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C2 Ep. 124 Plumb the Pockets Chapter Two image

C2 Ep. 124 Plumb the Pockets Chapter Two

E289 · Eberron Renewed
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295 Plays2 years ago

Nobody messes with Erys's turf!

This episode is brought to you by the generous donations of our amazing Show Sponsors: Laura Pickrahn, Darrin Katzska, Irene Viorritto, Ryan Royce, Darrell DeLaney, Charles Compton, Deviouspoptart, Nastasia Raulerson, David Scrams, Elizabeth Clark, Andy Dossett, Rebekah Gowman, deviouspoptart, Eðvarð Arnór Sigurðsson, Michael Clark, Eric Witman, Jerry Theuns, Philip Newman, Mark Stanley, and Shelby Johnson.

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Transcript

Opening and Acknowledgments

00:00:00
Speaker
The following episode is brought to you by Mark Stanley, Philip Newman, Shelby Johnson, Jerry Thunes, Andy Dossett, Eric Whitman, Edvard Arnoff, Natasha Rallerson, Deavius Poptart, Rebecca Gowman, Elizabeth Clark, David Scrams, Charles Compton, Darryl Delaney, Ryan Royce, Darren Katska, Irene Villarito, and Laura Pickering, as well as all of our generous patrons.
00:00:34
Speaker
D20 radio, your gamers roll.

Podcast Introduction

00:01:09
Speaker
Hello and welcome to Ever Under New, an actual play podcast at the Ever Under campaign setting. I'm your game master, Eric. I'm Phillip. I'm Randy. I'm Jeff. Welcome to

Milo's Moral Dilemma

00:01:19
Speaker
another episode. Gentlemen, what happened last time? Three little scenes. We all got problems.
00:01:30
Speaker
Yeah, Milo went and checked out his, you know, the building of his new establishment. And on the way there, he saw Verla investigating a crime scene that somehow occurred at keg bottoms. And he decided, you know, he was like, do I walk away or what? And he said, she's gonna come asking sooner or later, let's just go, let's just go do it now and get it over with, at least for now.
00:02:01
Speaker
And he did.

Eris and the Water System Conflict

00:02:06
Speaker
Down in High Walls, a rogue heir of House Lirandar has started tampering with Eris's water purification system that she's designed for the district and is trying to sell clean water to the inhabitants.
00:02:34
Speaker
Yeah. Hobb learned that one of the women that works at Savia's, the one that has been informing him about Therani is Therani and is being called back home. And he didn't like it, but he's pretty confident that she can't pin what happened to him. And there's nothing he can do to stop it. So we'll see you when we see you, Noel. And then Eris came and got Hobb and Milo to go fight a Gollum for her.
00:03:06
Speaker
Yep. To potentially fight a Gollum for. Eris wants you to fight the other things. Eris has other thoughts about what should happen with the Gollum. Fair enough. Yeah. And Milo also saw an interesting story in the papers. Oh yes. The story about four people gone missing from Millhatch Industries and one of the paper in the inquisitive, it was sensationalized, the vigilantes going around killing
00:03:36
Speaker
mill hatch people. And the story, the story in the Kornberg Chronicle would have specified mill hatch industry's lower division. All right. And then we also found out that Ray Nard has been summoned by his father. Why are you huffing Philip? Just ran through a list of potentialities and none of them are good.
00:04:07
Speaker
Are they ever? Sure. Like this one, there's a potentiality that we own a four-armed giant golem. It's true. Then Aeris can replace Hobbit for a giant best friend. No. But this one has four arms. No.

Preparation for Conflict

00:04:36
Speaker
Okay, so you all head into high walls. The trick down there is uneventful. I'm on the way to two high walls. Milo fills Harrison Hob in on what he you know, the meeting with Berla. So everybody's on the same page. Yeah, because Hob was never gonna say passage. So so that's good.
00:05:05
Speaker
Hopefully she doesn't get to Reynard before he meets back up with you all. Yeah, because he's hearing a whole different story from dad right now. Feels like something that our our employer should, you know, make go away, right? Since he asked us to do it. Yes, absolutely.
00:05:24
Speaker
I mean, we were told there's not gonna be a lot of heat on us. Yes, that was going to be blamed. Yeah, there would be blame shifted elsewhere. So I think that helps. I think you did a good job though, my though. Crime boss employer would never deceive us. No. I'm sticking with my thing. Correct. Moving on.
00:05:50
Speaker
Okay. So you all get down to high walls and, um, it does not take, it does not take very long, uh, for you all to spot a four armed Gollum, uh, walking about and then everyone else comes into focus. Um, but, uh, they, yeah, they're, they're headed down the street still going door to door, um, trying to, to fix problems as it were. So yeah.
00:06:20
Speaker
So basically, I've been, like when I can't sleep and I don't have anything else to work on, I've been just going out and fixing stuff. And that's why the street lights work now and some of the houses have climate control and, you know, things like that.
00:06:41
Speaker
Are these things that we would have noticed as we were coming to visit you at the cauldron? Probably. A lot of them would be, it would certainly be obvious that there's a radius around the cauldron in which the district functions better in its infrastructure. Yeah. And so I guess there's probably been times like I've been at the cauldron and you've turned on the tap. So I know what you're talking about with the water stuff. I just want to be, okay, sure.
00:07:10
Speaker
Cool. And this, this, this Lirin D'Artat is going to, she's trying to shut it off. She booby trapped it. So if I, you know, mess with it, it's going to like explode in ice or something like that. And she's trying to sell clean water to these people. That is disgusting. Right. So. And
00:07:42
Speaker
I watched her a bit. There's no way she's got the house backing on this. This is... I've got a mark so I can do whatever I want. Sort of nonsense. Okay.

