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C2 Ep. 105 Eyes of Stone Chapter Eight image

C2 Ep. 105 Eyes of Stone Chapter Eight

E270 · Eberron Renewed
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282 Plays2 years ago

The evening takes an inevitable yet unexpected turn

This episode is brought to you by the generous donations of our amazing Show Sponsors: Laura Pickrahn, Darrin Katzska, Irene Viorritto, Ryan Royce, Darrell DeLaney, Charles Compton, Deviouspoptart, Nastasia Raulerson, David Scrams, Elizabeth Clark, Andy Dossett, Rebekah Gowman, deviouspoptart, Eðvarð Arnór Sigurðsson, Michael Clark, Eric Witman, Jerry Theuns, Philip Newman, Mark Stanley, and Shelby Johnson.

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Transcript

Introduction and Support Acknowledgment

00:00:00
Speaker
The following episode is brought to you by Mark Stanley, Philip Newman, Shelby Johnson, Jerry Thunes, Andy Dossett, Eric Whitman, Edvard Arnoff, Natasha Rallerson, Deavius Poptart, Rebecca Gowman, Elizabeth Clark, David Scrams, Charles Compton, Darryl Delaney, Ryan Royce,
00:00:21
Speaker
Darren Katska, Irene Villarito, and Laura Pickron, as well as all of our generous patrons.

Hosts and Series Introduction

00:01:10
Speaker
Hello and welcome to Ever On Your News. We'll play podcasts at the Ever On Campaign City. I'm your game master, Eric. I'm Phillip. I'm Trevor. I'm Jeff. Welcome to another episode. Gentlemen, what happened last time?

Party Talk: Renard's Fall and NPCs

00:01:21
Speaker
We was at a potty. Yeah. Renard fell off the wagon. Fell off the wagon. Hard. I'm the show now. And a lot of really fun things happened.
00:01:39
Speaker
A lot of conversations. Lots of conversations. Lots of sneaking around. The party is a real who's who of, who's that? Of NPCs. All of the significant, all the powerful NPCs are here. Aris and... Except for Norton Miller. For one.

Eris and Harbin's Stealthy Investigation

00:01:56
Speaker
He's having his own party. We haven't left yet, man. Don't speak. Aris and Harbin have snuck away from the
00:02:06
Speaker
Party to snoop around. Eris is snoop snooping around and Harbin is too much of a follower to do anything about it. Yep. Yeah. And we're gonna pick up still at the party. So
00:02:27
Speaker
Eris, you and Harbin are sneaking around upstairs and eventually you hear voices, like muffled voices through a door. Eris will try to listen to the door. Okay. So give me a perception check to come up to the door and listen.
00:02:49
Speaker
What is my difficulty? Your difficulty is going to be, um, they're not trying to be quiet. So, uh, two purple and you could have a boost die because they've been drinking. I have succeeded. Uh, one success and one advantage. Okay. Um, oh, and I think you also had a boost floating out there. Two success and two advantage. Okay.
00:03:15
Speaker
So you instantly recognize one of the voices as Satan Boromar. The other voice you don't recognize, but it's a very deep baritone. Is it warming? Yes. Does it embrace me? How are the cockles? How are the cockles?

Political Intrigue Overheard

00:03:33
Speaker
It's like eating chocolate chip cookies right out of the oven when you hear this voice. I don't know why, but that really described a voice to me. Shouldn't by any right.
00:03:48
Speaker
And the part of the conversation that you can hear as you put, not your ear up against the door, but you lean in, I hear what you're saying. And I understand that this vote is something that holds a lot of potential precedents and influence in Sharn. And I understand your trepidation, but I can assure you that the Boromah clan has the best interest in North Edge at heart.
00:04:13
Speaker
Yes, I absolutely understand that, Satan. But you have to understand that the winds are changing and shifting and new players are coming into the city. And I don't know, maybe it's time to examine our previous relationships with the Bormar Clan.
00:04:36
Speaker
I don't see where this is coming from if I'm being perfectly honest, Haldorak. Well, Satan, I mean, you seem to have loosened the reins quite a bit in the past few months with your lieutenants and the way that your clan operates, if you get my meaning. That situation is being resolved as we speak.
00:05:04
Speaker
Um, by the end of this week, that loose end will be tied up and eliminated from a potential influence in the clan.

Hiding from Detection

00:05:17
Speaker
Hmm. Well, if.
00:05:23
Speaker
When that is accomplished, then come talk to me. But as long as we have these incidences cropping up all over the city with people claiming to operate in your name, then we are going to continue to have a problem. I understand that. I just had a conversation with them today. It will be taken care of. Good. Come talk to me then.
00:05:53
Speaker
and you hear shuffling as if people are starting to get up out of chairs. Okay. Eris, I think they're coming. Eris looks around, picks the nearest doorway, and goes through it, hauls Harbin through it. Okay. So it's a dark room, like there's no lighting in here. As you shut the door, you hear the door just hold still.
00:06:22
Speaker
across the hall open. And yeah, you hear final like farewells and footsteps as they continue to talk walking down the hallway. And then you hear from behind you, where are you? slowly turns her head over her shoulder.
00:06:44
Speaker
I mean, you see the young child that was terrorized by the night before clearly in pajamas having just been awoken by two people entering their room. What? Who are you? Why are you in here? We're at the party and I just took a wrong turn. But this was the bathroom. Sorry. Oh, OK. It's all right, though.
00:07:15
Speaker
Uh, does it sound like

Eris's Motivation for Theft

00:07:17
Speaker
they have gone? Yeah, they're, they're, they're far enough away. Sleep well, and Harris will open the door, head out, and then pull Harb out and go into the room that they were in.
00:07:36
Speaker
As you enter this room, you see it's like a smoking, drinking room, a den. There are two near empty glasses of some, you know, a volatile brown liquid and a couple of cigars still smoldering in an ashtray in the table between two of the chairs. Seems really dangerous. Yeah, I think I would put them out.
00:08:03
Speaker
I'm inhaling smoke. Oh, I mean, I see a lot of a lot of people do it. I've never done it, but I guess I've done it. It's it's not as cool as it looks. It does look super cool. Okay. It hurts a lot. Yeah. Is there anything else in this room? Um, you know, it's got some like,
00:08:28
Speaker
decorative book, like large books sitting about that clearly haven't been touched in a while. But mostly it seems to be a room for entertaining people. OK. Eris is just going to snoop around this room a little bit. OK. I had a couple of advantage. I want to spend the advantage finding something interesting. And I find like a you know, this is an entertaining room, so he's probably got little like
00:08:54
Speaker
pieces of art or something like that on set out and display and that sort of thing. Can I find? I don't know. He's got a. He's got an old. He's got either a replica, maybe it's a replica, maybe it's the real thing, but he's got like an old.
00:09:18
Speaker
Dargul like knife or something like that sitting on a on a display rack And Eris walks over and kind of looks at it for a minute And then Eris will will pocket that Eris, what are you doing?
00:09:34
Speaker
It looks yeah, I was gonna take it. It's cool. I'm stealing stealing that from him. Yeah. But why? Um, it's cool. You just steal stuff from people like not all the time now. Not very not really sometimes. Okay.
00:09:56
Speaker
Look, I mean, some of these things I take because I think they'd be useful. Also, my friends wouldn't let me bring any weapons. And I don't feel very comfortable about that. And sometimes I take things because they're worth some money and I can do better things with the money.

