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GTA VI LEAKED & EA making a new Iron Man game - Add to Party 09.21.2022 image

GTA VI LEAKED & EA making a new Iron Man game - Add to Party 09.21.2022

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This week we discuss the GTA VI & Diablo 4 leak, a new Iron man game from EA, layoffs in games media, Nvidia's greed, and all the Yakuza news

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Transcript

Introduction to 'Add to Party'

00:00:14
Speaker
Welcome to Add to Party, a friendship simulator masquerading as a new show. I'm your host, James Hartwell, and I'm joined by Charles Umont, and I'm joined by
00:00:25
Speaker
Andy K in the same room. So please, please be ready, James, for me to be talking in the background and you can't hear me. I hate you. Hey, but hey, guess what? What? We didn't have any time for our bullshit. There's too many stories again.
00:00:46
Speaker
That's

GTA 6 Leak Discussion

00:00:47
Speaker
right, baby. We got too many stories to go over and we're going to start with them with the biggest one, which is Grand Theft Auto six has leaked you earlier this week or last early last week.
00:01:03
Speaker
forgotten the time it was like weekend it was over the weekend you're right yep basically a user who was also behind the recent hack of uber has dumped nearly a hundred videos online claiming to show development footage of rock stars grand theft auto 6
00:01:24
Speaker
A lot of it shows a white male playable character as well as the rumored female protagonist. Ooh. That according to the leaks is also white. No, I was just expecting more diversity. No, she's Hispanic, Andy, or Latin X, I should say. Yeah, she's Latin X. Oh, I can't. Zoom, zoom in. All right, I'm zooming in closer.
00:01:50
Speaker
Look at her swarthy Latin skin. Oh, I was going off of the promo image.
00:01:56
Speaker
No. Oh, the promo image isn't the same character. Whoopsies. Well, cool, then. OK, I think that's cool. My bad. Some of the videos show the characters shooting up at robbing a diner, passenger shooting mechanics and interior car modeling, which is very which was very detailed for some reason. Man, this is a lot.
00:02:25
Speaker
with a lot. I mean, GTA, generally speaking, is one of the more closed knit like things because a because take two love suing people love suing people. Oh, no, I didn't even think about that. Oh, yeah. I see people get away with this. The the the leaker made a Twitter post today, I believe, saying that he is in contact with Rockstar about next steps.
00:02:55
Speaker
He I believe he says that he has the source code as well. So wait. Oh, no. Yeah. Yeah. This would also be that the game is set in Vice City, a modern day Vice City as well.
00:03:10
Speaker
So basically, all the things that we had heard about from leaks are true. Um, yeah, I am looking to negotiate a deal, quote unquote. GT Leaker says they've woken up the thousands of messages. What? There's like nothing to negotiate unless there's actually unless he's saying he has more, he has more and he's threatening to release more of it. I mean, like you're already you already fucked them over. What else would you really think more of?
00:03:40
Speaker
Um, and this of course has led to a great internet discourse of it doesn't look great.
00:03:48
Speaker
Yeah, it is. Graphics are the first thing they finish in a game. So, yeah, this is interest. It's interesting because we've had this conversation many times about how, you know, movies will announce they're going to they've like purchased a script and they're going to make it in 10 years while games are like, we can't say anything until we're six months out.
00:04:16
Speaker
Um, and this is kind of why, right? Because people don't understand how game development works. They don't understand what alpha builds are. They don't understand how to look at a game in progress and see, you know, what can be fixed or what isn't done yet versus what is troubling. Right. So you have a lot of the backseat critiquing, right? It's just it's easy. Why don't you do this? I was like, oh, OK. Yeah. Yeah, it is that simple.
00:04:44
Speaker
Uh, they should be able to solve that with a special variable here and it should just change and update every time it moves. It's so simple. I don't think it's so simple. It's so simple. Um, also, uh, like five, like what high school level programming class that you got.
00:05:01
Speaker
Oh, also, by the way, this leak is essentially confirmed because Rockstar did put out a message in the classic Twitter longer format. They put a white text on a black screen on Twitter. Quote, We recently suffered a network intrusion in which an unauthorized third party illegally access accessed and downloaded confirmation.

Ethics in Game Leaks: Journalism Debate

00:05:22
Speaker
confidential information from our systems, including early development footage for the next Grand Theft Auto. At this time, we do not anticipate any disruption to our live game services nor any long-term effect on the development of our ongoing projects. We are extremely disappointed to have any details of our next game shared with you all in this way. Our work on the next Grand Theft Auto game will continue as planned and we will remain as committed as ever to delivering experience to you, our players.
00:05:51
Speaker
the whales that truly exceeds your expectations. We will update everyone again soon. And of course, we'll probably introduce you to this next game when it is ready. We want to thank everyone for their ongoing support through this situation, the rockstar games team. So basically, yeah, this is them going, Dan, this is real. Yeah. And
00:06:15
Speaker
I don't know this, I saw some conversation around this again, like, you know, calling like, leaking and you know, like getting this information, the leaking in the image information journalism. And it's like,
00:06:29
Speaker
These companies owe you nothing, and they get to tell you information when they want, right? And I feel like for me, it just opened up this wound I have of people trying to justify that game leaking is okay, and that we should know it, and it's important. It's not important. These are toys. These are toys. We don't deserve information on toys. Let them tell us when they want.
00:06:58
Speaker
And again, I'd also like to also equate this to the sad state of gaming journalism where people can't tell the difference between what is journalism and what isn't. Simply for the fact that, well, one thing, if this is journalism,
00:07:15
Speaker
It has to first start with breaking a bunch of legal agreements and depending on your method of getting this information hacking or some other stuff, which isn't always journalism. Journalism is not always trying to get the illegal scoop.
00:07:33
Speaker
Oh, yes and no. I mean, like source protection is a thing. Right. So but this I mean, this was someone did an illegal act and posted it on a public forum and which allows the company. Yeah, I'm not saying it's right. Right. But what I'm saying is like it at that point, there's no integrity issue for journalism, right? They're reporting events that have happened.
00:07:57
Speaker
What you get into trouble with with journalism is when you encourage someone to break the law to to Tell a story right right and that well and I don't think that's conflicted with anything Andy or and I have said no no no no no I'm just
00:08:14
Speaker
It's just a weird argument like cuz like you said they're they're reporting on an illegal activity so who the heck cares but it's just going further of you know working with people inside the company to get the details and leaking it and being the exclusive story of this company's working on this game and these are the you know leaked screenshots and I don't know it just makes me sad.
00:08:41
Speaker
I want the surprise. I want the element of surprise. But wasn't that what E3 was for? And we don't have E3 anymore. So leak it all.