Strategizing Against Foes

00:07:59
Speaker
So what do you propose? Oh, I think she should be beaten real hard. And how many friends does she have with her? She has nine friends.
00:08:11
Speaker
Six of them are goblins and three of them are orcs. And then there's also a golem. I don't really want that destroyed if we can avoid it. It's like there's some stuff I've been trying to fix and I don't mean any offense. Usually you're the person I come to when I can't lift things, but it's like real big stuff. Right.
00:08:36
Speaker
Well, I'll say this. I will try to spare the golem, but the longer the fight lasts, the less discretion I have. Just like intact. I think I can fix it if we have to break it, but just not like into little pieces. Okay. Because I've never built a golem exactly before, but I think I can
00:09:00
Speaker
I guess I need to know the difference between a D&D golem and a religious tradition golem. That's fair. I might also need to know that as to whether what Eris is suggesting is even reasonably plausible. Because I'm like, no, you see, that's imbued with a soul.
00:09:18
Speaker
I'm picturing an automaton, but maybe there's more to it. These are magical constructs that are designed
00:09:33
Speaker
Yeah, they are they're not warforged. I guess is the best way to put it like they they are Created things does it that that generally speaking? arcane or any kind of spellcaster will create one as an assistant or as muscle or as something so You don't know for certain that this particular spellcaster created this specific golem But it is serving the normal function that a golem would serve for a arcane spellcaster Okay
00:10:04
Speaker
So it is not intelligent in itself. It's designed to receive command. It's a robot. Yeah, yeah. Okay. It's a big, big robot. Okay, well then great. Yeah, absolutely. We can make sure that all of their pieces come with us. Assuming victory. Okay. Well, yeah. I don't know why I said it. Now that I think about it, why did I even say it?
00:10:38
Speaker
All right, so So I mean what what's the plan are y'all gonna try to set up an ambush are y'all just gonna roll up and shake down I Mean if we roll up and shake down we might conceivably scare off some of some of the minions Depending on how
00:11:05
Speaker
terrifying hob can be. Um, on the other hand, if we ambush, we might just take a bunch of them out before we have to actually be punched by any of them. Yes. And Milo does have the, you know, the scar with the black smoke roiling out of it. Well, we should, we should cast some spells before we do any of these things though, because we always forget to do like preparatory spell casting.
00:11:35
Speaker
Let me let me save double check and save Milo a spell and remember what I can do. I think you can augment yourself. I can augment using my discipline skill.
00:11:53
Speaker
Uh, although you might consider, um, do you have to, I mean, this is a little metagamy, but do you have as a character more uses for the maneuver that you'll have to use to concentrate on that spell, uh, than others? Uh, I mean, my maneuvers are moving aim. That's all I've got. So, but, and I almost never remember to aim. Uh,
00:12:24
Speaker
No, I think you might be right. It might be worthwhile enough not to do that. Also, just a heads up, everyone. It has been three full days since the fight down in Kyber. So be sure to heal any. Oh, good. String that you may still have lingering on your character sheet. And Eris, if you want to roll to resolve or try to get rid of your crit, you can. I have no crits written down. I think we've dealt with them.
00:12:54
Speaker
Okay.

