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C2 Ep. 79 From Sharn With Love Chapter Five image

C2 Ep. 79 From Sharn With Love Chapter Five

E244 · Eberron Renewed
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266 Plays3 years ago

The chase continues through the city of towers.

This episode is brought to you by the generous donations of our amazing Show Sponsors: Laura Pickrahn, Darrin Katzska, Irene Viorritto, Ryan Royce, Darrell DeLaney, Jessica Smith, Charles Compton, Danielle Bramhall-Smith, Nastasia Raulerson, The Kamm Family, David Scrams, Elizabeth Clark, Andy Dossett, Rebekah Gowman, deviouspoptart, Eðvarð Arnór Sigurðsson, Michael Clark, Eric Witman, and Shelby Johnson.

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Transcript

Podcast Introduction & Patron Acknowledgment

00:00:00
Speaker
The following episode is brought to you by the generous donations of Laura Pickron, Darryl Delaney, Darren Katska, Devious Poptart, Irene Villarito, Ryan Royce, Andy Dossett, Danielle Bramhall-Smith, Elizabeth Clark, Eric Whitman, Jessica Smith, Charles Compton, Natasha Rallerson, Richard Cree, The Cam Family,
00:00:20
Speaker
David Scrams, Dustin Troop, Edvard Arnoff, Michael Clark, Rebecca Gowman, and Shelby Johnson, as well as all of our generous patrons.

Game & Host Introduction

00:01:11
Speaker
Hello and welcome to Eberron Renewed, an actual play podcast set in the Eberron campaign setting. I'm your game master, Eric. I'm Phillip. I'm Trevor. I'm Randy. I'm Jeff. And welcome to another episode. Gentlemen, what happened last time?

Recap of Previous Episode

00:01:27
Speaker
Oh, I mean, hour of combat, there was barge fights and warehouse fights and one poor man got squashed every against the building. And it ended with
00:01:41
Speaker
The three of them know where I am, and I know where the three of them are, but there's a little bit of an issue of us getting to each other. And the magic user that I've just been trying to get rid of for an hour is flying back towards me on the first line. So everything out? And you crashed into a building. Awesome. Well, and also we got the thing. We have the thing. We have heisted. We just have not yet cheesed it. We have yet to complete heisting.

Gameplay: Piloting & Pursuit

00:02:10
Speaker
fully. All right, we are at the top of the round, which means I need an athletics check. Yeah, yeah, yeah. This one, though, is not hard. It is just one purple difficulty with a setback. Yeah, sure. Okay, that's not a problem. I mean, I can still say that, but I honestly, like,
00:02:35
Speaker
The odds of not succeeding are so slim. For success. OK. Yeah. So yeah, you're able easily to hop up, as this thing is now full on kind of careening out of control. You're now on the underbelly of it. So yeah, first PC slot. Go. Aeris says go. OK. Aeris hits all the throttle.
00:03:04
Speaker
Okay. So we establish you upgraded the engine. So she now has a speed of four, four. Correct. Yes. And, uh, cool. I can't imagine that doesn't get you within short range. Yeah. I don't know what, I don't know what our range of the range band situation is obviously weird here. Uh, since we're no longer in the warehouse, but, but yes. Um, yeah. With the speed of four, she's moving a lot of range bands. Yeah. Um,
00:03:33
Speaker
OK, give me a average piloting check or driving. I forget which skill we landed on that was piloting. Because there's a third dimension. And with a setback die because it's nighttime, you just navigate around everything. Yeah, I'm going through traffic. Yeah. And.