Diablo 4 Leak and Blizzard's Response

00:08:51
Speaker
What do I care? I mean, it's all your fault, Jeff Keeler. It's all your fault.
00:08:56
Speaker
I mean, also, right, they didn't release a new GTA on the entire PS4 Xbox One cycle. So, you know, people are a little hungry, right? And I can understand that. They should have at least given us those promo images. Just at least do that.
00:09:17
Speaker
Although they're not showing the same characters, so maybe it doesn't matter. I don't know. But all I really looked at was like those fun art drawings they do. Do you have that on here? No, no, no, not that. That's just the 3D renders. Like the classic GTA, you know, 2D art. I love that crap. Just show us that. I want to think about all the characters they could be. I think that's an image from
00:09:43
Speaker
by city stories. I'm not sure. Yeah. And to be fair, I think the art style for GTA changed. Was it after GTA four at GTA four? Uh, like before it needs to be more, more flat. Yeah. San Andreas into four. It kind of changed. And then like this, like, yeah, five. And then five was like an evolution of four. Yeah.
00:10:10
Speaker
Oh, so the stuff I was looking at wasn't even from GTA six. Well, then this is the first time I'm looking at GTA six leaks. That was, I was going to be my follow-up question, which was, have you guys, did you guys watch any of the footage or anything? No, I was just looking at art that was apparently from different games and it was just white people.
00:10:35
Speaker
Um, for me, no, I didn't, you know, I think I watched like five seconds of a thing, someone walking through a diner and I just went, yeah, it's a, that looks like a dev build. And then I just ignored it. Like, yeah, I was like, it's not going to tell me anything. I don't care. Well, I mean, the fact that they were cut out in the cutting room floor where they go, we don't have enough time to do the interior design thing. And then we're just going to cut it out and I'll be like, yup, sure.
00:11:02
Speaker
My hope is because the best part of GTA 5 were the heists, right? I think we can all agree on that. Yeah.
00:11:11
Speaker
So my hope is like with this diner stick up, they're doing there, they're building maybe more of a high centric storyline, like five, five, obviously, right. All the big show pieces were heists, but like to have all the missions kind of based around heists feels like it'd be more like that's more of what people want. Right. So we've had 15, 20 years of escort missions. We don't need more. Let's get some heists.
00:11:41
Speaker
Yeah. Like just planning. Yeah. Plan it. I mean, like, that's like, you know, doing a diner stick up is obviously like a beginning one. And also there's been a lot of talk about these two, like protect the male and the female protagonist, like Eaping kind of a Bonnie and Clyde storyline. Right. And that'll eventually end up with sticking up banks. Right. So, I kind of don't want them to know each other. I'd rather just be like,
00:12:05
Speaker
separate storylines for each person. Mostly because I just don't, I find that video games stories aren't necessarily fully matured yet when it comes to writing a dynamic between a male and female character that isn't also a romance.
00:12:22
Speaker
So I, you know, just to play it safe, I would like them not to know each other and therefore not pretend that they might fall in love with each other, in which case it gets very, there's a high chance it's not written very well. Oh, I would like that. Yeah, that's that. Have them not fall in love. A purely professional relationship of heists
00:12:46
Speaker
And now I'm trying to think what's a male female duo that's written? Well, I remember the Prince of Persia, the PS3 one had a really I think the script won an award, but I think they were kind of in love and that's no fun. I want them to not fall in love. There's more important things going on. Well, let's let's all hope for this. Was that leaked, James? No. OK, well.
00:13:18
Speaker
I'll just hope. I'll just hope. Well, we know what she looks like. Do we know what he looks like? Sort of. Not really. Oh, OK. So we have that leak, right? And then in probably the most well-timed leak in history for the company who had their shit leaked, 58 minutes of Diablo

Diablo 4 Monetization Concerns and Microsoft's Influence

00:13:41
Speaker
three or Diablo four. Oh.
00:13:45
Speaker
How do we? So I looked at a screenshot of that and it looked like Diablo. So what did we mean? It's going to it's going to look like Diablo. I mean, that's the thing, right? Was this also the kid who hacked Grand Theft Auto? No, it wasn't. This one's an even better story. So.
00:14:06
Speaker
There seems to be a friends and family Diablo test going on right now. OK. And someone was just streaming it on Discord and seemingly.
00:14:20
Speaker
Someone just joined the call and started recording the person who was streaming it as evidence by the fact, as you can see, it says like preview test bill that it has like the ID number plastered everywhere. Oh no. Yeah. So, but you know, it's great for a blizzard because no one gives a shit six weeks, the same day.
00:14:46
Speaker
I mean, that's fair. Yeah. No, I mean, go ahead and have their name as a watermark. Like, no, it's not their name, but it has an ID. Also, the ID number is probably traced back to who has it. I've been I've been in like, wow, alphas before and you get assigned an ID. So.
00:15:06
Speaker
Wait, so was this like a vulnerability exploit in discord? This was, this was, no, somebody was streaming it and they joined the call and just started recording it. The discord call. Yeah. The discord call. Oh, okay. Okay. Yeah. Like, you know how we're in a discord and then someone decides to.
00:15:26
Speaker
Yeah. OK. Server could just join and watch. I was going to say that was a big problem with WebEx for a while, is you could just join people's meeting. You have a password. Yeah. Yeah. And I was part of some of those meetings and it's creepy because someone will just join and then you'll say, oh, who just joined?
00:15:48
Speaker
And then it'll just be empty and silent and everyone needs to leave. And you wonder about all the secrets they heard. So, OK, now I was worried that Discord had an exploit. No, it's just a mean friend. They're not a real friend.
00:16:03
Speaker
I mean, I guess not. Shouldn't have been streaming. Yeah, that's I mean, I'm sure somewhere in the NDA, I'm sure, probably said no or don't game stream. It's for any family. But anyway, you can. They're not friends or family, then.
00:16:19
Speaker
So the gameplay, as I said, 58 minutes, you know, it's Diablo, right? At the end of the day, there's not this isn't revealing a ton. I would say it looks very clean. They have support for this is the person who's playing it, playing it on an ultra wide monitor, which nice that they have ultra wide support because it's a game that, you know.
00:16:39
Speaker
It benefits from having kind of full screen real estate. UI looks clean. There's some dev textures, um, shows a lot of the climbing and jumping mechanics as they've talked about before, trying to make the levels more vertical. So you're kind of have like different height levels to the maps. And I don't know, it just looked nice. It looks like a very, a much prettier Diablo three. And frankly, that's all I kind of want out of Diablo four. What do you two have to say about this?
00:17:09
Speaker
Well, it's Diablo. It is Diablo. That's a burning hell. Oh, oh, that's right. We don't like Blizzard. Yeah, but every day we get closer. I'm hoping this game will be up by the time Microsoft owns Activision. Oh, I guess that's fair. Actually, is that making a difference for you guys? Oh, the mic. So that does. Oh, no. The second Bobby when Bobby Kotick no longer works there, which will probably be very quickly.
00:17:39
Speaker
Bobby Kodak didn't cause all the plot problems at Blizzard. He was. I mean, he defended the was it the lead of Call of Duty Studio who was.
00:17:50
Speaker
Can't remember, what was it? Did he like threaten the female developer or something like that? And he's like, no, no, no, he's fine. Yeah. You know, Andy is what Andy is saying is there were other people cause the act first and then Bobby Kotick would go there to cover it up. I mean, like the roots are all over the place. Right. But I mean, and then I think the other issue I just have is that Diablo immortal came out to incredibly exploitive mechanics and rule sets and they were fine with it. The developers of Diablo.
00:18:18
Speaker
so that was a different little Wyatt Cheng just still saying as the director of immortal who still worked for Activision Blizzard that was just like no it's fine guys it's not important gear do you remember that Twitter oh I did hilarious and he done that's Activision Blizzard
00:18:36
Speaker
Yeah, I mean, I would say two things is Microsoft is a pretty well buttoned up organization. They're not going to. They will fire your ass in a second if they think you're a liability. They don't care. So I'm hoping that'll make some institutional changes in Blizzard and activists, but clean house.
00:18:58
Speaker
Yeah, I mean, well, not necessarily clean house, but it's like it's like everyone's like, listen, we all have a clean slate, but I swear to God, if I hear one thing, you're out. But I just hope there's still talent there, right?

