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C1 Ep. 102 Recovered Kingdom Chapter Four image

C1 Ep. 102 Recovered Kingdom Chapter Four

E104 · Eberron Renewed
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306 Plays6 years ago

The party begins their journey into Khyber in earnest this week as they attempt to find a way back to Xendrik. Drakir is a capable guide, but even he knows that you can’t account for everything when it comes to entering Khyber.

This episode is brought to you by the generous donations of our amazing Show Sponsors: Laura Pickrahn, Jessica Smith, Irene Viorritto, Ryan Royce, Darrell DeLaney, Jon Cary, Charles Compton, The Kamm Family, and David Scrams.

Featured Music from https://filmmusic.io:
“Morgana Rides ” by Kevin MacLeod (https://incompetech.com)
Licence: CC BY (http://creativecommons.org/licenses/by/4.0/)

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Transcript

Introduction and Sponsors

00:00:01
Speaker
This show is brought to you by the generous donations of our show sponsors, Matt Lewis, Laura Pickron, Irene Villarito, Daryl Delaney, Nico Batson, Darren Katska, Ryan Royce, John Kerry, Jessica Smith, The Cam Family, Charles Compton, and David Scrams, as well as all of our generous patrons.
00:00:33
Speaker
D20 radio, your gamer's role.

Survival Tips Against Dark Elves

00:00:52
Speaker
wayfinder foundation travel tip how to deal with dark elves
00:00:58
Speaker
Begin running. If possible, run back towards your vessel or mounts. If no such conveyance is available, simply run directly away from the dark elves. If you are carrying sufficient quantities of antitoxin, and by all means you should be, begin quaffing liberally while running. Dark elves make extensive use of poisoned arrows and spears, and a quick nip of preventative elixir has saved more than one explorer.
00:01:23
Speaker
Try to keep to brightly lit areas. Dark Elves find the glorious sun uncomfortable, even painful, and may be discouraged from pursuit if forced to follow you across a wide open savannah at noon. If all else fails, try leading your Dark Elf pursuers towards any encampment of giants you have previously encountered. With luck, the two races' mutual enmity should cause them to begin attacking one another, allowing you to slip away in the confusion.
00:01:51
Speaker
However, be warned that this trick has a high likelihood of leaving you facing an angry group of giants, which may be worse than your current situation.

Entering Kyber: Challenges Ahead

00:02:13
Speaker
I went into Kyber. Yeah, and we got it handed to us. We barely went into Kyber. Did we even? I mean, did we make it into Kyber? We were in like a steam. We were in the steam trunk, steam pipe trunk. Come on, West Wing. Venue distribution venue. Yes. Steam pipe trunk distribution venue. Yeah, we we've been beaten pretty bad and I feel like we need to retreat back out of Kyber and just call it off.
00:02:44
Speaker
I mean, I feel like we need to at least chill for a half hour or so, so we can do some hit dice. Well, y'all took a short rest at the end, didn't you? Oh, didn't we? Okay, well then I had to roll mine. Or it may have been like after we...
00:02:57
Speaker
hit stop on the recording. And as we were walking out, it was like, let's do the short rest now or else we'll forget. Let's just say we camped out for eight hours in the steam trunk pipe distribution venue. So yeah, you all on your way into Kyber met some skittering horrors and yeah, they were horrible. So you'll taking a short rest or a long rest?
00:03:25
Speaker
I feel like a short rest is the most reasonable thing we should do. I mean, I can't narratively justify setting up a tent. I mean, you can nearly like, I'm taking a nap. I mean, if we need to take a long rest, let's just walk 100 yards back into Sharn and find an inn. Right. Now that's cool. Let me just roll a couple of these real quick. OK, go for it.
00:03:47
Speaker
Yes, for cure we'll do the same. So yeah, you all are headed down into Kyber as they are doing their hit dice. Be sure to mark how many hit dice you've used so you can work on earning them back. You know what, I didn't even think about that. We've had one long rest since the last time I had to roll them so I would have earned back a handful, right? I've got a lot. You would have earned back half.
00:04:14
Speaker
Half of what I used, I could use six. So I think you earn back half of your levels worth, right? You earn back half your total every morning at dawn. Oh, well, then I had them all back. Yeah. So as long as you don't use over half, you'll be back at full.

Enhancing Night Vision

00:04:29
Speaker
So, yeah, I had a thought on my drive home. Did you all pick up some lighting implements for decks?
00:04:38
Speaker
Of course we did. Okay. I mean, I mean, and some healing potions. Uh, what else did we get? Yeah. So, um, yeah, you all could have bought that before you left town. It just, it was something I popped popped into my head is that it's dark down there. So Sean is a big city. Yes. Do they have magic dark vision goggles for sale? Cause they did make some money.
00:05:04
Speaker
That's fair. Let me see how much darkvision gurgles are running. Darkvision gurgles. You can just call them Fleer if that helps you. Goggles of the night. Of course, that's what they're called. Is it goggles of the night? Goggles of the night. I knew they existed because I had seen them before.
00:05:27
Speaker
Yeah, that little halfling we saw the other day, he had a pair on. They look like they're like the owl shaped. That's neat. They're shaped like individual owls.

Character Descriptions and Humor

00:05:37
Speaker
Each lens. I have that curio in my kitchen. OK, so they are a wondrous item. Oh, well, so I will let you give me a roll to see if you could track down where to find them. Well, you know who owes us a free pair of them?
00:05:55
Speaker
investigation. Yes. Roll investigation. Do we have to bother with the formalities? It's a 36. Okay. No, sorry. It's 34. You're a man of the people and also being able to change your shape into whoever you want probably helps, but you're able to easily track down a vendor that sells goggles of the night.
00:06:20
Speaker
Um, they run, let's say, cause it doesn't give me a price here on the thing. And I don't want to look up how much wondrous, uncommon items are 500 gold pieces. I got that. Yeah. Okay.
00:06:34
Speaker
I got him. Now we're good. I don't have to worry about Dex not being able to see for the next. So you have dark vision up to 10 feet. Yeah, no, it's not a lot. No, it's 60 feet. I really thought it was. I was going to try to make them useless. He had me because I was like, I honestly thought it was 15 and dimmed to 30 or something. Like I thought it wasn't much. You have dark vision out to 60 feet. Holy cow. All right. If you already have dark vision, then it increases your range by 60 feet. So.
00:07:04
Speaker
Okay, now that's taken care of. So just for the visual of the listeners, Dex now has four foot long hair that's braided wearing a dragon scale silver suit and is wearing like goggles that make the top half of his face look like an owl. Fly as hell. And a white cloak. That makes him think he looks fly as hell. To be fair, I would not be wearing the goggles unless we're in the dark.
00:07:32
Speaker
I feel like we're moving away from Elvis and towards Elton John. Yes. Honestly, preferable. Elton John's the best. OK, so and there's just there's a lot more really good, I feel like, fannist Eberron references you can do with an Elton John, like Rocket Man, Tiny Dancer, Saturday Night's Over Fight. Where does Rocket Man fit into Eberron? I mean, Booyock can fly, so.
00:08:01
Speaker
And he's tiny. So where does someone save my life tonight? Well, hey, a lot, actually. OK, so, um, yeah, let's get going. So Dex is looking fly. Booyah looks like a robot and barracks just along for the ride. Visually, Eric and Rick here. Eric and Rick here look like fantasy adventurers.
00:08:25
Speaker
look i'm gonna i'm gonna do some i'm gonna do some looking i might ask in the ever on discord what they know about dying dragon skin see if that's a thing that can happen because i agree it looks silly but i'm not giving it up you could pry it off my cold dead body um and actually please do i don't want to be buried like this
00:08:47
Speaker
Okay, so yeah, you all begin your adventure down into Kyber.

