Introduction & Host Introductions
00:00:14
Speaker
Welcome to Add to Party, a friendship simulator masquerading as a new show. I'm your host, James Hartwell, and I'm joined by newly appointed media person Charles Raimond, and I'm joined by additional appointed person.
00:00:30
Speaker
Andy K. Good evening, fellow games journalists. Yeah. Listen, we are leading the charge. Right. Changing the industry. Hard hitting. That's that's what I said. A podcast. You know, when were they going to let in a podcast that's two thirds cis white male into that?
Humor in Work Reviews
00:00:51
Speaker
Well, that's the diversity they've been needing. Mm hmm. Indeed.
00:00:57
Speaker
And I couldn't be more proud of us. Because I took the swing. You cowards waited till you see how it went for me. That's true. Actually, you told us, hey, it went through. And I said, wait, when did you do that? I told you I was going to do it. I think I remember you talking about it. But sorry that I had the initiative. It's that go getting attitude. Yeah, Charles, that's going to this is that's what you don't own the process that that comes up on your yearly review, I'm sure.
Final Fantasy 16 & Nintendo Direct
00:01:30
Speaker
Uh, listen, rate yourself one to five. Now remember, not everybody is a five. No one's a five. Did you, did you make the company $10 million this year? Why not 11 four?
00:01:49
Speaker
I love those self-rating stuff. I blatantly tell everyone what I'm going to rate myself. 100%. You tell me why I'm wrong. That's fair. I hated self-rating. It's not useful. I never gave myself a five. I always just like, what do I have to rate to get a raise? Because that's what I'm going to rate myself. 100%.
00:02:15
Speaker
The bosses are going to do that are going to rank you anyways. Let them do it. Oh, it's been a listen. This is an auspicious day. I feel like we actually have two stories, but also a good amount of news in those two stories to talk about. Wait, there's two stories. Oh, wait, there is. That's right.
00:02:38
Speaker
We delayed the podcast one day because for some fucking reason, I know why, because they wanted to give more time. They wanted to give people more time to finish it. But the reveal embargo for Final Fantasy 16 ended today, you know, the day before it releases, which I think is actually pretty standard for Square Enix. And we'll get into that in a minute. And also this morning, oh, very quick. So on Monday, there were leaks and rumors about a Nintendo Direct coming.
00:03:08
Speaker
And then Tuesday, they announced it. And then Wednesday we had it. It was just that fast. Yeah. So we have, we got, we got a, we got our traditional late Nintendo direct to close out the summer game fest, not E3 season. Cause they were always last. If you remember. Oh, they were weren't they? Yeah. They would always be like, like back in the day, like it would be like, um,
00:03:32
Speaker
Like if like Xbox and PlayStation and all the other publishers, they would do like Friday, Saturday, Sunday. And then Nintendo would always be like the Monday or Tuesday afterwards. Well, at least one E3 tradition is alive. Well, they deleted an extra week this time.
00:03:52
Speaker
Yeah, they brought the goods. I'm excited. They did. Yeah, they did. So let's talk about the Nintendo Direct. Hmm. I'll tell you what they did. And it's a new console cowards power. Yeah, absolutely. They're looking good, but but but as you'll see, as we go through this, this is the end. They have they have squeezed this rock.
00:04:19
Speaker
until the last drop of blood has come out. That's it. But that's not to say there aren't good games in here. There are, but man, when you look at this list, you're like, man, you got nothing left, which you had nothing left in you. They opened up with the preview for the Scarlet and Violet DLC. I'm not going to spend too much time talking about this because you two didn't even play Scarlet and Violet, did you?
00:04:42
Speaker
Well, you're the big Pokemon boy. No, I have the big. Yeah, I am the big Pokemon man. I actually haven't finished Scarlett yet fan over here. I know. What can I say? They did. They haven't really given any new dates either. They're still coming out. The first one set in the past. They showed some of the new Pokemon. They look pretty cool, but they're coming out fall, winter.
Game Reveals & Art Style Discussions
00:05:06
Speaker
I think it actually might be October, but they just really haven't given kind of that name. After that, they gave a Sonic Superstars another little trailer. That's the new 2D Sonic game that we saw at other conferences. Still cool. Amy's power is lame.