Harbin's Job Offer to Eris

00:10:26
Speaker
There's like, there's like a whole place down where the garage is. I mean, you come to the garage, you have to go over that, go through that, that wall around it. Right. And you know, it's like in the air and there's just,
00:10:43
Speaker
So I go around and I clean off graffiti and fix the lights and fix stuff and it costs money and stuff to do that. And I don't make a lot of money at the casino.
00:11:02
Speaker
Uh, that I work at and, um, so it's just good to have some ways to get money. And he doesn't even know where it is. Otherwise you wouldn't have had it right here in his little den. He doesn't know anything about the Connie stuff. So I'll be able to find someone who will use it better or paid more for it. Okay. Who knows what it is.
00:11:32
Speaker
Makes sense. It does. Well, I mean, I, I understand why you would want to help the, the people that live in that area near your garage because it is awful. And people that live in this part of the city oftentimes have so much money that they spend on things like crappy statues. So taking that money and putting it towards something better would that make sense to me, I guess.

Party Atmosphere and Haldorak's Disappointment

00:12:02
Speaker
Oh.
00:12:07
Speaker
Hey, Eris, I want to ask you something and I don't know if it's weird or... I probably don't know if it's weird either. Yeah, but I don't know. Just ever since I like ran into you again in you and Olive's garage and saw you and being here tonight and like especially what you just said, I want to ask you
00:12:37
Speaker
Do you want to come work at Mill Hatch Industries? That was good. I mean, I just, the way Olive talks about like what you're capable of and like seeing what you're doing. And you just said you don't make as much money at the casino and I, I'm in charge of like, I could determine your salary. And so I could help with that. And, um, you know, it,
00:13:08
Speaker
And it'd be fun. You don't have to answer now. You can take some time to think, but it seems like a win-win for everyone. Yes, time. I will think about that. OK.
00:13:38
Speaker
I really didn't know where you were going there. I will think about that. That. Yes, no, I mean, I mean, the thinking. Yeah, you'll you'll time. Yeah, that's what I want. Yeah, yeah, yeah. That's what I mean. Yeah, yeah, yeah. Yeah. Okay.
00:13:58
Speaker
Um, I'm still hungry. We only drink that champagne and then we live. So can we go get food? Like downstairs? I find the kitchen. No, like they're giving out. We don't need to steal that. They're willing to give that literally just handing it out by the plate pulls. In fact. Yeah, I guess so. Okay. Boring guy, Harvin.
00:14:26
Speaker
That food's for the suckers. Okay, back downstairs. Hob, are you up to anything or? I mean, if you don't have something for me, I figured he just stayed sitting there and now he's entertaining a bunch of old dwarves that wandered up. But if you got something- A bunch of old dwarves? Yeah, why not? Hollerach's a dwarf. He invited his kin. Yeah. There's old ones and they wanted to go talk to the big guys. There's seven of them in fact. Don't do that to me. One's real tired.
00:14:58
Speaker
No, do you have something better? I don't know. Here's the thing. Hob's not advancing the plot in these episodes because there's a plenty of that going on. And there's nothing here for him to do that unless he wants to like confront Solomon Callaway. I mean, if you want to. He doesn't. Callaway! I mean, he does. Let's have a fistfight. You want to wrestle? You! Me!
00:15:26
Speaker
Well, the gal is going well enough. Seems to be kind of a dud. There's a lot of people talking, and based on what Sabia said to you, political machinations, nobody gives two rips about this statue. And Haldorak notices and is...
00:15:41
Speaker
it's a bummer like he's um and you kind of feel bad because he seems like such a warm kind person that like his sadness becomes your sadness and he did buy a person he may not have known that he may just thought he was buying a wicked awesome statue totally yeah but i don't feel bad for him because he did buy a person
00:16:00
Speaker
And ultimately, we stole a person. We're all bad. I was like, if you didn't rescue anybody, you returned a person back to their original owner. That sucks. I mean, it sucked then. I knew it was going to suck.
00:16:16
Speaker
OK, so, Raynard, anything else that you're one to do at the gala? Any other secrets that you want to spill on behalf of your friends? Defend it from an attack. Yeah. What, am I fighting it? What? No, I don't think so. OK, OK. Suddenly, Dorson Milhatch breaks through the skylight. I just imagine lots of like
00:16:44
Speaker
I just imagine lots of like Raynard trying to get under the table and Verla being like, that's not any more conspicuous. Yeah. For my complete lack of my stuff.
00:16:55
Speaker
Okay, so yeah, you all are having as good a time as you all can at this gala based on relative preference. We are allowing ourselves to have, yeah. Sana seems to be enjoying herself. Milo also living it up on the dance floor. Kath, in spite of herself, is beginning to enjoy being out there.

Pirates Crash the Gala

00:17:20
Speaker
And then,
00:17:26
Speaker
I love it when then comes. Okay, everyone give me perception checks. Actually, one red, one purple difficulty. You said perception? Yes. You can always flip story points if you want. You all are pink. I have three success and a threat.
00:17:51
Speaker
I got a hoe and I didn't have the hand. Two, well, three failures. Two advantage. Two advantage.
00:18:00
Speaker
Uh, that is a failure within one advantage. Okay. So we have three advantage. I have, uh, three success and one threat. One threat. Okay. Um, so Iris, what you notice as you're standing around now having some, some snacks with Harbin, um, you see, uh, the front doors shut. They were open for people to like filter in and things like that. I will say.
00:18:27
Speaker
Taking an unauthorized exploration tour of the upper floor of this house has relaxed Eris slightly. Okay. Uh, and so she is being less, less standoffish with Harbin and is probably explaining how her hand works. Okay. Excellent. And not explaining how it happened beyond it was an accident.
00:18:49
Speaker
when your things happened. So, Eresh, you noticed that the front doors, large double doors get shut, which they were open to just allow people to walk in. And you don't see the security guys that were accepting invitations enter where it's like somebody shut them from the outside.
00:19:21
Speaker
Um, and something you've got three success, um, something that catches your threat with a threat. Yeah. Um, something that catches your eye with that number of success is you see very faintly as you're looking in that direction from the dining area, you're a little ways away, but you think you see like a shadow pass over the statue as if like the, the nightlight coming in from above. Something interferes with the casting of that life light briefly. Um,
00:19:40
Speaker
which seemed rather odd. And you...
00:19:50
Speaker
looking around like she's trying to. Okay. Eris is not settled. She's trying something like she's trying to see what's happening. Yeah. Three advantage. Yeah, collectively. It's not a dragon. Done. Can she use that advantage to alert one of us?
00:20:16
Speaker
We failed the check, but she can tell, like something weird, like obviously not look over there. Yeah, I will say, sorry, Raynard's very drunk. Cause you're back in the main. Yeah, she waves to Raynard and he's, cause he waves. You can, knowing Iris as well as you, you can spot like her gaze and kind of follow it and like know that something's out. I see concern on her face. Yeah.
00:20:39
Speaker
And I usher the old dwarves behind me. Give Doc his glasses back. So yeah, you hear glass shattering as the windows above the statue in the gala area. That's very bad. Shatter and fall. Nobody's in there looking at the statue. Thank goodness. Thank goodness the statue sucks. Way to go, guys.
00:21:05
Speaker
I didn't do anything. That's very high five. Oh, sorry. I was enthralled. What's happening? Sorry. And the windows at the front of the house and behind you all in the dining area also shatter as pirates. Yes. Jump in.
00:21:29
Speaker
Oh no, Milo's gonna get caught in the crossfire. You see clearly just by her demeanor, the leader of this band of pirates come swinging in on a rope through the front window and landing
00:21:43
Speaker
with a rapier in her hand. She has her dark, dark hair underneath a bandana tied back, multiple piercings in each ear, very tan skin, as she smirks and says, lovely party. Initiative. What are we wrong? I'm guessing this is vigilance. Vigilance. Yes.

