Introduction and Sponsor Shoutout
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Speaker
This show is brought to you by the generous donations of our show sponsors, Matt Lewis, Laura Pickron, Irene Villarito, Daryl Delaney, Nico Batson, Darren Katska, Ryan Royce, John Kerry, Jessica Smith, The Cam Family, Charles Compton, and David Scrams, as well as all of our generous patrons.
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Speaker
D20 radio, your game is rolling.
Meet the Cast: Eberron Renewed
00:00:51
Speaker
Hello and welcome to Eberron Renewed, a D&D 5th edition actual play podcast set in the Eberron campaign setting. This is your dungeon master, Eric. I'm Phillip. Randy. Randy, that was gross. Yeah. I'm Jeff. Excuse me. Jeff's a burpee boy. Welcome to another episode. What happened last time?
Beric's Dilemma and the Raven Queen
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Speaker
I fixed Beric. Yes.
00:01:15
Speaker
I think we hope Berwick is different and it is Jeff's fault. And so far, Philip has not been given a reason to be upset about it. I do miss the pain. That's the one thing I was afraid of. We were going to lose. Yeah. Yeah. I'm concerned with how the Raven Queen's going to react.
00:01:37
Speaker
No, we exposed barrick to high pitched noises and his symbiote left We'll burn that bridge when we get to it No, it is you know that little expression about the bird you burn when you get to it
Journey to Mistmarsh and Vampire Anticipation
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Speaker
Anyhoozle, we decided to go to Mistmarsh officially, and we are there now, and we're on the ground, and it's Beric and Booyah and Drakir and Dex, you know, your four faves, and then we also brought like 12 more people. Rickard and Krast and Paola are with us, and we're walking through the forest. We have walked through the forest, and we're gonna fight a vampire probably.
00:02:27
Speaker
We'll see who fights. So an overall dice twice in two and a half hours. We may come to terms mortality. Okay. Um, so yeah, you all find yourself walking on the stairs into, um, the, the temple, uh, for the light of Josh Sherratt.
Temple Navigation and Trapdoor Challenges
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Speaker
and yeah you step past the stone structure that's just rebel and you do not encounter any goblins as you round the corner and walk down the hallway. You walk into the room that has the wall carvings with hobgoblin warriors fighting massive shadowy inky looking creatures.
00:03:19
Speaker
You continue walking down, you exit that room and walk down the narrow hallway. What's the walking order? Barrick's up front. Okay, Barrick, I need a dexterity saving throw. Cool. Maybe Dex should jump up front.
00:03:38
Speaker
Natural 20. So let me describe this and then you can decide what you do with the 20. You're walking along Beric and just as your foot comes down, you remember the hidden door trap that got you the first time you were here and pull your foot back as the title starts to give way. Right. Right. Yes, there was a trap door right here. So they rebuilt it. Beric just stops.
00:04:13
Speaker
And then reaches forward with his foot and just like stomps. Trap door. Boy, I see this now. Yeah, no joke, man. How wide of a chasm is it? Do we hop? It's five foot. You have to jump over it. Do we need to make checks to jump five feet? You do not. OK, we all do. Even crashed.
00:04:37
Speaker
Yup, Crest does a wall run. Crest is doing back flips all the way down the hallway.
Goblin Exodus: Riddle and Clues
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Speaker
Okay, so yeah, you all walk, walk, walk, find the big meeting hall. You're noticing- With the statue and everything? Yeah, the big statue. And the riddle. Yep. And I say man. I knew what the answer to that riddle is. Natural 20. Yes, what would you like to do with it? Answer the riddle. You did that.
00:05:08
Speaker
No, I want crass to try to answer it. And then we sit there staring at it for a while. I could be like, it's love, I think. No, it's not. No, I know. It wasn't love. It wasn't a racquetball either. It was a different one. That was the one in the other ruins where we found the red owl. No, that was the anchor was the answer to that. Yeah, but that was the thing that you throw away. Yeah. But this is. Would you like to know what this riddle says? Just for our minds? No. What's your 24? How are you using your 24?
00:05:37
Speaker
Can I say that we're not going to walk around the corner and discover, uh, are all of our friends from missed Marsh, um, being held as human shields in front of us or hostages of some kind? Yes. I will allow you to say that's not going to happen. All right. So people, will he be right? So the people have missed Marsh are safe. Yeah. Okay.
00:06:01
Speaker
cool. Good. Under threat. But
Tavern Meeting: Tran and Gregor's Proposal
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Speaker
everybody dies. You all still have not encountered anybody the the door that slid open when you said the riddle correctly at the far end of the hall is open. And that's where the
00:06:22
Speaker
That's where we found the weapons and then the amulet and fought some skeletons. Basically, walking... I would love to continue narrating this jot down memory lane, but you walk through the entirety of even the natural chasm and you don't encounter any goblins. It seems like this place has been deserted.
00:06:44
Speaker
Um, you reach the grassy area at the very end where you encountered the Litch for the first time. And you see the white wood archway that the portal opened up in and the top center part has been removed. Hmm. Smart. All right. Yeah. Cause, cause, um, um, Oh my gosh, the name, his name, Jacob. No, no. Farlin Farlin. Yeah.
