Introduction and Donor Acknowledgments
00:00:00
Speaker
This episode is brought to you by the generous donations of Matt Lewis, Darryl Delaney, Darren Katska, Ryan Royce, Jessica Smith, Laura Pickron, Irene Villarito, Nico Batson, John Kerry, The Cam Family, and Charles Compton, as well as many others.
00:00:27
Speaker
D20 radio, your game is roll.
Overview of Eberron Renewed Podcast
00:00:44
Speaker
Hello and welcome to Eberron Renewed, a D&D 5th edition actual play podcast set in the Eberron campaign setting. I'm your dungeon master, Eric. And I'm Philip. I'm Randy. I'm Jeff. And welcome to another episode in the start of a new arc. Gentlemen, what happened last time? Mostly
Recap of Previous Adventure
00:01:00
Speaker
we killed a guy. Yeah. It was mostly taken up with.
00:01:05
Speaker
killing Arsal Ditharn. And he did a fairly good job of trying to kill us. And Booyan and Dex got spooked for a minute, but we got over it.
00:01:17
Speaker
some a little quicker than others. And then, yeah. We decided to take a rest in the house where we just killed a guy, because that's what you do. I mean, Barrett cremated his corpse outside. Right, right. We're not staying in the basement with a corpse. Okay, so you all have taken a long rest.
Unappealing Foods Discussion
00:01:42
Speaker
we get started on the adventure for today though, we are going to do a warm-up question to learn a little bit more about our intrepid band of adventurers. We're going to kick things off with Booyah because Booyah, you're kind of a person coming from a vastly different culture. You spent some time in Stormreach. You're obviously traveling with non-goblins now.
00:02:07
Speaker
What food item like what or or drink whatever what item of consumption in the more? humanistic centric Lands now that you've been there having meals What is just disgusting to you? Like what what is the thing that like people seem to really like but you just don't Get it does not oh, I know he does not get cheese
00:02:35
Speaker
Cheese does not know that cheese is just not, not right with Booyah. You cannot stand cheese, the smell of it and the flavor and the more pungent, the worse it is. Why do you eat such garbage? Booyah no get. Gee, nasty. You let milk spoil, then you eat it. Yeah, that no good.
00:02:59
Speaker
Excellent. Now, I actually love cheese. Just to clarify for the list. Just to clarify, but Booyah does not like cheese. Barak, what what cultural staple like maybe visiting dignitaries, throwing the meal or something? What culture and their like signature food does Barak just kind of retch at the thought of having? I think
00:03:25
Speaker
probably anything coming from the um orcish cultures of the shadow marshes because due to the geography of their landscape the um the cuisine is all things that live in swamps and so all of it just it
00:03:47
Speaker
you know it's prepared well and it's it's it's well done but you just know what it started out looking like you know it began life slimy and in a swamp and it just Beric is not able to push past that fair enough Beric do not know good food when he say
00:04:08
Speaker
and Dex, since you're also kind of grew up in another culture, came to Corvair, but you spent a fair amount of time here. But is what cultural staple just does Dex not want to munch?
00:04:22
Speaker
Honestly, it's not the staple things he has a problem with. Dex, you know, grew up modestly and lived in missed March and traveled on his own. So really the only time that he was like, this isn't for me is when he was at the storm Lord party and it was like decadent stuff. And he was like, gave it a try. Some, I don't know, the chocolate wonderful or something. And it was just like, this is not like kind of going to the kitchen, eat a burger and fries with the cooks. Like that's kind of how.
00:04:51
Speaker
Okay. As, as, as, as much as he puts on, can't do fish eggs on crackers. Yeah. Or like, you know, I assume, you know, he has ever heard the story about the man that lived to be over a hundred and he was asked to, he was invited to dine with it's apocryphal, they invited to dine with the King and the rich food killed him. Like that's what I think. No gourmet.
00:05:12
Speaker
something says artisanal on the package, Dex is out. Now everything else about the decadent lifestyle he's down with, just not the food. Like he wants to live in the mansion and eat a cheese pizza. Cheese pizza? Pizza of some regard. Have you had like the really good like five cheese, like some cheese pizzas are? It's just a waste. Just have some cheese bread with your pizza.
00:05:37
Speaker
but then you don't get the mariner. Anyway. Dip it, man. That's different. Okay. Clearly a line in the sand has been drawn on this podcast. We will never recover from this divide.
Debate: Travel to Graywall or Address Current Issues
00:05:55
Speaker
you took, you all took a long rest in the, uh, previously haunted, maybe still mansion, um, in the basement. I don't like this at all. Um, so morning time, uh, the sun is breaking over the hills of Breeland. Um, so you all wake up and now it's time to decide where to.
00:06:20
Speaker
I mean, we've got to get the gray wall, right? We don't, we don't have to. I mean, if you want to further, uh, embroil yourself in the hot water, uh, with lady Omeran, as well as our rest of our friends, uh, I guess we don't have to, but it seems like the smart move. Big.