Exploring Kyber's Dark Terrain

00:08:52
Speaker
Obviously it is oppressively dark. Even those of you, well, all of you have dark vision, but as soon as you reach the range of your dark vision, it's just...
00:09:01
Speaker
blackness, almost magically so. As you all continue down the slope further into Eberron, the planet, the celestial sphere,
00:09:18
Speaker
you you notice that the stone is getting more and more wet like some form of liquid is dripping down to the point where it's it's muddy where you're trying to trek through the further down you get drink here this is obviously old hat to you you know that things are going to get a lot worse before they get better
00:09:43
Speaker
What are you talking about? You're here as visibly relaxing as we get away from the horrible sun. Um, so, um, yeah, is there, is there anything you all want to do during the trek before you kind of like, you just want to keep walking until something happens or. I feel like Dex just is like,
00:10:12
Speaker
It's that liminal space between steely resolve that this has to happen and utter fear of what's around the next corner. So he's not really in a talking mood. He's just like... He is glad he can see now. But that's about it. I think I used liminal space right there, but if I didn't, don't email me.
00:10:39
Speaker
Okay. Um, so yeah, as you all are walking, um, there's different, um, tunnels that begin to branch off and very narrow crevices that you see clearly you could shimmy your way into them, but it, it probably be horrible. Um, and there's also some larger tunnels, but you're here, you're, you're presumably following the path that you took to get up here. Correct.
00:11:06
Speaker
Yeah, Dracure would follow the quickest way back. Okay. That he knows of. Yeah. And is confident of. Which to be fair, this section of Kyber is not an area that you commonly tread. No. You were typically under Zendrik.

Observing Recent Slot Activity

00:11:23
Speaker
So, everyone give me perception checks. 22? 23.
00:11:36
Speaker
17 for Dracure, natural 20 for Beric. Is this considered a nature environment?
00:11:45
Speaker
Yeah, I would, since it's a natural form, well, natural with inverted commas formation. Right, okay. Natural 20 for, with my guy Dex, yeah. Lost it for a second. Okay, so all of you based on your checks begin to note that in and out of these small crevices,
00:12:06
Speaker
You see footprints in the muddy terrain that you're walking on leading into them out of them. So it seems like this section is not like frequently tread upon but just enough to where there's after like a week the footprints would go away in mud.
00:12:25
Speaker
it's fresh enough. What kind of footprints? That's what I was going to ask. The footprints are they're larger than yours and they humanoid with a check. They're Timberland boots. I'll I'll describe them to you and then if some of you want to make a check to see if you can identify the creature you can. So it's it's not humanoid. They seem to have
00:12:54
Speaker
um only three toes with claws based on the little pokey bits in the mud in front of their toes um and they're very not super long feet they're actually they they seem to have the the only way i can think of it is like like the goat leg like bend dear like the back of it um so if you're here larger
00:13:18
Speaker
than ours? Yes. Yes. OK. If you're here wants to make a check.

Discovering Drow and Dorgar Corpses

00:13:23
Speaker
Yep. Make a survival check. Here's the only one that would know survival or nature. So if these are aberrations, I get advantage on the survival check. You get advantage on the survival check. OK. That'll be twenty two. Twenty two. OK, you recognize these footprints as slot. Oh, yeah.
00:13:52
Speaker
That was Phillips' reaction. Yeah. I mean, it's going to be really hard to separate the character from the player at this point. Because Dexter just goes, whoa, because Dex doesn't know what a slotted because of course, Jeff knows like everything about him.
00:14:09
Speaker
And, uh, Drakir, you also start to, well, whatever Drakir's reaction would be, um, you see some footprints, like these slide footprints mingled with more humanoid looking footprints. Um, but based on your survival check, I will say that, you know, that, uh, gray slot can shape change. So, um, so yeah.
00:14:36
Speaker
Now, with the 20s that we have, what would you all like to do? Not meat, any sloth. Yeah, not quite a sloth. What can our 40 get us? I don't know. Okay, no more sloth. Adventure and combat.
00:15:05
Speaker
Okay. I know we've had to tell me this and this may be too much. I don't know. I know we've said that I can't be surprised, but I can still be like sprung attacked, right? You didn't say that because that's happened one time. I feel like, like I was attacked from behind. Yeah. They just didn't get advantage because you can't be surprised.
00:15:20
Speaker
Right. Could we? Can I use my 20 because of my perception and investigation? We are not getting snuck up on like if there's a fight, we're going to know when the slot inevitably reveal themselves. It'll be initiative time, not what's your AC time. Sure. Yeah. OK. Yeah. If if the slot come upon you, they won't be able to have advantage on a surprise. Barrett. Um.
00:15:57
Speaker
Eric can fly. I suppose. Eric's mom. Oh, geez. Eric. Did that for you? I'm sorry. That did. Eric's mom is back. No kidding. Yeah. His mom is back.
00:16:28
Speaker
Uh, Berg would like to know if there's anything Slod are resistant or vulnerable to. Okay. Um, Slod are resistant to, um, well, let me see if it's all the same, regardless of Slod.
00:16:52
Speaker
Can we make this narratively drake here informing the group? Sure. Um, slot are resistant to acid, cold, fire, lightning, and thunder. Cool. They are vulnerable to nothing. Okay, so we must attack them. So always nothing. All we gotta do is nothing. And they'll slowly die over the course of time. Boredom just eats away at them.
00:17:18
Speaker
No, I will also give you that the fact that you're here in fact knows that that is the exact opposite of slot that they have health regeneration. Mm. Gross. And nothing shuts down their health regeneration. Having zero deaths. Not acid or Latin or the others that were said, I just I didn't hear radiant and I didn't hear piercing. So I'm like, all right, those are all I can do.
00:17:48
Speaker
Yeah. So you're sort of, you all can make things vulnerable to radiant damage. I don't need to throw things that are vulnerable at you. Yeah. Crouches and sort of runs his finger around one of the, um, one of the footprints. Uh, and kind of mutters something in giant, uh, and then, uh, says,
00:18:16
Speaker
should be very careful if we encounter anything that are slawed about, they are able to disguise their shape. Weyaw wants to know what you muttered in Giant, since he understands it. Ah, crap. Exploited. Hey, buddy, what do you think?
00:18:44
Speaker
When you say they can change their shape, like not like they can look like a stalagmite, like they can look like another creature, right? That is what I mean, right? Sorry, repeat that. They can shape change into other creatures, like we couldn't like walk up on a rock and it's actually a slot, right? Correct. Yeah, they can change into a smaller, medium. OK. No, like like you. Oh, all right.
00:19:14
Speaker
Then I think our best course of action is to stay as best as possible within each other's field of vision because I don't want for
00:19:27
Speaker
air quotes drake here to come up and all of a sudden start attacking me because I'll be honest. First I wouldn't be I would I wouldn't think slot crap. What did we do? What a twist. Okay, so are you all continuing on your way?
00:19:47
Speaker
I guess so. Yes, can't imagine an alternative. Okay, so you all spend a few hours navigating. The slot tracks kind of remain consistent. The further you go, the more variation in size there is with the slot tracks, ranging anywhere from a medium sized creature up to a huge sized creature.
00:20:12
Speaker
Can I ask, do we notice if there are other... We know they can shape change, or are they all pretty consistently these three-toed?
00:20:19
Speaker
Most of them are consistently slawed tracks. You do occasionally see more humanoid tracks intermingled. We have no idea what that means. So there's some twists and turns. The tunnel narrows at certain points and you kind of have to turn sideways and squeeze through and shuffle. And during one of these particularly long stretches of shuffling,
00:20:45
Speaker
uh you step out and turn um and you see uh who would be leading the way trick here presumably trick here yeah so you all come out and trick here about five or i would say 15 feet in front of you
00:20:58
Speaker
You see a Drow corpse just kind of standing leaned up against the wall of the cave. And as you all come out you see that there are six. There are four Drow corpses and three Dorgar corpses.
00:21:16
Speaker
just kind of frozen. Those are the dwarves, right? Yes. And clearly dead, like there's wounds. And yeah, they look, they're clearly corpses, and they're not moving. Well, is this something Slod do?
00:21:34
Speaker
No. Can I use an investigation to see if they, or would it be medicine to see if they are animal attack style wounds or sword and dagger?

