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Let's Stat an Overpowered Adversary - The Mandalorian and Grogu image

Let's Stat an Overpowered Adversary - The Mandalorian and Grogu

E39 · How We Roll Gaming
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Robert is away, so Daryl and Nick are left unsupervised for another installment of Let's Stat an Overpowered Adversary! This time, they're diving into a galaxy far, far away to build RPG stats for Din Djarin (The Mandalorian), Grogu, and Rotta the Hutt. From beskar armor and Force powers to Hutt-sized ambitions, the hosts break down what makes these characters so formidable—and how to bring them to your tabletop.

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Transcript

Introduction to How We Roll Gaming

00:00:02
Speaker
with the coachman D20 Radio. at Your game is rolled.
00:00:17
Speaker
How will We Roll Gaming is dedicated to spreading enjoyment of great role-playing games. We hope to bring you insights into games you may not have played, tips to be a better game master and player, and share us stories of momentous events at our tables.
00:00:29
Speaker
Every game is a new story to tell. I'm Daryl. I'm Nick. And here's Robert. And this is How We Roll.
00:00:43
Speaker
Welcome back to the How We Roll Gaming Podcast, everybody. Hope you are doing well. Nick, how are you doing? I am doing quite well. Awesome. Awesome. Well, we are without...

Pride Month and Roll Proud 2026

00:00:55
Speaker
Happy Pride Month to those who are proud.
00:01:01
Speaker
I have a whole thing for that. in the show notes oh i have a whole thing for that in the show notes i also have a thing about how you know robert is is not here this time which yeah but be before we do get started speaking of you know pride month we would like to take a moment to recognize that This episode is being recorded and released during June, during Pride Month, and here at How We Roll Gaming, we believe that tabletop gaming is for everyone, and we're proud to be an LGBTQ+, plus inclusive, and friendly community. Now, whether you're a long-time listener or joining us for the first time, know that everyone deserves a welcoming seat at the table.
00:01:51
Speaker
And also, you know a little bit of self-serving part of this intro. If you'd like to show your support for the show and for Pride, our Roll Proud 2026 collection is available now at merch.howwerollgaming.com with designs celebrating gaming, community, and pride.

Affiliation with D20 Radio Network

00:02:14
Speaker
And we're also, though, proud to be part of the D20 Radio Network. along with other great shows. And if you're enjoying How okay We Roll Game, be sure to check out The Story Told, another fantastic show on the D20 radio network.
00:02:32
Speaker
From RPG reviews and creator interviews to actual plays and discussions about the games we love, The Story Told is a great way to discover new systems and perspectives. Their newest episode takes a look at Underfoot, one of the latest games on their radar.
00:02:49
Speaker
Find The Story Told wherever you listen to podcasts, and we will have a link down in the show notes.

Unsupervised RPG Character Building

00:02:56
Speaker
ah Now, as I mentioned a moment ago, Robert is away.
00:03:02
Speaker
And that's leaving Nick and me largely unsupervised, which is usually when strange things happen around here. a while back, we had some fun with a little idea called Let's Stat an Overpowered Adversary by tackling one of the most absurdly powerful characters in Star Wars gaming, Starkiller from The Force Unleashed.
00:03:24
Speaker
Today, we're returning to that galaxy far, far away for another round of RPG character building madness. for the for For no particular reason. that Not to feed some sort of algorithm. No, we're and we're not going to feed an algorithm or anything. Because this time, we'll be creating tabletop stats for the Star Wars RPG for Din Djarin, better known as the Mandalorian, his force-sensitive companion Grogu, and the newest Hutt on the block. Well, I mean, not really. He's been around since the Clone Wars movie.
00:03:58
Speaker
Rod of the Hutt. We'll break down their abilities, discuss how dangerous they really are, and figure out how we bring them to life at the gaming table by building out their stats for the game.
00:04:10
Speaker
So load up your jetpack, secure your bounty contracts, and keep your snacks away from Grogu. Let's get rolling. This is the way. This is the way.
00:04:21
Speaker
This is the way. Okay. Oh, well, yeah. I mean, you we already had it for casual nerdity, so, yeah you know. So, you know, there it it had to be used. So, first up, Din Djarin, the Mandalorian.
00:04:35
Speaker
So, as always, we'll start off with characteristics. Now, I've actually kind of made a run through already at the stats. So, it just makes it a little more efficient than when we did Starkiller.
00:04:48
Speaker
Just for transparency's sake here. and it it we we've We've discussed like our own individual stats for parts of the mandalorian the mandalorian and stuff like that this is our first rodeo with this but oh no this is not so what we're gonna do is as i go unlike unlike star killer which was a true like ground up we we were discussing and debating and working it from a bit of a level
00:05:20
Speaker
Also transparency, I have not discussed this rough draft with Nick. so This is also true. So as we go through, Nick, feel free to make any adjustments or additions or anything as we go.
00:05:37
Speaker
And as I did this, I did make a few little notes about some of the things that that I did, some of the things that I didn't do, why I didn't do them, that kind of thing.
00:05:48
Speaker
So let's dive in. First up, characteristics. Brawn, agility, intellect, cunning, willpower, and presence. So Brawn, we've seen him do fisticuffs and stuff. So I put Brawn at a four.
00:06:06
Speaker
Four is a good solid. Now, the more that I think about agility, since he typically uses ranged weapons the the more i'm rethinking it but i gave him a three in agility uh personally i put him at an equal four okay that's what i was starting to to rethink now intellect i i don't want to that that can be we ah can be recalculated once we get into skill Yeah.
00:06:37
Speaker
Now, intellect, I didn't want to sell him short, but he isn't exactly a great thinker. so I gave him an intellect a He's confident with comparing gear.
00:06:57
Speaker
Intellect is his dump stat. And he's confident with... He relies on a computer more... More than his own now. Yeah, exactly. Exactly.
00:07:08
Speaker
Cunning, I gave him a three. Fair. he's He's a survivalist. He is able to survive in the wild. Yeah. Willpower is a four. What do you think about that that four of will in Willpower? i was I'd put more than three.
00:07:24
Speaker
re Okay. how' that Or even a two, but ah get give give me a reason. Well, basically, he's got... Given that willpower is discipline, self-control, mental fortitude, and faith,
00:07:39
Speaker
ah you know he's he's pretty kind of pig-headed that way in all of those categories. So that's why I gave him a four. I am fine with a three. I'm fine with with three, but ah what what do you give him in present?
00:07:54
Speaker
Presence is a four. as a for because Because presence is driving you know things like cool and things like... Oh, I know another reason that I gave him four in willpower. Because willpower drives coercion.
00:08:09
Speaker
Now, unless we want to, at unless, we you know, i was trying to think of a of a special ability to go with the phrase, this is the way, and that could be it.
00:08:22
Speaker
That could, you know, basically bump up his his ah willpower just for coercion. That's what saying, like, Presence? I put a more add a three. One, he's wearing a mask and it's a his reputation as a Mandalorian is more scary than... and That's how you want to interpret presence.
00:08:47
Speaker
Well, the the other thing too, the reason willpower and presence drive some of the skills... that he uses a lot. Like, it they drive cool, they drive vigilance, um things like that.
00:09:05
Speaker
They drive discipline. And so, i yeah, you can pump up ranks in those, but a lot that also comes from his training.
00:09:18
Speaker
And also we're making an NPC, not a player character. Right. So a lot of that can be built in front-heavy, so to speak.
00:09:29
Speaker
Right. Right, we're making him as an NPC because he's either going to be fighting along or have a bounty on your PCs. Of which, well, he'll bring you in warm, or bring you in gold.
00:09:43
Speaker
Don't read ahead. I may or may not have given him a special ability with that name. i would have been disappointed if you did And I think you're going to like it when we get there.
00:09:55
Speaker
So willpower and presence at at three or four? um Because, i like I said, I was looking at how they drive the skills.

