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C1 Ep. 85 The Five Runes Chapter Four image

C1 Ep. 85 The Five Runes Chapter Four

E87 ยท Eberron Renewed
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323 Plays6 years ago

Things have finally comes to a head for our heroes. Will they walk away this time, or will their harsh negotiation style finally catch up to them?

This episode is brought to you by the generous donations of our amazing Show Sponsors: Laura Pickrahn, Jessica Smith, Irene Viorritto, Ryan Royce, Darrin Katzska, Darrell DeLaney, Jon Cary, Charles Compton, Nikko Batson, Matt Lewis, The Kamm Family, and David Scrams.

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Transcript

Introduction and Acknowledgements

00:00:01
Speaker
This show is brought to you by the generous donations of our show sponsors, Matt Lewis, Laura Pickron, Irene Villarito, Darryl Delaney, Nico Batson, Darren Katska, Ryan Royce, John Kerry, Jessica Smith, The Cam Family, Charles Compton, and David Scrams, as well as all of our generous patrons.

Kickstarter Launch Announcement

00:00:24
Speaker
Hey everyone, it is your dungeon master Eric here. Before we get into the episode, I just wanted to make a quick announcement for you all and let you know that the Kickstarter for Gamer Nation Con has launched. This is the fifth Gamer Nation Con that D20 Radio has put on. They do it every year and it is the best convention that I've ever been to.
00:00:45
Speaker
It is four days of nonstop gaming. If you like playing D&D fantasy flight Star Wars system or little indie RPGs that you may have never played before, but you want to try them out. There is literally something for everyone at this convention, and it is a blast.
00:01:04
Speaker
If you want to back the Kickstarter, it's already funded, so the convention is definitely happening. But now we are on our way to stretch goals. So if you go to the Geek Pantheon Facebook group, there is a link there to get to the Kickstarter.

Convention Experiences

00:01:20
Speaker
And for just $45, you can get your three-day badge for the convention. That's Friday, Saturday, and Sunday.
00:01:30
Speaker
But just $60 gets you all four days. Some people can't make it on Thursday. They understand that. So if you can't, you can just get a three day batch. And like I said, they are on their way to hitting their second stretch goal and they're not far away from doing it. So the first stretch goal, the con takes place in Plano, Texas. And if you live in the area,
00:01:50
Speaker
then there will be space for 55 people to come to one of the con regulars, Tim, who is going to be catering a Wednesday night barbecue with the convention staff and the podcast hosts there to celebrate the con kickoff. And I've had Tim's barbecue and you definitely don't want to miss out on that.
00:02:07
Speaker
But the next stretch goal, if they hit $9,000, then it's just been announced that Christopher West, who is the brilliant mind behind Maps of Mastery, he creates a ton of maps. If you haven't checked him out, go over to Maps of Mastery, check it out. You will not be disappointed. But he is going to create a special map designed around Gen Con 5's theme of magic.
00:02:30
Speaker
and every attendee will get the map in their swag bag the day you show up. So that's definitely something really cool that you don't wanna miss out on. I'm going to be there, Phillip is going to be there, Jeff plans on attending, and Randy may be able to make it out for a day. So if you want to come hang out with us, play games, it's going to be a blast. They have board games also, if you really like playing board games, I cannot oversell this convention to how much fun it is.
00:02:59
Speaker
And my first year that I went, I went by myself. Nobody else that I knew came. Phillip was able to come out for, I think, part of an afternoon. But I just took the dive, paid my way there, and everyone was so

Negotiations with Lucan

00:03:15
Speaker
welcoming. I think I was there for about 20 minutes before somebody grabbed me and asked me if I wanted to play a game of lanterns with him.
00:03:21
Speaker
So do not hesitate, even if you don't have anybody to go with. This is a very welcoming group and I can almost guarantee anybody will have a good time there. So yeah, I just wanted to let you all know about that. And hopefully if you're interested, you can head on over to the Kickstarter, get your tickets. It's going to be a blast. And that's about all I have to say about it. So thank you so much for listening and I hope you enjoy the episode.
00:03:57
Speaker
D20 radio, your game is wrong.
00:04:14
Speaker
Hello and welcome to Eberron or New to D&D 5th edition actual clay podcast set in the Eberron campaign setting. I'm your dungeon master, Eric. I'm Philip. Randy. I'm Jeff. And welcome to another episode. Gentlemen, what happened last time?