00:05:24
Speaker
Like, the whole point of Superstars is you can, I think it's up to four players, simultaneous, playing classic characters, Sonic, Tails, Knuckles, and Amy, and all Amy does is run swinging her hammer.
00:05:38
Speaker
That's it. To destroy, like, just to destroy walls and stuff. But Sonic can destroy walls. That's what the spin dash is for. Can't Knuckles do too. I think they can also. Knuckles floats. He like glides, which is weird. There's a concept to me. And he can climb walls. And he can climb. Yeah. And then Tails just flies around and whips around. But Amy, she just swings a hammer. She won't even spin dash.
00:06:04
Speaker
I don't know. It was pretty disappointing once I saw that, but otherwise it looks good. Yep. They then had another farming game because why not? Wait, is this the one I got excited for or the one that looks... Alia? No, that one looks lame. Yeah. They were leaning so hard into the cozy vibes. They kept telling you it's a cozy game. And I think they even say, how are you going to feel cozy?
00:06:31
Speaker
The stocks. Stop it. Like I'm excited that this is like a like an emerging category of games. I don't think it's ever been recognized, but it feels like it's something developers are building towards. But don't yell it in my face. You have to earn that earn it there. They also announced that the persona five tactics game persona five tactical will be coming to the switch on November 17th along with all the other systems. How do you guys feel about the art style on that?
00:06:59
Speaker
We didn't actually really get to talk about tactic that much because we had so much talk about last week. I'm not a tactics player. Oh, I brute forced my way through three houses and it didn't really do anything for me. Sure. I don't know how do you they demoed. This is actually kind of a longer trailer. We got to see some of the new like features of like how they put in all attacks and persona like features in the game. So.
00:07:25
Speaker
It's going to be an expanded tactics system, which is kind of cool, but I don't know. What do you guys think? More interested in tactics games.
00:07:33
Speaker
Um, for me, I do like tactics games. I appreciate them very much. Um, but my problem is, um, tactics games require a certain gimmick to catch me. That makes, that makes me want to keep playing it because it's so easy for tactics games to be, to get really boring.
00:07:55
Speaker
if the main mechanic is move over there and attack it. You need to have a very interesting set of mechanics that lets you play around on the board to make it fun and interesting. And I just don't know enough for Persona's
00:08:13
Speaker
iteration here, whether or not that's going to be good. Like my favorite tactics games and still one of my favorite games of all time is Final Fantasy Tactics, surprise. But the reason why is because there's a class system involved. And when you level up specific class combinations, that unit can then unlock a new job to have.
00:08:38
Speaker
So it's very fun because each job has unique abilities and different ways that they can traverse the board. Like geomancers can ignore any water terrain or earth terrain, dragoons can ignore height differences so they could just jump wherever they are. So if there's interesting ways for persona tactics to mess around with the board, yeah, it might be really fun, but you just don't know enough.
00:09:06
Speaker
Well, you can get personas and fuse personas. Maybe that's their approach to a class system. I don't know. Right. Yeah, I don't know. All the persona like spinoff games usually review pretty well, don't they? Like, Alice doesn't necessarily just shit those out. Like, they usually put thought into them.
00:09:25
Speaker
I think most of them have been successful from what I remember. At the very least, all the five ones have. Yeah. Yeah. Except for Strikers, I think Strikers only gotten OK, but still, that's pretty good. Was that the Musso? Yeah, I think so. Yeah, Musso games are tough. I think that's a by definition, they kind of get boring to a certain extent.
00:09:48
Speaker
Um, I don't know. Yeah. So that's cool. It's coming to switch. I don't think that's where I'm going to play it. Also, that's what is it? Persona five, like Royal never coming to switch apparently.
Nintendo Nostalgia & Remakes
00:10:00
Speaker
Yeah. You get tactical, get fucked. Also, they didn't say anything about personify, uh, persona three reloaded either. Yeah. Yeah. I'm curious if that was just an oversight. Um, but I don't know. I'd be interested to see what's going on with that.
00:10:16
Speaker
I came to the Switch, didn't it? Persona 5 is not on the Switch yet. Yeah, it is. Oh, is it? I can save $20 at Best Buy. Oh, maybe. Is it Royal or is it regular? It's Royal, too. Oh, OK. Then I'm crazy. All right. Never mind. I thought that didn't come to the Switch yet. Listen, even the Switch doesn't need another iteration. It could run Royal, a 10-year-old game. It's very good.