New Iron Man Game Announcement

00:19:12
Speaker
Is it even good at anything anymore? We'll see with overwatch you soon. That's true. And we'll see what Diablo four, thanks to this family betrayal.
00:19:24
Speaker
I mean, it looks I'm watching it and it looks fun and I want to play it. But I also love Diablo. But I don't know. I think the to Charles's point, like how they end up monetizing it is really going to be what decides if this game is good or not. Like, remember, Diablo three sucked for like the first year and a half of its existence because of the real money auction house. So they get rid of that.
00:19:54
Speaker
Yeah. Oh, yeah. Oh, it's not real money anymore. No, no. They got rid of that. Like they got rid of that right before the expect with the necromancer came out. Oh, how is Blizzard going to exploit Diablo for them? Well, that's the question, Andy. We don't have expansion packs anymore. That doesn't exist.
00:20:16
Speaker
Well, I mean, Diablo has a great system like Diablo has a great system of doing seasons already like Diablo was one of like the first game series that did like seasons, you know, like what would be battle passes today? But like they still do it for Diablo three, which is like every three to four months they release a new season.
00:20:36
Speaker
where you have like seasonal objectives, they change something in the core gameplay like treasure goblins have double spawns or we introduce this new buff that does this or something like that. So it keeps the gameplay fresh. I could see them tying some of that stuff to a battle pass or something like that. If it's not too egregious, I'd be OK with it, but we'll have to see. OK. Yeah.
00:21:04
Speaker
I guess I won't be playing yet, but not even for moral reasons. You will make you make all of you play it. I just I tried Path of Exile. You're also going to get it for free with game pass. No, I'm not James.
00:21:23
Speaker
I don't have game pass. Oh, which you will, Andy, you will. I refuse. Yeah, I don't know. My thing with I've said this before, I think in earlier episodes, but, you know, you can't let me see past the curtain too much because once I see past the curtain, it's that's all I ever see.
00:21:41
Speaker
And with this, yes, they made a newer updated Diablo 3. And that's what I see it as, is that it's just more of the same. You can't let me realize it's more of the same. I mean, Diablo, once I realize it's more of the same, I leave it. I play Magic the Gathering for almost 20 years, and then I stop playing it once I realize it's more of the same. It can be fun. What if it's, what if, oh god, this microphone.
00:22:10
Speaker
But what if it's still fun? That's the hope, right? I mean, I'll still play. I'll play a Diablo three season here or there when a new one comes out, because it's frankly, it's just fun. It's it's very mindless. It's it's almost zen like in a way. Sure. Just like painting miniatures, isn't that right, Charles?
00:22:30
Speaker
Sure. Oh, it's so exact. It's so interesting how you could paint miniatures. Bless all those people that do it. Yeah. Yeah. But, you know, and to go back, though, I agree once it is still fun. But my source of fun is the idea that anything could happen in certain games. And once I realize it's going to be more of the same, I go, oh, only seven things can happen.
00:22:53
Speaker
And then I go, Oh, well. Oh, I wonder, is it one of these seven? Oh, it is never. Okay. But what if you get a new piece of gear, which unlocks a new gear set, which allows you to complete a rift challenge one minute faster. Let me kill things faster. And I go, Oh yeah, it's done.
00:23:11
Speaker
And I go, Oh, I think it's fine. Like I said, just don't let me see the veil. I'm willing to, you know, not realize that that's all I'm doing, but now that I realize it, it's hard to find it fun. Well, maybe, maybe. Isn't every MMO just killing things faster? Yes.
00:23:33
Speaker
Don't you dare talk about Final Fantasy 14 like that sister. Well, no, like I said, right, like for a Final Fantasy 14, the thing that makes it different is there's a story there and I played her the story. I don't I don't try to grind for fucking whatever for it. As soon as I'm up to do the story, I don't play for a while. I like the story of the load, though.
00:23:56
Speaker
I don't, well, here's the problem. By the end of Diablo three, I go, what else can you do? And then you go, oh, it's going to be a little weaker than the three prime evils. And I go, well, then it's dead when she, but she's going to absorb their power. No, don't worry about it.