Combat with Lucan

00:04:25
Speaker
Well, there was just, there was so much action that it's hard to describe it all accurately. We made our way back to Miss Marsh.
00:04:32
Speaker
We did, and we met with Lucan, and he made us an offer that we could very much refuse. And we made him a counteroffer, equally refuseable. And he also found refuseable. Third offer. And then he made a counteroffer that we found refuseable. And in all of this refuse, we decided to kill him. So I mean, it was mostly just us trying to negotiate something that no party was willing to budge on, and now we're going to bite to the death, or to the misty flyaway.
00:05:03
Speaker
I think we're going to make an enemy out of them this time, guys. I have a feeling. Okay. Well then, I need initiative. 31. Booyah? 17. Barak? Barak has a 19. Drakir? Drakir has a 23.
00:05:43
Speaker
He's an unknown quantity. Rickard is an enigma wrapped in a riddle. He's an enigma wrapped in a riddle dressed in a tunic.
00:06:03
Speaker
Okay, shocking, absolutely nobody. Dex, you are up first. Okay, he's by himself at this table now, right? Because Booyah has gone to the bar. There's nobody between me and him. I was on that front line of that conversation. Well, no, because Booyah, were you shouting across the room at him or did you walk in? I was at the bar. Okay. I was at the bar.
00:06:24
Speaker
Well then I'm gonna use a bonus action, and I'm gonna do that thing that one guy did for us, and start with my big move first. Bonus action, I'm drawing Leilana. It's gonna be Thunderbolt, or Lightning Bolt. Lightning Bolt's not a thing. He needs to make a dexterity saving throw, DC 16. Wait, is that right? Yep. Yeah. 17. Okay, he's gonna take half of it. Let me show you. One, two, three, four, five, six.
00:06:54
Speaker
So he takes half damage. Ooh, lost a couple there. Whoa. I had a feeling that might happen because it always happens to me.
00:07:05
Speaker
Okay. All right. That's 10, 20, 30, 42. So 21 points of damage. Don't you get to reroll all ones? No, I don't. 21 points of lightning damage. 21? Mm-hmm. That was a thought. Okay. And the lightning... Oh, shoot. Well, no, because it would stop at him and it was a direct shot on him. So I think we're okay.
00:07:34
Speaker
Okay, we're good. It is now Drakir's turn. Okay, real quick, in placing my hunter's prey on him, I would learn his vulnerabilities, immunities, and resistances. Wait, sorry, say that again? Through my monster hunter feet, monster flare feet, our feature, I would, by placing my hunter's prey thing on him, would learn his vulnerabilities, immunities, and resistances.
00:08:03
Speaker
He is resistant to necrotic damage, blunging, piercing, and slashing damage from non-magical attacks, and that is it. Okay, any immunities, any vulnerabilities? Yep. Cool.
00:08:15
Speaker
He's not radiant vulnerable? Nope. No, usually just radiant. So radiant vulnerability doesn't usually happen with undead things anymore. Instead, what you have is usually radiance will turn off some of their features. Gotcha. So I don't know what his features are, but some monsters have, like trolls have regeneration, but if you deal fire damage to them, it stops. Sometimes undead have things like that. Gotcha, gotcha, gotcha. Um, sneaky trolls.
00:08:38
Speaker
Okay, Drakir. Drakir, as a bonus action, will also place Hunter's Mark on Lucan. And then he will attack with the Flametongue Longsword. Twice, actually.
00:09:05
Speaker
First attack is a, uh, first attack is a whole lot. I rolled a natural 19 at 28. I hope so. This was, that was the test case. If I missed that, we needed to run away very fast.
00:09:33
Speaker
And an extra 2, 6, 4. There we go. Yes. Alright, so that's going to be in 19 plus... 24 damage, some of which is fire, but that presumably doesn't matter. And then my second attack is 19. Hit. Ooh, that's not a great roll.
00:10:05
Speaker
another 20. So Drakir just leaps out of a corner, the flametongue longsword lights up in his hand, and he slashes twice at Lucan. Okay. It is now Lucan's turn. Alright. So he is going to
00:10:47
Speaker
In case it comes up, I assume it probably will. Is Maya Yoon's tone absorption or greater absorption? Fourth level or eighth level spells? Fourth. Okay. I figured eighth level.

