are obligated to respond every time you you say our names. Wait, is your name No? no No, his name is I. it's Your name is i That is correct.
00:51:20
Speaker
Oh my god, okay. Orc number three is I. No, number one is I. number- Orc number- Orc number one looks at me and is like, He is not I, for I am I. okay.
00:51:40
Speaker
I hate you, Dakota. I hate you. I regret coming here today! ah sir By the way, you being here is specifically why I chose this bit. This is referencing something that never made it to air.
00:51:54
Speaker
ah
00:51:58
Speaker
It references something that I may have come up with for the Lunar New Year thing. Is it? It's based on that, ah it's like a I think it's like a Jackie Chan movie or something. The Rush Hour scene. Rush Hour, yeah. It's based off of that. He's me and I'm you.
00:52:14
Speaker
But me and Micah did a campaign where I'm not going to talk about it because it actually does involve PTT stuff. oh For reasons even Micah doesn't know. No, I i remember.
00:52:25
Speaker
I remember. I'm not going to get into it, but I remember. Yeah, don't get into it. Which is why I hate you. Yeah, it was a ah side quest thing between me and Micah. The very first time we tried doing side quest.
00:52:37
Speaker
Okay, so, alright, so, work number one looks at you as like, I require an answer from whatever you want. and he And he said we get three chances, right?
00:52:48
Speaker
these We each get one? Yes. Each person gets one chance. If all three you you guys get it wrong, you must fight our wrath. Okay.
00:53:04
Speaker
Can we confer among ourselves? Orc number one looks at he's like, quit talking about me.
00:53:14
Speaker
I... Blair is getting PTSD flashbacks because of this. So you're getting flashbacks to another life. Is it either we ourselves?
00:53:30
Speaker
I think... I, like Blair is just a turn herself, like pouting herself. I think that the answer is a river. That's that's what I believe it is.
00:53:43
Speaker
Fork number one next to you. Also, orc number three also looks you because he said his name. He's like, stop talking about me. That's not me. And orc number one is like, that, I'm sorry, is correct.
00:53:56
Speaker
um And orc number one steps aside. but Okay, I did. I was thinking that was going to work. i Thanks, I guess? i I didn't think we were talking to the orcs about this, but sure, I guess, if it works... Orc number one pipes up and he's like, you've said my name like four times, shut up. You can leave now, we're no longer talking to you!
00:54:18
Speaker
i am contractually obligated to respond every time my name is said. Can we beat this orc up anyways? Quit talking about me, I'm right here. No! Who's we?
00:54:32
Speaker
And he looks at you and he says, yes, we is me. ah so
00:54:43
Speaker
Okay, well there, we have the names. We have all names. we have Okay. ah You, can you give us our second riddle? Yes.
00:54:56
Speaker
Yes. For once you have said something correct. Your riddle is as follows. The more you take, the further you go. What am I?
00:55:08
Speaker
have to
00:55:13
Speaker
i have to think about what I have to say now. I'm not thinking anything, says I, for it is your turn to think.
00:55:22
Speaker
Blair face pops again. I might um i have a bruise after this. No, I have no bruises currently, says I.
00:55:32
Speaker
My head is in my hands.
00:55:36
Speaker
You
00:55:39
Speaker
just need to think about what you say before you say it. I'm trying to, it's hard, man! Okay, can the rest of us, like, get into a huddle so that we can, like, talk with- Nope. That's what we were in originally, but I guess not. Dakota says we can't leave Earshot, apparently. they These orcs apparently have incredibly good hearing.
00:56:02
Speaker
Unfortunately, they were blessed with infinite hearing, so that's very unfortunate for you, isn't it? Okay, I'm-
00:56:11
Speaker
more I'm just gonna say that we ignore those for now. A Lee from the side pops and he's like, I'm not ignoring anyone. I am listening intently.
00:56:21
Speaker
For I have infinity hearing.
00:56:32
Speaker
For now, Blair's gotta talk in the third person. I also want to point out that I have Nods' head because he too also has infinite hearing. And we suck as an end.
00:56:42
Speaker
You, can you please repeat? Yes, you will repeat the... the will repeat the riddle. The more you take, the further you go. What am I?
00:56:55
Speaker
And both you and I pipe up as effortless being said, because both their names are referenced. Can they just start fighting among themselves?
00:57:08
Speaker
I mean, you can fight them if you want. No, I was saying, like, can they just fight themselves? They seem to be having fun with this, so they're saying- Okay, fine. Whatever.
00:57:23
Speaker
Okay. blair Blair doesn't have any idea. i Blair might be stumped on this one. It's so, so funny having to hear you forced to talk about yourself in third person.
00:57:41
Speaker
So, Yu talks to Yu, and he says, so, do you concede? Not yet. And Yu also says, i do not concede.
00:57:54
Speaker
Wait, wait, what? Yu is the one that was talking, saying that. Yes. Yu said Yu... Asking you if you are going to concede.
00:58:06
Speaker
And I said I had to say something because my name was referenced. So no, you is not going to concede because you is here and you is a little giver. Blair suggests that us should try a persuasion check.
00:58:25
Speaker
Okay, go ahead. Yeah. I'm thinking... I get a plus four for the charisma. I've got a plus four as well. Alright, what are you persuading?
00:58:37
Speaker
For a hint, I assume? Uh, you're gonna persuade him to give you a hint? Yeah. Now you're saying it! What? No, you're saying their names. Yeah, because this is out of character.
00:58:52
Speaker
Okay, so you're- ah Okay, now this is out of character! Yes, because I'm talking about a character sheet. Okay. And I'm the DM, and I'm all-powerful. Sure, okay.
00:59:04
Speaker
So, ah persuasion, go ahead and roll charisma. Okay, who's gonna roll? Teikaru can take this one. I'll do it, yeah. You you haven't rolled yet, then.
00:59:21
Speaker
19 plus 4 is 23! Alright! Shoot, there we go! Alright, so you successfully persuade him to give you a hint, and you, it's like, very well, may I ask you to think about your emissions, your carbon emissions.
00:59:45
Speaker
You, can you repeat one more time, please?
00:59:50
Speaker
The more you take, the further you go. The more gas you take, the further you can go.
00:59:57
Speaker
Gasoline? I think we have that in our universe, I'm not really sure. have cars, right? Yes, because of my my stove, I think. There's trains, but knows how they work?
01:00:10
Speaker
hit Oh yeah, they're propane-powered trains. Sure. cause you're whole powered I mean, you also just said my ah my stuff is propane-powered. That's why I said that propane-powered trains, because you use lots propane.
01:00:24
Speaker
Oh. yeah no Okay. That's what Bruce is going to say. our layer Bruce was in character saying that a gas the more the more gasoline you take, the further you can go.
01:00:40
Speaker
That answer is incorrect. You have been excluded. I need answers from the other two. The more you take the further you go... Or is it just...
01:00:58
Speaker
Can I still talk to them? Oh yeah, you're fine. You're just excluded from giving hints. Or from giving answers. so Yeah. Okay. Maybe it's just fuel in general then?
01:01:10
Speaker
Instead of gas? Would fuel be an answer?
01:01:16
Speaker
is that your is that your guess? He says. Yes. That is incorrect. You have one final guess. Okay.
01:01:27
Speaker
Okay guys, help me out here. Okay, i'm I'm trying to think here. i will repeat one more time. And then Ai says, no I will not, for it is your job to repeat.
01:01:39
Speaker
And he was like, right, me will repeat. The more you take, the further you go. What am I? Also, think about your carbon emissions.
01:01:50
Speaker
And a couple of the orcs start rolling their eyes because their names are mentioned. Okay.
01:02:00
Speaker
Yeah, I-
01:02:09
Speaker
I'm gonna say surprise Evelyn doesn't know this. I feel like she would be the ones that she would be the one to get this.
01:02:18
Speaker
gotta check my own spells, make sure I have everything here. Yeah, but in in character I'm not really sure what Hikaru would know about technologies. Oh, I don't think we're worrying about character knowledge for these riddles.
01:02:35
Speaker
Do you have any ideas as Evelyn?
01:02:40
Speaker
So we did fuel, we did gasoline.
01:02:56
Speaker
The only other one I can think of is coal. but Is that your guess? That would count as fuel, wouldn't it? Right, but if it's not fuel, it's not...
01:03:14
Speaker
I would be very disappointed if coal is an acceptable answer, but fuel is not. Well, fuel is more of a...
01:03:26
Speaker
it's more of a broad answer, not specifically looking for, I suppose. Right. That's what I think, too. Yeah, that's possible. Also, maybe think about the medieval times that we're in What would they consider?
01:03:45
Speaker
But also, Medieval Times was not considering carbon emissions, so I got no idea. I know. That one is a little bit of a weird hint, but that's what I thought about the top my set, so deal. Yeah.
01:03:58
Speaker
Okay. Maybe they ride horses here? i don't know. Something gonna do The more you take... I mean, i That would work for the answer, I i believe.
01:04:09
Speaker
The more you take... Wait, would work? Re-ding? The more take the first year you can If you're thinking about horses... He said thinking about carbon emissions as well.
01:04:23
Speaker
Yeah. Food, yeah. I mean, technically horses do emit carbon.
01:04:28
Speaker
Well, at that point, what doesn't? Feel wise. Right. Uh...
01:04:37
Speaker
Well, I don't want to hold this scene up too long, so like, maybe I should just go with... Huh. Maybe we should just go with Cole, guys?
01:04:48
Speaker
Uh, before you answer, I do have one question to ask them. Do we... Would we ourselves fight those who we got wrong...
01:05:01
Speaker
After all the riddles are solved? Wee has nothing to do with this. Leave him out of us. Just please answer the question. I don't know your question is because you were referring to Wee.
01:05:13
Speaker
Will this party of the three of us be fighting in the middle of the riddles or after all of the riddles have been asked?
01:05:25
Speaker
After. okay Okay, there you go.
01:05:30
Speaker
So if we get this one wrong, we still get to go through the third riddle before we have to fight anyone. Okay.
01:05:40
Speaker
Um... I do have... Blair has an idea of how to get past this without fighting. But that is only after we would have to answer all the riddles.
01:05:54
Speaker
We is not answering any riddles, for we is the one at talking about riddles. No, I... Blair never said we. I tell you did. Oh, you's not a part of this either. Oh, my head.
01:06:06
Speaker
My head cannot take this.
01:06:09
Speaker
You know how hard it is for me to try and double interpret everything you guys are saying? i'm You're gonna give me a fucking aneurysm! trying to analyze every word you say on top of taking in the movie. I'm the one with a headache here.
01:06:23
Speaker
i But you don't have to respond, you're choosing to respond! No, the orcs are contractually obligated to, they said so. Sure. Okay, what do you think, Hikaru?
01:06:39
Speaker
I'm thinking the more you take, the further you go and think about your carbon emissions. So, it's some specific type of fuel, I think, but like...
01:06:51
Speaker
We've already done gasoline. Could it be...