Chokers' Deadly Ambush Tactics

00:21:47
Speaker
I'll let you do an investigation check to, um, while he's doing the investigation check to check out the wounds. Um, this is happening simultaneously. Trick here. Give me a survival check to try and figure out what this could be.
00:22:02
Speaker
16. Uh, 25. 16. I'm sorry. 25. 20, I'm sorry, no, uh, 24. 24. Um, okay, so you see as you walk up and look at the wounds, um, there are some stab wounds, uh, but there's also like the, the drow that you're looking at. There's a chunk of like,
00:22:24
Speaker
The, the, is that the lat or the delt? Yeah, the meat of his shoulder there. The big neck disappearing muscle. No, that's traps. Traps, that's right. I took anatomy. A workout. That's just been like a big bite. Okay, that's been taken out. While Dex is doing that examination. Oh, go ahead and give me what my role can then I'll give it to you.
00:22:55
Speaker
Okay, what's your AC? Dex.
00:22:59
Speaker
I thought we had this conversation. We did, about Spod. Son of a... My AC is 20. 20. Okay. So, Drakir, the lightbulb comes on just as Dex is examining these wounds that chokers do this. They prop corpses up in little crevices that they hide in, and then when somebody comes to look at the corpse, their tentacles flail out and try to choke the person. Of course they do.
00:23:26
Speaker
Yeah, as soon as you turn to explain this, Dex, you see two tentacles come out and try to grab at you, but you dodge out of the way. Now, what's the point of letting me make that check if it is immediately rendered futile? Because there's five other corpses. Mm-hmm. Booyagaste right here. So as soon as the tentacles flail at Dex, Drakir says, watch out, is a choker.
00:23:55
Speaker
I don't know what that means, but... Honestly, I think if you'd said that to me five seconds ago, I still would have come up and checked out those. Okay. I feel like the name is self-explanatory. Well, no, I noticed where he was going with those tentacles. And then you see a small head come out of the crevice behind this corpse and like...
00:24:19
Speaker
And that's what they look like. They're just little guys with really mean faces. They're oddly cute. I want to hit it with my stick now, please. So, yeah, go ahead and give me initiative checks. These things barring our way. No. Because the kid would presumably also know they're not like they can't chase us.
00:24:46
Speaker
I mean they're not like living like they live in there but they're not stuck in there well but they're they're wicked slow right it'd be like being chased by an octopus they have a 30 foot speed really yeah I thought they were no you're thinking of the other thing with the tentacles it looks like a stalactite that tries to choke
00:25:08
Speaker
I guess so. The other thing with tentacles that tries to choke you, that's an aberration and lives in caves. Yep. They're called Stranglers. You might not be wrong, honestly. I got a 24. These monsters are from an era of D&D where the naming conventions were not that creative. Booyah. 20. Barrett. 15. Drakir. 21.
00:26:03
Speaker
Okay, Dex. Shocking absolutely nobody. You're up first. And you all see the other corpses begin to kind of shudder and they fall to the ground as you see like tentacles unfurl that were holding them up.
00:26:18
Speaker
And the crevices look to be empty. So nothing's like crawling out of them yet. So like Philip said you could Potentially just keep on your merry way, but I will let you all decide that over the course of initial debts I mean the fact of the matter is this thing just tried to choke him and then screamed at him So he's gonna hit it. Okay stick back. I think I'm gonna pop the blade out. Okay and
00:26:46
Speaker
16. That's a hit. Oh, okay. Give me a moment to find my d8. Not great rules, guys. You're probably just trying to get these little guys.
00:27:06
Speaker
29 points of damage. Yeah. So you, it tries to recess back in the darkness and you just flip your blade and it swings down the verticality of the crevice and you just see two halves of this creature come flopping out of the hole. I've done that to three creatures in the course of this campaign now and I love it. Um, okay. Drake here. Um, so you hear skittering and like stuff from within the crevices, but, um,
00:27:37
Speaker
Huh, okay. I guess what Drakir will do is form a couple of shadow blades and then hold an attack until something comes into view. Okay. Booyah? Yeah, ready and attack. Are we going to continue to move? Are we going to wait? Booyah, ready is an attack.
00:28:04
Speaker
It's kind of like, what do we do now? We wait for these? I guess that question is relevant to what Beric will do. I don't know. I guess Beric will move down in the hallway, but he will hold his attack for if something leaps at him. Okay.
00:28:35
Speaker
Okay, so yeah, Beric, once you start moving down the hallway, and you reach the next crevice, a tentacle comes flying out at you. I stab it. That's a great quite like, you ready to an action if something attacks you, but it gets to resolve its attack first, right?
00:28:58
Speaker
I think that's up to you. At my table, the ready action occurs first. OK. That's. Go ahead. Go ahead and resolve your attack. OK. My stab is real good for a 30. That's a hit. I should hope so. These aren't skittering horrors, don't worry. 19 slashing damage.
00:29:28
Speaker
Okay, so this thing, its tentacle, which at the end is a little star shaped like sucker thing, was coming straight for your throat and you managed to cut the tentacle off and then stab the body in the crevice because it rolled a natural 20. So that meant it would have instantly started choking you. So now it is their turn.
00:29:52
Speaker
Um, so the other, uh, the remaining four are going to crawl out of their little crevices and start skittering on the walls and the ceiling, uh, towards you all. So two of them get attacked by Drake here and Booyah. Yep. So, uh, Drake here ready to his action first. So go ahead, Drake here. Okay. So shadow blade, the first, uh, 24 to hit 24 to hit.
00:30:22
Speaker
That's a hit. Yeah, I'm looking for a D8. I got one. You reroll it. That's 10 damage. And then second shadow blade is more. So that's another nine damage. So total of 19 damage. Cool.
00:30:54
Speaker
You kill it. It's just impaled on the wall. And of course the shadow blade dissolves, so it falls. Short lived effect. Okay, so Booyah, you have your ready to action? Yes, Booyah shoots a bolt.
00:31:24
Speaker
for not a lot. Uh, 16, 16. Uh, that is hit. Okay. These are aberrations. That is correct. So that's 21 damage. So yeah. Uh, the other one that's skittering across the ceiling, you just and impale it as cleaner justice embeds into it. Um, so yeah. Um,
00:31:51
Speaker
Now it is their turn. There's two more left. Um, so Barrick being the closest one, one of them is going to, uh, swing its tentacle down at Barrick. Um, is it the same when he already hurt? All the ones that have been hurt are very dead, are dead. Okay. Um, 10 to hit.
00:32:11
Speaker
That does not hit. What? Oh man. Um, okay. The other one is here. Ding dangity dung. Um, uh, we established that your cure was leading the way. So he would be the next closest, presumably. So, oh eight. Also that misses beans. Um, okay. So now it is Dex's turn.
00:32:39
Speaker
All right, one of the ones that's left, the one that's closest to me, I guess the one that just attacked. Because of your 20, uh-huh, earlier, you hear muttering in a indistinct, unknown language to you, Echo, from down the hallway. Down the hallway that we were heading in already? The way that you are headed. Okay, I want to tell them that, so I'll say, uh,
00:33:07
Speaker
Y'all, uh, I don't know if you heard that. There's definitely something down this hallway. They're chattering to each other. Uh, so let's take care of these two fellas real quick and then talk for a second. All right. And I, uh, I kind of want to just kick one. And so I'm going to swing with my ribbon weave at one of the two remaining ones. Okay. The one that tried to attack Barrick.
00:33:34
Speaker
Uh, 13, 13. That is a hit. Oh my gosh. They're not, they're not. No, they are. Probably nasty. If they go, I'm sorry. You said 13. Yeah. Okay. Yeah. That's a miss. Okay. After y'all kill these two guys, let's uh, hang around for a second. Um, so now it is, uh, Drakir's turn. Right. Shadow blades at the, uh,
00:34:05
Speaker
One of them, the closest one. That's a miss. Maybe 15. That is a miss. And 17. That is a hit. Well, that's just 10. Oh wait, it's an aberration. So 14 damage. Okay. You kill it. Oh, nice. It's like,
00:34:35
Speaker
leading it with the like three shadow blades, just chunk chunk. And then the last one finally catches up to it. Uh-huh. Uh, Booyah, there is one left. All right. Far away. Maybe we should talk to this one. Yeah. We say, what do you want? And he goes, 18, 18.
00:34:56
Speaker
Um, that's a hit actually here. What do you speak? What language it's under common, right? And common is under common and giant and common. Okay. Yes, that's it. I think. Okay.

