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C1 Ep. 3 Dancing With Shadows Chapter Three image

C1 Ep. 3 Dancing With Shadows Chapter Three

E3 · Eberron Renewed
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Where we last left our heroes they had just defeated Drec Shugaan, the hobgoblin who had been presiding over the befriended goblins.  Now that they have the aid of the goblins, the hunt for Jacob can continue…but what other surprises wait for our heroes in this underground hideout?  Find out this week on Eberron Renewed!

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Transcript

History and Setting Introduction

00:00:05
Speaker
History is a wheel, for the nature of man is fundamentally unchanging. What has happened before will perforce happen again. George R. R. Martin, a feast for crows.

Meet the Hosts and Recap

00:00:35
Speaker
D20 Radio, your game is roll.
00:00:53
Speaker
Hello and welcome to the Eberron Renewed podcast, an actual play D&D fifth edition podcast set in the Eberron campaign setting. I am your dungeon master, Eric. And I am Philip. I'm Trevor. I'm Jeff. And welcome to the third episode of the Eberron Renewed podcast where the hunt for young Jacob continues. Gentlemen, what happened last time?
00:01:14
Speaker
Well, we totally killed a hobgoblin. Yes. Great job. Called. Dreck. Shugan. Shugan. To be fair, Phillip totally killed a hobgoblin. I don't think I landed a hit. I got one, but it did nothing. Well, the first thing that happened was Beric turned a bear into fire. I burned a bear corpse.
00:01:33
Speaker
you turned a bear into fire. We had some very pleasant diplomatic talks with a bunch of goblins. It's true. We're showing that we are more of a surgical strike for it. We're less infantry and more SEAL Team Six. It turns out, and yeah, we killed a hobgoblin and that was it. And for that, we now have the aid of the other goblins in finding Jacob. Yes.
00:01:54
Speaker
As long as they get to hang out with Draconis. Yeah, as long as they get to chill with me, which is like, why? But okay, yeah, sure. Because you're a demon boy. It's fine with me. Real powerful. It's fine with us too. More friends for me.

Riddles and Discoveries

00:02:06
Speaker
As the fire dies down on Drex corpse and you have a moment to look around, your eyes are drawn to this massive statue of a hobgoblin in very ornate armor holding that very odd looking weapon. And you see a plaque on the bottom of the statue.
00:02:22
Speaker
Okay, um if you sell me I am worthless if you give me I am priceless When I am taken back, I am broken. I am only real when I am spoken
00:02:36
Speaker
Okay. So, tell me I am worthless if you... Give me I am priceless. When I am taken back, I am broken. I am only real when I am spoken. So, is it like you're gonna say the name of this weapon? Kind of a thing? What do you interpret? Wait, wait a second. I remember this when I was a kid. Okay. What gets wetter the more that it dries? It's a towel. Sounds like a promise. I mean, that part, but... Okay. Yeah, that does. Hmm.
00:03:06
Speaker
Yeah, I'm only staring at this weapon Okay, I am thinking full just like that thing that I see all right if I'm If I'm taken back, I'm broken if you
00:03:23
Speaker
If you sell me, I'm worthless. That's the first part, right? Yes. And if you give me, I am priceless. If you give me, I'm priceless. If I'm taken back, I'm broken. I'm only real when I'm spoken. The real when I'm spoken. Now, it was the first thing you wrote it down, Barrick. Was the first thing realish like this as well? I don't think it was, was it? No, it didn't come across that way. Against the shadow, I will fight. Against the darkness, I am the light. With my life, I will fight the shade with my death. My death is
00:03:48
Speaker
as you create

