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C1 Ep 27 Trials and Tribulations Chapter Three image

C1 Ep 27 Trials and Tribulations Chapter Three

E28 · Eberron Renewed
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Our intrepid heroes depart into the legendary jungles of Xendrik as the search for the Giant relics that hold the key to stopping the darkness.  But there is no way Dex, Therudak, and Beric could have prepared for the dangers ahead.

Featured Music:

“Unlight” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
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“Danse Macabre” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

“Funeral March for Brass” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

“Piece for Disaffected Piano Two” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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Transcript
00:00:03
Speaker
to die, to sleep no more.

Introduction: Hamlet's Soliloquy

00:00:08
Speaker
And by a sleep to say we end the heartache and the thousand natural shocks that flesh is heir to, tis a consummation devoutly to be wished, to die, to sleep, to sleep perchance to dream. Aye, there's the rub.

Meet the Hosts: Eberron Renewed

00:00:39
Speaker
D20 radio, your game is roll.
00:00:57
Speaker
Hello, and welcome to Eberron Renewed, a fifth edition D&D actual play podcast set in the Eberron campaign setting. I am your dungeon master, Eric. I'm Philip. I'm Randy. I'm Jeff. And welcome to another episode of Eberron Renewed. Gentlemen, what happened previously?

Dex's Dilemma: Save the World or Return Home?

00:01:15
Speaker
Uh, Barrick went shopping. Dex had a beer, did some rigging stuff. Baradak went and got us a jungle guide.
00:01:25
Speaker
Yeah, no, Dex found out that his brothers are alive and doing well inside their own minds. As far as they're concerned, they're doing well. They're inhabited by the quarry, which is an alien race from another plane, but they don't realize that that's bad and they're happy. And Dex chose, rather than going back with his brother to Sarlona, he's staying because he wants to save the world.

Quest for the Jewel: Consulting Gorlock

00:01:54
Speaker
And you want to talk about the Giants? Yeah. Um, in order to get some information on our destination, we went to talk to the Giants at the tents of Russia may, uh, and they are one giant in particular. Um, I apologize. Gorlock.
00:02:11
Speaker
Uh, goal, rock, goal, rock, uh, goal, rock, uh, told us of a tomb of an ancient giant leader that might have the kinds of jewel that we're looking for. Um, and also that many drow had tried to go there.

The Jungle's Mysteries and Challenges

00:02:34
Speaker
And that jungle change. Yes. Jungle changes. So it will not be the same way back as it was going out. So hopefully Sam has a thing for that. Right. Let's play. Let's quest. I guess, uh, Beric also determined which
00:02:57
Speaker
Culture of drow his father is Which is an umber gin drow who live underground? Look for cave. Look for cave. Um Now is is is this whole area? I mean no the jungle is the center and then there's civilization on the outer edges the jungle is most of the continent storm reach is the only piece of Human civilization. Okay, just on the very northern tip of a peninsula So it's not like pick a direction start walking and eventually we will be out of the jungle. No, I
00:03:25
Speaker
You will hit the ocean. Well, if we go far enough south, we'll hit a desert. Yeah. And then that ain't jungle. And then the southern Arctic. OK, well, then let's just hope Sam has a thing for that.
00:03:39
Speaker
OK, so there's an inspired city down there somewhere. Maybe one of your brothers walked that way. OK, so you all begin walking and Sam is very much able to guide you through the initial. I mean, it's early. He's been through this section of jungle hundreds of times.
00:04:03
Speaker
Why does Sam go into the jungle anyway? For expeditions, a lot of scholars come to Zendric to try and find artifacts and things like that, but they aren't capable of surviving without Sam or period. But they all die. You want to tell the people what you're

Survival in the Jungle: Encounter Tables

00:04:23
Speaker
doing?
00:04:23
Speaker
Yes. Um, so for those of you interested, um, this past week, the tomb of annihilation, uh, book came out, uh, from wizard to the coast and in it, the, uh, appendix B of that book is a giant rollable table with all kinds of fun encounters for a jungle setting. So I am putting my new toy to use and utilizing that. Um, and yeah.
00:04:50
Speaker
So that's what I'm doing. And I'm also rolling survival checks for Sam. So to see how good he is at guiding you all through the jungle. Um, so after about, um, like four hours of travel, the sun's starting to set. Um, and everyone give me perception checks.
00:05:13
Speaker
So that was really bad. Natural one. So we have my pass. So 17. So yeah. So 15. 15. OK.

Flail Snail Sighting: A Slippery Trail

00:05:22
Speaker
You all notice crossing the path that you're walking on, that there's a large strip of like iridescent mucus almost on the the jungle floor. And Sam doesn't seem to notice it. He just walks right over it.
00:05:43
Speaker
Um, so does anything happen to Sam when he walks over it? No. I say, Hey, uh, fellas, um, remember that mud in the forest not so long ago. Let's not touch this either. Oh yeah. Hey, Sam, what's this? Yeah, Sam.
00:06:01
Speaker
Well, oh, sorry, I'm focusing on where to go. I didn't see that. And he kind of kneels down and ladies and gentlemen, our guide. Hey, I'm walking this in the right direction back off. He kind of takes two fingers and touches it and smells it and rubs it between fingers like this is the track of what is called a flail snail.
00:06:28
Speaker
It's the trail of the flail snail. It's the trail of the flail snail. Whale whale. Have any of y'all ever encountered one of those things before?
00:06:40
Speaker
Uh, from, from ground to the top of its shell, it's about 10 feet. And instead of antennae, it's got these pod things that have, uh, hard spikes that come out of it. And so hence the rather silly name flails. Can you tell from this track, which direction it was hidden?
00:07:04
Speaker
Um, cause I feel like we ought not go that. No, it's, it's perpendicular to our path. So ideally we won't run into it. Um, they're slow though, right? Yes. They're very slow. There you go. Um, a lot of people, um, really like to eat the meat. It's apparently delicious. Um, especially on dairies. Um, I'll try anything once. Well, you want to go kill it Bill? Yeah, but let's not.
00:07:32
Speaker
All right. Well, then let's just keep walking on the path. All right. Proceed. Eric has curse bringer drawn and as the walking just goes. Any of this seem familiar? No, it's just jungle at this point. And you said you thought you knew where this place was. Well, the place that that
00:07:58
Speaker
you're looking for. What I was created as Curspring is near the southeast section of the island. It's a bit rockier there, less trees, more mountainous. Oh, right. Let's say, would you say anything? When he says island, is he talking about like the entire gigantic continent? Yes. OK. OK.
00:08:28
Speaker
What's everyone's passive perceptions? 15. 17. 15. Okay. I'm not bad fellas. I can't be surprised anyway. Oh yeah. Got that alertness. I got my bear sense.