01:06:57
Speaker
We haven't done coal yet. Back to coal. I mean... What do you take? It's a shine in the dark at this point.
01:07:10
Speaker
Yeah. yeah ah Is that your answer? Okay, yes. Cole, I'm gonna lock in my answer. That is incorrect.
01:07:20
Speaker
The answer is footsteps. Think about your carbon footprint. Ohhhh! Carbon footprint, not carbon emissions.
01:07:32
Speaker
i would I would have never guessed that. Yeah, the more you take, the further you go. The more footsteps you take, the further you go. Oh, you guys went down fuel and never left.
01:07:45
Speaker
but It's a riddle, okay? If you walk in circles, you're still traveling distance. Just not in a straight line. What if you're walking in place? Then it's not walking, that's stepping in place.
01:07:58
Speaker
You're not taking any extra footsteps, you're just stepping in the previous footsteps. So, the third orc steps up and he's like, whoa, whoa, whoa. Mii is choosing and works very carefully.
01:08:12
Speaker
oh Alright, riddles. Um, I can be made, told kept, but you if you share me, I am gone.
01:08:23
Speaker
What am i And types up, says, am an orc!
01:08:28
Speaker
I was waiting for you to follow that one with the the ending of the riddles. Yeah. I've been waiting for that this whole time. Okay. Okay. I actually, i have heard this before.
01:08:43
Speaker
I'm trying to remember what the answer is Okay. Okay.
01:08:50
Speaker
Ai, can you repeat it again, please? Ai pops up, who's been standing on the side. He says, I cannot, for this is not my riddle. But that's the third riddle. I thought that was... Okay, who answered the previous one?
01:09:04
Speaker
Wait, who did? i thought we were going one, two, three. or Three is one. What did you write down? I might have gotten them backwards, but let me... Three is Ai. Yeah. Oh, it is. Okay, so I pops up, pipes up and says, Ah, yes, I have mistaken my own ah name.
01:09:20
Speaker
Um, yes. This is a very confusing gameplay. I will repeat the phrase, I can be made, told, and kept, but if you share me, I am gone. What am I? And he pipes up says, I am an orc!
01:09:34
Speaker
Oh, um, a secret. Yes, he says that is correct. Oh, okay. Woo! Okay. You are required to fight only one of us. Do accept this challenge or do you turn back now?
01:09:53
Speaker
I vote I vote to challenge. This party accepts, however, you... before this party fight you Leia would like to do something. Because you is the one! which you is the one that we have to fight! Yes.
01:10:13
Speaker
Yes, you is one you're fighting. can- So... as she says that, she's going to the Flip The Ore Spellbook, and... Start- you are you Yeah, everyone roll initiative.
01:10:29
Speaker
I will give a- But but what she said- she said before combat, before of this happens, she would like to do something. Oh, oh, what are you- oh, sorry. I'm doing this before combat. Okay, what are you doing?
01:10:40
Speaker
So, she's flipped through her spell book and started speaking in Japanese. Sure, she started speaking in like a a smooth Japanese... ah She started speaking in Japanese and will cast sleep.
01:10:59
Speaker
Okay, ah can I get the description for sleep? Sure thing. So, the spell description for sleep. The spell sends creatures into a magical slumber.
01:11:10
Speaker
I will now roll 5d8s, and the total is how many hit points this of creatures this spell can affect. Okay, gotcha. i get xage if I match or go over their hit points in my 5d8s, they fall asleep. Right.
01:11:28
Speaker
right I need to pull up their HP. Don't we need to roll an initiative first? No, this is out of pre- before combat. Yeah. So I'm doing this a way for us to avoid combat if we want to.
01:11:41
Speaker
Let's see. Okay, got it. got it Blair isn't much of a fighter. Yeah, roll your I'm going
01:11:51
Speaker
to write these down in chat so I can remember. So there's 8. eight's There is 2. 4. two
01:12:00
Speaker
four
01:12:04
Speaker
7... and... another 8, 20... 22... uh, 29.
01:12:17
Speaker
Ha! He has 28 HP. Boom! Nice! Orc 2 falls to asleep. So as you say, it's like, uh... like a clear, like, wispy...
01:12:28
Speaker
ah uh... bit of, it like, uh... Mist will spew forth, ah go up up through his nostrils as he just like slumps over and falls over asleep.
01:12:42
Speaker
So, orc number, I think, three? Which one? Hold on. It was two who fell asleep. so The only one we had to fight. Orc number one looks at you and is like, well, shit. Alright.
01:12:54
Speaker
I guess you can pass. And you is like, I'm staying right here. Blair isn't saying anything, just keeps going. not playing your game anymore. Is he saying that in his sleep? orderda Is you saying that in his sleep?
01:13:08
Speaker
yes so
01:13:16
Speaker
I'm good guys. So you was sleep talking, so that's fun. Okay. All right. So the way is now clear.
01:13:28
Speaker
Okay. Yeah, okay. We're just gonna keep going. Blair doesn't say anything. i'm not sure you're hearing this again. i am so tempted to just take a... to take a slash at the first one for all the BS, but... You can slap them as much as you want. Just don't slap the second one, because that will wake them up.
01:13:53
Speaker
Yeah, let's not. No, it's fine. Okay. The crew continues onwards over the bridge and over the water to Grandma's house they go.

Arrival at Kratom's Keep

01:14:05
Speaker
So, you guys follow down the path and traveling through a dense forest and after and it is suddenly nightfall when you guys see Kratom's Keep in the distance.
01:14:18
Speaker
Okay. You see it is a big sprawling castle with many spires, a gate, with a drawbridge that is currently down.
01:14:30
Speaker
After another hour of traveling well into the night, you guys arrive at the foothills of this castle.
01:14:38
Speaker
Yeah, okay. It's big.
01:14:43
Speaker
Yeah, it's definitely bigger than skyscraper from home. Yeah, that's for sure. Oh, take You guys are now standing at the base of the drawbridge that's down and the gate has folded open.
01:15:00
Speaker
Let's just hope we can get home this way. feel like we should probably hurry on across that drawbridge and gate before it all closes up. Yeah, and the with that being said, Blair will start... ah i guess you would gallop.
01:15:19
Speaker
being like a Yeah, I guess you would gallop. or i'm trying to think of how blair would run i guess i could just say she runs like a dog i would assume like a yeah like a lion or a tiger running i'm trying to was trying to find the right word to like uh to express that but yeah okay so you guys are entering the castle yeah So, her was actually running as well on her on all fours okay you guys enter the castle and you guys find, strangely, a desk receptionist with a human manning the desk with like a computer and stuff.
01:16:04
Speaker
And she says, oh Hello, welcome to Kratom's Keep. How can I help you guys today? Blair is instinctually just goes next to the desk and gets down on a step stool again.
01:16:16
Speaker
okay She's accepted that this is what she is now.
01:16:23
Speaker
Huh, that thing looks like a looks like a large Game Boy.
01:16:28
Speaker
Yes, it's a very large Game Boy.
01:16:33
Speaker
so what are you guys doing? So, we we heard there might be a wizard with McWizardface. or something like that.
01:16:45
Speaker
yeah, yeah, that is, uh, right, you're talking about Wizard McWizardface. He's, he is currently in the tallest, he is currently on floor eight, second room on the right, and you see a staircase to your left.
01:17:00
Speaker
Well, that was easy. Elevator something in our world? can Would we ask about an elevator? that an elevator? Elevator. So see she's like, an elevator you say?
01:17:12
Speaker
I have no idea what the hell that is.
01:17:17
Speaker
Well, do you know what a dumbwaiter is? I think it's kind of like that. Uh, no, sir, we only have the smart ones here. Isn't a smart dumbwaiter in the elevator though? It's just like, wait, you're right. And an elevator pops into existence next to you guys.
01:17:36
Speaker
So nice. Don't even have to take the stairs. too bad I'm not even gonna explain how Blair knows what an elevator is either. So, as you guys enter the elevator, you guys realize it's actually just a doorway into another set of stairs.
01:17:49
Speaker
Okay.
01:17:52
Speaker
hu i should have seen that coming. No, it's like a hand-cranked elevator. One of us has to crank it. Oh, no. Yeah, we we've gotta to pull the ropes in the middle to draw ourselves up.
01:18:07
Speaker
Oh, yeah one of those old coal mine elevators. At that point, I'll just take the stairs. Yeah, this is this guys this is bullshit.
01:18:18
Speaker
We're going back over to the first set of stairs that the receptionist pointed us to. Okay, as you guys leap the second set of stairs, you also notice a rickety sign that says straight to hell that you guys somehow missed.
01:18:32
Speaker
So good thing you guys aren't going down that staircase. Is the highway by chance? ah Yeah, it's like scribbled out. It says stairs, but it's like scribbled out. It just says highway to hell. Hell yeah.
01:18:44
Speaker
And it says ACDC was here. Yeah! Okay, so you guys... stairs to go up Yes. So you guys spend the next, i don't know how much longer, going up eight flights of stairs, and eventually you guys reach the tallest tower.
01:19:04
Speaker
There's one room at the very end of the staircase, and it is an iron door with a slit for ah for an eyehole. But the slat the slot has been covered up.
01:19:17
Speaker
Hmm. Okay. I need somebody to roll Perception. And who had a good perception roll perception, actually. Oh, okay. Alright.
01:19:32
Speaker
Come on, Blair. DC 10.
01:19:37
Speaker
Uh, is there any help or bonuses I can get on this roll? That anyone can do? Well, did you roll a net one? It's not net roll one. it's ah It's a five. But i was wondering if had anything they could do to help out. Well, I will i will gesture to Evelyn. She has Bardic Inspiration.
01:19:57
Speaker
Oh. What do I do with Inspiration? If you look at the top sheet on the right side, you'll see Bardic Inspiration. Go and read that. Oh, you can inspire others through stirring words or music.
01:20:09
Speaker
One creature gains one extra d6 to their roll. Do I need to do anything? Does it cost, like, ability pets or anything? Nope. Nope. You could just use it. Okay. um she gets her She takes her ukulele out and starts...
01:20:28
Speaker
And she sings...
01:20:36
Speaker
What's a good song for her to sing for encouragement?
01:20:44
Speaker
Oh, uh... What
01:20:49
Speaker
do you got?
01:20:53
Speaker
Shoot, it's like, it's at the tip of my tongue. Um, I believe I can fly. That's what she's saying. Sure, okay. All right. I believe I can touch the sky.
01:21:05
Speaker
I was shot by the F- way Wait, what's the FBI? I was shot by the FBI. o Okay, so go ahead and roll me a D6 and add five to it. We're looking time.
01:21:22
Speaker
Is it bad that I used to have that song memorized? Alright. I believe I can fly. got shot by the-
01:21:32
Speaker
No, it was the uh, the parody. Uh, 4, uh, you get 9. So... Okay, well, okay. So, your um, perception check fails.
