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C2 Ep. 150 Mirrored Past Chapter Two image

C2 Ep. 150 Mirrored Past Chapter Two

Eberron Renewed
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878 Plays2 years ago

I hope you're not expecting answers

This episode is brought to you by the generous donations of our amazing Show Sponsors: Laura Pickrahn, Darrin Katzska, Irene Viorritto, Ryan Royce, Darrell DeLaney, Charles Compton, Deviouspoptart, Nastasia Raulerson, David Scrams, Elizabeth Clark, Rebekah Gowman, deviouspoptart, Eðvarð Arnór Sigurðsson, Michael Clark, Jerry Theuns, Mark Stanley, and Shelby Johnson.

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Transcript

Introduction and Acknowledgments

00:00:00
Speaker
The following episode is brought to you by Darren Kaczka, Devious Poptart, Elizabeth Clark, Irene Villarito, Laura Pickron, Nathan Stuller, Charles Compton, Natasha Rallerson, David Scrams, Edvard Arnoff, Jerry Thunes, Mark Stanley, Rebecca Gellman, and Shelby Johnson, as well as all of our generous patrons.

Character Introduction and Absence Playfulness

00:00:53
Speaker
D20 Radio, your gamer's role.
00:01:05
Speaker
Hello and welcome to Eberron Renewed, an actual play podcast set in the Eberron campaign setting. I'm your game master, Eric. I'm Philip. I'm Trevor. I'm Jeff. Randy's not here. Randy's not here and I'm Jeff. Welcome to another episode. Oh, I don't know how to... You're all messed up.
00:01:24
Speaker
Do I? Do I know? Do I feel like my head is in my chest? I feel shortly. How come it's about your arms? Your perspective is shifted, yeah. That's why I ask, yeah, my eye to eye with Aeris

Warped Perspective and Environmental Interaction

00:01:36
Speaker
is a question. Yeah, yeah, basically. You feel much shorter.
00:01:39
Speaker
I immediately slap myself in the face and I feel the mask of it all and I'm deeply like, I might have to take some setbacks on some checks. Like I'm deeply concerned about this. Are y'all headed to the tower? Don't say headed, please. It's too much right now. Don't ask if we're facing the tower, please.
00:02:00
Speaker
We got to go in, right? Yes. Yes. Yes. Oh my God. I'm just not going to look. It's very weird. I'm just not going to look. And the background brain are just trying to hold something desperately. As you all stand there getting your bearings, it starts to hail. Still clear orange sky. And after a second you realize the hail are tiny egrix.
00:02:28
Speaker
Are they on our side? Eris catches one and puts it in her pocket for later. I don't know what I'm going to do with this, but let's, I guess, go inside because it's not going to get less weird.

Strange Hail and Bizarre Environmental Twist

00:02:42
Speaker
Right. Yeah. So Eris will shoulder the Fletcher step just behind Ygric aiming around his side and have Ygric walk forward towards the door of the tower.
00:02:57
Speaker
Okay. And Hob is there too, walking. I just didn't want to make Hob go first while he's dealing with what has happened. Hob is going to go first when you have Ikrick here. The sound of the hail hitting the cobblestones changes as you all get about halfway to the tower and you realize that the cobblestones are no longer made of stone, but rather made of chocolate.
00:03:19
Speaker
Now how did we know it was chocolate and not just something else that was brown? Who tasted it, Eric? Rainard, probably. Yeah.

Surreal Environment and Mysterious Smoke Discussion

00:03:26
Speaker
Turns out my tongue's in my foot. So I tasted it. Has everybody now agreed that the smoke is bad? Can we all now be on the same page that the smoke is bad?
00:03:37
Speaker
Listen, I am on board that this smoke is bad, for sure. Is it bad? It's weird. It's deeply weird. It tried to kill everyone. I don't know that it's malicious. Maybe it just wanted a bowl. But I'm saying there's a lot of parts of the city where a whole lot of people probably just died. Well, don't ruin the fun of it. Pass by a tree as you get close to the tower, but the tree is made of skin. Shut up, Eric. That one sucks. Opens the door.
00:04:05
Speaker
Okay. Yeah. You find yourself in the bottom floor of a tower. There's a spiral staircase directly in front of you. There's just some boxes and crates. This seems to be like a storage room down here on the bottom floor. You can make it open a crate. We don't want to know what's in the crates. I don't mean like it's dangerous. I don't want to know what's in the crates. Yeah. You said we should make a perception check.
00:04:33
Speaker
You can if you want to like see if there's anything interesting about the crates or you can just head up. I want to know where the stairs are right in front of you. Then Ygric begins to ascend the stairs with Eris coming behind Fletcher. As you begin to ascend the stairs, you hear a voice kind of muttering in very kind of disjoint start and stop.