00:06:49
Speaker
grows slightly melancholy at that. Well, the next nearest pact is in Roet, the capital. And I also think we had discussed trying to grab strength.
00:07:11
Speaker
I mean, I'm for it. Now what strengths in he will be in will be in shorn for the gala. How far are those two places apart? Shorn and Rowett always the same direction from here, right? Because we're right on the border kind of ish. It's what wrote substantially farther north. So we'd go sort of south east toward shorn or northeast towards Rowett.
00:07:35
Speaker
It's not something we could easily do one after a time, but I don't know who the next packed wielder is, so. Right. And I mean, you know, Dex knows enough about Rowet. Like he never been to Charne, but he's lived in Greenland long enough that he knows that's the capital. That's where the fake king is as well. I don't know where he is at the moment, but yes, that's where the palace is. You see the government. Right.
00:08:03
Speaker
I just don't understand, uh, why you're not. What's your reasoning for not going to gray wall? I mean, nobody, everybody. All right. I just saying we don't have to, there's nothing in gray wall that we have to do. That's fair. It's a place to hide, but none of our, none of our missions lead to gray wall. However,
00:08:34
Speaker
Borneo. Yes. Yeah. I was just about to say something. Um, I could keep my hood up. I don't think we can reasonably expect to kidnap someone from Merrick's to Kenneth's to Kenneth's party with you and our company. And we better ding, ding sure not take you to road right now. Probably that's true. Well,
00:09:06
Speaker
And we shouldn't send you to gray wall on your own. If you were seeking easy access to the party and we could be reasonably assured that we were getting there before the fake born now, they'd let you through the front door. We already have invitations. That's true.
00:09:35
Speaker
But just to say, we can't go there with him and he's currently with us. I'm not sending anywhere on his own. I wouldn't go on my own. I see what you're saying. Yes. We should probably return to gray wall. And I will remind you all, um, very last site had invitations. Oh,
00:10:03
Speaker
He didn't leave him with Charlie. Do we know if Lady Omeran might have also? All right, we don't know, but can we assume if Varen did Lady Omeran might have, but she probably didn't grab it and take it with her.
00:10:23
Speaker
Let it be a list. I guess you might not need a physical invitation. Or you might. I don't know. I've never been to a swanky party. That's true. I guess I have. I just talked about it. Generally speaking.
00:10:37
Speaker
If, as you say, Dex, if your name's on the list or your face is recognizable enough, they'll let you in without your physical invitation. But if you were to be somebody's guests at the party, they would need to be present for you to gain entry. But it sounds as if we need more information. We should probably regroup. Yeah.
00:11:08
Speaker
So we go back Greywall. I suppose so. I think so. I look out the window. Is my pretty horse still there? Well, you all left your pretty horse distance away, remember? Yeah, we left them. We left them in the edge of the woods. That's right. I knew I knew we didn't run right up to you, but yeah. So you do not see the pretty horse. So scary for the day that it's gone. All right, so.
Journey to Graywall and Night Camp
00:11:33
Speaker
I'm very you feel like you did a pretty good looky Lou with the house, right? Do you want to look around the basement?
00:11:40
Speaker
bear swivels his head. Oh, were we around the base? Were we in the basement? It's a single room decks. I'm asking. Yeah, that's where that's where that's where we stayed. Yeah. Unless you wanted to sleep in the bed upstairs with the I mean, there is this crazy because there's a level between those two that doesn't have blood everywhere or dead bodies. As far as you know. I don't know.
00:12:02
Speaker
All right. Nothing here. Uh, so you guys want to go. I think that's yeah. I don't think we have any else to do here. Okay. So you all managed to, um, make your way back to your horses and you take off.
00:12:23
Speaker
Sorry, I was tuk-tuking and you're like, we go back to our horses. That's just how I walk. I'm here making that noise. You're real excited to get back to your horse. We ride for the border. And yeah, you all start making your way west. Traveling over the countryside of Breland. Thank you. That's appreciated.
00:12:51
Speaker
Thank goodness it's paved the whole way there. Now is giving it time to find what encounter on his random table is going to kill us now. Yeah. It's going to be the entirety of this session. OK, so yeah, you all follow the road or do you all want to travel over countryside? I'm fine following the road. Yeah. OK.
00:13:18
Speaker
So you'll meet up back with the road just north of our dev. In between that and born as a state. And you take off on the road. Do vote that we go around our dev. Well, no, you're traveling away from our dev. Oh, I see. Yeah. The road leads northwesterly.
00:13:37
Speaker
Got it. Yep. So you all begin the trek towards the Graywall Mountains that you can see in the distance. You see the occasional caravan merchants traveling along the road. The closer and closer you get to the border, the more monstrous in appearance the merchants become. You start seeing the occasional minotaur, orcs, things of that nature. And
00:14:06
Speaker
After a whole day of travel, it's been a fairly uneventful day. We camp and then it's an uneventful night. About ten dollars. Stops being an eventful day. Becomes an uneventful night. We all just sleep well. Yep. Wake rested. And by the next day, we arrive in Greylaw. And then they throw a parade.
