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C2 Ep. 114 Stranded in the Maze Chapter One image

C2 Ep. 114 Stranded in the Maze Chapter One

E279 · Eberron Renewed
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281 Plays2 years ago

A rival tries to usurp the party.

This episode is brought to you by the generous donations of our amazing Show Sponsors: Laura Pickrahn, Darrin Katzska, Irene Viorritto, Ryan Royce, Darrell DeLaney, Charles Compton, Deviouspoptart, Nastasia Raulerson, David Scrams, Elizabeth Clark, Andy Dossett, Rebekah Gowman, deviouspoptart, Eðvarð Arnór Sigurðsson, Michael Clark, Eric Witman, Jerry Theuns, Philip Newman, Mark Stanley, and Shelby Johnson.

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Transcript

Episode Introduction and Sponsor Acknowledgements

00:00:00
Speaker
The following episode is brought to you by Mark Stanley, Phillip Newman, Shelby Johnson, Jerry Thunes, Andy Dossett, Eric Whitman, Edvard Arnoff, Natasha Rallerson, Deavius Poptart, Rebecca Gowman, Elizabeth Clark, David Scrams, Charles Compton, Daryl Delaney,
00:00:20
Speaker
Ryan Royce, Darren Katska, Irene Villarito, and Laura Picro, as well as all of our generous patrons.

Hosts Introduction and Previous Episode Recap

00:01:11
Speaker
I'm Philip. I'm Trevor. I'm Randy. And I'm Jeff. Welcome to another episode. Gentlemen, what happened last time?
00:01:22
Speaker
OK, so like we're some sort of committee to give crime now and. Eris has a bunch of stuff at her place. And oh, what else, Jason's as bad as we thought, and now we get to do something about that with impunity.
00:01:47
Speaker
a good amount of stuff out. Yeah. And a whole lot of talking about that stuff, which is great. Um, okay.

Character Downtime and Injury Resolutions

00:01:53
Speaker
So first and foremost, uh, we're going to have enough downtime to where, um, those of you with crits can make your checks to resolve said crits. One of you that's good at it should take a crack at heiresses. Well, that that's a separate thing. I can try to just get over it. And then if somebody wants to try medicine, we can also do that. Okay, sure.
00:02:19
Speaker
So I have two. One of them's real bad and one of them's kind of bad. So and both of them are mechanically devastating.
00:02:30
Speaker
Okay, so the one of them is you can take an action. Oh, good. Yeah, I got at the brink, which is to strain every time I want to take an action, which is, you know, occasionally and winded, which is I can't deliberately suffer strain to do things like take an extra maneuver or cast a spell or use any of my talents.
00:02:52
Speaker
We did determine that casting a spell didn't fall under that umbrella, to be fair. Oh, okay. Because that would have debilitated Milo entirely when he had that critical injury. Fair enough. Right, so I'm rolling for at the brink, which is a three difficulty, and I am rolling three greens and three purples. So here we go, crapshoot. Would you like to flip a story point? Too late.
00:03:16
Speaker
but I succeeded three success or two success cause once canceled and two threat to threat matter. Um, only insofar as I want to use them against you. Um, well, there you go. You got them. Okay. And now winded one success and one threat.
00:03:47
Speaker
Okay. Milo. So I have, he led both of the wounds. That is great. Okay. Well, Milo's got a head ringer and a discouraging wound. Head ringer is two purple difficulty and the discouraging wound is one purple. Okay. I'm going to go for that head ringer.
00:04:17
Speaker
and let's see, I gotta get back to the game table. And is that just a medicine check I'm doing? Mm-hmm. I believe so, right? It's a resilience check. Oh. Resilience, no wonder I stink at it. Would you like to flip a story point? That's what I need to be putting some points in.
00:04:46
Speaker
Would you like to flip a story point? Yes, please. That gives me one another greeny or it turns a green to a yellow. Turns a green to a yellow. One success, one triumph. Oh, dang. That means you can never get injured. That means you can automatically heal your other one.
00:05:07
Speaker
Oh, okay, good. I was gonna say Jason's just now dead. He just had a stroke or something. Died. All right. That is not canonical. It feels like you may be robbing us of future opportunities. Yes, no question. All sorts of robbing. So I can heal both. Let's do that. Remind me, I didn't write it down. I've got a stinger. That's one difficulty, right? Yes, a stinger is one difficulty. Well, Hobb's resilient, so this should go fine.
00:05:34
Speaker
Yep. Yep. We're good. I have healed. No, you didn't. Wait, what? No, I didn't. That is five advantage and no success. It was actually six advantage. I rolled one over six advantage with no success. So, um, can we count that as a triumph and just heal it? Wow. And no one has strain and no one has. I mean, how many wounds do you have? Um, well, my phone fell.
00:06:05
Speaker
That's not true. I have like eight wounds. Heal six wounds. Okay. Call that. I like that. I'm happy with that.

Planning and Character Dynamics

00:06:14
Speaker
and Raynard doesn't have any critical hits, right? No, I don't. And my crit has already run his course, it just adds to the team now, so it's not that big of a deal. Okay, so like I said, we've had a bit of downtime since the end of the last episode. Presumably there's been some planning, some plotting in regards to how to deal with the Jason situation. You'd presume that, would you? Well, I do presume that. How much downtime?
00:06:40
Speaker
Oh, game master. We'll say four days and nights. Oh, you go. And nights. You're you're working every night. Are you going to try to build something, Eris? It might try to alchemy some stuff.
00:07:06
Speaker
Okay. I figured she was gonna show us her King of Sharn drawings. Four days is a decent amount of time to get some stuff done. Alchemy is just a matter of hours, so I do then need to probably roll to work on the regalia of the King of Sharn. Ah, yes. But I do want to make a couple of acid flasks.
00:07:37
Speaker
Okay. Uh, so that'll cost me about 20 gold. You round up or down because with the difficulty of a crafting check is based on the rarity. So if something has a
00:07:58
Speaker
odd numbered rarity. Do you know if you roll up, round up or down? It is. Is it the rarity? It's half the rarity. Yeah. Then it would have to be rounded up because if it's a rarity one, it would still have a difficulty. Oh, right. Yeah. That makes sense. Okay. Yeah. I will spend a story point on this. Okay.
00:08:26
Speaker
I ended up with a whole lot of success and those threats cancelled my advantage. I think when I do that though I can convert some of my extra success. Let me see. I haven't done a lot of alchemy so I haven't got my
00:08:45
Speaker
Perfect, I'm going to take two strain to add, two advantage, and I will spin those advantage to create an extra dose. Okay. Excellent. So how many acid flasks do you have? Two acid flasks. Okay,