01:21:44
Speaker
Oh, now I roll better. What are you rolling for? i was rolling to see, i was just rolling to see like, if I would have rolled better anyway, like uh, like why why are you rolling so bad?
01:21:57
Speaker
gonna say, you can't roll and then tell me what you're rolling for. No, I'm not rolling. I wasn't rolling for anything. I was rolling just to see like why I both rolled. Gotcha. Okay. um So you hear some rustling coming from inside the room, but you don't notice anything other than that.
01:22:11
Speaker
Okay.
01:22:15
Speaker
It does seem kind of suspicious that the receptionist said that it was the second door on the left, but there's only one door here. You got a You have... There's a second door and it's all boarded up.
01:22:34
Speaker
And it says... Or wait. No, there's a first door and it's all boarded up. Okay.
01:22:42
Speaker
The second door. is it I forgot she said that. She said second door.

Receptionist Encounter and Kratom's Room

01:22:50
Speaker
Should we try to...
01:23:01
Speaker
be Just in case, and because Blair is still paradigm about her ah future sense not working, she's gonna start talking Japanese again. She reads from her book and casts Mage Armor.
01:23:13
Speaker
Okay, so your AC should be set to 13 plus your dex modifier. Yeah, so like Ashley says, it's like, illusionary like plate mail will like show up like around her shoulders and on her ah body.
01:23:25
Speaker
Okay, cool. yeah Just in case. So that'll last until your next long rest, I believe? Or is it two turns? It lasts for eight hours. Eight hours, okay, gotcha.
01:23:36
Speaker
So would that be a strength roll then? Because Bruce does that- For what? Oh, you're try to poke it out? Yeah. Sure. Go ahead and roll go ahead roll a strength. Yeah, it is a plus four. It could be an athletics roll.
01:23:56
Speaker
Uh, no, strength makes more sense. You're literally trying to muscle it out of the way. Okay. Either way, athletics is strength and I don't have any modifiers for athletics. Fair. but I have a plus four modifier, so that brings my five to a nine.
01:24:12
Speaker
am rolling well tonight. The party of bad rolls. You are able to notice something as you try and poke out these boards, you are not able to touch them because you find that there's a force field around this door.
01:24:24
Speaker
Oh. Well, that's fun.
01:24:31
Speaker
I need Blair to roll Arcana, which is intelligence, I think. Yes, and also something I'm proficient in. yeah What's that, everyone? Is this the first door or the second door that we just... ah The second door was all boarded up.
01:24:46
Speaker
It doesn't matter. I only put that there because... We are at the correct door. Yeah, you guys are at the correct door. at the first door. Yeah, I just forgot there were supposed to be two doors, so there's only one door that matters. So, yes. Okay. yeah ahead, or a Kana. Okay.
01:25:01
Speaker
Did Evan want to say something else? did you want to say something else? Oh, so door, the receptionist said door number two. So door. That's why yeah, that's why it's boarded up, because I forgot that there was supposed to be two doors.
01:25:12
Speaker
So I just made something up. Oh, so when you said, I don't know who said second door first, but I thought that second door meant the door that No, it doesn't matter. We're confusing ourselves. Alright, erase it from your mind. She never said that. There's only one door, and only ever has been one door.
01:25:29
Speaker
Okay. ah Okay. mike Micah, go ahead and roll her Kana. Sure thing. And I did put proficiency in this, so I'll i'll hopefully roll better than a 9. Okay, does a 17 sound?
01:25:44
Speaker
okay ah how does a seventeen sound Okay, with 17, you're able to discern that this is a soul seal.
01:25:57
Speaker
from your um From your extensive knowledge of the arcade, you're able to tell that this is a seal that can only be broken by the loss of a soul. And only one specific soul, the soul that was bound to the seal and the one that put it in place.
01:26:15
Speaker
Do I know who it was? You can make inferences, but you do not know. I mean, I would guess it's probably Kratos. Kratom? Kratom, whatever.
01:26:29
Speaker
Kray-person! Wait, the soul that put it in place? Yes. Yes. So Kratom. This seems to be soul-bound.
01:26:40
Speaker
And the only way remove is by... Removing the person's soul that was bound to this barrier. i believe it might be Kratom who did that.
01:26:53
Speaker
we By removing the removing the soul removing the soul from the barrier? Either from the barrier... area It is a soul-bound barrier.
01:27:04
Speaker
think of Think of it like a lock. and You need to kill someone in order to unlock the door. Oh, we need to kill somebody. Oh, shoot. Okay.
01:27:17
Speaker
Wait, has has there actually been a death in the podcast yet? ah i don't remember if there has been. Well, there was some special episodes.
01:27:29
Speaker
Yeah, so there's a officially been... No, yeah well wait, what's her name? The Mob Boss and Herdoon. Did she actually die or just pass out? No, they died. Yeah, they were murdered. And Xerix the Zangoose.
01:27:44
Speaker
Yeah, Xerix and I forgot the name of the Italian mob boss. But yes, Alfred went out and actually killed them after everything. so I remember it was something very long.
01:27:55
Speaker
Yeah, it was like five or seven different names. oh Yeah, the name, yeah. Yeah. Alright. Well, that's neither here nor now.
01:28:06
Speaker
With this knowledge, what are you guys doing? Um... Well, uh... I mean, I have a spell called Compelled Duel.
01:28:17
Speaker
You attempt to compel a creature into a duel. One creature that you can see within range must make a wisdom saving throw. and a failed save, the creature is drawn to you, compelled by your divine demand.
01:28:31
Speaker
So if he can find Kratom... then I can compel him into a duel and we can take him out. Okay. Take him out. We gotta beat the crap out of him.
01:28:44
Speaker
Yeah. That's right. do Is there more stairs going up? Or any other doors? There not. You are at the top floor of the highest tower. Okay. And in this moment, Hikaru's heart sinks because she she's like...
01:28:59
Speaker
Well, you know, I don't really like killing, but if that's what we gotta do, then... I'm not looking forward to this either.
01:29:11
Speaker
Yeah, her shoulders are sagging. Uh, I do have a question. Is the barrier just around the door? and I'm gonna say, um, for the purposes of this campaign, the room is impenetrable.
01:29:26
Speaker
The room itself is impenetrable, okay. So what does that entail? Be more specific. Just gonna say there's like a sphere of force field around the whole room. Around the entire room.
01:29:39
Speaker
Sure. Not sure where you're going with this, but no, you guys will not be able to penetrate this room. Okay. Um... Okay, I'm just trying to over my spell, see if there's anything I can do here.
01:29:56
Speaker
I don't have...
01:30:01
Speaker
I... Maybe we could try to ask the secretary how to get past, or if we could... Yeah, I'm thinking we're gonna have to go... The receptionist was pretty helpful, so I think we might just have to go back downstairs again to ask if we can see Kratom.
01:30:25
Speaker
Yeah. yeah I guess in that case, Blair would go back down. Okay, so you guys are going back down to the reception hall. Mm-hmm. Okay, so you guys get back down there after some long time climbing downstairs, and you find the human receptionist is once again there. This is like, wow, did you guys find everything you guys needed?
01:30:47
Speaker
Uh, not exactly. We, um... The door... It was soulbound, so we can't go in there. Could you help us out? Oh, right. Yeah, you need to kill Kratom. He's one who put that there.
01:31:01
Speaker
He's ah he's ah downstairs. In hell. Do you work for Kratom? This is Kratom's keep, right?
01:31:11
Speaker
Yep. And yes, he's my employer. Okay. Yeah, well, how long have you been how long have you been in his employ?
01:31:24
Speaker
uh three years i'm gonna say does he does he pay you well yeah he pays me like 10 gold a week that's insane 10 gold a week wow do we have any concept of what gold is here no you guys have absolutely none i have a vague understanding of how much gold is compared to like copper and silver but you guys don't yeah okay well what's he like as a boss Uh, he's bossy, masculine, and and very handsome.
01:31:58
Speaker
was Okay. Okay, then.
01:32:05
Speaker
Handsome. that's ah That sounds like somebody might find that hot, I guess. Close drugs. She says pointing to the elevator, which opens up and you can see the stairway.
01:32:16
Speaker
Sorry, the highway to hell with flames coming out of it. Why do you just- why do we just have a ah highway to hell? Oh, because Kratom thinks it's really fun.
01:32:27
Speaker
So that's where his bedroom is. His bedroom's in hell. I'm not- I'm not gonna look into it. I'm not gonna transition for that.
01:32:42
Speaker
He can do what wants. Sure, whatever.
01:32:48
Speaker
okay
01:32:51
Speaker
I guess. So you guys going to hell? Well, someone said we should go to hell. I guess that's what we're doing now. Alright, so you guys go into the staircase and you find that the fire is actually fake. It's just like paper that's blowing around with a wind machine.
01:33:09
Speaker
Bruce is very disappointed at that. You guys go downstairs and you see another sign that says HELL in quotation marks. and what And you guys go down and you find this actually just like a regular cellar.
01:33:24
Speaker
So... You guys come across a series of doors, and but you can obviously tell which one is Kratom because it says Kratom's room. Please don't enter. Please don't It says please don't enter with a W. It says please don't enter.
01:33:41
Speaker
Please don't enter. Okay then. How did this guy beat a wizard? Huh. Okay, so you- I have the faintest idea. Okay, what are you guys doing?
01:33:58
Speaker
I... Should we knock? Yeah. I think we knock on the door. Alright. So you knock on the door and you just hear, STOP IT I'M PLAYING MINECRAFT!
01:34:09
Speaker
And uh... Yeah. what What is a Minecraft?
01:34:17
Speaker
Yeah, that's right. We don't have that game. Okay, so what are you guys going to do about that? He's playing Minecraft. Find his ah electrical wiring into the room and break it.
01:34:33
Speaker
ah Okay, yeah, you can see some wiring coming out of the room, I guess. So you're going to try and smash it with your Morningstar? Sure, why not? Like, cut the Why don't we go in and like, why don't we go in and offer to play with him?
01:34:47
Speaker
The door's locked. Okay. Alright, so you're gonna smash it in with your, um, your Morningstar then. Your, the electrical cables? Yeah.
01:34:58
Speaker
Okay, so... Wait, won you won't that shock you? Wait, yeah. Oh, he didn't have to know that. Blair would have said that like... Would I be resistant to shock?
01:35:10
Speaker
um You're wearing leather armor and you are a Pikachu, so I'm good. You don't have any of your abilities. I'm gonna say no. You're equivalent to a normal animal. Okay.
01:35:22
Speaker
That's unfortunate. I'm working out plate armor, so yeah. Dang. I wonder if you guys had spells or something? Spells?
01:35:34
Speaker
Do I have any spells? Oh, all of my spells require me to be able to see the person. Can you like look between the cracks in the door?
01:35:46
Speaker
there a gap underneath the door like most doors have? Sure, sure. I'm gonna say yeah, there's like a gap under the door. Okay, in that case, I'm gonna look under the gap to see if I can see Kraydon.
