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C1 Ep. 44 Ancient Memories Chapter Ten image

C1 Ep. 44 Ancient Memories Chapter Ten

E45 · Eberron Renewed
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This week our epic journey through the Giant Ruins comes to an end.  But what does that mean exactly?  Will our intrepid band of adventurers make it out whole and healthy, or will the vampires of the Qabalrin be too much for them to handle?  Find out on this week’s Eberron Renewed!

Featured Music:

“Malicious” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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Transcript

Battle Commences: Clark and Silverin vs. Orgev

00:00:09
Speaker
D20 radio, your game is roll.
00:00:27
Speaker
OK, it is now Clark is out of the fight. Clark is Clark is down. OK, it is now Silverin's turn. So he is going to think at the start of his turn. Something happens here. Yes, I believe. How big is the light? It's five feet, so it's just on him. Yeah, when he starts his turn there, he needs to make another constitution saving throw with disadvantage.
00:00:59
Speaker
16 just 16 so he'll take half damage So he takes five reading Okay, he is going to sprint up with his great axe And you can see now that he is out of hybrid form that he is most certainly drow And he is going to
00:01:24
Speaker
Actually, now that he's out of the moonlight, he's going to take his action to transform back into hybrid form. OK, as he rushes up on Orgev.
00:01:34
Speaker
Um, do any of us get opportunity against him if he rushes past? You all, I imagine you all kind of standing. Okay, fine. Um, it is Orgev's turn. So, um, he's got a long bow. Um, but I had to give him. Yeah, no. Um. Was it out whatever Clark

Dex's Struggle and the Vampire's Attempt

00:01:54
Speaker
had is available? He's going to use the disengage action and then sprint over to Barasha. Good call there. Okay, Dex.
00:02:03
Speaker
Alright, Dex is going to take the opportunity of his radiant damage ribbon weave party and go after
00:02:15
Speaker
You're still grappled. Oh balls. What I have to do first. It is a. I believe you can still hit the vampire. Well grappled. In fact, I can't give you advantage. You don't get advantage, but you don't get this advantage either. You can just try to hit him. Yeah, if you want to move, you got it is a strength. His strength versus either your strength or dexterity.
00:02:38
Speaker
Okay But that would be an action to try to get out or I can stay in it try to hit it's an action to Escape the grapple. Yeah, or you can stay in it and try to hit. Yes That's fair Okay, here's what I'm gonna do then I'm gonna use my bonus action to go into a rage So that I have advantage on all strength checks. Hey that little barbarian. Yeah one little barbarian
00:03:08
Speaker
Okay. Well, I sure wish I could bite him back. Um. You do also have advantage on dexterity checks. I do. It's all strength. I think it's strength decks and, and, and, uh, constitution. Oh, that's right. As a, yeah. So that would be a 12 and a 21. Oh, just barely escaped his grass. All right. I'm out of his grasp. And so, um,
00:03:39
Speaker
I mean, wherever I move, anybody can still get to me. So it's pretty much. Yeah. I take 10, I take a 10 foot step, several steps of mounting the 10 feet back away from the vapor. Okay. Probably, which we probably towards Barasha since he popped up right in front of me. Um, yeah. Okay.
00:04:02
Speaker
Okay, so the people that are up on him now are Booyah and did Beric come up or? Beric is sort of in the middle of the room right now. To my knowledge, he's not adjacent to anyone.