Combat Begins: Strategies and Exchanges

00:22:07
Speaker
I'm so unarmed.
00:22:11
Speaker
I'm more armed than usual. You're, yeah. That's true. Oh, I don't have anything. Also, you better hit someone with a flower vase because we've made flower vases. I was going to make a joke. Into the theme. I was going to make a joke that Hob's just sitting there eating flowers. He has a compulsion. He doesn't know why. Just the team effort is inside of him to kill all the flowers. Okay. Well, I have a knife. I have a knife now.
00:22:36
Speaker
All right. I need to, I might, Eric, will you allow for a mid session talent by, because I just thought of something amazing. Let me double check and see if it works. Raynard, you got one success. I'm actually not terrible at brawl. Hob, what did you get? Oh, who can remember two and two. One and two. Okay. First up.
00:22:59
Speaker
is an NPC slot. So there are so you all see there is one group of three pirates that drop down into the gala area near the statue. There is the captain and another pirate, still very clearly a pirate, but more like robe eschatire wielding a staff like gnarled driftwood.
00:23:25
Speaker
And then another group of three pirates that have come in behind you all in our pooling staff in the dining area. So three, three and then two in the main entrance hall. The first NPC action is you all are going to see the the pirates in the gala area. Ropes drop down through the window and they begin tying ropes around the statue.
00:23:55
Speaker
So that's what their action is going to be. PC slot. Before any fighting happens, Raynard turns to Verlyn and says, I hate dinner theater. Raynard, people are attacking right now. So just be cool. Well, they're not getting what they wanted. Nothing. PC slot.
00:24:23
Speaker
the pirates also like just so you know their intent the pirates in the dining area have pulled their weapons are like all right folks empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty your pockets empty
00:24:43
Speaker
What are you doing? I'm just getting ready. OK. And then she reaches and takes the takes the knife out that she's stowed somewhere. OK. I mean, there there there is a pirate within range if you want to take an action this. Shoot, man. I'm trying to decide if Eris would just immediately murder someone who has arrived simply to rob us. Of the wrong thing.
00:25:14
Speaker
Well, I mean, they're also attempting to rob us, but it's somewhat hypocritical because Eris is holding, is currently mid robbing. I guess you're mid thievery. Yeah. No, Eris will, will get,
00:25:40
Speaker
get the lead dart launcher attached to her glove and
00:25:45
Speaker
get the knife and just, I mean, Eris is not going to give these people anything, but she's also not going to surprise murder someone unless there's actually a threat of harm. Okay. All right. The group of pirates in the dining area continue to make their way through and are collecting gold and funds from everyone. Raynard, they approach you. It's like, all right, hand it over.
00:26:12
Speaker
We're gonna just hands him a handful of other round things. Give me a skullduggery check to try and... Well, it doesn't have anything else, but... One red, one purple is the difficulty. Appropriately you hand in your, you give him your AHF. They start plucking the gold feathers out of his owl costume. Right. One success, one threat?
00:26:40
Speaker
No. One success, one advantage. Yep, one success, one advantage. Work. So without looking, he just feels something in his hand and puts it in his pocket. You just happen to get a pirate that loves buttons. Do you want to pass a boost to the next check? Yeah. It's always gold. Next NPC slot. So the one with the gnarled piece of driftwood looks to the captain is like, like, that's him. And regarding Haldirak and Haldirak just
00:27:10
Speaker
I'm sorry. And the guy flips the piece of driftwood in his hand and points it at Haldirak. And he's going to cast an arcana check. Excellent. Harm has occurred. To the nicest man. All bets off. The sweetest man. Hey, only we can steal from that guy. This isn't stealing from him. They're casting magic on him without his consent.
00:27:43
Speaker
Oh boy, that is a failure. If Hob knew that Haldirak was being wishy-washy about his Boromar support, he'd probably be a lot more interested in making this fight go the right way.
00:28:00
Speaker
I'm not saying I'm just talking. That's not Eris' wishy washy about her Boromar support. Exactly. Exactly. That is one failure with four advantage. So he is going to fail on his check, but pass an upgrade to the next check. Hob is intuitive enough to realize that some sort of difficult negotiation is going on between Satan and this guy. And I have had conversations with Savia knowing. Yeah. Okay. PC slot. I think
00:28:32
Speaker
Okay. So the guy with the driftwood is his own character. He's not part of one of the main groups, right? Correct. Okay.
00:28:41
Speaker
And sorry, you see him extend the driftwood and water like erupts from it with like seaweed and bits of like flotsam and jetsam like pour at Halderak. But Halderak manages to sidestep it as the water rushes all over the floor and a very nice rug. And he seems... Oh, he got jetsam on the rug? Yep. Flotsam's one thing, but...
00:29:08
Speaker
you know I think hob does I think hob is going to because he's in the dining area yep and he's got his old dwarves he's trying to make sure they're okay so he's gonna walk up to this menu group that was just at Reynard Reynard and
00:29:25
Speaker
He wants to do what one might consider a gentle smack. To say, hey guys, I need you to understand what's going to happen to you if you keep this up. So what he does is, and I did not explain this earlier, but I need to say it because I thought of it and I like it. He has put on shoes for this occasion. Soft leather slippers with a hard heel. And so he walks up and he takes the slipper off.
00:29:49
Speaker
Like a blackjack? Like a blackjack across the jaw of... If one swing gets all three, then one swing gets all three. Or I might miss all of them, but what's my difficulty on this? It's melee check, so two purple. Okay. That is a failure. That's a complete wash. Right?
00:30:09
Speaker
You failed real hard. Yes, super hard, but you have a lot of advantage. You have four advantage I think. That sucks so much. No, five advantage. Five advantage. Yeah. Yes. So you failed with five advantage. So something awesome happens. You just didn't hit them.
00:30:32
Speaker
This all was predicated on hitting them because I was using my painful blue talent. It was going to turn all their maneuver into strain. Nice. They were basically going to slowly pass out as they were stealing stuff from people and it was going to be awesome. Instead, I guess with that much advantage. How about this?
00:30:54
Speaker
a very big guy just tried to take out half of this crew. So our driftwood friend is distracted for a moment and his next tax going to come at me. Okay. And leave Halderack alone for at least a turn. Sure. Yeah. You pull aggro. Yeah. Okay. Cool. Uh, so yeah, they, the captain and the, uh, the Seacaster, uh, noticed somebody fighting back in the dining area. And so their attention turns. Uh, PC's a lot. Rainard.
00:31:25
Speaker
You can do anything? I don't have anything.
00:31:27
Speaker
You could attack or you could just continue to stand there.