Stealth and Slot Encounters

00:35:11
Speaker
15 damage.
00:35:12
Speaker
15 damage. That kills it. So you all hear the talking get a little bit louder down the hallway and you kind of hear loud squishing of the mud. Getting closer. Yes.
00:35:31
Speaker
Oh, okay. Do I recognize? Do I recognize the language? Um, you don't understand it. But given all the context, your cure would probably know that it was slot language, slot have their own language. Okay, gross. Okay, then it's coming our way. And that's the way we need to go. Yes.
00:35:57
Speaker
Then Drakir would like to... There's lots of those little crevices, though, off this... Should we hide in these little crevices that these guys just came out of that are likely? Yes, I think we should hide. And we can either re-ambush or we hope they go...
00:36:16
Speaker
Uh, I mean, I, I kind of hope they go by. That's fine. Let us go. I didn't know if you would be compelled, you know, to kill too many aberrations for me to be compelled to kill every single aberration counter. Right. But he's nevermind. Uh, yeah, I'll cross into a crevice. He's going to do a perception check before he crawls in there. Okay. Uh, passive 18.
00:36:48
Speaker
You do not see anything in there or sense anything in there. Gonna crawl in. Okay. Anybody else crawling in? And ready in action. Ready my crossbow in case we get discovered. I want to scope out a couple of crevices to find the one that is absolutely the deepest because I am wearing bright white.
00:37:09
Speaker
And silver. Roll an investigation. Sure, yeah. Using your stick to poke back in there. That's 25. 25, yeah. You're able to quickly find one that you can get all the way back in there. Another option of what you could do is cover yourself with one of the corpses. Okay. I mean, another option I could do is turn myself invisible for a minute, but I'm just going to hide. Beric, trickier.
00:37:38
Speaker
Barak will Press himself into a dark corner or crevice or something and then become invisible because he has that option Drakir will activate his shadow shift ability And slip it into a crevice, okay So the first creatures that you see approach are two
00:38:06
Speaker
like for those of you not Drakir you see two large blue creatures that look almost toad like but they have long claws on their hands and feet walking very intentionally down this hallway
00:38:28
Speaker
and shortly after them you see two more slightly smaller actually no they're the same size also large green toad like figures but whereas the blue ones have much more of a gorilla-esque walk with their their hands on the ground
00:38:47
Speaker
The green ones walk more upright and you see one of the blue ones pick up one of the choker corpses and kind of sniff it and throw it as it makes a sickening squish up against the cape wall and they begin turning around and speaking to the green ones in the language that you can't understand. Are you all doing anything at this point?
00:39:14
Speaker
Yeah. Standing real still. He has Iron Man suit. Doesn't have a universal translator in it. No, that is a property actually. You can give up endpoints. Okay. Yeah. Um, so, um, only we're writing all this down. Translate writing passing notes to each other. Do you have your, do you have your, uh, your sending stone inside your home at like a comms unit now? Like you said,
00:39:40
Speaker
Yeah. Um, okay. So they are going to, uh, each get to make perception checks to try and, uh, so you see them start walking around and, uh, looking at footprints and trying to figure out, uh, where the intruders went. So is this where we make stealth checks? Um, yes.
00:40:21
Speaker
actually no it says specifically to use this um actually the green ones you see them make gestures in the air um that definitely who here knows detect magic
00:40:40
Speaker
Which one of you? Both. Both. You both would recognize the gestures and the verbal component, albeit in Slod, of Detect Magic. And then they kind of, after casting it, bring their hand down, and the two green ones doing this begin looking straight at you all.
00:41:06
Speaker
As an action with detect magic, you can put a faint aura around any visible creature or object in the area that bears magic and you learn at school of magic if any. Beric is invisible. The faint aura would still be there though, right? You said any visible creature.
00:41:22
Speaker
Oh, yeah. So it looks at Drakir, Booyah, and Dex. I'm not magic. I mean, I am a changeling. Your knife, your cloak, your armor. You said, I thought you said magic. Or visible creature or item. Oh, OK. I didn't I did not hear item. Yeah. Oh, I'm super magic. Yeah. OK. So here would react to that immediately. They are already in the initiative order. Can I get my shot off of my bolt I had prepared?
00:41:53
Speaker
Oh, you didn't say you prepared a shot. Yeah, so when I crawled in there that I prepared my crossbow. If I would have heard that, I would have told you that you're in a very confined space and using a crossbow is a bit more than that crevice would allow you to do. Yeah, that makes sense.
00:42:15
Speaker
So, um, are you all good with using the same initiative order? Okay. Um, or a same initiative scores rather. Cause the order does change. Um, okay. So the, let's just take it from the top. Like it's a new, um, encounter though decks, which makes sense. Yeah. How big a space are we talking? I mean, it's the same hallway. It's about 15 feet across.
00:42:44
Speaker
Mmm, I should not put a 20-foot fireball in the middle of it. I haven't heard a bunch of people that I like I mean, I said the hallways 15 foot across like they might get singed but It doesn't seem right. So I'm going to I guess I Mean there one of them is looking at me at my aura or whatever. Yes All right, I'm gonna step out of my

Battle with the Blue Slot

00:43:12
Speaker
And I'm going to swing at... I'd probably swing at one of the blue ones. They look bigger and they look tougher and start there. Okay. 22. Miss. Just kidding. That's a hit. Okay. Okay.
00:43:42
Speaker
Oh, 16, 17. 26, 29. 33 points of slashing damage. Wonderful. Dracure. Dracure will, as a... Dracure knowing about aberrations.
00:44:04
Speaker
Which of these creatures is them? Which color of slot is more dangerous? Well, it really depends on your school of thought. If you were to give them a challenge rating. A rating of challenge? A rating of challenge, somewhere between one and say like 25. Where would they fall? They would fall, the green slods are slightly more dangerous because they utilize magic. But only slightly more dangerous.
00:44:32
Speaker
That's what I thought, but that's what I'll go with. Uh, Drakir will, as a bonus action, place, uh, his slayer's eye on the green slot. There's two of them, but the, the, the first one, the snitch who added us, the one that looks cockiest. It can be the one that's looking right at Drakir. One's looking at Dex and Booyah. One's looking at Drakir.
00:44:59
Speaker
How far away is he from Drakir? They are about, I would say, 20 feet back. The blue ones are up more forward. You will also notice that one of the green slots is dragging behind it on a piece of rope a rather large sack. So it's about six feet in length.
00:45:19
Speaker
as a movement trick here will disappear from the crevice and reappear in because it's darkness, right? But everything's darkness. Yes. Okay, cool. And reappear. What a trickier thing to say. Right behind the green slide. Okay.
00:45:38
Speaker
And then I will strike him with the Vorpal sword. Because I don't have a bonus action with which to light up the flametongue sword and also they're resistant to fire. Do I have advantage for my cunning maneuver there? Sure. I will give you advantage for your cunning maneuver. Attack the first.
00:46:06
Speaker
Well, I rolled exactly the same on the advantage attack, so that's fine. 21. Okay, that is a hit. That is 17. Oh, no, it's an aberration. And I have my Slayer's Island. So, awesome. 27.
00:46:31
Speaker
Slashing damage on the first attack second attack I assume would not have advantage in it because now it's where I am because yes Hit him with a sword. He's very much ahead of you It landed on a number adjacent to the 20 Anyway 19 to hit him. That's a hit
00:47:01
Speaker
22 more slashing damage to the green slide. Okay. Very close to 49 damage. Booyah. Booyah is going to take a bonus action and do an ethereal step and move out behind. Is it possible to move behind them at distance?
00:47:29
Speaker
A distance. How far can you do your step for? Well, it's just, I just go into the ethereal plane. I'm just going to take my move action. Uh, so you could end up 10 feet behind them. Okay. I want to get behind. The green ones are the blue ones. Uh, whichever one I noticed pointed us out. That's the one, the green ones, the other green one. Okay. And I'm gonna, do I get the advantage of surprise? I'll allow it. I'll pop out on the other side.
00:47:55
Speaker
You're if, like Nightcrawler, we're wearing Iron Man's armor.