Lucan's Escape as Mist

00:11:16
Speaker
Intense.
00:11:22
Speaker
Would you lend me your dms guide since you got it out just so I can know what the oh you didn't you put away? So I can know what the what trick here's orb does well, okay just in case it's useful in this situation Okay first off
00:12:08
Speaker
Luke encloses his eyes and extends his offhand up and you see magical energy swirl out of it. Everyone give me perception checks.
00:12:22
Speaker
Twenty-six. Nineteen. Twenty-one for Beric. Natural twenty for Drakir. Okay. So, everybody but Booyah notes that as that magical energy dissipates, you hear in the distance wolves howling. Sure. Sure. Which is odd for midday. So, what would you like to do through twenty?
00:12:59
Speaker
Oh, that's simple enough. You know who also hears the wolves? Farlin and Jacob. Okay. Who do you want to send after wolves? A significant druid. A boy who's seen some things. Okay, it is now still history.
00:13:27
Speaker
Okay, he extends his other hand at Krast. Just so Randy, roll a d20 for me. 14. 14.
00:13:56
Speaker
You see energy shoot out and wrap around Krast as he kind of starts for a moment. Krast all of a sudden is floating in the air having been turned into a sparrow.
00:14:26
Speaker
Quick way to get guys out of the game you don't want to play He is going to crawl up the wall to the ceiling And that's it oh and he
00:14:57
Speaker
Okay, it is now Beric's turn. Okay. I mean, does this Inn have inordinately tall ceilings? I mean, he's up intentionally, like you would need to jump and swing to hit him with a melee attack where he's at. Okay. In that case, what I will do instead is I will expend a charge from coming dusk
00:15:28
Speaker
and cast Guiding Bolt. Okay. So, Barak draws back this silvery bow and fires a glowing silver bolt at Lucan. Well, maybe.
00:16:04
Speaker
17? 17? That is a hit. Okay. I ought to have pulled this card. I always forget how many D whatever is guiding bolt is.
00:16:20
Speaker
Yes, but I don't remember how many per level. And Gregor's life. Starts at 4d6 plus one for every slot above first. So that is...
00:16:39
Speaker
If there's a toning to be done, that's going to be good. It's got that great fireball spell that's 12d6, but it sets everything it touches on fire. And we're inside a building. I'm going to borrow your d6s here, Randy. I said, we can rebuild. All right. That's right.
00:17:08
Speaker
That's going to be 27 radiant damage, and I'm going to decide to make him vulnerable to radiant damage. Okay. It's Crass turn, Crass flutter's about, chirping in a panic, and now it's Booyah's turn.
00:17:31
Speaker
Actually, not in a panic. That spell makes

Final Confrontation at the River

00:17:33
Speaker
his mental faculties that of probably isn't a panic because he's inside and there's lots of loud noises. Crass tries to fly to the door against the window. I want to go pick some wolves. Um, okay. Hunter's Mark on him and going to sharpshoot at him.
00:17:55
Speaker
Mm-hmm. 14. That's a miss. One more time for the second attack. Oh, man. Natural one? No. No. OK. We'll tell you if it's a natural one. OK. Maybe. What happened? What'd you put in chicken? Make Booyah miss. Booyah never miss twice. Rickard is up now. This will be interesting. It's Rickard kind of in a panic.
00:18:24
Speaker
Runs away. It takes off. Draws back his long bow. Come on, Rick. Show what you have. Nineteen. That's a hit. Nice. And he gets to attack twice. That is a twenty. So that's a hit. Does he have a Ranger? Does he have Hunter's Mark? Oh yeah, I didn't. I never play a Ranger. Get an extra d6 on both of those.
00:18:54
Speaker
Even this new guy gets to attack twice. Actually, everybody in the room gets to attack twice because, well, I don't know what Paulo is. If Paulo might be a rogue or a bard or something like that. I don't know. I assume she's, I've been working under the assumption that she's a standard fighter, but she might be a rogue. Next level up, I get to attack twice. That's a bonus action one time per turn, I think.
00:19:17
Speaker
No, I take my second fighter level. Oh, that's right. That's a fighter thing now. I keep forgetting that. Hit him.
00:19:31
Speaker
Yes, nice. So yeah, Rickard unleashes two arrows that just right in each shoulder, and it is now Palooster. She can't really... How much damage did Rickard do? Do anything. Rickard did 24 points damage total.
00:19:59
Speaker
Let's see if this pre-gen has anything you can do. Paolo grabs a dagger off of her belt and throws it. It's so Paolo. 21. I think she got some sneak attack dice. It's not in a situation where it would trigger a sneak attack. Eight damage.
00:20:26
Speaker
All right. OK. We are back around to the top of the order. OK. He's still up. Yes. I got a big longsword. I'm cool. If he could jump to hit him, I could hit him with a ribbon weave, right? No, I didn't jump to hit him. You didn't jump to hit him. But you could. But you probably could hit him. I said you would have to, too, reasonably. But yours has a 15 foot weight. That's what I'm saying. I'm good. Yeah. All right. So I'm going to try. It's not that time. I'm going to hit him with a ribbon weave. 16. Hit.