Information Gathering and Plot Development

00:09:06
Speaker
that is hard to say. For the price of one. Acid flask. Oh, it's real nasty. Aflac.
00:09:16
Speaker
OK. And then I guess I need to I don't know what you want to make the difficulty of Bregalia for the King of Sharn. Probably. Because it's not magical in nature, you're just building it. So mechanics. Yeah. Yeah. But what's the what is the difficulty is the. Let's do
00:09:49
Speaker
Let's just do two purple, average difficulty. It's just standard armor with a lot of spikes on it. It's not crazy. There is nothing standard about it, Eric. How dare you. Goodness.
00:10:13
Speaker
Oh yes. Those wood dice trees hit you. Yeah. That is to success and for advantage. Okay. A lot of extra spikes. So much spikes. Yeah. What, what she has created is a, a helm that resembles like a, like a rodent skull.
00:10:37
Speaker
that's picked out with brass and gold and things like that. And she's made a spiky crown around the top of it. And a- She put actual precious metals in this? Oh yeah, and a little cape.
00:10:58
Speaker
that's got little metal scales worked along it so that it'll like clink impressively. And she's made a little a little scepter
00:11:16
Speaker
that has a has a good steel spearhead on the top of it so that it can double as a as a proper weapon. Outstanding. I hope it's so heavy falls over all the time. OK. We will roleplay Iris handing that over once we have time to do so. Sure. OK, so it is
00:11:47
Speaker
You know, not not early, early morning, but you know, it's it's well before lunchtime. And. I guess what what is everyone doing? This is just kind of a standard day. You all don't really have outstanding job or anything. Just been planning the Jason stuff. Well, presumably at least thinking about the Jason stuff. But yeah, what would what would everyone be be up to?
00:12:21
Speaker
I mean, if we're not at the four sales, then, and it's early enough in the morning, um, Milo's probably having breakfast with his mother. You could be at the four sales if you want, but no, he'll be taken have breakfast. He likes to have breakfast with his mom and unless there's important meeting, you know, something he has to be at the four sales for. Okay.
00:12:42
Speaker
I'm holding this for a reason. What could Hob learn at Savvias about Jason's family? I want to flip a story point and say there's X at Savvias or there's this person that comes to Savvias a lot. Okay. I'd go to yellow, right? No, it would switch to pink. Okay.
00:13:05
Speaker
So, yeah, given the nature of Savia's business and the nature of House Thirani and the way their agents oftentimes operate, it makes total sense that there would be like kind of similar to Reynard situation, like an ex-House agent that has broken off ties and would know a fair amount of the inner workings and dealings of House Thirani that you could glean some information from them.
00:13:31
Speaker
Then this morning, that's what HAV is doing. OK. They've met. It's obvious. We can play it out later. We can hear anybody else to say it if you want to. But. Eris, what are you up to at the cauldron? Eris has the the mill hatch Fletcher disassembled on her workbench and is examining examining the workings of it. OK.
00:13:59
Speaker
I mean, I guess relevant question for heiress's situation. What's the what's the what's going on with mill hatch like.
00:14:10
Speaker
Has there been press is? Yeah, that's a great question. Alerted. It has been four days. There there has been some press. It's not since like basically the press has been thus far that Norse and Millhatch has been found and is in the custody of Sharn City Watch. The sensationalized headlines and things like that have not started yet. So
00:14:41
Speaker
You would guess that probably Virla is still conducting investigations and things like that and just making everything square before they publicly charge Milhatch of anything.
00:14:58
Speaker
begin being sensational about it. What a world. Where's the National League? What a world. I mean, there are obviously some rags that are that are going nuts, but like the there's. Yeah. We're in our what are you up to? I'm being genuine. That's a fantasy world. That's great. Right now it is telling everyone. Telling everyone about all of it. No, just right. Depresses are going to do what I will.
00:15:27
Speaker
Yeah. Um, Harbin's come and worked with, uh, with Olive and, um, it's just been kind of business as usual thus far. Harbin has been very quiet. Um, Eris would have noted, but, uh, Eris disappears when Harbin arrives. Okay. Fair enough.
00:15:45
Speaker
What are you up to, Raynard? Raynard is eating whatever the equivalent of sushi would be. At the foretails? Is sushi a thing? Yeah. No, by himself, at a fancy place. Oh, at a fancy place. Yeah. It's more of the sensation of how you feel when you eat sushi than the actual sushi itself. You feel a little bougie. Yeah, Raynard's having a bougie brunch, trying to refine himself. But not a bougie brunch. With Kipling or just by himself? Bougie.
00:16:14
Speaker
Oh, sure. Kipling? He's there. I forgot about him. Yeah, he didn't. Okay, so you all have your respective things going on. Hob, talking to this former house agent named Lyra, she tells you that... Well, I guess what does Hob ask? I think there's a
00:16:44
Speaker
He wants to know if there's some sort of vendetta, or not vendetta, but some bad blood between them and the Boromars that he's unaware of. Or if it's Satan's family, particularly, or if Jason's acting rogue. And again, this is an older agent. They may not know any of this new stuff, but they can tell some history. She would tell you with a great deal of certainty and confidence, Thorani doesn't.
00:17:10
Speaker
bother itself with such trivialities like family grudges, like it's it's all about the money. Like if they are paid well to do something, they will do it to the ends of the earth. So the likelihood is that whoever you're inquiring about, because I'm assuming Hobb wouldn't just be like, hey, there's this guy named N'Gafio that whoever you're inquiring about has been paid a good deal of money to do what he's done.
00:17:39
Speaker
So is she is she insinuating this is a third party hit not had nothing to do with the Ronnie really at all except for he happens to be one That's the insinuation. Yeah, okay. She would be if he is acting as an agent of the house Which is the only thing that she could speak on sure Then he has been paid to