Dex's Chaos Phage Dilemma

00:47:58
Speaker
Sure. That's going to be 24. 24? That's a hit. And that's 16 damage. And I'm going to take another shot. And I'm going to sharpshoot this one. Oh, question mark.
00:48:27
Speaker
14. That is Amis. Of course it is. Did you use your bonus action on that turn? Yeah, my bonus action was the ethereal step. Yes. All right, so the blue one that Dex lacked is going to turn around or look at you. I don't remember if you ended up behind it or not.
00:48:49
Speaker
Um, so it's going to snarl at you and kind of smirk as it looks down on you. And it opens its giant toad mouth and you just see rows of teeth. How tall are they? They're large. So, okay. Yeah. Um, yeah, you just see rows and rows and rows of teeth. Um, okay. Okay. Okay. Okay. Okay. 25. Okay. 25. Yeah. Okay. Okay. Okay. Okay. Yeah.
00:49:20
Speaker
um so that is going to be 11 damage okay and i need you to give me a constitution saving throw these never go well for me never ever ever ever never ever uh actually where's my body
00:49:40
Speaker
Uh, 14. Nope. So, um, you've just contracted chaos phage. Oh man. Okay. That sounds bad. What does that even mean? I'm going to tell you. So, um,
00:49:59
Speaker
You cannot regain hit points while infected. And your hit point max is reduced by 10 every 24 hours. So we'll wait until the first 24 hours passes before that takes effect if you're not cured by that point. I can't regenerate hit points at all until I'm cured. Correct. If the disease reduces the target's hit point maximum to zero, the target is instantly transformed into a red slot. Or if it has the ability to cast spells of third level or higher, a green slot.
00:50:29
Speaker
Only a wish spell can reverse the transformation. Not the disease, the transformation. Right, right. You want to be a Slod? I mean, I've never been a Slod. I mean, based on your brief interaction, they seem powerful, more powerful than a bear. But I'm assuming I become like Slod-aligned. I mean, it does not say your alignment changes. It just says you're transformed into a Slod.
00:51:03
Speaker
in defense of this weird, weird fiction that we're creating. Okay, so yeah, that's the first attack. Second attack, 22. You kid, yeah. Eight damage. Okay. And the final attack, he rolls an 18.
00:51:32
Speaker
Miss. Okay. So yeah, one of its claws comes down and slashes at you too. And apologies, I should have had you do the constitution after the second attack. So since one of them hit, it doesn't matter though. Okay, the other blue slot is going to
00:51:57
Speaker
Um, Beric, you're still invisible, right? Yep. Okay. Well, the other two allies teleported away, so Dex, you're the only available target.
00:52:08
Speaker
Okay, wait, before you save it hits. Before you say what the number is. I'm gonna use that thing I can do where I can change into something else as a reaction to scare it to give it disadvantage on the attack roll. That's a thing you can do? It's an unsettling visage. It's the new thing. Oh, with the changeling thing. Yeah. Okay, so yeah, you make your face grow. Tell me what you do to your face. Okay. I mean, basically, I... I don't know what these guys are scared of. You know what?
00:52:39
Speaker
Is it possible to make, cause I mean, I'm a changeling, right? No, there's no way to justify that. Justify what? Suddenly on top of my shoulders, it's just a beholder.
00:52:54
Speaker
I'll allow it because you don't get any benefit other than giving them disadvantage, so. So yes. I just don't want to get hit again. Yeah, briefly you change your face or your head into a beholder. I'm imagining that scene in Beetlejuice where the camera cuts to behind him and you just see the tentacles erupt from his face. It's exactly like that.
00:53:15
Speaker
Hey, let's not bring up Dex and Beetlejuice anymore. Natural one, because of the disadvantage. He would have rolled a 22 had you not done that. Okay. So it's about to bite down on you and you do that and you're like, and it falls kind of back. So what would you like to do with the natural one? You can't kill it. No, I know.
00:53:43
Speaker
I mean, if you would let me pull out my knife and shoot a lightning bolt at it, that'd be awesome. But yeah, I'll allow it. Okay. Uh, then let me remember what it is. It's taken aback, you said, right? I mean, it doesn't step back, but like it was coming down. But for some reason, the way you moved made me think fall, but he's not on the ground. No, no, no.
00:54:05
Speaker
he was taken aback, he did not fall back. Well, it's a 100-foot line that's five feet wide. I'm not asking, unless you're gonna let me hit more than one of them, I just wanna clarify that if there's one of my guys behind, I make sure to avoid that. So you're shooting straight down the hallway, because if you hit either of the green slots, you're gonna hit bouillard, jerkier. So, because they intentionally teleported behind them.
00:54:29
Speaker
either the green ones okay so you can just hit the blue one because they're both up on you so yeah so the blue one that that yeah yes i want to i want to do that and it is a dexterity saving throw
00:54:45
Speaker
It is a dexterity saving throw, and I believe you have to be... What is it? I said I would allow you to use your dexterity modifier when calculating it. It is. So it's eight plus your dexterity modifier plus your... No, that's... I think it is plus proficiency. Yeah. Okay, so it has to be the 16 dexterity.
00:55:08
Speaker
It does not. It gets a 12. It's like this goona. No, he's resistant to lightning damage. Yeah, that is right, but it's still 12d6. The devil's number. 48, so he takes 24. Yep.
00:55:33
Speaker
He takes 24 lightning damage. So I heard him a little bit, I mean. Okay, now time for his other attacks.
00:55:42
Speaker
Yeah, I mean that lightning bolt shoots straight through his shoulder and you angle it to where it hits the wall of the cave so it doesn't harm anybody else. That's a 10 to hit and a 14 to hit. It makes sense after something like that happening to him he'd miss. Put that dice to the side because it's not doing good. No, keep that dice there. Okay, so that was the blue slot's turn. Beric, it is your turn.
00:56:11
Speaker
Okay. Uh, slayer's eye on the blue slot, which blue slot, the one that's trying to kill Dex. They both are trying to kill Dex. Oh, okay. Uh, Dex hit one with his ribbon weave and one with the lightning bolt. He did more damage with the ribbon weave. Let's use the one that looks more like a toad.
00:56:40
Speaker
One that looks the most Toadly. Okay. Beric hates Toads. We say it every time. What's the deal with Beric and Toads? Okay. So that's the one that got hit with the lightning bolt. Looks more Toad-esque. Got it. Excellent. Beric will come out of his invisible state. Yes. Aha! It is I.
00:57:10
Speaker
I bet if you didn't yell that, you would have gotten advantage for surprise. You know, that's probably fair, but here we are. So, you know, things, you know, that Barrick always a flare for the dramatic. That's that's right. Anyway, uh, Eric attacks it with Erebus. Uh, oh, actually what Barrick would like to do is I would like to cast
00:57:40
Speaker
on the blue slide banishment okay the one with your eye on it uh no the other one okay my eye is damage improvement so uh
00:57:56
Speaker
It is a charisma saving throw against a DC of 17. You know, their charisma is famously high. I really don't know anything about their statistics. Got an eight. Excellent. Okay. So.
00:58:16
Speaker
I don't know what Slod lore is. Are they, I know they're aberrations, but are they, are they aberrations? Yes, they are aberrations. Are they native to this plane or do they originate in like limbo or something like that? Do you know? Um, why don't you send them to heaven, let Gabe deal with them.
00:58:42
Speaker
I gotta bring Gabe back. No, you don't. Kill you. I, I'm going to die in 24 hours or something already now because I've got. No, you're going to die in a week. Calm down. Um, no, they are not native to this plane. Then it goes back to its home plane with a slight popping sound. Okay. Um, so yeah, that one just, uh, you, is it a verbal somatic material? All three?
00:59:13
Speaker
It is it is all three and the component is an item distasteful to the target so like soap I'm gonna go with My sword because it would probably find my sword distasteful trying to think of something that totes famously hate but I can't I mean cheese
00:59:35
Speaker
Wild rides. Okay. So you, you perform the, the dance and song required of banishment. Beric just sort of reaches out, uh, and, uh, and, and splashes down with Erebus and the air around the slot just rins in half and then closes back together. And the slot is not there anymore.
01:00:03
Speaker
Okay, Dex checks to make sure that none of his limbs got caught in the rift. Hands, feet, okay.
01:00:12
Speaker
I've never gotten to use that before. I'm glad you did. Beric, you are shook for a second because as the material plane rips apart and this thing goes flying back, you catch a brief glimpse of a plane that your mind cannot or maybe you will not comprehend. The image is wholly rejected by your brain. And decks can't help but lie. Not really.
01:00:44
Speaker
Um, uh, so yeah, that one is gone.