00:07:13
Speaker
Can we all just take a moment- You did it! To remember- You have to remember to think- I remembered Farlin' crack stop. Well done. So. Alright. See, this is why, when we make appointments with people, we use the names of the place that we intend to meet them, and not vague, riddle-like hints. Right.
00:07:44
Speaker
I mean, all we know for sure is that he's not here. He wasn't in the ruins. Right. Who knows? So let's go to the village. Mean... No.
00:07:56
Speaker
we this is the only thing that we know of in here right this this this one room is the only structure we know of in the forest yes the the only notable thing about this place now that you noted last time is back in the the second room of the natural caverns
00:08:14
Speaker
There is a natural pool of water where the water seems to like run in and out of it. So somebody could like swim and there might be more natural caverns further away from this, but there's nothing else actually in these caverns that are.
Deserted Town and Tran's Daylight Reveal
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Speaker
Yeah, let's go on an aquifer. Let's go into town.
00:08:36
Speaker
OK, so make the jump back. The trap is reset. When you come back, you trigger it again and hop over it. Who reset it? It automatically resets because it's remember the goblins are able to walk on it clever because it's a weight based thing. So it pops back up. Got you guys. So you have no trouble walking on. Yeah. No, with with all the 20s that have been rolled, you all are able to reach the edge of the forest forest without any
00:09:06
Speaker
any natural encounters or of the like. Everyone give me survival checks as you walk through the forest.
00:09:26
Speaker
19, 19, uh, 22 for, for, uh, drake here, um, barracks irrelevant. Okay. So everyone, everyone that Eric, um, as you're walking, you noticed that it seems like, like walking away from the, the tomb, um,
00:09:48
Speaker
going breaking away from the path that you would take to the edge of the forest back towards Miss Marsh you can tell from the bent grass broken branches all that there seems to have been a mass exodus of some group out of the forest together and they didn't seem too concerned with whether or not they left tracks behind.
Goblin Exodus Linked to Vampires?
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Speaker
Seems like the goblins left.
00:10:12
Speaker
Like moving at speed or were we able to tell? Um, like I said, they, they were not concerned with whether or not they left the trail at where they goblin and hobgoblin feet. Cause, um, like I said, you can just tell that there was a mass gadget. It's hard to, there was a lot going on. So. Fresh. Um, you would pin it as maybe like, yeah. Um, a day or two old.
00:10:42
Speaker
So reasonable that they could have been run out by a vampire showing up. Possibly. Or enthralled and brought into town. And they're not going in the direction of Miss Marsh. Oh. Yeah, it breaks away from the trail that you all are following. Do we? No, I can't imagine. We follow that trail, right? No. We go to town. Make sure it's good. Okay. I mean.
00:11:04
Speaker
He said where it's all, where it all began. This was our best guess as to where he was on his way to. So it's kind of on him to be somewhere obvious. I feel like so. Right. Yeah. Um, shall we go to the tavern? Shall we go to the station? Well, let's arrive in town and see what, see how things stand. Perhaps. Right. We arrive in town. Okay. Um, the town we're greeted as returning heroes. Well, it's very quiet. Nobody's out on the street.
00:11:34
Speaker
That's unusual. It's quiet. Almost too quiet. What time of day? Yeah. Um, I would say about midday. Where's, where are you going to go?
Red Wolf Inn and Gregor's Hospitality
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Speaker
See Tran? If you're drunk, I'm drunk on feelings.
00:12:02
Speaker
Nostalgia, but I walked towards the bar towards the tavern sure the red something Red wolf red hen and red rooster red robin yum Red wolf I don't know Finn. Yep, man. You are question these early episodes. Yeah, I've a delayed memory You don't have any short-term it has to make it to long I know what's it what's it? What's it hits the file book the thing with the paper? I
00:12:33
Speaker
Red Wolf, huh? Okay. Yeah, you all walk into the Red Wolf Inn. You see Gregor behind the bar, cleaning that same glass, the black one. It's never gonna come out bad. Hey!
00:12:52
Speaker
This is a bad idea. Hi. And he just kind of looks across the room and you all see a drow sitting there at a table, um, drinking some ale. Oh, is it ale? Yes. So I, I tried to anticipate your coming, but your mind is strong. Hello. Sit, come join me.
00:13:22
Speaker
I see you brought some friends I don't recognize. This is different. Very different. I know. It's daylight and I'm out. Wait. Come sit. I go sit. My bear does not sit. I guess I don't sit. I go over there though. I do that. I move closer. Hey, you.
00:13:47
Speaker
I mean, Barrick's the one you want to talk to really, right? Oh, I want to talk to him. Okay. That was like a generalized invitation. The other three people with you, I don't
Confronting Tran: Intentions and Past Actions
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Speaker
care about being perfectly honest. No offense, but my four friends. I mean, it was a little offensive. I mean, I don't know them. They don't know me. Did you just call us friends? Is anyone else here? It's just Tran. Greg Edgar. Man, old habits die hard getting those two mixed in.
00:14:15
Speaker
Oh yeah, that did happen. Gregor's boy will know. Barret turns towards Gregor. Where's everyone else in town, Gregor? At home. Why is everyone at home in the middle of the day? Because this fella
00:14:39
Speaker
Oh, please, please. I warned them that you might be coming and you might be a little hot. And so I wanted them to be safe, be locked away.