Mission Challenges & Crashes

00:04:03
Speaker
um yeah i'll flip a story point make one of those a red okay here we go zero success four advantage and a triumph
00:04:23
Speaker
Okay, so it it's not that basically Tasha crashes into some stuff you're driving very recklessly yes, so
00:04:37
Speaker
Take, what's Tasha's whole trauma threshold? The scaling on that is always wonky to me. Three. Three, yeah, okay, good. Because I would say, yeah, take four. So, yeah. Tasha just craps. Yeah, Tasha takes a point of whole trauma as you're driving recklessly and bouncing off of stuff. For advantage in a triumph, though,
00:05:05
Speaker
Um, I, so you're,

Mission Completion & Next Steps

00:05:11
Speaker
you're getting there. This was just to check, see if you got there safely. So you're not having to do anything to get there. So for the, for the four advantage. Um, okay. So we've gotten basically we're getting within range where hob can make the, make the jump.
00:05:33
Speaker
Yeah. Okay. Then in that case, I will offer you whatever portion of my trove of the other axis to say that one of the things I bounce off of is that fracking magic user and her sore sled.
00:05:57
Speaker
um yeah sure um i i will say that uh your your triumph can be that you just full on hit this magic user uh knocking how does it sound eric
00:06:18
Speaker
I gotta work on my fault. I keep saying it, she should've packed Featherfall, I don't understand. No, I'll conjure a sore sled. And then, of course, just due to the width of Tasha, her ally that she just got doesn't get full on hit, but definitely gets sideswiped and is just barrel rolling uncontrollably, just holding on. Okay, for advantage.
00:06:47
Speaker
for advantage. Gosh, I mean, have a full on upgrade to like hop over into the boat. You know, I would, I would like to spend for advantage to say that deeply improbably, we are not yet pursued by the watch. Okay.
00:07:16
Speaker
I feel great confidence in Hobb's ability to jump aboard, Tasha. Okay, so the potential for the watch to go up has... Now cursed Hobb's role, but... But yes, delayed by at least another round, the watch's arrival has been. I have a question. Did you spend a story point for something? Yes, I upgraded the difficulty.
00:07:45
Speaker
but I also upgraded, so... Oh, so I should have one still. One of us clicked the wrong thing. I don't know which of us, but one of us clicked the wrong thing. Okay. Okay. Next PC slot. So you all have pulled up next to the barge. You can make a check to hop over if you want. Milo wants to conjure a little bridge between the...
00:08:12
Speaker
Okay, sure. So that's going to be simple. So yeah, it's going to be a easy check. But you're flying through the air, so let's add a setback to it because it is a little complicated.
00:08:35
Speaker
Yeah. The other thing is moving like it's spinning. Yep. And just because it's a magic check, I have to, I'm going to spend a story point, flip that purple to a red. So it's like four yellow against one red and a black, right? Yep. Yep.
00:08:57
Speaker
That's the worst thing you could have rolled. No success, there is no bridge, but four advantage and a triumph. That is identical to my roll. It's the same roll again. Jeff's personal triumph is he manages to conjure half the bridge and the middle half and it just... Not used to this conjuring business, apparently. Well...
00:09:27
Speaker
what would you all like to use for four advantage and a triumph how can we make it be he does add something he does build something and it's just a dope addition to top just a mounted turret on top has 50s Cadillac style fins on the back that's up to earth here's the thing i'm making the jump almost certainly because if we're
00:09:56
Speaker
Slowly idling next to each other. I've got three yellow I don't think we're slowly idling. I Think your thing is still careening out of control and I've got I'm holding Tasha at a close distance to it. Yeah same difference
00:10:13
Speaker
I mean, if we're just out of things to spend it on, you could give Hob an upgrade on his check just because we have, just because we can. You could say that, like, due to the collision, the side has been blown out of sparge and there's, like, something particularly noteworthy is in it that you could take. Mm-hmm, yep. Double heist. Double, double heist. Double heist. You could make that other guy's source lead break down just so that all three of them fall to their deaths.
00:10:43
Speaker
It's uh, out of spite, I guess. Turns out, turns out this barge is just full of like dragon shards and nice coats. Or hear me out. Okay.
00:11:00
Speaker
hob just makes it over. He's gonna make it over like that. How about this? I feel like we should use some of this advantage that is essentially throw away at this point. Like, maybe there's a piece of this building that is under construction as therefore cargo netted and catches this, this barge keeping there we go further destruction. Okay.
00:11:27
Speaker
And also, if I see that happening, probably just wait till the barge stops and hop over. So yeah, there's so many things that the barge can catch on and slows to a stop. That's the advantage. Yeah. We've been using a lot of fiber infrastructure in this game. We've got building cargo nets. We've got random pieces of canvas to slow us down.
00:11:58
Speaker
So if that's the case, then when it stops and they pull up, Hob jumps over to the Natasha. And then