Confronting the Wizard and Ritual Observations

00:05:00
Speaker
staccato cadence. Do we understand? Yes, they are speaking in common. Can we do something that's called a maneuver outside of combat, or do I have to wait for combat to do something? I'd like to cast Bodyguard on Aeris as we start to go up these stairs. That's fine, yeah. You can do that. All right, so she has two upgrade difficulty to any checks targeting her. Cool. What you all hear is you ascend the stairs. Did you hear a person saying,
00:05:30
Speaker
The truth must show them the truth, the truth of the morning, a tragic event. As I know, it's all a lie, a leopard ruse. I must show them the lies that they see by exposing them to the truth. And then you all begin to break to the, it's a two-story tower, not a super tall one. What you all see as you begin to emerge is you see a wizard, like,
00:05:59
Speaker
a human man with graying beard, long graying hair, a very more salt and pepper than full gray though. Standing in front of a table.
00:06:11
Speaker
And this is clearly the source of the muttering. And he's bent over this table where he is carved into the wood of the table some runes and like an arcane circle that he is doing something with. He's clearly performing a ritual with it. From this arcane circle, a very defined column of black smoke going straight up, hitting the ceiling and then dissipating and then roiling out the windows.
00:06:40
Speaker
Also around him, three figures that I need everyone to give me a hard discipline check. Cause it's not that they're scary.
00:06:53
Speaker
It's that they're incomprehensible, these creatures that you see. They are made in such a way that your mind threatens to break at the mere act of beholding them. I'm sorry, that was a discipline. Yes. And that's the one or two purple. Two failure, two threat. Three purple. Three purple. Hey, can I ask what we're doing this in addition to the description you gave us of the man? Does he look like he belongs in this shorn?
00:07:21
Speaker
a manner of dress or hair. So, OK, I just have all this plainer crap happening. I wanted to make sure. Real quick, just because they already OK, never mind. But I can't see my result. Zero success, three threat. Yeah. So all three of you have failed. Seven. All of us failed with threat. With threat. So, yeah, you're in addition to the hands and the face and God help us, the hair.
00:07:53
Speaker
Yeah, it's a breaking point for you all like seeing these creatures that like you could not even hope to find the words to describe. You will never be able to tell people what you've seen here because words cannot capture what you are seeing before you to the point where your mind breaks a little bit.

Wizard's Intentions and Zoryat's Power

00:08:11
Speaker
And so essentially while you behold these things while they are in your presence,
00:08:17
Speaker
You'll add a setback die to everything that you do. As you all reach the top of the stairs, the figure looks up and sees you all. And I've seen the truth. Kaia still exists. It's merely veiled from our perception. Hit it in plain sight. Help me and I will show you. Oh, you talk. Cut the frack out. No, I'm not endorsing that.
00:08:43
Speaker
With Zoryat's power, I will tear down the veil, expose the dragon-mocked houses for the manipulative puppeteers they are, and free our people. Everyone already knows them, manipulative puppeteers.
00:08:54
Speaker
bringing a worse evil around to state, to state givens is a weird play. The smoke is getting thicker. So I'm going to need checks or punches, punches, punches. Can we, can I flip the table, like just disrupt the runes? Can I do something with that? When it's your turn, you can do fair enough. You all can roll vigilance or cool. Since you knew going up these stairs, probably going to have to pop off. So yeah, to success, to advantage.
00:09:23
Speaker
Three success. OK, so the initiative order is PC PC NPC PC NPC. So first two slots are T. So he is still actively engaging with the ritual as he's talking at you all.