00:14:35
Speaker
turns out this one group of people is finally totally on our side. Okay, you all the sun begins to set. It may be a good idea you all can travel through the night if you like, or you can continue to press on towards Graywall through the night so we can travel through the night or we can press on through the night press on through the night. That's what I heard.
00:14:58
Speaker
I'm going. Well, what do you think? I don't know. I mean, you know what I meant. Traveling sounds good, but pressing on, pressing on, pressing on does extra flair. What if instead we surge ahead? Or we could camp. We just carry on. Do you want to camp or keep going? I think we'll camp. Yeah. OK.
00:15:21
Speaker
Oh, nevermind. What? Oh, just my other character that I play has an alarm spell. Dex doesn't do that, so we just can't.
00:15:31
Speaker
Okay, so you all find a pretty suitable spot to camp out for the night. The terrain is beginning to change from kind of hilly countryside to more mountainous kind of terrain. Rocks jutting up out of the earth, things of that nature. So
00:15:53
Speaker
Yeah, everyone, give me are you all trying to camp out of sight or you're not too worried about it? What's the mentality with your camping spot? I think we should be a little cautious. Yeah, probably that makes sense off the road. And I assume we're splitting watches. Yeah. OK, so who's taking first watch? I'll go first. OK. Brushing my hair.
00:16:19
Speaker
Perception. Yeah, go and give me a perception check. And we are outdoors, right? So I get advantage. Yes, you do.
00:16:33
Speaker
17. 17, okay. I rolled a six and a two, killing it. Excellent. I guess outdoors isn't the proper natural setting. Natural environment. I'm outside. Dex, as you are keeping watch, you begin to hear shuffling coming up from behind you, away from the road.
Dex's Frightening Encounter
00:17:02
Speaker
And you just before the shuffling you heard almost kind of like And then the shuffling began I Will slowly turn around and I
00:17:25
Speaker
How dark? Pretty dark. Like, do I have? I mean, it's the middle of the night. If we don't have a fire going, I'm blind. So we have to have a fire. I assume we have a fire. Yeah. Yeah. Because I'm not much for watch without one. Can I make an investigation check to see if I can see? It's close enough to where you can see it. It just won't get surprise or anything. You see this figure that's probably about you would guesstimate 11 to 12 feet tall.
00:17:55
Speaker
lanky, just thin arms and legs, pale white skin with an abnormally large head and... We're fighting Slenderman. ...whose jaw and now open mouth as you turn around accounts for about half of its visage with eye sockets but nothing in them. This is terrifying.
00:18:21
Speaker
and it's holding a large scythe and it can use tools and it just points it's okay it's just a farmer at barrack on the ground and goes does that wake barrack and be up or do i have to do it because i'm gonna do it um because you're gonna go
00:18:43
Speaker
I just turtle easily. Um, the new catchphrase. Uh, Barrick, Borenel, and Booyah do perception checks to see if you're welcome. Borenel is a sleepy, sleepy boy from the day's adventure. 18. Uh, passive 17.
00:19:01
Speaker
um yes you both are awoken to the horrifying sound um barrick you wake up and this figure is standing almost over your body i i think in in alarm uh barrick is not in control of this but i think that immediately
00:19:31
Speaker
Okay, so go ahead and give me initiative 29 14 15. Okay, that's you are up first
00:19:41
Speaker
I grab my stick and I pop out the blade and I swing at the monster.
00:19:55
Speaker
And I swing wide. That's a natural two, which means it's an 11 to hit. Okay, so your ribbon weave swings like you just didn't extend it quite far enough. And so it comes with an inches of slashing this thing in the belly and it pays no mind to it. It does not regard you. It is fixed on Beric. It is now Booyah's turn.
00:20:20
Speaker
A Booyah rolls up and seeing the threat over his friend pulls planar justice and fires away. And that's going to be 18. Okay. That is a hit. This thing's not an aberration, is it? No.
00:20:49
Speaker
Okay. It's going to take 15 damage. Make that 11. Sorry. 11. Yep. And he's going to shoot another one. That's going to be 24. That is a hit.
00:21:19
Speaker
Ten more damage. OK, Barrick, it is your turn. So this thing's just right on me. Yes. OK, so Barrick. Kips up. Into a fighting stance and just flicks his arm, his hand back and as a bonus action, I'm going to cast Shadow Blade.
00:21:48
Speaker
And the weapon that forms in barracks hand looks like the bladed staff that Ditharn fought us with. Oh. And this whirls around his head and then slashes at the beast.
Battle with the Scythe-Wielding Creature
00:22:09
Speaker
Hey. A 20. OK. This is going to be cool.
00:22:17
Speaker
As your crossbow bolts landed into the side of this thing, as you kind of stood up and fired, did not care.