Debrief with Tarvel

00:12:10
Speaker
what? Friends? Folks?
00:12:14
Speaker
The bad guys never got a good look at us, right? They'll never remember what we looked like. They'll never be able to figure out who robbed them. There you go. I think they fell to their deaths, Randy. We don't know that. One of them is on an out of control source lead, so assuming he survives the traffic,
00:12:41
Speaker
Part of Milo's Raycon was that Adelaide Parr is not somebody that you want to get on the wrong side of. I'm down with they didn't get a good look at our faces. I think that sounds good. Okay. Okay, then as soon as Hob is much less coolly aboard Aeris, Aeris hits the throttle again and we cheese it. All right.
00:13:12
Speaker
Okay. So are you all headed directly back to precarious to drop this off to Tarvel? Are you going to wait until morning? I think let's, Eris would be in favor of going straight there. Okay. Yep. I would, yeah, so would Milo. Sure. Okay. Yeah, that's fine.
00:13:42
Speaker
um yeah you all head back to the precarious district um to where the peer lads operate out of and uh as you all approach the warehouse you see that the normal hustle and bustle that you all have experienced previously in the docking district on precarious has died down significantly there's still some shipments going in and out uh but it is not
00:14:04
Speaker
crazy like it was earlier today when you came by. Walking up to the Pierlands warehouse though, you do see a couple of skeleton crews loading. As I say, it's Eberron, literal? No. Loading up some small ships and you see light coming out from an open door that is Tarvel's office. So.
00:14:31
Speaker
That's what you said. Eris reaches in and takes out one of the cylinders. Okay. Taking it out of its casing, you do feel it like, not immediately, but it is no longer in its stable housing. So, yeah. Okay. I'm assuming you all are going into the office.
00:14:57
Speaker
Okay, so you see Tarvel behind the desk, just staring at papers, half asleep, exhausted, and he sees you all like, oh, hi, all good things? I mean, all good things. We got one good thing. Oh, good, good.
00:15:18
Speaker
and Tarvel extends his hand out. Thank you, Mickey. I would put that where it belongs very quickly. Strange things. He swivels back and opens it up with the code, and the no longer active one is sitting in there, just loose, and he pulls that out,
00:15:44
Speaker
locks the other one into place in the wall, getting flush against the back wall of the safe, and then he turns around and hands the MP1, and as promised, Eris, you can study this one. Right, thanks. Eris takes it and tucks it into a pocket. Thank you. Anything I should be worried about in terms of aftermath? No, it was quick and quiet, you know.
00:16:17
Speaker
Hob is bleeding. Hob is absolutely, definitely 100% certain bleeding from multiple spots on his body right now. What? Looks like you're a little worse for wear. Yeah, I am. It hurts a lot. She just said it was flicking quiet, so I wasn't sure what happened.
00:16:41
Speaker
It was quiet because I don't yell when I'm struck. It was quiet for a little while. I think it was quiet. It was quiet in that warehouse the whole time. It was not loud until we left the warehouse. And then things kind of went up in the air. Go, go.
00:17:10
Speaker
Listeners, let us know in the comments. Would you like to see Trevor gone forever? We can't leave it up to them. They like Trevor. It was quiet in the warehouse until Milo made a little racket. OK. Well, you know, we've got a job done. Yeah. And I don't think we left anything incriminating. Good. Good. I appreciate that. Oh, that accountant is going to get blamed for it.