00:10:41
Speaker
Uh, next they had a trailer for myth force. It's a, this is a, it's a four player dungeon crawler game. That's been on early access on the Epic store for awhile. That's fun. It takes a lot of inspiration from like, uh, early eighties, uh, cartoons think like he man and stuff like that. It's a fun game. What did you think of the trailer though?
00:11:04
Speaker
Because I mean, it was a little overdone. It was terrible. Yeah. Like it's doing a shaky cam the entire time. And it's like, what are you doing? Both in cut scenes and gameplay. And it just made me nauseous. And they're like, who edited this trailer? They're bad at trailers. Well, I think they were going for a vibe, you know. But I don't think of 80s Saturday morning cartoons as shaky cam. They didn't have the money to do that. That's fair.
00:11:33
Speaker
like that turned me off completely. I was so mad at them. They talked about the next Splatoon Splatfest is on the way in an important discussion. What is the best ice cream flavor vanilla strawberry or mint chip? Quick Charles go vanilla strawberry.
00:11:52
Speaker
or vanilla or strawberry or vanilla or vanilla strawberry or mint chip. Oh, I was going to say, man, vanilla strawberry sounds great. Strawberry strawberry. Andy. Oh, no. Pick one. Go. Or just no. You pick one. No, strawberry. OK. And then I and then I as the whitest of the three pick vanilla. I don't want vanilla, though. You can put stuff in it.
00:12:20
Speaker
Here's the thing. Vanilla, we're just talking about best of the three. Vanilla is the best of the three. Well, here's the thing I'll say. Fake vanilla sucks. You get like a vanilla bean, though. Ooh, baby. Dude, I watched an America's Test Kitchen on imitation vanilla versus real vanilla. Yeah, not that much.
00:12:42
Speaker
I was actually taking a shower while listening to the direct at this point in time. And I honestly was thinking to myself, these type of the Splatfest format of just picking things for people to show their opinion on. Yeah, it's very smart. Yeah, it's just an easy thing for people to pick sides on and then just bite over.
00:13:10
Speaker
They really they really tap into the internet psychology of wanting to pick a fight over bullshit. Oh, yeah. Oh, yeah. I'll die from it. I just remember back to a couple of years ago with the McDonald's bracket.
00:13:27
Speaker
I just love that. Just the ridiculous arguments that rise up as people just argue over nonsense. And it wasn't hash browns that won, right? You believe McNuggets won. McNuggets? Which is not incorrect, honestly. I think we covered that on this show, too. Yes, we did, because it was important. It was important to me. It was so important. We really do have our finger on the pulse.
00:13:56
Speaker
Uh, next up, guess who's back. Detective Pikachu. Yeah. And his famous pal, Tim. So weird. It's not Justice Smith. I don't know what to do with this.
00:14:11
Speaker
Justin Smith played Tim in the movie with Ryan Reynolds. And we don't know if we're getting a sequel to the movie. I think they're making a sequel to the movie because the movie did pretty well. Yeah. Yeah. I read an interview with him that no one knows if it's happening. Oh, really? I swear I saw something about it being in development. Me too. I hope so. Because I love that movie. By the way, I just want to say in the trailer for Detective Pikachu Returns, Tim Goodman wearing his iconic red hoodie.
00:14:42
Speaker
Yeah, Detective Pikachu is it's a fun little game with a literal talking Pikachu and they solve, you know, children like puzzles. There's not this is not like a was an ace attorney, Phoenix, right thing where you have to do an investigation or it gets pretty easy logic jumps. The fun is being with the Pikachu who talks in a very deep register wearing a deer sucker at a Sherlock Holmes hat and loves coffee and also not voiced by someone show.
00:15:13
Speaker
No, everyone was like man with a deep voice. Is it song one show? It's not also known as Prosy Prosy. He tweeted out that every time this happens, everyone thinks it's me. It doesn't sound anything like me.