Battle with Constrictor Snakes

00:08:45
Speaker
Each of you are rather startled as on top of each of you, including Sam, a constrictor snake drops onto your shoulders and begins trying to coil itself around your necks. So hack of constrictors. Yes, they're they're hack hunters initiative. Get up, guys. Well.
00:09:15
Speaker
There we go. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eighteen. Eight
00:09:45
Speaker
No, yeah, I'm gonna turn into a bear. Okay. And that's my whole action, I believe, right? Uh, yes. We can move, but... Um... I guess I'm gonna turn into a bear. Now, does Dex know that Sam is squishy?
00:10:05
Speaker
Um, I mean he probably would have told told you that like You can meet you there. But any fights that break out you fellas are gonna need to take care Okay, I turn into a bear and I move closer Just saying okay Um And just I mean for clarification changing into a bear for you is very different than being a changelit like it's
00:10:28
Speaker
It's a very dramatic process of like a werewolf. Right, right. I just assumed that either it would... The bear is stronger than Dex. It's gonna take more for the constrictor to... Yeah, yeah, yeah. No, I get that. I was just for narrative and flavor. No, right, I understand. It ain't fun to watch for anybody. Yeah. And this is one big snake? No, there are four snakes on each of us. Four snakes? No, there's one snake on each of us. Yes, one snake. Okay. There are 16 snakes.
00:10:59
Speaker
That's the way I'm going to tell it later. Okay, it is now Theradakster. Well, Theradak being aware of Sam and knowing Sam is going to at this moment disregard the snake that is on him and he's going to head to Sam to
00:11:24
Speaker
Try to get this man. And these are big. They're probably about eight. So I can reasonably slash it one without hurting my buddy there. All right. Well, that's what we're going to do. We're going to take a swing at a snake on Sam. OK. That's got to be 27. 27. Yes, that's a hit.
00:11:56
Speaker
14 damage. You chop its head off with your axe. So just straight through as it crumples down off of Sam. People look out for more, Sam. Barrick. Barrick, misty steps. Okay. Snake falls to the ground. And then turns and casts Guiding Bolt out of his amulet at the snake around Theradax now. Okay.
00:12:29
Speaker
21. That is hit. You're the one who told me that these things that it does use my warlock caster. That's your fault. You did this. You brought this upon yourself and also this snake. You definitely brought it on. I owe you 24 radiant damage. The snake that is around on Faradec's shoulders and kind of trying to wrap around his body just explodes. Do I take any of that? No.
00:12:55
Speaker
No, I mean, but you're covered in goo. Yeah, you're covered in snake guts, but no, your Sybaris mark is not glowing with necrotic energy. I mean, like, don't kill me, Dex. This has got to go somewhere. OK, so two snakes down, and now it is the snake's turn. So the one on... OK, so the one that's next to Beric slithers... 30 feet away from Beric. 30 feet?
00:13:29
Speaker
No problem. It slithers on the ground and begins to curl its way up your leg and try to constrict you. Does it have to, like, make a check to wrap around me? Yeah, I mean, that's the check I'm making. Eighteen against what? It's an attack. Then yes, that is.
00:13:59
Speaker
That's going to be eight damage and you are grappled and restrained. Okay. And now the one around the bear's neck. There's got to be some sort of disadvantage to this, right? Oh, it's not going to try to choke a bear. It's going to hop down and slither over to... Oh, well, whoops. Let's see, Sam... Let's make a smart. There it at.
00:14:28
Speaker
13 okay okay so barracks 30 feet away yes I mean I've got that so the one the one the other one is on the ground next to there and I wasn't able to crawl okay so I'm running to barrack I'm a bear running at you
00:14:48
Speaker
everything you've ever not wanted to have. But not for long, that didn't work because that is an 18 to hit on the first claw.
00:15:04
Speaker
You just let me know when he's dead, okay? Probably very soon. That's 10, so 14? Yeah, you just rake your claws straight down, missing Barak's face by a couple inches as you just slice the snake as it's wrapped around his body in half and the pieces fall down around.
00:15:21
Speaker
And I once again look at Barrick and I do the St. Bernard one eyebrow up thing. What's the dog from Wacky Racers?
00:15:36
Speaker
Whiplash. Well, no, no, it's uh... Sniley Whiplash is... Dudley Dura. Oh, Sniley Whiplash is... Dudley Dura. But doesn't this... doesn't the dog work for him? Sniley Whiplash is... Sniley Whiplash is... Sniley Whiplash is... Sniley Whiplash is... Sniley Whiplash is... Sniley Whiplash is... Sniley Whiplash is... Sniley Whiplash is... Sniley Whiplash is... Sniley Whiplash is... Sniley Whiplash is... Sniley Whiplash is... Sniley Whiplash is... Sniley Whiplash is... Sniley Whiplash is... Sniley Whiplash is... Sniley Whiplash is... Sniley Whiplash is... Sniley Whiplash is... Sniley Whiplash is... Sniley Whiplash is... Sniley Whiplash is... Sniley Whiplash is... Sniley Whiplash is... Sniley Whiplash
00:16:05
Speaker
I hate snakes. 17. Hit.
00:16:18
Speaker
13 points of damage. You slice it off easily. So, yeah. The snakes are in pieces, except for that one that is covering Theradak. But technically it's also in just a lot more pieces. You know what, guys? This cooks up pretty good. I'm going to take some of this with us. Smart. Gross. OK. All right.
00:16:41
Speaker
Okay, so... Oh, and I d-bear. Okay, so you all continue your trek through the jungle. And I say to Sam, sorry, I do that sometimes. Trek, trek, trek, trek, trek,

