In this episode, Paul is joined by Sean Carolan. Sean shares how he used CoPilot with Claude Opus to create a Pac-Man clone in CircuitPython in just one day.
Show Notes
00:00 Intro
00:32 Sean’s start with computers
1:34 Choosing Pac-Man
2:30 Seeed Wio Terminal [https://www.seeedstudio.com/Wio-Terminal-p-4509.html]
4:04 Coding Pac-Man in CircuitPython
5:17 The game’s art assets
* The Spriters Resource [https://www.spriters-resource.com]
* Assets · Kenney [https://kenney.nl/assets]
6:51 Re-creating the sounds of Pac-Man
8:29 Pac-Man on the Fruit Jam
* Port to Adafruit Fruit jam by relic-se · Pull Request #1 · scarolan/pac-wio [https://github.com/scarolan/pac-wio/pull/1]
9:51 What worked well when using Claude Opus for Ai
12:50 The challenges in using AI
14:14 Recommendations for someone just starting to use AI to code
16:38 Learn more about Sean
* Sean Carolan’s Github Site [https://scarolan.github.io]
* Sean on LinkedIn [https://www.linkedin.com/in/seancarolan108/]
17:01 Which board?
18:36 Wrap-up
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