Episode Conclusion and Reflection

00:20:55
Speaker
All right.
00:20:57
Speaker
This is radiant damage. So that's 10, 18, 21, 26 points of radiant damage, which he is now vulnerable to. So 52. 52 points of damage. Nice. And then I am going to...
00:21:27
Speaker
Dagger actions are full actions, not bonus, right? Yeah. So nevermind. I'm going to get into a parrying stance. Okay. And I'm going to look up what parry does again. Drakir. Okay. So he's still up. Yes. Up high.
00:21:57
Speaker
Let's see. Can you describe the ceiling for me? It was just like prancing pony. We got exposed rafters and that kind of... Well, it's a two... So Gregor has rooms on the second floor, so it's just a flat ceiling. Oh, okay. So it's just, yeah. Okay. Well,
00:22:22
Speaker
Just, you know, there's some, there's some folks that might come through miss March that are like nine and a half feet tall. So Gregor tried to be accommodating. Sure. Sure. That's real. That's nice of him. Yeah. He's a thoughtful dude. Good person. Um, if trickier hopped up on top and stood on top of a table, would he be able to stab at him? Yeah. Okay. Uh, trickier does so. Okay. And he attacks him with the flame tongue, long sword and the Vorpal long sword.
00:22:51
Speaker
Attack the first. Natural 18. So that's 27. Hit. Nice.
00:23:14
Speaker
28 damage for the first attack. Second attack with the Flametongue Longsword. Has to have the d20 rolled first. Can't just go straight to the damage. That is a 21. And... 24 damage. And then as a bonus, actually an attack with my offhand with the Vorpal Sword.
00:23:48
Speaker
12 no wait let's put 15 miss we cannot wait for that thing to hit a 20 okay that would be a slightly anticlimactic way for this battle to end but it would be pretty awesome do we get to just like talk for the rest of the hour
00:24:16
Speaker
Um, Lucan is going to use his movement to crawl across the ceiling and drop down, um, in the thick of it. Um, and going to use his sword. Uh, he reaches out and a gnarly looking black long sword manifests in one of his hands. Um,
00:24:44
Speaker
And he is going to start swinging wildly. So first attack. He is going to attack. Paolo. Oh. That is going to be.
00:25:16
Speaker
16, which was attacking with a blade. Yep. So he had to get down off the wall and he dropped down in front of everybody and ran a palo. Yeah. He dropped down into the middle, all across the ceiling. Oh, that's right. That's the crawl across the ceiling part. I apologize, which hits palo. Um, but that's an opportunity to attack for a boy. Um,
00:25:42
Speaker
Phil, what's the damage die on a longsword? D8. D8. Plus his strength.
00:26:23
Speaker
Philip, Paolo has a max HP of 48. Will you keep track of hit points for me? He just dealt 11 damage. And then with his second action, he will attack her again. He rolled a natural 19.
00:26:54
Speaker
Which triggers a property of his sword where he gets to roll an extra 2d10. 26 points of damage.
00:27:34
Speaker
Okay, and that is it for that turn. Oh, is that all? What? Is that all? I'm bored. Barrick. Okay. Barrick rounds, follows him round as he comes down off. And he lunges in with Erebus.
00:28:05
Speaker
and first attack. I don't think that's going to miss 16. That's a hit. Oh, cool. Lots of bonuses.
00:28:34
Speaker
And fire isn't relevant, right? Some of this is fire. Okay. That is going to be 28 damage. Okay. And second attack. A little better.
00:29:01
Speaker
18. 18. That's a hit. And on this one, I'm going to drop a spell slot into it. And I'm also going to activate my Coming Dusk once per day, turn things and turn damage into Radiant. A lot of things. Yeah, I get a D8 per spell level.
00:29:44
Speaker
That's going to be 46 radiant damage. So. So 92. Yes. Just once. Just once. But hey. But hey. Also, he's knocked prone.
00:30:01
Speaker
a lot more. That's what Eldritch Smite does now, I guess. Okay. So yeah, so Barak slashes across and then with the with the return stroke, he follows it up by by just
00:30:16
Speaker
essentially the blade flashes with this silver light and Barrett just pommel strikes him in the face and just knocks him sprawling. Okay. He is going to, at the end of your turn, use a legendary action to get up and move the rest of his feet, 15 feet,
00:30:42
Speaker
away from you all without provoking any attacks of opportunity because it's part of his legendary action because i said so jeff because vampires i'll fight you i'll fight i'll fight both you and this ruling um krast is still banging against the door um booyah hello nobody hurt
00:31:09
Speaker
Oh, she gets 10 healing points back. That was a bonus action. Okay. And I'm going to sharpshooted him. Okay. Oh, one. Yes. Okay. Um, then. Hold on. Yeah.
00:31:38
Speaker
Wow. That's a series of very bad rules. Okay. Um, the result of that will manifest at the end of your turn. So second shot. That's better. Uh, 17, 17. That's a hit. Okay.
00:32:15
Speaker
That's 28. 28? Okay. You all hear the door crashing down. You hear, crashed as a sparrow, let out a chirp, an alarm chirp, as six wolves burst into the inn and rush at you all.
00:32:44
Speaker