Cleric's Plea and Wereboar Battle

00:16:59
Speaker
trek. Can we just travel by map? Do it. We just travel by map, like the Muppets. They're faster than Indiana Jones.
00:17:12
Speaker
Um, everyone give me perception checks. Oh, 23, 15, uh, 17, 21, 15, 17, 23, 15, 17. I rolled a natural 20. Oh wait. That means 25 math. Um, you all hear muttering and mild, like,
00:17:40
Speaker
Not whales are like full on screen, but like shouting whales. Yeah, a whale flies overhead. Jungle whales. And you all have been traveling for a few more hours. It's getting close to time to set up camp. It's getting pretty late.
00:17:56
Speaker
But you see a figure come up on the trail before you and he's panting heavily and like grips the ground as the sun fully sets. And he kind of looks up at you and is terror in his face. What's he turned into? What kind of person? You actually would instantly recognize he's wearing robes, a cleric of the silver flame. Oh.
00:18:26
Speaker
Good thing I'm not a bear. Uh, Eric steps forward. Uh, what are you doing out here? Kill me. Uh, no. Kill now. Why? Please explain. I need a constitution saving throw from you. Why? Explain. You, you have to kill me before, before I, 19. Um, okay. Before you. Thank God. 19. Um,
00:18:56
Speaker
resisting lycanthropy is very difficult. So he like a twenty three. As soon as he starts to say. He just screams as tusks begin to form in the off of his lower jaw when you're big, then you hear a scream from behind you as decks begins thrashing about and you begin to turn into a bear swings at declared. OK, give me a.
00:19:25
Speaker
Do I have advantage? I will say advantage, yes, because he's an intern. Well, that would be twenty six, twenty six. That is a hit. Thirteen damage. Thirteen damage. You know what?
00:19:55
Speaker
Initiative everybody. One moment. I would like to dump a spell slot into that. Okay. So, an additional... I don't think that must roll a B or higher. Hey Jeff, can I have a D8? Uh, that depends. Are you gonna attack me when I turn into a bear? I'm currently attacking someone else. Jesus!
00:20:25
Speaker
Juicy Crest. You all can go ahead and roll initiative. 16. An additional 19 damage to the weir cleric. 23. Eric. 15.
00:20:58
Speaker
OK, so the way this is going to work is, Dex, give me a wisdom saving throw. Well, fellas, this isn't going to go well. Oh, 20. OK, so you are able to fight off the the feral nature of it. You are a bear, but you can pick your target essentially.
00:21:25
Speaker
And this guy has fully changed into a humanoid-esque boar. It's not hybrid form, but it's a boar that stands on its hind legs. Right. Yeah. Right. And I, we'll talk about that the other time. So, but he's still up and, up and going. Yes. He's not been taking, okay. Nope. Well, then question. I feel like Dex would have found this out during his reading and learning and talking with other people. Can
00:21:55
Speaker
A lycanthrope get dual infected. Is there a danger if I tried to bite him? Because it's just a much more powerful. You know. Can he be a man bear pig? Oh my God. Oh my God. He can be a bear pig. Bite me, bite me. I don't have an answer for that.
00:22:25
Speaker
I just think one curse at a time. Well, in that case, you lost your lycanthropy when you got for him. Let's not complicate it. I'll just do claws. No, no, I'm going to say. The latest form of lycanthropy is the so yes, if you bit him, he might turn into a werebear. Where he would not be prone to biting others. And if I had a silver flame werebear,
00:22:57
Speaker
Okay, but we also discussed I don't have claw claw bite, right? Just claw claw or bite, right? Yeah. Oh, Jesus. I'm just gonna claw, I'm just gonna do, I'm just gonna do. Okay, so I am full bear. Reddit thinks it's possible.
00:23:19
Speaker
to be hybrid. Yeah. Yeah. Reddit does a lot of questionable things. But we'll see. We'll we'll we'll cross that bridge if we get if we get there. Okay. I'm gonna start with. Well, that's a first clause and 11 to hit. Miss. Okay. Second is a 21. Hit. Okay. For Oh, you're my other d8. Tossed it back to me.
00:23:53
Speaker
15, 20, 28 damage. Okay. Oh, I'm sorry, 27, 27 damage. Okay. It is now Pterodact's turn. Nope, they're gonna hit that thing. 15.
00:24:22
Speaker
15 is a miss. Second attack. I'm going to be done. Okay. Um, from the position that everybody was in, when he formed and kind of stood up, Beric is still the one directly in front of him and he walloped him super good. So he is going to, um,
00:24:54
Speaker
He's going to attack. Eighteen. I will hit. Seven damage and the constitution's eight. Oh, Christ. Don't. Don't. Don't. Thirteen.
00:25:25
Speaker
You feel from the wound some corruption but your body's natural defenses block it off. The dice are in control. Jesus take the wheel. You chose to have a bite. He's a boar. There's not that many. Hooves aren't really
00:25:47
Speaker
I mean, if you've ever stepped on where it's he didn't bite you, he tusks, like, oh, sure. That's how they transfer it. Eric, your turn. Uh, wow, there was just gored by a wild pig, man. Eric tries again, tax, tax, tax.
00:26:16
Speaker
That's going to miss. OK. 18. 18. That is a hit. OK. Forgot to put my Hexblade's curse on. 16. Oh. Seven.
00:26:44
Speaker
Okay, Dex, wisdom saving throw. This is so bad. 16. You know what the worst scenario here actually is? You fail that throw, he rolls your random target, and you kill our guide. That's a 16. No. You pass, you can still control yourself. Okay, going at double claw again. First one.
00:27:12
Speaker
22 22 That's it. Yes, okay That's that's 15 Okay, second claw Dang it. I was at 26 almost grit. Yeah, that's it and that's gonna be another
00:27:41
Speaker
Sixteen. Sixteen. You smell something approaching. From which direction? The right. I am going to the west. Keeping cardinal directions. There it is. I like to know where all the cardinals around me are, so I appreciate that. How's this thing looking?
00:28:11
Speaker
It's pretty beaten up. Gonna swing at it again. 17. 17. That is a hit. 16 damage. Second attack. Crit. Nice. His name is George. Go ahead and roll. His name is George.
00:28:39
Speaker
Go ahead and roll your percentile. Oh, that's right. No, wait. Oh, that's right. They have to be named for us to get percentile, don't they? 79. No. Okay, it's double damage, roll me a d6, and divide the result by two rounding down. A rounding... up.
00:29:04
Speaker
Two. You rolled a two. I rolled a three. OK, so. So it's double damage and you knock him straight back 10 feet into a tree and he kind of crumples down onto the ground. But go and roll your damage. Did you knock the pig right out of him? It's going to be 15. The regular man pops out more. Oh, wait, is it just double damage?