00:15:28
Speaker
Which I took to take is like, well, we just hear a deep voice and we're like, oh, I hope someone show got some new work because we want him to succeed. You know? Yeah. It's not that we can't necessarily tell him apart. It's just that we're like, maybe he's doing a slightly different voice. Is the voice of our nerdy generation. Okay. That's right. I just want him to be happy and pay that mortgage. That's right. He's such a talent. What a treasure.
00:15:57
Speaker
Yeah, I mean, it's fun. I don't. Did either of you play the original Detective Pikachu on the 3DS? I did not. Yeah. Neither did I. Like this game has no attachment to me. No, I don't know if I'll play it when it comes out, but it is just a funny, weird thing that exists. Yeah, I love that it exists, but I will be coming out on October 6th. What a joy. Yep.
00:16:22
Speaker
Well, you know what after that big surprise what could what could possibly come next? What possible thing could shock the world? That's right, baby. Super Mario RPG is getting a remake
00:16:40
Speaker
Oh boy, the thing like this has been in like licensing hell forever because this was what this wasn't even Square Enix. It was square soft when they made it. Right. Yep. Yeah. So this is this was the first Mario RPG game and it is getting a 3D remake. When was the original Super Mario RPG released? I want to feel it was like 96. I think.
00:17:02
Speaker
I don't remember. I think I was like in third or fourth grade when it came out. Well, original Super Mario RP. It was on the it was on the super. It was on the Super Super Nintendo. But like 96 96 was around the time. Oh, fucking nailed it.
00:17:19
Speaker
This was the first game I ever saved up and bought. I remember I saved up. I remember the commercial too. Do you guys remember the commercial? Where I think it's an old man in a rocking chair. And then like with that 90s attitude, like some kid comes in and is like, this isn't
00:17:38
Speaker
your grandpa's Mario game. And then like it shows the graphics and it blew my mind. And I wanted this game only because of the graphics. And I had no idea what RPG meant. And I remember when I would talk with people about it, we couldn't figure out what it stood for. So we thought it stood for really pretty game. It's adorable. And then you saw Mallow and you changed your mind or?
00:18:08
Speaker
No, Malo was a part of that journey. So this game is actually pretty special to me. I have a lot of memories. It was pretty important being in my first purchase. And then seeing this, I didn't want it.
00:18:23
Speaker
I don't want to ask. I'm like, so how do you feel about the do you not want it because of the art style change or because you think you'll never match nostalgia? If they changed Mario and Peach's character models, I might want it, but they just look stupid. They do look weird. I don't I don't like that. They're they're like compressed.
00:18:43
Speaker
Yeah, yeah, it looked like someone squished them, but didn't adjust the proportions. It's not it's not somebody pick them up and then like close their fingers down a little bit on them. And then they didn't retake their shape once they were done. And like that wasn't what the original characters looked like all that much. Like I really I genuinely don't understand what their thoughts was. I don't even think it needs a remake. I feel like its art style is unique to itself.
00:19:12
Speaker
Oh, I think they could have got away with keeping closer to the original art style. Sure. Because I would say this is a unique at least for the main characters, this is a unique art style. They showed like things like the Wiggler and other people and they look a little closer to kind of how they appear in other standard Mario games. Even Bowser kind of looks normal. But like your Marios and your peaches bad.
00:19:38
Speaker
Yeah, I don't know. It's a weird look. It's not off-putting to me. They look like toys. I would say to me, this kind of looks like a companion style to how they redid Link's Awakening. All right. I hear you. I hear you. And honestly, I don't know. Maybe I'm just hung up on it. It's a special game to me. I will say two. Oh, and she's on screen right now. I think when you go to the Cloud Kingdom, I think it's Malo's mom?
00:20:08
Speaker
or something, but you fight her and I will just say her animations aren't as animated in the remake as they were in the original. Are you suggesting that her breasts aren't as big? Not just that they're big, but they don't. The physics aren't there. They don't. They don't jiggle jiggle. The Super Nintendo had better physics. I see more animated, pre-rendered whatever, but
00:20:34
Speaker
I was looking for a new trailer. This is where Andy's real problems are. I just remember it so distinctly. Andy, one Twitter account away from going, fix that for you. You know what? Why is there peach fuzz on this lead?