00:22:25
Speaker
Crossbow bolt sunk in and it is just locked on. But I can tell I heard it, but it just does their body sticking out. But it does not care. He's just got one thing on his mind. Yep. And it's that bird growing. He's about to send him back where it came from, it sounds like. So that's twenty five psychic damage.
00:22:48
Speaker
OK, then do it again. That's going to be 24 or something like that. That's a hit. OK. That'll be 16 more psychic damage. And so, yeah, Beric. And your justice. So as as Beric moves into this and slashes and twirls, he moves the way Ditharn moved against us.
00:23:15
Speaker
Hmm. Interesting. It's just OK, so you stand up and the the image of Ditharn's weapon slices through this thing and you see this just viscous black ichor begin pouring out of where you slashed. And its eye sockets grow even wider and it seems like its jaw extends even down further.
00:23:44
Speaker
I thought these aren't supposed to grow. They stayed one side. At this point, I'm just going to stab it in the throat. As its hand was reached out at you and it just extends it to a finger. Oh. And it makes that horrifying noise again. And how many hit points do you currently have? 72. You are stunned. Cool. Hey, what did your 20 do? Oh, yeah.
00:24:14
Speaker
before you were stunned. I mean, I'm not saying we can't walk that back. Took away its stunning ability. No. And neat.
00:24:30
Speaker
Was that its turn or was that a reaction? Sorry, I guess I don't know. Was that it's turn? Yes, that was an action. OK, so now it is Borneo's turn. So Borneo is going to rush up with his war hammer as he sees barracks weapon kind of lower and faltering a bit. And that is going to be a hit.
00:24:56
Speaker
So Borneo runs up and just cracks the thing right in the ribs with his hammer. And you all like witnessing it can see the ribs give way under the impact of Borneo's hammer. The thing still just does not regard the damage that's being dealt to it. It is now back around two decks. I'm gonna take another swing at it. Okay.
00:25:27
Speaker
Yeah, that'll get there 20. I rolled a 19. Okay. And that's gonna be 24 points of radiant damage. Nice. Okay.
00:25:55
Speaker
You said 29, 24, 24. And then I'm going to... I guess there's no reason to get around it or to another side. You know what? I want to try to step between it and Barak. Is there space to do such a thing? I'll say I will let you squeeze in there if you invoke an opportunity attack.
00:26:23
Speaker
That's my, regardless of stuff, that's my penalty if I want to do it. Yep. Okay. I do want to do it. Okay. Even though. Okay, so that is a 28 to hit. So it swings this giant scythe at you. And I'm going to use my uncanny dodge on it. Okay. So I can do it once per turn.
00:26:55
Speaker
So 12 damage. So take six. Um, and as actually, no, it just swings and slashes at you. Um, and now it is Booyah's turn. Hey Booyah, I'm just going to fire again. That's going to be one T two. That is a hit.
00:27:29
Speaker
Uh, 16 damage. No, wait, six, 12, 13, 14 damage. 14 damage. Okay. And I'm going to fire again. And my bonus action is an ensnaring strike. Okay. That is 24.
00:27:55
Speaker
Eight damage and it needs to make a Strength saving throw DC 15 24 is what it got Wow Okay He is not ensnared
00:28:19
Speaker
Okay. I tried. Uh, we are now to Barracks turn, which means Barrack, you need to give me a constitution saving throw. Six. You are still stunned. Okay. So this thing is going to, I need everybody to make wisdom saving throws.
00:28:56
Speaker
Dex? Seven. What one plus three is four? You rolled a one. Yes. Fifteen. Fifteen. And Borneo got a 12. Unless this is a charm effect, in which case I have advantage. Um, I don't believe it is. And I can't be charmed. Dex doesn't know that, but his knife does. Yeah. This is not a charming effect. Or frightened. That's true. You all feel the thing lets out an even higher pitched whale.
00:29:25
Speaker
Um, just in the area and you feel it like warm into your mind and you can almost feel the screams still linger as it like snakes its way through your head. Um, it does not feel pleasant. Um, so it is born else turn. So does it do anything to us? Borneo. Ah.
00:29:49
Speaker
Um, Bornell does not move or take any actions. He just starts grabbing his head and starts like kind of mumbling, gibbering, um, can't quite get his composure. Dex, roll a d10. I don't have to do that very often. There it is. Seven. Seven. Um, okay.
00:30:16
Speaker
Odds or evens? Odds. You begin like swinging about wildly. I need you to make a melee attack with your ribbon weave against Beric. Are you kidding me? This would have advantage. Yes. Stunned. That's 14. Well, that misses.
00:30:47
Speaker
Okay. I'm not very good at fighting. Well, you're kind of swinging crazy. So, okay. Um, Booyah, I need you to roll a D 10. Oh, sorry. So sorry. Or no fails his saving throw. I need a wisdom saving throw. Okay. Fail. Roll your D 10 10. Okay. You can act. What would you like to do with your turn?