Dex's Transformation: Bear vs. Theradak

00:29:32
Speaker
Yeah, you roll twice for double damage.
00:29:36
Speaker
Thirteen more. Thirteen more. Okay, so.
00:29:45
Speaker
Six more. Raise your feet. Okay. Um, so you knock him back into the tree and his head cracks on the tree as he like crumples down and he slowly turns back into the cleric that he was, um, when you first saw him. Um, and so everyone give me perception checks. 15.
00:30:15
Speaker
17. 23. What does pterodacty... Oh wait, is it a smell? Because I smelled something, so do I get the advantage? Yeah. 19. Okay. What was everyone's suppose against our option? 15. 23. 19. Okay.
00:30:38
Speaker
So you two hear and then see and smell.
00:30:48
Speaker
A familiar smell based on recency. You see two more werebores break the tree and see that you killed their latest plaything and turn and twitch a little bit and come after you. So let's continue with the same niche over here. First one comes after Theradak. That's a 10.
00:31:20
Speaker
Beric 12. Nope. Okay, Eric, your turn. All right. This time, I will put my hex blade curse on the one that just attacked me. Point of clarification. If either of you that can do so, use your action to go stabilize the cleric, he will live but still be knocked out. If you don't, he'll die at the end of combat. So
00:31:51
Speaker
Just probably don't know that. Yeah. So I put my hexblade curse on him and attack him with curse bringer, just sword up and then just try to fend him off and don't slash at him. Not really. That would be eight. I'm sorry, but 20, 20. Yeah. OK, that's a hit. Excellent.
00:32:25
Speaker
Uh, that would be 11. I'm going to dump a spell slot into it again. I really don't. Yeah, please. 29, I just want to. 29.
00:32:52
Speaker
What was the first? Oh, that was, it was 11. 11 plus 29. Nice. Dex. Wisdom saving throw. 17. Wow. Man, we are getting lucky on those. Yup. Yup. Yup. Yup. All right. First claw on the one that hasn't been hit yet.
00:33:23
Speaker
22. For 13, 17, 26 damage. Second claw, same one. 22. Okay. For another 10. Okie dokie. There it at. Swing at it.
00:33:54
Speaker
Nice. Twenty seven. Twenty seven. That's a hit. Ten damage. Which one are you swinging at? The one that? The one that attacked me. OK. And how much damage did you see? Ten. OK. And again. Be sixteen. Hit.
00:34:26
Speaker
14 damage. Looking bad. He's yeah, he's looking a little worse for wear. All right. You going to action surge? I'm thinking about it. I'm kind of enjoying waiting to see what happens, though, so. OK, it is now their turn. So. Beric. Yeah. Eight. There it at. Sixteen.
00:34:57
Speaker
Nope, and I will riposte. Fancy. Blast each other. I'm going to have to start goring. Dex just. Oh. Natural one. Critical fumble. It was a riposte, though. It didn't count. Go and roll the percentile. Eight.
00:35:27
Speaker
Is zero dead? So you get a little wild with your axe and go and roll a D6. Oh, God, who's he hit? One. OK, you lose one hit point per round. You are disarmed. Oh, and you're stunned for a round. Oh, so you just cut your own arm and dropped your axe on the ground. And that was a riposte. So, Eric, your turn.
00:35:56
Speaker
I keep sort of backing away from the boar hacking at it with Cursebringer. I can't think of a fancy way to sword fight a boar, so let's probably just try and chop it. That's good. That'll be 23. Yep. 18 damage.
00:36:25
Speaker
Alright, DX. Wisdom saving throw. Fourteen. Oh no. So, there are four combatants on the battlefield. I run away. Five. I dash away. Do I get to choose how I attack? No. Because ribbon weave. Okay. Barry, pick a number between one and six.
00:36:58
Speaker
Two. Don't pick the same number. Six. You didn't assign us numbers before you rolled. What? Six. Okay. Okay. So you run up to one of the werebores. I do? Yep. Okay. The one that's attacking Theradak. Okay.
00:37:18
Speaker
Who stunned himself, might I add? Let me reiterate. And you rear up and try to sink your teeth into the meat of his shoulder. So go ahead and roll your attack. I want to remind everybody that it is very clearly stated in the book that the werebear's nature is to avoid biting unless they trust the person. Fine.
00:37:48
Speaker
That's an 18. Okay. That doesn't read books. I bit the boar, right? Yeah. Okay. Roll damage for my bite. Jesus, a lot of damage. It's going to hold out. It's going to be a tusk grizzly bear. I'm going to make this fight so much worse in a minute here. It's 17 damage to the boar.
00:38:19
Speaker
And I can't even yell to tell you that he's lost it. My con modifier plus two. You got a 21. That pig's fine, guys. He's still a pig. OK, so now it is. Oh, how much time did you do? Sorry. What was it? Six and seven or 17.
00:38:48
Speaker
Okay, it is now Theradak's turn. You are stunned for a round, so you do nothing. Take one damage. And the boars, I think. You know, it says ability

