Thoughts on some of the questionable design decisions made over “Ultima Online’s” lengthy history.
Podcast Topic(s)
Other News Stories
Discussion
Cear Dragon and his friend Cocoa discuss changes made to the game that negatively affected Ultima Online, and what sort of solutions to the problems being addressed – with benefit of hindsight – might have worked better.
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As always, this episode of Spam Spam Spam Humbug is brought to you by our Patreon backers; thank you to everyone who supports Spam Spam Spam Humbug and the Ultima Codex by that means. And, as always, a hearty thank you to our co-producers: Seth, Goldenflame, Dominik, Vladimir, Gronkh, Helgraf, Violation, Winfield, and Pascal.
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