Battle in the Crypt

00:03:51
Speaker
a section of the wall near the statue begins to rumble and moves aside oh my gosh we were stumbling to victory okay neat okay I'd like to do an investigation check on what is behind door number one yeah I lose a little bit of the the cafe but when I say investigation check
00:04:16
Speaker
Well, it is a very like five foot wide hallway. So pretty narrow hallway leading straight away. And you just see darkness as it goes back. Like there's no lighting back there. I'm dark vision. I look inside. Yeah. Thank you. Um, well it, the hallway goes, spread some of that fire crystal you got.
00:04:33
Speaker
A room opens up, but the room is going... It's not a shotgun house. There's a turn in the hall. Okay, okay. Here's the thing. I really want to crawl this, but we do have... We can come back, and I think we've made the goodwill of these goblins that we can come back in here. Well, I... Okay. I'm just... What are the goblins doing? How do they react to this?
00:04:54
Speaker
the goblins are kind of startled and like that's weird can i oh what was drunk can i grab two torches and then went to him so he can see yeah yeah you pull torches off the wall and then i want one for myself all right uh does our uh does echo echo do you know can you cast light oh yeah yeah and he kind of taps his mace on his shield and i hold out an arrow
00:05:19
Speaker
much better than our torches down the hallway okay there's now light there's light I mean once again there's a corner to it so
00:05:31
Speaker
Do we hear anything? Anything react to the fact that a glowing shadow just came into the room? Can you cast Periscope so we can see around the corner? Real quickly, I want to know what Drek's got on him. That's fair. Okay. I want to do... That's a fair point. Drek has his flail on him and he has a chain shirt and a shield. We'll keep it and we can sell it. We'll grab it on the way out. Where's one of the goblins? That's like what it has said there on our side. I mean, the one with the staff that came into the room with you is there. What about the two? Yeah, the two that were gonna attack us.
00:06:03
Speaker
They agreed to kill Drek. They're on our side. Drek's gone. Don't kill them. I'm your chief now. I want to grab the guy with staff that came in with us originally. Okay. And we're just gonna go. Okay. We're going in. Is he emboldened because he's with the demon boy? He seems comfortable with the demon boy. Yes, you don't want to look for pits first. No. I mean, I'll do it. I just go. That's what I do. I'll do it. Detect traps real quick. Okay. Give me an investigation check.
00:06:25
Speaker
The other goblin communicates them. Okay.
00:06:31
Speaker
Well, guys, uh, uh, no, that's a, that's a, there are no traps that you can see. Yeah, I know. Okay. So you walk down the hallway, you do not fall through the floor at any point and you're on the corner. And what you see snakes is this room is clearly a crypt that has not been touched in quite some time before you are in Jarsha tar guys.
00:06:57
Speaker
Five stone coffins, four medium sized ones, two on the left and two on the right. The room is about 30 feet long. And then at the far end of the room is a large coffin on a raised platform.
00:07:11
Speaker
Okay. Are you guys with me or am I, is it just me and him right now? Uh, before, uh, I'm staying in the room for just a minute because I want to try something. Okay. I'm trying to decide if you and I should keep working on the clues together. I'm wondering about the statue. Yeah, that's fine. It was just, you changed what I did. Uh, hey, uh, Drak, if you see something pressing, or if you need for one of us to come and, uh, take a look at something, uh, Holler, or Akko needs to read some goblin, uh, Holler, but we're going to stay back here and see what we can do about this statue. Okay.
00:07:39
Speaker
So, now that I'm in this room with the four and one at the far end, I'm gonna go and I wanna go check out the big one at the end.
00:07:48
Speaker
Okay, that's actually the one without a lid on it. It looks like this grave had been disturbed at some point. But you see a hobgoblin skeleton, a very, very old ancient looking skeleton lying in the coffin, but still on his body looking brand new is ornate plate armor. And he has his arms folded over his chest and he's holding a cane. And there is a beautiful amulet around his neck. All three of these things
00:08:16
Speaker
have their light almost kind of shimmers out of them this it's almost like golden light but coming out of purple gems is what they look like I'm just gonna do a test touch real quick just gonna poke it I'm gonna poke it well I mean I could poke with my my my whatever it is battle axe okay shimmy shimmy nothing happens okay well except for your battle axe belts can I see any sort of markings any sort of anything on this team
00:08:46
Speaker
you see some markings that you have no idea what they mean. Okay, but they look like they look like the door that we saw earlier. Yeah, I mean, it's the same text. Well, not the exact same text, but the same lettering. Okay, it's not a con. What's his name? Aco. I was gonna say acorn. Hey, Aco, can you or I'll come get it. Hey, can you come here for a second? Well, do you all need me? I don't know. Let's try something. I look up at the statue. And I say, love. A promise.
00:09:17
Speaker