Um, which is far fewer than we're actually summoned, but Jacob and Farlin assisted. Um, so, I mean, I don't know from wolves. This is really terrifying. I mean, I don't know. We're going to find out because they're about to make six attacks. Dex. Yeah. That is 18 to hit. Nope. We'll just go around. Booyah.
00:33:12
Speaker
That is 17 to hit. Yes. Yes. That is six damage. And I need a strength saving throw. 16. OK. So you managed to take the slashing but sidestep out of the way of the pound's barrack. 18. I think that just hits. Yes, that just hits.
00:33:43
Speaker
Eight damage, and then you strength saving throw. Natural 19. Okay. And you're here. That is a 23. Yes. Nine damage, and then you strength saving throw. Natural 14. Okay, so you're fine. Rickard does not hit. Paolo does not hit. Okay.
00:34:13
Speaker
So all the wolves have burst through and Lucan laughs. You have your allies, I have mine. And at the end of their turn, Lucan is going to move his speed again.
00:34:35
Speaker
up into the corner of the ceiling, once again, but far enough away from Drakir's table to where Drakir is going to have to move again. And now it is Rickard's turn. First shot, 14 misses. Second shot, 24 hits. Oh, Rickard. That is going to be. Eight points of damage.
00:35:05
Speaker
And Paolo is going to throw another dagger. Paolo wants to fight wolves. Oh yeah, that's fair enough. No, I don't think she does. Okay, so she is going to pull out her rapier. 24 against the wolf. Sneak attack.
00:35:48
Speaker
She gonna guess with 26 points of damage, kills a wolf. Probably that kills a wolf. She stabs the wolf that attacked her through the neck. It is now back around to the top. So Dex, it is your turn. Okay. I'm tracking. I'm running him down. Lucan. No, he can't move again. So go ahead. I'm running him down. Actually, I have no problem getting to him, right? Yeah. No, you're fine.
00:36:19
Speaker
hit with a ribbon weave 22 22 yeah that's a hit yep again this is until I say it's not it's gradient oh really yeah yeah cuz you can do it three times so this is two of three so that's six
00:36:51
Speaker
And 25, so 50 points of damage. And those are the worn on the D8. Pretty awesome. Yeah, the radiant damage sears Luke in as he's starting to breathe heavy. I would hope so. And he looks at you, Barak, from his spot on the ceiling and says,
00:37:15
Speaker
You know. He went back up? Yes. How do I keep missing his movement? I don't know. Maybe as well as looking up the thing I need to look up. You know, I won't die here. You all can leave now before something bad really happens.
00:37:39
Speaker
It is Drakir's turn. All right, Drakir seeing him retreating to the corner. Drakir sort of forms this little bolt out of shadow and flings, I don't know, a mind spike at him. So I think in this case he makes the save instead of... That is what he would prefer. Why, you know, I'm not surprised by that. Yes, in fact, he makes a wisdom saving through... 23. Yeah, okay. So he's going to take half damage.
00:38:10
Speaker
Ah, nerds. 16 psychic damage. 16 psychic? Yep. And Dracure will make his way across the bar to get closer to Lucan again. Okay.
00:38:40
Speaker
extends his sword up. And you all see sickening green energy swirling around it as a ray shoots out. I need to find the spell card. There it is. Philip with a
00:39:12
Speaker
Um, plus zero to a constitution saving throw for Palo. I need a constitution saving throw. Nine. Okay.
00:40:05
Speaker
There's where the rest of my decks are. That's where Radio David shows you. Cool. Yeah, you've been. Yeah. Are you looking at monster cards? I looked up that one thing. That's poor form. You guys already know.
00:40:36
Speaker
Strictly speaking, Tricure would know. I'm behaving with radiant damage because you made invulnerable radiant damage. Yeah. It's not a gamesmanship thing. I did it before I was reading this. Okay. She has 21 hit points, sorry. 66 points of damage. She's down. Okay.
00:41:10
Speaker
Lucan gives a smirk and a shrug as he releases from the ceiling and just lands on the floor in front of Jerkir and extends his arms out. It is now Beric's turn. Beric has to hold person.
00:41:36
Speaker
Okay. That's a save. Wisdom save. That is a 20. Okay. That doesn't work. I mean, he is... Well, I mean, I can't hit him as a bonus action. Plus I'm trying to do something to keep him from just running.
00:42:07
Speaker
Uh, yeah. Barrick moves closer to the door. Okay. It is now. Crashed chirping away. Booyah. So she's like.
00:42:25
Speaker
What do I need to do to get her deck like to stabilize her? It would just be a medicine check, but any kind of healing will do it. We'll do it. That'll get her hit points. So I'm going to say that, you know, his immediate thought is to rush to her to try to heal her. And so he rolls and that's nice.
00:42:54
Speaker
That would be 13 points. 13 points. You lay your hand on Paolo to inject some healing energy into her and it seems as though the necrotic energy that has filled her body is keeping it from, like it's almost made this anti-healing barrier around her. You don't have Revivify?
00:43:21
Speaker