Booyah's Offensive and Beric's Moonbeam

00:04:13
Speaker
Okay. So he'll let you skitter away as he turns and looks down his nose at Booyah. And before his turn begins at the end of Dex's turn, he's going to make an unarmed strike.
00:04:28
Speaker
14 Booyah? No. Booyah's like, no, touch Booyah. Well, he's going to try again now on his turn to touch Booyah. Put that away. Did it betray you? 12.
00:04:45
Speaker
No, touch Booyase! I love Booyah. I hope he doesn't die. He'd be a much better vampire than that Clark sucker. Booyah, wisdom saving girl. Eleven. I do have protection from good and evil on.
00:05:10
Speaker
What does that mean? Uh, you can't be charmed by undead. Uh, if it's a charm spell or possessed, I think that's the two things charmed and possessed. I think are the two things they let's see. He has disadvantage on attack rolls against the target. Oh yeah. Forgot about that. Can't be charmed frightened or possessed. Right. That was the third day. Okay. Well,
00:05:41
Speaker
And never mind, it fails. So, Luke can lock sides with you and your mind is protected. Um... Don't touch will y'all mind either! Okay, um... It is now Booyah's turn. Booyah pops his hand crossbow right up in his face and the bonus action calls on the energy from the planes to try to get a little more damage in and it ignores all his resistances.
00:06:13
Speaker
Ooh. Yeah. 30. Yep. So that's gonna be extra. 27 points of damage. Nice. And second attack. 21. 21, that's a hit. 16 points of damage. I got himself a modifier. Yeah, yeah, he knows that too.
00:06:44
Speaker
He's undead. Well, they're different. Yeah. Yeah. Take away 20 points of damage. Good bollocks. No, no, no, no. That's not right. Take away eight points of damage. All right. Feel better. I feel like we're all over the place here. Wait, add 72 points. Add some more. Also, he's just dead. Give me your shoes. Okay. Clark is dead. Long live Clark. Barrick's turn.
00:07:13
Speaker
I'm actually going to use my action to move the moonbeam back onto the werewolf. So he once again reverts back to Drow and I need a constitution saving throw at disadvantage. Twenty five. That was a disadvantage. Sorry. Nineteen. OK. I feel a little better about it. That's better. Eleven radiant damage.
00:07:51
Speaker
Do we notice if any certain types of damage are doing any certain like do they look worse when they when they're at the radiant or so far only Several raisins been hit with radiant, but no Lucan got hit with radiant as well. Okay. Yeah You're not noticing that it's doing any more damage to them, but they are affected by it Yeah, so Beric is just standing in the middle of a room with the sword out concentrating bringing this Moving this beam of light around. Okay. All right. It is now Drakir's turn
00:08:21
Speaker
They're not being a little goblin. Drakir is going to go after the vampire. So Drakir sort of rushes across the room and leaps at the vampire from behind while he's looking at Booyah. And I will... Oh, I shift my slayer's eye to him. Okay. First attack is...
00:08:52
Speaker
21 21 hit second attack more First damage nine piercing damage Second 114 here's we're operating under the assumption that submarine is not a spawn right don't know I genuinely don't know
00:09:15
Speaker
Okay. Um, like, like and throat vampire combos. As far as I can tell, all bets are off. Silver rain, uh, winces at the, the moonlight again and decides to try to take out the source. So he rushes at Barrick. Does he needs to make the check again though at the start of this? Oh yes, he does. Please.
00:09:40
Speaker
Uh, 16. That is my DC. With disadvantage, you're still pulling... He probably has a very high constitution, I would expect. As a vampire, we're a wolf. As a vampire, we're a wolf. I expect his constitution to be pretty good. That's a good point. Good roll, though. Uh, 10 radiant damage. Okay, and he is going to rush.