Gaming Media Layoffs and Industry Challenges

00:24:13
Speaker
we have to kill the prime evil when she got they all combined together putting it on a demon that was weaker than them and giving it to her is not going to make her think make think it's going to be weaker than somehow better than us but well we have
00:24:30
Speaker
We have other we have other things to talk about. So we're going to skip past shooting on Diablo and Diablo four, which is maybe, Charles, you won't see the veil of the newly announced Iron Man game from Marvel Entertainment and Motive Studio. And this actually gets back to interesting discussion of how secretive video game companies are. Marvel slash Disney in here being like, yeah, we're going to start a Iron Man video game. It's going to development now. So you'll probably see it in about four to five years.
00:25:00
Speaker
But yeah, they did a press release today in collaboration with EA and Motive Studio. They will be releasing a it's now an early development. The game will feature an original narrative that taps into the rich history of Iron Man channeling the complexity, charisma and creative genius of Tony Stark and enabling the players to feel what it's like to truly play as Iron Man.
00:25:22
Speaker
The motive. And this is, I think, the part that actually makes this very interesting. Oh, the motive studio team is led by Olivier. Fuck. Prove. It's French who brings experience working on past Marvel titles like Marvel's Guardians of the Galaxy. So that's which is that's very good. Didn't you know that James? Yes. Guardians of the Galaxy was a great game. Yeah. But I thought no one wants single player games.
00:25:52
Speaker
Marvel does because it it builds their brand. Oh, because I saw this announcement for Iron Man. I was like, who wants this? Me, I want it. Well, I mean, we want it, but how who wants it enough to make it profitable or will enough people want it to make it profitable? I don't know. Well, it's not Square Enix making it. And they think you need like seven million copies to break even or something.
00:26:22
Speaker
Yeah. So maybe it will be better. Well, it's in the hands of EA, though. We don't like EA. Actually, EA is doing better these days. Oh, OK. Well, I guess they made the Redhead Star Wars game. They made that. Yes, they made the Ginger Star Wars game for Ginger. They also I also believe they pretty they published. It takes two that yarn game can unraveled for.
00:26:49
Speaker
Yeah, you kind of realize it's like we can we'll let the sports division fleece everyone else, but we have to keep generating new IP. OK, maybe I am a little bit more hopeful than for Iron Man. And, you know, you know, who's in a studio which had great Iron Man like physics. Oh, I wear with anthem. Oh, no.
00:27:16
Speaker
So if they could just maybe sneak over to Bioware and just take a couple of those INI files, just be like, I guess. Yeah. Just get the flying mechanics. Just nothing. Yeah. Yeah. Cause anthem. Listen, anthem was a hot mess, but the way you flew around in those armors was fucking awesome. I mean, that's, that would be great. They did like a sort of armor war is skin of anthem.
00:27:40
Speaker
Uh, yeah, that would be pretty sweet. I mean, it is a completely different studio, so it's not the same thing, but you would hope that them all being under the same umbrella might make it easier to kind of share some assets as it were.
00:27:56
Speaker
Uh, something was very quiet. I said, could be Kojima with gorilla games. Yeah, kind of actually. Yeah. Um, if you don't know what that is, uh, Kojima went to see games and horizons are a dawn and they basically gave him the decimal engine to use for deaf stranding. Oh, I didn't realize that. He was so impressed with their engine and they were like, you know what, please take it. He just, they gave him it on like a USB drive.
00:28:28
Speaker
I mean, you can't say no to Kojima. You can't. The man's a legend. You can't. Boy, will I have more to say at the end of the podcast? Oh, I don't know what that means. We're halfway through it and we still got a bunch of stuff to talk about. So we'll see. Hey, remember how we were discussing about how games journalism is a whole?
00:28:52
Speaker
Except for us, we're good. We're the good journalists. Sure, we are. Well, uh, late last week, it was basically Black Friday for games media, um, with three, uh, three, three publications slash outlets having severe layoffs. Um, the remade G four TV cancels programming.
00:29:16
Speaker
On Wednesday, Comcast fired between 20 to 30 staff from the newly resurrected G4 TV. The news broke as filming was set to begin on Wednesday, catching most of the staff off guard. According to sources speaking to Kotaku, G4's financial situation was dire with leadership and setting unrealistic revenue goals last month. Yeah, so I thought they just started out.
00:29:41
Speaker
How do you guys want to do this? Do you want to talk about each one in turn and then we'll go through or do you want to go? Want me to do all the other two and then we'll talk about it as a whole. Well, I don't have any emotional investment in any of them.
00:29:53
Speaker
I know some personalities from G4 and some from fan bite, but honestly, I don't necessarily care. Okay, I'll do them all and then we'll kind of talk about it in general. And then, as well on Wednesday, UK Publishing House Future announced a wave of layoffs across a number of outlets, including Tech Radar,
00:30:18
Speaker
gaming, Android Central, Windows Central, and iMore. The news comes despite future reporting full year profits of 269 million pounds. That's about 306 million dollars.
00:30:33
Speaker
And according to a report from games industry, according to the press, because at the pay gap between features executives and the average employee is among the largest in the industry with the CEO earning 240 times more than the medium and please salary.
00:30:51
Speaker
Oh, all right. And then we ain't done because on Thursday last week, fan bite and an outlet that I actually enjoy and have used as a source for our podcast several times saw basically 90 percent of its staff fired.
00:31:11
Speaker
Um, this happened when, uh, editor-in-chief Daniel Radu tweeted that she was looking for work quote. Hi friends. I just want to say it's been true honor and pleasure to be editor-in-chief and fan by. I think we did some special things there. Uh, aside from Redo, those affected were head of media, John Warren features editor, Elise Fabis and news editor, Imran Khan, who was in.
00:31:35
Speaker
Tokyo for Tokyo Game Show when they fired him. He was asleep while they laid him off. Oh, that's so clown shoes of an organizational move. Also, fan by owned by Tencent. And as people have like to say, fan by owned by Chinese tech behemoth Tencent, which reported revenues in the area of thirty five billion dollars last year.
00:32:06
Speaker
They didn't get it by paying people. That's true. You don't get rich by rating checks. No. Ooh, it was a rough day last week.
00:32:18
Speaker
So I, I find this interesting, especially the timing of it all, um, that it all kind of happened at the same time because I do, and this is not financial advice slash not a financial advice podcast, but you are seeing a lot of like companies tightening their belts. I don't want to make excuses for them because they have the money, but you know what I mean, right? The revenues are going down. So they're cutting staff to make sure that a profit margin stay high.