00:14:49
Speaker
What's your whole deal right now? You're like being polite. You're acting as though we're friends. You're not killing innocents. If you recall the last time that we spoke, I wanted to have an agreeable relationship. I wanted to give you what you wanted.
00:15:12
Speaker
Oh yeah. You were the ones that attacked me. Didn't save my friend. That's right. Well, no. Anyway, we don't need to get in that discussion went on way too long last time. So no, uh, Greg lives here. He insisted on staying in his tavern. So. Did you kill who's he? What's his back in Sean? Who's the, what's up for the pact? I learned this Ronnie. Yeah. Oh yeah. Yes. So what's your tally these days?
00:15:42
Speaker
Five. How many exist? I mean, Tithrani had two. So that was a bang for your buck sort of situation. There are 12 plus one. Yep. So if he has five and you have five, there's a whole lot of, there's just a whole lot of packed in this room right now. Yes. All right.
00:16:09
Speaker
So yeah, I assume I I've been feeling somebody else taking packs. So I assume that's you. That's why I reached out. I've taken a few. Good. What's your tally? Why did you call this meeting?
00:16:24
Speaker
Because I want to, like before, come to a agreeable arrangement. I really insist that you sit. Gregor can get us drinks. It will be a fine, a fine meeting. You're looking well, by the way. You look much, you look well fed. Booyah has a seat. What did you call this meeting for?
00:16:50
Speaker
I want to come to an agreement arrangement. Please sit down. An agreeable arrangement for what? For mutual benefit. Yes. Describe what you consider to be a mutual benefit. Okay. I'm not going to try to turn you into a vampire. Great. Is that enough to get you to sit? No. How are you out in day?
00:17:15
Speaker
One of the packs that I took, all of a sudden I realized that it increased my power. One of the players mentioned daylight and I decided I needed to negate it. No, no, that was already...
00:17:35
Speaker
I mean, look, you know, it's kind of a crapshoot when you take on one of the new packs. The voice in your head grows less raspy, knows more, but I've- Are you still a vampire? Yes. Interesting. I mean, that's like my original kind of deal. That's my whole thing,
Negotiating with Tran: Dragon Pact
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Speaker
Like we didn't get to really get into it, but not to brag, but I kind of came up with the concept of vampirism. It's, it's how my pack first manifested. You must be so proud. Right. What do you have in mind that will be mutually beneficial to us?
00:18:27
Speaker
You all potentially kind of start or just, Gregor has walked in between you all and slid a whole cooked chicken onto the table. I was gonna eat. I obviously doesn't agree with my stomach, but, well, there's a pact that I believe I have tracked down, but,
00:18:57
Speaker
Even though the individual that has the pact only has one, they are not the original holder. It was given away, but I can't get it on my own.
00:19:10
Speaker
and I doubt that you could get it on your own. So I want to come to a mutually beneficial arrangement to go track down this pact and kill the creature and take the pact from it. Creature? Yes. That's an interesting word to use. Explain. Somehow.
00:19:38
Speaker
one of Z-Pax was passed on to a dragon. What kind of dragon? We talking like a grown up dragon? A very, very, very, very, very, very, very, very, very old dragon. Those are the strong ones. Yeah. Yes. Thank you. They wrap in with age. Yes. That is, that is my understanding of how dragons work.
00:20:05
Speaker
In fact, I would say if you were to ask me how strong, very, very, very, very, very, very, very, very, very, like as many as he's had minus maybe one, because I think he's over playing it. Oh, I assure you, I'm not. How's this to our mutual benefit?
00:20:23
Speaker
We are both collecting packs. We are both trying to grow in power, both for the same purpose, even if you refuse to see that. And so I figure, since I know where it is, but I can't do this on my own, I'm no Superman, then
00:20:48
Speaker
I bring you all along, and then it becomes a competition of sorts. Well, whoever strikes the death blow gets the pact. Now, I'm sorry, this is out of, have we discussed, if we haven't, don't tell me the answer, why not. If I were to kill, let's say, Luke and Osteroth in battle, could you take his pact, or would you have to strike the killing blow? I have not had to strike the killing blow.
00:21:16
Speaker
Okay, I wasn't sure. I don't believe that I struck the killing blow on at least one of them. I can't remember. So we're in or you are. You are. So basically if somebody other than one of you two were to strike the killing blow, then it would become like a skill check off to see who could exert their will. Right. Okay. Assume the path. Cool. I didn't. I couldn't reveal silver. And I think that's I think that I have not struck the killing blow on all of them because you killed the werewolf.
00:21:42
Speaker
Okay. That was so, so yeah, maybe I didn't, maybe I didn't strike the final blow on, on, uh, on Arsalan. Yeah. Um, so that, that is the arrangement. I take you all along on my merry journey. We take on the creatures that possesses this pact and Maisie better creature grow stronger. And I promise in fact, and I would
00:22:12
Speaker
Before I tell you the location, I would expect the same promise. Five of you are working together, and let's say a week after we kill this dragon, we don't turn on each other. We don't try to kill each other. You don't strike the killing blow on this dragon, grow more powerful, and then turn and try to stab me. And I won't do the same to you.