Resisting Slot's Fear Spells

01:00:50
Speaker
Um, all right. It is now, uh, the green slots turn. So, um, one of the green slides is going to turn around. Um, and, um,
01:01:07
Speaker
He is going to the one that Booyah was shooting at. It's going to do a fancy song and dance number as well. I didn't like that song. None of us liked that song.
01:01:28
Speaker
And you see it pull out a tiny ball of what appears to be some small rodents fecal matter and sulfur and crush it together as smoke begins to climb out of its hand as it whirls it around in a gesture and throws it out. And you see a fireball go to land in between Drakir and Booyah. So I need dexterity saving throws from E.W.
01:02:00
Speaker
Just those two net 20. I got a natural 19. So that's, uh, you two are the worst. 27. You successfully turned me into a red slot. So I don't know what you're complaining about. Um, okay. So you're going to take half damage on this. Congratulations. Um,
01:02:32
Speaker
Yahtzee, I've already made that joke once, but this time it's applicable. I don't know how I managed to do that, but I rolled five sixes. What? So you all take... Five sixes, that'd be 30, and we take 15. Well, no, that's not all I rolled. No. 20 damage is what? 20 fire damage is what you take.
01:02:58
Speaker
um as just a 20-foot radius explodes briefly lighting up the uh the cave um and yeah uh the other one is going to um
01:03:19
Speaker
do the same thing, but in the other direction. So it... Oh, what? I'm creating an auditory experience. You know how close the headphones are to people's brains and you're going to do that to them? I don't know why I rolled. I need dexterity saving throw from, uh, Barrick and Dex. Oh, and the blue slot. So that's why I rolled.
01:03:49
Speaker
22. Nice. Uh, four. Four. Okay. So, Barak's taking full damage. Uh, the blue slot's taking quarter damage and you're taking half damage except you're a rogue, so you don't take anything. Quarter damage. Because he has resistance and he succeeded on this. Oh, resistance, sure. Uh, I wasn't questioning. I was just wondering what the conditions were. Yeah. It was a weird way to phrase it. I asked a question, so I was questioning.
01:04:27
Speaker
14 damage for, no, 29 damage for Barak. Seven for the Slod. Dex gets mildly tanned. And looks even better. Okay, Booyah, you had a natural 20. How many are left? Three? Three. Two greens and a blue.
01:04:51
Speaker
Sloth's still gone. Oh, right, right, right. Oh, man. How about he cannot come back? Right. Is there a chance he can come back? If I lose concentration on the spell before the spells duration come back. You have to roll every turn for that. Only when I can take damage. And how long is the spells duration? One minute. Yeah. It's a lot of damage opportunity. I mean, I'll let you use it for that if you want.
01:05:22
Speaker
I say, but he has any better ideas. I don't have a better idea. I don't mind not having to make concentration checks. Yeah. Okay. Okay. Um, so the blue slide has gone permanently, um, back home. You know, he just, we have to go home. I sent him home. We're not going to kill him. Yeah. Did him a favor. Yeah. Unfortunately he has shamed his family and they're going to kill him. I don't know anything about that. I don't know about that. They just seem like the kind of people
01:05:53
Speaker
Okay, Dex, you are back. You have a blue slot still on you. And I'm going to hit him with my ribbon weave.
01:06:01
Speaker
I'm going to slash at that. Okay, you say they're frog-like. Do they have the... Yes. They have the fleshy part under their jaw. I want to call it a gullet, but I don't think that's right. I think that's like a throat. You know what? I'm going to hit that part with... They have a jowl. They're jowls. Sure. Take them right in the jowls. I want to slice it. Gross.
01:06:29
Speaker
And I do, that's a 27. Okay, so yes, you hit. That's not a roll. It was even good, but I dropped it, so... That was better.
01:06:48
Speaker
35 points of slashing, damage. Nice. So you managed to cut it. It's not like bleeding out. Like it doesn't erupt from the cut, but it's, it's pretty rough. And it's in 40 terms, bloodied. And then I think I am going to, bonus action to disengage and get back to, so Barrick is,
01:07:15
Speaker
Barrick is behind me. Yes. I'm gonna back up so Barrick and I are equal, like, on the same plane. Same horizontal plane. Yeah. Or vertical. Laterally. Z-axis. Okay. See, I'm thinking in like six dimensions. You gotta, you gotta get on my level. Um, okay. So it is now Drakir's turn.
01:07:38
Speaker
Alright, for a bonus action, Drakir is going to use the spell Shadow Blade to create a Shadow Blade. It just does substantially more damage than my regular ones. And because we are in low light, I have advantage on attack rolls with it.
01:08:06
Speaker
Uh, and so now I will make two attack rolls against the green slide. That's a nice one. Uh, that will be 26 to hit. That is a hit. Yeah, sorry. I hoped, I hoped very much so. Hoped and dreamed and prayed. Yes.
01:08:32
Speaker
I just, I wanted to know what we were fighting, so I did do a Google image search for green slot, and I have a lot of delicious salads on my screen right now. Didn't you mean? No, Google, I'm playing D&D. No, I know what I meant. Say the first time I've looked up D&D on this phone, you should know me now. That's 35 damage.
01:08:59
Speaker
which is some of which is psychic, but I don't think that matters here. So I'm not going to do the separate maths and second attack. Natural a 20. I was hoping you were going to say one. Nope. Is this with the Vorpal sword? No, it's with the shadow blade. Oh man. Oh man. Beans. All right. It's still going to be cool. I get to roll a lot of dice on the shadow blade. Natural 20 just blow his head off.
01:09:39
Speaker
While Philip does these calculations, you two give me perception checks. 15. 30 some odd. 30 some odd. It's another 40 damage.
01:10:04
Speaker
Ouch. So this blade of pure night just right through him twice. Yeah, it he's bleeding a lot and there's other fluids coming out of him that you're not quite certain what's going on. But he he's staggering about he's on his last leg because I cut the other one off.
01:10:26
Speaker
Um, Dex with your Dexter or your perception check, um, you notice the large bag that one of the green slides is dragging. The other one that, um, trickier isn't hitting, uh, is starting to wiggle around. I assumed that might come into play. Yeah. Uh, Booyah. I'm going to mark the one I've been shooting at and sharpshoot.
01:10:56
Speaker
11. That's a miss. And again, 22. That's a hit. 26 damage. Okay. And that was the same one you hit. Oh wait. Yeah. And hold on more damage. I've marked him at another point. Woo hoo. You did mark him. Yes.
01:11:22
Speaker
OK, it is the blue slots turn, so they heal. And now it is going to rush up and try to bite decks. And I've been bit. The bite isn't the thing you want to avoid. I like I said, I flipped it around 18 to hit this.
01:11:45
Speaker
Okay, first claw attack goes to Dex. This is the thing that you want to miss you. Fourteen. It did miss me. Beric. Second claw attack. Beric is not adjacent to this creature. I cast Banishment from back where I was. And Dex backed up to be on your level so it rushed upward to attack you. Thanks Dex. Hey.
01:12:09
Speaker
I can't heal. 15 to hit. That misses. So it's frantically flailing about trying to get at you all. It misses its spread. Oh, dang, I forgot. These things have advantage on saving throws against spells. So it is now Barret's turn.
01:12:32
Speaker
Okay, well since it's here, I'm gonna hit it with Erebus. So first, Beric will just lunge forward and thrust at its midsection. I don't think... well, 16? That's a hit. They're big, they're not hard to hit. Fair enough.
01:12:58
Speaker
I assume they're not armored. They're mostly squishy. Yep. They're naked. That's aggressively naked. That's 18 damage. That's what I was voted in high school because it's my senior yearbook. Second attack is more. So that's going to be 24 damage. Parrot draws the blade back out. This brings it around, slashes down. All right.
01:13:28
Speaker
Um, so yeah, you're, you're cutting it up. Good. It's, um, it's not quite looking as bad as that green slide back there, but it's, it's still roughed up. Um, it is now the green slots turn. So they are going to get their healing. Um.
01:13:45
Speaker
I'm honestly not doing that to be mocking you. I have to say it or else I will forget. Yeah. So the first green slide is going to... Healing sounds cool. I wonder what healing's like. So it turns around, or it's still facing the same direction, towards Drakir and Booyah. And it...
01:14:16
Speaker