The Battle Intensifies: Lucan's Necrotic Energy

00:10:04
Speaker
Hit me with an axe. We know what kind...
00:10:10
Speaker
Do we know what kind of like Adobe he asked? Did we tell from the hybrid form? Um, I mean it looks pretty familiar to you Dex. Oh, he's a werebear? That's what it would look like. See, they're not all good. Well, he's obviously a bad guy. In his defense, he has not tried to bite anybody yet. Oh, suck him. He does not have the option. I have denied him. Okay. I mean, he could still bite somebody. He's just not gonna be eaten.
00:10:39
Speaker
got this thing I could if you do get bit again I got this thing I can pull you out of out of where we'll where we'll reform now maybe let me stay in it for the fight though we're indoors and it's strong you agreed yeah sure and then once the fights over 20 yeah first attack 5 okay second attack
00:11:09
Speaker
25. Okay. Oh, to hit. Yeah. 11 damage on the second. So 16 total. He swings his magical great axe. It's hard. Yes. Oh crap. I have to make a constitution saving throw to see if I can keep my concentration on the spell.
00:11:36
Speaker
Gotta do for the first one, and anybody hit me twice. So the second one, nope. So now the moonbeam disappears. Crap. Yep. Let's find out if I still have it. No. Back to me.
00:11:56
Speaker
No, Orgev. Orgev on his turn is going to start unbinding Barasha and tending to him. So it's now Dex's turn. Thanks for everything, Orgev. Hey. All right. Radiant damage. I'm going to give it a try since I didn't do it last time. Against Lucan with the ribbon weave. That is a 21. Yep. Four.
00:12:23
Speaker
Ten. Fourteen. Nineteen. Twenty-five. Nice. Damage. And... That'll be it. Alright, I'm going to... Alright, what I'm gonna do is I'm going to back up to where I'm in a more defensive position of Orgev as he's unbinding Baratia. Okay, Lucan locks eyes with you, Barak.
00:12:53
Speaker
You looked at... Oh, Dex. What are you talking about, Booyah? That's the spell he just cast. All of you, switch character sheets. Who wants my tooth? And I'm the GM. I would give it a shot. Look at me. I'm the GM. Okay. He looks at Dex, grits his teeth. I was hoping.
00:13:20
Speaker
to put you to good work but if you're so insistent on fighting back then I will be happy to stare at your corpse and he extends a hand and you see black energy and like flies and just rot come out of his hand and wash over you meaning to make a constitution saving throw
00:13:51
Speaker
22. Okay, you're gonna take half damage. Fletch. And this is necrotic, so it's actually one quarter damage. Thank you, man. Thank you, mermaid dice. My god. How many... I think I know the spell. It's a lot. Can I have one more d8 from somebody? Not from me, mother... I suppose you can have one of my evil-looking black dice.
00:14:23
Speaker
Yeah. Is this Finger of Death? Am I right? No? Okay. Then I don't know what he's doing to you, but it sounds bad. Alright, you give me the number on the die and I'll do the math.
00:14:38
Speaker
Nice. Mini, mini, mini dice. He's making tens. You need to do it for you? Seven damage. Ha! After all the- I've done the resistance and the half damage, yeah. I like that. It would have been 31, but- Which would have put me on the butt. So seven damage? Yes.
00:14:59
Speaker
You just, you feel like the moisture and the vitality from your body, like being drained out of you. Um, as this necrotic energy washes over you. Um, I could use, I could use a spot of healing if we're, we're not, we're not, we're not flush on that right now. Um, Booyah. Booyah. Once again, drawing energy from the planes. Fires. 29.
00:15:30
Speaker
That's a hit on Lucan? Yes, still. Yeah, he's right there buying, so... 23. Yes, that's a hit. Second attack. Oh, that was 23 damage? Yes. Oofa doofa. Ignored resistances, and it was calculated correctly this time. Thank you for that.
00:15:49
Speaker
28. Okay. Um, this is with your crossbow. Correct. Okay. The final bolt that you shoot flies at Lucan and just as it pierces, he kind of stares at that and doesn't glare at you. He shoots like evil eyes at Barrick as he pops into mist and flow begins to float away.
00:16:16
Speaker
Did he leave his rock behind? No, we gotta find his... We gotta find his coffin. Oh yeah, resting place. Okay, um... So can I turn my attack and fire at the other guy that still left? Yes! Mmm, 30. That's a miss. Actually, that's a hit. Really? Yeah.