Combat Against the Wizard Begins

00:09:42
Speaker
And the heiress would very much like to shoot this guy. All of them with all the shootings. I'm going to take back
00:09:52
Speaker
a story point using my human thing, but then I'm going to immediately spend it to activate the Fletcher. And so Eris toggles a rune on the Fletcher and runes light up down, down the barrel. There's this high crackling wine as the runes light up, which are not in goblin.
00:10:18
Speaker
but instead spell out burn the white flag, which used to be etched onto the stock of the old Fletcher. And then she's going to launch in with some auto fire shooting with Fletcher. Cool. You have a short distance away, have an auto upgrade in your difficulty from the threat before nobody took those on their fear check. So sure. Here a setback die from the failed fear check. And this fella's got adversary to
00:10:49
Speaker
Okay. Wait. So short range, but it's upgraded. This guy's adversary too. So what is that red? Cause you, cause two, you would upgrade it twice. Okay. So it starts one purple upgrade from the threat and two more upgrades. We add a purple upgrade. So it just ends up at two, two red. Yes. And a black and black. Okay. And
00:11:17
Speaker
Remind me how auto-fire works. Do I need to do something on the front end for auto-fire? I will let you. Am I adding a purple to this? Auto-fire. As attacking with a weapon on auto-fire is generally as accurate, the attacker must increase the difficulty of the combat check by one purple. Got it. The user may choose to not use it in order to not. Yeah. All right. Here we go. I've built a pool. It is a large pool, but there is a lot of bad stuff as well as good. Here we are completely. Why?
00:11:47
Speaker
One failure, five advantage, one triumph. So you don't hit him, but it's auto fire. One of those things like blast where I can activate it, even though I didn't hit anything. I don't pepper his friends or something with it. For every two advantage, you can trigger auto fire. You can trigger it multiple times if the attack hits. OK, can't do that completely unreal. This is you didn't even like the difficulty. I didn't even explode on you that bad. It's just that.
00:12:15
Speaker
You didn't roll many success on the front end. Five advantage. Okay. Here's what I propose to you. I will give you the triumph in exchange for allowing me to retroactively activate my intense focus talent, which allows me to take one strain to upgrade my next ability check.
00:12:42
Speaker
So you would get so I would roll a yellow and replace that green with whatever I rolled. Sure. I'll just don't be mad at me if that yellow comes up blank. I will have no right to be mad at you. OK, so I end up so I grow to ending me up with one net success. Yep. That's all we need, which is precisely what I need. The Fletcher firing on auto is going to do
00:13:11
Speaker
10 damage, Pierce two. Okay. I'm going to spend four of those five advantage to do it three times. Okay. Who? This guy's the worst. Eris just started to like this place. And so Eris just unleashes
00:13:34
Speaker
the Fletcher and it just so 10 pierce to three times. Describe your kill. I thought my caster 28 wounds would be enough, but he sees I rolled five advantage. No, yeah, I'm not begrudging you. It's funny. It's awesome. He sees the unearthly horrors and just starts screaming and and pulling the trigger.
00:13:58
Speaker
and just a storm of flechettes just perforates this guy. Yeah, and he like does the stagger back thing as he's getting hit and tumbles out of the window and like splatters on the cobblestone.
00:14:15
Speaker
A compounding of things Hobb doesn't understand just happened. Hit like that either. What is going on? In fact, James Kahn and the Godfather. Yeah. But when he tumbles out the window, he pauses for a second and instead of going down, he goes up as he puts the damage on that infinite fall. He smacks into a star. Are the unearthly horrors still in the room?
00:14:41
Speaker
Yes. Okay. I spend my maneuver to order Tasha to go clobber an unearthly horror. Okay. So Tasha is going to attack as a rune golem. They have a melee defense one and Tasha, I guess Tasha would need to make the fear check to see if Tasha has, don't worry about it, Tasha.
00:15:05
Speaker
Tasha has no fear. Tasha has no understanding of this plane either so yeah sure why not these things. It's all real weird. It's all bad. These people have flesh suits they walk around in. They're weird. Tasha says I haven't liked any of this ever. Why starting to have... Okay so her fists, Ygric's fists,
00:15:25
Speaker
are linked, but because Ygric has four arms, it doesn't cost an upgrade. So that's just out there for Ygric. So Ygric stomps over and just launches into an attack against the left most unearthly horror. I'm going to flip a story point. So upgrade the difficulty by one. So it's, oh, they had a melee defense. Do they have an adversary rating? No. Okay. So I have one red, one purple, one black. Is that correct? Okay.
00:15:54
Speaker
Igor fails with a despair.