00:31:13
Speaker
going to act normally. Yep. You kind of fight it off for a bit, but I did roll that one. Oh, that's right. Yeah. I know. Same team guys. Sorry. I'm too honest. Um, you know what? I have the one in mind, so you go and take your turn.
00:31:30
Speaker
Um, Booyah start shouting at Dex. Like, he almost hit Baron. Quit do that. Focus. And then, um, he's going to shoot again at this thing. Booyah's not really super panicked yet. Um, 25. That's a hit.
00:32:00
Speaker
12 damage. And second shot, he's going to sharpshoot at it. Oh, that's going to be 18. That's a hit. That is
00:32:24
Speaker
23 damage. And as my bonus action, I'm going to, he quickly pulls out a little parchment and mums a few words in goblin and points at Beric and cast shield of faith over him for plus two to his AC.
00:32:45
Speaker
Okay. Cool. Um, it is now Barrack's turn. So Barrack, go ahead and give me a constitution saving throw. 12. Go ahead and give me a wisdom saving throw. Nine. The dice are not in your favor today. Um, okay. So this thing is now, um, with, with the one,
00:33:16
Speaker
Um, the hit that it made against Dex earlier, um, the handle of the scythe had wrapped around Dex's leg and it's able to yank and get Dex prone. It's a one man. Um, and so it is going to, uh, grab Beric and
00:33:39
Speaker
Beric automatically fails any checks to resist the grapple. And so it picks Beric up underneath its arm and begins walking and now you see probably about 120 feet away, there's like a shimmering shadowy portal on a hilltop.
00:34:01
Speaker
It's not running or anything because it's the moon shining bright and the shadows dancing. No, this is not related to the to that phenomenon. OK, so it is now born now. So he's going to roll a 10. That is an eight. I mean, you're the only one within reach now. Mm hmm.
00:34:31
Speaker
Wait, this is, this is Borneo attacking me? Yeah. With a hammer? Yes. Okay. While you're on the ground. This is a new turn. So whatever happens, he hits me on Kani. So he rolled 19 naturally. Um, so that's going to hit. Cool. So he brings the hammer up and just, it's only eight damage. How? What? Eight damage half. Oh, cause then Kani dodged. Yeah. Yeah. Yes. Dex's turn. Oh, Borneo needs to make his wisdom saving throw.
00:35:01
Speaker
He fails because that's just how this encounter is going. Dex, roll a d10. I lost it again. Okay. Six. Six. You do not move or take any action. So the sound is just getting into your brain. Wisdom saving throw. Four. Four. It's a four. I did a four. Booyah.
00:35:28
Speaker
How does this thing looking that's carrying my friend away? It's looking hurt. Like there's a lot of good. There is a steady trail of this black ichor with each step because you all have like dealt the pain to it.
00:35:46
Speaker
OK, and how close is it to this portal that it's trying to get to? Did Booyah save? No, I'm I'm just answering his question before he makes his role. Try to distract him. Come on. No, we hurt ourselves as much as we. I know Eric doesn't forget these things. He forgets our. What was your question? I'm sorry. How close is he to the portal? I mean, he has moved 30 feet towards it, so 90 feet now, 120 feet away from me. All right.
00:36:15
Speaker
Maybe roll it in now. Yes. Oh, that can't be. One. OK. I just assume low is bad. I honestly don't. I mean, I know what the spell is, but I don't have the table in my eyes. Eight was bad. You turn and start running the opposite direction from the portal. Oh, God. That again.
Struggle and Beric's Capture
00:36:40
Speaker
You're seriously taking Barrick away from us again, immediately. It is now Barrick's turn, so Constitution. Constitution, is this a 10? Wisdom. Hey, I'm not confused. I'm still stunned. Yes, but you're not confused. But I'm not confused about it anymore. You know exactly what's wrong. I now know exactly what's going on, but I can't move. So it's all the more horrifying.
00:37:07
Speaker
Okay. It's gotten so much worse. When I became confused, things were bad. But now I'm aware. It's so much worse. Cool. And yeah, so that's Beric's turn. It's turned so it moves another 30 feet. So it's now 60 feet away from the portal. Bornell's turn.
00:37:38
Speaker
That is two. So Borneo does not do anything. He falls on the ground and is writhing about because of this noise that's still sneaking its way through your all's minds. Yep. Roll 10. It's a one. Would you tell me the stun describe me as incapacitated? Yes. OK, so I was just seeing if my concentration on the blade was lost. Oh, I wasted that.
00:38:06
Speaker
You don't run the complete opposite direction. You run, let's say the portal is facing north, just for my sake. Um, you take off and run southeast instead of straight south. Do I do my full movement or my full movement plus bonus plus, um, what's my, how far you use all movement, but not a dash action. So just your base movement. So just 40 feet. Yeah. I'm 40.
00:38:31
Speaker
Cool. Yeah, I can get away faster. Okay. So Booyah. Wisdom saving throw decks. Come on, old friend. Oh, my.