OK, so wolves actually, they kind of start and look around and take off like it seems like the charm that drew them here has been released. Rickard is going to shoot. Miss and miss. Dex.
00:43:50
Speaker
Last time with radiant with muscle gain thing. I'm going for his neck, not like targeted. Just saying if I hit him 17, that's a hit. Okay. Nine, two, 20.
00:44:15
Speaker
29, 58 points of radiant damage. 58 points of damage. You're ribbing weave wraps around Lucan's neck and as you go to pull it tight you see his form disappear into a cloud of mist. But the cloud of mist is still here. Yes, he is in mist form. It is now
00:44:40
Speaker
Dracarys, do we know now that the missed thing is because he has zero hit points or he was, he is dead and going back to the resting place. Okay. So since Dracarys has his little special site, uh, and I'm just trying to remember,
00:44:59
Speaker
Yeah. Is he now immune to damage? Yes. We dealt with this before. Yes. In mist form, he cannot take action, speaker manipulate objects. He is immune to all damage except damage that he would normally take from sunlight. Okay. Okay.
00:45:42
Speaker
Trickier pulls out the orb. And with one of its charges, shields his eyes and casts Daylight. That's what I do. That's an action. It hurts a lot.
00:46:09
Speaker
I mean, I will allow you to walk back that, like we established, like he's out in mid-day because the packs have given him. So the packs have taken away all the downsides of being a vampire? Not all the downsides. It's still hard to make friends. There's got to be something that ends him for good. Yeah. Well, you have to catch up to him wherever his resting place is and you put a stake through his heart. Why did I think there was something about a time limit? There is. He has to get to his coffin in two hours.
00:46:38
Speaker
Well, he's definitely farther away than that, right? Well, he's probably moved his coffin. Yeah. I mean, I'll run outside and follow the mist. If you say that won't work, that's fine. Um, I didn't know that it was just a coffin. I thought it was like his home base. But since trickier would trickier's fancy site would presumably tell him that then he won't do that. How fast does mist move? 20 feet.
00:47:08
Speaker
so you can easily keep up to it. Yeah, so I'm just gonna roll alongside it. Well, it hasn't started moving yet. Once it starts moving. Trujillo's gonna throw another mind spike at it. Make a wisdom saving throw. I know it's immune to the damage, but that's not what I'm worried about. 15. Fails. Excellent. Now I always know the target's location for up to an hour. Okay. As long as it's on the same plane as me. Okay. And it can't be invisible from me.
00:47:36
Speaker
Okay. And we can't be invisible period, right? It is a visible mist. At the moment it is. Okay. Fair enough. I don't know that. I guess I don't know what it can do. Um, okay. So it is Lucan's turn. So the mist is going to move to the doorway of the inn and now, um, oh, and Paulo's eyes open. I got a feeling that's bad.
00:48:06
Speaker
Yeah, no, I mean, as soon as, like... Is she one of those... Yeah, Barak turns and moves to Paolo, and so he's sort of kneeling over her when this happens, beginning to realize what's... And he sort of... Oh, thanks, Flame.
00:48:28
Speaker
And then you hear Paolo snarl as her arm comes up and hits you in the side of the head. Thirteen. That misses. And you see her just kind of gnashing and mindlessly pawing at you. No, it's Beric. Oh, shoot. You're at the top of the round. I thought it was after Paolo.
00:48:58
Speaker
She is no longer, like, she's under his command. So it's his turn now. Okay, I'm out of here. What's the timestamp, Randy? Good timing.
00:49:34
Speaker
Any, any piercing damage from a wooden implement? Grab a doorstop on the way out. Okay, I have a wooden spoon. Oh, my ribbon weave's not sharp.
00:50:09
Speaker
Barak is still kneeling over her, not paying attention to the mist anymore as she sort of struggles at him. He just sort of steps back.
00:50:37
Speaker
staring down in horror at what's just happened. And then in just one smooth motion he puts Erebus through the zombie's heart.
00:51:08
Speaker
Three. Well, zombies. Thirteen. Yep. I mean. Nineteen damage. OK, yeah, you. Put it. Put the sword through some nineteen damage. Yeah.
00:51:40
Speaker
So yeah, you see the body stiffen as just kind of a fading moan comes out of her mouth. Crass does not do anything. Booyah.
00:52:06
Speaker
be just watching the mist to see where it goes to follow it okay it well it hasn't moved yet because it's not his turn so we go back around to Dex are you gonna do anything other than follow the mist I would like to
00:52:36
Speaker
Uh, go up, open the door, step a couple of feet out of it, turn around, raise, see where it goes. But I want to, you know, I need to do a perception check or something, see if something's changed in Gregor. If he was under a thrall earlier, I'm not saying Gregor is hiding behind the bar, freaking out. Okay. I has been, he's got, then I shout to Gregor say,
00:52:57
Speaker
He's done for now, won't be back for a while, hopefully not ever spread the word. Everything's been handled for the near future. Following the mist. Okay. Drakir. Drakir's just going to follow the mist. Okay, the mist makes it out the door and begins going straight up in the air. Well, thus ends my ability to follow it.