Gentlemen, may I make an observation real quick? I would appreciate that. The thing that we saw in the first big room seems to be something that an initiate would say to the light of Jarsharat or maybe an oath. And I feel like an oath kind of solves this riddle. Does anything happen when he says oath? No, but I'm going to point out something did happen when you spoke the oath of the light of Jarsharat in that a door opened to their crypt. Oh, I see.
00:09:42
Speaker
It's like sort of a non sort of lateral thinking right so say say the oath This is telling us to say though All right. Yeah, I'm just guys. I'm no hey Hey Hey drag while this is no track. Oh, hey drag. Yeah. Yeah, what do you see in there? some tombs
00:10:11
Speaker
Oh, and also a portion of the wall backed by the big coffin has caved in and it leads into a cavern. Specificity is your friend, Drac. What do you see in there? There's four small coffin things and then one big one. There's a dude in it. He's dead. And then there's a cavern. We could go there if you wanted. Are the others empty? I don't know. They're covered. Oh, I see.
00:10:36
Speaker
Man, I swear though, if Drag would say something about jewels, I bet that I would come running real quick. Well, as he's doing this, can I start, like, putting on the armor? Okay. See what happens as I'm, like, shiny. As soon as you pull off the chest plate, the skeleton's arm reaches up and grabs your throat. And it looks at you and just goes...
00:10:58
Speaker
And behind you, the other four coffin lids erupt and four skeletons emerge. I feel like that's the sound we would hear. I really need help in here! I'll tell you what. You just walk in with him like half-putting on armor. One of the things you can always count on with a paladin is great raw. Wait, but did they stop me from putting it on or did he just choke me? As soon as you like took it off, as soon as you went to go take it off of him, all the stuff happened.
00:11:27
Speaker
Okay, but like here we come. No, you don't have it. It takes time to put on plate armor I just want to take it. Well build the skeleton. Okay fine. You can't take it with you Alright, so we rushed No, it has not been an hour
00:11:45
Speaker
I don't know, we were pretty dumb. We took a while. It's just us talking to this statue. Uh, say, a potato? Uh, racquetball. Uh, a potato. No, it's initiative time, gentlemen. I was like, are we doing something? Please let it be me. My dice are broken. I rolled a two again. 13. Just give me a second.
00:12:12
Speaker
I got 60 for the better. Three, I'll be getting choked for a while. Better like it, I guess.
00:12:20
Speaker
Am I in the room? Yeah. Yeah. We'll say initiative starts once you all get to the room. Okay. Are these skeletons or are they? They are hobgoblin skeletons. They are skeletons though. Yes. Okay. I can't do a perception or a knowledge check. I want to know all I have is piercing damage and I feel like that's not gonna hurt a skeleton. You never fought a skeleton before. So I know that.
00:12:47
Speaker
the skeletons are up first the one that's got you around the throat he kind of grabs the cane that was laying across his chest and yanks on the handle and you see this really weird sharpened chain thing erupt from it and he swings it at you
00:13:03
Speaker
That is going to be a miss, that's only a seven. So the other four skeletons see people enter, they seem very territorial, like you all are in a place that you don't belong. One's gonna run up on Beric with his short sword, and that's going to be 19 to hit. Six damage. Lyle, that is only a seven, so that's a miss. Akko, that's a hit. And one more, so we'll go after...
00:13:33
Speaker
Lyle. And that's only a 10. Now it is Lyle's turn. The one that is closest to me. Two of them just went after me, right? Yes. Either of them, I don't care. Let's go after Clark. One of them has a red bandana around his neck. That says Clark. That's the one that I want. I'm going to rape here and we'll see if it's a 19.
00:13:55
Speaker
That's a hit. And I should get sneak attack. Well, right. We're all in a scrum. Yeah. Okay. So that is six, 11 damage. Okay. Here's like in piercing. So that hits and you do a lot of damage. He is not looking great. Some of his rib bones fall out and like you used your rapier and like kind of let used leverage to pop some of the bones out. So it is now Barrett's turn.
00:14:20
Speaker
Okay, so... You got one up on you. As we're coming into the room, seeing there's a whole bunch of enemies in a really compact space, I draw my shortswords instead of my bow, and so I'm going to go out in with both shortswords. Ooh. You already got two-hand attack? No, but when you're using light weapons, like shortswords, scimitars, and daggers, you don't have to have dual wielder as a fleet to end the demo. Oh. You just don't get to add your ability modifier to damage on the second attack. Correct. First attack. That's not awesome, but it is 14. Hit. Sweet.
00:14:52
Speaker
And it is going to be seven slash the game. Okay. And second attack, 12. Miss. It is now Akko's turn. So he's going to attack the one in front of him with his mace. That's it.
00:15:05
Speaker
Okay, with Akko's mace, you just see it crunch into the ribs of this thing and shatter the spine, and you get the sense that, man, having a big blunt thing just is gonna wreck these skeletons. Yeah. So his skeleton is dead. Phew. Yay. So you got the guy with the crazy looking sharpened chain thing. Yeah. Okay, so I'm gonna- It almost looks like ribbon, almost. It's so fine. Careful, bro.
00:15:31
Speaker
So I'm gonna grab his arm that is choking me and try to slice that arm off with my axe.
00:15:38
Speaker