Battle with Clara's Forces

00:12:55
Speaker
Okay. So if we managed to get rid of them before we went to Kyber because it was going to be a problem. Okay. Cool. Well, I think, uh, Milo would like to, uh, I cast barrier and try to get all three of us. So that'll be three purple, three purple difficulty.
00:13:21
Speaker
Okay, would you like to spend a story point to upgrade your, I guess that triumph is still out there in the ether. We never use that free upgrade that Philip has. We replaced it with getting information. Right, right, right. Thank you, thank you, thank you. Job, old Job. Indeed. Okay, here we go.
00:13:51
Speaker
Oh my gosh. A success, an advantage, and Milo is triumphant as he casts it. Wow. All right, so everybody now has a barrier. How much does that improve our soak? Four?
00:14:19
Speaker
Yeah, now see target suppers by one and further reduce it by one for every uncancelled success. So two. So two. I got dumb, so it's so dumb. It's 10. And I'll take my two strain. Now we have a triumph.
00:14:49
Speaker
Actually, I'm sorry, let's, let's, let's, I don't mean to interrupt, but I do have a question so I can wait a minute. Um, Eris will attempt to augment. Uh, and why not? She will see if, um,
00:15:15
Speaker
No, she's going to play it slightly safe and just make sure she gets hob all beefed up since he's going to take all the, take as much of the punishment as he probably will. Uh, okay. So yep.
00:15:36
Speaker
Okay. So, Hob, you are augmented, meaning that you get all of your skill roles are as if you have an extra rank. Okay. So, that means if I'm all yellow, I get to add a green. If I have a green, I upgrade it. Okay. I believe that is correct. I'm just now double checking because
00:16:08
Speaker
I have an idea for the triumph. No, I'm sorry. You increase. It's increased, so you just add a green. Yeah. Okay. What's your triumph idea Randy?
00:16:26
Speaker
I mean, we're in high walls. It's kind of an unkempt, unkempt part of the city, right? I mean, are we thinking it's not slums though, really, right? I mean, it's really bad. Like, yeah, it's very really, really bad. It is slums. Okay. It's, it's slightly less slummy around the cauldron right now, but it is slums. Yeah. Yeah. Okay. So.
00:16:50
Speaker
I'm assuming then there have to be some street tufts in the area and maybe they have been appreciating what Eris has done and maybe some of them decide to they don't like the idea of this other group being in the high wall doing what they're doing in the high walls and maybe they beef our numbers a little bit.
00:17:17
Speaker
Okay. Like a minion group of street tuffs join your side. I like that. I dig that. Yeah, that's fun. Okay. Let me roll initiative for them real quick. So there is honor among thieves. Yeah. Will you join in our crusade? Oh, I rolled that on behalf of Hob. I'll take it.
00:17:47
Speaker
That's my initiative role now. You know, as sad as my actual initiative role carries two more yellows and I never do that well. Um, so for, yeah, for their triumph, they, they basically will get a free maneuver, uh, to join the fight, uh, to get up there. Uh, so yeah, we were supposed to roll initiative, huh?
00:18:19
Speaker
I didn't officially go for it. Sure. Um, which one is it? I've never, I genuinely never remember which one it's supposed to be. So you all are not surprised. Like you all are the ones engaging them. So it's technically cool. All right. But if I prefer, I'm always better. I'm always better getting surprised or not being so surprised as it were. Cause it's vigilance.
00:18:58
Speaker
Hey, Eric. Okay, I'm just, yeah. Rules question that almost never comes up. Our, as regular characters, our silhouette is one? Yes. Okay. This golem silhouette is two, by the way. That is important for me to know. Do you have a silhouette you limit you can control?
00:19:26
Speaker
given to me by our beloved GM there. OK, so I have six advantage there, Eric. And I'd like to use it to make a check as we're rolling up.
00:19:51
Speaker
and say that as we're rolling up, Eris has the goggles off in her hand, like she's got Hob augmented and now she's
00:20:00
Speaker
tinkering with them. She's got her tools out and she's tinkering with things on the goggles because Aeris has had these for, you know, like 72 hours now. And so of course she's going to try and fix them in some way. And I'm going to try for the first time to use the overcharge feature or talent that I have and crank these babies up to 11. So I need to make a mechanics check. It is hard for success.
00:20:32
Speaker
While you're doing the rest of the initiative things, I want to make sure I have all the details of that talent correct.
00:21:04
Speaker
Okay. We had a pretty decent split on initiative. Um, just as a breakdown for you all, it's a PC NPC, PC NPC, PC NPC NPC NPC NPC NPC. So you all are pretty well spread out and the street toughs that have joined you account for one of those PC slots. So you can all just tell me when you want them to go. Okay. All right.
00:21:37
Speaker
So, they are currently unaware of your approach as of right now, but it is a PC slot. I mean, Eris feels extremely confident because she's got these guys with them and now there's some of the
00:21:58
Speaker
Eris does not know what to make of the street tufts that have fallen in with us. She keeps kind of looking over, but unless somebody stops her, Eris's intention is to just roll up and tell these people off because she's offended. Okay. This is Eris's situation in Eris's town. So Hobbs looking at her to see what she wants done.
00:22:28
Speaker