Philosophy on NPC Building

00:10:05
Speaker
Yeah. i Not so much you know those characteristics of him on their own. I was just looking at the skill drivers.
00:10:14
Speaker
I'd say reduce presence because... Only because they're not going to see him without the mask. And Mando without the mask, that's a heavy presence.
00:10:25
Speaker
He gives his presence a great deal. I mean, that's a presence of six. and And with the helmet off, he gets charm with six ranks. i This is a fact. This is true.
00:10:38
Speaker
All right. So we're topping out here with Brawn 4, Agility 4, Intellect 2, Cunning, Willpower, and Presence all at three.
00:10:50
Speaker
All right. Top tier, like, top tier nemesis. Yeah, oh yeah, and I guess I should have mentioned that at the top, he is a nemesis. My rule of thumb for when I'm making NPCs, if they are named characters, particularly from actual continuity, they're a nemesis.
00:11:12
Speaker
Oh yeah. And then that's a probably good rule of thumb. But there are some, like like Vario from Mollister Lord, he I'd put him put them at at a mid-level level character.
00:11:30
Speaker
Well, I mean, part part of all so part of also why i I always make a named continuity character is so that they can take strain. Oh, I'll raise That's it.
00:11:44
Speaker
Because you you you don't want all of the strain to be wounds on a canon character unless you're tossing canon out the window. Yeah. Alright, are we ready to move on to skills?
00:11:55
Speaker
Alright, so, skills. Even though, like you said, he primarily reminded relies on his NaviComputer, I gave him one rank in Astrogation. He knows it. it its It's a skill.
00:12:09
Speaker
Yeah. That he clearly yeah clearly uses that we've seen multiple times throughout throughout the three seasons and The Mandalorian and Grogo in theaters now.
00:12:21
Speaker
Yes. So next up, I gave him two ranks in athletics, which gives him two yellow and a green. Fair. Because we you know we do see him do a lot of you stuff like new climbing and all of that.
00:12:36
Speaker
So Brawl, he has three ranks. That gives him three yellow and a green in Brawl. He can definitely Brawl. We see the strap. Yep.
00:12:48
Speaker
Coercion. yeah He does not have charm. Unless he has the helmet off. And that would be against the rules. He he has to get going. It would be against the rules.
00:12:59
Speaker
And despite being Pedro Pascal, Din Djarin lacks that skill. Oh yeah, he is. is If anything, I'd say that Din Djarin is the most awkward character that Pedro Pascal has played.
00:13:15
Speaker
Yes. Even more awkward than than nerdy Reed Richards. um Coercion, I gave him two ranks. since we Since we bumped down, that gives him two yellow and a green in Coercion.
00:13:31
Speaker
That is before we get into gear, but he he is in Mandalorian Arbor, so that I'd say we give him an upgrade. ah we We can weaken find ways to do that, because...
00:13:45
Speaker
Spoiler alert, when we get before we get in when we get to equipment, before we dive into the equipment, I'm going to tell you about a piece of homebrew that i that i added in there. a boy.
00:13:56
Speaker
um Next up, ah I didn't give him any computers, but I did give him three ranks in cool. And after adjusting the characteristics, that gives him three yellow.
00:14:10
Speaker
That's... That's perfectly fine. when When he does... and like There's another line that the Mando is cool. Ginger is cool. But in terms of the gameplay, when he's on top of like top of a target, he's calm, cool, and collected. Yeah, and yeah I did...
00:14:36
Speaker
Slightly metagame in there because with both cool and vigilance, I was thinking of initiative. Oh yeah. he He's definitely, if he's, if he's in this thing, he's cool.
00:14:48
Speaker
Um, now coordination, core worlds and deception. I did not give him any ranks in. I would be willing to hear an argument for coordination though. Honestly, I would argue against coordination in that.
00:15:02
Speaker
He is We've seen him rather clumsy at times. Yep. So we're on the same page. That's part of why I didn't give him any coordination. I did give him, though, two ranks in discipline, which gives him two yellow and a green.
00:15:18
Speaker
Well, he he's it he's a disciplined member of an order, of a creed. So he has respect. that He has fortitude in that.
00:15:30
Speaker
That's fair. One of these, this next batch that I didn't give him anything in, I'm already rethinking one, and you're going to tell me that we need to put ranks in there, and you will be absolutely right, because it was just an oversight on my part.
00:15:47
Speaker
But, let's area education education, gunnery, leadership, lightsaber, and lore, I gave him nothing in. He needs gunnery. needs gunnery. We've seen multiple times where he is using large-scale weaponry.
00:16:02
Speaker
yeah it's And space, and in in the terms of the Star Wars RPG system, like ah vehicle scale weaponry is in the gunnery ranks. So yes, yeah he's used that multiple times.
00:16:16
Speaker
Effectively. So two or two or three ranks in gunnery. I'd say two. It's not his... That's exactly what I was about to do. It's not his... Again, he is definitely a...
00:16:28
Speaker
on-the-ground guy, but when he has to fight fight and has to use a large-scale weapon, he is capable of using it. Yep, so that gives him two yellow and two green in gunnery.
00:16:39
Speaker
But we are... nope buts it as like it Again, it makes him very well-rounded combatant. um Now, leadership, lightsaber, and lore, I'm still leaving at nothing. ah Even though he was given several opportunities to lead, he does not want to lead.
00:16:57
Speaker
And lightsaber, zero. i yeah Yeah, yeah, we saw that. He is... he Honestly, if there's a way to give him like negative ranks in lightsaber, he could not handle a lightsaber to fight himself out of paperback.
00:17:16
Speaker
ah Mechanics, I gave him one because we have seen him working on the Razor Crest himself. i'd give I'd give him two in that he is at least able to, like, make repairs on on the fly.
00:17:28
Speaker
Part of why I only gave him one was since he only has a two intellect, it would have been a total two yellow his mechanics roll.