Future Missions Discussion

00:17:41
Speaker
Oh, yeah. Also, they're going to show up the next morning and just the guards are just gone. The guards are gone. The only piece of evidence is that accountant's pen that was left behind in the warehouse. Oh. Well, that's no one's fault. Somebody just had to have a pen.
00:18:04
Speaker
wait that that did i mean we we elucidated everything that came out of eric's bag right there's nothing identifying it was just the pin well uh okay well i i appreciate the uh the effort like i said um not only the peer lads but i am
00:18:21
Speaker
deeply indebted to you and you hear a small thrum and he like starts and like pivots back around punches in the code opens it and there's a like
00:18:38
Speaker
a scroll, basically sitting in the same seat. Oh, I need to, and he shuts it, deal with this. But thank you. I will, I was about to say I will let her know the significant role that you played. If you want, like I don't know if you want,
00:19:06
Speaker
Do we advertise? Do you want me to tell people that you all are people that can be counted on for things like this? Not specifics, obviously, but. I don't think it's any great secret that we do this, is it? Well. I don't think so. But that we have a good reputation is always nice. Yes, we are good at doing crime. Let me be more clear.
00:19:36
Speaker
You all did something very kind for me outside of the purview of your normal duties for the clan, and in fact something that most members of the clan, including Satan himself, is not aware of. I know that there are other people that may have things need doing that they would not like Satan, Vigo, other people within the clan to know about. But they need people to do those things. That is what I'm asking.
00:20:07
Speaker
do you all want advertising in that regard? If somebody needs something done internally, for personal reasons, not clan business. Obviously, you're not signing away like, yes, we will do whatever needs doing by anybody that asks. But I think you get what I'm asking. I believe that I would be OK with that.
00:20:36
Speaker
I don't see why not. Randy is under the understanding that
00:20:44
Speaker
We're not part of the clan itself. We just work for them doing jobs for them. We're still an independent little group of fellow. Independent contractors. That's right. Because I mean, I've done work, you know, he's done work with all of them. I've done work. Yes. Yes. Yes. So I really see no, no problem with that. Okay. I mean,
00:21:14
Speaker
I don't think Ham has to elucidate here, like, as long as it's not against the Boromar we're in, right? That's kind of understood. Yeah, and I mean, that's what he was saying of like, you're not signing up for anything that somebody could possibly want you to do, but just... As long as it's not in conflict with the Boromars, I'm fine with it. Okay, well...
00:21:39
Speaker
If people, if slash when people start asking around, if I know anyone, you'll be at the top of my list. And whenever you all need to cash in that favor, let me know.

Post-Mission Activities

00:21:58
Speaker
All right. Anything else? I believe sleep is in order now. Fair enough.
00:22:10
Speaker
All right. Well, thank you again. And I'll be in touch. Have a good evening. You as well. Okay. Dropping everybody off at home.
00:22:28
Speaker
Well, Hob is going to ask Milo if he wouldn't mind taking a stab at healing this critical injury real quick. Milo can do medicine to try and... Raynard can cast magic to heal. That's right. I flip those then. Yeah, ask Raynard. Because I am critically injured. I am hamstrung. I want my maneuvers back. Will do. So this is gonna be a hard difficulty verse check, Raynard.
00:22:57
Speaker
So three purple. Well, I'm going to spend a story point. OK. Ready? Ready. Four success, one threat. He's got an infection. So with that, you heal four wounds.
00:23:31
Speaker
And yeah, four wounds and a critical injury. And with that threat... I just can't seem to heal people.
00:23:54
Speaker
Not without some kind of threatening situation. He didn't give me a parasite or something. Rainard, you suffer a wound. It's almost like instead of conjuring healing energy, you transferred a little bit of yours into Bob. I made a Horcrux. I was suddenly feeling very pompous. Can Milo do some first aid too to try to help some of that?
00:24:22
Speaker
Um, some of Hobbs injuries? Yes. Yeah, you'd be okay when I wake up in the morning, I think, wouldn't I? Well, you'll heal one when you wake up in the morning. You don't heal everything. Yeah. I thought it was, I thought it was... You heal all strain and one wound. One wound, okay. I apologize. So what's the difficulty? Two? Medicine, check, um... Okay, current state of health.
00:24:51
Speaker
So, Hob, you have eight wounds. I do. So that is half or less, so it's an easy difficulty. Yay. All right. One success, five advantage. So, Hob, you heal one wound and five strain.
00:25:18
Speaker
I am unstrained. You feel a lot better. No. I'm bleeding, but I'm cool with it. Milo kissed the boo-boo, and so you feel a lot better. Didn't do much medical healing, but you feel better about it. Okay, so... It's nice to know friends try enough to care. You know? Yeah, you have to try. You know, so that's a little too difficult for my skill at this point, but I, you know, I did the best I could.
00:25:49
Speaker
Nobody got teleported out of a room. I still don't... Just please, Eris, just let it go. Okay, so is everybody getting dropped off at home?
00:26:09
Speaker
Yeah, it's late. Yes. Hob just has to go straight. It's obvious. There's food there. He's good. You decided to do this job