00:38:48
Speaker
10 like it's not that this is like this isn't like a Bum DC like anybody should be able to pass it, but you all are rolling Uncharacteristically bad. I have only rolled single digits today. I don't know. I rolled the 19 day Okay, who yeah roll me a d10 You don't do anything
00:39:15
Speaker
Have I stopped running? Yes, you stopped running. You can't remember why you ran. But then I just don't do anything. You don't do anything. I'm just kind of standing there going, please give me a decent wisdom saving throw. Well, maybe 14. No, no. Um,
00:39:39
Speaker
Okay. After Booyah is Beric, so Constitution saving throw. That's already done. I pass the wisdom. Pass the wisdom. Yep. This is the back. Oh, natural. Whoo. What? What is today? This is going in that hand basket quick. I know exactly.
00:40:06
Speaker
We keep saying what? We all know exactly what. Shush. Shush your mouth. You rolled for a random table. I'm going to kind of keep talking because I can do that now.
00:40:17
Speaker
Okay. He rolled on a random table. He rolled on a random table. We can cut all of this out. Like, I can just talk over you and continue DMing and nobody will ever know what you're saying. We'll tell them. Put it in a Facebook group. Put it in a Discord group. We did it. Skyrider, over your home. I waited one turn too late to try to banish this. That is accurate, apparently. Okay, so after Barrick is this thing's turn, and it is going to move 30 more feet towards
00:40:47
Speaker
So it's now within 30 feet, right? Yes. Um, Borenel, uh, you have a one. Yeah, I, I, I, I have played the one. Okay. Excellent. Cool. Cool. Cool. Cool. Cool.
00:41:07
Speaker
takes off sprinting towards, I mean, he can only move 60 feet. So he's close. And why not? Um, towards, uh, he rolled a 10, so he gets to use his turn. Um, and Bornell just, I mean, the thing is so close to the portal barracks in his, well, a thing that was barrack and now looks real different. Um, Bornell is going to throw his hammer.
00:41:34
Speaker
I mean this is disadvantage. It's gotta be like long range on whatever else it is.
00:41:42
Speaker
Even without disadvantage, I would have failed. Like two and a seven. So Bornell's hammer just sails off into the woods. Through the portal. Pride! Okay. Well, that was a turn well spent. Dex. Oh, Bornell needs to make these. Bornell saves.
00:42:08
Speaker
Yay! I'm just in time to watch him go. EJ? Yes. You do nothing. Wisdom saving throw. 11? No. He got a 19. He got a 14 and that didn't do it, so. 8. You attack somebody. Nobody is within melee range of you, so you don't do anything. You pick a flower.
00:42:37
Speaker
Wisdom save? No, my gosh. Is that a one? No, it's a 10. OK. Barrick, go ahead and roll me a wisdom saving throw or constitution. I'm sorry. Oh, that that's oh, that's you already passed the wisdom. I keep forgetting which is which. Yeah.
00:43:07
Speaker
Hey, you may be 16. Yes. You are now unstunned at the end of my turn. So now you are acutely aware. Stop doing a dance over there, Philip. Fancy. I got energy. And this is the most absurd thing. And it's all that random tables fault. So I'm just I'm looking at the silver lining of vindication of my hatred of random tables.
00:43:34
Speaker
Fair enough. Just how off course are we about to have to go to get Barrick back again? Okay, so the thing steps into the portal. I said it was exactly that amount of feet away, so it can't go beyond the portal. Once you step into a portal, you're not then through it. I mean, the portal has not closed behind him, is what I'm trying to say. Like your legs are still sticking out. I assume I have to carry you like this. That's true. That's exactly how I envisioned was kind of slumped.
00:44:04
Speaker
Okay, so, um, born now, now no longer under the guise of this in hammerless and hammerless. So you are beyond the port. I got to ask. It's not going to use this action for anything now that the figure in its arm is kicking.
00:44:24
Speaker
Oh, fair enough. Yeah, that's fair. So yeah, you brotherhood of the DM is too strong in me. No, no, you're you're. Thank you. See, I hold no love for Eric. So it's easy for me to not remind him. I love Eric. What saving throw would you like me to make now? Actually, I don't have anything left to do that with.
00:44:51
Speaker
I did that thing you know you're supposed to do with powerful monsters of just- You hit them up front. The first couple rounds just go bonkers. Now I understand why you do it that way. And why I'll never do it again. Because you win. Because it makes for such a fun encounter for the table. I mean, you're squirming. It's just going to try to incapacitate you through physical means. So that is a 16 to hit. Or 14. Apologies.
00:45:20
Speaker
Would he have advantage having me in his grasp? That misses, but. Okay, so that is instead a 28 to hit. That also, I mean, that also misses because of that shield of faith thing. Yeah. Plus 17.
00:45:40
Speaker
That's what I heard. Run the tape back, you'll hear it too. You take 13 bludgeoning damage as it just kind of punches you on the back of the head trying to get you to stop squirming.