00:17:39
Speaker
So that would be reflecting here he is capable but not not super capable. Right. ah And same reason, medicine one. We've seen him patch himself up a little bit, but, you know, it's mostly field stuff.
00:17:55
Speaker
ah Now, melee three. Yeah. eight he he Honestly, I'm tempted for four. Because a melee of three gives him three yellow and a green.
00:18:09
Speaker
Which is good, but like... It's good. he Melee weapons aren't his weapons of choice. He's good with them. But they're not his weapons of choice.
00:18:21
Speaker
Again, this might just be my personal... i do that i One of my favorite battles was him with Bob Gideon at the end of season two with we've with the the best guard singer. That was...
00:18:35
Speaker
That was cool. My thinking for three instead of four, you'll understand when we get to the ranged skills. Okay. So if if we want to revisit melee, we can. Okay.
00:18:48
Speaker
Negotiation, I did give him one in negotiation, which gives him a yellow and two green, simply because thought back when I was looking at negotiation to the very first episode when he went back to Grief Karga, and Grief is like, well, you know, I know I promised to you this much, but you can have this instead. And even though he barely said a word...
00:19:13
Speaker
he still managed the... It would have been a negotiation role. it would have. Negotiation doesn't have to be a conversation. It can be just... I mean, you could make an argument for that being coercion, but it was a negotiation.
00:19:35
Speaker
if if It'd be up to... like I could see both being asked, like, you could make a negotiation or a coercion check, and I'd accept either from the player at that moment. Right.
00:19:48
Speaker
Exactly. But, you know he's not unskilled in negotiation. We saw him trying it in the movie. And, yes, he's... We saw him trying it in the movie, like, I'm gonna buy Rodda's contract out.
00:20:03
Speaker
Again, that could have easily been, regardless... I was imagining that as well. as like ah He could easily coerce that character, but he did come out with money first, so that would be a proper negotiation. He's putting funds forward. like That would be the deciding factor. Okay, he's putting in... was an opposed negotiation role,
00:20:29
Speaker
that was an opposed negotiation role And his opponent, he he was rolling against all reds. Yeah, he he he was he he was losing that deck.
00:20:44
Speaker
He was rolling his one yellow and two green against about four, maybe five reds and some setbacks.
00:20:55
Speaker
Mainly because this wasn't a... He was going against He was trying to negotiate when there wasn't a negotiate it on the table. Right. um Outer Rim, I gave him three.
00:21:08
Speaker
he He knows his way. He knows the way around the Outer Rim. Yeah, and since his intellect is only two, that gives him two yellow and a green in Outer Rim. Perception, I gave him one that gives him a yellow and two green.
00:21:23
Speaker
Because his armor just gives him some... if When we sat that out, like that there there's some of this in there. Yeah. Yeah. Um, Piloting Planetary, I gave him two.
00:21:35
Speaker
he yes he sounds yeah He he has, he knows the Rising Phoenix. It's two yellow and two green. Step back. Piloting Space, he has three ranks in, so that's three yellow and one green.
00:21:48
Speaker
Which I feel is fair. I would have said that it's high with season one Mando, but after season season two, I don't know. he He's got some skill. He he definitely has had some skill as in piloting.
00:22:04
Speaker
that if like He was flying flying a brick, not then flying ah a proper starfighter. Right. Now, we're at our ranged skills, and this is why I only gave him three ranks in melee, because I gave him four in both ranged heavy and ranged light, so he's rolling all yellow, he's rolling four yellows.
00:22:28
Speaker
Think of the opening scene in the movie. that That was... i know I know you haven't watched a John Wick movie, but there's basically a John Wick accent sequence of just su super effective Effective suiting sequence.
00:22:46
Speaker
um Resilience, he's got two. That gives him two yellow and two green. Makes sense. so it It takes... can... He's resilient, but he's also reliant on his armor, and if that gets punctured, that's where he has to like really yep lock down in.
00:23:07
Speaker
And we'll we'll talk about him relying on his armor when we get to the talents. yeah ah Skullduggery and stealth, I gave him nothing.
00:23:17
Speaker
Oh, yeah. I'd give him maybe a stealth of one. The reason I didn't give him any stealth is he's always in the armor and that stuff ain't quiet.
00:23:30
Speaker
That's true. You know, I'll go that. Because I thought about it. I really did. But, again, i have something when we get to the talents. Also, the only time we've ever been stealthy is against stormtroopers, and they they can't can't see the broad set set of a sandcrawler.
00:23:49
Speaker
Yep. Streetwise and Survival both get two ranks, and that makes them both two yellow and a green. That's fair. he He knows survival skills and he knows where to look around because he's he's worked in in different like ah like worlds for bounty hunting.
00:24:12
Speaker
And for that same reason, Underworld is three, which gives him two yellow and a green. Gives him the knowledge that helps him navigate. Because I mean, he he's a bounty hunter. He works with criminals.
00:24:27
Speaker
Warfare, he has two. So he's rolling two yellow. Fair, he is he's a Mandalorian. Warfare is their religion.
00:24:38
Speaker
Exact. No, weapons are their religion. But stat-wise, it translates into warfare. Yeah. And I gave didn't give him anything in Xenology. Makes sense. he's He's not versed on everything, but he...
00:24:55
Speaker
wait He does ah does do his research when he has to kill something he doesn't know. Yep. Now, we're about to dive into the talents. Now, since we're not going to run down the whole list of everything available like we did with Starkiller, keep in mind that since I am looking at all of this in Ogdudes, everything is alphabetical. If I skip them something that you think he should have, stop me.
00:25:22
Speaker
Okay.