Okay. 15 on the arm. That's a hit. Five. Five. I'm going to say that you didn't quite chop the arm off, but you like broke the, is that Olna? Is that one of the bones up there? Brady? Okay. Uh, you broke that bone and it kind of like shrieks in pain and let's go over your throat. Yes. So now it is the background to the skeleton's turn. So the one on Raconos, that is going to be a 15 to hit, which is a miss. Next up, Barak. That's going to be a 17. Yeah, that is.
00:16:07
Speaker
Three damage. Where you at? One hit point. And the two on Lyle. That's a miss with an eight and a 17. That's a hit point. That's four damage. Lyle's turn. Okay, I'm actually gonna pull out my crowbar for my burglar attack.
00:16:23
Speaker
Okay. I feel like that's going to do better, right? Yeah. I mean, here's the thing. I don't have any sort of idea of what sort of damage. It's an improvised weapon. Okay. So, and it's not finesse, so you're going to use your strength modifier, pleasure proficiency bonus for your attack roll.
00:16:40
Speaker
and then it's gonna be 1d4 damage plus your strength modifier. Okay, my strength modifier is negative one. I'm gonna use my rapier. Man, it would have been neat though. Sure would have. Alright, I'm gonna use my rapier. I'm still gonna potentially get 18 damage if I hit. That's a 12 to hit. Miss. Barak. I'm just gonna try to get in with my swords again. If you want to try to use the blunt side, like the broad side of your swords, you can do that with disadvantage if you want to try to
00:17:10
Speaker
W prep pleasure double your fun on damage rolls Okay 14 hit That one dies sweet you kill that so I hit the one in front of my man Lyle here There are two in front of Lyle. Do you want the one that he's already damaged? Yes, his name is Clark that one I won't the red bandana that one I attacked for 18 and he takes two
00:17:36
Speaker
He dies. Sweet. So, good job, Barrick. Reckon fools. Who's left besides the one that- There's one left on Lyle. Okay. Has not been touched yet. So it is now Akko's turn, so he's going to run up on the one on Lyle. That's a miss. Ugh, damn cobgoblins. It is now Drek's turn.
00:17:51
Speaker
Okay, I'm gonna try to... And this one is kind of sat up and is in the process of standing up to fight him. So I'm gonna go for his tempo. Okay. Just try to smack him right in the head. 15. Hit. Five. Okay, he's not looking great. He's still up. The skeleton skirt. So the one in front of Kronos is going to attack. That is going to be a 13, which is a miss. And the other one that's still attacking Lyle.
00:18:15
Speaker
Miss with the tip. So it is now Lyle's turn. You got one left in front of you. I gotta do the one in front of me right here, okay? You don't wanna whip out that curve bar?
00:18:25
Speaker
Nope. Barret. I'm gonna go after the one in front of a while. Okay. Nope. Okay. And... Aha! That's gonna do it. That would be 25. Okay, second one. I can't believe nobody's crit yet. Just four. Four damage. Eko. I'm gonna try to detect one in front of a lot of them. Is it Clark that's still up? No, Clark's down. No, I took that one. Okay. That's a hit with a teen.
00:18:48
Speaker
This last one in front of you looks real bad. I mean, Aco just like cracked in half of its skull and its jaws hanging off. And now it's Draconis' turn. Cool. So he's kind of getting out. There's Inman ahead. He looks real bad. Okay. I just want to try to just take his head off. Just go right at the neck. See if I can like pinch him off.
00:19:09
Speaker
Okay, skeletons. What weapons are the skeletons brandishing? The one that's attacking Draconos has the crazy looking thing. The other ones are using short swords. So no, they're using bludgeoning weapons. That is going to be a 12 to hit you, Draconos. No, and the last one in front of Lyle. That's a 13. Nope. Okay, Lyle. Rapier, the one in front of...
00:19:31
Speaker
Nope. Critical Fumble? No, I'll let you know if it's a crit, but... Merrick. We know the order by now. Dang it. I'm gonna hit. Yay! Or 9 damage. You wreck his work. Now you can move up and use your second attack on the one that's technically balanced. Totally do. 19. Rush in, and... 4 damage.
00:19:52
Speaker
And you kill him too. Awesome. Barak is just running around crushing skeletons. They fall dead. You all get a chance now. You two see the crazy stuff that was on this skeleton ornate plate armor. In his hand he has this weird looking sharpened chain thing and he has this brilliant looking amulet around his neck that glows with golden light coming out of a purple gem. I don't care about the amulet. If I could have something else. I mean you saw me going for the armor. That would be great.
00:20:22
Speaker
I don't even notice what they're doing because I'm just staring at this weapon. Okay, slackjawed. Oh, at the chain he was using? Yeah. Okay. And I just say, oh my god. What? That's a ribbon. And I'm just so wrapped up in it. I don't even realize what I'm saying. I say, that's the weapon of my people. Have you heard people? Yeah. Oh, God. What's that mean? Okay.
00:20:49
Speaker
I need to tell you guys something. I just, I need you to trust me. All right. All right. And then, um, just immediately in front of their eyes, um, I become Trent and then I become Gregor and then I become Barak. And I then, um, his, uh,
00:21:11
Speaker
I know how to ask you this, is Lyle changing what he looks like? I thought I was just going crazy. And then I changed one more time and I'm about the same size as Lyle, a little thinner
00:21:29
Speaker
Did you make a second character sheet? But, uh, I don't have like defined facial features and my skin is very pale and my hair is silver. And, uh, and I, and I say, um, so I'm not really a human guys.