01:36:00
Speaker
Okay, yeah, you can see like, is the bottom half of him basically. Okay, there is more thing. is it Would it be a good idea to fight him considering he has captured this really powerful wizard?
01:36:12
Speaker
Is there... Is that a good idea? don't see any other way that we can get home.
01:36:20
Speaker
That's... Okay, that's fair. um So... I mean, shoot. Yeah. Yeah?
01:36:30
Speaker
Fire away, I guess. Yeah, I guess it has to be compelled duel then, because but my command is a one-word command, so I can't use the command of open the door.
01:36:45
Speaker
could also just use the command of fight, but I'm just a DM. Yeah, but I mean that would do the same thing as Compelled Duel. They both require a Wisdom Sabin's Throws, so I might as well just Compelled Duel.
01:37:00
Speaker
I know the spell entails him not to have any, ah not to entail any self-harm, it would just be really funny if could Power Word kill him right then and there.
01:37:11
Speaker
That would be funny. But no, but I also don't have Power Word, unfortunately. I've just got Command. So yeah. Okay, so you're gonna compel duel him?
01:37:24
Speaker
Yeah. So one creature that you can see must make a wisdom saving throw. Failed save, the creature is drawn to you.
01:37:35
Speaker
Does Bruce tell us that he's doing that? Uh, yeah. so Well, I mean, they see him looking under the door, so I'm like... I think I might be able to get him to duel us, in which case he would open up the door and we can fight him and free that wizard to get home.
01:37:55
Speaker
So I'm gonna that. Then that case, I think Blair is like backing up. Probably. Either- probably back up the stairs just in case. Yeah, be it bla Blair being a wizard, you want to be a backline fighter.
01:38:09
Speaker
Yeah, basically if I get poked, I will i will ah crumple. I have an armor supply.

Confrontation with Kratom

01:38:18
Speaker
What's your DC for the... ah for... compel duel?
01:38:25
Speaker
Would that be a wisdom saving throw? Yeah, what's the wisdom saving DC? That is 13. Gotcha. gotcha Is it 13? I thought it was... Okay, so are you actively using it?
01:38:37
Speaker
Yeah. Alright, compell He fails with an 8. An 8 plus 2. Nice. So, hears you, uh, whatever you say, and he stands up, and you hear a thump, thump, as two massive feet stomp on the ground.
01:38:56
Speaker
You hear a shing, as he picks up a giant metal, what you assume is a giant metal battleaxe, and the door bursts off its hinges, and you see the gargantuan barbarian that is Kratom.
01:39:07
Speaker
And he says, listen here, boy. i it was in the middle of playing Minecraft and nobody interrupts me playing Minecraft. And you can see indeed on the screen inside us, he was playing Minecraft.
01:39:21
Speaker
You add us if we know what that is Yeah, but I have no clue what this Minecraft you speak of is, but we kind of got to get home And it seems like we gotta kinda fight you to do that, so... I'm sorry, but Minecraft is love and Minecraft is life.
01:39:41
Speaker
And since you have taken away my life of Minecraft from me, you must die. I mean, you could also just let us talk to Wizardy for a second so we can leave. our one will be fireed i am the great barbarian Kratom, and I have no brain cells.
01:39:59
Speaker
Therefore, I must fight my way out of every situation. Words have no meaning for me. You have interrupted me, and you must die. And he attempts to slam his greataxe between Bruce and Blair.
01:40:11
Speaker
Blair is backed up up the stairs. Bruce and Hikaru. Okay! Blair's got an armor class at 20, so... Yep. You mean, uh... said Blair? You mean, uh, Bruce?
01:40:24
Speaker
Bruce. Yeah. So, yeah. So, uh, I'm gonna have all of you guys roll initiative. Okay. Are you guys familiar with how D&D combat works?
01:40:36
Speaker
Vaguely. Not really. Okay, so on each of your turns, you will have an action you can take. This action can be attacking. You can do certain actions like dash or hiding.
01:40:50
Speaker
And then you also have a bonus action, which is a smaller action, which you can use to like, use to like, ah take a health potion or do um um a, I think you could do a like a pommel attack for certain weapons. i don't think you guys have those.
01:41:06
Speaker
um But basically you can use your potions or do any number of minor actions, like flavor actions, I guess. And then you ah based on your movement speed, which should be listed on your character sheet, you can move that many number feet.
01:41:22
Speaker
Yeah, i also I also still have the basic actions page I have in the chat as well. Yes, but that is basically all you need to know. So, um... I just saw what you posted in my chat.
01:41:36
Speaker
So, with that, i need all of you guys to roll me a d20 and add your initiative modifier, which should be plus 2 for all you. Ooh, okay, I got something decent finally. 13 plus 2, 15.
01:41:50
Speaker
Alright, cool. Alright, 15. So you... wait, so what do you roll? D20 plus your initiative modifier, which should be on the top of your character sheet. So just a straight D20 plus that modifier.
01:42:09
Speaker
Yes. Blair got 14 plus 3 for 16. Wait, no, mathed the math. 17. 17. wait no imagineed math seventy seventeen Okay. got a nine.
01:42:20
Speaker
I'm tired, okay? Okay, so Kraytom also got a 17, so I need you and Kraytom to roll off. What's his modifier? Plus two. I gave everyone a base, plus two. He rolled a 15, plus two.
01:42:33
Speaker
Then in that case, it comes down to modifiers of which one's bigger. ah it's you said you roll okay up You said you rolled a 17, right? Oh, it comes up to modifier? Yeah. It comes out the modifier, then the modifiers are the same, you then roll off.
01:42:48
Speaker
Okay. Alright, so it's gonna go... but on, one second. but That's up to you. Alright, that's fine. For the sake of time. So it's Blair, Kratom, Bruce, and Hikaru.
01:43:01
Speaker
Okay. So I'll write that down in chat. Quick. already got Okay. yeah And... Now I need to pull up his character sheet.
01:43:15
Speaker
Let's see if we got... Alright, there you go. there you go
01:43:22
Speaker
So, how can I ask how close Kratom is to Hikaru and Bruce?
01:43:31
Speaker
ah Say again, sir. <unk> like that stuff I was just going to ask how close is Kratom to Bruce and Hikaru currently. ah he is like I'm going to say he is within melee range, so 5 feet.
01:43:44
Speaker
Okay, that might be an issue. Let's see what else I can do. I'm going to... make sure and we spell right.
01:43:57
Speaker
You guys are about five feet from each other as well. It's like a triangle five feet. Because you guys are right outside the door and Kratom is in the doorway. Okay. Blair is on the stairway on the other end of the hall. I'm going to say approximately 20 feet away.
01:44:11
Speaker
Yeah. Blair is 20 feet away. Yes. Yeah. She backed up. so Yeah. All right. So...
01:44:21
Speaker
Blair is going to focus back into her mines and instead of trying to focus on the future, she's going to try and use her mines eye spike a psychic wave of energy into Kriam's mines.
01:44:41
Speaker
So I'm using minesilver, which is a cantrip. You drive a disoriented speck of Psychic Energy into the mind of a creature you can see within range. That creature must succeed an Intelligent saving throw or take a d6 of Psychic damage and subtract d four from the next saving throw.
01:45:01
Speaker
Okay, so he rolled an 18 for his... What? What?

Battle with Kratom

01:45:10
Speaker
He's not supposed to be that intelligent. He wasn't supposed to roll that high. Nope, but he got an 18 base. I don't know his... You said intelligence, right? Yeah, it's okay. He passes.
01:45:21
Speaker
Okay, well, a plus zero anyway. All right, so what happens to him again? ah Doesn't matter because nothing happens. Oh, okay. He succeeded, so it did nothing. Yeah, it's an all-or-nothing roll.
01:45:31
Speaker
All right, so was that cantrip an action or a bonus action? That cantrip was an action. ah Spells are primarily actions. Sometimes they'll be bonus actions. Yeah, I sort of figured. okay so you have a bonus action and your movement.
01:45:44
Speaker
Alright, but I'm gonna try again.
01:45:49
Speaker
you only have one action. But i can I also have a bonus action spell. So I'm gonna try this again. Okay, what spell are you casting? I'm gonna cast Mind Thrust. Okay. So, trying this one more time Blair's going to try and silence the psychic energies in his mind.
01:46:10
Speaker
So this spell, i need another intelligence save, failed save, he's gonna take 3d6 psychic damage. He cannot take every action until the end. Jesus, a 19. Holy shit, okay. This guy's the smartest barbarian ever. However... okay i'm gonna finish this spell real quick.
01:46:27
Speaker
The target would take 3 to 6 sidekick damage and cannot take every action until the end of its next turn. Moreover, it can only take a move action, action, or bonus action on its next turn.
01:46:38
Speaker
Only one of those three, not any of the other ones. I see. Okay, gotcha. But because he's saved, he's only gonna take half damage and nothing else. Okay, cool. yeah 6... 10... So he's gonna take 7 psychic damage. 7 psychic damage? Okay, cool.
01:46:58
Speaker
Yeah. And I'm fresh out, so I'm gonna back up another 20 feet, so I'll be up 40 feet away. Okay, so you're 40 feet away now? Yeah. Alright, it is now Kratom's turn, and having been having his brain exploded, he is only able to take one of his many actions.
01:47:16
Speaker
No, that was no no that was only if he failed the roll. Oh, that was only if he failed. Okay, so he has his many actions. Thankfully... Well, I can't say that now.
01:47:29
Speaker
Okay, so... What? I'm just worried about what you're doing. That's all. Huh? Yeah. Oh, don't worry. so I tried to help, I'm sorry!
01:47:41
Speaker
okay so, uh, he is going to take his... I actually need to look at what his grade X does. oh Oh, boy. Okay, um, so I'm going to have him roll. Um, who wants to take odds who wants to take evens? He's equal distance from you guys.
01:47:58
Speaker
Uh, me and from Hikaru and Bruce. Yeah, you guys are equidistant from him. He needs to hit one of you guys.
01:48:09
Speaker
So you're going to roll odds or evens? yeah Yes, i'll someone call odds or evens. He rolled a 13. He's going for Bruce. sir He's going to use his greataxe, which is a 1d12 plus 4 slashing damage.
01:48:24
Speaker
And he has a plus 6 to hit. so he rolled a k nat 1. Beautiful! he takes us he takes us He raises his greataxe above his head and accidentally flings it behind him, smashing his TV in half.
01:48:43
Speaker
Oh no! Oh no, now we can't play Minecraft with you. he's going to take his ah He's going to take his movement to try and retreat, but it is going to provide two attacks of opportunity from both Bruce and Hikaru. The way attacks of opportunity work is whenever someone attempts to disengage from you that is closer than five feet, they will automatically be attacked. It does not have to be returned.
01:49:09
Speaker
So wait, two attacks, one attack from each of us? Yes, because he's technically disengaging from two, um If he tries to disengage while you guys are still able to attack, you guys will automatically attack. It's called an attack of opportunity. Yeah.