Uh, so yeah, Eris walks up and as they're leaving some house and says, Hey. They, they turn and look. You mess with people's houses. Uh, the, the goblins and orcs kind of turn and look at the half elf woman and she kind of looks at them, looks at gas, like, I'm sorry to, do I know you?
00:22:59
Speaker
No? Or would you know me? I don't know. You just walked up and started speaking. One of you vandalized my house, and you've been vandalizing houses all along. You know, she points directly at one of the arcane ruins over somebody's door. I assure you that I had nothing to do with any van- I mean, I don't know how you could spot new vandalism in this neighborhood, but I certainly was not the one responsible for it.
00:23:30
Speaker
That mark over the doors is Lirindar mark. You got the mark on your face. So. I'm going to frack about anymore. You want to talk straight. Oh.
00:23:52
Speaker
talking straight was never my strong suit. And she basically grabs her her walking staff that she was walking with into an aggressive position that you know is go time. OK, so. It is a PC slot. I would love to take it because either this is going to really, really work or it's not. OK, OK, Eric, I have a talent. It's called overcharge.
00:24:22
Speaker
Um, it's built for cybernetics, but we worked out that I could use it on like gear. Uh, and basically the intention of it is I make them hard mechanics check and I can crank up one of the numerical values of an item that I have. Okay. I want to crank up the silhouette that the goggles can target with the dominate effect.
00:24:49
Speaker
Currently they can dominate up to my silhouette, which is one. The golem silhouette is two. So I want to crank up that. Clever girl. Hard mechanics check. Um, yeah. I mean, obviously we can do that. Uh, I am going to spend a story point to make one of those purples are red. Um, but yeah, I support that Eric. Okay.
00:25:18
Speaker
Uh, okay. So can it, or did you already make the chat? Oh, you already did, but I, but we were talking about things and you didn't get a chance to spend on it. I have no problem remaking it now in initiative. If that's, if that's how you want to play it, it doesn't bother me in the least. I mean, if you just want to reroll, like roll a red and replace one of the purples, that's fine. I had a blank purple roll.
00:25:51
Speaker
as it gets rid of my two advantage that I rolled. So she puts the staff in an aggressive position. Eris has the goggles on. And when Eris puts the goggles back on, they're
00:26:13
Speaker
There's there's a little bit of of sparking going on on them. There there's definitely some some overheating occurring on the on the magic of these things and Eris. Eris grins. Pretty viciously and looks past the woman and the goggles.
00:26:39
Speaker
you know, focus in with the little, uh, the AR display on the golem, uh, gradually there's, you know, I'm imagining this sort of like rotating, rotating thing, like a, like a lock on sensor on a space space fighter. Uh, and then it clicks into place, uh, and the runes on the golem change from the sort of electric blue, uh,
00:27:07
Speaker
to a really vibrant purple. Nice. Yeah, you see a look of concern wash over the half elf's face as the golems demeanor shifts. Okay, Philip, you don't need to write all of this down, but basically as a maneuver on your turn, you can alter the element fueling the runes within this golem.
00:27:38
Speaker
Cool. So it is currently set to ice, which means that they are, no, it's currently set to lightning. Apologies. Um, the golem may perform a second maneuver without suffering strain. Um, you can change it to stone, which increases its soak to eight, uh, from seven. Is this an actual, um,
00:28:04
Speaker
Is this an actual, is it a rune golem? Yep. Cause I have those cards. So you want me to just use that? Yep. Cool. I just, I added the element to where you can change the rune as a, as a maneuver. I dig that. And the golem requires, let's see. Okay. So I have to spend a maneuver to tell it what to do is how this works.
00:28:33
Speaker
Oh, also I have to spend a minute to tell it what to do. Yeah. So, so if you want to have it do something and change the rune, that would be two strain on your turn. But anyway, um, the last NPC slot is now a PC slot. Okay. Uh, as it, as it changes, um, I'm, what I'm imagining is that basically it's eyes glow the same color as the goggles.
00:28:58
Speaker
Uh, and, um, and Eris looks past her at the golem and just says, rec something up. Uh, and that's her sister and that's her maneuver. That's her direction to the golem. Um, actually that's her second maneuver because she's concentrating on a spell. So I'll take the extra straight. I mean, cool. I guess Eris would also add,
00:29:29
Speaker
Gentlemen, don't hurt the golem. Okay, so she is going to grit her teeth as she sees this and take a few steps away from the golem. And as she does, she levels her staff at Eris.
00:29:55
Speaker
and is going to, um, cast Stormbolt. So this is going to be an easy check. Uh, Milo, what did you add to my soak? Since I think it's about to be important. Okay.
00:30:21
Speaker
And why not? I'll flip a story point to upgrade. For success in a triumph. So that's going to be 12 lightning damage or just 12 damage. Okay, cool. Cool, cool, cool. Thanks for that. So upgrade buddy.
00:30:52
Speaker
I need to look up the item quality
00:31:11
Speaker
This feels very right that Eris has the cool line and then just gets plastered against a wall by a lightning bolt. That feels very incorrect. Hob did notice that she didn't tell the Gollum not to mess with us. She just said, mess stuff up or whatever. And then turned up and was like, don't hurt him. When Milo sees this Eris get hit with this as an out of turn incidental,