00:53:29
Speaker
I mean, he assumes misform and has to make it back to his coffin within two hours. It is not a compulsion flies straight to his coffin post-haste. That's fine. Unless it's exactly two hours away. Can I lose sight of it or do I lose sight of it? Dracure knows where he is. So Dracure falls. And we follow Dracure.
00:53:54
Speaker
Eventually you would just with your natural seeing lose sight of it. How long does mine spike last an hour an hour? And I know where he is so Akira says call the ship Actually, we got an hour go get this gift
00:54:13
Speaker
I will get the skiff. You're fast. I am. Probably took me 12 seconds. Get the skiff. OK. Get in it and row it back. What's my row speed? Unless it's like turtle speed, we should be able to keep track. So who's getting the skiff with me? Me and your gear. Booyah, you coming? We all just leave Barrick there to stare at it. Yeah.
00:54:48
Speaker
Yeah, despite the best laid plans, you all are able to use this gift to continue to track Lucan both with Mindspike and then once that wears off visually over the course of two hours. I'll throw another one at him when he wears off if we've caught up enough.
00:55:07
Speaker
He got a 20 on that one. He good. Oh, I think you know what I should have done, what I should have said as we left the bar, break the caning out of the back of one of the chairs. So with your past perception, you're able to sit in the back fashioning a steak and you do see him fly, come back down, like time ticking down into your old house.
00:55:35
Speaker
All right, here's what I think we need to do, because he has to rest up for a minute, right? For a little bit? Drakir? Yes. I think Drakir would know. I mean, I feel like I should have to make a check for that one. Yeah. Drakir learns combat stuff. That Arcana or nature? I'm going to go with Arcana. It's the magical properties. OK. That's pretty good. Let me find.
00:56:08
Speaker
That will be. Eighteen. Eighteen. You know that. They they typically aren't able to like they regain their form once they're in their coffin and they can't leave it for at least an hour. He will have to rest in the coffin. All right. We got it. We got some time then to go. I.
00:56:36
Speaker
Barrick is not there when he dies to make sure those packs get absorbed. Sorry, I'm talking about Jeff. If Barrick's not there when he dies to make sure those packs get absorbed, this all was for nothing. Understood. We got some time now to go and convince Barrick to come with us now. If he's not too far in his feelings.
00:57:00
Speaker
Hey, it's Dex, man. I'll find the coffin. You go get the barrack. Alright, so I walk back to the Red Wolf, which is nearby, right? Couple minutes walk? Oh yeah, it's almost directly across the street. I would. I would have a house directly across the street from the bar. So go ahead, you have them. Go ahead, who's sticking with Drake here to find the coffin?
00:57:26
Speaker
Yes. The best lock pick and fool in the party should probably go, because I need to... Oh, I know where the spare key is. Actually, the key is also proficient in Steve's tools. Dex knows which windows don't latch. We haven't gone that long. They ain't fixed it. Hey, who did I sell the house to that it was up for sale? And where's that money? Did we sell the house? We left town in an awful hurry.
00:57:55
Speaker
Let me just get to take my house and sell it. I mean, get a lawyer. I don't need a lawyer. I got this dagger. We're supposed to be picking a lock. Yeah. Okay. Booyah. You didn't go, did you? No, I would just drop the dice. What? Booyah needs to try to pick this lock. There we go. And it's with what? Proficiency and dexterity. Oh, so that's...
00:58:27
Speaker
What is nine plus five? 14. 24. Well, but you're not proficient with these tools. So no proficiency. Oh, I'm sorry. Yeah. Took 20 then. No, 20, 24. All right. No, you rolled a 15 plus five. 20. Yeah. My saving throw. Yeah. You, you managed to unlock the front door. Um, and
00:58:53
Speaker
There are stairs that go up to the second story, and neither of you have ever been in this house before, though, so. Drakir goes through the bottom floor, opening all the doors. Okay. Is there a floor down? Yeah, you managed to find the door to the basement. Drakir assumes basement, so Drakir will go down into the basement. You find a coffin down there. Okay, Drakir. This dude did not have time to set traps. Drakir opens the coffin. Okay. Now, what is it actually, because obviously Drakir knows at this point,
00:59:23
Speaker
What is it actually that you do to destroy the vampire? Cause I know in the case of, so sunlight is out because of Lucas packed. Um, so putting the stake through the heart just paralyzes them. Right. Um, running water. Okay. Prevents them from turning into missed form and would allow them to be destroyed or preventing them from reaching their coffin in missed form. Right. So.
00:59:49
Speaker