00:22:33
Speaker
or your friends. But that should go without saying. I think I want to turn to Drakir while kind of while you're talking just to the side and be like, hey, I don't know how this is going to shake up. Is this the kind of thing you'd even consider working with? I don't know where he stands on the aberration scale to basically what Drakir Dix isn't asking. Oh, I'm I am not very concerned that he is a vampire.
00:22:59
Speaker
All right. I mean, that's basically what I wanted to know. Like, I don't want to work with him, but I'm going to let the cards, some of the chips fall where they may. These would be Beric making this decision. Honestly, I don't want to do it. I hope we just, you know, kill him. I'm saying this all very quietly. And then the language that we understand that he doesn't. Do you know Orcish? Do you know Undercommon? I don't. I just speak what I figured you probably knew.
00:23:28
Speaker
abyssal? Nope, me neither. Either we can do this, or we can have it out in the middle of your sleepy small towns that you used to call home and maze the damage end up where it ends up. I'm going to say something I'm not doing.
00:23:57
Speaker
Dex is going to actually wait and follow Barracks lead on this fight because the pack thing is solely his to deal with and I'm just there for operational support. Go ahead and talk for an hour fellas.
00:24:15
Speaker
That's a nice switch you have on there. Yeah, thanks. It's a dragon. I recognize it. It's very good. That would be very useful. You knew this dragon? What? You knew this dragon? No, I didn't. I know that it is dragon height. I can recognize it. But that would be very useful in this fight. What kind of dragon is it? Well, it's a green dragon, but you know, it's a...
00:24:33
Speaker
I know it makes, this thing has a natural aversion to breath weapons and it makes me, I got that quick twitch. Yes. It's like my Reebok pump shoes that made me jump higher. Reebok? What's about you, Booyock? What's your sink? Booyock swallows a piece of chicken.
00:25:00
Speaker
Booyah, he here to help friends. Barak make choice, Booyah, follow help Barak. Sounds like everybody is looking to you for your lead. I mean, I think this Barak choice make, he won with packs, he have packs, you have packs.
00:25:20
Speaker
I mean, I'm going to, if you're looking for input, I don't trust this schmo as far as I could throw them and I'm not pretty, yeah, I know. And I'm not particularly strong. Uh, so if that, there is that you've been doing all those pushups. It's a process. Uh, you got to trust the process. It, uh, I, uh,
00:25:44
Speaker
i don't want to do it willing to work with what you want it sounds like what he told me now correct me if i'm wrong uh... lukein it sounds like what you said was agree to work with me or we fight right here right now well i i assume that uh...
Dream Thieves' War: Tran's Limited Knowledge
00:26:04
Speaker
me taking up residence in your former hometown your place of employee uh... is
00:26:11
Speaker
upsetting to you in some way. I assumed when I set up this meeting by sending you the message through the bird that we would either walk out of this town as allies or one of us would not be walking out of this town. Just because of my last interaction with you, you seem to that is your go-to is that I don't want to work with you, I fight.
00:26:38
Speaker
You spoke common a lot more effectively last time we talked. Is this some side effect of the packs that you're getting? It's very strange. Right. This is the access a voice in my head has, and so I've started to mimic it, take it on. It's very, very annoying. Thank you for avoiding that, Barrett.
00:27:11
Speaker
In addition, I need to know, I need to know everything you know about the Dream Thieves, about how they were banished in the initial war. I need to know how the Giants
00:27:48
Speaker
Let me stop you there, because if this is all contingents on you agreeing to work with me, I will be forthcoming. I disagreed with my brethren that agreed to work with the Giants. I was not there when they cut off, because that was a lot of their magic, combining with the conflagration. So I can tell you everything you want to know about the Dream Threes and the war, but the finality to it all.
00:28:15
Speaker
I do not know how they accomplished, what they accomplished, but I can give you any information that I have is yours. What's the timeline on this like?
Mutual Aid Proposal and Skepticism
00:28:25
Speaker
Well, the creature, I tracked him down to, he lives in Arunal, under guys, so it's a bit of a trip.
00:28:45
Speaker
That's not an easy place to get into. No, it is not. That's, that's why, that's why I'm here. That's why I'm trying to break bread with you all to create an alignment because I don't know if you know, but they don't like on Zed, but that's also very hypocritical of them because they are ruled by undead, but they were not like me. Right. Right. So.
00:29:16
Speaker
That's the agreement. Um, I can either travel with you or we can meet in a rental. Um, but I'll make you a deal. I'll work with you on this. There are limits to our cooperation.
00:29:39
Speaker
Our cooperation extends to dealing with this dragon. It does not extend to carrying out any sort of problems you have with the Iranian. You get caught by the Iranian. We're not under any obligation to come rescue you. And before we do it, you're going to help us break someone out of prison.
00:30:12
Speaker
Look, you walked into this town and you convinced everyone that they had to stay in their houses in the middle of the day. I don't for a moment believe that you stood in calmly reasoned with every person in this town. I don't believe for an instant that they're all in their houses because we might show up a bit hot. Honestly, like Dex is listening to this and just like
00:30:41
Speaker
Oh yeah. Nice. Smart things happening here. I've learned a lot about what you are through some fairly harrowing research. I'm pretty under good understanding of what other things you can do.