Din Djarin's Skills and Abilities

00:25:23
Speaker
Okay, so first up, Adversary. he's He is at least an Adversary 2. I gave him Adversary 2. i say Revisited once we discuss the gear.
00:25:34
Speaker
Yeah. um I gave him Ambush. Adversary 2 is good. Ambush is great. um He has three ranks in Bodyguard, and he has both Bodyguard Improved and Supreme.
00:25:51
Speaker
Solid, solid. um He has confidence of three, which inc decreases difficulty of discipline checks to avoid fear.
00:26:02
Speaker
He also has improved confidence, which decreases the difficulty of discipline checks to avoid fear by one per rank of confidence.
00:26:13
Speaker
Or no, that's regular confidence. Improved is spend a triumph on fear checks to give allies in short range an additional success on the same fear check. Oh, that's good. that bad Yeah, I can see that. Yeah. um He has Crippling Blow.
00:26:30
Speaker
He has one rank in Durable. Fair, fair. But bear with me. This is not the first time we're going to see Durable in this build. Oh. He has Fearsome Rep 2.
00:26:43
Speaker
Perfectly He two ranks in Fearsome Rep. Perfectly He has... Now, we've gotten into the Fs. Here's my first note. ah I did not give him any dodge, because with his armor, he tends to tank things.
00:27:00
Speaker
Oh, yeah. He is... Especially in the... In fact, got a lot of people do that. and like He's just tanking all that. is like, yeah, it's Beskar.
00:27:12
Speaker
Yeah, remember that word, Beskar. We'll come back to it when when we get into homebrew stuff. Yeah. I feel like... that that I'm liking what he has. He has get the drop.
00:27:25
Speaker
And the reason he has get the drop, which once per session, the character and any number of allies in the encounter may add a success equal to the character's ranks in stealth to that... Well, yeah, now we do need to give him A rank of stealth.
00:27:42
Speaker
Okay, I misread, get the drop. Okay. But i would so I still would put it like at a one Yeah. Now, the the I misread, get the drop, because the reason I gave him get the drop is there are times that he just dramatically appears in the scene.
00:28:04
Speaker
True, he he does. and which Which now, um i it makes me wish that I had given him instead a homebrew talent for homebrew universal specialization that I've been working on called Swashbuckler.
00:28:25
Speaker
Well, for for those listening, on that tree, I have a custom talent called... dramatic entrance and dramatic entrance is once per session you can spend one destiny point to move directly to engaged range with an opponent and so dramatic entrance would have worked for that but i did not include that homebrew talent ah i only used actual non-homebrew talents i saved the homebrew for equipment
00:29:02
Speaker
Okay. That's that's that's fair. and that That makes it easier for the team at home to work out works out their own stats.
00:29:13
Speaker
Yep. um He has Hunter's Quarry and Improved Hunter's Quarry. Yeah, that that's that's that's good. That's good. Yep. Make a hard survival check to upgrade the ability. Oh, Rising Phoenix.
00:29:38
Speaker
a and of course he has jetpack expertise rising venhoenix Yep. Now, spoiler alert, I have been working on my own variant of the Death Watch Commando Universal spec, just a more generalized Mandalorian a spec that has different jetpack stuff.
00:30:05
Speaker
I do want want to see where it's done. It sounds really cool. when what do you yeah I have set it aside for far too long. I need to start working on it again. He has knockdown.
00:30:17
Speaker
knockdown's right. He has two ranks of lethal blows. Perfect. He has two ranks of point blank. I am. had I'm sorry?
00:30:29
Speaker
get like... ah yeah like There's literally like, if we were allowed to like, this is basically episodes of the, of the mail away. You just point out these, these events, this scoreline.
00:30:43
Speaker
He has two ranks of precise aim. He has push aside. Of course he has quick draw. He has three ranks of quick strike.
00:30:53
Speaker
Ooh, that, that's deadly. He has two ranks of second wind. Fair. That extends combat with combating armor.
00:31:07
Speaker
Yep. um He has two ranks of sidestep and sidestep improved. fair and that's Fair. Especially since he does use grenades, but doesn't have like the ability to throw them very far.
00:31:23
Speaker
He has two ranks of sniper shot. There. He makes some pretty precise shots with weapons that are not necessarily sniper weapons. He has a steady aim. There. He has a rank of suppressing fire.
00:31:39
Speaker
There. he he He has survivor's instincts. Oh, that is a good choice. Yep. Um. Honestly, really, that's good. That's good. And...
00:31:54
Speaker
for the crit and the player chooses which one applies to them honestly billy that's good that's good and To round out the talents, to close those out, he has two ranks of true aim.
00:32:10
Speaker
Considering, he again, he at Nemesis level, that that's that's that's his ah very interesting use of his action economy. Now, are there any talents that you can think of that you would give him that I didn't?
00:32:24
Speaker
Honestly, this is the most fair that I'd say. All right. Again, like, yeah, yeah yeah like even, like, you could argue to give him more from the Death Watch tree, but, like, he just needs a little bit from that, and that's what we've seen on screen. We don't need him to be... Because, again, like, we want to make... Part of the philosophy of making NPCs even though they're overpowered, is not to be like, they're overpowered, but they're not overpowered PCs.
00:32:58
Speaker
Right. And being being an NPC, the odds are that they're going to be going up solo against a group of PCs.
00:33:10
Speaker
Yeah. So they have to have that edge so that the PCs don't just walk all over them in a single round. But theoretically, a overpowered, like, if someone that went to full Death Watch Warrior tree, they'd have an edge in this fight.
00:33:28
Speaker
Yep. That's from a PC perspective. So, the special ability. hu I can bring you in warm, or I can bring you in cold.
00:33:39
Speaker
Before rolling initiative, make an opposed coercion check against a bounty target. If successful, the target surrenders.
00:33:52
Speaker
The GM may spend any threat or despair to introduce complications to extraction with the target. Oh, that's good. that That's really good.
00:34:04
Speaker
Thank you. Thank you. This is part of why I was kind of leaning into coercion with him. But now, that since we bumped those characteristics down, now comes us brainstorming. There must be another special ability called This is the Way.
00:34:25
Speaker
ah So when it in full armor, ah do we want to add ranks to coercion or do we want coercion to treat as if ah the relevant characteristic was higher?
00:34:48
Speaker
I'd say Upgrade would be a more fair discussion, but I just wanted to make it very specific to to the character. That's your choice. No, no, it's just, given that that it's called This is the Way, it could conceivably apply to any Mandalorian in full armor.
00:35:06
Speaker
Which its could be, like, a attribute that could be a GM grant at some point. Okay, so when in full armor, upgrade... AA Mandalorian character in full armor.
00:35:21
Speaker
Upgrade coercion. How many times do we want to upgrade it? the Two. When in full armor, upgrade coercion checks twice. Hang on. I accidentally closed out the Ogdude's window that he was in. Because I hit enter instead of shift enter.
00:35:40
Speaker
So it saved that change, but I was trying to go down to the next line. So let let's give this a negative to it too, though. If we then... i say this and'd say with the debt the negative would be all other social sex.
00:35:56
Speaker
If helmet is removed... Oh, that's... If Helmet is removed, downgrade all discipline checks twice. Yeah. and Until the character bathes in the deliver waters in the living waters of Mandalore.
00:36:22
Speaker
I think that is a fair trade-off there. Yeah. It trades off the... off it might let Let me be more specific. If helmet is removed in front of others.