um it once again does a wonderful song and dance let me um it's the song of its people and you see it um
01:14:32
Speaker
pull out of a satchel the heart of a hen. I like to leave us know that immediately. The heart of a hen. And it takes its other hand and rips it apart, and out of this projects magic. Appropriately. Drakir was to fill where it got a chicken. Okay, so of you two, raise your hand if you're immune to frightened conditions. I think. Drakir and Booyah. Oh wait.
01:15:05
Speaker
I don't think I am, but I'm looking. Okay. Um, so in your, in each of yours mind's eyes, um, you all see a fantasible image of your worst fear. If you all want to have a nice character moment here in the middle of a combat encounter, we can explore what that is, unpack that, um, or not. Um,
01:15:31
Speaker
But each of you must give me a saving throw of the wisdom persuasion. God, who are you guys about to shoot me with another laser? 15. Okay. Maybe not. That's a bunch. 21.
01:15:57
Speaker
21. So you both succeed, which means nothing happens. Yay. Dex and Beric, who is immune to being frightened?
01:16:11
Speaker
I think Beric is now, yes, Beric is immune to fear. What did he cast? He's casting the fear spell. Okay then, well there's, I have advantage saving against something called frightful presence. Oh, okay. No, decks get frightened lots, remember? Okay, that's right. So. Decks he scare often. So it pulls out a white feather in the heart of the hen and stabs the heart of the hen with a white feather.
01:16:40
Speaker
And he goes, while it's dancing. I pull out my end stone. And that, you don't even need a Phantasmal Imager, you're forced to. That's just enough. So, wisdom saving throw. Dex. Here we go, guys. At least the direction, the side you're on, if you're frightened and sprint away, you're sprinting the way you came rather than deeper in.
01:17:05
Speaker
18. 18. Hey! You succeed. I never succeed on wisdom, constitution. Wisdom might work constantly, or didn't fit in me, or solalopically. That's a word. Okay, so that was the green slot's turn. Not very productive. Dex. You know that blue one? Yes. I'm gonna hit it with my ribbon weave.
01:17:34
Speaker
Maybe 16 16 that is a hit. Okay, they're big And pretty dumb They have a negative 2 intelligence and a negative 2 wisdom 24 points of slashing damage 24 Questions
01:18:03
Speaker
It may come up, because I haven't... Well first, reaction per round, right? Yes. Okay. Second, I can't heal, but can I still do my... whatever. It's not on Candy Dodge. No, it is on Candy Dodge. It allows me to half one time. Oh yeah, yeah. That, you're preventing the damage from happening rather than... Right.
01:18:25
Speaker
um this thing is like using its hands to hold itself up that slash that you did on its gullet because that's just the word i'm going to use it started to ooze this like bright green viscous like
01:18:39
Speaker
It's not quite a liquid. Like you remember the thing in the nineties that you could buy like- Gack? Gack. It looks like Gack is leaking out. I'm not gonna lie. I watched Dr. Pimple Popper for fun. So this is my movie. You monster. I love that. Miley does too. I can't, I can't. She'll say, please watch this. Like no, no. I don't, we don't need to unpack this. Part of the reason I watch it is because- But we're going to?
01:19:09
Speaker
Yes. This is what we're going to use our time for. A few seconds. Jeff says we don't need to unpack this as he pulls his clothes out of the suitcase. I had, I had assist. I can, I have, I have sympathetic feelings for the relief I know those people are getting and it genuinely is.
01:19:25
Speaker
Enjoyable for the point at which Jeff discussed his cyst. What is wrong? Ain't no shame in the cyst. Ain't no shame in having a cyst. I didn't do anything wrong. I didn't say shame. Okay, this thing is leak and gak. It's your turn. Although yeah, you probably should cut that. I would like to finish slaying the stupid green slide.
01:19:53
Speaker
Well then do it. Yeah, quit talking about it. All right. Uh, that's 17. That is a hit marvelous. So this is the shadow blade. That's a good roll. 28 damage.
01:20:26
Speaker
28 okay He did fall down excellent my slayers I moves to the other green pod, and I last with the shadow blade For not oh, that's not that so 16 nope 17 again sorry hit 9 plus 8 is 17 Matt can be fun It's true
01:20:53
Speaker
You're doing math right now and having a good time. Actually, I hate that part. It's your least favorite part. Adding small numbers. The mechanic of it. We need to switch to Genesis then. There's no math, there's just symbols. It's true. That's 23 damage. 23. Okay. And now that I don't need to use my bonus action for anything else, I'm going to hit it with the Vorpal Sword in offhand. Aw. 14. Meas. Yeah.
01:21:22
Speaker
Okay, Booyah, the green slot that you've been attacking, Drakir has now moved over and is hacking away at it. You also get a big blue beast up in front of Dex that is teetering on the edge. Oh, I don't want to rob Dex. Oh, it's already robbed me. Yeah, so much. I have another round of being stabbed by the blue slot. Yeah.
01:21:51
Speaker
I don't have that one marked though. I guess I could move the mark. It's up to you. You do you, this green one also needs to be taken. Yeah, I think Booyad is concentrating on the one he's concentrating on and... That's fine. Barric still has a shot. Not before it's health regeneration. Ah dang. Oh dang. Ding dangadong.
01:22:12
Speaker
and uh we're going to Booyah is looking at his little box on his little arm there and oh don't know that button in the middle of all this button huh another one pushes it feels pain and then in the middle of the hurt he also feels better and gets 12 temporary hit points
01:22:40
Speaker
No, a force field. It's a force field. That's what happens with that, right? Yeah, but he feels pain and all of a sudden... And this magic bubble pops up around. A little bubble. A tour of anything, just boop. Yeah, a bubble. Wonder what a bubble will do. Dex takes time to say to Beric, and he's like, I hate that armor. I forgot to say sharpshooting, but that's what I've been doing.
01:23:09
Speaker
but I didn't say it. So that's going to be 22. 22. And his favorite. So that's 19 damage. Second shot. I am sharp shooting. Okay. And 24 hit 27.
01:23:39
Speaker
27. Have you told Randy your house rule? No more sharp shooting? Oh, I don't know about a sharp shooter. Yeah. Because of him or just before? No, it's just too much. Yeah. It's just too much. I've watched a critical role and like half the characters in the first campaign had just too much. Yeah. Oh, I don't know. He's the only done the same amount. You guys have been doing 20 some odd damage every round. No, no. Yeah. On a whole turn. You do it per attack and you get two attacks per turn.
01:24:09
Speaker
Well, yeah. I'm not like all of the choices you made are perfectly valid. Like nobody's given you grief for the choices you made. You've made the smart choice. Just don't play at Phillip's table. You can play at Phillip's table. You just can't play Booyah. Yes, that's right. That one feat is apparently all that's keeping Randy playing D&D. That's it. OK, so the blue slot goes health regeneration.
01:24:33
Speaker
And I do allow it, it just does something different at my table. It allows for trick shooting. Oh, see, that would be cool. So the gack hardens a bit and stops leaking. So now it's just got this weird, like, ridge underneath his mouth. And it's going to try to... It's going to try to bite Beric. Mm-hmm. Mm-hmm.
01:25:05
Speaker
16. Fail. One claw at Barrick. 15. You're running out of D-20s, boss. 23. To whom? Barrick. Who was... Oh. It's really when I hit Barrick, huh? All right, that hit me. 14 damage, and I need a Constitution saving throw. Of course you do.
01:25:37
Speaker
Because math is fun. Ooh, I forgot my thing. This guy saved anyway. I'm not kidding. You turn Barrick into a slot, that's the end of Barrick. Uh, but it is not this day. 20. Okay. So you feel the chaos phase course through your veins, but your natural immune system rejects it.
01:26:02
Speaker
That to me, to my mind, any diseases that you succeed on the saving throw, that's just your white blood cells are doing work. I mean, you turn decks into a slot. It's the end of decks as well. Just putting that out there. I mean, I'm telling you, it doesn't say that there's any personality or alignment change. You just can only speak slot. I'm just saying that's the end of playing Beric. That is the end of playing there. I'm playing here from that point on.
01:26:30
Speaker
End of discussion. Speaking of Barak, it's your turn. Excellent. I'm going to kill this stupid thing. We'll see. With Erebus. First attack.