00:31:04
Speaker
We're someone who helped us. Who's been caught up in what's happened in this country, which is connected to this cause that you seem to care somewhat that you claim at least to care so much about. Look, I haven't seen you put action towards what you think I've been doing for thousands of years. You know what? I don't know. The last time I found you, you were feeding on a friend of mine. So.
00:31:34
Speaker
I'm not interested in having the trespassing conversation again.
Questioning Tran's Sincerity and Motives
00:31:38
Speaker
But if you're a thousand years old, then you'd have to have developed an extreme level of stupidity to think that that's not going to cause me to distrust you. So just take it down a notch on the level of, well, you should all know better and implicitly trust my authority nonsense.
00:32:04
Speaker
Because as far as I can tell, we are the ones who have been directly opposing the agents of the Dream Thieves while you've been sitting under the ruins in Zendric. I'm not interested in arguing with you. You speak as if you know that's what you do not. So that's fine.
00:32:37
Speaker
If you're willing to work with me in this, then very well, I will help you break your friend out of prison. Um, I'm not done with describing the terms of that. Go ahead. We're not going to walk into a prison and indiscriminately kill people. You do what you can do to people's minds. That's fine.
00:33:07
Speaker
You make us, you make things visible and invisible. That's fine. You charm things to make them behave in a particular way. That's fine. But we're not feeding on guards. We're not killing guards unless absolutely necessary. We're there to get our friend out and leave. Can you do that?
00:33:43
Speaker
Listen, when I fight, if things go badly, I don't want to fight. Okay. But if it comes to that, then, you know, if, if I am getting hurt, if I am getting cut up,
00:34:07
Speaker
feeding off of my enemies is the most effective way for me to reinvigorate myself. So, um, I will do that if I need to. Because you see, I have agreed to help you as a means to getting you to come with me to locations that I know of to potentially get a pact. And I'm giving you an equal chance to get that pact.
Prison Break Proposal and Debates
00:34:38
Speaker
So please, I'm asking as kindly as I can, stop speaking like you have all the cards in this situation. Okay. Don't believe I've been speaking like I have all the cards in this situation. From my side, it sounds like that you are laying down quite a few terms. Yes.
00:35:04
Speaker
because you brought me here and you asked me for help. I'm telling you the conditions under which I will help you. And as you say, these conditions are unacceptable to you. We can do it right here. Because you know perfectly well that there's a limited amount of time right now. I do.
00:35:37
Speaker
Well, how about this? And he takes a swig of the sail. Just like that, through a straw? Yeah, through a straw. So I will come with you to help you break your friend out of prison with minimal bloodshed. If things pop off, as they say, then that happens, and we walk away
00:36:07
Speaker
from the situation with your friend under any circumstances. Then, because I believe in balance and fairness, yes, I called you here, but for a mutually beneficial agreement, after we break your friend out, there is somebody I would like free as well. So why not you help me as well? And then we head to Aaron. Tell me about the person.
00:36:37
Speaker
Um, they are one of my allies, very old. Um, they are a packed holder, um, that, um, was taken prisoner. Um, they are currently in the Dreadhold and I would very much like to have them out. Viva allies for a time. And yes. You want us to get Melissa Myron out of the Dreadhold.
00:37:07
Speaker
I do not know who that is. Who's your ally in the Dreadhold? His name is... Squeaky Dan. Old One Thumb Jim. Old what? One Thumb Jim. We call it Rosebeef Larry.
00:37:32
Speaker
Uh, his name is, uh, he is a, um, an elf who was taken prisoner and I would like him free. I've not really had the means to do so, but this seems appropriate. His name is Ivor or his name is Zivor Ivor. Let me explain how I view you helping us get someone out of jail.
00:38:02
Speaker
You came here and you have, you can tell us that you haven't, but the fact is you have threatened our town. Look, everybody's compelled to be inside by you. All right? So either you came here and you enthralled them and forced them into it.
00:38:31
Speaker
Or you came here and you threatened them into it. You keep telling us that you and I have the same purpose. You keep telling us that you're on our side and you've been talking all friendly to us. This is your opportunity to prove that to me.
00:38:57
Speaker
Do you want to work together? Fine. You show me that I can trust you to work with me under conditions that I consider acceptable. That's what this is. I'm not interested in following you to the Dreadhold and endangering my friends. We're asking you to break one person out of prison. There's a lot of difference between what I'm asking you and breaking into the Dreadhold.
00:39:28
Speaker
fellas in. I'm sorry, we cannot come to terms. I want to say. All right, listen, man. I know that you and Eric have a
00:39:47
Speaker
more contentious, uh, history of conversing than the rest of us do. You guys like to get at each other. So let me just put it this way. I I'm kind of with Barrick on this. Um, you're asking us to do a thing and the thing you're asking us to do is, um, scary.
00:40:11
Speaker
compounded scariness that we'd be doing it alongside you. And we don't know if we can trust you. All we're asking is for one pretty easy, good faith measure. You come, you help us break one person out of a comparatively easy jail. And then we'll go and we'll do this dragon thing and let, and see what happens after that.