Hob's Bar Encounter

00:26:16
Speaker
between midnight and jogging time. So it is getting close to jogging time. Milo gets home and his mom has left a nice little plate ready for him. It's so cold. Milo's going to heat it up.
00:26:31
Speaker
Just enjoy this food that's been out for six hours. Well, I was going to heat it up. I'm going to eat disinfected. It's magical. You know, it's everyone. She casts gentle repose on the food. That's fair. Yeah. OK. Go ahead. Go ahead.
00:26:51
Speaker
No, I was just going to comment at how crappy this is for all of who's probably asleep when this big old freight garage door opens and Eris brings this elemental power and skip into the building. Yeah, I guess you have to construct some sort of garage cage on the outside of the building. It does sound very personal kind. I'll say this, HOD is
00:27:21
Speaker
despite having some wounds, feeling a little punchy, so he might hang out downstairs in Sabia's while he eats and see if there's anything he needs to attend to. He doesn't want to get punchy. He's not going to pick a fight, but he's kind of like, I could stand it.
00:27:40
Speaker
But if a fight were available. He would break it up using the means that were necessary to do. And if it meant overpowering one of them, then he would. That's all I'm saying. If you want to roll for it or something.
00:27:55
Speaker
No, well, we can just say that, you know, yeah, Hob arrives and is kind of hanging around in the main area and one of the workers there, she approaches you and kind of walks up and says, hey, Hob, I know you just got in not too long ago, but that
00:28:18
Speaker
half-orc over there is getting a little handsy if you can go deal with the situation. Okay, Hop gets up, Hop holds on to the turkey leg that he's eating. And walks over to the half-orc. It's just a belligerently drunk half-orc. Is this a physically impressive half-orc?
00:28:45
Speaker
About average, you know, bigger than a human, but not anything next to you. Nothing by looking at him alone with concern. Okay, cool. I think I start with just like, all right buddy, I think it's time to go. Go where? Sorry, you're not my type. That was good, that was pretty good. Yeah, probably.
00:29:15
Speaker
I think he just reads it like, all right, you've been asked by staff to leave, it's time for you to go home. Or elsewhere, frankly, I don't care where you go, but you need to leave. Okay, okay, okay. He takes a swig off his drink and stands up and just immediately goes for a try to sucker punch you, swing at you.
00:29:40
Speaker
Once again, not physically impressive. He's drunk. So one green against two purple, two black is... And Milo also has defense, so... One failure, three threats. So he just swings wild and just topples over a table, making a complete mess of himself.
00:30:10
Speaker
I think that was Hob has one defense, right? Yeah. I heard Milo. I was like, I was like, am I there? Wait, what's going on? He just punches Milo right in the face. So yeah, he tried to sucker punch you, Hob. Okay.
00:30:27
Speaker
you know what I wasn't gonna do it this way but it's just it's too it's it's too fun to not if since he since he swung first yeah and didn't just like bow up and he missed hop just gonna use his little headbutt that he gets once he's now disoriented and pro for around hop get a headbutt of carry him out from that side
00:30:48
Speaker
That ended up less eventful than I thought it might, but it feels too true to help. If you had me swung first, you might have let it be a fight. But if you're going to try to sucker punch him, he's just going to put you on the ground.
00:30:59
Speaker
It's early in the morning and so Sabia isn't like hopping right now. So it was pretty quiet in the main area. And so everybody like everybody was getting annoyed by this half work and so everybody saw that interaction. So maybe kind of awkwardly for Hob as you're walking back in after disposing of this guy.
00:31:16
Speaker
Hob actually gets some applause from the people at getting rid of the guy. I've been in that scenario where the belligerent guy gets taken out of the bar and everybody claps at the bouncer as he comes back in. So yeah, that's kind of what the response is for Hob.
00:31:33
Speaker
I mean, Hob gives a nod. He's not sure. He's going to be like, yeah, right. Just sits back down, finishes his turkey leg, goes upstairs. Raynard, are you just heading home, going to sleep? Or what are you, or I guess, going into a trance since elves don't sleep? Oh, how terrible. I'll never be an elf again. You're still rested. You just need to meditate for four hours every night. Have you ever tried to meditate?
00:32:02
Speaker
It's easier to else. Yeah, I guess I'm gonna go do that. That sounds way disappointing, but sure. Yeah, I dare you to tell me radar can't clear his mind. Okay. So yeah, job done. Wake up the next morning.