Street Fight Commencement and Character Actions

00:17:56
Speaker
do what he's done. Okay? And it's what I assumed but I also wanted to hear it Okay
00:18:09
Speaker
Reynard. Actually knowing that he has one more question. Is there a repository of hit of payments or is this you contact an agent and they do it? You know what I mean? Does he have a booking agent that you contact the house and the house would. So there's somewhere if we needed a record of who put this out on.
00:18:27
Speaker
Presumably. And on whom? House Thirani is not, the fact that Thirani agents are operating in Sharn is highly irregular. Right. This is, this is Fearland territory. Okay. So, yeah. You have a great bougie brunch with Kipling, catching up. Kipling has been working close with Solomon Callaway, really excited about the upward mobility opportunities that he's got going on into middle management.
00:18:53
Speaker
He is concerned about the retirement plan he's been noticing lately. But yeah, nothing too exciting happens. Does Raynard try to find anything out from Kipling about Salmond Calloway or just enjoy, enjoy Bougie Brunch? Hmm, that's a good question. I know that's why I asked it. Do we need to know anything?
00:19:25
Speaker
Why are you looking at me like that? Trying to remember if there's something we would need to know. Specific? Yeah. Because we found all that paperwork. Yeah. About Solomon Callaway having like somebody that they answer to. Yeah.
00:19:48
Speaker
Mmm, maybe maybe I should bring that up. Okay, not that but like hmm. Hey, who's your boss's boss? Give me a charm check. Oh, I've got a lot of that. I know that I never use it That is true we have yet to see Rainard use charm
00:20:09
Speaker
both mechanically or narratively. Or yellow. Yeah. Because that was like your primary skill when playing character. It's one red, one purple is your difficulty.
00:20:23
Speaker
I'm gonna get confused, so you all stay over there. You started the dice, not the people. I am gonna get confused. Oh, a triumph! Hey, and a despair. And a despair. But that is the only negative sign I rolled.
00:20:41
Speaker
So that is two success, one advantage, a triumph, and a despair. So yeah, you've been having a bougie brunch. Kipling's been having a boozy, bougie brunch. So Kipling starts...
00:20:58
Speaker
I mean, I've never met anybody that is like above. I mean, Solomon is Solomon. Like he's he's the guy. So I've never met anybody that he answers to. He's made some like vague references.
00:21:13
Speaker
to satisfying some like third party which I figured was just like a contract that we had but he does talk about with quite a bit of reverence so that seems weird because he's not normally like that kind of guy so I don't know what that's about but maybe that's something I don't know it's real weird it's a weird organization lots of stuff going on but yeah what would you like to use your you have one advantage and one triumph
00:21:37
Speaker
You could pass a boost with your advantage just to the next check. That's going to be the best, I think. OK, for your triumph, what would you like? Triumph. Get some. Gambling picks up the bill. No. Sure. OK. No. Man. An additional big piece of information related to the calorie complex or something completely not related.
00:22:05
Speaker
Oh, something not related? Yeah, I mean, it can be anything. With triumphs. Is there something we need? There's a lot of things we need. I feel like there's something pressing. Something pressing that we need to hear the triumph on.
00:22:28
Speaker
Fellas, we opened it up to the table or Trevor's opened it up to the table information about Jason's location. Sure. Okay. You do get a fair amount of, um, information in the dossier, but, um, sure. Um, uh,
00:22:47
Speaker
It could be from my contact if that makes more sense than drunk Kipling suddenly knows. Maybe like we know exactly where he is at any given time. Okay, so yeah, with the triumph. He's got a tracking device. The house agent opens up to you a bit more and reveals
00:23:03
Speaker
that in spite of what you may think, you know, if there are any agents never operate in solitude, like they always operate in groups just for a safety thing. And they will frequently have multiple safe houses in different cities so that they can move about if they feel like they've been made or if they're in danger or something like that.
00:23:28
Speaker
and she could for the right price maybe like based on her information mark where she recalls some of the safe houses being. Cool. Our triumph is now an investment opportunity fellas. I have like eight golds but she can have them if she wants them. I don't use them.
00:23:48
Speaker
How much are you willing to offer? Let me actually see how much gold I have. It's more than eight, because we do get paid to do things. I have a lot of gold. I haven't spent hardly any. It says I have 45 gold on the sheet. I probably haven't added the last few. I mean, she's a Thirani former agent. Does she look like she's on Hard Times? No. She looks like she's doing well for herself. OK.
00:24:08
Speaker
I don't even know what's reasonable. I mean, what's 15 gold due for her? 15 gold? I was like, sure, yeah. I don't use it. It takes a city map and starts circling. And so she's marked. You are a shareholder. Four different locations in Charn that Thirani safe houses were. So that's what you got from your triumph. Despair time. Well, I don't know.
00:24:40
Speaker
Okay, two points. My lane. Where is your I'm trying to remember where we established your home was in relation to like the for sales and like lower tactics landing. Is it in that district? I thought we said it was in that district.
00:24:54
Speaker
It is, but it's in like an adjacent housing area. It's close to the bar. OK, so Milo and Hobbs, since you're both in lower Tavak's landing right now, you hear
00:25:18
Speaker
You, you hear like commotion in the street, like people screaming and running away and you hear this morning. Yeah. Like right now currently. And you hear a very pained scream. Um, like there's clearly a big commotion going on out in the streets. I mean, how's it gonna get up and go look, he's gonna.