00:36:36
Speaker
There we go. There we go. And that can be interpreted by the players how they wish they could, depending on like whether they're covert members or if they're or if they're remove their helmet in front of an enemy. No, we we saw in season three, even around members of the covert, they walk away from one another to eat.
00:37:00
Speaker
ah So, all right, here comes the fun part. Equipment. This is where the fun begins. Okay, so credit where credit is due.
00:37:12
Speaker
I allowed a homebrew sourcebook that has existed for a couple of years to do some of the heavy lifting here with the equipment. So, shout out to the homebrew sourcebook Adventures in Babysitting that covers the first season or two of The Mandalorian.
00:37:32
Speaker
and i don't i don't i don't think I have that PDF anymore, since that was on my laptop. do. Don't worry about it. My old laptop, thought but I remember, I do remember that that was my freezer.
00:37:43
Speaker
So, uh, I let it do some of the heavy lifting with some of this and I did not get his equipment finished before it was time for us to record.
00:37:55
Speaker
So, but first up, you know, weapons is the first tab in Ogdudes. That's pretty simple. There's other weapons that could be given to him situationally. The weapons that he would have on him at all times are, ah he has IB-94, an IB-94 blaster pistol.
00:38:17
Speaker
i just, I just re-skinned a heavy blaster pistol. Oh, it it it it is a it's just a name, and the Blaster Pistol. Yes. Now, here's here's where here's where we start, where the fun begins.
00:38:34
Speaker
um The Ambin Pulse Phase Blaster. ah classic. Love it. And um hang on just a moment.
00:38:47
Speaker
My copy of Adventures in Babysitting closed out. Oh, no, it didn't. I was just looking at the wrong browser window. There we go. All right. So. Say that.
00:38:59
Speaker
The Ambin Pulse phase right are Phase Pulse Rifle, as statted out in Adventures in Babysitting, has two modes. It has Sniper Mode and Taser Mode.
00:39:11
Speaker
It is going with some of just you know the basics here. It uses the ranged heavy skill. Obviously. It has extreme range in sniper mode.
00:39:24
Speaker
Yes. um It has an encumbrance of five. Fair for sniper weapon. restricted. And rarity nine. it is seventy five hundred credits and restricted and is raity nine Okay, that's where I was like, where did I make sense? But 750?
00:39:46
Speaker
seven fifty That added a bit. No, 7,500. 7,500. Oh, okay. good Excuse me for but my bad math bank. You didn't math right, Nick.
00:39:57
Speaker
But what else is new? Now, it' true in sniper mode, here here here we get to the goodies. 11 damage, a crit of 2, and it 2 hard points. And it has Accurate 2, Cumbersome 3, Pierce 3, Vicious 5, and Limited Ammo 1.
00:40:22
Speaker
And each round of ammo costs 15 credits. Now that is fair. because again, it is the longest range. brains Basically disintegrator in canon.
00:40:36
Speaker
Vicious five, Nick. Now, we've put this in Din's hands, and we also have given him ranks in lethal blows. and yeah he has it He has the bra on the hand handle that comes in three, so there there's no downside in his hands. what is he Think about it. The crit rating is only two And think about it, with the Vicious 5 built into the weapon and his upgrades to crits, we're looking at crits of what, plus 70 or 80? Yeah, that's why that's why he and see in episode 2 of season 1, he is just disintegrating. We gave him lethal blows too, so we're adding 70.
00:41:29
Speaker
seventy to Every crit roll. and I like it. And we with her being a nemesis, he is able to reload between shots.
00:41:41
Speaker
hey Now, it also has taser mode, which is obviously it it uses melee. So engaged range.
00:41:52
Speaker
um Same cost and rarity. It is damage six, crit four, with concussive one and stun damage.
00:42:03
Speaker
Which is fair. That's fair. it's Again, he's used that, and based on what I recall, like he's never completely incapacitated the target with it, but he's definitely definitely put them on the on the back end, including large targets, like like the big ice monster he fought.
00:42:26
Speaker
bigger big ice iceon thirty five Yep. So, are you... um' I'm actually going to skip armor real quick. Gear, he has Z6 jetpack.
00:42:39
Speaker
Obviously. You ready for the fun, Nick? Here we are with the fun. Here we are with the fun. Okay. To preface the fun, I homebrewed a new quality, which there's there's not much to making this new quality.
00:42:56
Speaker
the new quality is Beskar. Beskar is basically the existing Cortosis quality without the possibility of shorting out lightsabers.
00:43:09
Speaker
But I figure that's a ah distinction enough to warrant its own quality. i think i I understand why Cortosis was chosen as the cat's all for that, but like there are multiple properties.
00:43:24
Speaker
properties in the Cyrus universe that resist lightsaber. Now, in addition to that, so the the Adventures in Babysitting homebrew sourcebook, adopting a similar homebrew Beskar quality, it's pretty much identical, introduced an item attachment of Beskar Weave, which which you the Beskar Weave attachment, you know it' it's It's pretty decent. you let Let me let you know what it does really quickly here. Okie dokie.
00:44:04
Speaker
Their Beskar Weave attachment um is an armor attachment that takes one hard point. It's a rarity 10 and restricted.
00:44:19
Speaker
costs 10,000 credits. And it gives, it has two base modifications. It grants the Beskar quality, and it gives one innate talent of durable.
00:44:34
Speaker
Remember I said we'd be coming back to the word durable. Yeah, we would be. And then it has optional modifications of increasing soak by one, increasing defense by one,
00:44:48
Speaker
And two more durable mods. Those are the optional mods. Now, personally, I felt that Beskar Weave...
00:45:03
Speaker
does not adequately convey Din's armor, which is completely made from Beskar. Beskar Weave seems more like what... I know that you've been reading the High Republic books. Beskar Weave seems like a slightly beefier version of the Beskar filaments that are decorative on General Vis's armor
00:45:34
Speaker
So I made a completely overpowered mod or attachment called Beskar Forged. Beskar Forged indicates armor that is completely made of Beskar.
00:45:53
Speaker
It takes two hard points. It takes two hard points because... and And I think that might be getting off a little easy.
00:46:03
Speaker
but But I'd say that if I say this fair for going off easy, if we're making. If someone wants this level of armor, that is a huge investment.
00:46:18
Speaker
Oh, you want to talk a huge investment? Because it is an entire set of Mandalorian armor made from Beskar. It is 1 million credits.
00:46:31
Speaker
that's That's the thing. And it is rarity 10 and restricted. Now, here's where you i i I wanted to get nuts.
00:46:44
Speaker
so Base mods. Beskar quality. 1 in 8 durable. Increases soak by 3. three And has defensive 3. Oh, that's good.
00:46:57
Speaker
because i Doing that, I'm just thinking of when he and the other Mandalorians were on the Gozanti trying to take it over in season two, and he was just walking down the hallway taking blaster fire.
00:47:14
Speaker
Yeah, like... Honestly, that was one of my favorite scenes. And every scene that sounds like, yes, he's walking through blaster fire and explosives, but he is he's still taking damage.
00:47:31
Speaker
And... he He's being hurt, but it's but mostly the fact that that stuff is glancing off that, but he's also like... like when when he fights the dark trooper droid, he is getting hurt because he's being... o Yeah, his ah his helmet is not caving in because his skull is getting knocked around like a battle.
00:47:52
Speaker
And it has four optional at-a-hard-point mods. Ooh, good ones. My thinking here is this is being forged by a Mandalorian armorer ah that me did again like I imagine like this this is literally like a quest level.