Eris' Magical Experiment

00:32:23
Speaker
You don't you haven't gotten any communication from Vigo or Satan or anything. So what's what's your old plans for the Oh, hey, did we get paid?
00:32:35
Speaker
Yes, you were getting paid by the clan for helping out Tarbl. So as you all return to the for sales, there is your payment waiting for you of three gold pieces each for services rendered. Triple digit gold.
00:33:01
Speaker
Wait, I'm so sorry, we got how much each? Three. Okay. Double the jiggle. So, anything in particular that you all are gonna be working on? Um...
00:33:25
Speaker
I suppose Eris will try to understand more about how this thing works. Okay. We'll take some time to take one out and carefully try to get an idea of its workings. Okay, so give me an artifice check to tinker. Hard difficulty, since you know nothing about this.
00:33:55
Speaker
All right. Three success, four threat, and a triumph. Okay, so yeah, basically through examining it, Aeris, what you learn via these successes is that the runes and the inscriptions on the outside and the inside that you can see through the, are you setting the inert one or one of the active ones?
00:34:24
Speaker
I'm setting one of the active ones. Okay, that's what I figured. Versus not cautious. Yeah, you kind of see through the greenish glow that there are some active inscriptions on the inside that look similar to dragon marks. It is that kind of style. On the outside, it seems less draconic in nature, the inscriptions. But through examining, you get the sense that the
00:34:51
Speaker
The outside inscriptions are the containment unit, essentially. This is what allows the magic to be contained. The inscriptions on the inside are what make it specific to Orion teleportation magic. Basically trying to replicate the magic of the Dragon Mark internally, but it still needs to be infused by somebody that has an Orion Mark.
00:35:17
Speaker
So that's what you can learn just with the three successes. There's one final thing. Through some kind of procedure,
00:35:32
Speaker
you can, it's like a candle almost where you could take the magic from one and infuse another one without diminishing the magic of the initial one. So that's how you guess Parr is able to produce these in mass that she doesn't have an orient air just sitting there all day infusing battery after battery. So yeah. So it could like,
00:36:01
Speaker
So obviously you're not just transferring the power out of one and into another when you do that. It's almost like you can use one to ignite the power in one. Interesting. And then the fourth threat. While you're thinking about that, do I know why they became unstable?
00:36:28
Speaker
Um, so yeah, essentially the, the, the containment unit isn't perfect because dragon marked magic is so powerful that you think that probably because, you know, there are things like scrolls and spell books and things like that to where you could take like the idea of a spell and contain it and be able to replicate it. So that's nothing new except with dragon marks.
00:36:52
Speaker
And so you think that the nature of the draconic dragon mark magic is in itself so powerful that whatever they're doing to currently contain the magic is dubious at best. And it needs some additional layering to keep them from the magic escaping, essentially, like blowing the wards off the hinges.
00:37:19
Speaker
Paris goths at the shoddy workmanship of the containment field You were working out threats yeah Do you have anything for your triumph that you can think of?
00:37:38
Speaker
I have some ideas, but I would like to hear the threats. Okay. Um, I mean, we're, we're in a narrative thing. So this is just fun. It's not going to be a huge thing, but as you're working on it, Eris, and you're really focused and scoffing at the shoddy workmanship, um, you, you use your artifice tools to like examine one element and all of a sudden you feel a very cool breeze going past you and you look up and you're sitting on a park bench in the skyway just
00:38:06
Speaker
with this thing in your hand, just... There's a very affluent couple walking through the park that just, uh, like, as you appear on this park bench. Good morning. Good morning. Harris gets up and walks away. So.
00:38:34
Speaker
A very forever to walk back down a triple digit goal. You can take a cab. OK, and what were you? Gosh, I want to say that with the triumph, Eris. From her. Trove of the Connie Artifice,
00:39:03
Speaker
She knows what they did wrong. She knows what's wrong with the containment and understands, at least in principle, how she could make it stable so that it could be made use of in weird stuff she builds. Yeah. She's not going to build a teleportation bomb. What are you talking about?
00:39:31
Speaker
Teleportation grenades, Jesus. Okay, I mean, that's essentially what these things are. They're just unpredictable. Yeah.