Combat and the Invisible Slot's Defeat

01:26:46
Speaker
Twenty to hit. That's a hit. So. Nineteen slashing damage.
01:27:00
Speaker
You stab up through the hardened gack and it shatters and this things body stiffens. And then you index needs a sidestep as it falls forward down towards you. Yep. Uh, and second attack. Uh, can I close with the green slot? Yeah. All right. Well, uh, oh, that's pretty good. 19 hit.
01:27:31
Speaker
and 19 damage again. Okay, it's looking rough. It's not quite down yet though. As you rush up on the green slot and now it's got your here on one side. Barrick on the left. Here I am stuck in the middle with Philip. It gets his healing. It is now going to
01:28:14
Speaker
You see it, like, look back and forth at Beric, Drakir, Beric, Drakir. And then it starts dancing again, and it pulls out a little ball of gum arabic with an eyelash sticking out of it. I don't know, I'm just reading it for text.
01:28:41
Speaker
Um, I mean, I, I mean, it's spelled Arabic. It might be pronounced differently, but that's how you say it. I appreciate the thoughtfulness. This slot has to go ahead and stick the eyelash in the gum Arabic beforehand. So that's part of that. That it's not it. It's not like the action of sticking the eyelash in. Like you have to have an eyelash encased in gum Arabic.
01:29:07
Speaker
Yeah, good for him. And it puts it in its mouth and crunches down and then disappears. And. It's.
01:29:37
Speaker
Okay, passive perceptions for all of you is well high enough to hear the footsteps as this thing begins to take off. Also, apparently it's muddy, so we see them. Yes. Does that mean that whichever of my characters he runs past gets an attack of opportunity? And my character? He's running away from you. Just the same, let me hear him. And you're not in range. Just the same, I want to hit him. Drake here. You can have an attack of opportunity.
01:30:04
Speaker
Cool. I assume I'm at disadvantage because he'd be invisible. Yes. All right. He is. I believe it scared. Make it a regular role. So I'm using this, this shadow blade, which is has it right now. Seventeen. That's a

Rescue of the Drow Woman

01:30:20
Speaker
hit. That is the third nine. I have rolled with this die in a row.
01:30:33
Speaker
That's 18 psychic damage. Oh wait, that's the shadow blade. I didn't roll nearly enough dice. Does 18 get the job done? Can we just... No. Okay. Let me know if you roll a 5 at any point. 27. I'm gonna stop you right there. Quit drilling. I'm gonna let you finish in a minute. Yes, so it disappears and Drakir
01:31:02
Speaker
Thrusts out the shadow blade, and before the rest of it appears, you see some gak begin to ooze out of the... Without looking, it's just straight out to the side as it goes by. Yeah, of course. So, yeah, its corpse becomes re-visible, all of its possessions become re-visible, including a long burlap sack that is now thrashing about.
01:31:29
Speaker
Uh, trick here is going to go get one of those big long finger claws. Okay. Uh, I think Dex says, uh, Hey, uh, Hey Booyah, why don't you point your crossbow at the mouth of this sack and I'm gonna
01:31:52
Speaker
cut it open and you just be ready to pull trigger depending on what starts sliding out of there. Has that thing said anything? Has any words come out of that? I hear some muffling, but it's like you also hear a lot of struggling, like shifting about, but you haven't heard new words come out. Okay. Okay. Booyah ready. All right. I guess I walk up to the sack and the first thing I say is, Hey, you understand me.
01:32:22
Speaker
It just continues to thrash about. I don't think it can understand me. Okay, in that case... Or maybe gag. Or maybe gag. I am going to take my ribbon weave and I want to come down on the bag where the struggling is not, if that's possible.

Drow's Distrust and Escape Attempt

01:32:45
Speaker
I mean it's...
01:32:47
Speaker
Is it like a body bag? Yeah, it's like a body bag. Oh, okay. I thought it was a big bag. Maybe they were huddled down at one end. Whatever's in there is huddled down at one end. Well, then I'm not going to do that. I was like, this is a bold move, but okay. Ah, what am I going to do then? I mean, I could take out my, huh? Are we going to open the bag?
01:33:06
Speaker
I'm just gonna go over there and I'm gonna open the bag. Okay. And I'm going to dart back. Okay, you open the mouth of the bag and dart back and the bag kind of falls down a bit as it sits up and you see a drow woman bound and gagged struggling against the restraints and she sees
01:33:30
Speaker
you and you and she kind of recoils and starts to try and like get out of the bag. Well, yeah, I say put her back. Oh, I say Texas goes for it to cut her bonds. I said, Drew, can you stop your dark machinations for a minute and come over here? There's this sort of tearing into this pop.
01:33:58
Speaker
And Drakir stands it up with this, like, this is a really long finger, right? Like, this is like a short sword. Yeah. Like, oh. Drakir, this will be an excellent life. Oh, great. You finished. Come here. What?
01:34:13
Speaker
We have new friend maybe, or not friend. So she sees Barak with a knife and like is distrustfully fighting away until you clearly cut her bonds. Yeah. And I want to tell Drakir, I want to be like, I just don't know if she, I mean, I don't know if everybody down there speaks common. So I wanted you over here to talk for us.
01:34:36
Speaker
and she pulls the gag out of her mouth and begins to try and shuffle up out of the bag. It's clear, even though you can't see that her ankles are bound together, as she begins muttering in a language that you can't understand. What language is it? Undercommon. Drakir can understand.

Drow's Questions and Episode Conclusion

01:34:56
Speaker
Drakir Barak will also unbind her ankles as soon as they're clear of the
01:35:05
Speaker
Um, what's she saying? Give me, uh, Beric, as soon as you unbind her feet, um, that's a 16. I assume that misses. That misses. Uh, she, she is going for your nose, but just gets you in the chest as she kicks you and begins to try and scramble as she's, uh, muttering about, uh, surface dwellers dead in a week. Uh, what, what kind of drow is she?
01:35:32
Speaker
So she has a very distinct white tattoo over her eye that would be the under common equivalent of the letter B. And she also has some white tattooing on her arms, things like that. And she sees you
01:35:57
Speaker
Which, which. Drake here. Okay. As she tries to stand and you see that her leg is very clearly broken. She says, why do you deal with surface dwellers? Right there. End of episode.
01:36:14
Speaker
Thank you all so much for listening. If you want to be a part of the conversation, head on over to the Facebook group, the Geek Pantheon. We're also on Twitter and Instagram at the Geek Pantheon. If you like what we do and like to see it done just a little bit better, consider heading over to patreon.com slash the Geek Pantheon and becoming one of our amazing patrons. We have an awesome discord with a lot of interesting discussions around the show and just anything else that you could imagine.
01:36:39
Speaker
And we also do a fun one shot every month with some of our patrons at a certain tier where we just run different RPG systems. Or sometimes Jeff will do Jackbox party games and it's a lot of fun. I ran a real one shot once too. Yeah, I'm not. It wasn't good. I said we do a lot of RPG systems and then I added the qualifier of the one RPG system we didn't do. That's fair enough. Anyway, thank you all so much for listening. Once again, I am Eric.
01:37:09
Speaker
I'm Philip. Randy. I'm Jeff. And I want to know what did Rick here have to say to that brown woman there at the end? Find out next time. I was not setting you up. Well, you did.