Battle Intensity: Characters' Efforts and Challenges

00:31:30
Speaker
I mean, either way. What's my melee? Nothing. My hot. That's what it is. True. So we're kind of by the buffet, right? Yep. You also have magic. It's my life. If you want or you could throw a vase at them or you could just continue to. I had to figure out something that's not going to draw a lot of attention. You could augment yourself or you could augment Hobb.
00:31:57
Speaker
Yeah, sure. I'll try and help hob out. Okay. So you're going to cast augment, which is first. Let's just do this. Okay. Because I rarely have success with magic. Can't roll.
00:32:14
Speaker
But I did today, one success, one advantage. Okay, so you get to add a green to all your checks. And one advantage, you just wanna pass a boost? Yep. Okay. All right, that is the end of the first round. Back around to the first NPC slot. The captain is, did the captain go?
00:32:36
Speaker
No, I don't have an NPC slot. Sucks to be him. I guess there's supposed to be an NPC between the last two PC slots.
00:32:46
Speaker
Um, that's fine. So first NPC slot. Um, the captain is going to make her way over to hob and just kind of say, no, no, no, no need to get feisty. We can handle this all like adults. I mean, this is very adult. I'm trying to fight people. It's not particularly, uh, age gated. Um,
00:33:15
Speaker
Okay. So she is going to move over to hob and then as a second maneuver, use an ability, um, taking two strain. Hob, I need you to make me an average discipline check. Okay. Um, no, I'm trying to find discipline. Where's it at?
00:33:44
Speaker
Oh, it's one of the big ones, huh? There it is. Okay. Average? Yes, too. Yeah, I have failed with one advantage. Hob never does anything right. I don't know why you guys keep him on the team. It can be his personality. It cannot be. Now, in my defense, I used five advantage to make sure the C caster would still target me, but I guess the captain gets their digs in, too.
00:34:16
Speaker
Did you say you got advantage on that or threat? What advantage? One advantage. OK. You see her eyes begin to get wreathed in greenish fire that kind of like wisps off as she she approaches you and you are disoriented. So you add a black to your chest as you are unnerved and kind of unsettled by this weird pirate lady with fire eyes.
00:34:44
Speaker
Importantly, right before the unnerving and unsettling part happens, Hob starts to just roll his eyes like, great, more of the magic trapped. They get stuck. They get stuck. That's what really scares him. It was true all along. And she is going to take her rapier and try to knock Hob away from her fellow pirates trying to do their job.
00:35:13
Speaker
She has an upgrade from the magic user. That's a lot of, that's an unpleasant. Ratio. Story point. Those cancel. For success. Ouch. Okay. Before soak, that is going to be, oh, accurate one. That can't be right. You made an advantage. Oh, I do have a defense one.
00:35:46
Speaker
Nothing. Roll it again. I've got defense, two and a half. That's not where talk goes.
00:35:55
Speaker
That was three weeks ago now for the listener. And maybe didn't even make the cut. Before your soak, 12 damage. Before my soak, 12 damage. Okay, that can't be right. No, no, no, sorry. No. I promise you, I'm looking at the what damage. I realized I hadn't augment, I hadn't taken my soak back down from the last time I did. Oh, gotcha, gotcha. I have six soak right now and I know that's not right.
00:36:17
Speaker
So, uh, Reynard, you give hob a pat on the back and, uh, this pirate captain walks up. You see green. Uh, Oh, you may need to make the discipline check also. Sorry. Oh, why? Cause it's everyone within medium range. Well, what is the, I have one green. Okay. Two purple. This ain't gonna go well. You never know.
00:36:44
Speaker
I do. I do know. Two threats. Two threats. Okay, you are disoriented. But additionally, because of your already kind of disoriented state with that threat, you have kind of a surge of adrenaline. And so on your next check, you're going to get to add a boost die, but you need to suffer three strain right now. Okay. Okay.
00:37:13
Speaker
Eris, you also witnessed this from across the dining area. It is now a PC turn. And she doesn't stab you with the rapier. She kind of comes up to you, Hob, and hits you with like the guard of her rapier across the jaw. Stay down. That's not going to happen. OK. Can I give you a story point? OK.
00:37:44
Speaker
to say that between the robbery and now, Aeris has had time to recharge the teleportation thing that we depleted when Hobb came out. Sure. Aeris turns to Harbin, fishes around in her pocket, pulls out the little disk and
00:38:15
Speaker
Um, puts it in Harbin's hand, says, okay, I'm going to push this and you're going to be on Tasha and you need to tell Tasha that I need her. Your, your, your boat. Yeah. Oh, okay. How do I tell you that? Just walk up to the, to the controls, put your hand on it and tell her. I'll try. And Eris pushes the button.
00:38:46
Speaker
and Harbin's gone. What portion of my turn did I just use? Um, that feels like an action.