00:40:36
Speaker
Can't imagine where you think it's reasonable to add us doing one more other new thing for you. Cause honestly, the dragon thing, I'm not saying yes, we could, but we stand a better chance of doing it without you than you do without us. Seven of us standing here and this ain't our whole crew.
00:41:04
Speaker
Can I roll something to see if that affected the way he feels about it? Because I want to roll it. Sure. Um, go ahead and give me a, um, I think persuasion seems apt. That is a 15 and that's a 24. Okay.
00:41:33
Speaker
Wait, no, I lied. That's a 22. I apologize. Nope. It's not what it is. I read it wrong the first time. Okay. It's more of a, uh, if, if the creature isn't hostile to you, it's charmed by you for one minute. Okay. Um, then I appreciate everything that you are saying, but I,
00:42:03
Speaker
We cannot come to terms. So I will walk away now. Out of this town for good. Well, I will leave. I did purchase a home here.
00:42:16
Speaker
You purchased a home here? Is that what he said? Yes. What he said. Then I first arrived. He put down roots in our town. There was a house for sale? I do not intend to live here full time. What house was it? It was an unoccupied one on Main Street. It's the one that you used to live in. That's my old house? Yeah. Son of a... I mean, he did not know that. That's a bit much work. But Dex knows.
Failed Negotiations and Rising Tension
00:42:45
Speaker
She knew where we lived. We didn't tell him that. So good luck. No. What's the sequence here? Is it Balla Dreadhold Dragon Balla Dragon Dreadhold?
00:43:08
Speaker
Ball is first cause it's, we got a week, we got five days. Ivo would be a, uh, a asset since the dragon fight. So. Dred holds Zen dragon, but, uh, you do not want to do this. You do not want to go to Dred hold. That is true. Zen fine. Enjoy the rest of the chicken.
00:43:40
Speaker
Chicken good boy. I enjoyed chicken. So what do we do? We we no make deal. We do make deal. No deal. He's not like no deal. He's rejecting our terms. No, that's what happened. You rejected my terms. I accepted what you presented. Anyway, with a huge caveat. My terms are recompense for trying to drink the blood of one of our companions.
00:44:05
Speaker
I thought that was trying to kill me was recompense for that, but no, clearly I misunderstood. Anyway, thank you. Before more words get exchanged and things get more heated. I'm going to extract myself from this situation. We don't, if we don't either agree to do all this crazy stuff or something happened, like yeah, you've drawn and I, I pull out. This is the deal.
00:44:36
Speaker
You do this for us and prove your trustworthiness and we'll go with you on the dragon and I'll agree to your week long truce and all, all the rest. The other option is this. The other option is we do this now. I hate to say that I told you so at the beginning of all this, but well, we are a little hot. It seems that way.
00:45:12
Speaker
One moment. Okay. When, uh, Barrett takes his weapon out or it appears Booyah's in the middle of a bite of chicken. It's been taking all this in and sees that happen and just kind of scoots his chair back.
00:45:32
Speaker
Oh, wait a minute, Booyah, you know this chicken good. Why are we ready to fight all of a sudden? Maybe we calm down just a little bit. Do we absolutely have him go help us break friend out? I mean, we have to have fight now in tavern. We could go outside.
00:45:59
Speaker
We have to save Greg was furniture. Why we have to have him, we break friend out of prison. Why you want this so bad? Because I don't, I don't trust people who try to feed on, on my comp on, on, on, on wary strangers who wander into ruins that they're occupying.
00:46:28
Speaker
What do you say about this? I have hardly said everything I have to say about the incident with the dragon. Born. It's not the same thing!
00:46:52
Speaker
Don't know what to say. We've got to have fight. And what's the bartender's name? The barkeeper, Gregor. Right. Yeah. Listen, listen. All right. Hang on. Okay. Boy, I need more, more ale. Look, this is dumb. We all know how this is going to play out.
00:47:13
Speaker
If, if this is a situation where only your companion wants to fight sides be more than happy to do. Nope. Oh no, no, no, no. See, cause here's what's going to happen. If, if, if, if swords start clashing and I'm going to get involved in it, it's what I do. They call me ride or die decks. Y'all should do that. That's a, that's a good one. Anyway.
00:47:39
Speaker
No, we all know how this gun play out. We're gonna fight for a while. There are seven of us. You are strong, but you ain't that. You're gonna turn to miss, you're gonna float away, and we're gonna do this again in six to 12 months. So why don't instead? You give us some sign of good. We gotta go. We gotta break our friend out of jail. She's getting killed. You're leaving him here in the town. You're gonna leave him. I ain't done. I'll let you talk.
00:48:09
Speaker
We got a friend dying in a week. We got to do that first. You can show us good faith or that we can have faith in you. I don't care that you own a house here. You get the hell out. You stay out of our town. You lay low. You drink whatever else you can drink to survive. Is that as a packed bag that is in COVID I can take care of in a week? I don't eat that.
00:48:40
Speaker
What? No, I don't like that at all. I will leave the town. I will stay out of your hair. We meet back in a week here.