00:25:41
Speaker
Rainard on the at your bougie brunch spot. You notice moving out of the corner of your eye and Arthur has hopped up in the chair next to you. You did not bring Arthur with you. Arthur had a shift at the for sales.
00:25:56
Speaker
Um, and, uh, Arthur's got a note tied to his collar, uh, that just says, get here now, signed by Ulfin. Okay. Oh no. Oh no.
00:26:14
Speaker
And Hob, you have a means to communicate with Eris if and when you so choose to do so. Um, so, um, well, what do I see when I go look and I'll decide if I need to call Eris yet. So, um, Milo, do you also go investigate? Uh, yeah, Milo stands up from the breakfast table and okay. His, his, his, tells his mom.
00:26:36
Speaker
We'll continue this later, mother, but I really think you should go to Passage and spend some time with Aunt Coraline while all this mess is going on. Now I'm going to go check on this ruckus. Oh, you worry too much, Milo, but okay!
00:26:50
Speaker
Your grandmother's the king of stars or your mother. Hey, I established that was her voice, so I have to stick with it. So, Hob, you get their first kid just due to proximity of Savia's. You see a handful of desk
00:27:13
Speaker
Um, street tufts. And when I say a handful, uh, multiple handfuls of dash street tufts. Um, and a few of them have, um, Jace and Sana and they're doing a beat down. Oh, no, they're not. Not for very long. They are. Okay. Well, in that case, just so you know, just so you're aware, there are. Did you say Jace?
00:27:39
Speaker
Ace, dang it. Don't look at me, you named them both. Are we shipping Jason and Ace? Yes, now we are.
00:27:50
Speaker
Suddenly, we certainly are. There are a total of 15 desk tusks. Oh my goodness. Like it's a force moving in like to your turf. Okay. Milo, you see the same thing and you also see Hobb seeing the same thing and you see Milo around the corner. Yeah, I just, I reached my seed sending stone. Do you ever establish the whole group to have that or is that just some Aeris and Hobb have for each other? I think Aeris, as far as I recall, Aeris made one for Hobb.
00:28:20
Speaker
Am I misremembering that no, we definitely made one for we definitely have one everyone's got one. Yeah Then I guess I go on they are just they are of limited range they're like they're like really nice walkie-talkies, but yeah, right
00:28:38
Speaker
Then, in that case, I open the channel. Unless I happen to see Milo while we're doing this. To everybody. All right, we got a big fight at the four sails. Bring everything you got. Get here now. I'm going in. Sun is in trouble.
00:28:56
Speaker
And ace. I'd say the one that's gonna get them there. Okay, so go ahead and let's get everyone to roll initiative and we'll get people there as we can. What am we doing? Is this vigilance? Yes, because this isn't an ambush on your part. Oh, I don't like vigilance. Oh, I'm sorry. Yeah, no kidding. Me either. Got one little green guy.
00:29:25
Speaker
Oh, two success. Three success. Trevor? One success. Randy? Guess I want one success. Okay. And for me, can I get nothing from me right now? That's for sure.
00:29:50
Speaker
What ability is cool based off of a presence, a PR presence presence. Can I get four or three yellow one green? You are. That's too many. Jeez, he just rolled six success in advance. So he goes first and second and third. One cool cat.
00:30:18
Speaker
Oh yeah, is our line-headed friend one of the desks here? No. Your line-headed friend fell out of the sky when you knocked him off his motorbike. Yeah, my god, lots of things happen in this world. People seem to be fine sometimes. We didn't see where he landed. Exactly.
00:30:34
Speaker
We know that there are strategic nets all over the city. We've been helped by ourselves. He's rolling a lot of times for the bad guys. There's a lot of bad guys in this. He's there now. He's just one third lion, one third robot, and one third a bunch of Q-tips he found to keep himself together.
00:30:58
Speaker
That's what it is. Famous. Here's the Boy Scout. Famous hardware adhesive. I didn't say it was working. Faster. That's what I was looking for. With my new arrows. The first time I use them. There's fun to be had in this fight, hopefully.
00:31:21
Speaker
I don't want it to be diplomatic. Or I'll just get real mad about everything like I do in most fights. Not mad, almost whiny. I get real whiny about everything. Or hurt. You tend to get real hurt. Hob gets real hurt and Jeff gets real whiny. I'm not fun to play with. I've got to get you a shirt or something. Withstand some of those blows.
00:31:46
Speaker
OK, so the current order and so, like I said, there were so there's one guy that's clearly directing the beat down. There's two that are kind of flanking that guy and then the rest are in convenient groups of three hanging about.
00:32:07
Speaker
The main one is a half ogre Okay in a in a cap same style of Phillips with a waistcoat on looks like a real fancy fancy guy the Listener Phillips for those of you. I can't see my hat. Oh Carrying the banner through it all
00:32:32
Speaker
I got real Scottish or something. It was not New Yorker. His two lieutenants are Knowles and then the rest of the group are a collection of goblins and orcs. Okay, so first up is NPC slot. Hold their action.
00:32:57
Speaker
The half ogre is going to go. He's going to use his tactical direction ability. He can use a maneuver to direct one friendly menu group within medium range to perform a free maneuver or add a boost to their next check.
00:33:12
Speaker
So seeing Haber in the corner and like they were looking about like the ones that were beating down Ace and Sana were focused on that but everybody else is kind of faced outward looking and waiting and so one of the groups of two goblins and an orc are going to make their way towards you.
00:33:34
Speaker
This isn't what they look like. This is just a random, well, not random, but, um, and then they're going to pull out a hand crossbow and level it at hob. Sure. Um, your medium away. So two purple. Okay. I've got range defense one. So that's a black. Yep. Um,
00:34:02
Speaker
He only has ranged defense one because he's just so big. Well, that's...