Tactics and Illusions

00:31:40
Speaker
The smoke just really starts pouring out of his scar. And in front of this group, there materializes a beholder. And they have to make a hard discipline check. Hob runs.
00:32:10
Speaker
As an out of turn incidental, you say. Yes. Once per session. Okay. Eris, you are winded from a lightning bolt hitting you in the chest. Oh man, that happened to me. That was my last one I got. That one's gross. I hate that one. Oh no. You can't voluntarily suffer strain for additional maneuvers. Oh no. You're going to lose your spell, sorry. I figure the goal of fighting them instead of us is going to be a better help than the spell.
00:32:40
Speaker
Yeah, that's fine. So you've got it still this term because I already concentrated on good. OK, so they need to make a hard discipline check. Yes, all of them. Yes, all enemies within range. So not the golem for success to threat for the half elf.
00:33:04
Speaker
The first goblin group. Famously high discipline with that crew. I don't know in numbers, maybe. It's not a it's not a group skill for this group, so. Two failure, two threats. One success, one threat, remarkably so one goblin group passed. OK Orcs.
00:33:34
Speaker
Ork one fails. Ork two fails. Ork three fails. Okay. That is everyone. Okay. So what happens to the failures? Those that fail must spend all available maneuvers moving away from Milo and they suffer five strain plus one additional strain per threat.
00:34:02
Speaker
Christ, on a cracker. Holy cow. Okay, so the first goblins suffer seven strain, which automatically convert to wounds. So two of the goblins in the first goblin group just take off sprinting away. They're gone.
00:34:32
Speaker
Orcs. Do they suffer the strain only on a failure, Randy? Yes, if they fail they have to run away and suffer five strain plus one additional per threat. Okay. So the two Orcs each suffer seven strain and the last one didn't roll any threat so they suffer five.
00:35:02
Speaker
Jesus! Okay, so yeah, this smoky beholder appears and they break ranks basically, like they freak out and two of the goblins just take off sprinting away. The rest of them seem to cower except for one group of goblins and Clara seem annoyed.
00:35:31
Speaker
My Milo is like, you should not be in this district and tampering with my friend's water.
00:35:47
Speaker
Nailed the landing, Randy. It's always the landing. Milo is so threatening right up until the very last word of the threat. Yes. Yes. None shall pass, please. Guys, none shall pass, guys. I like it that Milo's so smart, but he still has threads of old Milo. Yeah.
00:36:17
Speaker
I'll be back later. I'll be back in a minute. In a jiffy. I'll be back in a jiffy. So that was not even Milo's turn. Okay, so she just went and hit Eris with a Stormbolt. So it is a PC slot. I want to see what this Gollum can do, Eris, if you think that... Sure.
00:36:45
Speaker
Yeah, absolutely. Eris, I mean all of Eris's energy is focused on this woman. So I assume the golem is unarmed. This stat block has weapons, but I assume this is just fists, right? Yeah, just the stone fist. So it needs to make a brawl check. So it's brawl is.
00:37:15
Speaker
Three ranks with a brawn of five. So, two green, three, and why not? It has a free maneuver due to its lightening in this. It will aim. So, yeah, the golem will move forward, engage with
00:37:38
Speaker
Um, Clara, uh, and then just bring up its massive fists and swing down. Uh, two is the difficulty. Yes. Yep. Cool. Does she have any melee, any defense? Adversary one, adversary one, um, and, um, two melee defense. Okay. All right.
00:38:07
Speaker
Okay. Uh, okay. So that's not enough triumphs continue. Yup. So, uh, the Gollum rolls two success, two advantage and one triumph very subconscious. Uh, so this, um, it's just going to smash down. It's going to, it's going to crit just for simplicity sake. Yeah.
00:38:35
Speaker
Okay. Um, and it will pass boosts with the advantage. Uh, the damage comes to nine. Oh wait, it has concussive one. I may want to use that instead. Um, it also has the linked one. Oh, it does have no, let's, let's concuss concussive is
00:38:59
Speaker
You stagger them for a number of rounds equal to the rating. That feels right. Yeah, it's just big fist smashes right into her face and leaves her reeling back. So nine damage you said? Nine damage.
00:39:22
Speaker
Yeah. I mean, her, her bell gets rung. Yeah. She is, uh, reeling from that. Uh, and, uh, did you roll the crit or would you like me to? Oh, I didn't. Thank you. Um, remind me how I do that. You hit the little D 20 symbol on the far right of the dice pool thing. And then you add a D 10 and a percentile. There we go.
00:39:49
Speaker
80. Goodness. That is going to be overpowered. Oh my God. The target leaves themselves open. The attacker may immediately attempt another attack against them as an incidental using the same pool as the original. Same pool is what I said. Yep. Okay. So same pool would mean counts his aim. Yep. All right.
00:40:18
Speaker
She must have treated this golem really badly. It really doesn't matter. Even though he doesn't know. She's displeased Eris is what this is. Two successful. Another nine.
00:40:36
Speaker
Um, yeah, she seems battered, uh, real bad. Um, so, uh, yeah, she's reeling from, from that. Um, and like, yeah, I mean, I, I think with the four arms, like the golem like holds her in place and just like flings her against a wall. Yeah.
00:41:02
Speaker
Okay, it is an NPC slot. So one of the orcs is going to like freak out about whatever is happening.
00:41:20
Speaker
Is not intelligent enough to put together. Oh The lady with the goggles took over the golem and so they just think golem gone haywire time to take it down So it's gonna run up to the golem and attack the golem So this is going to be
00:41:37
Speaker
Two yellow, three green, two purple. The golem has adversary one. So one red, one purple. No melee defense. Oh, he can't do that. He has to spend all available maneuvers running away from Milo.
00:41:56
Speaker
So, so, well, he does have a spiked chain so he can run away, get short distance and then like fling back. But if Milo's the threat, would he attack Milo? Yeah, he would attack Milo.
00:42:18
Speaker
What did Milo ever do to him? He summoned a terrifying beholder and made him suffer seven strain. Man, I know we don't know it, but the whole through Zorat connection just got like with him summoning a beholder. And what's even worse is Milo has no idea that he didn't know what was coming out. Yeah.
00:42:47
Speaker
Okay, so Milo, do you have any melee defense? I guess it would be ranged defense, since this has a range, yeah. It's one. One, okay, so one black. And...
00:43:16
Speaker
Okay, three success, two advantage and a triumph. The triumphs just keep coming. Okay, so from a damage standpoint, Milo, that is 13 damage. So that's 10, because of my soak.
00:43:43
Speaker
Did you not improve your soak or is that with your percent? Yeah. Yeah. That's with, that's with soak. I have three. Sorry. Sorry. Sorry. That that's with his big melee weapon. Uh, apologies. That is 10 damage. Okay. So seven and I'm going to suffer three strain to make it four damage.
00:44:13
Speaker
Okay. Milo's cloak swirls around him, deflecting some of the pain. Nice. And then, um, he is going to spend the two advantage to, he's going to pass boost die. Actually, he's going to pass two boost. Um, and with the triumph we're going to crit.
00:44:45
Speaker
19. I just got rid of all my crit crap and here you go. This he rolled low. Distracted. Distracted. The target cannot perform a free maneuver during their next turn.
00:45:02
Speaker
Oh, your spell is going to shut down. It's going to cost you strain to concentrate. Yeah. Oh, it's not free. That's right. You can do it. Yeah. Okay. Yeah. He can, he can spend the strain. Um, okay. And that's it for their turn. They, yeah. Um, and they spend their maneuver running away. It is now that was NPC PC slot. I guess it's me.
00:45:34
Speaker
I guess I'm just gonna swing at whoever's closest to me. Is it? Well, you know what? Let me look again. You can tell that the orcs are running away. They're freaked out. Eric, I'm sorry. One second, I'm reading one of my talents. Okay, what? Yeah, orcs are running away, and I'm trying to figure out what I need to, yeah.
00:46:02
Speaker
One group of goblins has not been affected by the beholder. They're seeming strong. And Clara has been goofed up real bad by this golem. And... Is she still in his hut? No, no. He threw her up against a wall. I think I'm gonna run to Hob. I'm Hob. Run to Milo. And... That is a maneuver.
00:46:33
Speaker
Okay. I am going to attack the Ork to just detect him. Okay. So that Ork is short distance away because it uses the maneuver to run. So you'd be running past Milo, which is fine. Just letting you know. Wait, it ran away at the end of it.
00:46:56
Speaker
Yeah, because it has to because of the frightened condition. Yes. I'm sorry. I forgot that bit. Then no, I'm not. It's attacking him with a spike chain. So it's, it's at a little bit of range too. Right. Yeah. I'm just trying to figure out where I can be. If they're running, I'm going to let them run. Yeah. I was going to suggest the street toughs should see them off, see the ones that are running off. Yeah. How long did they have to run away for Milo? It's just until the end of the round. Right.
00:47:24
Speaker
really doesn't specify it just says that they what's the talent name all their maneuvers to get away from him what's it doesn't say doesn't say for how long it's in source old supreme okay that was a call dr. strange
00:47:47
Speaker
I think that's kind of what Milo is. He's not a doctor. Bartender Supreme. Bartender Strange. That's funny. This is such a rad looking monster. Oh, yeah.
00:48:21
Speaker
Okay, I need to have a handle on what I'm doing for when Eric comes back with his answer. I don't want to hurt Clara more right now. That feels wrong. Punch the orc. The orc lash just cut up Milo with his bike chain. Yeah, that makes sense, even though it's running out of the battle area.
00:48:45
Speaker
Right, but it backed off and then it hit Milo. So it's not like it hit Milo and now it's fleeing in terror. It backed off and then it attacked Milo. You can only use two maneuvers, right? Even if you're suffering strain. Correct. Okay. How are you looking Milo? Like that was a pretty good hit. Um, the cloak helped pretty good. I, I just have two, 10 wounds left to take.
00:49:19
Speaker
I mean, the cloak helps a lot, but I just have to watch out that I don't use too much strain to do it. I'm going to say after, like, basically it lasts until the end of their next turn. So like next round, they won't have to continue sprinting away from you. Sound fair?