00:20:55
Speaker
Why isn't she wearing makeup? Oh, but you know what? Maybe this is just the censored version, right? The U.S. censored version. There you go. And I can get mad about that, about how every boob window is taken away and how that somehow compromises everyone's artistic intent. So Andy, Andy hates it because it doesn't have big boobies. Charles, you said you don't love the style. Are you excited about the game?
00:21:23
Speaker
I'm excited about the game because I actually did not get to play Super Mario RPG as a kid. And it felt unfair to play it on around when I was in high school and all that stuff. So I just didn't get around to it.
00:21:41
Speaker
But yeah, so I'll get a chance to play it. Granted, it'll be a little bit uglier than I'm used to, but it's okay. That's also got to be part of my review. Also a secret Final Fantasy boss. Yeah, people were talking about that today. I didn't know that. I also didn't play. Is it just Chaos?
00:22:01
Speaker
Ah, honestly, I forget who it was. It's from four, I think, right? They said. Yeah. Oh, is it the mega sisters? It's not the sisters. It's like some I remember being a giant sprite and you had to like get a key through like a series of missions, kind of like what Link's Awakening had. And then you open the door and you fight a boss and he's like, hey, guys, I don't know, have something I remember. But anyways, I'm excited to see what they replace it with because they didn't show Square's name on this.
00:22:31
Speaker
Oh, yeah, they did. They did. I didn't see Squares name. They see on the. Maybe they'll replace it with a Xenoblade thing because they've got monolith soft under their thumb now. Maybe we're going to see some Shulk and some other characters, I forget.
00:22:55
Speaker
All the lovable ones. All the lovable ones. Maybe we'll get KOSMOS. We're getting KOSMOS in it. Let's go. Probably not. And you're sending those handwritten letters now. Oh, by the way, there was also confirmation that a Yoko Shiamora, I think I said that.
00:23:15
Speaker
Yeah, we'll be coming back to do the rearrangement of all the music. Oh, cool. This is one of her first games, I think famous for Kingdom Hearts and Final Fantasy 15. I swear there was somewhere it's oh well.
00:23:30
Speaker
It's tough to tell. I swear somewhere it was saying that it was in collaboration with Square, but I'll have to look into this. Well, my bets on. Oh, yeah, here is on June 21st, Nintendo and Square Enix announced a remake.
More Nintendo Announcements
00:23:44
Speaker
Oh, OK. Maybe we will get Final Fantasy in it still. Well, they can update it to Sephiroth. Yeah. I want to fight. We had a figure to like Square Square sees how well they do with
00:24:02
Speaker
which we call it Kingdom Hearts, right? With their Disney catalog. Imagine if they made Kingdom Hearts, but with the Nintendo catalog. OK, well, Final Fantasy kind of fell out of Kingdom Hearts, didn't it? Did the newest Kingdom Hearts even have anything from Square in it? Yes, it did. Very lightly. OK, very lightly. Yeah, nice little cloud was a cloud was in there.
00:24:26
Speaker
That's it, very lightly. He's not really into the story. They had to finish up the wanderer in the dark storyline, Charles. Right, right. Keyblade, Master of Masters, Ansem, Ansem II. I too know her. Yep, yep, there you go. Aquagot Nordic, I know that. Aquacot Nordic. Aquacot Nordic.
00:24:51
Speaker
Donald Duck, Kazza to play the strongest part of the entire fucking game and then die. More powerful than Bahamut. That's also going to be relevant probably tomorrow.
00:25:06
Speaker
Or later. Anyway, yeah, I lost when I was going. Here we go. Yeah, so I don't know. I'm excited. I never played RPG. I played Thousand Year Door. So this will be my first time to play RPG. Sure. I love the game. I love it. And again, it's coming out on November 17th. Also, they gave a blink and you miss it tease that Princess Peach will be getting her own game. Her own game. It seems to be 2D and it takes place on like a stage play kind of arena.
00:25:34
Speaker
They really did not tell you anything more than that. No, they even like like showed her stand on a platform and she transforms and then they get it. Yeah, exactly. So I don't know. We'll see more about that. I wouldn't be surprised if maybe that's like a late summer or that's like a summer twenty twenty four game, maybe that we'll hear more about later. But I was thinking it's going to be. Do you guys remember Raspity?