Escalation and Team Tactics in Battle

00:34:10
Speaker
Okay. This is your pool, two yellow, one green, two purple, one black. Yeah, I'm gonna get hit. Would you like to flip story point? We only have one. I need to let other people... I've already flipped one, so... Jeez. That's... Four success and a threat. So he will take a point of strain.
00:34:38
Speaker
Um, that is going to be before. So 10 damage. Okay. Wow. Yeah.
00:34:55
Speaker
Yes, Hob gets hit hard a lot. That's what Hob does. Okay, next NPC slot is going to be the minion group that got its free maneuver to move towards Hob is going to take another maneuver to close the distance with Hob and they're going to try to hit Hob with their fists.
00:35:25
Speaker
You have melee defense as well, correct? Yeah. One as well. That is one threat total. So they suffer. They were at brunch too. Okay. And the last NPC slot is going to be one of the Knowles that is going to pull out their Fletcher and level it at Milo.
00:35:56
Speaker
Oh, they can't even see me. They don't even know I'm there yet. Says you. Seems like a lot of... I love ducks behind a barrel. Fletcher's showing up suddenly. Does Milo have defense? I've got a range one. Range one? Okay. That's a lot of failure.
00:36:27
Speaker
One failure. So, does not hit Milo. takes a trunk out of the building. Okay. PC slot. Hob, you have a minion group on you. I mean, yeah, I gotta hit back.
00:36:48
Speaker
Yeah, the one that hit me is going to get hit back and I'm double checking here. A few goblins and an orc. Right. Yes, that's right. Okay. So I am going to use my fists to punch. Okay. I'm going to flip a story point to upgrade the difficulty, make it one red, one purple. Okay. And I'm going to spend two strain and upgrade it one more to one more purple.
00:37:13
Speaker
That's increasing it. Sorry. Sorry. Okay. Just making sure you're here. Yeah. Let me double. Well, no, but if it's. It would be too red if you were upgrading. Let me double check the language. It's increase. Okay. Yeah. And take two strain. Do, do, do, do, do, do. Aim.
00:37:44
Speaker
I'll do it. That is a success. One success, but I double my successes because that's what I rolled. So two successes. So that would be.
00:38:05
Speaker
to eight wounds, right? And that's all I can do because I did not do the advantage things. All right, I hit them so much softer than they hit me. There's more of them. And then I stand there and wait till I can do that again. The ogre calls, the half ogre calls out at you. Best run, Hob. This ain't your turf anymore.
00:38:33
Speaker
Andy sounds like that. I hate this guy. He's a newsy too. Okay. Best run. I've never run in my life. The other Knoll is going to level shot at Milo and I'm going to flip a story point to upgrade their green to a yellow. Oh my gosh. One advantage. They're going to pass a boost.
00:39:06
Speaker
OK, always concerning when Milo gets attacked. PC slot. What's the what's the order look like right now? The for the remaining. So we have a PC slot, then NPC NPC, PC PC NPC. OK. So after this point, you have two more NPC slots before the rest of the players get to go.
00:39:37
Speaker
So. Does do you want to go or? I mean, how close are you? Are you going to be able to get on the scene? I think I'm I think I'm there. Yeah, Milo shot at twice. Yeah, if you're there, get go. Yeah. OK. And Milo, seeing that Hob got smacked pretty hard.
00:40:03
Speaker
This is gonna probably scare anybody and everybody around, innocent bystanders and all, but the smoke billowing out of Milo's head just makes a beeline toward the baddies. And as soon as the black smoke billows and hits the ground, it transforms into like a pack of dire wolves.
00:40:29
Speaker
what it's straight at yeah that might scare some people yes and hopefully hopefully the bad guys yes the bad guys they've got to make a hard discipline check okay don't think discipline is their strong suit it does not discipline is based off of willpower
00:40:52
Speaker
I believe that's right. I'll double check. Yes. Willpower. Okay. So two green is their pool against three purple. Would you all like to flip a story point to make one of those purples a red or are you good? How many story points do we have? You have three currently. This is their role. So this is worse for them right now. Yes. Okay. Yeah. Flip one.
00:41:20
Speaker
Two success, three threat. Dang it. That's unfortunate. Yep. You have three threat though. Um, you could force them to suffer three strain, which is, which are wounds would just be wounds. Yeah. You want to do that? I mean, that sounds good to me.
00:41:45
Speaker
One of them takes off running. One of them is terrified and like breaks rank and runs off. Which group was this? The one attacking you? Okay, okay, okay. So you did take out one of them, Milo. Yeah, not a complete wash. That's good. Yeah. Just trying to give us a little breathing room. So yeah, one of the goblins is like, and takes off through the streets. That sounded like Milo's mom.
00:42:18
Speaker
Um, anyway, NPC, we have the two minion groups left. They're going to continue their beat down on Sana and Ace. Um, basically they're two groups of three. So two of them each have an arm and the other one is just laying into them. Um, Oh, Sana can kick out if she needs to. They better be holding one on one, hold her legs down. They, they did a fair amount of work before she is acrobatic.
00:42:47
Speaker
Okay, so essentially, yeah, I guess two PC slots, Reynard, Aeris, you all are headed that way. Yeah, go ahead. I would like to spin the story point. Okay. And say that Aeris's
00:43:11
Speaker
alarm at the idea of being accidentally trapped alone with Harbin is such that she has taken one of the sets of teleportation canisters and installed one of the anchors in her old bedroom above the four sails so that she can escape the cauldron at a moment's notice.
00:43:38
Speaker
That is unassailable. No one can come at us for that. That's too good. No, I love it. So yeah. And then I want to use my human incidental to take the story point back from you. OK, go for it. So Aeris, here's this. Just fast travel points now. And runs. Runs up to the the the bedroom part of the