Chase and Recovery: Drakir Marks the Mist

00:16:47
Speaker
How many of these rocks do we really need, guys? Do you want to leave this guy alive, pissed off at us? Lucan? Yeah. Not really. Okay. Thirteen damage? Yes. We gotta find his freaking lair now. Gotta chase the mist. Okay. It is now- Watch where that mist goes. Um. Barric's turn.
00:17:17
Speaker
You have Silverin up on you with his great eyes. He's the only one in the room. Yes. The mist is headed towards the back. Somebody follow the mist. Bear will engage in an awesome long sword versus great axe duel with a were elf.
00:17:39
Speaker
That's not right because that would be someone who's only an elf when the yeah useful That wouldn't be too bad. That'd be cool. I'll take that one Get real pretentious when the fool means out That's 22 first attack hit
00:17:56
Speaker
much more on the second attack. So both tax hits. So Beric is just, you know, he's, he's dropped into his, you know, fencing school forms and is, um, trying to make them work against an ax, which is a non-conventional thing to duel against. Uh, all right. First hit. Uh, 18, 18. Yep. Okay.
00:18:29
Speaker
rolling a one on a d10, it's just... Thirteen damage for the second one. So he sort of parries the axe aside, pivots around, and slams the pommel into Savilran's face, and then pivots around and draws the blade down his back. Alright. It is now Drakir's turn. Okay. Interesting question.
00:18:59
Speaker
I assume that it being a magical thing that Drakir does. Does Drakir's slayer's eye end? Or is it still on the mist? What's the condition on it ending? Like death? Yeah, I mean, I can also end it, but yeah, target dies. I mean, he hasn't died, so I guess it would persist.
00:19:26
Speaker
OK. Hearing Berwick make that call, Drakir bolts after the mist. OK.
00:19:36
Speaker
Um, as you see the mist begin to float higher, you see that there is, uh, a crack in the ceiling. It's big enough for you to be able to squeeze up in there and try to follow, but you're not there yet. You've moved across the room. It hasn't gotten to the crack yet. Just make it aware. So you can think about it. Uh, in addition to that, then I will use a bonus action and place Hunter's Mark on it. Okay.
00:20:07
Speaker
That's what we always do. In theory, I can. It's it's a little bit iffy with mist, so several in better than nothing. Performs a cool looking spin with his great access. He lets the momentum carry and tries to lock barracks head off. Twenty three. Yes, yeah. Sixteen damage barracks actually down.
00:20:39
Speaker
How far negative are you? I would be one negative. Okay. So you all watching this, he spins around with his great axe and just lets the momentum carry and just catches Barak right in the shoulder and Barak falls onto the ground. Was anybody else adjacent to him? Did you run up? Nobody? Something from range. I'm still backed by Barasha. Okay.
00:21:03
Speaker
Um, so that's his turn. Um, Orgev has gotten Barasha up off of the table or the chair that he was strapped into and has like an arm over his shoulder.