00:32:49
Speaker
Yep. Let's say, yeah, definitely something that you hear at a lot of companies during their quarterly earnings calls by going, well, we're going to tighten our bells coming up. And that's what they say. Yeah. And then, you know, which always means somebody up the monsters. It doesn't mean that they don't have enough money. It means that they don't have as much money as they want to have. Yeah. Yeah. Um, concept.
00:33:15
Speaker
Yeah. So, you know, and this is the evils of capitalism and quarterly growth rate. Every company must have an infinite growth. You can't have neutral revenue, otherwise you're a failure of a company. And that's what we're seeing here. I mean, it was said specifically when talking about G4 TV, that there was unreasonable revenue dreams. And I mean, let's be clear, I never watched the resurrected G4, but I also never watched G4 when I was on TV to begin with.
00:33:45
Speaker
I watched it when it was tech TV and when G4 took it over, I kind of stopped watching it, honestly.
00:33:52
Speaker
And G4 TV really allowed some fun programming. Media Techu was the one I really liked. Yeah, I mean, there was Code Monkeys, that Pixel show. I never watched Code Monkeys. I mean, it's very 2000s humor of stuff, but I knew it was charming for what it was. It's for gamers talking about gaming jokes and blah, blah, blah. So you're like, OK, I get it.
00:34:20
Speaker
We all want to try to make our mark saying, hey, this is for us or our community. And I tried, whatever, we'll give, we won't hurt it too badly.
00:34:31
Speaker
Um, but I would say, I mean, as far as like layoffs and everything goes, I, I always did find it hard to be a gaming media centric company or space. Like, especially if you're not independently owned. Yeah. Just because like general news and media outlets are have troubles making money now.
00:34:55
Speaker
Yeah. And then the idea that a niche, well, more niche media outlet like gaming, which besides the idea of games, every other media outlet has like a way you could coincidentally cover the same thing is so much competition. How do you make that like its own independent profitable wing? It's very hard to do. And like, I mean,
00:35:21
Speaker
I mean, you could argue that we are literally in competition with these sites. Yeah. Our podcast. Yeah. Yeah. Yeah. We are. Absolutely. That's it. We're coming after. But the difference is we have no cares about if we make money or not. Exactly.
00:35:37
Speaker
You know, it's like, and that's the thing, right? So like, if there's all these other people, and then they're like, they have to, that is their job. They have to generate enough money, not for just them to make a living wage, but for a group of people. And they are trying to create all this content that is worth that much, or at least can be seen to get investment for that much.
00:36:00
Speaker
How the fuck do you, how can you, how do you do that? Cause I can't picture it. And like, and even G4 tried to do is like, we have original programming and also we talk about games and you're like, yeah, but then your programming has to be so good.
00:36:16
Speaker
And like, and plus their costs are multiplied because it's not one streamer making a thing like, you know, with this low upkeep of just like having the camera and doing this thing. It's a team of professional cameramen, uh, sound people like, like this whole studio is worth the staff and the personalities. And then you're only pulling a thousand and he has a divided all that revenue. Like, yeah.
00:36:46
Speaker
So it's definitely tough and I'm not sure how you can do it. And it definitely sucks that all these people lose their jobs as like, you know, hopefully they find something. But it's a hard market. I mean, the thing, too, is that you've seen from a I would say a majority of the people laid off what I've seen on their Twitter and, you know, other communications they put out, which is like
00:37:12
Speaker
I think I'm ready to take a break from games journalism, right? They, they want to work into brand or PR management at like a games industry and maybe not even a games industry, right? Just something a little more stable because it's, it's a thankless job, right? I think.
00:37:28
Speaker
It's it's it's so difficult to just stride that line of like, I think to be solvent in the games industry, you have to be an influencer, but to be an influencer and a journalist at the same time is very ethically rocky.
00:37:44
Speaker
And the gaming community is awful. Like you have one bad take and you're getting death threats. Not to say people in like traditional news don't get it either, but in the gaming, I mean, look at gamer gate, right? And then that turned into a whole alt right. You know, men's movement like it's insane. The gaming community sucks.
00:38:08
Speaker
Uh, so I can't even imagine trying to be a public figure in it and having a Twitter account. It's just terrible. And is it worth it? I don't know. I don't know. I know that.
00:38:22
Speaker
You goddamn will better say yes. You're in. You're putting your name out there and opinions about the gaming industry. My opinions are right. So no one can get us back with me. I am. I am righteous and virtuous. I'm sure truth to power. Oh, but I don't hate women. So maybe we do have a problem. Do you? Do you?
00:38:48
Speaker
Listen, gamers suck, but it sucks to see these places gutted, especially fan bites. The G4 one, it's a whole production crew just as Charles was laying out. And then the response was like, don't worry, we're going to have the same amount of programming and the same amount of everything. We're just less like 30% of our staff. So now it just means everybody's working more for the same.
00:39:14
Speaker
Right? And who wins? The rich. Yep. And their talent has to be thankful. Yeah. That other one where that CEO makes 200 some more than their average. 250 times the median average of his employees or their employees.
00:39:36
Speaker
Let's be honest, that's a he. Wasn't it Ben and Jerry's who had the rule that the owners won't make 10 times more than the lowest paid? I wonder if they stuck with that because Ben and Jerry's makes a lot of money.
00:39:51
Speaker
I think Ben, I mean Ben and Jerry, I think still maybe because I don't think Ben and Jerry's is a public company. So yeah, I don't think so. Yeah. But they also have, what's my favorite one? What's my flavor? American dream. The Colbert. Yeah. The American. It's so good. It is really good. The same favorite flavor because I was like, that's the only one I remember the American dream. I was like,
00:40:16
Speaker
Who's the best one? Yeah, it is. They really knocked it out of the park. So, yeah, I don't know. It's sad. And for one hour. Yeah, I liked I liked fan bite and I'm kind of sad to see it go away because it was a very good site. And, you know, I found it because I was a fan of Imran Khan to begin with. Also, this is the second time this happened to him when he worked for Game Informer. He was on location, got laid off.
00:40:47
Speaker
Oh my God, what about Destructoid? I can't lose mine. What's that?