Sam's Flight and Lycanthropy Struggles

00:39:03
Speaker
to speak is impaired but not lost, so I think Theradak just, you can still talk the way you normally do.
00:39:11
Speaker
But...
00:39:24
Speaker
There's no way for you to know that. I still haven't attacked one of you guys. I mean, I couldn't tell if he's just going feral. I mean, you would assume he's not totally in control because it's clear that he changed against his will. Right. But that that's something you both would have known going into this fight. But it seems like he's controlling himself enough to just attack the boards. OK. Now, the next one that I fail there that what what you're. So advantage, but advantage.
00:39:55
Speaker
Twelve. Really? I rolled a seven and a three. That's astonishing. Barret. Ten. Oh, these boars suck. I don't want them to be bears. OK, Barret. I attack the boar, sort of just sidestep away from the gore and just cut down into its, you know, gigantic hairy back. Twenty two.
00:40:28
Speaker
uh 12 damage yeah i guess maybe i have to throw a couple of points in wisdom next opportunity pop that bad boy up to lisa plus two modifier okay so it's my turn to roll wisdom yes okay
00:40:49
Speaker
Okay. Two, six. With one paw, you knock the werebore out of the way and pounce at Theradak. So that was one claw to knock the werebear out of the way. I'm going to... Odds or evens? Bears don't bite. Odds.
00:41:19
Speaker
You use your claws. Both. You are ferociously attacking anything inside. OK. OK. Where's my shitty one? So this one doesn't roll great. Here comes the crate. Eight plus seven fifteen. No. And twenty two. Yes.
00:41:52
Speaker
for... Where's my other d8? Watch this. One. For two damage! Well wait, plus five, so seven damage. Okay. Um, the third act, it is your turn. You just had a bear attack you. Great. And then, can I dash? You're not in control, you know.
00:42:17
Speaker
Oh, I attack. Oh, gosh. You know, Lycanthrop is all fun and games until you murder your friends, until somebody gets hurt. I haven't murdered anybody. Oh, and you have to use your bonus action to pick up your attacks off the ground. Is he going to get an opportunity to attack for that? Okay. Well, I'm going to...
00:42:44
Speaker
It's my great sword, actually. Oh, I'm going to pick my sword up and. I think at this point, there that would disengage. And that is that is the action, right? The disengaging. And then you can mention.
00:43:10
Speaker
All right, I'm going to move around to try to position myself between the boar and Dex. Wait, do you mean with the boar between you and Dex? Well, he pushed the boy out of the way. I'm trying to get I want to get around and put my I don't want
00:43:34
Speaker
Where the boar is, can I hit the boar if I'm standing there? Yeah. Without disengaging? Yeah. Okay. I didn't know where he pushed the boar off to. Just one square space. Knocked him aside. Okay. I'm going to go ahead and swing at the boar. 22. That's nine damage. Second attack on the boar. About 15.
00:44:02
Speaker
OK. That hits. 13 damage. We're still up. Yeah, you're doing half damage because you don't have a magical weapon. Gross.
00:44:24
Speaker
Take my rip and weave. It's just laying on the ground back there. Next to what I assume are my rent-a-sunder clothing. We're gonna have to pack a lot of clothing back here. Oh, am I still taking the one point every turn still? Yes. Until you are healed. Okay. Boar attacks... The boar's ferocious nature. It's gonna attack decks.
00:44:55
Speaker
13, miss, and then very quick. His name is not correct. So he just does double damage on his crit. Okay. I suppose you need constitution savings. Yes, seven damage. No, he just tailwiped you. Really? Seven damage? That was the double? Roll for it. Yes. That's what the last one did, but he hit me without it. You have rolled.
00:45:24
Speaker
I don't know why I'm more nervous about this role than I think I've ever been in D&D, like... Oh my gosh. Five. Five. Sam, let's get out of here. You're making this so hard for Philip to play this character. I'm not doing anything!
00:45:51
Speaker
Technically, all of this has come about from random rolls. Even the where? Yeah. Yeah. That was on the table. Okay. Technically, on this occasion, it's not Eric being a monster. This time, it's not Eric's fault. Oh my gosh. You're going to want to make us honor kill you. I wasn't thinking of making anyone do that. Oh.
00:46:17
Speaker
We're going to we're going to cure yours had to learn to fly. So, yeah, you feel the corruption this time from the gore seep into your bloodstream and given your background, you know, instantly what this means. You don't change right away because you also know that it takes some time to settle in. No, that's.
00:46:42
Speaker
He didn't change in the fight. It was later on after, I think it was the next episode, you found out what it was. So yeah, you know, but nothing happens right now. So that was both attacks. Yes. Dick, you're no Barrick. Your turn. Your turn.
00:47:10
Speaker
Wow, I need a carrot. Barret knows what just happened, but he continues to try to kill the boar.
00:47:41
Speaker
Uh, go after it with Cursebringer. Uh, really good. 26. Hit! 13 damage, and then second attack... second attack is 13. That's gonna miss.
00:48:04
Speaker
The first attack kills it. Oh, so her Springer sinks into the werebore as it falls over. I mean, it basically it just gores into Beric and he just underhands her Springer and drives it right down through the neck. Dex, wisdom save. For.
00:48:34
Speaker
I swear. Odds or evens? Evens. Claw attack there. Sorry buddy. Charitax, I haven't been so happy to be attacked by claw. Man, if we're just a roving band of lycanthropes though. Uh, nine.
00:48:59
Speaker
They've been so happy to miss 19. Yes. Well, you know, in some, please some, uh, for 13, 12, 12 damage. No, sorry. 11, 11 damage. Okay. Okay.
00:49:19
Speaker
There's just one where big left, right? Yes. Yes. Sam kind of staying back and watching what what's happening. Saw what happened to you and you see him just make eyes and turn off the trail and take off sprinting and he shouts behind make camp if you live. And you just hear the footsteps get quieter.
00:49:48
Speaker
I think you're trying to give me an out. There's still work. There's still work to be had.