Discoveries and Healing: Treasures and Recovery

00:21:14
Speaker
And you're, you came over there, right? I'm going to try to get him to a safer space.
00:21:21
Speaker
I mean All right, I don't know Like just out of this room. You guys gonna walk out together back out to the alcovol. Mm-hmm. Okay Yeah, my amulet has one charge and there's a healing potion somewhere in the room. There is a healing potion somewhere in the room
00:21:39
Speaker
Dex's turn. Dex as you move to the back of the room you see what had been blocked by everybody standing. You actually see some podiums along the back wall with what looked like displays of items that Luke and presumably had collected over the centuries and eons. Two books and one like looks like a cape but just something you noticed. But two like very large toads like sitting on their own
00:22:09
Speaker
Barrick would have love this time. We're taking them Barrick would have loved these books All right, I'm going to Ribbon we attack with the radiant. It's my last time I can do that before a rest Several red because I can't follow the mist. Okay 26 hit
00:22:39
Speaker
9, 10, 11. The dojo's run out. 16 damage. And I'm going to run around behind one of the Podia. Okay.
00:22:58
Speaker
and use my bonus action to hide. Because I just can't, I won't survive getting hit by it. Which, so there's the cape, the cape, the white book, or a black book. I'm gonna hide behind, uh, the cape. Okay. Um, the cape makes you feel optimistic about things. You really think that things are gonna work out great.
00:23:25
Speaker
I'd stand up and walk out Okay, yeah, it doesn't compel you do you're just like man, you know, there's only one guy left barracks down But three of us are up gonna be okay It is now Booyah's turn
00:23:41
Speaker
Booyah who was obviously shooting at the bad guy sees Barret go down just takes off on a dead run and slides on the ground trying to slide past and reaches out and touches Barret. Pure wounds. Okay. Very awesome. Six points. Points is points is points. And it's right before his turn so he gets sacked.
00:24:12
Speaker
Take him out. I'd really like to just end it. I don't think I can end it in one. My credit, I mean, I might, but I also. Berwick will go ahead and cast Cure Wounds on himself. OK.
00:24:39
Speaker
Noki? Drakir. Drakir is... Drakir's going after that mist. Drakir's gonna like, you know, parkour up the wall and shimmy in. Okay, acrobatics.
00:25:06
Speaker
You're confident that 12 will be enough, but I will find you the number.
00:25:11
Speaker
18. 18. Yeah. So you're able to, with a running start, actually launch off of the podium, holding the white book and it kind of rocks back and forth and you find handholds. And as the mist disappears into the crack, you find it and pull yourself up into it. And it is extremely dark, but you have superior dark vision. So it doesn't matter. Um, and you actually find yourself coming up out of it. Like you see light from the top of this hole. Uh,
00:25:40
Speaker
Okay, it is now Silverwood's turn. He kind of growls almost as he sees you get back up and he just stares at your sword since it doesn't have a name yet. Does have a name, we just haven't had an opportunity to have a conversation. Petunia swings his great axe at you again.
00:26:10
Speaker
That is going to be... 9? No. 14? No. Ugh. So his rage is getting the better of him of having thought that he bested you and he's swinging wide. America's just flailing with with his sword with Fending Law. Uh, Dex.
00:26:36
Speaker
Uh... Alright, so... I'm just gonna... No, I should have asked this beforehand. I'm behind the podium. How far am I from several rain now? Um... 20 feet. Part of me wants to just smash this and put this cape on and see what happens. It's not protected. Like, it's not in a glass case. You could just grab it off the podium. I'll let you do it as a bonus action. Okay. Here's what I'm gonna do.
00:27:04
Speaker
I am going to attack with my ribbon weave. Several rain. So I'm gonna step out. Take about five foot step. So I'm within range. And attack with the ribbon weave. 21. Hit. Four, six, seven, eight, nine, ten. For 12 points of damage.
00:27:34
Speaker
Then I'm going to step back. Am I still just feeling just happy from this cape? Yeah. Dex is an idiot.
00:27:50
Speaker
Proceed like your character would. I'm going to throw this cape on, see what happens. I feel like it's a good decision. Okay. Because the cape is... Because the cape told me it was a good decision. The cape told me it was a good decision, yeah. So yes, while you're wearing this cape, well first, a property of the cape, it's gleaming. It never gets dirty. It causes you to be blissful, so while in possession of the item, the bearer feels fortunate and optimistic about what the future holds. Butterflies and other harmless creatures might frolic in the item's presence.
00:28:21
Speaker
And it whispers warnings to you so you get like you are the one person at the table that needs this a plus two two initiative Can't really hide in this gleaming cape though. Can I know it's not glowing. It just never gets dirty. Oh, it's always clean You get the sense because you've spent time in the plane. It seems celestial in nature like Angelica was this was this that a whole games cave at one point? Oh
00:28:46
Speaker
No, but he's gonna be able to track you while you're wearing it. Okay, um, Booyah. Booyah finishes his slide, comes up on one knee, fires a crossbow bolt off, switching his hunter's mark. 20. 20? That's a hit. 16. God, he's got to be getting close.
00:29:16
Speaker
and another one 16 hit one off the table we won't better 17 more okay
00:29:43
Speaker
Who do you like as a cannon? That's awesome. Barak, it is your turn. Barak basically just somersaults backwards and comes up on his feet, bringing his sword out again and engages the elf wolf.
00:30:07
Speaker
First attack is 20. Hit. Second attack is 17. Hit. 16. Hit. Okay. Hit. Trying to be honest here. First damage.
00:30:24
Speaker
Okay, so he jumps back up to his feet, summons the sword as the elf, as the drow is pulling his, is recovering his greataxe from the swing and just again steps in and slashes first at his shoulder and then thrusts at his, just straight at his chest. A total of 23 damage.
00:30:54
Speaker
Okay. Um, as the blade sinks into his chest, as you stab forward, you see him kind of freeze for a second, lock eyes with you and no words come out. Like he has not spoken the whole time that you've known him and he just kind of groans. And you see the blade from his great acts begin to swirl into the air and it comes up and begins to wrap around.
00:31:18
Speaker
your blade and a new rune appears on the blade at the same time the red gem that was in the great axe hilt falls onto the ground i want to catch it yeah i was gonna say i walk up just blithely smiling i pick up the gem and i look at it i put in my pocket i go you gotta check out those books
00:31:42
Speaker
Um, so