01:49:25
Speaker
Is that with one our weapons? Yes. So it's an auto it's not an automatic hit. I need you guys to pull me um whatever weapon you decide to use.
01:49:37
Speaker
Tell me, this should say like your damage, but it should also say like something plus something. Yeah. Attack bonus. Yeah. So I guess. Yeah. As soon as he flings his axe, I'm going to try strike him with my Morningstar.
01:49:55
Speaker
Okay. So go ahead and roll for It's a 20 plus year to hit. Well, I got 8 plus 6, 14. And his AC is... What is his AC? Hold on one second.
01:50:10
Speaker
I'll get there guys, hold on. If he's a barbarian, he should have at least a decent AC. He has AC of 16, so your attack of opportunity misses. Kikaru, go ahead. Which weapon are you using? You have three.
01:50:24
Speaker
Oh, okay. so So I have here my ukulele microphone and mic stand. And then on the right it says damage one d eight blood.
01:50:35
Speaker
Bludgeoning. What does that mean? Bludgeoning? it's bludgeoning yeah Okay. ah Okay, I'm going to use the mic stand and I'm going to do, I think, 1d8 plus 2 then. Okay, but you have to roll to hit first. So roll a d20 and add whatever it says plus to hit.
01:50:52
Speaker
Wait, add plus 2 to hit? ah it It should say directly left of your damage. It should say plus something. That's the attack bonus. Yes. Yeah, so roll d20 plus whatever it says.
01:51:06
Speaker
Nat 1. Oh no! Alright, you want to describe that Nat 1 for you? Yeah, so Hikaru um whips her... takes her mic stand out of her out of her hammer space.
01:51:27
Speaker
Knapsack. Which is kind of like hanging from the side of her you know shoulder. And she...
01:51:36
Speaker
takes it up, like behind her head, and then swings it and...
01:51:46
Speaker
takes out a light on the ceiling. Oh, take out a light on the ceiling. Blackout. Yeah, you knocked down a torch that was hanging on the wall. And it was not on the floor.
01:51:58
Speaker
Right, I realize that's actually more realistic because Hikaru's like a foot and a half. There is now a fire hazard between you and the lair. Anyone who attempts to cross it will have to roll DC-10. A dc ten flat DC-10 roll.
01:52:11
Speaker
I'm gonna say athletics. A DC-10 athletics roll to pass over without giving birth. Okay, but I can still like see what's going on on the other side, right?
01:52:22
Speaker
Yeah, you can still see you You are as far back as you can without rounding the corner to go back upstairs. ah so Okay, so... um Cool, now it is... so oh right, it's still Kratom's done. So he now that the attacks of opportunity are done, he reaches his Great Axe, pulls it out, and he takes the rest of his movement to move back up to you guys.
01:52:44
Speaker
And you guys can see that he has tears streaming down his face now. And she has he will take his bonus action with this to enter Barbarian Rage.
01:52:55
Speaker
Oh, boy. So by way he's extremely mad that you broke his video game console. By the way, you may want to read the description on Rage real quick. I am looking for it as you speak.
01:53:06
Speaker
Do you want to give you the side I use? He gets advantage on strength checks and strength saves, plus two damage with melee weapon attacks using strength and resistance to bludgeoning, piercing, and slashing damage. So he only takes half damage from your death's attacks.
01:53:22
Speaker
However, does it end? That's it. how does end that's it It's a simplified version because I used Chatty Petit to end it with his character sheet. over Okay. I was going to say, because Rage ends if you end your turn and you don't deal damage or take damage.
01:53:39
Speaker
e That is true. And... No, that is true. So he used his movement, and his bonus action, and his action, so he's going end his turn, and he's going to calm down immediately because he never hurt anyone or himself.
01:53:53
Speaker
He's too overwhelmed with the loss of his... with the loss of his Minecraft. You temporary gamer rage. Yeah, there you Kratom is getting gamer rage.
01:54:06
Speaker
So, it is now Bruce's turn. Okay, so seeing the Morningstar didn't work out too well, he's now gonna just try to bash him with his shield using the shield bash.
01:54:20
Speaker
Alright.
01:54:25
Speaker
You gotta be kidding me. Another 8 plus 6, 14. Oh buddy, come on. Alright, with an AC of 16, that does not hit. Alright, you still have a bonus action and movement if you wish to use it.
01:54:38
Speaker
However, I will remind you you are within melee range of him, so any attempt to move away from him will provoke an attack of opportunity. Yeah. So... what What are my options here then?
01:54:52
Speaker
So with your bonus action as a paladin, you have not many. You can do any number of flavor things that don't affect anything. i ah Or you can do minor actions like pick up a torch off people. You can use your healing potion for as an example. Or just do any number of minor actions.
01:55:11
Speaker
Yeah. Nothing particularly helpful. I mean, I could... pick up the torch off the floor, try to mitigate any fire hazard?
01:55:22
Speaker
it is It is knocked off between you and Blair, so you would have to disengage to... Oh, okay. I thought it was closer to us. But, right, then... I was thinking a bit more like the act of reaching down and picking it up and leaves you open, which gives you an attack for opportunity. Because that's kind of what the attack for opportunity means. going to say, let's focus on...
01:55:46
Speaker
Yeah, let's let's let's stick to attacking him. Yeah. yes yeah So yeah, I got nothing I can do then, because nobody's taken any damage. so Well, you don't have any you don't have like an attack or a spell you can use. I know. But the sections don't usually involve attacks.
01:56:07
Speaker
Yeah. Bonus action. Isn't it his turn? No. Yeah, chief yeah he failed his attack. Yeah. Oh, okay. Yeah, I got another 14 on my pet attack with my plus six to attack bonuses.
01:56:22
Speaker
Kind ridiculous. Okay. So are you passing your turn? Yeah, I got nothing else I can do this turn. All right, Hikaru, it is your turn. Okay, what am I gonna do now?
01:56:33
Speaker
Um, well, I remember the bard- no, not the bard. The innkeeper said- the barkeep said we could- said that brains could beat bronze.
01:56:48
Speaker
So maybe I'll go with a spell. But, which one? I have a number of spells here. Yeah, I think we gave you six spells. Oh, on the second page, right?
01:57:01
Speaker
Yes. Second or third, wherever the hell we put it, yeah. Yeah, so I've got Thunder Wave. This is an area attack.
01:57:17
Speaker
Yeah, it's a cube in front of you so you can position- Bruce isn't in front of you so you wouldn't hit him. It's a cube placed in front of you. yeah it's I don't think it's a cube- No, because that's not how that works. yeah It's a cube placed in front of you.
01:57:30
Speaker
yeah Oh! Each creature in a 15-foot cube originating from you must make a constitution saving throw. Oh, it does! In Baldur's Gate 3, it originates from the edge of the cube, not the center. But if that's what it says, then you are in the center of the cube.
01:57:46
Speaker
Which kind of makes sense. Yeah, and at a 60-degree angle from me, too. Right. So... Okay, so that one would hit Bruce. Okay. um Choose a humanoid that you see within range.
01:58:00
Speaker
i Is Kratom a humanoid? Yes, he is human, so he is humanoid. Oh, I thought he was an orc. Was he an orc? I don't think ever said he was an orc. Orcs are also humanoids.
01:58:12
Speaker
He's just like a gigantic barbarian. He's like a seven foot tall muscle even. By the way, he's super handsome. Barbarian. Okay. You both just hear a whistle off in the distance.
01:58:27
Speaker
You hear the secretary doing a wolf whistle there.
01:58:34
Speaker
So the hold person, choose a humanoid that you see within range. The target must succeed on a wisdom saving throw or be paralyzed for the duration. And then another wisdom saving throw and they can heal.
01:58:47
Speaker
done That's one option. And then there's also... Oh, dancing lights you create. Lights making them appear. As torches, lanterns, or glowing orbs that hover in the air. not really sure what that's useful for.
01:59:05
Speaker
Oh, Thunderclap! Okay. Any creature other than you within five feet of you must make a constitution saving throw. Uh, yeah, again, area of effect range, I don't want to do that. yeah um You suggest course of activity limited to a sentence or two and magically influence a creature you can see within range that can hear and understand you.
01:59:28
Speaker
Asking the creature to do some obviously harmful effect act ends the spell. Huh. Okay.
01:59:38
Speaker
Okay, so these are all either area of effect damage or things that don't do damage. Why don't I'm gonna try the paralysis, the whole whole person spell.
01:59:53
Speaker
Okay. What save do I need for that? You need a wisdom saving throw. Okay, does it have a DC listed? I don't see one.
02:00:04
Speaker
So do I need to roll accuracy first or something? No, he you cast it and he has to roll ah to he has to role to not be affected by it. So since it doesn't have one listed, I'm just going to give one a 12. Well, hang on.
02:00:19
Speaker
Dakota, did you not list the spell save DCs? I don't think I did with some of these. They're 14. The saves are 14 because it's 8 plus proficiency plus ah the charisma modifier.
02:00:34
Speaker
Okay. So it should be a 14. Well, I don't... Yeah, think it's charisma is... It's charisma is minus 1, so 13. So he has to beat a 14, then.
02:00:45
Speaker
and Yeah, he has to beat 14 or 5. Okay. yeah So... was is He rolls a 6. So, what happens to him?
02:00:56
Speaker
Oh. So... So Hikaru um basically this whole person right i she basically takes her mic out and points it at Kratom to cast the spell.
02:01:15
Speaker
A jet of bluish white light comes out of the mic end of the mic. comes out of the ah the mic end of the mic you know, the part you speak into.
02:01:27
Speaker
And, and like envelops Kratom in, you know, just white, bluish white, uh, a bluish white web of energy that traps him in place.
02:01:41
Speaker
Okay. Gotcha. And every turn he has to make another, charisma saving throw. Oh, another wisdom saving throw. Wisdom. is Okay. Gotcha. Yeah. And it's still at the end of his turn.
02:01:55
Speaker
Okay, gotcha. Alright, so. Alright, cool. So with that, he is all frozen up, he's all stiff and rigid because he's paralyzed. ah you have You still have movement and a bonus action.
02:02:07
Speaker
Because he is unable to attack, any movement will not provide an attack of opportunity. Yeah. I also listed the the effects of peral ah being paralyzed in the chat.
02:02:18
Speaker
Okay. Oh, Bruce, here's your chance to Wait. um Am I or Bruce the one that's next to the... The one that's next to the the fire that I... I've been imagining Hikaru next to it. That's not based on anything.
02:02:34
Speaker
But ah I'm just going to say Hikaru to put something out there. So I'm going to say the the torch is sitting on the ground like 10 feet away from you. 5 feet away from you. It's barely within reach.
02:02:46
Speaker
Uh-huh. Well, question is, do I want to... So it says here, attack rolls against the creature have advantage, and any attack that hits the creature is a crit if the attacker is within five feet of the creature.