Trusting the Drow: A Shaman's Offer

00:49:56
Speaker
You just went Dex there. Sorry. Stop it, Dex. Why don't you just attack him there? He's being awful mean to you. Yeah, but there's another one that's still kicking. Twenty four hit.
00:50:18
Speaker
13 damage. You kill it. So it falls to the ground dead. All right. And then. It's been attacked twice. Knows what's going on, and I'm trying to decide what would their attack do. I'm going to attack this. I'm going to attack what you just said.
00:50:52
Speaker
23 Jeff Yeah, there's a hit Good air bores are evil mm-hmm. That's 12 oh
00:51:08
Speaker
12. Yeah. OK. And then I'm going to action surge. And do it again. He's trying to knock you. I'm trying to knock you out. Yeah. Yeah. I know. It still hurts. And just roll it again. Move the bag and see what happens. But if you really want to create on your friend, it's still with a hitting. 20. Yeah.
00:51:42
Speaker
That's about 15. Okay. 21. Yes. That's 11. Okay. Cool. You're still up though? Yeah, I'm still up. I'm a freaking bear.
00:52:07
Speaker
Um, a little help. Okay. So, um, Barrick, it's your turn. Text is not in control. I'm trying to subdue him.
00:52:36
Speaker
I've literally never less known what to do in a game of D&D. Never. Is. Is it apparent? Whether the cleric you said that you told us the cleric is not dead, is that obvious? Yeah, I mean, he's bleeding, but you can still see his chest rising and falling.
00:53:10
Speaker
I'm still alive at this point. He's breathing. Barak walks over and casts Cure Wind. Okay. How many? Fifteen. So it's just... What's happening? Would he not immediately become a pig again? The transformation takes around, so you have some time.
00:53:38
Speaker
Beric looks down pointedly at the tusk wound in his chest. It isn't going well. I'm sorry. Dex was in saving throw. Come on, pass.
00:53:59
Speaker
Okay, you're in control. You can dash if you want. You can do whatever you please. There's no more enemies to fight. You can climb a tree. Bears can climb faster than they can do. Wait, wait, wait. Did we take out both? I didn't realize that. I missed it. Well, so did Dex. Sam took off running into the jungle.
00:54:19
Speaker
Yeah, Sam's gone. And for a minute you wonder whether you ate him. And Theradax got his weapon like he's fixing a wall. You remember everything. Right, right, right, right. I know what I did. So I attacked Theradax. With fighting. I'm going to... I'm going to run my full 30 feet and I'm going to use...
00:54:48
Speaker
dash as bonus action. Okay, so get 90 get total. Well, wait, actually, no, I take that back. I'm going to dash first, because that's 60 feet in it. Yeah. The dash first, and then I'm going to use my 30 foot speed to go up. Okay, so Dex just took off running. And I ran up a tree. And I had an extra bonus action. You're 60 feet away in this jungle. They they can't see you climbing the tree. You're just gone. Okay, in that case, although because I use dashes by bonus action, I'm gone into the jungle.
00:55:19
Speaker
Okay. Well, but you didn't use dash as a bonus action. You still have your action, so you could dash again. I was thinking about just hide. No, that's an action, so yeah, you could hide.
00:55:34
Speaker
This is so very bad. Our guide is gone. You have just run off into the jungle as a bear as far as we can tell out of control. That's true. That did. I yell back. I'm OK. Two of us have been infected with the other two of the three remaining have been infected with an evil form of lycanthropy. Yeah, this is the thing. I thought about biting you. To at least you know, I see I see the logic behind it.
00:56:03
Speaker
Oh, that would have been Eric would not. And also, I had no idea what your HP is at. So and the bytes to D10 plus four might take me down. Yeah. Anyway, so I've run it hidden. OK. There it act. Do you give? You heard Sam shoutbacks set up camp if you're alive. Right. Take off running. Just grief. Is combat not over?
00:56:35
Speaker
We can call combat over. I've, I've run away. The other two bad guys are dead. The third one is what's happening with the priest. Yeah, that's the issue. Um, you, you see hybrid form starting to take over. It's not, he hasn't lost his, well, let me do a wisdom check. He succeeds. So he's still, he's still himself for now.
00:56:58
Speaker
So about how much time has passed? I mean, it's not. This is like seconds. This is like just bang, bang. Sam took off. It's been about a minute and a half, probably. Sam's pretty much gone. Yeah. And we're. All right. Such a terrible thing. We are like six hours out into a jungle. Yeah. The shape of which changes.
00:57:24
Speaker
Mm hmm. So we are not going to be in the place that he left us when he tries to come back. Or odds are we are not going to be in the place that he left us when. Well, and that's actually what I want to do since we can kind of move freely. I'd like to try to stealthily move back in range of them, but staying. So that's why I used hide so I can stay in brush. I want to stay, I want to stay near them. I don't need to roll wisdom, see if I have the wherewithal to know I want to stay near them.
00:57:56
Speaker
I mean, here's the thing. You put enough distance between them to where you can kind of hunker down. You're a bear now, essentially, so you wouldn't like fairly attack them. There was just combat happening. But your inclination isn't to like go chill in camp and hang out with them. You're a bear. Right. In mind. That's why I'm saying what I roll through. You can go and make a wisdom check to see if you can.
00:58:25
Speaker
No, I cannot. That's a five. Well, third act would go over to see what barracks up to with this cleric and see the wound. Yeah. And say, Eric, I know. Can he help? Can you help him? I, I could try. Um, we need we'll spin.
00:58:56
Speaker
We're on the wrong continent for that. Yeah. Can you retcon that? We need something here. You don't happen to carry any, all right? Um, Barrick, you did the supply run. Did you get Wolfsbane?
00:59:12
Speaker
Yeah. I had been warned that there might be lycanthropes in the jungle, so I brought some, but I dropped my pack to try and outrun the boards. Clerics. The episode to digest all of this.
00:59:43
Speaker
Alright. Barak turns. This is this is what Barak would do. It's such a bad idea. Barak turns to Theradak and says. You stay with the priest. Maybe Dex will come back. Hopefully, if he does, it's different. Yes. I'll follow the path the way he ran. See if I find the pack.
01:00:16
Speaker
If I'm not back when Sam gets back. Do we know Sam is even coming back? No. Wait as long as you can, I guess. And... And Barak gets up and starts off down the path to try and find the cleric's pack.
01:00:45
Speaker
Okay, so we've got a bear in the woods, a half-orc with a priest that's about to turn into a pig, and an injured, new, freshly minted lycanthrope walking alone in the jungle for a pack. Yeah, that is exactly the situation. That's where we are now as a group. That's what happened today. While I'm walking, I'm gonna cast Cure Wounds on myself, because I'm not in shape to do this right now.
01:01:23
Speaker
um i think i'll drink a potion too i think i still have two of those what is that 2d four plus 2d four plus two i think i'll eat some berries and rub up against a tree you smell a lady bear you look for the bear necessity you know you don't know what kind of bear dex is into oh we all bears just like everything else he's into