Post-Battle Reflections and Planning

00:31:44
Speaker
yeah, Jeff, will you hand me my dungeon master's guide up there on the shelf? Sure. Thank you. Now that it's all nice and organized and we don't have... Whatever else you kill is more efficient. Yep, that's what I'm doing. Uh... Cool. And... I thought we'd take a long rest, right?
00:32:05
Speaker
Well, right now we got to go finish that vampire. We leave that for a long rest and he will reform. So I'm assuming he's down to... He's at zero. He'll go reform. If we can find his body, we can put a stake in him and that ends it. Cool. Do we have a stake?
00:32:20
Speaker
We need a sharp wood. We need a sharp stick. I got an air like among us. We can get, we can do that. Like I got it. Well, we just got crossbow bolts. I've got errors. I can break in half. Pop the, I still have that spear. That's got the silver. You got my old, my old spear. Yeah. So we got, we got things with wood. We got long things with wood that made of wood. We can sharpen one and stab him. So, okay. I can make myself small enough to fit in whatever crack needs to be fit in. Well, uh, I'm sure here could use backup. Yeah. So I'll hop up there.
00:32:52
Speaker
in my in my cave that doesn't do quite what I was hoping it would just two more to initiative hey no you're just gonna go first I could I could theoretically get a 34 initiative rule so there are things on these pedestals there's two more podiums two books a black book and a white
00:33:09
Speaker
Okay, so he's chasing the mist. So that was coming towards daylight or something or towards light. So you would actually emerge just outside of the walls of the giant cabinet where you ended up underground after climbing four.
00:33:26
Speaker
a fair bit. And you can see the mist, the sun is beginning to go down, and you can see the mist taking off across the, into the jungle. Ah, crap. Okay. No, Drakir curses a bit, and then he probably knows somebody's coming after him in the hole at this point, so he'll wait for whoever it is to come out. He got away. He got away. He got away. I came out outside the walls of the city, and the mist is flying off over the jungle, so it's either you and me chasing through the jungle,
00:33:57
Speaker
to whatever horrible location he stashed his body in, or stashed his coffin in, or not. We've done dumber things. Not just two of us. Just one of us has. What? That was a perfectly valid character decision. I wholly stand behind you. I know you do. I mean, I agree with you.
00:34:24
Speaker
Uh, so when Dex scrambles out of the hole, um, a moment later, uh, trick here is standing there, staring off into the jungle is gone. And this coffin must be somewhere else. All right. Well, we got one of the gyms, uh, and none of us turned into a vampire or a werewolf. So on the whole.
00:34:48
Speaker
Yes. Yeah. I found some stuff, uh, down there. Um, I feel real good about it. You should, you should come down, come down and take a look. All right. Yeah. Come on. Yeah. Despite the fact that, uh, Dex has just got done climbing up through this dirt filled hole that you, and you're, you've got dirt all over you and Dex, the front side is a bit dirty, but that cloak is just perfectly white.
00:35:14
Speaker
And when they arrived back, they see that Booyah, who loves to fiddle with things is, has the white book, the white book. Yeah. I suppose Barak has the other one then. That's right. Cause we had to be like, Hey, there are books over here. Come look books. I glad you wake up. You have no fall down, but had to come heal you with an ax. Yeah. It's not his fault. No, blame you. Big acts.
00:35:42
Speaker
Yes. So the blade is gone. The blade is gone. And there's a third rune on your sword. And I have the gem in my pocket. Yes. I put a penny in my pocket. Actually, I would probably approach the book with caution, it being part of a vampire's library. Barak has enough sense to try and figure out what the book is before picking it up. I like the idea that the drow vampire was like,
00:36:13
Speaker
This cape makes me feel good. I'm gonna hold on to this. Okay, so Booyah. The book that you pick up and begin flipping through. It is a white book with gold all over it and the clasp is angel wings. And you begin to unclasp it and flip through it. And you're just reading
00:36:34
Speaker
And on the inside, it says from the library of Gabe. You're just reading stories of every great deed that has been done in the multiverse, everything that has been accomplished, that has benefited people. You are reading and it's starting to make you feel pretty good. But I mean, that that's about it. So you essentially need to study this book a bit more before you started to learn anything from it. Berwick.
00:37:02
Speaker
Your hands fall off. I approached this book with caution and examine it before touching it. You said you picked it up, though. Well, but then it occurred to me that Barrick would actually probably have some sense. Plus, if this is the mirror of that book, it looks like what it is. So it's a black book with like skull face. Yeah, Barrick would examine this book before he opened it. Creepy looking thing on the front. Yeah. There is no class holding it shut, though.
00:37:34
Speaker
Uh, that's, that's fine. Barrick sort of examines it carefully. Do you like pick it up or can I make some checks about it without doing so?
00:37:46
Speaker
sure. Can you use your sword to flip open the front cover? I don't know that I want to open it. There are there are books with things in there's a reason it doesn't have a class like it wants to be open. And there are books with things in them. Like it's called words. Well, no, like things that will jump out at you. Right? Like good words. Jump off the page. I can do a 15 arcana.
00:38:11
Speaker
I mean, the magic emanating from it isn't radiant. Right. Like, you know, that's not high enough to know. Does it feel anything about it? It feels dark. History check. Not relevant. OK. You should open book this good book here. Good story. Yes. But looking at this book, I have the impression that it's not not a good story.
00:38:33
Speaker
Um, I, I run a hand along the cover, run a finger along the cover. Is there any feel to it? Any leather? Okay. So it's, it's clearly, it's not, you know, killing me to touch it. No. Okay. So I gingerly pick it up. Nothing happens. Okay. Then I stuff it in a backpack. Okay. Now it explodes. Right. Um, well then backpack triggers.
00:39:02
Speaker
Yeah. Barrick really, really wants to open it. But we're in a very dangerous place with all of our resources expended. At some point. So Barrick would like to open it kind of kind of the way you want to, you know, take apart a bomb under controlled conditions. I want you to open it like a like, what is it? Is it the Claymore that has point this inside towards enemy? Open it at somebody and see what happens.
00:39:31
Speaker
OK, so are you all going to so obviously the crack in the ceiling allows you to get out of the giant complex without.