Revelations and Rest

00:21:43
Speaker
Um, you've been giving me all this shit because I have pale skin. I, uh, I, have you guys ever heard of a changeling?
00:21:52
Speaker
It's been, yeah. Philip thinks so. Yeah, you would be vaguely aware. If not, you haven't met one, you are aware. I've heard of Legend of Changeling, but nothing more than that. Okay, well that's, that's a me. Hi. I'm Dex. I've been living as Lyle, like everything except for my name is who I really am. But yeah, so I'm gonna be taking this ribbon weave now. And I just changed, and I changed back into Lyle.
00:22:21
Speaker
Okay. Because that's who I live as, most of the time. But I'll tell you what, it's gonna make for a whole lot of fun down the road that I can do this, I promise. That's very useless. Yeah. Okay. Yes!
00:22:42
Speaker
I love it. Jeff just revealed to the rest of players that he has a second set of dice for his changeling character. Oh, that's magnificent. I knew you'd like it. Well, and you had pumped this up for weeks of, okay, I finally bought a set, but just the one and it's boring and gray. Oh, this is beautiful and blue. That's wonderful. Okay.
00:23:01
Speaker
Plot twist so yeah this thing this thing. I don't know what DEXA sounds like like Lyle's a voice this is it's called a ribbon and What what basically it just looks like a cane and so it's perfect for my people We can always have a weapon on us and it never looks like we have a weapon all I got to do is push this lever on the side and this
00:23:21
Speaker
Is it 15 foot? Yeah. 15 foot sharpened flexible blade pops out and I can do slashing damage, dripping damage. I can really wreck shop with this thing. So, and then I push the button and sucks back in. Well, that's remarkable.
00:23:37
Speaker
Yeah, you can go ahead and have that one. What's that doing here? What's that doing here? I don't know. It's almost as though somebody had a conversation with a benevolent being who shapes things in our world. There is a lore justification for this. You all just don't know it. I assume so. Yeah, you have a ribbon weave weapon now plus one magical ribbon weave that is capable of once per long rest casting the spell daylight.
00:24:06
Speaker
Sheets, I got a spell too. What are its stats? Should I just replace the rapier stats? It still uses your dex modifier because it's finesse weapon. Its damage is 1d8. Okay, so I'm actually losing a little bit of damage on this. What was your sword? The rapier was a plus six to attack, 1d8 plus four. Well, no, you still add your modifiers and everything to it.
00:24:27
Speaker
Oh, so I keep the, so, so yeah. So the D eight stays the same. Um, okay. So basically it does the same thing as my rapier. It's just cool. It's just cool as shit. Yeah. And it basically, if you want to make a, a grapple check to trip somebody, you have advantage with that one. So you guys still cool with me getting some better armor. I wouldn't know what to do with it. Yeah, I don't want it. So the armor that you take off this skeleton, it's plus one plate male armor. So just add plus one to my SE.
00:24:55
Speaker
Well, I think what do you currently have? Do you have plate mail on? I don't know. I have chain mail on right now. I know my AC was 16 when we started. I just don't remember how I got there because then it's plus two for the shield. Plate mail is going to make your armor class just with your armor 18. And that's going to be plus one. So 19. And then your shield is what? Plus two. So 21. So it's 19 plus two. And this is amulet.
00:25:21
Speaker
The amulet breaks as soon as you touch it. And you also as a property of this have resistance to necrotic damage. So if you want to kiss somebody that barracks killed recently, you can. Resistance means you take half damage of necrotic damage. That's an extremely strange thing to have been waiting for a chance to do. Hey man, if you finish them off, I'll just give them a little... Okay, this amulet gives you a plus one to your charisma score.
00:25:47
Speaker
Sweet! The additional feature of your amulet is once per short rest... Does it resist his blackening garbage? No. Well, this amulet, yes, it will not turn black on his touch. Once per short rest, you can change the damage type of your attack to radiant damage.
00:26:06
Speaker
And Eko finds at the bottom, kind of laid where his feet, it looks like a holy symbol, almost with that same purple emitting golden light amulet. And he's like, well, seems like this is my wheelhouse. And so he takes the holy symbol and kind of stuffs it in his belt. Can't wait to take that off his dead body later. What's it do, Eko? It's a plus one holy symbol.
00:26:29
Speaker
gives me an extra 1d4 radiant damage anytime I do an attack that deals radiant damage. Cool. Akko also looks at the writing that you noticed before, and it says, here lies LaRouche Dakar, leader and commander of the Light of Jarsharat, along with his favorite items, his weapon's shadow light, his trusted armor dawn light, his necklace, coming dusk, and his holy symbol, the light within the shadow.
00:26:57
Speaker
What was the name of my new weapon shadow light? I was like I know it was like the dawn I I propose
00:27:15
Speaker
hey fellas let's just do a real quick scan see if there's anything else in here we need to take a look at yeah we should examine the other coffins there are no there's no writing on the other coffins it seems like these were just the the grunge soldiers that fought behind this amazing commander against something that
00:27:30
Speaker
apparently dealt a lot of necrotic damage and really hated radiant and light, like daylight. I'm gonna try that as sneaky as I can, just check and see if there's any GPs lying around. There is not. No GPs! You get the sense that this stuff is so old that whatever currency they have used, it would be worthless today. Anything on the walls. There's more murals depicting their great battles and there's an epic looking, well mural is the wrong word, it's carved into the stone.
00:27:58
Speaker
And there's a really epic-looking, like, this hobgoblin that was their leader in this very dramatic pose, holding a loft, shadow light. Are there more depictions of the monsters they were fighting? Once again, it's still kind of that inky, featureless... I mean, since it's carved in the wall, you don't even really get a sense of the color of these things. That's nothing to support a comic check.
00:28:20
Speaker
How is my mouse Cashew reacting to my new armor I do it's it's it's uh, he's always been with me this whole time. Okay. Hang on We're in the third episode and you're just bringing bringing it I should I just dropped that I'm a damn other species like I can do your one better
00:28:40
Speaker
I got a pet mouse. I have a mouse named after a garbage nut. Cashier's a great nut. Trevor was very excited when we were building his character and he took the urchin background that you get. You get a pet mouse. I know. I remember that actually. It's like my favorite thing. Yes, Cashier was very okay. Does he like my... Yeah. Okay, cool. He kind of pops out of your pocket, sniffs it for a second, then crawls back. Okay, as long as we're good.
00:29:04
Speaker
And then Cashew disintegrates. Right near you, directly to your right, there is a broken in part of the wall that leads into what looks like a natural cavern.
00:29:18
Speaker
So, uh, uh, Barrick looks bad, like bleeding and bruised. I have one hit point, chemically speaking. So a, a short rest at least would be very, very helpful to me. So, I mean, if you all want to hold up for a short rest, maybe back in the hall. Yeah. If you want to go back into the first area, just crawl into that coffin. Right. No. Yeah. Um,
00:29:47
Speaker
We are losing the plot, though. Yeah, I know. I mean, we got a boy out there. Yeah. No, we need, I mean, we need to rest. Yeah, one hit point. Yeah. We can't. Okay. All right. Here's, here's what we need to do. Hey, uh, I'm sorry, we never caught your name. Goblin friend. Blerg.
00:30:08
Speaker
Oh hey, Clark, do me a favor, that whole shapey-shifty thing, let's keep that on the DL. What are you talking about? I was not in that room with you. Oh yeah, I was. Draconos took me with him. Cool. Yeah, way to help, by the way. Yeah, with your bludgeoning weapon, as a matter of fact. Awesome. I don't know what to tell ya. It's like some benevolent force that controls me forgot I was there. Alright, hey, do us a favor, you got about an hour.
00:30:37
Speaker
uh, rally up all of the goblins, all the patrols, get them in. So you've done your part. We've done our, our part. It's time for you to do yours. Uh, we got to recruit for a minute. You got about an hour rally everybody. So at least something productive is getting done while we're doing it. Unless you're one who, you know, can cast spells in some way and maybe has some healing. Yeah. Do you have a, do you have a healer? Blurgh. Blurgh.
00:31:01
Speaker
One second. Okay. Okay. You got to run through your mental. You got to check the Rolodex. Your mental Rolodex. All right. Who's a healer? Blerg? No. Clerk? No. Mard? No. Snurf? Bloop? Nope. Blip? Nope. Craig? Yes. Oh, wait. Sturm? Throng? Throng's not a good one. Of all the ones you listed. Well, those are actually a German. We don't have a healer, but we have a small
00:31:29
Speaker
stash of healing potions if you want those. Well certainly. I mean not all of them obviously but I do some of them give up like one each. One each. Oh that's okay. Yeah I'll take it. I'll take it. Is that a six regular healing potion? Yeah. 2d4 plus let's say two. Okay 2d4 plus two. Yes.
00:31:52
Speaker
All right, I'm back up to four. Does everybody want my other D4 roll? I'm close. That puts me at eight, so I'm good to go. That seems fair. I only had to drink half the potion. He gets to finish it. Echoing through the hall as you all are drinking these potions. You hear a scream echo in from