Beric's Gamble: Belladonna's Poison

01:01:52
Speaker
OK, so the cleric that you're going back and lie to us about how many bears he got. He manages to stave off and keep his mind for a little bit longer, but he's just like, you have to do something. I want to bind. I mean, he's up against a tree. Can I like? Yeah. May I write something real quick? I give their deck my silvered spear. OK. Yeah.
01:02:22
Speaker
Yeah, so yeah, he's tied up against the tree. After a. Just tell me what I need to make a role. Yeah, give me a survival check. And let me know if there's anything I can do besides be a bear. I'm happy to just sit here and listen. I should have went and looked for the. To go have a smoke. I'm actually proficient in that. OK.
01:02:47
Speaker
Sixteen. Sixteen. Yeah, you're able to kind of see based on where the cleric ran from, you can see the breaks in the branches and the undergrowth and everything. And you're able to follow it for a while. Long enough that you have to roll on the table. Give me a perception check with advantage because based on smell.
01:03:14
Speaker
24 and a 27. Okay. I smell all. Give me a wisdom saving throw. No, I mean, I'm walking through the jungle with blood all over me. That's great. It's a great idea. Wisdom saving throw.
01:03:31
Speaker
Hell yeah. Twenty... Oh, no, sorry. Eighteen. Eighteen. Um, so I become Barric's, like, demon from Golden Compass and just walk along beside him, protecting him. Um, you actually smell a humanoid near your tree and you look down and... Oh, so did I climb? When I said hi, I just, because I changed it to... Okay, but I'm up. Okay.
01:03:56
Speaker
Yeah. OK. You look down and you see Sam frantically gathering up plants near you. So that's what you see. And I go. And he looks up and screams. And I jump down on him. I lick his face. Drop there. Give me a heel check there.
01:04:29
Speaker
Medicine medicine medicine medicine check there at 20 20 while you're tying him up you're able to do some work with the rope to make makeshift tourniquets just to lessen his bleeding and just really stabilize him to where he's not in pain as much anymore either from the attacks and he he seems calmer now that the pain has subsided
01:05:00
Speaker
As the columnist washes over him, you see the ropes tighten as he like begins to bulge and tusks grow and he's he's risky. You did a good job with the knots, so he's restrained, but he's trying to get at you, but he can't break free. I mean, you did an OK job with the knots. They're nothing like the rig and stuff. Oh, please. Survival at the ready.
01:05:28
Speaker
Hey, that's really good. 22. Random tables. On the next episode of Knowledge Checked, Eric tells us how much he loves random tables, which never derail your campaign. Give me 10 minutes.
01:05:57
Speaker
You take 10, I'm going to go outside. Proceed, sir. OK, so as you are making your way downtown, do you have to have darkvision? I do have darkvision. OK. Give me a reflex or a dexterity saving throw.
01:06:28
Speaker
17. You're able to stop just short of a blade coming up to your throat and stopping like it's not a full swing. They just kind of brought it up to stop you and you follow it and you see a drow man looking at you. What's he look like? White hair, black skin, white tattoos.
01:06:58
Speaker
And he looks at you quizzically. I say in giant. I mean the not. Pain. You not anger kill. Why do you talk like that? What does he what does he say that in common? No giant.
01:07:27
Speaker
Don't speak giant well. Giant words is sick. You are hurt. Worse than that. I try. I just I try Elvin. You don't by chance speak Elvin. I do. Let's do that. OK. You mean no good Elvin.
01:07:56
Speaker
All right. You speaking giant and I'll speak an elephant in between us. It'll be all right. Um, dummies. Um, I was hunting tonight. Are you infected? Yes. My tribe's not far from here.
01:08:24
Speaker
I can take you. We might be able to help. How's that? We have a shaman there that's studied a lot of. Older ancient magic. And I mean, what's your what's your other choice? It's an ominous sounding.
01:08:51
Speaker
I'm not going to force you, but I had a couple in mind. You have. A day at most. OK, so. Can I identify his type of drought based on what we were told? Um, where do you live?
01:09:19
Speaker
I mean, we're, I'm, I'm Umbergen. If that means anything to you, I live underground. Wow. Uh, I have.
01:09:49
Speaker
I'm a bear right now. I have to have my fun where I can. I have companions in the jungle. How far is your village? Well, my my traveling tribe isn't too far. Our actual home is about. 12 hours south and your shaman, he's with your tribe or your home? No, he's at home.
01:10:20
Speaker
He doesn't go hunting with us. Um, I left companions back on the road. Um, well, if you want to go back and get them, you can, but I'm not going to hang around here very long. Um, so it's come with you.
01:10:50
Speaker
You don't know. I will give you time to go get your people. But I'm not saying. I can't find. I don't know where you are. OK. Crap. Pause. OK. Yeah, I got him. God.
01:11:22
Speaker
OK, at this point. Barrett kind of thinks that the logical thing here is not to drag all of his friends into what might conceivably actually be a horrible trap, OK? And so his inclination would be to run back plus not being able to find decks. Would be to run back, tell Thera deck to make camp and wait here for him.
01:11:52
Speaker
and then go with the drow in the hopes of returning to them. I'm concerned about that as radio. Yeah. I'm concerned about this whole I've done terrible things this session. I want to take a wisdom saving throw to see if I can gather the wherewithal to head back towards where they're deck and give me a constitution saving throw. Well, that's not much better.
01:12:23
Speaker
Thirteen. Thirteen. Go ahead and give me a wisdom saving throw. Nine. Never mind, I'm just gonna stay in the tree, eat honey. I really just want to fudge a roll to let the story move forward. I feel like you're already MacGuffin-ing me out of a tight spot. No, this is what rolled on my table. It's actually very inconvenient for me for that to have rolled. Oh, sorry, you're inconvenienced.
01:12:54
Speaker
I mean... Okay, so Dex drops out of the tree and goes kills the Drow and goes and kills Dex, Eric and then comes and hunts me. I'm very full.
01:13:14
Speaker
Well, I think none of us really care about Sam. Really sleepy. I care about Sam. He's an old war buddy. But I forgot about until today. But Dex will just wake up tomorrow very full and have no idea what happened to Sam.
01:13:33
Speaker
Okay, pause on your storyline real quick. After a few minutes have gone by, Theradac, or actually probably, I mean, 15 to 20 minutes, given how far Beric has walked, Sam returns to the road where he found you with just a bushel of plants and is like, Panty is like, where's everyone else? Where is everyone else?
01:14:05
Speaker
That was so the perfect answer. Dex took off. I have no idea where he is. Um, Barrick, this cleric supposedly has a bag with some Wolf Spain in it. Barrick went to look for the Wolf Spain. I'm sitting here waiting. What do you have there with the plants? I have Deladonna.
01:14:31
Speaker
which can also stave off the spread of lycanthropy and he just kind of drops it on the ground. It's like, well, what, what do you want to do there? That where bore is tied up. Right. Good. I don't think it's going anywhere. We can try to track Barrick. This is true or decks. I have the, I,
01:14:59
Speaker
Well, we can ask the cleric. He's a bear running through the forest. I can track him if I need to. He's already tried to call me a couple of times. I used to hide. He's a bear with four levels of rogue. I have an idea of the direction and where. Would you rather go find Berwick or Dex? I'm thinking Berwick. OK.
01:15:27
Speaker
We're going to come back and just find, find Dex just eating that. Okay. It looks like he went this way and you all start your track. Um, okay. Um, Sam kind of signals for you to slow down. Um,
01:15:56
Speaker
Barrick, what what are you thinking, buddy? You try to negotiate with him, I mean. I don't want to take them to the village. I don't feel safe about that, frankly. I need to talk into the microphone.
01:16:22
Speaker
I can't just disappear into the jungle without informing my friends of where I'm going. Wait here a few minutes. Let me tell them where I'm going.