EVGA and Nvidia GPU Market Changes

00:40:55
Speaker
Doesn't Structoid have like a Patreon or a premium tier or something like that? No, they used to, but they took it away. I used to be part of it. They got bought out by some Canadian company a while ago. Interesting.
00:41:06
Speaker
I would I would lose my I would cry if destructoid was a pretty good pillar, but it's on the lower side, right? I would put them next to rock paper shotgun. They have the best community, though. Oh, I can't think about this. I can't think about losing Detroit. No. Well, let me change your mind, Andy, because let's let's talk. Let's talk. Let's talk about evil companies some more.
00:41:36
Speaker
because we have some talking about Nvidia. So actually, when I put I forgot that Nvidia also had a.
00:41:45
Speaker
showcase or something today where they released their new video cards, which we will talk about in a second after this. But Monday, a story broke that EVGA, which is basically one of the third party graphics card manufacturers for Nvidia, has says they will stop making graphics cards.
00:42:08
Speaker
for NVIDIA after mistreatment, quote, unquote. And so in the article here from Yahoo Finance, which what a place, quote, EVA will not carry the next generation graphic cards. EVA will continue to support the existing current generation products. EVGA will continue to provide the current generation products. EVGA is committed to our customers and will continue to offer sales and support for the current lineup.
00:42:35
Speaker
And basically, why I like this article is because it gets into the reason they probably did this besides the video just being jackasses to them, which is the margin for graphics for third party graphics board makers are terrible. So basically, Nvidia makes about like, hold on, where's the number here?
00:43:03
Speaker
more or less like for every graphics card sold, Nvidia makes about 90% of the profit on it. And then like EVGA would make about 10% of the profit on it. And that's like, and whereas like the power supplies EVG makes, I think they said they make something like 200% more money in profit off those than making graphics cards. So, yeah.
00:43:32
Speaker
It's very shocking because EVGA, if you not really into like the PC gaming area, but they were more or less the top tier. Like if you were getting an Nvidia card, everyone would recommend you to get EVGA. Oh, really? Because they're like the best of the best.
00:43:50
Speaker
So it was very, but I actually don't quite understand that third party makers or third parties make the graphics card.
00:44:02
Speaker
Uh, they had a quote and how can someone do it better than another? Here we go. So while the video and AMD designed the GPU that sits on the board. So they're like the chip, right? The actual card itself, the slots into a computer is built by third party, such as EVGA, ASIS, MSI, and Gigabyte. This is done separate. This is done to separate the low margin business from the high margin business of designing the actual chips.
00:44:29
Speaker
This is from the article speaking with YouTube channel GamerNexus, EVGA CEO Andrew Han said that while graphics cards are over 80% of the company's business, the firm makes 300% more of a margin on power supplies. Han said EVGA wouldn't even entertain the idea of working with Intel or AMD because of the inherent problems with the business model.
00:44:52
Speaker
Interesting. Yeah. So this is so Nvidia in one way does the hard work of making the the the core of it, but then they hand out the busy work to everybody else.
00:45:07
Speaker
Yeah, and how you design those boards can impact the performance, right? Because you lay it out a certain way, you use certain capacitors, you know, like heat dissipation and things like that. You can squeeze out a couple extra like gigahertz here and there, right, to make it run faster.
00:45:29
Speaker
if you do a good job designing the board, which is what EVGA would do. They would do a very good job designing their boards to squeeze out all of the power out of those chips as possible. Interesting. Yeah, I didn't know that. Well, socks to sock and video. I mean, again, and that's you're talking about a company that like he said, 80 percent of their business and they just said it's not fucking worth our time. And interestingly,
00:46:01
Speaker
People are wondering if the news today had something to do with that.
00:46:06
Speaker
because Nvidia has released the 4,000 series, which is the current upcoming series. The 3,000 was the one they released about two years ago, year and a half ago. The 3090, my beautiful child that I have sitting next to me. The dash hopes and dreams of many gamers over the pandemic. Yeah, exactly. Yeah. Something else comes along.
00:46:32
Speaker
They have announced their new lineup, which is the 4000 series. Oh, this article sucks. There's an article to do, do, do, do, do, do news. Wow. Dear listeners, let me tell you about graphics. I did. I did a bad job. Yeah, it is definitely a really important piece of hardware for PC gamers to have really good graphics cards.
00:47:02
Speaker
But I'd like to tell you now, if you don't have a 3090 or 4000 series,
00:47:08
Speaker
That's fine. Well, actually, we're going to talk about that. So here we go. The $40.90, the next $30.90, will be releasing on October 12th at a cost of $1,600. Oh my god. At the time of release, I think the $39.99 was $14.99. So it's not actually that huge of a jump, but it's still kind of big. Enormous amount of money. Might be a five.
00:47:37
Speaker
Was 500 and it's gorgeous. Yeah, I don't need graphics better than the PS5. Console master race. So here's the thing.
00:47:49
Speaker
So as we've talked about it in like, Nvidia software, best in class, right? Nvidia broadcast, um, DLSS, which is the, it's the AI super sampling thing that makes basically it allows shitty games to run faster.
00:48:07
Speaker
Um, and look pretty while doing it. Um, so they're going to release a new version of DS DLSS on the 40,000 series called DLSS three, which will have better, you know, faster, better, does a better job, right? However, that will be limited to only the 4,000 series. Um,
00:48:29
Speaker
So if you want the newest DLSS implementation, get ready to drop down at minimum $800 to get a new version of your video card. Because I think the 4070 was announced to being at like $700 at a minimum. This is so much money. Yeah. I mean, I treat
00:48:54
Speaker
Now, you know, I, as I said, there'd be 90, it was like $1,500. I treat, um, my hardware components like the Olympics, which is every four, every four years they get replaced. The GPU is the summer Olympics and the CPU is the winter Olympics. And he just kind of every two years you upgrade one and they aren't a four year cycle. There you go. Yeah. So.
00:49:22
Speaker
I don't feel good about this, right? Cause it's, it's one of those things that's like, well, I'm buying into, I bought this card like, well, I'm buying into the Nvidia ecosystem, right? I'll get all the upgrades for DLSS and all that. And I understand that there can be like hardware reasons why this, you know, DLSS three is limited to only the new cards, but.
00:49:43
Speaker
That's on them to really kind of think about how to be like, all right, well, yeah, DLSS three prime runs only on the new cards, but you have like compatibility version that runs on the old cards or something like that. You know what I mean? Like.
00:49:56
Speaker
They're really kind of like trying to twist your arm and go, don't you want the best? Don't you want to buy her new card? But you bought the best last year and you paid fifteen hundred dollars. Like, how can you ask that much? Well, here's the thing. You can ask however much you want. It just matters if people pay it. And they do. And they do. Yeah, they do. I would also say part of the interesting
00:50:26
Speaker
how to phrase this. What's interesting about this is if you've been following the crypto scene, which you may or may not be, cryptocurrency in general has crashed way down low. And also Ethereum, which is, I want to say it's the second most popular cryptocurrency. I think so.
00:50:48
Speaker
Yeah, has switched from a proof. I can't remember what the exact terminology is, but they switched from a model where you mine it, which is, you know, where people would get thousands or hundreds of fucking GPUs and have them crunching fucking numbers all day long to get awarded coins. They switched to a model where that is no longer feasible.
00:51:10
Speaker
Right. So you don't do that anymore. You don't have to buy all these GPUs up to fucking crunch all this math to get cryptocurrency. So there is this kind of idea now of like, well, the GPU companies have gotten fucking used to people buying up their their their supply of like as fast as possible because people are using it for cryptocurrency. Seeing it go down, they're like, we have to up our margins because we're going to have to make up that slack of people.
00:51:39
Speaker
You know, if if we're not going to sell every possible unit, then we have to make more money per unit. So there is this kind of interest that maybe because of the crypto crash, they're raising their prices and trying to encourage people to buy new cards because their their projections are they're not going to sell as many. We have a friend that works at Nvidia. We should yell at him. Yeah, it's fun. You should. You should. I'm sure he makes these decisions. They make these decisions.
00:52:09
Speaker
They do. Well, they they worked on some of this stuff. I just.
00:52:16
Speaker
I can't, I just, I feel like this, no, no, no, no, this isn't a fair generalization, but I always hear, you know, like, oh, PCs are the best, they're module, you save money, you're such an idiot for buying a console. And it's like, no, look at how stupid and broken this whole ecosystem is. Because even if, oh, I can buy an older card for cheaper,
00:52:39
Speaker
Like the FOMO is insane. Insane. On a console, I know I have the finest. In a PC, I know that next year I'm fifteen hundred dollars behind having the finest. And it just me. And if I buy that next year, I'm fifteen hundred dollars. It's so insane to me that anyone would argue, granted, OK, let me eat my words.
00:53:06
Speaker
because backwards compatibility. PSVR2 is not backwards compatible. We don't have time to go over that. I had a place in my budget for the PSVR2. That money is going somewhere else.
00:53:24
Speaker
Yeah, we didn't have time. We're not going to have time to go over that today. But yeah, Sony did announce that PSVR 2 will not be backwards compatible with PSVR titles. So get ready to rebuy Beat Saber again. What about Space Channel 5 VR, huh? That one too. They're not going to remake it.