00:25:58
Speaker
On the PS1. Rhapsody. Rhapsody. Oh, did I say it? Sorry. Rhapsody. It's hard. Rhapsody. Rhapsody. Andy, hold on. No, we're gonna figure this out. Rhapsody. Nope. Rhapsody.
00:26:13
Speaker
Close enough, okay. Rhapsody. Rhapsody? Yeah, there you go. Okay. Anyways, it was a PS1 game. It was a musical RPG. And it had like a remake on the DS, but that's what I got. That was the vibe I got here. And I was like, maybe it's going to turn into like a musical action game. And wouldn't that be silly and fun?
00:26:37
Speaker
Yep. I'm down for it. I've never played Raps. Raps Fiddy. And again, in terms of Nintendo just trying to shove every game that it's ever had onto the Switch, Luigi's Mansion Dark Moon from the 3DS is getting a ported version to the Switch. That was a good game. Yeah. I never played it, but I heard a lot of people loved it. Very good. Yep.
00:26:59
Speaker
That was the one where Miyamoto told it, because it was made by a third party. I remember reading a thing where Miyamoto was like, these bosses suck. Go remake it. And they remade everything. So Miyamoto is still in there telling you you suck.
00:27:15
Speaker
Uh, fly through a couple of these, uh, Batman Arkham trilogy, uh, Arkham asylum, Arkham city and Arkham night will be coming as a bundle to Nintendo switch. Uh, sure. Uh, Gloom Haven, the board game hit will be coming to Nintendo switch as a weird card hexagon game coming out September. I doubt it's only coming on the switch. I think that'll probably be everywhere.
00:27:38
Speaker
uh just dance 2024 coming to the switch uh silent hope a new rogue light action rpg from x seed and marvelous
00:27:49
Speaker
Coming out on October 3rd has base building aspects as well. And I think it's a new Harvest Moon. No, it doesn't have enough. Harvest Moon had way more farming. It had the cows. Fair. It had the cows. I think it might be similar to what Rune Factory was.
00:28:10
Speaker
And at first, Rune Factory, I'm pretty sure it was labeled like, it was like on PSP, I think, and it was like Rune Factory, a fantasy RP or a fantasy harvest moon. So this will be a fantasy harvest moon again. I'm pumped for it. I got super excited when I saw it because I love base building and it looks like, yeah, you build up your base, you continually explore a single area. It's not a tower that would have made it perfect. I think you go underground. Fair enough. But I'm pumped.
00:28:39
Speaker
Another farming game. Fae Farm coming out November 8th. Hot Wheels Unleashed 2 coming out of the Switch on October 19th. Manic Mechanics, which is overcooked, but for car repair. Coming out July 13th. That'll also probably be on other systems.
00:28:58
Speaker
guess. Mario and Rabbit Sparks of Hope will be getting its second DLC pack and a demo is getting released on us on the Nintendo eShop. A story that we didn't really have time to cover but just as an aside,
00:29:15
Speaker
Easeguma, as I love saying his name, of Ubisoft, said that Nintendo actually told them, hey, maybe don't release the sequel to Mario and Rabbits until we release her next console. And Ubisoft said, we know better. And then it didn't sell well.
00:29:32
Speaker
uh i didn't buy it so i bought the first one and by the second one uh next up it's as if they made this just for me yes james i wanted to ask you about this and also the nation of japan only two people care about this
00:29:53
Speaker
Me and every other Japanese person. Dragon Quest Monsters, The Dark Prince, a new Dragon Quest Monsters game. If you vaguely remember, when I talked about getting my analog, the little portable Game Boy emulator device, I talked about playing my Game Boy copy of Dragon Quest Monsters on this.
00:30:16
Speaker
And I was like, I played it and I'm like, I have no fucking idea what I'm doing in this game anymore. But now it's back. And I was corrected today, too. Dragon Quest Monsters invented the Pokemon genre. Really? Yep. They Dragon Quest Monsters was the originator of the capture and breeding. I think they call it fusing now in Dragon Quest Monsters.
00:30:44
Speaker
All that, all that, um, all that kind of functionality and gameplay that started with Dragon Quest monsters predated Pokemon blue. That's interesting. I wonder why Pokemon took off then, uh, Pokemon because it's better art style.