Building Grogu's Character

00:48:15
Speaker
like you are not buying this. you are Yeah, you're not buying this. This is fors for you and only if you're Mandalorian.
00:48:26
Speaker
Unless you aren't Mandalorian, you have to do something really special to get to get even close to this. And my thinking there is, by adding four hard points, you make up the two that you lost by getting get forged from Beskar.
00:48:43
Speaker
You add two more, and the idea is the Mandalorian armorer who's crafting this armor is planning for all sorts of groovy Mandalorian weapon attachments. Yeah.
00:49:00
Speaker
So that is my homebrew Beskar forged attachment. And then that opens up the idea of of like not just existing concepts for Mandalorian armor attachments, but like homebrew ones as well. It's like the idea is like, but it's like you even get this armor, you have to work for it.
00:49:27
Speaker
And for those attachments, like they're going to be like tailored to you. And so here's where I started to run out of time before we before we recorded.
00:49:38
Speaker
um So I gave him the base Mandalorian armor from from the books with the best guard the fully tricked out Beskar forged attachment.
00:49:56
Speaker
Nick, this gives him nine hard points to work with. I wish you were on camera because I could see you drooling. Yeah, I really had has the the observational suite.
00:50:08
Speaker
Yeah, I gave him the MB-7 Ranger Rangefinder. ah yeah he's got He's got a built-in column link, but that's obvious.
00:50:21
Speaker
Yep. So, and so, yeah, and those are the only, those are the only two attachments I had time to give him. So he gets a helmet comm link, which takes no hard points.
00:50:33
Speaker
um yeah He's got a whipcord launcher. We know that. The flamethrower. He's got the flamethrower attachment. I couldn't find the flamethrower attachment. What's it called?
00:50:44
Speaker
alright Unfortunately, I don't think it's sold it's attached. It's only Boba Fett's armor in in in the... Yeah. So, we that's where homebrew has to come in We have to make a homebrew attachment for that.
00:51:00
Speaker
yeah Hang on. So... Whistling birds, obviously. ed And there is homebrew for the whistling birds in Adventures in Babysitting.
00:51:12
Speaker
Now, that Ranger Rangefinder, remember when I said Sniper Shot would come back in yeah to play? Yeah, that Rangefinder gives a Sniper Shot mod and has an optional additional Sniper Shot mod.
00:51:26
Speaker
So back with the talents that he got, he now has, what, four ranks in Sniper Shot? Which is perfect. for It's totally appropriate for Mando.
00:51:37
Speaker
Yeah. Now, I would say that he also has the Accustrike integrated targeting computer. Most likely, yeah All right. So he has that.
00:51:48
Speaker
And he he had does he have it tricked out with the optional um national art natural marksman talent? Yes. All right. So he has that.
00:52:00
Speaker
he He still has four hard points left, Nick. But some of that's going to be taken up for the stuff that that needs to be homebrewed out. Yeah.
00:52:12
Speaker
So, yeah know he would get the flamethrower attachment. I'd say that's too hard. I'd say that's probably too hard for him. And he would get the whistling birds. I'd try as one hard point, but it's like... Well, let me take a look at what they have in Adventures in Babysitting for the whistling birds.
00:52:34
Speaker
Oh, he has a fiber knife. He does have a fiber knife. um Integrated weapons, whistling birds, take one hard point. It uses the computer's skill.
00:52:45
Speaker
What? I mean, I guess that's right, because think about it. When he used it, he he tapped away on on the other gauntlet, and then they fired. And it's it's a targeted I could see that. Yeah.
00:53:00
Speaker
Yeah. So I would say so that that's where that's where my homebrew Mandalorian tree would come in, that it would you it would give him a it would.
00:53:13
Speaker
give a whistling birds skill that would, ah allow for, you know, use, uh, you know, ranged instead of computers, ranged light instead of computers to use the whistling birds attachment.
00:53:32
Speaker
We're, we're, we're going all homebrew. we're going all homebrew here. um And yeah, that and that the flamethrower would probably have, would definitely have to be homebrewed because the one that he was using in the movie and that he's used in the show seems to be much more effective than what Boba's was.
00:53:52
Speaker
Yeah. So that's definitely some homebrew there. And ah considering how effective that, I've definitely would put it at two, like two hard points. But even then, I'd still like leave us with,
00:54:04
Speaker
three left over. Well, right now we have four left over, so that's two. The Whistling Birds is one. um And I'm sure that there's something else that we're overlooking, either homebrew or existing. But that would leave us with one hard point left.
00:54:21
Speaker
But I think all of that... that's That's still stacked. That is a stacked arsenal. all so Just on him and again with a blasted pistol, a vibro knife, The Amvin... Ben Pulse Rifle.
00:54:38
Speaker
Yep. And so that all of that, uh, without adding the modifiers or anything from the armor, ah that gives him a oh no, it does add the modifiers for the armor. So he has a wound threshold of 16 strain threshold of 13. He's got, uh, no, it doesn't have all of the modifiers for the armor.
00:55:07
Speaker
Because it's only showing a de defense of one, but that gives him three. So he would have defense of four, and I'm showing a soak of six. I would have to go in and do the calculations on whether or not it was adding the soak from his armor. And even in this, is like, with... From the Beskar, I mean. Mm-hmm.
00:55:32
Speaker
And that 1,171... one thousand one hundred seventy one Points spent on him. Now, we we we have somebody else that we want to do.
00:55:46
Speaker
little fella. A horrible baby. A bad baby. We're going to do Grogu. even Even though he's a little fella, he's a nemesis. So, we're we're both working on him together. Bron, he's got a Bron a one.
00:55:58
Speaker
Bron a one. I'm sorry. I'm sorry. That's all there is to it. um Agility, I'm going to give him a three because he jumps around. yeah he move around he is He is mobile. He is he is quick on on those little toes.
00:56:13
Speaker
Intellect, I'm going to give him a two. Fair, fair. she he's he's He's a baby. He's learning about the world. ah and Cunning, I'm going to give him a two because that's how crafty, devious, clever, and creative a character can be.
00:56:29
Speaker
and And he's a cunning little... little ah He's cunning out the horror of a Willpower. I'm going to give him... I'm going to say I want to win a four.
00:56:42
Speaker
All right, four on willpower. And presence. Three. Three. Got it. Okay. you You saw how Peleon Tatooine looked at him. Everyone looks at him.
00:56:53
Speaker
He's the bait. Everyone loves Grogan. Now, just because you we're going to jump into it a little later, um I'm going to jump ahead to his force rating.
00:57:06
Speaker
And I've got to say, it's it's got to at least be a two, given some of what we've seen him doing. <unk> is three okay Because he's got potential. He's got potential, yeah he's he's potential but without skill.
00:57:19
Speaker
yeah Yeah. So, astrogation, nothing. Athletics, nah. Brawl, nah. Charm, everything. I think you know.
00:57:31
Speaker
Nick, have you seen that baby? i agree and I'm giving him a three in charm so he's rolling all yellow. I'm searching my feelings. I know it to be true.
00:57:42
Speaker
Coercion, no. No. he Computers, he he could he could not intimidate Data bug. um Computers, no.
00:57:54
Speaker
Cool. He is a trained Jedi, so you should have at least one. If we give him one, that gives him a yellow and two green. I think that's fair.
00:58:07
Speaker
Coordination. Here's where all of his jumping around and everything comes in. I'd say that's three. Yep, so he's rolling all yellows there. Core Worlds, nothing. Deception, nothing.
00:58:21
Speaker
Discipline, can we give him negative ranks? like That's what I'm saying, like where where we get gave him cool. it's like It's to make up with fact that he has no discipline.
00:58:33
Speaker
Education, nothing. Gunnery, nothing. Leadership, nothing. Lightsaber, nothing. Lore, nothing. Mechanics, I'm going to give him one. He's learning. He's learning.
00:58:45
Speaker
Yeah. and those Man does the better consistent arc since season two. Yeah. Since season one. Yeah. Melee? No. Negotiation? No. Outer Rim? No. Perception? I'm going to give him one.
00:59:01
Speaker
easy He's able to look around. That gives him a yellow and a green. Piloting Planetary? I'm going to give him one because of the pram. Yeah. the he he he He knows that he's the pram.
00:59:15
Speaker
Um, piloting space? No, not yet. monday One day. One day. Ranged heavy and light? No. Resilience? no No, no resilience. No skullduggery. Stealth.
00:59:29
Speaker
He can stealth. I'm giving him a two in stealth. Yeah. Two yellow and a green. Streetwise? No. Survival? No.
00:59:40
Speaker
oh e He's able to survive by this one. oh he does Yeah, we'll give him one. We'll give him one. So he's a yellow and a green. Underworld, no. Vigilance, no.