02:03:02
Speaker
So do I want to stay within five feet and score a crit on my bonus move? Just remember, you have 30 feet of movement. You can move five feet to pick up the torch. You still have 25 feet of movement to move back.
02:03:18
Speaker
Oh, I can do that. Okay, 30 feet of movement. Movement is separate from actions. You can take movement without taking any actions. Okay. Okay, so up to 30 feet.
02:03:33
Speaker
So how far away is the um how far away is the is the torch? about five feet away from you. Okay, so i'm gonna so I'm gonna go over and pick up the torch.
02:03:47
Speaker
right You now have your torch in your offhand. Yeah, and and then go back, so that's another- that's ten feet. Yep. um And can I throw the torch at him?
02:03:59
Speaker
Yeah, you can. Go ahead and give me- I don't know what it is for torch, so I'm gonna say plus two. Give me an attack with plus two. Attack with plus Attack to hit at advantage, because he's paralyzed.
02:04:12
Speaker
Okay. Well, hang on. Is it...is she...did she go back to being within five feet? Yes. Yeah, within five feet again. So gets advantage. It's a crit. Yeah, I know. Well, if she hits.
02:04:24
Speaker
Is it a guaranteed hit? It's a guaranteed hit if she hits. Yeah. So it's a guaranteed crit if she hits. Yeah.
02:04:31
Speaker
Okay. She rolls with advantage and crits if she hits. Yeah, so go ahead and roll with advantage. G20 plus two with advantage. G20 plus two with advantage. Okay.
02:04:48
Speaker
So my first roll a 14, plus 2 is a 16. Alright, beats beats, so that'll hit.
02:04:56
Speaker
Yeah, and the second roll I got was a 17. Okay, so it definitely hits. Micah, what is the effect of a crit? A crit? That comes down to the DM if they want to do double damage or double dice.
02:05:07
Speaker
I'm just going to do double damage, make it real simple. So with a torch, I'm just going to say... Since you're specifically using the torch, what I'm going to say is um it's a it's just like I'm going to equate it to like a very basic weapon like a dagger.
02:05:21
Speaker
A dagger is 1d4 plus 2, correct? I believe it's a finesse weapon, so it comes down to if you want add your dexterity or your strength to the rule. Okay, so I'm just going to give it a flat plus 2. So it's a 1d4 plus 2 bludgeoning, which he's not enraged. He does not have resistance to.
02:05:39
Speaker
but it will deal burning damage while it is while he is either on fire or it is near. So um he will take a 1d4 damage every turn until it is removed.
02:05:51
Speaker
So go ahead and roll me 1d4 plus 2, and because it's an automatic crit, it will deal with double damage. Okay, so 1d4 plus 2. Yes. here's my Funny enough, the um this is a tetrahedron, and funny enough, the...
02:06:08
Speaker
Like the... what is it called? Plato's theory? ain't like but I think it's Plato's theory of like the classical elements had like fire atoms as tetrahedra.
02:06:20
Speaker
Okay. yeah Well, there you go. Okay, I got 2 plus 2, right? Yep. Times 2 is 8, so he'll take 8 damage.
02:06:32
Speaker
And he is going to receive the effects of burning while the torch is underneath him. you You threw it at him, correct? Yeah. Okay, so yeah, going to say it's like sitting under him and he's burning while it's sitting under him.
02:06:46
Speaker
So he took a that much damage and at the beginning of each of his turns, he will take a 1d4 fire damage. Now, because you attacked him, he also gets a chance to break out of paralysis. As I've just been reminded by Micah in our text chat.
02:07:00
Speaker
so I do believe that is how it works. So I'm going to roll another d20 plus. So wisdom save. He says wisdom, right? I think I rolled it wrong last time, but we're going to roll it. Wisdom save 14.
02:07:14
Speaker
Wisdom. He has a plus one to wisdom. So he got a four plus one is five. He did not break out. So, alright, that is your bonus action move. You have 20 feet of movement if you wish to use it, otherwise that is it for your turn.
02:07:30
Speaker
Okay. I think I'm gonna end my turn there. Alright, Blair, it is your turn. Okay.
02:07:40
Speaker
Let me see here. Can I provide any more help? Reblade, Dispensation.
02:07:52
Speaker
Okay, let's just try this again.
02:08:00
Speaker
right, I'm going to try another Mind Silver. So i'm gonna try and use my third eye again and spike his brain. So I need ah need another Intelligence saving throw. throw Okay, gotcha.
02:08:12
Speaker
Intelligence saving throw, rolled 10. Does that fail or succeed? That will fail. Intelligence? That is a, hold on, Intelligence is zero. So it's a fail. Okay, so that will fail.
02:08:24
Speaker
He's gonna take a d6 of psychic damage. Full damage, so he'll take six psychic damage. Times two. Times two, no. No, he's not within five goodnob ten five feet. That is true.
02:08:36
Speaker
Yeah, this is a ranged attack. And he so cool he's also going to subtract a d four from his next saving throw, which is going to be a two. So his next roll is minus two.
02:08:47
Speaker
Gotcha. You said Savings Throw, throughou right? Yes. Okay. Whatever Savings Throw. ah I'm going to my bonus action to get Mind Thrust one more time.
02:08:59
Speaker
Can you give me a damage for his attack though? For the Psychic damage earlier? i said it was six Psychic damage. Oh, okay. Six. Sorry, Tupelo. I just backed him on the head. Yeah.
02:09:12
Speaker
Yeah. Little combo I got going here as this next spell is another bonus action. I'm going to try and mess up his brain again. Send a psychic disruption in there.
02:09:24
Speaker
i did another intelligence saving me throw. And the minus two will come in here now. He got a five plus one is six. And then minus two for three, I assume? Yep.
02:09:36
Speaker
All right, cool. He said the next saving throw, he gets his minus two, right? Yeah, which would count here. So that used up there. Okay, so he got a three. Beautiful.
02:09:48
Speaker
And now he will take three these six more psychic damage. Cannot take a reaction until the end of my next, until the end of his next turn. And ah if it breaks out, it can only do a move, action or bonus action.
02:10:03
Speaker
But I'm not sure. Before we go through with this, I need to change something real quick. You attacked him with your main action. He has to attempt to break out of paralysis. Yes. So he rolled a 19 and he broke out of paralysis.
02:10:17
Speaker
Okay. So he is not on the ground, awaiting his next turn. Continue with your attack as if he's unparalyzed. Okay, so he still fails. Take another another three to six sidekick damage.
02:10:30
Speaker
Three, six. I take seven sidekick damage. All right, seven sidekick damage. He cannot take a reaction on his next turn. gotcha and And for his next turn, he can move using action or bonus action.
02:10:46
Speaker
Cannot do all three. Only one. Gotcha. Okay. All right. So, um, up to you guys. All right. So that is Blair's turn. It is now Kratom's turn.
02:10:58
Speaker
He's going to look at the first person he's seen, which is Evelyn apparently with an even and he's going to swing. Sorry. No, he stares into the camera. He's like, I'm coming for you.
02:11:09
Speaker
so The cameraman is still down here! followed us! He somehow stares and stares into the other ah like the into the fifth dimension through which I'm controlling Hikaru.
02:11:23
Speaker
Oh no! I am secretly super smart. I can control dimensions. So he is going to roll, what is it, plus six. So it's a d20, he got another nat one? What? The fuck is this barbarian? You multiple nat ones too. We're all rolling bad today.
02:11:45
Speaker
So, but yeah, we all suck. he rolls his He throws his axe above his head and it falls behind him and lands on his Xbox 360 that he was playing Minecraft on.
02:11:57
Speaker
Oh dang. Sparks fly in the back. And that ends his turn because he has no movement. Yes.
02:12:07
Speaker
So it is now Bruce's turn. Okay. So... Still... Also, I will say Kratom is now bloodied. Also, did he take a you take his d4 fire damage?
02:12:20
Speaker
yeah No, he did not. He needs to roll a d4 fire damage. Thank you. Did any sparks come out of the Xbox? Yes. um I'll say yes. It is sparking lately.
02:12:38
Speaker
So it is now Bruce's turn.
02:12:42
Speaker
Do we get to know how much damage you from the burning? ah Yeah, it's that's three, I'm pretty sure. He took three damage. okay So yeah, I guess he's gonna Bruce is going go back for his Morningstar again.
02:12:57
Speaker
Okay. Since still no one's taking damage on our side. I know.
02:13:07
Speaker
It's slowly getting better. I got a nine plus six. Fifteen. needs a sixteen. I'm sorry. Just barely not there. It's okay.
02:13:19
Speaker
just gotta outlast him at this point. Yep. I've just got a good in targeting me because I've got the best armor class. I've got the best AC out of the team, I think. Yeah, yeah, you do. He's just flailing around randomly. Can't hit any.
02:13:35
Speaker
It's okay, Eli. Just hold the line. Hold the line. just flailing around trying to get his attention. There you go, that's my bonus action, is I'm trying to get his attention on me.
02:13:48
Speaker
Okay, you're trying to, um, you're trying to, what's the word? Just keep him distracted. There's a word for it. Um, taunt. You're taunting. If you want to use that for your bonus action, he will focus on you the next time he attacks.
02:14:04
Speaker
okay Okay, there we go. Okay, alright, you're not using your movement? No. Alright, it is Hikaru's turn. Okay. Oh, i've got other I've got some other proficients here ah proficiencies here.
02:14:19
Speaker
So...
02:14:22
Speaker
Okay, so Bardic Inspiration, one creature gains one extra d6 to their roll. Can I only like use that once or something? No. That's infinite. okay Oh, you could have used that for my attack. yeah yeah She can only use it on her turn, I believe.
02:14:37
Speaker
Oh, is that how that works? Yeah, she can use it on her turn, and then whoever wants to use it, whenever. Okay. That's how it works in combat. Okay, gotcha.
02:14:50
Speaker
Okay, so I've got also spell save, DC 14, spell attacks, plus six to attack. Oh, wait, can you use Bardic Inspiration as a bonus action to preemptively give it to someone before their turn?
02:15:03
Speaker
That is up to you, actually. I'll say yes. If you want to use your bonus action to give Bardic Inspiration to somebody, they that person can choose how to use it on their turn. Okay.
02:15:15
Speaker
Or no, it'll take effect on that person's next world bonus inspiration. Yeah.
02:15:25
Speaker
Okay. Still trying to plan this out. um There's also spell save. Spell attacks plus six to attack. What does that mean?
02:15:37
Speaker
ah Spell attack, it's like you're attacked to hit, but if you're using a spell that does damage, like a ranged attack, then you would add that to the hit.
02:15:49
Speaker
So like, you know how weapons you need to roll to hit? oh and spells, you just have like a save DC instead of a roll to hit? certain certain um Certain spells, like fireball or firebolt or stuff like that, needs as like a weapon. A weapon fucking check.
02:16:09
Speaker
Accuracy check, basically. That's your weapon check for spells.
02:16:15
Speaker
Your accuracy check. So when you roll the hit, you you you would add that? If any of your spells are the hits? However, I don't think you have any spells of that nature, so you don't need to worry about that.