00:44:08
Speaker
the cauldron and over to the wall and opens the little panel in the wall and there's one of the canisters and she is going to activate it and reappear in the room above the four sails. Excellent. Okay.
00:44:31
Speaker
Wonderful. I assume that's my whole turn. Yeah. Yeah, yeah, yeah. Yeah. Eris, did you? Did she go through the window? I mean, that was one maneuver to get up there. So you could suffer too strained to get a maneuver to get down onto the first floor of the four sales if you wanted to. Well, does the window of her old room? I was about to ask, did her room have windows or not? I would assume so, surely. Yeah, you need a second point of egress. It's just a steady coat of shorn. Well.
00:45:02
Speaker
You can see through the window down in the street, the scene is kind of taking place in front of the four sails. So you have line of sight on what's going on. You'd probably be long distance away though, if you were trying to shoot from this angle and this vantage point. I can handle that. But yeah, so that's- Let me shoot, I'll shoot.
00:45:24
Speaker
Well, that your action was teleporting. I was just saying you're like, you could you could take another maneuver to get downstairs if you wanted. Gotcha. I understand. Yeah. OK, Raynard, do you have a secret teleportation device also?
00:45:42
Speaker
No, but I wasn't that far away, was I? You were at a bougie brunch spot. You don't live in a good part of town. Oh. Yes, I'll start walking. I'll just grab ahold of your magic cat, squeeze and see if you wake up somewhere. So, yeah, I mean, basically you can you can run outside and hail a cab that can
00:46:02
Speaker
basically nosedive down and it'll get you there probably by this this time next round kind of thing. OK, it's going to be dangerous and you're going to have to pay extra for this kind of day. It's like getting the cabbie to like throw money at him and like step on it. So he's getting one gold. Then you're getting there in a in a while. So how much are you willing to throw at the cabbie to get you there quick?
00:46:30
Speaker
So we're throwing gold willy-nilly like we just made out of it. Three gold. Three gold? That's not a lot. That's a lot. Every time I say, oh, here's five gold, you guys are like, that's so much. It does seem like that's a lot. Yeah. Yeah.
00:46:47
Speaker
So he's like, OK, I got you. Hold on tight. And like it's like the whatever magic is keeping the the sort of source. Let it float. Just drop like lets off and you just begin free falling. And he's like bobbing and weaving through the traffic. Just going straight down.
00:47:10
Speaker
Okay, last NPC slot. Who did I miss? Oh wait, there's another minion group. Other minion group is going to use a maneuver to head towards Hob, but they're medium distance away, so they can't get there fully. So yeah, they will use a second maneuver instead of taking an action to get engaged with you, but they can't attack this round.
00:47:37
Speaker
Okay, top of the round, NPC slot. The half ogre, the leader of the group, is going to level his hand crossbow at Hob once again, off of the story point, change green to yellow. Okay. Oh wait, let me see it.
00:48:07
Speaker
Yeah, make one of those a red. I'm boned in either way, but at least if I could despair. One and one. One success, one advantage. Right. So that is only going to be before so seven damage. With one success. I mean, the base of Raynard's bow is seven. I'm the weakest person in shard, apparently. I don't know how this happened.
00:48:40
Speaker
And he is going to use his maneuver to do tactical direction once again, and he is going to have one of his null goombas begin making his way towards Milo. And then that same null is just going to use a maneuver on his turn to close the distance with Milo. And is going to try to punch Milo in the face.
00:49:14
Speaker
My lonely has range defense, correct? I have the. Melee one range one. So the pool is two yellow, two green, two purple, one black. OK. It's favorable. So, oh, that is one threat.
00:49:42
Speaker
Milo, you bob and weave, you dodge out of the way, inexplicably, light on your feet. So this knoll comes up to you, Milo, and punch, punch, Milo ducks out of the way, and on his last punch, he punches some of the stone of one of the buildings, and it cracks under the force of his punch. And he snarls at you. And says, I'm gonna make a stalk out of your bones.
00:50:12
Speaker
with some lovely aromatics. Minions are going to attack. My log got too long. You want to use a cold spoon to collect it. In my new pioneer woman's skillet. Milo's on the sending stone. Please hurry, Eris. Please hurry, Reynard. OK, so this is for the minions attacking. Oops, sorry.
00:50:42
Speaker
This is for the minion because they lost one of the rank. Two green, one yellow, two purple, one black. Okay. Okay. Those are all blank. So one success, two advantage. So the damage is going to be five before soak. Um, and they'll pass a boost die.
00:51:10
Speaker
to the null that's going to shoot at Milo. Okay. Milo coming your way. Oh, because one of their allies is engaged with you. They have to upgrade that. So one purple turns into a red. Yes. Oh, that's a lot. That's a lot of success. Um, no. Um, was it, was it? Okay. For threat for success.
00:51:39
Speaker
So, Milo, that is going to be eight damage before soak. Four threat. Once again, they are a rival, so any strain they suffer converts to wounds automatically. So if you just wanted to have them suffer four strain, that would be four wounds. Or we could do something bigger. I'm thinking wounds sounds good.
00:52:09
Speaker
Okay. Okey dokey. Um, it is now PC slot. Uh, as the, as the out of, as the out of turn incidental, I'm going to suffer for strain. Okay.
00:52:34
Speaker
and get four health back. Okay. Cloak of mists, baby. I remember you getting that. Okay. Usually I'm knocked out by that time, so I don't get to do it, so. Okay, so Hob, Milo, Eris, you are all on the scene.