00:45:54
Speaker
OK, Borenel is going to take off attempting to stop what's happening. And you you all are confused. I'm going to say that you're facing backwards, actually. So you see Borenel and you see grave concern, right? Like for you and your well-being. But in his eyes, you see a spark of like
00:46:17
Speaker
I'm so glad I'm not on a throne right now. OK, so he's going to attempt to die. Hey, isn't he? Still wouldn't be able to use his dash to get there, so he can't take an action. So he's right there at the portal.
00:46:43
Speaker
So he was able to catch up basically, so he's right there with you all. And he's panting. Dex. Right there with who? I'm 120 feet the other direction. The thing and Barrick. Because he, yeah. Dex, roll me a d10. Nobody's within melee range of you, so you don't attack anybody. Wisdom saving throw.
00:47:14
Speaker
Booyah. Just five. Roll better. Six. You do nothing. Go ahead and roll me that instant safety throw.
00:47:28
Speaker
Okay, so, Barrick, you are now cognizant. You can try to do something, finally. Uh-huh. I'm gonna use my... I'm very... Talking to the mic, sorry. Now that you're back awake and you see this thing, like, really, really up close, you recognize it all of a sudden. Oh. The first time you found yourself in Dolor. That thing. The thing that was chasing you. Cool.
00:48:00
Speaker
I mean, I guess I'm going to try to escape the grapple. Okay. That's all I got here. So you can make either a lost the book. Uh, what I got, I mean, I can either hit him or try to get away and I think I should try to get away. That would be the recommended. Uh, so I will try to get away. Yeah.
00:48:22
Speaker
I'm going to use my fabulous athletics or acrobatics skill. Yep. It's either strong. Yeah, it's either. That's right. This is opposed by his strength, strength or athletics. Yeah. And he picked you up pretty easily. Yeah. I mean, I've been carrying fireman's carrying me with one hand. So I'm assuming we're. Would you roll? I rolled an 11, which you beat.
00:48:49
Speaker
Yes, I did. So I lied. You begin to squirm trying to escape. Pathetically, he just I got. Yeah. Locks his grip. Lost my lost my lost my bats, man. I lost my bats. As you begin to fully step in through this portal and he begins to walk in, you all see the portal begin to flicker and start to close. It's not fully closed yet.
00:49:15
Speaker
Um, you recognize the plane that you're on. Am I on the Shadowfell again? Yes. Okay. Um, and you also much to your horror because I mean, Borenel is basically like one foot in each camp at this point. Um, I think Beric, Borenel's real close, real close at this point. So I think Beric would start screaming for Borenel to, oh wait, Beric's not himself. It's Erebus. No, Erebus doesn't care about Borenel. Yeah.
00:49:45
Speaker
And it is going to try to incapacitate you once again, so Erebus is plotting for the advantage. That is going to be an 18 to hit. Probably Erebus at this point is considering whether he could possess this thing and get a lot more done.
00:50:01
Speaker
That is going to be 12 damage. Okay. It's not hitting me too hard. Just punching you in the back of the head. Well, you can't use a scythe right now. That's really where his bread and butter is. Oh, I would argue with the other stuff. That too. That stuff he did up front is where his bread and butter is. That stuff's just not sustainable and repeatable actions. You know, if you're setting up good systems, they have to be sustainable and repeatable. Boranell is going to, now you can move 30 feet.
00:50:30
Speaker
and he is going to try and... Picking up a weapon off the ground. Is that a bonus or an actual action? I can't recall. Probably it's a bonus action. Okay. Because drawing is a bonus, right? Yeah. So, Bornell picks up his hammer as he runs by it and swings at this thing.
00:50:58
Speaker
Not a one, just a natural three. You know, so Borenel misjudges and swings wide. Oh, there went the king.
00:51:09
Speaker
No, he didn't go through, he just swung from the other side. Oh, he swung from the other side? He threw? He chased me? You walked me 30 feet in the shot? Yeah, I thought his hammer was in there, so he had to go into it to get it. And we don't know where they are. You still see the portal? I don't know what that is on the other side, do I? No, you don't know. That's what I'm saying. You know, it's a portal, but... What's that portal close is? Well, Dex and the, or Beric and the King are gone. Okay, Dex. I rolled an eight.
00:51:38
Speaker
No one's around, so I don't do anything. How would you like for me to roll my wisdom saving throw now? Five, please. Eleven. Booyah. Go, boo, go, five. Five? You don't do anything. Wisdom saving throw. Eight. Uh, okay. Um, Barak.
00:52:07
Speaker
So is Beric still conscious when Erebus has possessed him? I think so. So this is even worse for Beric because he sees Borenel doing this and physically cannot speak to... I need the thing to make a wisdom saving throw. That is going to be... Natural to him. No. Um... Nine.