Rescue Mission and Dark Encounter

00:32:09
Speaker
the tomb. Everyone give me investigation checks. Wait, sorry, from which direction? From within the tomb. Like further past. We were just in the tomb, right? But you went back to the hall for your rest. Right. So. 22. Back. 22.
00:32:34
Speaker
Okay, you two instantly just based on the timbre and the octave that was in this was the scream of a young boy. Hey, that's an 11 year old boy.
00:32:42
Speaker
I believe his name is Jacob. Hello, my name's Jacob! I'm Gregor. I'm Trent's son, not Gregor's. I keep screwing that up. It may not be Jacob, but it definitely starts with Jacob. You hear that come from the tomb. We rush, right? I might not know what it is, but I hear a yell. And you see us run and you're not an idiot. So you're back in the tomb facing this entryway into what looks like a natural cat. Are you all just rushing through it? Absolutely.
00:33:10
Speaker
Actually, actually, actually, hold on, simply because I made these DCs before you gave me your passive perception check, so some of them are a bit low for our boy Lyle here. Lyle, you notice the stone around the edges of this cavern are very porous and like wet, like water's kind of seeping through them constantly, but you notice some of the pores, there's a gray gas almost seeping out of them.
00:33:32
Speaker
I mean, they are positioned in such a way where you can easily give them a wide berth as you go through and not get near any of them, but you've noticed that. Hey, Dark Visions, can either one of you peer as deeply into the cavern as you can and see if there's anything? I'm gonna say, once I call their attention to the gaps, they can do it, right?
00:33:50
Speaker
I mean, I can just go and let you know, Akko has light turned on his mace, or his holy symbol, almost constantly. Oh, okay. So you can see, because he doesn't have dark vision either. How deeply can I? The cavern, once again, it's one of those lovely styles where it kind of curves and stuff to prevent you from seeing too far, like somebody designed it to where you couldn't see the whole thing. But it looks like just an empty cavern. What's the spread on Akko's light? It's 20 feet, and then 20 feet of dim light after that.
00:34:16
Speaker
Okay, so Eko is in the middle. I will go up front and I'm gonna keep... No, you won't do that. I was gonna say, let me know when I need to beat my passive perception. But that's what I... I mean, I want to be up front while I perception check this. And you guys can be where you'd like to be. So you are able to navigate around the green mist and nothing really comes of that. Did Blurg come with us? No, Blurg is not going to the creepy cave with you.
00:34:40
Speaker
We've walked down a narrow hallway is the wrong term because these are natural formations. But I've told guys, you need to look out for this. I don't know what this gas is, but it is coming out. I didn't notice it. Really? It's it starts to open up again and Lyle go and give me a perception check.
00:34:58
Speaker
21. 21. Okay, everything looks fine to you. Oh, sorry, it's actually 22. Everything looks great. Even better. You enter another cavern, and with your perception check, you can kind of note that you've noticed as you've gotten deeper and deeper, that ACO's light isn't as effective. It's still 20 feet of bright light, but the dim light is starting to get shorter. It's almost like only 10 feet of dim light beyond.
00:35:26
Speaker
is lighting, like the darkness is kind of creeping in. I need everyone to roll an initiative for me. He and I can still see further, right? Yeah. Well, and if I have to, I will cast Daylight on something. I mean, I'm assuming this is the last. I'm just being honest with you, the reason I only asked Lyle to make a perception check then was he was the only one that had a shot at passing. Yeah, that's fair. Oh. 22.5.
00:35:53
Speaker
Hey, I got my critical fumble out of the way on admission. I wasted mine on that. Knowledge check that you'd already passed.
00:36:06
Speaker
Yay. You would see jumping out from like a ledge that was unseen to you, Lyle. These two, academically, they are goblins. But in your heart of hearts, you know, something done gone wrong with these guys. And they jump down and try to stab you. That's a miss on his part, and that's gonna be a 19. Who? You. Yeah. Okay. And they're like right on it. Yeah. They were up on a ledge for me.
00:36:34
Speaker
That's going to be 8 damage. Another one emerges. Barak, you are honestly startled because it seems like this thing jumps up out of the floor from your shadow that Eiko's light was casting and he stabbed you. That's as they're dancing in the moonlight. 22.
00:36:52
Speaker
Yeah, three damage. Now that you get a better look at them, these are goblins, but their skin is turned like this inky black, like they seem almost corrupted for lack of a better term. Another one, but looking slightly different. It has a staff erupts out of the light behind, like right next to Eiko, since his light, his shadow is the most starkest since he is at the source of the light. It erupts up and reaches and touches Eiko on the chest.
00:37:21
Speaker
and misses. So nothing happens to Akko. It kind of swats its hand away, but there's like a black handprint left. When he swats his hand away, does he actually make contact with something? Yes. And now we are through the surprise round. So Beric, it is your turn. You got one right on him. OK. Then Beric's immediate reaction is just pull the swords out and go at it. OK. That's going to be 18. Good.