Milo's Humorous Attempt

00:39:44
Speaker
Okay, so that's what Eris is working on the next day. Gang, anything else that you all are doing, Milo, Reynard, Hob? I mean, Hob wakes up injured, so he is going to make an attempt to heal himself as well, because how could he possibly not?
00:40:01
Speaker
So I'm just gonna, what happened was your success is at a triumph and I'm trying to heal myself. You're still wounded, but you're an individual. Oh no, what do you want to do with the triumph? It doesn't have to be related to healing yourself, just, you know. He did heal one wound just by overnight, right? Did we get one wound back? Yes, we slept, so you get one wound. And all our strength?
00:40:30
Speaker
Yes, all strain is returned as well. What do I do with a triumph when I'm sitting alone in my bedroom? I don't want to know. Eric, you can absolutely tell me if this is too much. With a triumph, can I say my spell misfired and instead of healing myself, I've cast barrier upon myself for the next day? Just in case we get into a scuffle?
00:41:01
Speaker
Sure. Yeah. Or something that I think augments, because augments is what I can actually do to myself without needing a triumph. So which one's okay? We'll say that you can have augment casting yourself. All right. In that case, I... You know what? That's perfect.
00:41:21
Speaker
Can I say it's the Divine Health one and just increase my Wound Threshold for a day? Just in case you get a fight and I'm already hurt a lot. Yeah, you didn't heal your wounds. You just increased your Wound Threshold. You increased your capacity to hurt instead of healing. That sounds pretty good, honestly. I don't hate that at all. Okay, cool. Then that's what I did with my turn. Okay, cool.
00:41:44
Speaker
Milo, Raynard, just typical days. Milo starts his day off with breakfast out in the back. He's got a small table and a couple chairs in the backyard. He's having breakfast and he's just, hmm, I wonder. And he tries to conjure a little puppy.
00:42:06
Speaker
Okay? Oh no. Okay? I'm so worried about this. So, arcane, conjure, so... I mean, this is gonna be easy unless you want the puppy to be guaranteed friendly than it would be average. You're gonna get some sort of Cronenberg monster if you roll a despair.
00:42:27
Speaker
It's gonna be a friendly puppy, so I'm gonna, two purple. Two purple? Yeah, and I gots to, so go ahead and turn one of those purples, oh wait, one of those purples into a wren. For what? What do you mean for what? See if you summon a terrible hell beast. You don't know where this puppy's coming from. Could be a dire wolf puppy. Hellhound puppy.
00:42:54
Speaker
Oh, that's disappointing. You just, with zero success, one advantage. No success, yeah. So you try... Yeah. Nothing terrible happens, thankfully. I really have to work on this conjuring business. I don't quite understand it. With what advantage do you hear a dog bark in the distance and think, oh, it's me.
00:43:22
Speaker
Could I use it for a boost die the next time I try to conjure a puppy? Sure. Note that you can have a boost next time you try to conjure a puppy. This very specific circumstance.
