Thoughts on some of the questionable design decisions made over “Ultima Online’s” lengthy history.
Podcast Topic(s)
Other News Stories
* Starfield Is Officially the Biggest Bethesda Game Launch of All Time [https://www.ign.com/articles/starfield-biggest-bethesda-rpg-of-all-time]
* Baldur’s Gate 3 Review [https://www.ign.com/articles/baldurs-gate-3-review]
* Intermittent Nonsense [https://www.twitch.tv/canajunxyz]
Discussion
Cear Dragon and his friend Cocoa discuss changes made to the game that negatively affected Ultima Online, and what sort of solutions to the problems being addressed – with benefit of hindsight – might have worked better.
Community & Patronage
As always, this episode of Spam Spam Spam Humbug is brought to you by our Patreon backers; thank you to everyone who supports Spam Spam Spam Humbug and the Ultima Codex by that means. And, as always, a hearty thank you to our co-producers: Seth, Goldenflame, Dominik, Vladimir, Gronkh, Helgraf, Violation, Winfield, and Pascal.
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