Reality Shifts and Combat Challenges

00:15:57
Speaker
Two failure, three advantage, one despair. Igor will pass boosts to whatever is happening next, just for speed. You could pass an upgrade or you could pass three boosts. No, Igor will pass an upgrade then. Okay. Yeah. Cool. All right. The despair. Yes. I'm sure he'll come up with something fun.
00:16:19
Speaker
Oh, yeah, it'll be good. Hey. Hey. I don't think Eric should be allowed to research despair. Just going to make sure mechanically I know what I'm doing. OK. Everybody. Give me a hard difficulty coordination check as. The the smoke is still pouring out of this table, and so for a brief moment, gravity completely inverts for a second and then comes back.
00:16:48
Speaker
so you all go up and then down. I'm sorry, it's a wet check with coordination, you said? Coordination. Okay, yeah. Tasha succeeded. Okay. All three of you are prone. You land prone because gravity just did a loop-de-loop on you. Sure. And if you suffered threat, take a strain. Reynard, you have advantage. So what would you like to do with that? Pass a boost to the next check? Yeah. Okay. NPC slot.
00:17:17
Speaker
These creatures are going to attack. So the first one will attack. You Rick. No defense. OK. I forgot my. OK. So I had a boost on that role that I forgot. I'm taking my strain back. OK. Because I had one threat and I got zero. Is. I'm assuming that now that this is an ally, adversary rating is not something I need to. Yeah, that's OK. That's only for. Yeah. Okie dokie.
00:17:47
Speaker
Oh, you know what? Yeah, because you can't take talents or anything for egrix. So, yeah, we can say, OK, I'm sorry, one. Absolutely. OK, cool. All right. So their pool is three yellow. Sorry, four yellow, one green is their brawl check against one red, one purple. Anything additional you all would like to do? I'm I accept this.
00:18:13
Speaker
OK. Three success, one advantage. So. They deal eight damage. With their one of their limbs lashes out and the it's like the inside of it opens up to reveal serrated teeth, it scripts across egret stone, leaving gadget jagged gouges and they will pass a boost to the next one to go. Eager takes.
00:18:43
Speaker
Okay. Hub, you're big and on the ground, so they're going to come up and try to get you. I mainly defense three, three. They have one boost from the previous check. And then I think two boosts because you're prone. If I'm remembering that, I can't remember what's one or two boosts. I don't know. So do what you want. Nope. Just one, one blue. So.
00:19:10
Speaker
Four yellow, one green, two blue, two purple, three black. Would you like to flip a story point to upgrade the difficulty? Four yellow. Yep. Good lord. Wait, how many black? Three? Okay, I thought you said two. I was like, give me one more. Okay, yeah, that's what I've got, so go for it. It's fine. Okay. One success, one advantage.
00:19:40
Speaker
Six damage. So I don't think they do anything to you. It bounces off my face. And an additional advantage or they'll continue the boost. Love. Third one going to attack Reynard. I don't think so. Reynard, you have a melee defense one, I believe. So they add one black to that as they run up and try to attack you. And would you like to flip a story point to upgrade the difficulty of their check to turn a purple into a red? How many story points do we have? Two.
00:20:08
Speaker
Yeah, let's do it, because I'm a weak little boy. Zero success. Six advantage. Nice. Work. OK, so you. Yeah, they miss you. Six advantage is a lot of advantage, gang. I don't know how I can convey that appropriately. It is a lot of advantage, you're right. I am going to say that the smoke rolling out of this arcane circle
00:20:38
Speaker
reaches out to the inexplicable creatures from the plane of Zoria and envelops them, giving them melee defense one for the rest of the encounter. Nice. And that will be it. Rainard, you're prone and one of these things is standing over you and you're scared. What do you do? Wait, what's prone mean? You're on the you're on your butt. You're laying down on the ground looking up at it. OK.
00:21:06
Speaker
You can stand up if you want, but that's a maneuver. I'm going to use the maneuver to select my anti-construct ammunition. Okay. Philip looked proud. I do all those. These aren't constructs. Yeah, that's an issue. I won't do anything to them. Wait, what? The table was constructed. Maybe we blessed some runes. These things aren't constructs. Constructs are like robots.
00:21:32
Speaker
I thought these were just my special arrows.