00:59:52
Speaker
Warfare, no. No. Xenology, no. No. Adversary, I'll give him a one because he is a named character. Yeah. Now, I don't know off the top of my head what talents I want to give him. We can scroll through, but there are a couple.
01:00:11
Speaker
that I do know. So, and if you think of any others, let me know. But since he is a young little guy, we may just be good with what I noticed as I was working on Mando.
01:00:26
Speaker
Bound together. Yep. Until the character's next turn, when the character or an ally within short range suffers strain, they reduce the amount by the current number of light side destiny points.
01:00:39
Speaker
Calming aura. And also, I think it is a good way to preface it. We are setting out specifically the Mandalorian as of the movie The Mandalorian. Right.
01:00:50
Speaker
Right. Which most likely, if you encounter them, it will be the Mandalorian and Grogu. But Calming Aura, when an opponent targets character with a force power, ah reduced reduce force points generated by one. Mm-hmm. Um...
01:01:10
Speaker
And Center of Being. Take a Center of Being maneuver until the beginning of the next turn. Attacks against the character. Increase their critical rating by one per rank of Center of Being. I'm going to say he has at least two ranks in Center of Being.
01:01:25
Speaker
has two ranks in that. That's fair. Can you think of any other talents that he would have? Because he's just a little guy. don't think these fit, especially considering...
01:01:38
Speaker
If I'm seeing this as like like how we would propose it, it's like, woe on to be the players that go against the Mandalorian and Grogu. He'd be the support character.
01:01:49
Speaker
He would be the support character to the Mandalorian who's already stacked. And um also, we want to... Just a second here. all right. So, he has...
01:02:07
Speaker
a A silhouette of zero. Yes. He is silhouette zero. Now, here's where the fun begins with Grogu force powers.
01:02:19
Speaker
Mm-hmm. So, we know he has move. He has move. We know he has the basic power. We saw him pick up Rada. So what kind of magnitude, how many, would that be magnitude or strength?
01:02:35
Speaker
This magnitude or strength? Strength is silhouette. Yeah, strength is silhouette. So and what kind of strength would he have? That'd be a strength of two. All right. And does he have rain, any range in it? I'd say... Is that range one? Yeah, he has one rank in range to... But he can't hurl. he can't hurl yet. He can't hurl. um He can pull. Yeah.
01:03:03
Speaker
Can he manipulate?
01:03:07
Speaker
No, haven't seen that yet. But we we have. He was able to manipulate and remove move the little ball ah ah on on the Razor Crest. Oh, yeah, yeah, yeah. Okay.
01:03:18
Speaker
So he's got the basic power. He's got two of the strength upgrades. He's got one range upgrade. He has pull and he has manipulate. He doesn't have any upgrades in magnitude and he does not have hurl.
01:03:32
Speaker
Because it guess magnitude is ah the amount of objects. The number of objects. And we've only seen him do one thing at a time. Yeah. And he naturally also has heal and harm. Mm-hmm.
01:03:48
Speaker
So he has the basic power. I would say he does not have any range update upgrades. But he also has bind, because he did do the forest choke.
01:03:59
Speaker
Oh, yeah. we'll We'll get there. We'll get there. Mm-hmm. um He does have the medicine. I would say he has the medicine control yeah box.
01:04:11
Speaker
um Does he have the strain? i don't think so. And I think that's that's supported by by the the movie. in that and has He can't remove the strain?
01:04:24
Speaker
Can he remove crits? i would say I would argue no, because he yeah couldn't remove the venom. Yeah. did have to recovery But he did remove Venom from grief in Season 1.
01:04:37
Speaker
But it was also immediately Venom was already in Din's system at that point. So that would just be GM narration on that crit. No strength upgrades. Actually, I would i would say one strength upgrade.
01:05:01
Speaker
Because the strength upgrade for heal increases the wounds healed by one per rank of strength upgrades. That's fair, because he knows what he's doing. Yeah.
01:05:12
Speaker
So he's got the basic power, he's got the medicine upgrade, and he's got one strength upgrade. ah Bind, he's got the basic power, and I would say that's it at this point.
01:05:26
Speaker
Yeah. um And because of what he did with his buddy, the Rancor, I would say influence, influence, basic power, maybe one range band.
01:05:43
Speaker
i don't know that. Yeah.
01:05:48
Speaker
We've only seen him affect one target at a time. so no magnitude. um i would not say emotion or belief yet. And to think it it was like he was just calming creature. so that Yeah. that that is That is part of the influence tree, but it it's it's not quite like a mind trick against like a sentient being. It's just like he's calming the emotions of in-reeds creature.
01:06:17
Speaker
I wouldn't say the strength upgrades because that is straining. Yeah. that That involves inflicting strain.
01:06:28
Speaker
ah Duration, I would say he has two upgrades in duration just based on the Rancor. Because spend force points to increase duration by number of rounds or minutes equal to the duration upgrade.
01:06:43
Speaker
Yeah. And that would just have to be kind of narratively dealt with because it was more than two minutes. It was more than two, three minutes. but Yeah. um It did solve the scene that they were in. Yeah.
01:07:02
Speaker
Yeah. Does he have any other Force powers? Enhance? I was about to say, does he have Enhance to get the Force leaps? I think he's got the Enhance with the Force leaps.
01:07:15
Speaker
He's got the horizontal, he's got the vertical, and can he and he can do it as a maneuver. Yep. Can he commit a Force Die to increase his agility? You know, that I can see that. i can see him. That would definitely augment his agility to help with like some of his feats.
01:07:35
Speaker
And can he use the Force with his coordination? Oh, yes, obviously. he oh He always lands on his feet. And I would say he he can't increase the powers range any. So the the four sleeps are just the standard four sleeps.
01:07:56
Speaker
Yeah. Short range. Which is for for an average size person, that's impressive. For him, it is little to the thin shoulder. But that's still impressive.
01:08:07
Speaker
Oh, yeah. Yeah. I think that's about it for what he has on force powers. Oh, did we determine the force rating? Yeah, we we said we did that way up at the top. We said he's got a three. Okay, yeah. Yeah, that's that's that's that's good. That's fair.
01:08:26
Speaker
Now, this this little guy already has a special ability of Silhouette Zero, but ah he he needs another special ability. He needs a he needs a custom special ability for himself.
01:08:38
Speaker
I have a name for it. Hit me. Clan of Two. Clan of Two. Got it. Okay, so what does Clan of Two do? So long it as Grogu and the Mandalorian are within short range of each other.
01:08:54
Speaker
Okay. They give each other additional defensive die. a A setback to attack to them. They each increase defense by one.
01:09:10
Speaker
There we go. As they will work together to defend each other. Yeah. I like it. um Equipment. He doesn't really have much in the way of equipment.
01:09:23
Speaker
as As is Beskar chess piece. Yep. So what I am going to do with that is I'm going to give him...
01:09:34
Speaker
Hang on here. Let's see. i'm I'm just looking for... And he has his dark paint gun. um
01:09:44
Speaker
He strapped that on during during his little Rambo sequence. is is littlela rambow rambo sequence So what I'm going to do is I'm going to give him Beskar armor piece.
01:10:00
Speaker
And I'm basically going to, and we will say that it has, um that Beskar armor piece is Beskar quality. And ah it will give him plus two soak.
01:10:16
Speaker
And since it's Beskar, plus two defense. When you add in his plus one defense from Clan of Two. And when you add in ah his additional defense from being a little guy, a little Silhouette Zero guy. ah Yeah, he's he's going to have like four defense.
01:10:36
Speaker
ah it did If they are, we'll find anyone that wants to take on these two. They will be together, so that's why Clan of Two would be active. Paintball Gun, ah Skill Ranged Light, Damage 1.
01:10:52
Speaker
Yep. Crit of 6. six Yep. Short Range. Stun. Yeah. Stun damage quality.
01:11:03
Speaker
Yeah. So that that's our little guy. he's goods good He's got a pretty decent wound threshold. He's got you know wounds of 3, strain of 14, defense as it currently stands of 2, but when you add in all that other stuff, it's going to be 4. And he's got Ahsoka 3. That's our little guy.
01:11:23
Speaker
Again, they are meant to be a package deal. And like well beyond, and honestly, even if he does, if you separate like veroku for front the the Mandalorian,
01:11:36
Speaker
But I have to worry about the Krogu, who's going to be going going ah Gremlin mode on you, and then the Mandalorian, who's going to the and go John Wick on you. Yep.
01:11:47
Speaker
so And now now we will close out with Rod of the Hutt, who I statted out ah you the day after we saw the movie.