Hob's Protection and Eris's Attack

00:38:53
Speaker
I have a really good idea for despair. I don't know why I hate myself so much, but I have a really good idea for despair. So what happens? That's typically how I play. I'll let you know. Harris will, um,
00:39:14
Speaker
Aeris will try to move around the crowd to a spot where she has a better advantage and like move through the crowd a little bit to a spot where she has better advantage and I'll use the maneuver to aim at the Seacaster. Okay. Cool.
00:39:37
Speaker
um in pc turn um the the pirates uh that are by the statue uh finish tying things up and they look up and give a thumbs up like ah um and uh next in pc slot is going to be the uh sea caster he is going to
00:39:59
Speaker
aim at the only person that has made an overt offensive maneuver at their people. And, okay, I'm going to do a hard arcana check on Hobb. Okay. Still a defense one. I don't know if that affects arcana. This isn't an attack check. Oh, okay, sure. And I'm gonna flip a story point to upgrade that to a yellow.
00:40:29
Speaker
The three yellow, three purple is the pool. Yep. Two success, two threat. He's going to take additional strain hub. Yeah. You decrease your ability check by one until the end of.
00:40:49
Speaker
their next turn, but they can concentrate, use them when you're ready to keep it going. And decrease. So if I have one range, the augment that you have. OK, OK, OK. I mean, bummer, but OK. Additionally, when you make a check, if you're rolling any setback die, he can change the face on the setback die, whatever is rolled to a failure. A neat guy. Yeah. So, yeah, you feel just this.
00:41:19
Speaker
this weight fall down on you, you initially feel a breeze of like salty sea air wash over you, but the air seems to linger in a cloud around you, weighing you down, making it difficult to breathe, that kind of thing. So, yeah. I hate the beach. Don't we all? I mean, Hob is definitely a mountains guy. PC slot, so Hob or Raynard. Unless you've got something pressing, I'm going to. I don't have anything pressing.
00:41:49
Speaker
Well she knocked me over and then she told me to stay down and it made me mad so I'm not gonna stay down. Actually I am gonna stay down for a second. I'd like to take her legs out from under her if I can while I'm down here. Okay.
00:41:59
Speaker
Well, she didn't actually knock you down, but... Oh, she did stay down because I thought we were just flavoring it. Like, I wouldn't be prone, but I got knocked over. Cool. Whatever. I just want to be clear. I appreciate that. I'm going to try to trip her. Kick her knee backwards. Ouch. I mean, yeah, that would do it. So I'm going to take two strain to do the thing I do where I make it hurt her more if it hits. That's obviously not a pirate captain, then.
00:42:29
Speaker
And is this just average? Yeah. Okay. Oh, two red instead. I got a maneuver to spare. So didn't we have a lingering boost sitting out there from somebody's check having an advantage leftover? No. Okay. All right. There's a bull. I think that's yep.
00:43:00
Speaker
this is ridiculous here's what happened I have fudge succeeded I have three success and four advantage to despair on the table
00:43:16
Speaker
Do your thing quick. But here's the thing. It's actually six success and eight advantage because I took those two straight to double or nothing. Okay. So success eight advantage to despair. Six success eight advantage. Gigantic success. Right off the top. That's six success. A lot of damage.
00:43:33
Speaker
Yeah, and I'm going to use two of those advantage to just basically double it. So I always have to ask the first time I do the math. It's successes plus your brawn plus whatever the weapon says. OK, so that's.
00:43:50
Speaker
Six plus four is ten, so that's twenty total damage. Twenty total wounds, does that, do I need to keep going or is that enough? Because I have a few more. It's not enough. Okay, I haven't added my weapon damage yet either, which is plus two, so twenty-four total wounds before soak. It's so doubled, that's two separate attacks, sorry. It's twelve and twelve. I'm using two to my advantage to keep Flurry of Blows. That does make a bit of a difference. I'm sure it does.
00:44:15
Speaker
Essentially the soak is doubled in that case. Yeah. Mm-hmm. Okay, so that was 12 and 12 and then At least me with six advantage Crit should crit right? Yeah. Yeah, I would crit I I I Would prefer not to kill this person. Okay, I think you can also disorient right isn't your your gloves. I
00:44:40
Speaker
I need to get that from you. It written down again. The whole- I might have it. I might have transferred that. I mean, do you want to crit with additional? I do. Additional hwa. What's your crit rating? Three. Three. So with six you could crit twice and add ten to your roll. Or if you want to disorient. But here are your percent dial dice that you can roll. Yeah.
00:45:11
Speaker
Disoriented is what I'm at right now, right? It would just. Yeah, it would add a black to every. Well, now, hang on, does it add a black or does it remove? You need to roll a black because you're disoriented from her thing. His thing was. Removing that extra green. Yeah. So I need to roll black and you can make it a failure. Yeah. Yeah. Make it a failure. OK, so drop that down to 11 wounds each time before soak. OK.
00:45:41
Speaker
Well, no, it doubled everything. So it would actually 10 each time before soak. Right. And then I will create my notes looking at you because. Yeah, I'll just double create and add 10 to what I roll. Okay. Let's just do that. Roll.
00:46:03
Speaker
That's a 91. 91? That's pretty high. At the brink, the target suffers two strain each time they perform an action until this is healed. Awesome. Well chosen. Yeah, great. You shouldn't have told me to stay down like that. It upset Hobb. It was. Describe this very devastating attack. Paint me a word picture. Okay, so I think he does...
00:46:33
Speaker
kick the knee backwards. I don't love this, just screw it. He sweeps the leg and she ends up on the ground and he kips up and basically lands with his feet center mass and then steps off of her. Okay. Yeah, exactly. And he goes, I mean, you can get up if you want, I guess, whatever. You don't have to stay down. Awesome. Okay.
00:47:03
Speaker
Two despair. Now, Norse and Millhead shows up. Yeah, now I'm screwed. I have one if you want it. You tell me your, because, yeah, well, because there's two despair, so what do you got, Trevor?
00:47:16
Speaker
I was going to say, seeing this wonderful feat of athleticism, Raynard gives- You're not drunk. You're tear. Raynard gives like a jump and a cheer and the necklace is visible. And so the pirate that was taking a stuff grabs it and rips it off and the illusion fades. Okay.
00:47:37
Speaker
Revealing himself to I mean, that's good. Yeah, that is good Okay way to make it all about you too. That's one of the one or two. I'm sure one's coming for you guys Thank you for making it hurt you I made my five advantage kick my own butt for some reason the Ram shows up Oh
00:48:07
Speaker
Those two dumb sisters with their paint brushes come in. Oh, yeah. Just all of that. Is that guy here? The whole room's gallery. Oh, yeah. Is boom rush here? Boom rush. Probably not. This isn't a house gathering.
00:48:21
Speaker
Yeah, he's not exactly high society, is he? No, I mean, I think it makes the most sense given the situation. Yes. Little Timmy holding mom's hand because he couldn't get back to sleep. I mean, down the stairs because pirates attack the gallop.
00:48:38
Speaker
Terrible mom. You hear a voice behind you all in the dining area. Those are the two that were in my room. And only one of us is here.
00:48:53
Speaker
Oh yeah, that's the one that was in my room. And thankfully, Hobbs looking away and dressed differently. Yeah. And that's literally it. As soon as he turns around, he's boned. But unfortunately, Timmy has only ever seen one Goliath in his life. And it is a despair, after all. And so he points and says, and that's the man that was here last night. And Hobbs sure wasn't that guy who was the Solomon Calloway who was surprisingly like him.
00:49:24
Speaker
And yeah, eyes and confusion turn to Hob. Well, and mom would corroborate that, right? Yeah. People are in mortal danger and the little kid's like, everybody's like, he was here last night. Priorities, people. Yeah, I got the day wrong. Pirates in the room.
00:49:44
Speaker
Like Hob is not above busting through a window and taking off on his speeder. Yeah. Okay. Um, moving on. Um, what role that was Hob's attack role, I think. Yeah. So, um,