Restoring Normalcy and Disabling Ritual

00:21:37
Speaker
They are, but specifically for destroying robots, because that's what I thought we were about to go do. But never mind, I'll use the maneuver to aim. Use them later. Save them. They're going to do awesome. Philip said you were so close. You almost did a good thing. You know what? So proud of you. Okay. So I'm going to use the maneuver to aim. It's a good effort, buddy.
00:22:01
Speaker
Yeah, it's a good hustle. OK, so you are using a maneuver to aim, so you get to add a blue to that. Philip, do you know, do you recall what the penalty is for making a ranged attack while in while engaged with the target? I leave. Are you targeting the target you are? Yeah, I believe it basically treats it like it's a melee attack.
00:22:28
Speaker
Because it's not it's something it's upgraded once or maybe it's increased once or something like that. So it's not short range. It's like it's an outreach. There are no penalty. You they get to add or engage with an opponent while armed. OK, what weapon are you using, Reynard, your longbow? That's the only one I have besides a dagger. OK.
00:22:52
Speaker
So yeah, two purple difficulty and they'll get to add a boost die to try and hit you next turn because you're having to compromise your defenses. Okay. So two purple and one black though, right? Cause they got one. Yeah, because they have melee defense. Yep. And another black because you're scared. Yeah. We're at two blacks now because we're scared. Okay. Here we go. You have to tell me what I got.
00:23:12
Speaker
Three success, two triumphs. Yes. So first off, one of the triumphs is going to be that I get to use one of my special arrows, not the ones that Eris made. But yeah, totally. OK, so there's that. Yes, damage is that. Ten, ten. And so the goal is to destroy the table.
00:23:41
Speaker
There seems to be a ritual circle on the ground and a big cauldron that's pouring out smoke. Did I imagine the cauldron? There's an arcane circle carved into a table and the smoke is coming out of the arcane circle. It's almost like a little portal. There we go. You might have been able to learn what's going on. Why didn't that eager to smash the table? You killed the guy.
00:24:03
Speaker
I killed him. Oh, so is this one time for two? Because the arrow, I want to act a little bit like Aeris's. The. Explosive has all the darts. Oh, oh yeah. Her wrist launcher. So then like some of them would have gone askew and hit, hit the mark on the table. Okay. Sure. So I don't know if that's one time for both of them. I'll say that's fine for one triumph that you do damage to the table as well.
00:24:32
Speaker
Okay. It's not enough to completely take out the table, but it cracks the wood pretty significantly. So yeah, you pull back the arrow and as soon as it launches the arrowhead like splinters into a bunch of tiny darts that fly all over the place, a bunch hit this thing square in the center mass and some others fly off and hit the wood on the table. What else would you like to do?
00:24:56
Speaker
You could crit, you could. I don't need to know exactly like how much damage it did to him, but is he, did it do enough where he might be like, not bloodied, but like hurt? He's not quite bloodied yet. Okay. Yeah. I was going to say, did it do enough where he could stumble back and fall on the table? I'd be willing to say that once again, it's not going to completely
00:25:20
Speaker
The ritual requires multiple steps, multiple checks to, to stop it, but this could count as another one. Yeah. You can knock out two of the steps to get the ritual to stop. Okay. Let's do that. Does that sound good to you guys? Yeah. Okay. Yeah. So yeah, in addition to a bunch of these starts flying off, this thing stumbles back into the table, knocking it off. Some of the implements and components get knocked over and the smoke is a little less intense coming out of the arcane circle.
00:25:49
Speaker
We're back around to the top of the order, gang. Actually, because we only had two PCs go that round. I didn't make a turn. That's accurate. Oh, sorry. By the time I realized you'd skipped my turn, you were so in the middle of some really good NPC, like beating the crap out of us. I was like, I'm not saying anything till the end. Sorry, man. No problem. It happens. I would like to attack the guy that attacked me now that he's there. I think you're maneuvered to stand up.
00:26:17
Speaker
Yeah, maneuver to stand up. I'll take the strain to maneuver to aim. This is considered one-on-one combat, yes? Yes. Two more boosts for that. What's the difficulty? Two purple and two black. And that includes my just general being scared of them black? Yes, that is the scared black and the defense black.
00:26:39
Speaker
Okay. And I am going to... I'll... Flip the story point, upgrade to a red. Sure. I'm one of them. Sure. I want to clear a path to that table so I can start hitting it and try to stop this spell. So I think I'm going to go ahead and do my strain to double... Activate double or nothing. Yeah. And I also have to increase. That's add another red, right? Or another purple, right? Yes.
00:27:05
Speaker