Community Unites Against Clara

00:49:39
Speaker
I mean, yeah, I mean, it's pretty nasty with what it does. So I think that's more than reasonable.
00:49:45
Speaker
Okay, I mean I would prefer that they keep running, but you know I know I Think what I'm gonna do is I'm going to run Use a maneuver to run past Milo to where I'm between him and the work. I am going to Use my second maneuver to
00:50:13
Speaker
to imbue Milo with bodyguard, so all checks against him are gonna be upgraded twice. Nice. Yay. And then yeah, I guess I'm just gonna swing at this orc, because he ran then turned around, like he's not currently running away. So that makes more sense to me, yes. Then yes, I'm gonna smack him. Smack him.
00:50:39
Speaker
with my brawl ability. And I still get to increase one time, right? Just this time. From Eris' spell, yes? Yes. You still get it this turn, but I'll have to stop concentrating next turn. And then he and I are one on one, which means I get a boost. I think that's it.
00:51:02
Speaker
And the orc has melee, nope, no melee defense, no adversary, so go for it. Okay, what's my difficulty? Just two? Two. All right, as two successes and three advantages, I am going to... Okay, so the successes means... Oh goodness, I've lost my thing.
00:51:31
Speaker
That's two, seven, nine. Yeah, nine. Wounds, I believe. Yes. I don't believe. I know. Math is an absolute science. And with those three advantage, I'm going to heal one strain and target a boost to the next thing
00:52:00
Speaker
Eris, what are you doing next? It's what I think you might be. She's probably going to try and hurt Clara some more. Eris is in bad shape. That took half of Eris' wounds. Oh, geez. I didn't realize that, right? What if bodyguard... When Milo goes, he's thinking about telling her this is not a good day for her to die. She should leave. Is Eris going to be cool with that or what?
00:52:26
Speaker
Eris will probably need a little bit of talking down. Eris hates this person, but it's not to say you can't. I took five straight just on that turn, so I'm going to bring one back with one of those advantages. I'm going to target boost to Eris with the next one. Or the other two, pardon me. Okay.
00:52:50
Speaker
OK, so PC slot. Now it's another NPC slot, so one of the other the group of goblins that have not been phased are going to run up and seeing Hob run into the melee is going to try to attack Hob. So this is going to be. Two yellow.
00:53:19
Speaker
against two purple uh you have melee defense one hob um i actually have did it go up to two uh yeah it's two oh okay this says three that must have been an augment it's two it's okay i'll be the two
00:53:41
Speaker
Okay. And they're going to attack with their blades. Three failure. So yeah, they just walk up and like, and like the blades are just bouncing off of hob. Um.
00:53:56
Speaker
And next NPC slot, we got three NPC slots in a row. Second set of goblins are just going to, the second goblin, because two of his buddies completely run away. So the one that's remaining spends his maneuver to run away and he does not have a ranged attack. So that's his turn.
00:54:17
Speaker
And then another orc is going to spend their maneuver running, um, with their ally, which brings them level with hob. And so they're going to attack hob. Oh, dead go it. I had the damage wrong on my last one. I forgot that Eris has really beefed me up. That's okay. We'll deal with the next round. Attack me then. I will.
00:54:44
Speaker
And it is actually defense three all the time for the remaining time. So this is a pool. Wait, is it the armor that Cassian gave you melee defense two? No, the armor Cassian gave me is melee defense one. I took a talent that added another one and then I've had one from the beginning. Well, the other one from the beginning is from your other armor, the robes that would have been replaced by the armor that Cassian gave you.
00:55:14
Speaker
Can't make you said that makes a lot of sense that that's what I came for. Okay, then it is too. I yeah Hob-hub layers Delete it. Don't let the people know how dumb I am Okay, they already know three yellow to green to purple to black any story point flippage that you want to do or anything like that um are one of the black for
00:55:43
Speaker
The black is your melee defense. Okay. They also need a... No, I do that every time. Nevermind. The ring fighter thing. I always think when they're one-on-one with me, they also get a black, but that's not the way it works. Okay. Got a bunch of them. Let's spend one and upgrade that so Hob doesn't get moved up too bad. Okay. Okay. Change one purple to a red. Okay. Roll. Two success and a triumph. So that is 12 damage. Okay.
00:56:13
Speaker
with their big old beefy cudgel. And they might... No, okay, they're just gonna crit. 27.
00:56:45
Speaker
What's wrong with me? Discouraging wound. Move one player story point into the GM's pool. You went the wrong way. Oh, yeah. There we go.
00:57:02
Speaker
Do those count? Do I get to heal some strayed? You've slipped some story points. All right, so that is, we are now to another PC slot. So Milo or the street tufts. Yeah, let's let the street tufts go. Okay. Do the card. Ah, there we are.
00:57:29
Speaker
Okay, so you hear them start yelling, yeah, get out of our neighborhood. And we like the water. They run up to the goblins that are ineffectually attacking Hob and attack them. So and they're wielding like.
00:57:51
Speaker
like scraps from around the neighborhood, like chunks of wood, lead pipes, things like that. That's Eris' next project. Arbing the citizens. You and Sigil could talk about some stuff. A light society, blah, blah, blah. You shouldn't, but you could. A light society can start messing with the water supply.
00:58:23
Speaker
Um the goblins do not the goblins do have a melee defense one Okay, two yellow one green two purple one black is the pool
00:58:38
Speaker
And they are gonna go into berserk mode, so they're gonna add one success and two advantage to all of their checks, because they are heated. Okay, so that would, with their berserk, be one success, one advantage, one triumph. So they're gonna use their triumph to crit to take out one of the goblins straight away, and then they deal...
00:59:07
Speaker
Seven damage which is enough to take out another one of the goblins so they run up and just knock out two of these goblins There's one left awesome, but
00:59:17
Speaker
Yeah. So there are two total goblins left on the field. Um, so yeah, that's, uh, that's what your street tough friends do. They were up and smacked some goblins around. Um, last NPC slot is the last ork, um, who was also going to swing at hob since hob is up in the fracas. Um,
00:59:45
Speaker
So three yellow, two green, two purple, two black. Um, and I'll spend a story point to change a green to yellow. There we go. Okay. Get some strain back from that. Two threat. Uh, so the two threat, they will suffer two strain. Um,
01:00:10
Speaker
Which brings them up to seven strain total. And they deal 16 damage. And six successes, yeah. So they whack Hob real hard and upset the head. Yeah, Hob feels it, man. Hob felt that.