Hob's Struggle to Protect

00:49:58
Speaker
and that was the, I think, well, we have another NPC slot before. So the pirates that are in the dining area. Um, once again, they only have, uh, one target currently that is acting offensively. So they're going to try to subdue Hob. Um,
00:50:16
Speaker
So, Hob has one melee defense. Let me double check that. I mean, I know I have at least one, so yeah. Yeah, let's just say one. Two yellow, one green, two purple, one black. And, I mean, and nothing, just, yeah.
00:50:40
Speaker
Uh, that is going to be a failure with one advantage. They will just pass a boost to the next enemy to go. So they come up to you hub and try to like restrain you, like grab at you, but you're managed managing to batter them off. Um, it is now Reynard. Well, Reynard.
00:51:02
Speaker
notices what happens. Yes. And just the only thing that he can think to do to maybe block himself is he grabs Verla and pulls her in front of him and kisses her. Who are you rolling for? Verla punching you in the face. Yeah. That works. Hey, this is still sufficient distraction. She should know what's going on. We talked about it.
00:51:33
Speaker
No. Unless what you talked about was, if my necklace falls off and my true nature shows, can I kiss you? And she was like, yeah, then you didn't talk about this. Fine. So that is a failure with two advantage. I feel like this still accomplishes what you were going for. Yeah, absolutely. You are still obscured. It's just by punches. So yeah, you kissed her and she's actively fighting against you, trying to get you to back off.
00:52:01
Speaker
Uh, but she, she can't gain purchase to punch you in the face, but does push you away. It's like, what the hell was that? Do I not look different to you? Yes. What, what is? Oh my God. I have to call this in.
00:52:15
Speaker
No, no, no, no. Do I not look different from you? The journey from A to B is the issue. I look different, so I kissed you. It's not a thing. This is how I will be recognized. That's fine. There are people assaulting this house and trying to steal from people. I have to call this in. Oh, yes, that. Go. Go ahead. I'm going to get onto this table.
00:52:38
Speaker
Okay. Are the tables clogged? Probably not. You want to flip a storyboard to say they are? No. Back around to the top of the round, NPC. Bring it. You only got one target. Yes, I know. Three yellow, one green, two purple, one black is the current.
00:53:03
Speaker
What's happening? She's attacking. Hob. Who? The captain. Three yellow, one green, one purple? Two purple. Okay. One black. Okay. No, I don't want to flip one then. Okay. I just want to take my licks. Then she... Oh, she's suffering strain. That was her critical injury. Yeah, she suffers two strain for this. Three success, one advantage. Oh, and it's accurate.
00:53:31
Speaker
Three advantage, which is a crit. Okay, so before, so that's 11 damage. Wait, before so it gets 11 damage? Yep. 35 stunned. The target is staggered. Which one is that? Until the end of their next turn. You cannot perform an action on your next turn. Hey, you have healing magic.
00:54:02
Speaker
I'm under a table. You, you can get out from under that table and you can cast from under a table. You have range from under that table. Cause what's happening now is I'm just going to stay in there and get my ass beat if somebody doesn't come to help. Well, we gotta wait till the turn. Um, well, fortunately enough, it's a PC slot. So if you wanted to do that right now, let's do it. I'll pew pew all over hob.
00:54:29
Speaker
Yeah, you're fine. Hey, it's my month. I'm into it. Verse skill with. OK, so. Right now, it'll be one purple against your verse and you will heal one wound per. Uncancelled success. Huh?
00:54:55
Speaker
Um, if you want to, you can add one purple to end the staggered effect on Hobbs. So on his turn, he could act, but you might risk healing him less. I am either going to die this round or the next round, regardless of if I can move or not. So points are better. Yeah, I think I'm going to flip. So change that to a red. It's the only one die.
00:55:27
Speaker
Should I flip? Yeah, let's do it. She rolled my guy. Unbelievable. I did it. One success, three advantage. So you heal one wound and three strain. I had zero strain. No, I had two strain. Sorry, that's a lot.
00:55:53
Speaker
Hey. Okay. It's a thing. Raynard healed everyone. He did. It's just under the table. Yes!
00:56:04
Speaker
Okay, it is now NPC slot. So you all see the statue begin to raise out of the gala. The three pirates that were on it are holding on to the robes as they victoriously cackle. Is that a snail? And the- That's when the image right under the table being like. I'm going to roll a perception check to see if anybody could see the pew pew from under the table.
00:56:31
Speaker
No. What is your stealth skill? A million. One yellow, two green. Okay, so one red, two purple. Boy, howdy. Do they fail so hard for threat? Yeah. Awesome. They couldn't see so bad. They died. No.
00:57:01
Speaker
You got four threat on the table though, gang. Well, just from a very simple perspective, he's a spellcaster, so four strain is not a small thing. Yeah, that's true. He's already got six strain on him, so. You wanna do that? Sure. Yeah, put four more strain on him. I was gonna say the chain to the statue breaks.
00:57:24
Speaker
I mean, it was targeted at you, so if you would rather that, I'm cool with that. That is certainly more fun. But it's fine. I don't want him to cast any more magic. Okay. Um, seeing that the interloper situation has been handled, he's going to turn his, uh, eyes back to Halderack.
00:57:57
Speaker
I'll never tell. I mean, I have a feeling about where the statue might've come from. The original one. That's fair. Did we notice that the original statue looked particularly swashbuckly?
00:58:12
Speaker
Oh, I didn't even think about that. Yeah, I wonder. He was posed in a very like heroic and yeah, I mean, you could see it being like, is that where Milo subconsciously got the idea for his outfit for tonight? Well, he had an eye patch and a peg leg, but I didn't think there was a parrot alive just sitting there. Milo dressed as the statue.
00:58:36
Speaker
So two success and a threat, so that is two more strain for casting and we'll do two more strain for the threat. What a flex that would be though. Haldorak suffers seven damage.
00:58:59
Speaker
as once again like a jet of seawater just erupts from this staff and hits Halderak square in the chest and he's pinned up against a wall with just this like constant pressure washer line of water. He's gonna get an infection. It is now a PC slot.

Eris's Decisive Attack

00:59:21
Speaker
So Eris or Hobb.
00:59:23
Speaker
My plan is to attack that sea caster who has now gone. So if it's possible for you to go and clear some of your dangers out. He can't take an action this round. Can I do an incidental? Mm-hmm. Oh, my heroic ability is an incidental, isn't it? Yeah. Let's just clear these minions then. You go. Clear some of the thread off of you. Do I have one to flip? Yeah. Does it cost?
00:59:43
Speaker
He didn't take the reduction in cost though. It still cost you two. No, I did. That was the first upgrade I took was reduction to save us some story points. And then I second one was the two minions if they're there. Within a certain range. The guy is going into the air. Not included. Of course. The robe break. Hob throws something sharp and cuts the yeah. Hob tears off the robe and they just faint.
01:00:11
Speaker
You can you can tell me if this is too much for the guy that's just really just been taking it on the nose the entire encounter No, I want to use the incidental to Grab the bag
01:00:25
Speaker
and just like give it a good swing at them, they disperse, I drop the bag, people can get their stuff back. And then I die. Get the hands of this captain that's right next to me, but that's okay. So were you trying to knock them out? I don't care if they get knocked out or if they run away, frankly. They're out of the fight.
01:00:44
Speaker
We'll say they're knocked out because they sure yeah, they're just unless they're kept leap across their heads Yeah, then when I tried to do the first time yeah Okay, so yeah those three drop and like the fire in the captain's eyes glows a little bit brighter as you can tell that that is okay I think I've got maneuvers maneuver. Yeah
01:01:06
Speaker
You can dodge, right? That's a maneuver. Oh, wait, is this a... I think there's some sort of defensive maneuver. It's not dodge. I have parry, but I don't know what it does. Had parry. Maybe I didn't get it. I just considered it. I really thought that I had some... Oh, there it is. Shoot, it's an action. I thought I was a maneuver. Counter attack.
01:01:34
Speaker
But it is an action. So I will. You know what I didn't do a single time. Use my ring fighter ability. I should have had a boost to every single fight I've made. I got to write that somewhere more prominent. Guarded stance. You basically add a setback to any compact checks. This is something that I have.
01:02:06
Speaker
the trade-off is that you would add a setback die to any checks you make until the end of your next turn. So once you get actions back, your next attack, you would have a black on it. Once I get action back, or at the end of my next turn? At the end of your next turn. So if you don't take an action, then... Let's do it. Okay. Because I don't know if I'm gonna get healed from that yet. Okay. So it is Eris' turn. Okay, Eris...
01:02:28
Speaker
It's a maneuver that anyone can do. You gained mainly one defense.
01:02:34
Speaker
I would be honest. I don't think Eris has noticed little Timmy. There are substantially more pressing things occurring. And so Eris will move towards the room where all the action is and she'll sort of make a
01:02:52
Speaker
Um, make a diving role into like behind a table, uh, mutter something irritating about having to do that in a skirt and then, uh, pop up and point the dart launcher at the, um, uh, at the C caster and I'm going to attack him. Okay.
01:03:19
Speaker
Uh, well, what's, what's my range to him right now? Uh, short. Perfect. Uh, does he have adversary? Does that affect this? Is it a ranged attack? Yep. Okay. So yeah. Adversary one. So it just turns that into a red, right? Yep. And does he have any defense I need to take into account? Um, mainly or range one defense. So yes, one black.
01:03:53
Speaker
Okay. All right. So they want advantage, but
01:04:04
Speaker
I have three success and no, I don't have four success and one advantage. So prior to soak, that's 14 damage. Uh, so she leaps up and there's this high pitch shrieking sound as these darts are ejected from the launcher, uh, and fly towards the, in a spray towards the sea caster.
01:04:30
Speaker
Um, describe your kill. Okay. I mean, this does not seem like a non-lethal. Well, no, I didn't really see how I could do this non-leastly. They're all blunted.
01:04:42
Speaker
Yeah, I'm going pencil toppers on this. He's he's directing this fire hose of seawater trapping holder rack and he just pops up and in the middle of this, these red hot darts just slam through him and and he drops and the the water spray stops.
01:05:07
Speaker
Uh, yeah, I mean, that's, that's definitely what it is. Okay. Uh, and the maneuver I intended there was cover. Yeah. And as an incident on my turn, give us one of our story points back. Okay. Jerk. Uh, okay. So we have the C casters now gone. Um,
01:05:34
Speaker
OK, the captain is going to pull. I mean, Eris. Yeah. Yes. She sees her compatriot and companion go down in a heap and lets out a raging scream and runs over to Eris to attack. OK.
01:06:02
Speaker
I had enough. Does Eris have any defense, melee? No, because I don't have my knife fan brace. I have to have hurt her more than she hurt me, though. Actually, not that I say that. I have to have. To success, one advantage in a triumph. So before the damage, before soap, 10 damage. OK. Um.
01:06:30
Speaker
One advantage. She's going to heal a point of strain. And triumph. She'll crit. It's what I would do. 82. I wouldn't have done that.
01:06:56
Speaker
Winded. Target cannot voluntarily suffer strain to activate any ability or gain additional maneuvers until this critical injury is healed.
01:07:12
Speaker
tries to stab Eris, but Eris, like, maybe you're, yeah. And so it flips around and she continues her momentum and essentially just punches Eris with the guard of her rapier right below the sternum. And whispers, I will gut you for that.