This is gonna be a lot of dice, but I'm doing it, and it's gonna double advantage, and yep, perfect. Oh, hey, I left an upgrade on the table. Yeah, take the upgrade. Okay. Yeah, take it. We've just... Upgrade. Great. Yes. Perfect. Goodbye. Hello. So this has become a five yellow, three blue, one red, two purple, two black check. Awesome. And I get to double all of my advantage and successes. And roll.
00:27:30
Speaker
Okay. Whoa. That's six success with 10 advantage. All right. Let's start with the success. That's six plus three. Hang on. Yeah, so it's 12, 17 wounds, doubled to 34. Okay. How's he looking? This thing is paste. Then, okay, where it would normally be two advantage to Key Monk, but this guy's paste. Can I use half of this? Five of my advantages.
00:27:58
Speaker
to go paste another guy. It'd be key monk plus change target basically. How many advantage would that cost? I'll do five advantage for that to activate it and then also be able to attack another target. Okay, so we pasted two of them. They're pasted. There's just the one that Reynard really hurt and another one. So I have five advantages left. Guys.
00:28:22
Speaker
as you annihilate these two beings and turn them into paste, much to your horror we're not being euphemistic. You punch into them and their bodies just turn into sludge around your arm and like ooze down over your arm. Do I feel that this is adversely affecting me or do I just have gross? No, this is gross. Look man, I've been gross before, I'll be gross again. Are these things a minion group? No.
00:28:49
Speaker
I didn't assume so. I was just checking. By the way, they were really messing with us. Yeah, yeah. Hob, as you are whirling around the battlefield and you catch a glimpse of Eris, that Eris has grown eye stalks and that her goggles are resting above her head on the eye stalks.
00:29:06
Speaker
Oh, I did mean to ask, is my face similar proportionally to the canvas it's on? Because Bob has quite a lot of torso. I was not envisioning Modoc. Please don't Modoc him. Okay. I just needed to know if my eyes were my nipples or between my nipples. It was bad enough when it was done by professionals. Okay. So yeah, you've pasted two of these guys and yeah.
00:29:32
Speaker
As you glance over at Raynard Hobb that the colors on Raynard have inverted, everything around him is the same. But yeah, he's negative right now. Okay, I have five advantage tantamount to a triome and I've cleared a path to a table.
00:29:50
Speaker
what can we do to the table with a triumph, guys, or say about something that might have changed? Do we get a sense that these guys were here because of the table, the ritual, or the ritual here because of these guys? Maybe it's weakening with two of them gone. Can Hobb observe something that might benefit to Eris, who's magicky, who might be able to try and un-magic the table? Yeah, absolutely. Hobb, you can see that between the darts and the one that stumbled into the table who's down next to the table,
00:30:19
Speaker
You can see that there is pretty clearly some arcane runes that are activated right now, channeling the power of Zoriath. And so easily communicate that to Eris about what Eris needs to do. Effectively, you get an upgrade on your check to magic away the badness. I'm like, Eris, there's the smoke button. I can't reach it. Can you get it for me? I found the toggle for the smoke. OK, now we're back around to the top of the initiative order.
00:30:47
Speaker
If one of you can get rid of the guy that's standing by the table, it will probably make it easier for Eris to try and un-magic it. I'll shoot him. OK. Here we go. Can I take a maneuver to aim? Sure. This will only be one purple now because you are no longer engaged. Two black. And then the blue from you aiming. OK, here we go.
00:31:13
Speaker
Three success, two advantage. And I did it. So that's another 10 damage. So yeah, as the arrow hits this creature, Reynard, he begins to slump down and then transforms into a giant teddy bear with an arrow sticking out of his chest and just leans against the table inert. I hate it here. I hate it here so much. PC slot.
00:31:43
Speaker
There are no bad guys anymore? Nope. Just a whole lot of smoke coming out of that table. Okay. Yeah. I want to go try and un-magic the table. Okay. You can give me a... Yeah. Can I artifice this? To try and... Yeah, you could artifice it. Try to distract it. Yep. Yeah. Good. Cause I want to artifice it. Cause I'm good at that. This is going to be a two red, one black.
00:32:13
Speaker
two or two red, one purple. Sorry. Is and black, right? Yep. Okay. I will spend a story point. Okay. And why not? I'll take a strain and upgrade again. Cause I've got that thing. Okay. Actually, I'm sorry. Let me double check whether I can actually do that twice. Hey,
00:32:41
Speaker
in a session or if that's a once per session thing, it is a maneuver. Okay. It's a tier five talent. So that, yeah. Okay. I'm rolling so many dice and I managed one success and one advantage.
00:33:00
Speaker
Sorry, Raynard had two advantage that we didn't actually utilize, but I would say you could add two boosts, but I don't think it'll make much of a difference because you succeeded. Yes. So, yeah, you're able to run up with your tools, kind of stab into the wood and alter or disable the runic marks. Yeah.
00:33:24
Speaker
We just did a thing with planer runes with Olive and