00:37:47
Speaker
Seven damage. That was slashing damage. You kill it. You kill it. Sweet. Is there another one that I can get to? You can get the one on Akko just with positioning and stuff. So I just sort of shift over and slash at the one on Akko. Crit! Okay, so go ahead and roll a percentile die set. So your D10 and the percentile die, I'm so pumped.
00:38:17
Speaker
That is 41. 41. Traumatic injury. So ignore damage resistance and you get to roll triple damage. I assume that's just triple dice, right? Yes, and then add your modifier.
00:38:37
Speaker
Oh, that's going to be 14. So did you just his Kappa is detaining. Awesome. You are a one man. I have done nothing in battle yet. Very much a classic. Draconos. There are two online.
00:38:59
Speaker
Okay, I'm gonna run over to Lyle and attack whichever one is closer of the two to me with my balance. I am the man of twos, so five. Geez, you need to throw that thing in the garbage. I do. Now it is the two left on Lyle, attack him. That is going to be a 20 to hit, the two damage.
00:39:22
Speaker
I am unconscious. Okay, I mean the other one kind of pivots to Draconos. That is going to be a 19. The one that was on you that you killed, you kind of glance back at its corpse and you see where it's laying on the ground
00:39:41
Speaker
The shadow of it stands up and is almost like material and comes at you to attack. Is that its turn? Is it actually attacking you right now? That is 12 to hit. Miss. And then the one that is lying on the floor next to Akko stands up and rushes at your opponents.
00:40:05
Speaker
Miss. Lyle. Rexda. Oh yeah, right. Since he's right at zero, does he make savings? I don't know. I don't remember if it's like half of my underwear. When you're right at zero, you're just at top. I think you're still actually done. So give me a death save and throw. Hey. Shoot. You know who I forgot to roll before?
00:40:27
Speaker
Ten's not good, right? No, ten's good. I thought it was one to ten with no... No, ten or above. The odds are slightly angry. So you have one... Okay, Enko, seeing Lyle go down, runs over and places a hand on him and says a quick prayer and you are stabilized. You no longer need to... Can't help but thank God. Bear, it's turned. Okay, I turn on one of the shadows and I'm going to cast the ache bonfire on it.
00:40:54
Speaker
Okay, so it needs to make a dexterity saving throw. Seven. Okay. Then it's going to take five fire damage. Actually, I'm going to use the amulet to turn it into radiant damage. It dies. Sweet. And then I'm going to try and position myself near, wild, unconscious, or eventually anything.
00:41:17
Speaker
Okay, well I just rolled a percentile die to see what the likelihood of it being, and I rolled a 100. So I'm gonna say it is totally likely that Blerg was just wanting to check out and see what was happening, and notice what happened, and tosses Beric a healing potion. Sweet! Save him! Is that a bonus thing? I'm gonna say on Lyle's turn you can go ahead and pop him back up. Okay. Just for the sake of giving things movement, so Draconos.
00:41:44
Speaker
Okay, so there's still the two that we're on. Okay, that same one that I was trying to attack earlier, I'm going to have to do the same thing. And this time it'll be 21. That's a hit. 10. 10, it's dead. Okay, so the one that was on Lyle is going to turn to Beric who's still up. That's going to be a 12 to hit miss. All right, and the shadow is going to try to hit Draconos.
00:42:13
Speaker
And that is a 21. Ty goes to the Striker. Five damage. And your strength lowers by two. It saps some of your strength out of it. No, your strength scores. So your modifier drops by one. Oh, is this permanent?
00:42:34
Speaker
It's, uh, no, until, uh, long or short. Okay. So change it to sit down by two. Yes. Okay. And now sucks. I don't like that at all. It's like the best thing. Okay. Um, you pop Lyle, uh, why don't you go and roll the seven. Hey, Lyle, what's going to do daylight? Yeah. I mean, I'm going to do it. I just want to know if it counts. Is that a full action? That that's casting a spell daylight is one action spell.
00:43:04
Speaker
Okay, I'm going to use the end of my weapon, daylight, full on daylight for a 60 foot radius around us. And another 20 beyond that is a deal. I would like to know that nothing bad happens to Baron when you do that. Because he is not a vampire. You start to glimmer. I absolutely do not do that. The shadows that are standing because there's now two active shadows because Draconis killed one of the
00:43:32
Speaker
They kind of recoil and put their hands up. They're not destroyed by it, but they really are not fans of being in this something. Awesome, great job, good thing. Akko is going to... How fortuitous that he just changed the ability to do that. Right, to cast Sacred Flame on the shadow that was the tiny goblin that tried to touch him in the chest.
00:43:54
Speaker
That's miss, or he does not pass his dexterity saving throw. Enough radiant damage to kill that shadow. So that shadow goes down. Okay. It is now Beric's turn. What do we got? You got one corrupted goblin still running around and one shadow. All right. And the shadow seems real bummed to be on this side.
00:44:11
Speaker