Eris's Injury and Collapse

01:07:37
Speaker
Fuck you. PC slot.
01:07:44
Speaker
I can't do nothing, so... Not all gone, though? No, we're back around to the top of the round. Okay, well... So anybody can go. You don't get your action back this turn? Until the end of his next turn.
01:07:57
Speaker
I don't know if I can really do anything either except for heal you again. No, wait. No, my action's gone because of a critical. I thought that was like my critical healed. No, that particular critical set until the end of your next trip. OK, I missed it. It was just like it was in the 30s. It's not one of the really bad ones. Yeah, yeah. Oh, and the severity of that crit. So you can. Oh, thank you. Is too. So it's winded. Yeah, winded. I also get the story points. Stop cheating.
01:08:26
Speaker
Um, but you freed the bag of loot, right? Yeah. Your decades is on the ground somewhere right in front of you. Actually. Yes. Good. So how much can I do in a turn? Oh, you know, two maneuvers and incidental in action. If I threw a knife, is that considered a ranged weapon? Yes.
01:08:51
Speaker
I guess if you're trying to use it to cut some cheese, it would be a ranged tool. Yes. You could throw a knife as an attack. Okay. Well, I want to, so as a, as a, not a movement, what's the maneuver? I want to put my necklace on and then I want to
01:09:11
Speaker
I don't have a knife, so I'm going to grab one off of the table where the food is being served. Would you like to flip a story point to say there is a knife available for you to grab? Yes. Okay. And I'm going to... Grabbing it would be a second maneuver, so you're drawing weapons of maneuver, so you take strain. To strain, which is fine. I have strain, it's fine. We know you have it. And you have to spin some of it. And I'm going to throw the knife at the captain. Okay, so it's going to be a ranged attack.
01:09:38
Speaker
They are. Anyone actually got a dagger on them? I don't know what the stats are for a dagger. No idea. Well, this isn't even a dagger. This is like a steak knife. Well, I have a dagger if it's easier to say I have a dagger, but we didn't bring weapons. You didn't bring weapons. My weapons are part of me. I brought more weapons than I normally have on me. In fact, the difference is going to be one purple. So.
01:10:04
Speaker
Oh wow. Uh, but she has, uh, add three black to that. Oh, and actually it's going to be adversary. So one red, one purple. So yeah. And three black and three black. It's got harder all of a sudden, didn't it? Yeah. Yup. A lot harder. Yup. I mean, you're still rolling what three yellow and a green. Yeah.
01:10:25
Speaker
All right. It's my five against her five. Go ahead and roll. Eric's playing the damage, but it doesn't matter. I did succeed. Yes. One success and one threat. Okay. So it's plus two to your agility. So five is the base damage plus two. So seven damage. Classic action comedy move. Um, take a point of strain for the threat.
01:10:50
Speaker
Oh, well, now I'm hurting. Raynard just pulls aside the tablecloth and reaches above the table, grabs a knife and just chucks it and it buries into her like the meat of her shoulder. Now it's still on the table. He's like, yes, so successful under here.
01:11:12
Speaker
And you can hear Verla on her communicator talking with Sharn City Watch alerting them to the situation. PC slot. I'm all that's left, I guess. Oh sorry, I forgot to narrate before Raynard's turn. The statue has been fully taken from the gala.
01:11:38
Speaker
I'll use the maneuver to go, no! Not the statue. Use the maneuver to call Liam Neeson. I mean, not being able to do an action. I can't. Normally, I would have enough wounds left over that I would just use maneuvers to get between Eris and this person, but I'll buy. Yeah. I don't think it's going to work anyway. She's got bloodlust. Yeah. So right away.
01:12:06
Speaker
I mean, that literally is it, like dying off the window and hopefully motorcycles right there. I don't know what to do. Rescuing the master of the house will undo some of the. Yeah, I just. I. I run.
01:12:21
Speaker
Can I get to Halderack? Yeah, you can get to Halderack. How insulting is it to just pick up a dwarf and run with him? I mean, if he wasn't gravely wounded, he would probably be like more annoyed, but he did just get shot with a pressurized stream. Do you have any points in medicine? I have. You could run over there and do some first aid. Is that not an action?
01:12:43
Speaker
Oh, yeah, that would be. That's like, I have divine magic I could heal, but that's an action. But get over there and be concerned. Yeah. You know what I'm going to do? Talking's free action, right? Yeah. I think I'm going to run to Haldirak with a maneuver, and then I'm going to just say to him, let me get you out of here, and then I can take care of you. And I'm going to try to lift him and run with him out of the room. OK.
01:13:14
Speaker
Cool. Yeah. Okay. Cause that's the end of my turn. I have actions back. I can try to heal them next one. Yeah. So you would need to suffer because to pick them up, it would be another maneuver. So do you strain? Cause see, I'm rain art healed. You have those strain you would take in. So yeah, thank God. Otherwise I'd have four. No, that was yes. Next time they give you grip for not healing. Just remember that.
01:13:39
Speaker
Hey, sometimes, I'm the punchy guy that I get to land when sometimes it just doesn't work out. Okay, that is the last, wait. Yeah, so that's the last PC slot of this round. So, back around to the top of the round. Eris, you're getting attacked. She seems maddened with rage.
01:14:11
Speaker
There's no way Kath wouldn't have gotten involved by this point. I get it. I just want to say that for the listeners. We have neglected some NPCs that probably would have gotten involved. That's okay. Just remember to describe some extra bad guys. Yeah. There was another group of pirates trying to rob the people. What they don't know is once those guys get up through the skylight, Kath and Sana are there. They've taken the ship. Once again, see if you can spot them in the background. Milo's still just dancing.
01:14:29
Speaker
What did you roll? A whole lot. Like three of the yellows are double success.
01:14:41
Speaker
Seven success and one threat. Ouch. That is unbelievable. There's much. What's Eris' soak value? Four. Four? That's 15 damage before soak. Oh my gosh. Eris is down. Shoot. It mobs out of the room. Does it matter how much it overshoots her? No. Okay.
01:15:03
Speaker
Um, there's like an alternate rule where you can do instant death if it's so much over, but I don't. Yeah. Um, uh, cause yeah, there'd be nine after. Yeah. And she was at six. It's not actually very much over, but it is. Yeah. Um, so yeah, she once again, um, you have to wound me. Oh, right. You wound me. You've already been created on once that's 95. Oh my gosh.
01:15:28
Speaker
At the break, target suffers two strain for each time they perform an action led this critical injuries matter.