01:00:34
Speaker
Okay, and that is it for their turn. They used their maneuver to run away and now they are all resolved. Milo, it's your turn. You're the last slot in the initiative order. All right. Milo whips his wand up in the position and ready to cast a spell at the, she was a half-elf? Yep.
01:00:58
Speaker
Yes, and he shouts at her, you know you do not have to die today. You could leave this district and never return, for if you do return, then you shall surely die. And he's looking to see a response or a reaction before he casts his spell.
01:01:22
Speaker
Give me a perception check since you're trying to get a sense of her state of being. But for your awesome speech, go and add an upgrade to it. The difficulty is going to be. What was the check? Perception.
01:01:44
Speaker
Two purple difficulty. So he's doing a perception to see how well what he said affects her. Not rolling. I was going to tell him loom, but perception is not included. Two purple. Here we go.
01:02:03
Speaker
It's your success to advantage. There's a lot going on. Uh, your, your speech was awesome and you ended on the right word. Uh, but, um, uh, but you can't, you, you don't get a sense of if she's about to bolt and like heed your words or if she's going to continue fighting. All right. Then Milo's going to go ahead and kind of shake his head and he's going to cast a spell.
01:02:32
Speaker
and it's too purple difficulty and his wand flashes and this little black beam shoots out and as it almost right as it arrives it coalesces at her legs and attempts to freeze her into place nice
01:02:54
Speaker
Okay. Um, so your difficulty, she has range defense. Oh, I forgot that. I just rolled my dice. We'll just tack on a couple of black dice. Yeah. Just roll two black and see what. Okay. Two black. So two success, one threat.
01:03:23
Speaker
All right. So she's basically ensnared with a rating of four. Well, there's also damage. You have to activate ensnared with advantage. So you add property to it, but you aren't able to activate it. Okay. But you do still deal the damage. All right. So that's seven, seven damage. Okay.
01:03:50
Speaker
So the eyes, she hits her legs and it just doesn't grip hard enough. It's not frozen.
01:03:58
Speaker
Yep. Um, so yeah, she gets up as the ice forms, uh, like she's about to bolt and she slips on the ice and falls and cracks her head on the stone, uh, street and is knocked out completely. Um, and, uh, yeah, that's what happens top of the next round PC slot. Can I hurt the guy that hurt me?
01:04:29
Speaker
Yes. OK, I'm going to do that. I am going to increase the difficulty by one to enact my advantage doubling double or nothing. OK. So that would be three purple. I'm going to flip a story point. OK. Make one purple or red. Sure thing. The orc has no defense, no adversary.
01:04:59
Speaker
Okay. I'm also going to do just put it all in the open. I'm going to do two more strains. So this will be a leaping attack. So if I see this breach as well, Superman punch.
01:05:11
Speaker
My leaping attack, I forgot part of my leaping attack. It's about to get stupid. Okay, so I've got... And I can't increase this one, right? We're done with that. But we are one-on-one, so I add a boost, and I think that's everything. You're not one-on-one. There's two works engaged with you. Oh, they're both engaged with me. Okay, my bad. Yep. Then I'm two-on-one, which does not mean I get a setback because that needs to be three-on-one. Okay, cool. Oh, wow.
01:05:42
Speaker
Well, the advantage doubling thing kind of went to the wayside. I think you'll accept that trade-off. Yeah, I'm fine. Three successes, two threats, and two triumphs. So the three successes. Take two strain. Yeah, you got it. 16, 17.
01:06:10
Speaker
I believe that's 20 damage. Okay. Cause the thing I forgot, leaping attack also does is like double my brawn when I'm calculating damage for that one. And my brawn is at five now. Okay. Two triumphs team. What, what shall we do? I don't think there's a need to like, I don't feel the need to crit this guy with one of them. I mean, surely there's going to be some, some way to turn this terrifying, like,
01:06:38
Speaker
this needs to send a message. Yeah, I want an and to stay out. Yeah. With these two triumphs. A host of special beholders for the ring of protection around high walls. Those high walls, they're beholders now. How about a whole bunch of townspeople, a whole bunch of the people in the district just come out
01:07:05
Speaker
They're emboldened to now like, you're going to get it if you don't stop this crap and get out of here. Like the people start flooding the street and like pelting them. Yeah. Like maybe they come out and they're, they're emboldened now this to see how things are going. And they're, they're ready to join in like a mob of townspeople. I mean, I don't know. Yes. Let's use these two triumphs as
01:07:33
Speaker
I've watched a lot of dairy girls. So I see what happens when a town can come together for something. So these two triumphs are those local street toughs start screaming and yelling, waking everybody else up. These jerks are trying to take away the water. They're trying to ruin everything. Let's run them out of town. And this section of high walls bams together for one reason. And what'd you say her name was?
01:08:02
Speaker
LaRander. Clara. Clara. Who's sleeping on the concrete right now? In the back of my, in the back of my head, she had named her Gollum Nestle because of their terrible thing they're doing with the water privatization. Excellent. But, and yeah, and they, like, I want to use both of my triumphs to end this combat by saying the town bands together to save itself from. Okay. Capitalists.
01:08:35
Speaker
So yeah. That just makes me happy. Yeah, I mean, there's this moment, Hob, where you leap in the air and just absolutely wreck this orc. Doesn't knock them out or anything, but that slow motion punch and you see the blood spurt out of their mouth and maybe one of their teeth breaks and goes flying through the air. One of the big ones? One of the big ones?
01:09:01
Speaker
Yeah, one of their tusks. Yeah, punched out a tusk. And there's this like brief moment of silence of like, holy crap, like that was that was huge. And then in that brief moment of silence, like a brick comes flying through the air and hits one of the goblins upside the head. And then some more stone and other stuff starts getting thrown. And you see
01:09:22
Speaker
a wave of Highwall residents, these Chiron refugees that have been cast aside into this district and the city that they don't feel at home in, but they're banded together against this outside threat. And the orcs kind of look around and one of them snatches up Clara and throws her over his shoulder and they take off away from you all. And
01:09:51
Speaker
And yeah, the the people begin cheering as they continue to chase them down the street past you all as a as a sea of people washes past you. That is so much better than we just beat them up. I love that. Yeah, it is. Yeah, I do like I do imagine it's just heiress is boxing out around the