I'm going to try to get rid of the shadow since I have some spells and the weapon attacks probably aren't going to do much about that. So I'm going to, again, do create bonfire. I can't do it as radiant, but your fire is probably going to be better to steal here. And because he's in sunlight, he has disadvantage on this saving throw. So we just drop wild.
00:44:29
Speaker
That's four. That's six fire damage. Six fire damage? Yup. Draconos. Going for the goth. Okay. That's a miss. It's going to attack Draconos. Myth. And then the shadow is going to attack Beric. It takes damage at the start of its turn, right? Oh yes, it does.
00:44:56
Speaker
That's three more fire damage. And then it needs to make a deck saving throw to get out of the fire? No, if it moves out of the fire, it's fine. Okay, so it's gonna come up on you and attack you. Six to hit, not gonna do it. That's gonna be Lyle's turn.
00:45:09
Speaker
I'm gonna flick the lever, 15 feet of sharpened chain, pops out of the end of my weapon, and I whip it at the goblin, and that is 23 and 9. That is most definitely a hit. Good start. And he attacks your konos, right? So he's within 5 feet of konos. Yup. That is... Don't attack me, Theo.
00:45:33
Speaker
That kills him right that goblin goes down just sounds like I'm picturing I've been picturing it since I read it In 3.5. What was that a month ago? Yeah, but I to do a text as like I want to use a ribbon weave That was my reaction
00:45:53
Speaker
Okay, Akko is going to... But your response was, that sounds awesome. Yes. He's gonna do Sacred Flame on the guy, the shadow that's attacking you. Or actually, Akko's gonna try something, and this wasn't even something I had planned. He's gonna cast Sacred Flame on the corpse of the corrupted goblin that just went down. Oh yeah. And I'm gonna assume he has the largest of disadvantages on saving throws. That'll do it.
00:46:17
Speaker
Yeah, he deals radiant damage to this corpse, and it just kind of turns to ash, and the shadow melts away. Nice. Good. Good thinking. Okay, so now it is Barak's turn. You got a shadow up on you. All right, I'm gonna try again with the... Actually, I'm just gonna do Bonfire again. Okay. So I, once again, sort of just point my sword down at its feet, and this sort of ribbon of silver required jumps from the blade to the ground and then just flares up.
00:46:46
Speaker
Okay With disadvantage that is going to be a since extremely disappointing one fire Okay, it is now Draconis's turn. You got one shadow still up No one's tried. Yeah, I'll see what happens if I
00:47:10
Speaker
Or 14. Hit! Cool. Or... Well, because it's one and then I still get the strength of one bar. Yeah. So three damage. Okay, you do note that your sword just passes really easily through it. Some of the shadow wisps away, but it didn't have that same feel that you know when you connected with something really well. That's his friend I noticed.
00:47:38
Speaker
Alright, it is now the Shadow's turn. It's going to try to once again hit Barret. That's going to be an 18 to hit. Oh wait, hold on, hold on. He's in my fire. Oh yeah.
00:47:58
Speaker
As the dusk settles and the shadows fade away you once again hear a cry for help from further down in the cavern. As you run after him you see you all are sprinting and you exit the cavern all of a sudden into this wooded area and before you is this pretty sizable arch made from old gnarled stark white wood.
00:48:18
Speaker
but within the arch is utter darkness there you can't see through it there's no light coming out of it in fact your daylight hits it and just stops it does not penetrate this darkness and just as you that means that it's greater than the third bubble spell
00:48:37
Speaker
Just as you get there, you see somebody passing a young boy off to waiting hands through the portal as he screams. Okay, go ahead and give me a dexterity. That'll be just a dexterity check.
00:48:54
Speaker
Okay. I wanted to die for him and I have acrobatics bonus and all this. You go to die for him and the thing that's handing him off turns and just you almost hit like a wall. An invisible wall as he extends his hand up. And then he looks at you while he smirks.
00:49:13
Speaker
and examines all of you and points a single finger at Eiko and we'll just see if Eiko can have a miracle happen. No. So a ray of darkness shoots out and attaches at Eiko's chest and he rises up in the air as darkness veins up his face and with its other hand this thing quickly snatches Eiko's holy symbol away from him, examines it,
00:49:41
Speaker
and as Akko slumps to the ground, it pulls the gem out and crushes it, and you see this faint image of almost a golden dragon flying out of this gem, and a faint dragon scream as you look, and now Akko's body is rotting. He is dead 50.
00:50:04
Speaker
and it walks back through the boy. No, the boy was passed off. And then you see more shadows begin to emerge out of the archway, but tendrils almost are holding them back. Like it's like they're reaching through trying to get to you, but they don't have the power to get through yet. And Blurg kind of from behind you who's been watching this screams, run! And you hear footsteps as Blurg starts to take off.
00:50:36
Speaker
End of episode. Yeah, I knew it! Thank you all so much for listening, and we'll see you next week. Once again, I am your Dungeon Master Eric. I'm Philip. I'm Trevor. I'm Jeff. Bye!