Unique Combat Styles and Battle Twists

00:52:55
Speaker
So I've got a pair right in front of me and a pair coming at me. You're basically engaged with five total, one group of two and one group of three.
00:53:02
Speaker
Okay, and the group of three is actually looking okay. They have not been touched yet. I'm going to make my attack towards that group. Okay. I'm causing myself to strain. And what is my difficulty? Melee to purple. Okay. Double checking that. Yes, okay.
00:53:26
Speaker
Uh, the two strain, by the way, is for the leaping attack talent. Would you like to use a maneuver to aim? I did. I am going to use a maneuver to aim. And there was two purple. I got this. I got that. I got that. Okay. That hang on.
00:53:49
Speaker
None of these match. I think you succeeded. Yeah, so take away three successes, basically. So that becomes that, that becomes that. And that becomes that. And there we go. All right, so a single success with four advantage. That single success, because of what I activated, is going to be 12 wounds before soak.
00:54:20
Speaker
And I am, so here's the question. I can use two of those advantage to punch again. Would you let me use all four to punch the other group again? Same stats and stuff. Sure. Okay. That's what I would like to do. That's the, I mean, that's the whole reason I became a mom, goes to do stuff like that. And it's rare that I get to. So add another 12 before soak to the group of two as well. Okay.
00:54:48
Speaker
So that might be the most effective I've ever been in battle. What did you say? Flip one of our story points. Why? To use the cloak, it cost me a story point. I just now saw that. OK, so yeah, you take out one from each group. So one group is down to two and one group is down to one. Would you like to describe your super awesome leaping attack action? Yeah, man, I jump in the air and I punch and it's a little harder than originally.
00:55:15
Speaker
I'm not flowery right now, I'll get there. Okay. I'm getting the crap beat out of me right now. You know what his leaping action was? He's flailing because he's surrounded by five people and no one is helping him. Milo's got some stuff going on. NPC slot. Yeah, he saw the dogs. He saw the dogs.
00:55:39
Speaker
group that you just took down from three to two is going to attack you. So one yellow, two green, two purple, one black. I'm going to flip a story point to change one of the greens to yellow, mostly just to get you all more story points back.
00:55:55
Speaker
You about to go down? For sure. So that's three success, one threat. Did you roll that or did you flip that? I flipped that, I was getting that out of the way. Okay, so that, yeah, nine damage before soak. Does not take me out. Okay.
00:56:18
Speaker
Let me be clear, it pretty much effectively I am out because there's a lot happening before I get a chance to go again. And another threat. We'll just add that to their wounds. Okay. So that was.
00:56:36
Speaker
So we have another PC slot, right? Yeah. Another PC slot. Um, hob is gone. That's it for this round. So Milo, you have a Knoll on you. Eris, you're in the window overlooking. So basically Eris, the exact vantage point is that you can see, you can see the half ogre.
00:56:53
Speaker
the null, one of the nulls that's shooting and the two minion groups that have ace and sauna. You can't, you don't have the angle to see hob and Milo down the street, medium distance away. Does it make sense? Yeah. Okay. So Eris will cross the room to the window. Um,
00:57:17
Speaker
One of the nulls that's shooting. I guess Eris will work on that. Eris will use a maneuver to aim. Aim at the null.
00:57:35
Speaker
All that damage I did to those two groups should have had Breach plus one. I don't know. It's too late now, but. Oh. So that would have ignored their suck. Basically. I don't think it would have made a difference in what happened to me next, because at least one of them would have been up to do it. OK, so it's long distance area, so it's hard difficulty if you're shooting at them. OK. How many nulls are there right there? You can only see one. One of them moved away to go attack Milo and melee. OK. So there's a half ogre and a null. And then two groups of three.
00:58:06
Speaker
Are they close together? Yeah. What's our story point situation? You have two currently. Oh, so they're not close enough together that I can get them in a blast. Yeah, I would say you could. Yeah. OK, spend one of those story points. I'm activating the Fletcher. OK, all right.
00:58:29
Speaker
Yeah, so Eris flips a toggle to activate the blast disk launcher and will fire targeting the null. The null? OK. The null has adversary one. So flip one of those purples to a red. OK. All right. And the null's the one directing traffic? No. The half-ogers. The half-ogers. That's right, right, right, right. Oh, yes. And oh, no.
00:58:59
Speaker
Okay, the good news first. Let's see. The good news first is there is so much success right here. So the null is going to take nine plus, one, two, three. The null is going to take 14 damage, Pierce two. Oh wait, it's also active, plus two. So 16 damage, Pierce two.
00:59:32
Speaker
Uh, I have two advantage with which I will activate blast. Uh, it's blast five. And the bad news is I believe that's correct. That's what last five is, right? Yep. Okay. Uh, and the bad news is I rolled a despair. Ah, I thought that might've been it. Okay.
01:00:02
Speaker
I'm sorry. I do have an extra advantage here because it's superior. So I always have an extra advantage, but I don't think I can activate anything with that. So I will heal one of the strain I have taken. OK. Yeah, it's a despair. Fletcher jams.
01:00:31
Speaker
What does that mean? I hate you. And what does that mean? I mean, it's just going to slow you down. I think hard mechanics check to fix it. To unjam it. Okay. Is that a action? Is that going to eat my next turn? Yeah. Yeah. I get to activate this so rarely.
01:00:56
Speaker
It stays active just for that turn. Yeah, that's mean. I'm sorry. No, I have its duration increase. So it's taking one of the rounds of activation. OK, now we're back around to NPC turns. So the next two NPC slots are the two that are beating up Ace and Sana.
01:01:24
Speaker
Milo, well in Eris you can also see, Ace officially goes down, they have knocked Ace out completely, Ace is incapacitated in the dirt, and they kind of hoop and holler, and one of them kicks Ace in the ribs and sees face down in the street. Sana is still up and struggling, but not looking great. Milo.
01:01:51
Speaker
Yes. You have a Knoll engaged with you and another one shooting at you. All right. The black, once again, the back black billowy smoke heads toward the Knoll that's engaged with him and goes into his nostrils and into his mouth. And this is a two purple difficulty.
01:02:21
Speaker
What check is he making? Resilience again? Violation check. No, it's just I'm casting a spell. Oh, OK. It was. Yeah, I get one success and one advantage. OK, so. So what happens to this poor Noel? His insides start to catch fire. His what catch fire? His insides? His insides.
01:02:51
Speaker
Yeah, it's a burn quality fire effect. OK. Spontaneous combustion. How much damage does he take? Yeah. Well, I mean, it's. How much damage would you take? Three, I guess, my one does three and one success. So four. Plus your intellect. Oh, plus my arcana. So that'd be eight. Cooking from the inside like a microwave.
01:03:22
Speaker
Yikes. Yeah. Nobody liked that. Yeah. It's a, it's a burn. It says a burn rating equal to my Arcana, which is four. Burn. Um, how are the story? The base damage to the target, the start of every turn for runs equal to the rank. So for the next four rounds, he will take seven damage.
01:03:48
Speaker
We have one, Randy, to answer your question. Ah, okay. Okay. I also want to use it, but I so don't want to use it. Okay, Raynard, jerk to a stop as this guy swoops into the air dock at Lower Tavix Landing and you can see a fight taking place down the street.
01:04:13
Speaker
Um, you see hob surrounded, but we'll not surround it. He's got three or one, uh, one goblin on him. So hob seems fine. Uh, Noel is attacking, uh, Milo, but it seems to be on fire on the inside. Son is getting the crap kicked out of her. Um, so that's what you see.
01:04:34
Speaker
I'm going to shooty shooty when I'm fighting new arrows. Right now you're long distance away. If you use a maneuver to get closer, you can be medium distance. Oh my gosh. There's a lot of rules in this fake world. Welcome to the game. Give Raynard a boost, a boost guy for my advantage. So are you going to move up closer? Yeah, so the one attacking sauna. The one's attacking sauna? OK. I need three yellow. Three yellow? You got it.
01:05:04
Speaker
Yeah, Eric's hoarding all the yellows. And flip one of those purple to a red. So now you all have two. Okay. I hope this goes well. Me too. Okay. Definite success. Oh wait, I didn't need to flip that because they were, Shauna was engaged with them. This takes, those cancel out success, right?
01:05:33
Speaker
No. No. Oh, work. Those kids. This does. The exes. Oh, those are the same thing. I'm usually so good at this.
01:05:46
Speaker
You've got so that's out and that's so for success in one threat one threat and your base damage over your boat are using your bow or your Mini Fletcher that Eris got you well the bow but the the new arrow that he wants the wacky arrow the wacky arrow, okay, so So that's 11 damage now. How do we figure out what fun thing it did? That is a good question
01:06:12
Speaker
Let's just roll on the crit table. He gets a free crit with every arrow. Or do I just get to narrate what it does? Suddenly, demons fly from the arrow.
01:06:24
Speaker
knockdown. So this arrow you fire it and halfway through the head turns into a massive like surprisingly lightweight doesn't affect the trajectory don't at me Philip ball that like hits one of them in the chest and knocks them prone on the ground. Cool. So one of them has been knocked prone and you killed another one. So you fired multiple arrows and knocked one of them down. So I didn't want to make it a boxing glove because we take this game very seriously.
01:06:53
Speaker
Okay. Um, and the last group to go is the single minion that's left to attack Jeff. So how far they have fallen. Wait, no, that's not quite right. They have a bit more than that. Um, don't forget my black. Let's see there.