00:43:35
Speaker
Milo, and now in Milo's head he is determined he is not going to try to conjure anything until he masters a puppy. Why not a cup? Like a coffee mug. Who first conjures something in there that can't kill me? Milo's in a place right now, okay?
00:43:55
Speaker
My lose in a place. And Eris didn't help. She wasn't trying to. OK, real quick, let's just get an assessment on where everyone's obligation is. We haven't done that a while, both off the air and on the air. So I think Eris is currently at 10. I think so, because we haven't ruled mine in some time. So it hasn't gone up or down. Hobbs is at 20? Is that correct? I believe I'm at 20 now, yes. OK.
00:44:25
Speaker
Raynard is at... Raynard went down substantially last time he matched with Raynard's. I think I was the same as Hob, wasn't I? 20. Okay. And Milo... I thought I was at 10 now. 10. That sounds right. So we currently have 60 going on right now. And Raynard, heal your wound and your strain. Yes. Are you right? You're right. Keep an eye on you guys.
00:44:54
Speaker
Okay. Um, so as you all are continuing to go about, and then that's what Reynard was doing. Oh yeah. Yeah, I did, but you didn't say anything. What are you doing? I was waiting my turn. What are you doing, Reynard?
00:45:09
Speaker
Well, Raynard's gonna have a cup of coffee and also try to conjure a puppy. You can't conjure. I'm so sorry. You don't have that ability. You don't have that magic. You could disguise yourself as a puppy. Yes. And walk into Milo's yard as a prank. I'm still gonna try. It's that meditation.
00:45:32
Speaker
Yeah, if I will it into existence How would I how would I feel if I had a puppy? Okay
00:45:54
Speaker
And then as soon as you open your front door, there's just a puppy sitting on your doormat, just looking up at you, wagging his tail. And I just think I am the success of the day. Look what I did, Milo. I just thought about a puppy, and a puppy showed up. It's weird. That's the one advantage, is Milo conjured a puppy over in Rainard's house. OK.
00:46:18
Speaker
Well, we're going to call it... It's so weird. What a way to end an episode, right? End of episode. Thank you all so much for listening. If you want to be part of the conversations surrounding this episode, you can head on over to our Discord, the link to which you can find all of our socials, Twitter, Instagram, and Facebook at TheGeekPantheon. We also have a YouTube channel, youtube.com slash TheGeekPantheon, where you can find the link to our Discord and all of the descriptions of the videos over there. And that's where our other actual play lives, Kyber Shards, that is GMed by Philip.
00:46:45
Speaker
Uh, it's, it's a load of fun. It's also set in Eberron. If you like this world, just in storm reach. Um, and we have a Patreon, patreon.com slash the geek Pantheon. If you want to support the shows in any way that you are able, that is the place to do it. And we appreciate everyone that makes the decision to do so. Uh, thank you all so much for listening. I've been your game master, Eric. I'm Phillip. I'm Trevor. I'm Randy. I'm Jeff.
00:47:11
Speaker
We'll see you next time.