00:48:55
Speaker
I say we meet closer to the place. I don't know that we can meet in a week. We got to go back to Sean, make a plan, break her out, and then get to, what's it, a raid, a raid, a raid. Aaron all. Aaron, you can get to Aaron all. We're talking, that's a 10 day job. That's fair. I would like to, it would save me some travel expenses if I traveled with you on your big boat. So,
00:49:23
Speaker
Let's say a month. Would that be ample time to meet up in Sean?
00:49:35
Speaker
I mean, that'd be plenty of time. That'd be a lot of time. I just I'm trying to be accommodating. Where'd you say the other pact was in shorn? Oh, I did not say where it was. Oh, no, I'm sorry. It's in Corvair. That's what you said in Corvair. Okay. I could easily take care of that in you know, a week or a month or two weeks.
00:49:58
Speaker
If that's agreeable to you, then I will leave the town. I will rent out my home. That was what I was originally planning to do anyway, just to income. Yeah, let them know that the faucet on the second floor, you don't have to turn that hot very far. It gets real hot real fast, all right? Well, do you just need to adjust the water heaters as that picks up problems? No, it's not that it's a valve issue.
00:50:23
Speaker
I had to look at it. I had to look at it. You need to smallify it. It's a mint. Nah, I just decided it wasn't, you know, it wouldn't work the cost to fix it. Just make the small lifestyle adjustment of not turning it very far. It was fine. I was, you know what? You're not friends. Um, the idea of you on the boat also gives me the heebie jeebs. Uh, but we can talk about that. I guess, uh, a month is a long time. I think we can get this knocked out in two weeks, two weeks.
00:50:53
Speaker
Those are my terms. We just do this dragon thing for him with him. It's going to help us. It's going to help him. The trust is we keep hearing word from Graham that ever, that life is normal and miss March for those two weeks. And he's all, he's gone and out of here.
00:51:13
Speaker
Each of you is asking a lot of the other, I'm saying, this is all I care about. We get the pack. When it's time to get the pack, we go back, we get ball out. Sure. He would be helpful, but he is unwilling. So no point crying over. See, there's a saying about milk.
00:51:37
Speaker
So I will talk to the deputy that I spoke to Jacob and let him know that the house is at Ferrant. And he can be my proxy in all those dealings and I will go. But yeah, I was up at the bar. You went with Christ. You understand that.
00:52:08
Speaker
You understand that if we find out that you broke the terms of this deal before we meet up to go to Arendelle. What is it? Arendelle. That we will kill you. You will try. No, I understand that. It's really getting to me. That's much more cheerful than he used to be.
00:52:35
Speaker
I forgot how beautiful the daylight was. It improved my disposition. You were a drow. You never liked daylight. Well, it's complicated. I wasn't always... Oh, that's right. You weren't. I wasn't. You weren't always a drow. I was there. I was you. I know. Me neither. I don't know. But I go to chicken very good. Anyway, let's have a conference of seven.
00:53:03
Speaker
Well, Booyah did walk away, so that's the problem. Booyah is accommodating Gregor. Booyah, you get over here. Booyah, talk to Gregor. All due respect, we're gonna make sure everybody's amenable. You and I have made an agreement that sounds good to both of us. I will go start acting. Your side is good. I need to talk to my side now. I'll be the same. You were to let him walk. Why are you mad about this?
00:53:28
Speaker
Because the last time we met this one, he was trying to drink Bishara. Barasha. Barasha. Aaron's hall. Last time, the last time we were, we met this one, he was trying to drink Barasha. Yeah. I don't like him. All right. Hey, hang on. Earlier you were willing to work with him. Yeah. I'm willing to work with him. It proves I'm sick of every single person we deal with.
00:53:57
Speaker
acting all superior and having the impression that they get to, they get to dictate all the terms. This one time we get to dictate the terms. If he would, what we're asking or what we're asking is not lost on what we're asking is nothing to him. Yeah. Nope. He can literally walk through walls. What we're asking is nothing to him, but he's not going to do it. All right. So let's do it here.
00:54:27
Speaker
Do you think we can kill him? Yes. For good. Yes. And at least we know it's an error and all. Eric doesn't rule this party. You guys are allowed to talk. But you're not, but, but Eric's not going to come. Eric's, Eric's not going to do something he disagrees with again. Not if the last time I don't think, I don't know, but I don't think not after we killed a Butler.
00:54:55
Speaker
So Gregor, what do you think of new person in town? Well, he's a strange fella. He asked permission to come in and have a drink before, you know, people just walk into taverns. That's what they do. But he stood outside the door and was like, may I come in? And I said, yes.
00:55:15
Speaker
Um, and he hasn't really left since then. Um, but no, I mean, he's fine. He keeps to himself. He's only been here a day. So, um, he gathered the town around and made some proclamations about scary stuff happening, but you know.
00:55:34
Speaker
Did his eyes flash or did he kind of move his hands in a funny way? I'm not actually asking. I'm just dropping. So he treated everybody OK? I mean, he hasn't really dealt. I mean, he seemed apathetic towards everyone. He waited in here until you all walked in through the door. Is there a way for Booyah to be able to tell if this guy is under any kind of a charm spell or anything? Either I would say insight, maybe. Yeah, insight check.