00:52:36
Speaker
I don't have a way to play this. It just becomes visible to it. It's not a particular location, so. The thing suddenly perceives. I got to ask, is this thing immune to being afraid? It suddenly occurs to me that this is probably stupid. It is not immune to being afraid. OK, it sees whatever it's most afraid of. OK, and becomes frightened of it. OK. In addition, it's going to take some damage, which is cool.
00:53:09
Speaker
Uh, so I don't know what is this thing going to be afraid of? Let's see. I was here. I will say it perceives one of the Raven Queen's sorrow sworn charging down on it, because that what my mother was doing, hunting, like going, did she kill this thing? Yeah, she killed. Yeah.
Escape from Dolor with Erebus's Help
00:53:36
Speaker
So, it perceives her riding down on it and takes... Ooh, that's not bad. You called your mom. I like it. Takes 21 psychic damage. You hear this whale begin reverberating throughout what seems to be the very fabric of Dolor as this thing drops you and raises its hands up and... I mean, its head splits and cracks open
00:54:07
Speaker
vertically to where just the lower jaw is left intact as it falls to its knees and then face first into the dirt. And then you see the portal begin to flicker even more in like you get a sense that you got a 10 ish second window here to get out of Dolar. But you're no longer grappled. OK. I've used my action. Yes.
00:54:38
Speaker
I don't have any bonus action spells to move me. Shoot, what's Erebus want to do? I got to stop doing that. What's Erebus want to do? Can't do the mission here. OK, so Erebus hits the ground.
00:55:03
Speaker
bounces to his feet and just sprints straight forward, hits Borenel full in the chest and attempts to just tackle back through the portal. I have 40 feet of movement. OK, but it's a matter of whether I can throw myself and Borenel out of the portal. Yeah. I.
00:55:27
Speaker
you just tried to kill it in the first place. For the sake of fairness and transparency, Bornell was 30 feet in. He was right there, trying to attack the thing. So you would need to try to physically pick up Bornell and close that distance. No problem. He's a gnome, right? That's astounding.
00:55:50
Speaker
I mean, if Barracks not being pulled into this plane, there's no reason for Oronel to stick around either, but. Would Erebus truly care whether or not Oronel got stolen from the plane? Well, Barracks cruising the saving throw to be in charge for a second doesn't work, so apparently not. OK. So so you're able to get out. Basically, Erebus charges back and out. OK.
00:56:22
Speaker
Um, it is now its turn. It's dead. Um, so yeah, Bornell sees this transpire and begins sprinting. He has 30 feet of movement, so he's basically able to get to the portal as it's beginning to falter and close. Um, Dex, it is your turn. Am I still stuck? Oh, no. Is it a concentration, concentration spell? Or does it just happen?
00:56:52
Speaker
concentration spell they should be fine you're fine okay and how far from the portal to um yeah you ran 30 feet away so now i ran 40 feet 40 feet away so 160 feet oh yeah because it's north side of like southeast far enough such that it doesn't matter i'm just gonna i um is it going run towards this yeah i got 120 feet i'll just use it all to get up okay close
00:57:23
Speaker
Um, Booyah, that's the same running back. Okay. Um, Erebus, you emerge. I'm sorry, but could Bornell not have used his action to move another 30 feet and gotten out of the portal? Oh yeah, that's fair. Okay. Um, so yeah, Bornell has cleared the portal. Um, the portal shimmers and shuts behind you all or you, you and I, um, and yeah, the night air is quiet and still.
Closing Remarks and Listener Engagement
00:57:54
Speaker
Well, thanks for joining us on this end of episode. Oh really? Yeah.
00:57:59
Speaker
tell the people what that what that thing was called. They want to see what we were battling because I want to know what it was called. I want to look at the picture. Well, it is the Philip actually is the term sorrow sworn. That is the image that I was going for. I was using the fourth edition term for sorrow. I meant something different. Sorry. Yeah. If you want to look it up, just type in sorrow sworn five e and look at the first image that pops up.
00:58:26
Speaker
I took some liberties with it, but just kind of a goof do. So yeah, thank you all so much for listening. I hope you all enjoyed this episode. If you want to be a part of the conversation, head on over to the Facebook group. We are also on Twitter and Instagram at the Geek Pantheon. We also have a Patreon. If you like what we do and would like to see it done a little bit better, consider giving to our Patreon. Just transparency, transparency and transparency and honesty.
00:58:57
Speaker
We would like to thank Kevin McLeod for the use of all his music. You can find it over at Competech.com. And once again, I'm your dungeon master, Eric. I'm Philip. I'm Randy. I'm going to buy a new detail. We'll see you next time.
00:59:21
Speaker
Carmen Cincotti was born on the 4th of July, but to him, this day is a vessel of pain. Today, he will repay one crime with another. What? One more, because there's a lot of them. This is describing Rich the Locust's Le Fever. When we are young, we drink our coffee with milk and sugar, and as we age, we drink it with milk only. Then we drink it black. Then we drink it decaf. Then we die. Our next eater is firmly a decaf.