Rod of the Hutt's Character Build

01:11:59
Speaker
Ed, you've seen the stat block, you have thumbs-upped the stat block, so we're just gonna run through that stat the stats really quick. it It is true, and but i I will say that ah you already did him, and ah I hope Stephanie's okay with that.
01:12:14
Speaker
I mean, he was pretty swole. He was pretty jacked. I don't mean, seeing him move around, that that was like, that was cool. So, oh his characteristics, he's got a brawn of six, an agility of three, intellect of four, cutting of four, willpower of five, and presence of three.
01:12:36
Speaker
um He has two ranks in athletics. He's got five ranks in brawl. If you've seen in the movie, he is he's a scrabber. He's a brawler.
01:12:49
Speaker
Here is an odd one for a hut. He has two ranks in charm. Honestly, if I didn't watch the movie with you, review i would i would call you crazy.
01:13:01
Speaker
He has four ranks in cool. He has two in coordination, two in discipline, five in melee. Yeah. He has three in outer rim. He has four in resilience, two in streetwise, one in underworld, and three in vigilance.
01:13:22
Speaker
Talents. Here we go with the talents. He is stacked. He is stacked. He's adversary two, two ranks in brace, he has bring it down, he has two ranks in burly and two in conditioned, he has crippling blow, he has two ranks in disorient, three in durable, he has headbutt, he has heroic fortitude,
01:13:51
Speaker
He has heroic resilience. He has loom. He has multiple opponents. He has natural brawler. He has three ranks in parry plus improved parry. Improved parry. That's impressive.
01:14:09
Speaker
He has two ranks in physical training and two ranks in resolve. He has a special ability. Yep. That special ability is my own man.
01:14:23
Speaker
When interacting with former associates of Jabba the Hutt, add one setback to all social checks, or two setbacks when interacting with other Hutts.
01:14:34
Speaker
Once you've seen the movie, that will make sense. And our man has two vibroaxes. And, like, wait, this is a Hutt. The slug guys? Like,
01:14:48
Speaker
and No, no, no. You have not seen this hut. Now, our our Mando build was what? 1175, somewhere around there?
01:14:59
Speaker
Rod is 1206. And he's worth every point. Every point. And I forgot to mention Grogu, just as a little guy, is 550. 50 years old. Now, let's say yeah you toss your players down And they run across these three during the events of the movie.
01:15:20
Speaker
Run. Just run. Run. Run. He'd be better handling Din's own when he had the dark saber. Because he's more of a threat to himself for that thing.
01:15:32
Speaker
Yeah, I would at the very least impose my homebrew rule for non-force users with lightsabers. Have I ever told you what my homebrew rule is for that?
01:15:45
Speaker
You did, yeah. It's really good. For those listening, my homebrew rule for non-Force users with a lightsaber, they have to upgrade all of their lightsaber checks. So they're always rolling against at least one red.
01:16:02
Speaker
Because they are not trained in using that kind of weapon. Honestly, i would I would add like four setbacks because Banda was just like so... The weapon was fighting him more than himself.
01:16:16
Speaker
Yeah, I would... I would kind of play around with the stats of the dark saber, um in order to account for that.
01:16:27
Speaker
Yeah. Um, what, what do you think of our builds here, Nick? Oh, I love them. These are, these are nightmares. Uh, Robert, please do not send us against all of these.
01:16:42
Speaker
Oh, good. You didn't tell me not to. Cool. Unfortunately, Well, fortunately for all of you, I'm not currently running a game in the time period that you could run into them with these stats.
01:16:53
Speaker
But i was like, these are our stats that are like, of the case of like, I would not want to go against them. In maybe a hypothetical like, challenge.
01:17:07
Speaker
Like, all of you build your best to try and challenge these three. That'd be tough. But do it also to be the case, like, if these guys were on your team, you would feel so much better that they're the cavalry.
01:17:24
Speaker
Yep. Absolutely. it would literally the case, like, if these were your, if you were in your, like, darkest hour at as a player group, and these three are your cavalry.
01:17:37
Speaker
You're in good shape. you're in good You're in good hands. It is not all state, but... This is the way. This is the way. well Well, all Sage was defeated by Darth Vader.
01:17:51
Speaker
But you know what? I had too much fun here, so I'm not going to pick on you. Really? Well, it just seems especially mean if it's just me one-on-one with you. It's not like a super fun back and forth. Like when when there's two of us good-natured jabs, it just feels like bullying.
01:18:10
Speaker
That's true. So I'm going to skip straight to saying... head over to howwerollgaming.com, your central hub for everything How We Roll Gaming.

Closing and Listener Engagement

01:18:21
Speaker
You'll find details on our current campaigns, our full podcast archive, plus quick links to our merch store and all our social channels so you can stay connected wherever you hang out online.
01:18:32
Speaker
Leave a comment on socials or on YouTube about the episode. Tell us what you think of our builds, what you would do differently, how you would build characters like this out. Would you be interested in using these characters? Would you like us to post the stat blocks for you to use? Let us know all of these things and yeah we can we can do that.
01:18:54
Speaker
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01:19:29
Speaker
And while you're supporting us, you can also help the show at no extra cost to you by using our DriveThruRPG affiliate link in the show notes when picking up your next tabletop goodies.
01:19:43
Speaker
And finally, we want to hear from you. got questions you want us to tackle? Topics you want to see on the show? or a legendary RPG glory story for all this year.
01:19:56
Speaker
Drop us a line anytime at podcasts at howlyworldgaming.com. We read everything. And your bestest might just end up in the show. And we just want to thank you all for joining us and putting up with our little improvisational making up of characters. So just until next time, thank you all for joining us. And just remember one more time. This is the way.
01:20:26
Speaker
is This is the way. This is the way. Meanwhile, I'm Daryl. I'm Nick. And this is How We Roll.
01:20:38
Speaker
This episode of the How We Roll Gaming podcast is copyright 2026, How We Roll Gaming, LLC. All games and associated intellectual properties are copyright their respective owners, and How We Roll Gaming makes no claim of ownership by discussing them here.