02:16:27
Speaker
Okay.
02:16:30
Speaker
I have a couple that can do that, but I'm trying not to use them because those would hit you guys as well. Yeah.
02:16:37
Speaker
Okay. um I've got... Can Wait, so do I get a bonus action or what? yeah Yeah, you get an action, a bonus action, and movement every turn.
02:16:51
Speaker
As well as a reaction, but that only comes up sometimes. Yeah, that only comes up in certain circumstances. You cannot activate that. You'll have to attack yourself opportunity. Those are reactions.
02:17:02
Speaker
Yeah. Okay. Um... Hmm.
02:17:09
Speaker
Um, so, I think... can Can, like, both my action and bonus action be spells? Uh, as long as spell says it can be used as a bonus action.
02:17:20
Speaker
Yeah, because I've been using some of my spells as bonus actions because they're listed as, so... Most spells are are actions. Bonus actions are for very specific spells.
02:17:31
Speaker
Oh, okay. um Usually lesser ones.
02:17:39
Speaker
Okay. So I think I'm gonna go for...
02:18:07
Speaker
What about... You know, I'm gonna go... I'm gonna i'm gonna hit with the... Good old regular D&D. Combat takes 20 years.
02:18:22
Speaker
Because so this is every combat. Especially because I'm like learning this um learning the ropes here. i know. Believe me, it just it gets easier with time. And this is literally how every single D&D combat goes.
02:18:37
Speaker
it's It's a meme in the community that i combat is like two hours long. gro It's also... yeah. But later on you'll you'll learn how your spells work and attacks work and all and all that, so you're more prepared when your turn comes around.
02:18:52
Speaker
So don't sweat it. Okay. So there's also like leather armor, 12 AC. Yeah, that just yeah you just that just sets your AC to 12. Sets my AC to 12. What's AC?
02:19:06
Speaker
So when someone goes to attack you, they have to roll accuracy, right? they have to When they're hitting you, they have to roll higher than your AC. Higher than my AC? Okay. Yeah, that's what you guys have been doing to him. Yeah, so you guys know how you have to roll a 16 to hit Kratom?
02:19:22
Speaker
That's his AC. yeah That's why i want him attacking me instead of you because my AC is 20, your AC is 12.
02:19:32
Speaker
So it's a lot harder me than it is at you. yeah It says 14 up top because adds in her dex modifier to it. Yeah. Ah, okay. yeah Yeah. I believe, from what remember on the sheet.
02:19:48
Speaker
Okay. You can always try and put him back into paralysis. That's true. Okay, whole person again. Okay. So a wisdom saving throw.
02:19:59
Speaker
Alright, a wisdom saving throw. He gets a 19 plus 1, so 30, 20. I might be able to help out here.
02:20:11
Speaker
Okay. I would like to... Sorry, she got a bonus action. okay I was just going ask because I have a reaction that might be able to help here.
02:20:22
Speaker
What reaction you got? I have what's called Silvery Barb, another is enchantment spell. I can magically distract the triggering creature and it's and turn its momentary uncertainty into encouragement for another creature.
02:20:39
Speaker
The trigger creature must reroll the d20 and use the lower roll. So I'm forcing him to take disadvantage. Okay, gotcha. So he'll take disadvantage on that, and he rolled 4! 4 plus 1 is 5. So he failed, and he falls back into paralysis.
02:20:55
Speaker
Yeah. And another part of the spell that they have, I can then choose a different creature, I can see what's in range. The chosen creature gets advantage on the next attack roll, ability check, or saving throw it makes for the next minute.
02:21:08
Speaker
Alright, I'm handing over to Bruce. The next minute minute is 10 rounds? Yes. around to say So, any time the next 10 turns, Bruce can use that advantage.
02:21:19
Speaker
Okay. Nice. Yeah. So it's a one-time advantage? Yeah, for the next minute. I can use it again, but I have to wait for my next turn to come around.
02:21:31
Speaker
And you can only be empowered by this spell once at a time. Yep. Okay. Is Hikaru using... Are you going to use your bonus section? um I would like to. So who's next? ah Oh, I will... Yes, Blair. So I will give i will give Blair Bardic inspiration.
02:21:50
Speaker
a You have been inspired by the Bardic gods. Yeah. And this time, it's Fight Song by Rachel Platten. All right, good choice!
02:22:02
Speaker
I like that song. Yeah.
02:22:06
Speaker
Alright, and are you taking any movement? He can't attack it, he take he can't use his reaction to attack you now if you choose to leave. Yeah, because he's paralyzed, if you choose to move, he will not attack.
02:22:19
Speaker
Okay. I don't I kind of like stepping... like also i like being i like being up close so i can attack, but...
02:22:33
Speaker
Maybe Bruce, you can do the attacking? I don't know. I could probably do some. Well, the thing is, i mean I don't have any... Man, I don't have any area of area of effect spells that only hit in a line.
02:22:48
Speaker
Yeah. Bards aren't exactly frontliners. If you want to, something you can do is you can walk past him to the other side, so you can try and get to an area where only he would be hit by ah your thunder spells.
02:23:03
Speaker
No, you're right. Yeah, yeah. Okay. Yeah, so I could just- I could get behind him. Yeah, I'll allow it. Okay. So, 15-foot cube... So all you gotta do, it'll emanate from 15 feet around you, so you just have to walk so you're 15 feet away from him.
02:23:23
Speaker
15 feet, 10 to 15 feet behind him. And then it'll only- So he just took it to his room. Nice. not right okay so will that be...
02:23:36
Speaker
However, passing through the... will say there is a... You see there's a torch in the doorbell. You will take fire damage if attempt to step over it. Attempt to step over it.
02:23:48
Speaker
Oh, okay. You can just pick you can just you know pick it up, but I figured I had to mention that in case you forgot it. Bones actually just pick it up and just walk away.
02:24:02
Speaker
Alright, well, my bonus ah I already used my bonus action, so... Oh, right. yeah Yeah. Would it not be a roll? You just gotta be a 10, earlier um yeah If you're attempting to, like, jump is a bonus action, is a defined bonus action, so you can't just jump over things.
02:24:23
Speaker
Okay, and... It's a DC 10, and the damage you see here is a D4, right? It's not a DC-10, it's just... um i'm treat I'm treating like a minor bonfire spell.
02:24:37
Speaker
So basically, just any creatures within 7... Bonfire is defined as creatures within 7-febred radius of the placed bonfire take fire damage. So I'm basically treating it like a mini bonfire.
02:24:50
Speaker
Okay, so what's what what is how much what is fire damage? It's just damage that's fire. oh There's like elemental like weaknesses and... there's It doesn't matter. There's like weaknesses and resistances in D&D, but we're not worrying about that right now.
02:25:05
Speaker
How much damage would she what'd she take? one d four Okay. I'm gonna risk it for the biscuit. um Okay. So I'm gonna go... Yes.
02:25:17
Speaker
so I'm gonna walk 20 feet. So you will take 1 damage. 1 damage, okay. Beautiful. Beautiful.
02:25:27
Speaker
Beautiful. Wow. Basically unscathed. Yeah. That felt kind of nice. Yeah.
02:25:35
Speaker
Alright. Alright, we got him boxed in. Alright. Literally, because her spell is a cube.
02:25:45
Speaker
Okay. Okay, so, um that is all of your actions. It is now Blair's turn. Alright. He is once again paralyzed. I think at this point I just have to keep him on lockdown.
02:25:57
Speaker
So... guys are fucking stun-locking him. Yeah.
02:26:03
Speaker
I'm going literally like, standing there paralyzed. He has no weapons. He's just at your guys' mercy. Yeah. um I mean, if it ain't broke, don't fix it. know.
02:26:17
Speaker
I'm gonna go ahead and mine silver. Alright. Uh, it's hell to save. Int save. Nat one. Critical failure. Beautiful. I'm going to break his brain. Alright, his brain has been broken.
02:26:33
Speaker
For another four psychic damage. And another take another subtraction of a d4 from his next saving throw. Alright. Which will be in the paralysis.
02:26:44
Speaker
Because now he gets to try to break through paralysis. That is true. And he gets minus four on that. Yeah, that's an eight minus four is four. Still paralyzed. so Still paralyzed.
02:26:58
Speaker
And now, I'm once again gonna keep hammering away his brain. Forget the physical battle. I'm just gonna beat him down psychologically. Alright.
02:27:09
Speaker
So, Mind Thrust, keep it moving. Alright, cool. What's the save for that? Intelligence save be a 14. He got an 18. Minus one. No, zero.
02:27:21
Speaker
min one that was zero So 18 saves. Actually, since this is my turn now, i get to regain my reaction.
02:27:33
Speaker
Yep. Triple the spells! Silvery Barbs! Use that disadvantage! Yep, okay. so He rolls with a nat 1. Beautiful!
02:27:45
Speaker
So, Oh, Blair, did you use your Bardic Inspiration yet? I just want to point it, he's gotten four now. I'm saving it. I'm saving it. Saving it, okay. Yeah. Yeah.
02:27:55
Speaker
I'm saving it, and he got that disadvantage. I'm giving Hikaru advantage now, because each creature can only benefit front benefit from it once at a time. So now, until a minute passes, Hikaru now has advantage on an attack roll, ability check, or a saving throw.
02:28:16
Speaker
ah Okay, gotcha. Also, how much damage did you do to him from his attack? I was resolving that. not He's about to find out
02:28:26
Speaker
3, 8, 14, 14 psychic damage. Cannot take a reaction until the end of his next turn and must either take an action, bonus action, or movement on his turn.
02:28:40
Speaker
Only one of those three. As you're thinking this yourself, you look at Kratom and his head explodes. Oh shit! Brain's going everywhere. Oh no!
02:28:51
Speaker
Dang. I didn't get to do anything. just- I mean, you still can! BMO is out, just kill him anyway! He's dead! Yeah. Oh my gosh.
02:29:04
Speaker
Send a message and bash him Bruce looks at his Morningstar and is like, oh man, I didn't get to use this. Starts beating the dead car. I would like to leave him at one hit point anyway.
02:29:15
Speaker
I leave him at one hit point? I was going to try to steal his kneecaps before Morningstar. I got to attack again. Because for all intents and purposes, can I leave him at single with hit point?
02:29:29
Speaker
Uh, sure, I'll say you can make non-latel. Just for the flavor. Yeah. Okay. So, jeff he attacked him and he's- Since you attacked him, he's going to attempt to break out of his glasses.
02:29:43
Speaker
And he got a nat 20. He breaks out like instantaneously at 1 HP. And he flushes back- Alright, that's how we- Oh. What? What? Oh no, that's right. It is his turn. What's he gonna do again?
02:29:56
Speaker
So he's going to rush away, giving Bruce an attack of opportunity. Oh, I was thinking... He's attempting to get his turret He was taunted. he was taunted.