Eris and Ygric's Bond

01:10:10
Speaker
goal. He's like hauling herself up off the ground, having been severely electrocuted.
01:10:21
Speaker
But yeah, I mean, she walks over and just leans against the golem. So that went pretty well. Yes, I'd say so. OK, I doubt they'll be coming back anytime soon. Your dominate ability last until the end of the encounter, so I'm going to need a check to try and at least elongate the state of being before the golem snaps back.
01:10:51
Speaker
It may not be outright hostile, but it will certainly go seek out Clara. Right, so I'm going so I Presumably artifice this yes And we're gonna make it again it's that's that's definitely what's happening is Eris like seeing everything feels the feels the goggles shorting out and it's like
01:11:17
Speaker
races forward, give me a boost. Yeah. And clambers up onto the back of the golem and starts frantically trying to adjust the runes before the spell fades. So there's going to be an opposed check against its discipline. So that is two red, one purple. Okay. Boy, could this go on. Boy, could it. I'm going to spend a story point.
01:11:47
Speaker
or an upgrade. I think this is everything I have that I can do unless... Milo could use his Arcana skill to assist to give you a couple of boosts if you want. I'm modifying an existing magical item, right?
01:12:17
Speaker
Yeah. Okay. So my inventor talent would come into play, which gives me another two boosts. Okay. Okay. This is a pretty good, good, good pool. We're getting four yellow, three blue, and a green against two red and a purple. Okay. Okay. All right. Where is it?
01:12:40
Speaker
didn't upload. I've got five success three advantage. Awesome. Outstanding. So yes, the eyes are like flickering back to their normal color as Eris frantically adjusts the runes somewhere on the head. And
01:13:04
Speaker
And then it's starting to shift back into aggressive mode when she finishes the last one and its eyes shift back into the into the bright purple and it relaxes slightly. There's there's a brief moment. There's there's a brief moment where you know the eyes are shifting back and one of the top arms grabbed like Aeris is like perched up there.
01:13:28
Speaker
and one of the arms grabs Eris around the waist and pulls her off and looks at her for a second, and then the eyes stop flickering, and the arm sets Eris on the golem's shoulder in a seated position. Okay. Good boy, Ygric. She pats the golem on the head. You've already named him? Well, yeah. I named him on the way over here.
01:13:59
Speaker
As soon as I saw she had a golem, I was like, she's going to steal the golem. There's an egric. What's that one mean? Egric is Tasha's familiar in the lore.
01:14:17
Speaker
And we're going to call it there.

Conclusion and Engagement

01:14:18
Speaker
Thank you all so much for listening. If you want to be part of the conversation surrounding this episode, you can head over to our Discord, the link to which you can find on all of our socials, Facebook, Instagram, Twitter, TikTok, at The Geek Pantheon. We also have a YouTube channel, youtube.com slash The Geek Pantheon, where I do book reviews and...
01:14:32
Speaker
GMing tips and all kinds of other stuff if you want to go check it out. And there's a link to our Discord in all the video descriptions, as well as a link to our merch store, thegeekpantheon.com, where you can buy stuff to show off your fandom of the show. Thanks. Jokes that none of your friends understand. Yeah, vainly that. Jokes that frankly I don't remember anymore.
01:14:58
Speaker
We also have a patreon patreon.com slash the geek pantheon If you want to financially support the shows in any way that you are able you can do so over there and we are very appreciative to all of our wonderful patrons and Yeah, thank you all. I've been I've been your game master Eric. He's Eric his name's Eric Mine's Philip and mine is Randy
01:15:20
Speaker
I am Jeff. See you next time.