Speaker
Yeah, I was going to say that some of the, some of the things that I watch about, like, um, like from the games programming world, uh, like you were talking about earlier on, you know, those people that they say, you know, we, we make, we look at, we look at the tools, we look at like the data, we look at like how people play the game and we find a bug, you know, and then they find all, you know, okay, they, they track the path through the code and they make tools to do analysis on for that bug, but they're doing, but they end up doing analysis on their code base.