The Escape Plan and Drakir's Departure

00:39:41
Speaker
I think so. So are we.
00:39:45
Speaker
under the impression that the fire giants were unaware. I think they were in service, too. They'd perhaps been enthralled by or something. He had suborned them in some way. I don't know. But I don't have any. I have no interest in trying to go back and explain that to them. Right. No. If we got an escape hatch here, we've got what we came for. We're barely on our feet. I. I say let's go. Can we actually all fit through there?
00:40:13
Speaker
It's going to be a tight squeeze for Brasha, but he should be a little bit. Yeah. Okay. Now that's my vote. Are we in a place that the, that the giants can reach right now? I don't know. It didn't seem like many giants had been down here. It's not sized for giants. Like are the doors so tight? They don't crawl down here, but it's not going to be quick. I don't want to be here when he reforms.
00:40:37
Speaker
Which could happen within the time of the long run. I don't think Barrick knows enough about vampires to know that. Barrick probably knows that he will reform, but I don't think Barrick has that kind of specific knowledge. Sure. Is there anything, can we make a quick search of the room to make sure there's nothing else here worth plundering? Yeah. Give me a perception check or investigate. Okay. Uh, Barrick will investigate for 20.
00:41:05
Speaker
And I will, uh, perceive for 24. Oh yeah, I was reading this book. Good story book trickier perceives for 16.
00:41:17
Speaker
OK, you all look around, you can't you don't find anything of note laying around. It seemed like this was a pretty bare spot that here turns on his detect magic and just scans the room real quick. Nothing other than the Cape and the two books, anything of interest on the body of several room, whether it's fancy or not, just of interest.
00:41:45
Speaker
Uh, he has some plate armor on him, but it's not remarkable. Um, Eric will take. Eric will take one of the van braces, the forearm guards off of his plate armor. Okay. Um, and, uh, strap it onto his forearm. Okay.
00:42:11
Speaker
It like feeling it and getting a sense to make it is ancient. Yeah Okay, he summons his sword and examines the new rune. Yeah, it seems to be that's kind of flowing ancient draconic script
00:42:28
Speaker
And man, if you would have thought about it, you probably could have read those runes if you would have brought it out while he was under the effects of that spell, that scroll, but not anymore. So just in this moment, Beric says it's probably something you all should know. But there are other people out there with packs like mine. And. Theoretically, they can give them.
00:42:57
Speaker
But if we kill them, I can take them. And it will make mine more powerful and more whole. Well, all right. How many? Well, based on what we saw in the hallway, I think there were 13.
00:43:12
Speaker
I have three. That's gotta be more than anybody else. We'll see. Well, the way he was talking, it sounds like some people don't even know they have it or how to use it or why they have it. I didn't until very recently. That's a good point. I still don't know entirely. Yeah. Well, all right. Um, so here's my thought. There's some more, I should tell you, but probably not here. Oh, okay.
00:43:38
Speaker
Um, well, I think, can we all agree that we need to find someplace safe to rest? I agree. If we go up to this crack and we're back up above grounds, what are the odds you guys think that we can find a quiet or empty place here within the walls? I think they're better out of the walls. Oh man, but who knows what? Okay. Who knows? But we do know here. Yeah, I know. And it's bad. All right. Let's go.