01:16:45
Speaker
After having some time to yourself in the feral rage, you're able to kind of focus your mind enough to get to hybrid form. So you're in a tree. You fall.
01:17:00
Speaker
Um, so yeah, you're, you're able to climb down out of the tree and communicate with people. I rushed back to the whereboard that's tied up to a tree. I'm going to go back to camp. I'm going to see they have left. I'm going to use my sniffer. See if I can't perceive the direction in which they traveled and I'm going to run that direction with hopes of catching because
01:17:28
Speaker
Okay, go ahead and give me a since you're using your scent to help track a survival check with advantage. That's wisdom. Okay. Sniffer check. Here we go. I ain't gonna do it. That's a 10. So with advantage. I can't I can't I can't perception is not gonna work because it's tracking. I can't do the perception.
01:17:52
Speaker
No, I mean, you have a pretty good idea of the general direction they took off. Okay, well, my passive survival is 14. Okay. So, um, so you're, you're following the trail left by, uh, Sam and Theradac and I'm hoofing it. Okay. If that makes a difference. Um, it does, uh,
01:18:16
Speaker
Go ahead and put a one, just a tally mark. You have one level of exhaustion because you are just going as I didn't want it to make a bad difference. OK.
01:18:38
Speaker
Okay. Sam and Theradac, you are able to give me a perception check. Nice. 24. You hear voices talking in a ton. You cannot understand. Sam, I hear voices up there. I hear it too. I don't know that language.
01:19:02
Speaker
Um, I would say you could probably recognize barracks voice though as one of the voices, but it does sound like Eric on one of them. Okay. At least both of them don't. Well, to be fair, at least there's another voice. There's plenty of times where we've only heard one voice in a conversation from Eric. Um, so I'm going to keep checking in with you what
01:19:34
Speaker
I'm sorry. I thought I declared an intention. Oh, what was it? I was going to find them and tell them where I'm going. Okay. All right. Um, do you have a map or something? I can show you where we're camped out for the night and you can, I haven't been having very long. You'll wait here.
01:19:52
Speaker
Okay. That's, that's fine. Just hurry. We were a pretty, you know, we're on a pretty narrow timetable. I hurry to such a degree as it's possible. Um, after about the, you hear footsteps headed your way. Once the talking ceases survival check with advantage. That's a 17, 17.
01:20:20
Speaker
Okay. Um, you hear footsteps walking in front and running from behind. We all just collide into each other. I don't have dark vision. I do. Okay. Well, there that gets his weapon ready. Cause he's not sure what this is, who's coming, what's coming.
01:20:40
Speaker
OK, um, I'm not naked, right? No, my microphone has magic clothing, magic loincloth. It's kind of like Druid wild shape where your stuff is just absorbed into the form. OK. Now, let's say I'm naked. You can see Barak walking towards you now. The figure running from behind, you can't quite make out. So do you say anything? Stop.
01:21:11
Speaker
Stop to the running figure. Are you going to say stop to the running figure or are you just shouting stop? Well, I can't make out this. But, but he like, Barak walking can't tell your intention. If Barak stops on the path a little ways away from him, it's not harmful. Yeah. Right. Uh, I stop and I go, Oh, thank God. Hey, uh, their deck. I lost control. I'm so sorry. Please forgive me. Here's a healing potion. And I give him one of my healing potions.
01:21:42
Speaker
Thanks, Dex. Also, I'm gonna take one as well. Those are my last two, because he kicked my ass for a while. Sorry about that. I had to. I get it, I get it. So I'm out of potions. What is the healing potion? 2d4 plus two. There's a drow around the bend. Is that a song?
01:22:12
Speaker
Well, yes, but in this case, it's also factual. Uh, what, what, what's he, what's he, what's he saying? What's he doing? He thinks that the shaman in their village might be able to do something about this. Do you trust him? I don't know. He's of the culture my father came from, but
01:22:42
Speaker
I don't know what I mean, whether that means he can be trusted or not. It's not like we have any other options, right? Right in PC.
01:22:51
Speaker
Uh, I mean, well, he, you can try eating this and he holds up the sprigs of belladonna. They're very poisonous, but they might stave off, if not kill the disease. Oh, well, that's a decision I'm going to leave up to you. Which one we do. You want some too? It seemed like, nah, dog, I'm cool. So, um, this is a,
01:23:16
Speaker
It's currently a full moon magical curse and it can be cured by chewing herbs. If taken extremely early, specifically within one hour. Has it not been that it feels like it's been that I don't think so. Here's the thing, buddy. You want to go, you want to go to drow house. I'm there with you.
01:23:45
Speaker
I'm not letting you walk into a potential trap by yourself. And I think the worst has passed for me vis-a-vis baron out. Uh, two. Okay. If this affects the way that you think about this, it's fine. This is not a get out of jail free card. If you eat belladonna, you have to pass a DC 20 constitution check and then you are cured.
01:24:12
Speaker
Regardless of that, you have to pass a DC 13 constitution check or suffer the effects of the poisonous plant. Cool. So, uh, you know, that's a little bit win-win for Barrick at this moment. So sure. You take some of the belladonna Thompson. Okay. Give me a constitution. No on the cure. Okay. No on the save.
01:24:51
Speaker
I feel like I may have miscalculated something here. Yeah, you didn't ask what he was going to roll for damage. That's true. It's not damage. Reduce your strength score by four. So that's 13. Because you're still a bear, a pig right now. And then twist. Has my strength score changed? No. The disease hasn't set in. And I'm just, for the sake of me not having to keep time, there's another effect one minute later. So another constitution.
01:25:12
Speaker
I don't like this game.
01:25:21
Speaker
12. We're gonna miss you, Barrick. What's your string score at? Seven. Hey, listen, Barrick, it's okay. I do know a way to raise your string score later.
01:25:54
Speaker
I can't believe you thought something like this would ever happen. I have thoughts on it, too. And your strength score just got reduced by nine. So you died dead. So, Barak, just me takes it without thinking because that's where we are right now.
01:26:20
Speaker
and starts to walk back towards the drow and then just like falls on the path, wretches, shudders, and drops. Barric and their deck runs. Yeah, we both run to him. Check on him by nine. Good lord. Holy crap.
01:26:50
Speaker
That's way more poisonous than I thought it was. We could have gone to Droughts. Yup. Stupid Sam. Yeah. Matter of fact. Dex wheels on Sam. And, uh... And, uh...
01:27:20
Speaker
What? Why'd you let him take that? I didn't have another choice. He took it. I didn't make him take it. I presented an option. What the hell do you have out here to bring him back? All right, folks. So this episode went pretty sideways for everybody, as you could probably tell towards the end. So
01:27:48
Speaker
We're going to leave you here. She's a freezo. Philip and I are going to discuss because that's what a good DM and player do is discuss these things. So. We'll probably unpack a whole lot of this on an Eberron reviewed after you hear this episode, and then we'll be back for the exciting continuation of our three intrepid heroes traveling through the Zendric Jug goal. When did Sam become intrepid?
01:28:19
Speaker
Yeah, because Barrick's not traveling anymore because you killed him. Technically here. Everybody just chill out. I did make that choice.
01:28:30
Speaker
I didn't think very hard about that choice, but I did make that choice. Once again, I am your incompetent dungeon master, Eric. That's nonsense. You're a wonderful dungeon master. The dice made all of this happen. I'm Philip. Randy. I'm Philip feeling not at all upset and that's not usual. I'm Jeff and I'm pretty damn upset. Not at you, just at the situation.
01:28:54
Speaker
But alright. That's the show. Find us online, please. Let's fight a dinosaur in the jungle.
01:29:17
Speaker
a zombie dinosaur. Welcome to the jungle!