02:30:08
Speaker
He was focused on right He has no weapon. He's reaching for his weapon. on the other side Oh, okay. so So he's running away from you, which gives you you an attack of opportunity. Alright. Go ahead and roll for damage.
02:30:21
Speaker
Okay, I am using your advantage. Yes. because the first roll, we don't need to worry about it. It was not that long. I believe you can also your Divine Smite, I believe. If you wish to, if you hit.
02:30:35
Speaker
All right, there we go. 12 plus 6. Finally hit. 18. I get 10. Use that Divine Smite, buddy! Yeah, buddy! Divine Smite, so I get to add 2d8 radiant damage on top of my 1d8 plus 4 piercing damage.
02:30:51
Speaker
Yeah, Bruce sticks some uranium on the end his morning storage. And that's an 8. Oh, there we go. So that's an first one. 2 on the second one. 7. That'll be 17 plus 4. 21.
02:31:05
Speaker
plus for twenty one 21 total damage. That's the majority of his health, by the way. He had 20 health.
02:31:17
Speaker
Yeah, if had gotten the hit to head in this battle, would have been a lot shorter. I just missed all of my attacks. He had he didn't break one kneecap, he broke both kneecaps.
02:31:29
Speaker
Yeah, he had 46 HP to start. I will say he's a level 4 barbarian. i Not anymore. I specifically chose level 4 because at level 5, Barbarians get multi-attack, which means you would have been able have two actions per turn, and would have decimated you guys.
02:31:45
Speaker
Yeah. But he didn't. So many natural ones. He had four nat ones. Also, by the way, his kneecaps have exploded. So, death by fatal kneecap injury.
02:31:59
Speaker
new way As you, as you, ah as you smite down, Kraton, you see, uh, some silvery blue essence a leak out of his kneecaps into, uh, what you can assume is the highest tower. o Okay.
02:32:18
Speaker
Okay. So should we go back up there to check? Uh, before we do so, would you, you said that you're treating this fire as like a small bonfire, right?
02:32:28
Speaker
code yes Would you allow me, because President Digitation says I can snuff out a bonfire so stop the wall of fire between me and the rest of them? Sure, yeah, you can snuff it out.
02:32:40
Speaker
I already took out the torch, but sure. Well, because there's a line of fire between us and the group, remember? He threw the fire up the stairs. So, as you guys are like coming out, Blair's just like fading the fire away with like a like a little bar of squirt gun.
02:32:59
Speaker
don't know. Sure, you pull out a squirt gun and you spritz the fire and it goes out. is' like it She's using her magic to summon a squirt gun that's just getting of the fire.
02:33:10
Speaker
Okay, sure. Sure.
02:33:14
Speaker
The first thing that came to mind. yeah okay the Okay, so now the soul of Kratom has been freed and you are able to go rescue his redeemic wizard face.
02:33:29
Speaker
Before we go, I want to see... I'm gonna look to see if I can steal Kratom's weapon that he was trying to get. yeah. Yes, there's a great battle axe that's literally like three times as tall as you are sitting in the corner.
02:33:43
Speaker
Holy shit. Okay. I am gonna try to lift it up and put it in my hammer space bag. Alright, roll a strength. Can I help? Yeah, it's a DC 20. Roll a strength.
02:33:58
Speaker
ah we life saving referr So hang on. i would like to help her to give her advantage as well as use my Barg Inspiration on this roll. You have bardic inspiration? Oh, okay, gotcha.
02:34:10
Speaker
And I believe Evelyn, you should also have advantage from my yeah from my silvery bars attack. yeah Wait, you used advantage before. ah you gave me advantage before.
02:34:24
Speaker
I'm giving you advantage via the help action, because that's what how it works. I'm using the bardic inspiration rule you gave me And you if you want to use it now, you also have the advantage from the Silvery Barbs.
02:34:39
Speaker
Okay, so... Double advantage. So is that double advantage now? So Hikaru rolls with advantage, and Micah rolls with... ah rolls with d20 plus Bardic Inspiration. you guys will take the highest of all of those rolls.
02:34:51
Speaker
hope Oh, wow, okay. Add your strength modifier. My strength modifier is zero. Okay, so flat 20.
02:35:05
Speaker
rolls a six
02:35:10
Speaker
Five? Okay, I got a six. Alright, Micah, what are you rolling? I got you covered. I got 21. Oh wait, do have to add the six from...no. no I have a minus one strength, however, i rolled a 17, then my bar gets Bration Roll for a plus five, minus one.
02:35:28
Speaker
So that's 21. Okay, cool. So, Hikaru is not able to pick up the Great Axe, but Blair is able to put the Mighty Axe on his back. Yeah, so Blair like blair helps her out, just starts to like, ah grabs the base of it and like, struggle and just like, lifts out her back

Post-Battle and Wizard McWizardface

02:35:49
Speaker
for her. on or yeah if Or if Evelynn wants to it in her hammerspace, try and like help her like ah put into her hammerspace.
02:35:57
Speaker
i I mean, i don't think I'm gonna be able to carry this thing, like actually use it. i think eli is all the only one that can that can use it if he wants to yeah he's also like my hand okay sure but yeah sure but i'll leave that to you guys no as a paladin you are proficient in great access so you are going to be able to use it with ease okay well then yeah that can I'll take the great axe.
02:36:27
Speaker
And I will say Bruce is the only one who did not attempt to help pick up the great axe. I mean, it was already being done. i i was gonna help, and then Blair went over to do it first.
02:36:40
Speaker
I just love the question. I'm sorry. I love the question. Oh yeah. Blair helps Ikaru pick up the great axe, and then just hands it off to Bruce, and Bruce just carries it yeah Here is it no problem. yeah I put down... I put my, like, Morningstar on some kind of clip on my side and just carry the greataxe.
02:37:08
Speaker
Okay. Oh, did the fire got snuffed out as well? Yeah, I took care of that. Oh, okay. That's why I'm over here. Upstairs.
02:37:20
Speaker
And you guys can now go see Wizardy McWizard first. Oh, that was because of the torch. Oh, okay. Yeah. Wait, is Kratom's body on fire? It probably is now. There was a fire below his feet.
02:37:34
Speaker
Ah, well, that's a shame. Anyway, you guys are cleared to go up to see Wizardy McWizard first. Okay.
02:37:44
Speaker
So we take the stairs I guess? yeah Yeah, off we go. So you guys go up upstairs and you exit hell and you guys come to the reception desk and the reception desk is like, hello.
02:37:57
Speaker
Did you guys manage to talk to Kratom? We more than just talked to him. we We gave him a solid talking to.
02:38:07
Speaker
You guys gave him a solid talking to? What does that mean? Don't worry about it. we We'll be we'll be out of your hair soon. we're We're just gonna go talk to a Wizard McWizardface now.
02:38:20
Speaker
yeah Okay. let's just say yeah Let's just say you can collect your severance from the basement. She gives you a deadpan stare. She's like, Oh.
02:38:33
Speaker
ah Blair just keeps- Blair it's just like profusely swaying, just keeps walking.
02:38:39
Speaker
okay so you guys head upstairs and you guys come across the big metal door and the force field is no longer there. Alright, who wants to do the honors? Oh, okay! Alright, the door smashes in a half and it blows to pieces and inside you see a great big buff man and he looks at you, dual wielding great axes and he says, so Have you come to kill me? For I am the great wizardy McWizardface.
02:39:10
Speaker
What? No, we've come to rescue you. And he says, oh okay. And he puts away his great axes and he morphs back into a wizard. What? Can you help us get home?
02:39:25
Speaker
Sorry about that, my lads. I am an illusionary wizard. For I deal with everything illusionary. I can make your eyes perceive things that they were not meant to see.
02:39:38
Speaker
I've only seen things I'm not meant to see. I can make you see more of them. And he pulls out like a portal and shows you like a bunch of dead bodies. Can we go home please? No, that's not the kind of thing that I've seen.
02:39:54
Speaker
I've seen things that the brain is not meant to see. Oh, okay, I see.

Return Home and Conclusion

02:39:59
Speaker
And he pulls out another portal shows you bunch of fourth dimensional bullshit that makes no sense to you.
02:40:06
Speaker
Bruce gets PTSD flashbacks. Welcome to my life!
02:40:12
Speaker
okay I passed you- I passed to you the baton of PTSD! Welcome to the club, buddy! So now- now that everyone has PTSD, how may I reward you guys for saving my life?
02:40:25
Speaker
Can- can you just send us home, please? we We're not from here originally. Wait, we need to go back to the outcast region. He snaps his fingers and you guys wake up. And you're smell propane.
02:40:38
Speaker
yeah Because my house is burning down? No, you see a ah ah you see an oscillating desk fan blowing all the propane out of a window.
02:40:49
Speaker
Okay. That you had set on a timer. Okay. So all the propane is now blown out window. But your stuff was still on, by the way. Blair would turn that would probably turn that off.
02:41:01
Speaker
Yeah. You know, everyone, i I think this is where we should enter session for today. Probably a good idea. That was a weird dream.
02:41:15
Speaker
Yeah. Some sort of like... Yeah, I'm speechless. Almost. I'm trying to make sense of what happened. I'm speechless, continues talking.
02:41:28
Speaker
Yeah. Blair closes Try not to think too much about it. Was that all real? Was that a dream? Was that reality?
02:41:39
Speaker
And we will never know because that is the end of this

Closing Remarks and Credits

02:41:42
Speaker
episode. Also, I think I just piqued my mic again. Thank you all for listening.
02:41:49
Speaker
Okay. but That's our outro song. Thank you guys for listening. I've been Dakota, your PM, your GM, your GM. And I've been Evelyn playing Hikaru, the somehow Pikachu that does not have electric powers.
02:42:05
Speaker
i've been playing I've been Eli playing Bruce without his fire. And I've been playing Blair with your mind-splitting abilities.
02:42:18
Speaker
Thank you guys for listening, and we'll see you guys next time.
02:42:23
Speaker
Hello and thank you guys for listening to this episode. um if you want, join the Discord, join the Patreon, blah blah blah. You guys already know all this. oh i just realized I called the midsection, even though this is an end section. Whatever. um Music. We must thank, if I can pull it up here, we must thank Goomba Village from Paper Mario 64.
02:42:46
Speaker
Fight Rain and Night from Pokemon Diamond and Pearl, and Those Who Fight Remix by Glitchack City, and I a bunch more Glitchack City songs as well. I got Cerulean City, Vermillion City, Azalea Town, Lake of Rage, Route 201, Eterna City, Route 225, Icarus City, Undellatown, Hallyoli City, Postwick, Slumbering Weald, Turfield, Max Raid Battle, Stowon Side, Surchester, Drupalife Village, and Welcome to Paldea.
02:43:14
Speaker
I appreciate you guys listening to this. All that music I just listed there in that last list was made by GlitchXCity. And she makes a lot of the music we use on the show. So go check her out. Alright, that's all.
02:43:25
Speaker
Thank you guys for listening. Bye-bye.