We've got to immerse him and run. Well, okay. So, Drakir knows that. So, that being the case, Drakir goes ahead and puts the stake in and then heaves the body out and starts dragging it. And it remains paralyzed as long as there's a stake in its eye. Drakir puts it through and then ties some rope around the ankles and just hauls it up the stairs.
01:00:23
Speaker
Okay, begins hauling it towards the Red Wolf in cut to All right, I've run into the Red Wolf in and What do I see Beric over Paula? So yeah, and Rickard is just kind of you guys have been gone for like an hour and a half two hours. Yeah, I love to
01:00:45
Speaker
Yeah, Barak has probably just sort of arranged Paolo's body in a slightly more dignified pose. And he's just sitting on his knees staring at it. I walk in. I walk up to him. And I crouch down next to him.
01:01:16
Speaker
I'm so sorry now, but we got him We got him Dead to rights we can finish this at least make this worth having done been doing make this worth having been done You need to be there though So you can make sure we can make sure that all the packs get up where they need to be Where is the nearest running water?
01:01:40
Speaker
I mean, I assume there is a town, so there has to be some kind of... I assume creeks work, which probably aren't on the map. So yeah, I mean, not far, a few minutes walk. We contend to all this in the manner that we need to, shortly. But we gotta handle this. It's why we came here, it's why we are here, it's why all this happened. That didn't make him feel good.
01:02:10
Speaker
It's my fault. I pushed her to come. I pushed her to a fight. Did you push her to come? This is Jeff, sorry. I thought it was... She talked about being left on the ship. Look, she was looking for something. She was looking for a fight. She was looking for some action. That's why she left to try to solve the murder. That's why... She left because her home was destroyed.
01:02:37
Speaker
No, I don't mean left storm reach. I mean, she was getting Nancy on the boat and wanted to come down here. I'm not, and I was just as ready to fight as you were. No, that's not true. That's not true in the least. You were ready to take the deal. I mean, I pushed it to a fight. You offered a deal. I offered a deal. You were ready to take his deal. I pushed this to a fight.
01:03:12
Speaker
I assume Krast is not still a Sparrow. No, after an hour he returned to his normal form. I was going to say, I don't know how Polynormal works. Eventually Beric's going to hit him, take his one hit point away and make him make him Krast again. No. Oh God, but did he fly out when we opened the door? Fell from the sky because he thought he was a Sparrow? We'll say no. Drink your cast animal friendship. No.
01:03:42
Speaker
Uh, yeah. Barrick leaves with leaves, leaves your body with Creston follows you up. This walks out ahead of you. We meet Drake here at the river. So it's a small Creek, but yeah.
01:04:00
Speaker
What do we have to do? Put him in the running water. There's this long, long, muddy rut you can follow because Drakir has pushed a stake all the way through him and out his back, which is plowed of furrow as Drakir has dragged him by the ankles across the town.
01:04:15
Speaker
Which is fine to me. Running water. Basically, if he ends his turn in running water, he takes 20 acid damage and he can't assume misform while in running water, so it would kill him, kill him. So he would. His body would basically dissolve and wash away in grotesque fashion. OK, so I'm going to go. We're too trickier and I'm going to say. I get the front end, I get the top end, you get the bottom end, just keep home on in there.
01:04:45
Speaker
Fine. All right. One, two, three splash. Okay. Um, Barrick is near enough by to see, I still don't understand how the pack thing works. Do they just go to the nearest? Barrick just sits down in the bank. Do you attempt to retrieve the packs? Yes. That's why we came.
01:05:10
Speaker
OK, so, yeah, you see, do you bring Erebus out? Yeah. You see five more runes up here. Or, yeah, five. You just level that big time. Yeah, I mean, I think probably Barry just takes Erebus out and just sticks him on the ground next to him.
01:05:38
Speaker
And you all see the body of Luke and Osteroth. The skin begins to melt away and dissolve. And the creek slowly turns a thick, dark red as his blood and tissue begins to wash away over the rocks downriver. Spit in the water. Good riddance. End of episode.
01:06:07
Speaker
Thank you all so much for listening to what I believe is the final episode of Eberron Renewed. The thing is, they only have to wait a week to figure out what's next. We're not going to play again for a month. If you would like to be part of the very heated conversation, you can head over to our Facebook group, The Geek Pantheon. We are also on Twitter and Instagram at The Geek Pantheon. If you like what we do and would like to see it done just a little bit better, consider giving to our Patreon, patreon.com slash The Geek Pantheon.
01:06:37
Speaker
And if you want to get in touch with us, you can hit us up on Gmail, thegeekpantheon.gmail.com. Thank you all so much for listening once again. I am your dungeon master, Eric. I'm Philip. I'm Randy. I'm Jeff. Bye.