Hob's Healing and Raynard's Strategy

01:15:33
Speaker
I'm unconscious until the critical injuries heal. And the severity on that is two once again. Um, and the PQ again, radar girls down. No.
01:15:45
Speaker
Um, but now there's a mean lady in between us. I'm going to say that, yeah, she would, Harbin and Tasha arrive, save the day. She gets the, uh, the rapier plunged into Eris. Absolutely. Eris goes down. Um, Eris spits blood at her.
01:16:01
Speaker
Oh, she wipes it off her face with the back of her hand and flings and then blacks out off of her rapier or no on the nice new jacket that sauna bought her now it's the now it's personal now sauna comes in my fashion personal. Okay.
01:16:18
Speaker
That is the only NPC slot, so PCs. Let me bring my weapons. I know what I'm supposed to do. You can wear your boots whenever. So you can use heal to get somebody back up who's been knocked out. Am I not far away from those other things? You can do it at range. It's just a little bit more different. You could also try to kill the pirate. How? With another steak knife? Or smash a flower vase over her head? Or I don't know.
01:16:48
Speaker
Oh, be creative. Is Verla not armed? Does Verla not have a sidearm? Um, is she casting? Have we ever really? I will take them. I don't know. I've always assumed that she's got like an issued hand crossbow or something. She chases on a source lead. If you want to flip a story point, I can, I'll let you say that. Yes, she has a weapon and you can grab it out of its holster while she's calling in backup. Doing it. Yeah. Okay. And crossbow.
01:17:17
Speaker
So yeah, you pull it ranged attack. My man loves a story point. Oh, I should. It's going to be in the Tarenoth book, but I have to roll these three black ball this again. Yes. Take him. Oh, you've used a maneuver to pull the thing. Yes. Take strain and aim again. Yeah. So take make up for some of it. Take two points of strain. You can add a blue to that as well. Well, you never know.
01:17:49
Speaker
Okay. I can't tell. There's a lot of marks on everything. Oh, there's a despair. Oh, okay. I'm sorry. That's the only ready rule. Success. Unbelievable. One success, one threat work. All right. Work. It's so easy for you to sneak my sneak. The pistol air is made for
01:18:20
Speaker
Follow the rules. Well, that was kind of a pistol crossbow hybrid, wasn't it? Yeah. So I was at least I had the practice. So I knew how to do it. Take another point of strain for the threat. I'm about out. She's looking pretty goofed up. Like she's not great. She's not down yet. But how much damage was that? She took before strain for six.
01:18:49
Speaker
because base damage is five on a hand crossbow. Okay. Hub. Okay.
01:19:02
Speaker
I am in the other room now with... I'll direct. I am going to try to heal both of us. Okay. You know, not being a regular caster. I just don't know. What can I do like maneuver wise? I don't have any talents, obviously. Can I do anything to raise the, like flip a story point? That's really it. Yeah. Cause I don't have a bad, I mean, this would be my pool. To try to get both of us. That doesn't suck. Pretty good.
01:19:31
Speaker
So I think I'll just try. I don't want to flip the story point.
01:19:40
Speaker
Two success, two threat. Two success, two threat. You're right. That's not mine. Okay. Um, just two, two wounds, right? Yeah. Heel two wounds on both of you. Good. And, uh, Hobbs and she rolled two threat on a casting role. Take four string. In addition to the two that you would take for casting, right? The six string.
01:20:03
Speaker
It took a lot. Yeah. Yeah. Yeah. Absolutely. Makes sense. Absolutely. I don't do it often. Yeah. Um, so I mean, just to, just to... I have to trust you. Has Hobb ever done that? Have we ever seen Hobb actually magically heal? You have never seen it. He has done it once in, and we narrated it. He did it once in his apartment house afterwards. It was when he re put the, like, I needed that session where Jeff didn't roll a single successful role and Hobb needed some affirmation at the end of the day. Exactly. Um,
01:20:31
Speaker
So yeah, so Hob, I mean, when Hob heals, it looks like CPR. He just places both hands on the chest, the amulets in his whatever gauntlets light up, run down, and then it just kind of spreads into X. This time it runs up as well as down into his own chest.
01:20:50
Speaker
to heal him as well. Um, he's not unconscious, right? So he's like, just like, no, he was just hurt. Yeah. He's like laying down cause he's in pain and it's easiest way to deal with somebody. So that's the way that looks is as

Confusion over the Statue's Value

01:21:03
Speaker
it. And he like looks up with you with like genuine thanks and smiles at you and just, and you heal to strain from the warmth. Uh, there's a part of me that wants her hard to just start talking. Hey, your turn character. Uh,
01:21:25
Speaker
I think Hobb says, he says, you need to stay here until we can get them out of here. Can you do that? Yes, I will. All right. Why are they here for the statue? I don't know. I don't know. I mean, it's a valid. Well, I don't know. And like he like processes for a second and just.
01:21:53
Speaker
It's not that valuable of a, I don't know why they would want it. But, Hov, you definitely could see the process of like, yeah. I know exactly what just happened. Depending on what he said, Hov was gonna answer a certain way of it. He says he didn't say, he's just gonna be like, well, I'm glad you're safe. Thank you. Right. I know I need to go and check on my boss, Satan Boromar.
01:22:21
Speaker
Okay, oh you work for Satan yeah pretty much all of us out here trying to save your party Thank you our employees of Satan Boromar saying you Boromar Boromar comma Satan I think you owe
01:22:39
Speaker
You don't know from the council, I bet.

Captain's Dramatic Exit and Mention of Lazar Princes

01:22:41
Speaker
Anyway, I gotta get going. Save your party. They didn't say the last name. That's ridiculous, but well done. He does very much. Yeah, good. You come back in and it's gotten worse. Oh, well, they're all dead. That scene from Community.
01:22:58
Speaker
Uh, that was the last PC turn. I think so. Yeah. Uh, cause Eris is unconscious. So yeah. So top of the next round, uh, the captain seeing Eris on the ground, um, just, uh, pulls the crossbow bolt out of her back and throws it down. She's her rapier and goes to leave the party. But what's her egress?
01:23:20
Speaker
The front door. Oh, okay. I mean, nobody's blocking her. That guy has no security. I mean, it's closed. There was security outside. They took care of security before they came in. Right. And she turns at the door and says, the Lazar princes send the regards and run over by Tasha.
01:23:41
Speaker
We have laser princes? I mean, if you want, like, flip the story point, Tasha comes crashing in through the front doors. Honestly, I would like that to become a signature of Tasha. So yeah, she has the doors open and turns for one final flare so you're not causing damage. Hell yeah. And yeah, the Lazar princess, and there we go. And she goes flying in, like, tumbles up the stairs of the grand staircase.
01:24:10
Speaker
That's got to do some damage. And Harvin's just in the... Oh, Harvin, you did it! Way to go! End of episode. Yes!

Conclusion and Credits

01:24:24
Speaker
Thank you all so much for listening. If you want part of the conversation surrounding this episode, you can do so on our Discord, the link to which you can find on all of our socials, Instagram, Twitter, Facebook, at the Geek Pantheon. We also have a YouTube channel, youtube.com slash the Geek Pantheon.
01:24:37
Speaker
where I do lots of different videos about D&D and tabletop RPGs in general, and then we have another actual play, Kyber Shards, that Philip is the GM4 set in the City of Stormreach, and it uses the D&D 5th Edition system as the base of that game. We have a Patreon. Patreon.com slash the Geek Pantheon. If you want to financially support the shows in any way that you see fit, you can do so over there. Thank you all so much for listening. I've been your Game Master Eric. I'm Philip. I'm Trevor. Jeff.
01:25:03
Speaker
We'll see you next week.