Designing Levels for Immersive Gameplay with Valentin Levillain - Kouryer podcast #270 image
S3 E70 · Kouryer podcast
Designing Levels for Immersive Gameplay with Valentin Levillain - Kouryer podcast #270
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1 month ago

▶️Episode 270


➗Guest : Valentin Levillain is a level and environment artist based in Cambridge, United States.



✳️For full version of the podcast you can visit any podcast platform and search "kouryer podcast".



For contact:




Artstation: https://www.artstation.com/valentinlevillain





00:00:00 - Start


00:01:20 - give a little introduction on how you got into visual arts and design?        

                       

00:21:30 - what is your main branch of design that you're focusing on? and tell us about your experience from the start till now on it?                   

                 

00:29:25 - how does your design process usually go anytime you want to start working on a design project?  


00:36:15 - general art chat (Level art 101)


00:49:50 - who are your favorite artists and designers? (that have inspired you the most)  

        

00:53:20 - what area beside that you're working on your interest to explore and learn?


01:01:50 - Time capsule





#ValentinLevillain #conceptart #ramtindeghat #kouryer #kouryerpodcast

#podcast #digitalart #artpodcast #blender



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Font used in the podcast's graphics by :



https://www.instagram.com/jeremynelson42/?hl=en


The V1 release of Yeager displayed above is Free for Personal + Commercial Use.

Sole ownership and rights to the typeface belong to Jeremy Nelson + Jeremy Nelson Design.


Distribution of the typeface is permissible upon request.


For further questions and inquiries please contact me directly: jeremynelsondesign.com


https://www.jeremynelsondesign.com/case-studies/yeager



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Intro/outro music by:


https://www.youtube.com/@audiolibrary_


Voyage – LEMMiNO (No Copyright Music) - https://youtu.be/2D9ri6EkI7s?list=PLzCxunOM5WFKgw0JTn80AMF4L3TlF4ohH

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