00:44:07
Speaker
Oh, good. All right. Shimmy out. Okay. Um, by the time all of you get out, the sun has pretty well set. Um, are y'all just going to venture into the jungle to set up camp or what's the plan? Yeah. I think we need to find a safe place camp. And then are we going to try to go for storm reach? Is that our next move? I think it, yeah, I think it has to be. Okay. Do any of us have any idea how to get back to storm reach? Dracure would be a good enough.
00:44:33
Speaker
Tracker well all of you. I mean Does anybody is anybody trained in survival have proficiency in survival? Okay, Booyah Booyah is a tracker so can you get us back to storm reach even this travelers curse and all that nonsense Yeah, I mean you don't have anybody that can for sure get you back to storm reach 100% But Booyah would be as good as anybody at getting you back outside of Sam
00:45:04
Speaker
All right, so we get out and we move away into the jungle to a safe spot and Drakir stands up and says The giant sword you took I would like to take it And you can see that it's a significant effort on his part to ask And not demand right
00:45:33
Speaker
I didn't take the sword. Beric's got it. Yeah. So it was Beric's decision, right? Well, we as a group have picked up a lot of loot. I didn't assume that whoever picked it up first just like immediately owned it. That's true. Except for this cave. Makes you feel pretty. Well, Drakira.
00:46:02
Speaker
I think that we'd all be helped by you having a better weapon. Do you plan on fighting with us for a while yet? I think it is my ticket back into my tribe. Wait, the sword or fighting with us? This sword. Oh yeah. I defied my clan by taking you out.
00:46:28
Speaker
We go into the jungle to find weapons to help. A great sword is not much in my hands, but that weapon to my tribe, perhaps. Sound good, Booyah. Take weapon. Yeah, it's yours. Far along the sword. Bearcans it over. You are not all worthless.
00:46:58
Speaker
I expect we will not see each other again. Stranger things happen. You leave now? Is that why you say you go back to tribe? I have a duty. OK.
00:47:26
Speaker
Farewell, Dracarys. You're a good fighter. Booyah miss. Uh, yeah. Uh, it is no doubt of mine now that we're fighting them. Uh, the same fight for different fronts. I wish you the best of luck. Good luck as well. Not die badly.
00:47:57
Speaker
Same to you. Uh, Berwick walks with him a little ways and they talk for a minute and, uh, trickier very awkwardly shakes Berwick's hand. Um, and then trickier walks off into the night of the jungle, just as you met him. Okay. Happy trades to you.
00:48:27
Speaker
End of episode. So, all right. Well, I hope you all enjoyed that. Thank you so much for listening. Please check us out on social media, Facebook, Instagram, Twitter, Google Plus, LinkedIn, all the places. We make a lot of jokes. Do we actually have a Google Plus? We do. Okay. It's a barren wasteland. Surely we don't have a LinkedIn though. No. Are there any Google Plus accounts that aren't barren wastelands?
00:48:54
Speaker
Yeah, there's some. NASA posts a lot of cool pictures on there. I follow NASA on Google. For some reason, my brain process that is NASCAR and was like, no, but you know, um, we would like to thank Kevin McLeod for the use of his music. You can find it all over an incompetent.com. And, uh, once again, thank you all so much for listening. Once again, I am your dungeon master, Eric, and I'm Philip Randy. We'll see you next time.
00:49:54
Speaker
Bloop bloop bloop bloop.