Yakuza Series Rebranding

00:53:46
Speaker
I think I'm the only one who bought it.
00:53:49
Speaker
Well, we are running out of time and we have at least two more stories that I want to talk about. So that's nice. I have stuff I want to talk about too, but I guess not. OK. Yours is evergreen. No, listen, Maya takes will only stay so fresh.
00:54:07
Speaker
You can they can only get more nuances. There's more. Exactly. But as we discussed last week, the day after our podcast at 6 a.m., I did wake up to pee and then I did watch the Ryoko Goku Summit, which was a bunch of Japanese men sitting around answering questions in Japanese. But while they were doing that, they did show a couple of trailers, one of which is the announcement trailer for Yakuza 8. I don't want it.
00:54:36
Speaker
OK, weird. The trailer shows Yakuza seven. Actually, also first thing, most important thing before you can get that far. Going forward, all Yakuza titles in America will be called like a dragon, which is what they were always called in Japan. Yeah, you know that they they branded them as Yakuza in America and.
00:55:00
Speaker
Now, I think they're just going to try to get together. So for now on, we're still going to call them. Yeah, but they previewed the trailer for like a Dragon eight with the oh, Kazuya, which is the protagonist for seven. No, seven. And Curio, the protagonist of the first six games,
00:55:25
Speaker
coming back and looking like he's had a midlife crisis. Yeah, he's all salt and pepper now. No, that looks like dyed. He has dyed hair and it's also like he's old. He has a kid. He's old now. He's 51, I believe, at the time of release at this game. Oh, because the Yakuza like a dragon games are always set in the year that they are released. So if he's if this game is released in 2021, I think he'll be 51.
00:55:54
Speaker
Um, or 2023, excuse me. Um, so that's interesting that they're bringing it back. They said the game will still be turn based. So Kiryu will be doing turn based combat, but that's not all they announced. They showed more trailers for that issue game. Still looks great. Um, the, the, uh, like a dragon issue game, the feudal Japan Yakuza game with the characters from Yakuza. Um, one other pieces while they'd said they will have full localization. They won't have an English voice cast.
00:56:23
Speaker
Mm hmm. Interesting. And they said the reason they felt comfortable doing it was because of how well Ghost of Tsushima did. Yeah. Yeah. I wonder, I don't know how goofy the in the whatever it is. Inshan Ishan Ishan.
00:56:40
Speaker
Yeah. And it's I mean, it'll be as goofy as any. Sure. Yakuza game is. And they also announced like a dragon Gaiden, the man who erased his name, which will be a Kiryu game set in between Yakuza six and seven. I'm still calling it like a dragon just takes longer.
00:56:58
Speaker
And it will be they said this will be a smaller game It will be a beat-em-up game like the previous games not a turn based and it will be about half the size of the mainline game so There will be three three Yakuza games coming up in the near future. I just wanted
00:57:20
Speaker
the new one to be just Ichiban. I don't want Kiryu in this. OK, I don't know who he is, but I don't want to play as him. Oh, and he usually should go back and play at least play zero because zero really gets you there. But Ichiban is great. Ichiban is great. I just want him. Well, it'll still probably be good. It'll probably be great.
00:57:46
Speaker
It will be great. It will be great. But I don't I just I thought Curio was supposed to be done. We've had him for 20 years. Let's put him to rest. He's famous on he's an old man. Well, maybe they have a story they want to tell because they're releasing this this guide and game.
00:58:05
Speaker
And they're adding them into eight. So maybe there's like some story they think is interesting that they want to tell. Maybe. I mean, here's the thing. Almost every Yakuza story is super interesting. Yeah, no, they always do a great job. Most like I can think about two or three of the storylines that are kind of like, eh, Yakuza two and five, particularly. But what's up, Charles? Oh, no, I don't think he. Oh, there's something.
00:58:33
Speaker
What's up? Oh, anyway. And also, they didn't announce this at the summit, but judgment and lost judgment are available on Steam right now, which is incredible because we never thought that the talent agency that used what's his face
00:58:55
Speaker
Oh, I can't remember the main character's face or name, but the main character of the judgment series that the talent agency would never let him use his face on PC. But apparently they decided they liked money more. So those are out on PC now. And one other thing that came out, too, was that they talked about the switch. The games from beat them up to turn based. And they said they will use whatever system serves its story, even if it means making a party game.
00:59:26
Speaker
And I believe it because half of Yakuza 5 was a rhythm game. So. Oh, yeah, you play as Haruka and she's and she's learning to become an idol in Osaka. And a lot of it's just playing a rhythm game. Sounds awesome. Oh, it's not, Andy. No.
00:59:45
Speaker
Oh, I mean, you might like it. But I was like, I want these parts fast enough. So that was the RGG summit. And in further Sega news, oh, Atlas doesn't give a shit about your expectations. If you remember sometime about last year. Oh, God, this is in Japanese. That's right. It basically says, oh, go ahead. I got it. I was just burping.
01:00:14
Speaker
As we talked about this big, year-long, 25th anniversary celebration of Persona that would end with this, what is it, orchestral symphony event, musical event, that's like, that's probably where they'll announce Persona 6, and it'll be a whole thing, because that's what they did with Persona 5. Alice has come out and said, no, we're not announcing any new games at this, don't ask us about it.
01:00:37
Speaker
Yeah. Which is like, what the fuck was the point of making this big 25th anniversary celebration when you have not talked about a single fucking game? Yeah, there's always a concert. Like, it's just an expectation. Now, anything has an anniversary, there's a concert. But give us something or nothing. Just tell us persona is done. Give us another Catherine. We don't need another persona. No, thanks.
01:01:04
Speaker
I still think, I mean, we still had that weird image that we're like white was the next color in the persona thing. And we're going to say it's about religion, separation of church and state. Let's go. It's about those worthless adults. It is.