Conclusion and Reflections on Events

00:33:28
Speaker
Milo. So there is knows which ones to get to and is able to just essentially reverse them into an off position. Yeah. And as you complete that, the smoke stops coming out of the table. I look at the rest of the things. What are you where are you looking? What are you doing? I look at Hobbs faces back where it should be. I look out a window. Thank God.
00:33:53
Speaker
Sky is blue. Sun is yellow. Land is flat. Land is flat. There we go. It's not flat, exactly. Okay, come on. I got some books you should read. Some really interesting Twitter accounts and some sketchy low grain YouTube videos. See ya.
00:34:09
Speaker
Bile, can you see people staggering about looking very confused as to what the heck just happened? Due to the nature of the land going vertical gradually, you don't see any major structural damage or anything like that. Thankfully, I'm guessing you all leave the tower at this point. Yeah. What? I don't know. Does it look like the sort of place we could set up as our layer? No, we're absolutely out of that. Are the crates still in the bottom floor? Yeah.
00:34:39
Speaker
I have egric open the crates now that it's not likely to contain ungodly horrors. There's grain food. Somebody's using this as like the food storage. That's fine. This is just a, just putting, put the lids back. Yeah, we'd love to see it. Honestly, egric puts the lids back, pushes the nails back into the holes. We love a surplus at the high walls and head back to the cauldron to find out whether Milo is conscious. As you all walk out of the door of the tower,
00:35:08
Speaker
You take a couple of steps out and you feel egrix arms wrap around the three of you and pull you back just in time as a body falls and splatters on the cobblestone right in front of you. Oh. Is there can we tell that it's the guy that we saw? Yeah. Yeah. Okay. Hey, I don't know how far he fell. He could be paced. Pretty close, but yeah. Check him for stuff.
00:35:32
Speaker
End of episode like I can see all his stuff. We're gonna call it there. Hope you all enjoyed this this episode Thank you all so much for listening if you want part of the conversation surrounding this episode You can join our discord the link to which is on all of our socials Facebook Twitter Instagram
00:35:47
Speaker
TikTok stuff. We also have a YouTube channel, youtube.com slash the pantheon, where I do all sorts of tabletop role-playing game related content over there. And we have another actual play the laugh or not the laughter Kyber shards on the laughing tree. YouTube channel. I'm on the show. You'd think I know the title of it. And Phillip is the GM using D and D fifth edition set in the city of storm reach.
00:36:09
Speaker
And we have a Patreon, patreon.com slash the geek pantheon. If you want to financially support the shows in any way that you are able, you can do so over there or you can buy merch at the geek pantheon.com. Thank you all so much for listening. I have been your game master, Eric. I'm Phillip. I'm Trevor. Randy's not here. I'm Jeff. We'll see you next time.