Battle Climax and Mysterious Intervention

01:07:10
Speaker
Okay. That's not a bad hand. You're right. How far they fall. Well, they don't have any yellow. It's three green. Their base is three. What do you want from me? Hit it. Um, actually.
01:07:24
Speaker
I just want to get you more story points. It's not that I want to kill you. I have one wound. You don't need to hold off. I'll hold off. I'll hold off. Oh, well, that's not going to do anything. One success, one advantage. Um, so.
01:07:42
Speaker
That is going to be five damage. Yeah, I mean, that's, that does it. So one four soak and add one hit. One goblin punches you right in the hip and it's too much. It's too much. You watch your mouth. Okay. Right in the liver, liver shot. At this point, Eris, you're the first one to spot this.
01:08:08
Speaker
Though Milo, Reynard, and, well, sorry. Milo and Reynard, you're not too far behind. Eris, do you see a figure leap off of one of the roofs of Lower Tavix Landing behind the minion group that's just celebrated taking down Ace?
01:08:30
Speaker
And this figure that when they leap and land on the ground they have what looks like a baton of some kind that has kind of a curved handle. It almost looks like a walking cane.
01:08:41
Speaker
but they're short distance away and they go to swing it at them and the sides of the cane retract down and you see a weapon that Eris hasn't probably encountered that much of these metallic blades linked together in a long ribbon that slings out and wraps around one of the orcs that's celebrating and they jerk them down and flat on their back.
01:09:09
Speaker
That sounds like a nonsense weapon. Who would use that? Absolutely ridiculous. A ribbon weave. Yes. I listened to it. End of episode.

Episode Conclusion and Listener Engagement

01:09:22
Speaker
Thank you all so much for listening. If you want to be part of the conversation surrounding this episode, you can head over to our Discord to make Jeff feel better, because he seems like a real sad boy right now. Oh yeah, I love it when people come into Discord and talk about the episode where I've just got his butt handed to him. The links to the Discord can be found on all of our socials, Twitter, Instagram, TikTok, Facebook, at the Geek Pantheon.
01:09:44
Speaker
We also have a patreon patreon.com slash the pantheon if you want to support the shows financially you can do so there and we have a youtube channel youtube.com slash the pantheon where I put up all sorts of dm tips and book reviews and I just had a whole deep dive on the new one dnd unearth arcana playtest material so if you're interested in that stuff go check that out. We also have another uh actual plague hybrid shards over on the laughing tree youtube channel gm by philips set in the city of stormreach and using the dnd fifth edition system.
01:10:13
Speaker
And that's it. Thank you all so much for listening. I've been your game master Eric. I'm Philip. I'm Trevor. I'm Randy. I'm Jeff. We'll see you next time. Bye bye now.