New Gaming Podcasts Announcement

01:01:20
Speaker
Well, listen, those worthless adults indoctrinating us when we didn't have a choice.
01:01:27
Speaker
Think of all the trouble the app brings. I want it. Now I want Persona 6. Do you want to talk about gaming podcasts for five minutes, or would you rather hold it off for a time when there's not 18 stories that we had to go over in one week? Dude, I could talk about it for five minutes. There's so many gaming podcasts. You forgot there's Kojima's, but then there's also Sakurai's daily gaming development blocks. That's right.
01:01:52
Speaker
Which is really good. I know, but what I'm saying is, do you want to say, do you want to do that condensed and we'll never talk about it again? Or would you like to save it for next week when we will hopefully have less stories? I mean, I don't care about the other stories.
01:02:08
Speaker
So, yeah, let me tell you about Masahiro Sakurai's gaming blog thing, video blog, because famously he stopped tweeting about daily Super Smash Brothers stuff and then it was like, that's done. But then surprisingly, what he did was he created a new YouTube channel where he talks about video game tips and development designs, which I thought were really cool.
01:02:32
Speaker
illustrating like normally all these videos are like two to three minutes long they're just like if you're doing games you're doing this because you know here's the importance of frame rate this is here's the importance of input lag and and you know the importance of if you're doing something momentum like momentous in your game slow the game down and allow your play allow the players to feel the impact of what's going to happen what's happening
01:03:00
Speaker
So he talks about all these interesting stuff and it's like, it's in Japanese, but like, you know, there's that nice English subtitles that help explain everything. And he has a video that kind of goes like, here's a contrast of what it feels like with this or doing this. And you're like, okay, that's really good. Like, and then you get to better appreciate all these games that do have it. I think he hasn't really shown other games that do it, but he kind of tells you like, you know, this is what you do. In contrast,
01:03:28
Speaker
Kojima created his podcast, Brain Structure. And while Sakurai noted developer of Super Smash Brothers, Kojima is the developer for many games such as Metal Gear Solid, PT, and Death Stranding, all very talk-worthy and noteworthy games.
01:03:54
Speaker
His podcast is bad. Oh no! Really? It is incredibly, incredibly dry and barely gives you any good insight. We've always joked that Kojima has to have a very big head on things. This podcast is literally showcasing all of that.
01:04:24
Speaker
And they're 30 minutes long each. And it's like he has an automated voice asking him questions and then he answers them. So there's no dynamic between the podcaster and him.
01:04:38
Speaker
Really? Yeah, and I'm like it's and it's kind of rough because you can kind of hear the Japanese underneath it and you could kind of be like, okay, that's what you're saying then you need to then like that's what the robotic voice is saying and then this is what it goes on and it's just kind of like, my god, the second episode, he was talking about nope.
01:04:56
Speaker
The film and like, and Kojima is known for being a giant, uh, audio film nerd film file. Yeah. Yeah. Whatever cinephile. But like, uh, and I know the message he was definitely trying to tie it all up back into games, but it was very hard.
01:05:16
Speaker
to get through it all and together. And the thing is, on his Twitter account, Kojima has shown that he was talking to Jordan Peele, the director of NOPE, which makes it feel kind of rough for me just because I go, Kojima, is this podcast? Just you kind of do this long troll hint about what you're making? Or probably.
01:05:40
Speaker
where what how useful is this podcast trying to be as an insight to things because like it's it's the reason it's called brain structure is to get into the mind of hideo kojima and uh his mind is uh truly unique um that you know maybe i'd rather just see the completed product rather than the making of but isn't
01:06:07
Speaker
This is, he's a Spotify exclusive. He's supposed to be the new Joe Rogan. Was he high during this? Oh, what else does Joe Rogan do? Do was he spouting conspiracy theories?
01:06:25
Speaker
Well, Joe Rogan, Post the Fear Factor. Post to the mic radio does martial arts and some does stand up comedy and then conspiracies. Yeah, he's an idiot. Yeah, he's really bad for the world. But Kojima isn't.
01:06:48
Speaker
Well, he's getting paid a lot of money. I know he really likes movies, so I guess I'm not surprised he's talking about movies. You know what? Maybe Kojima is boring in person. Maybe he's just not fun to hang out with.
01:07:04
Speaker
Which is fine. He creates brilliant stuff, but maybe he just I don't want to say he sucks. Maybe he's just boring. Well, we'll talk about how Andy is a fake fan of Kojima. No, no, that doesn't make me a fake fan. On another episode of Add to Party, a friendship simulator masquerading as a news show.

Show Closing and Future Teasers

01:07:25
Speaker
I've been your host, James. Hmm. I don't know. I actually don't have one this week.
01:07:33
Speaker
I guess James the man who erased his name Hartwell.
01:07:39
Speaker
Sayak is a reference and I've been joined by Charles man who started and finished Reggie Fils-Aimee's book disrupting the game about Nintendo and his career in while waiting three hours in line in TSA Yeah, man. How was that really good? I was gonna talk about it, too But we don't have time next week next week. That's it. No, I'm not gonna have any thoughts about next week And I've been joined by
01:08:06
Speaker
Andy. Oh goodness. Burpee baby. Okay. So burpee baby burping all over the place. You guys have a good night. Good night.