00:56:06
Speaker
He's drooling out of his mouth. He hasn't actually looked you in the eye. Nice. Natural one. You still want to fight him? Yes. All right. Okay, so no, you don't know. Let me start. Let's solve that first. You're not wrong, Barrick. And you're not gonna do it if we
00:56:39
Speaker
Tell me why, tell me why it has to be this way. Why it has to be what way? Why do we constantly dance to the tune set for us? I mean, buddy you're asking some existential questions that I was not prepared to get into this morning when I woke up. I just think it'd be fun to go fight dragon. I'm perfectly fine fighting a dragon. First I'm going to get our friend out and he can make it easy.
00:57:05
Speaker
I agree, he should be down. So why don't you come make easy and we go. He is out of the tavern. No, I'm not letting him leave. He said, I'm going to go pack when Dex told him to go away. And I said, that's not how I go. I said no. He did say no. So then does he just stand, like he doesn't know where to go then before this discussion starts. He just, I didn't, we were going to step aside. He can sit and finish the day. Barrick is standing here with his sword out ready to go. Okay.
00:57:35
Speaker
What was your question? I'm sorry. Why don't you just go help us? Show good faith and then we go help you with dragon. Because you asked us to go Dreadhold. Dreadhold crazy prison. We have easy prison. First off, you are from Zendrik. I'm not sure you know what Dreadhold is. We had conversations about Dreadhold. Because I didn't either. I had to go find out. No, it's...
00:57:58
Speaker
It's one of those things where a opportunity presents itself. I do not feel like I am setting terms. I feel like I am offering an opportunity. I am not dictating to anybody how we must do this. The only thing I ask is that you not kill me, which I feel like is a reasonable term. And I also offered to not kill you. So equal. There is no position of power for me. I know where
00:58:25
Speaker
the dragon is you all provide the muscle so to speak we both bring equal things to the table why why should i have to go do something else because you're asking for our trust and i have no reason to trust you i
00:58:54
Speaker
I don't know what I can say to that. I clearly have given you my trust by simply asking, do not kill me while we do this thing, even though you all have proven before that you have no qualms with killing me. So I am offering up my trust.
00:59:15
Speaker
Let's, let's just not forget. The last time when we tried to kill you, it was because you wouldn't give us back our friend that you were in the process of drinking. So let's not act like we wandered in on you behaving innocently. We don't need to. We, we, we talked all that out before you attacked me last time. Drucker places his slayers eye on him.
00:59:44
Speaker
Just for the record, does he know that? And it's not like a spell cast. My Halo is up. OK, it's like it's like it's like we guys hackles. Yep. So I see these things start to happen. I'm just you know, it's if you want to proceed, as we had just discussed, of I go do what I need to do for a couple of weeks, you all do what you need to do. And we meet back up in Sean.
01:00:15
Speaker
a neutral site, and then we, we take off and go do the deed. That is fine. I will stay out of this town.
01:00:32
Speaker
or I come help you get your friend out of prison. You helped me get my friend out of prison. We are an equal foot. Those are not equal requests. Not at all. Getting someone out of a bralish tail and breaking under the dread hold are not equal requests. You like, you do understand that, right? That your ask is greater than our ask.
01:00:53
Speaker
Um, from a certain standpoint, yes. From a certain point of view. Do you have any other friends being in a lesser jail?
01:01:05
Speaker
But you see the thing is that in the British jail, it is more out in the open. We are caught. It is very public. We caught in the dreadhold. It's quiet. There's great opportunity to maintain anonymity.
01:01:26
Speaker
Nobody knows. Nobody knows who you are. There's no sense at all. That was just. Listen, I we have talked enough. I brought you here to discuss terms. They have been discussed. We could not come to a mutually agreed upon sense of equality, which saddens me, but say, Robbie,
01:01:56
Speaker
Dex takes out of the item stone and tosses it up, circle it ahead. I don't trust you. Is that, that's fine. As I said, I gave you my trust. We do not stand on equal footing in that regard, which saddens me, but I will go. And he scoots his chair out from away. No, as I said, either you're doing this our way.
01:02:25
Speaker
Or we end it now. Those are my terms. Protection from evil and good. Do what you want or you will kill me. Those are your terms. Good. Reasonable. In fairness, those were essentially your terms last time. I gave you the option to walk away. As I am trying to do. I gave you an out. You do not give me an out.
01:02:55
Speaker
Look, Barrick wants to kill this guy at this point. So if one of you has an objection to that course of action... What did I say? Ride or die. Dex. I don't like him. He's trying to take advantage of us. I place my Hexblade curse on him. Flames run down Erebus.
01:03:16
Speaker
End of episode. Thank you all so much for listening. If you want to be part of the conversation, head on over to our Facebook group, the Geek Pantheon. We are also on Twitter and Instagram at the Geek Pantheon. If you like what we do and like to see it done just a bit better, head on over to patreon.com slash the Geek Pantheon and consider joining our amazing Patreon community over there. Yeah, if you want to get in touch with us, you can contact us at our Gmail, thegeekpantheonatgmail.com. Thank you all once again so much for listening. I am your dungeon master, Eric. I'm Philip.
01:03:45
Speaker
Randy. Jeff, we'll see you next time.