00:30:59
Speaker
Yeah, no, that's not fair. I mean, that's that's not unfair. And also there's just less baggage. Right. Dragon Quest has a lot of baggage that comes with it. I was just going to say, because Dragon Quest was insanely popular. Yeah. But I guess, yeah, when you bring it to the states, that Pokemon just did it. Yeah. There's an alternate timeline where this was where we would have a detective slime that didn't happen.
00:31:26
Speaker
Uh, there are other, uh, there were, I think it was your three DS or two DS games too. That came out not in not recently, but there was one and there was a dragon quest Joker games drag quest monster Joker. There were three of them. One in two only got reached in America. I think three never did. So this is the first dragon quest monsters being to come out in America in a long time. Wow.
00:31:50
Speaker
There was a Shin Megami Tensei Pokemon that came out here, too. I think it was called like Devil Kids. But I always wanted to play it after the fact. Next up, we got.
00:32:05
Speaker
A bunch of Pikmin. Or was this Pikmin next? No. Next up was Metal Gear Solid Master Collection coming to Nintendo Switch on October 24th as well as everywhere else.
Mixed Reactions & Pikmin 4
00:32:16
Speaker
That's Metal Gear Solid 1 and 2 and 3 and also Metal Gear 1 and 2.
00:32:22
Speaker
Oh yeah, that's right. Instinction. Which was not developed by Kojima. It was like some like American cash in, I think. I don't know who developed it, but it wasn't part of that series. Can I tell you how amused I would have been if they're like, and exclusively for the Switch, Metal Gear Solid 4. That would have been insane. Just to be like, we couldn't figure it out anywhere else, but we got it on the Switch.
00:32:46
Speaker
Yes. Hey, this is just what do you include in volume two, though, then? Like the PS we discussed, we discussed this portable ops, acid, new revengence. Yeah, that's right. Revengeance. Let's go home.
00:33:02
Speaker
Next up, they had vampire survivors. The great game we talked about it coming to Nintendo Switch on August 17th with four player couch co-op, which is that's a crazy. I'm actually looking forward to them rolling that out on maybe the steam version because with steam remote play, you could do that. Vampire survivors is a fun game. Like that's a great game where you could just zone out and talk to your friends while playing at the same time. Yeah. Yeah, it's still not played it.
00:33:29
Speaker
Oh, Andy, maybe we'll maybe if they bring that to the switch, we'll play. Oh, it's only five bucks, right? Yeah, I don't know. There's DLCs at this point that pump it up, but it's still pretty fair. Yeah. Next up, they had headbangers. Rhythm Royale, a pigeon based musical battle royale. So really what this is, is this a warrior where battle royale where you and.
00:33:52
Speaker
I don't remember how many different pigeon like characters think like fall guys. Right. But you sit there and you play a bunch of like little warrior wear style games, little mini games. And that's how you and whoever survives the longest wins battle royale style. So cool idea. That's a very cool idea made even weirder by the fact that they then also announced a new war.
00:34:14
Speaker
Yep. Later, this presentation called WarioWare Move It focused entirely on using the Joy-Cons to do crazy little dances and do things. I don't know. How did you two feel either about this game or WarioWare Move It? I'm excited for WarioWare. Did they give a date for WarioWare? November 3rd. Not in time for PAX, unfortunately.
00:34:37
Speaker
It just, it reminded me of like, this is what you, what, this is what happens when you let people have fun, right? Just seemed like a game built on joy, but what about you Charles? Um, I was never really a strong warrior wear fan. Um, so I, I, I recognize a lot of people love it. So, you know, I'm happy. It's a good party game, you know? Yeah.
00:35:00
Speaker
Yeah. Uh, next up the, uh, remember how we talked about how the Sonic Mania team was doing something else? Hey, we finally figured it out. Uh, it's called Penny's big breakaway, which is a new platform game kind of based on like a yo-yo like functionality. We were kind of tossing yo-yos and moving around. It looked very smooth. Very cool. Um, I don't want to play it on the switch. I hope it's on other platforms. Uh, treasure vibes. What's treasure? The developer.
00:35:30
Speaker
They did, and maybe because they did Dynamite Hetty, they did Gunstar Heroes.
00:35:37
Speaker
They did Ikaruga, they did whatever that radiant silver gun, I think that's what it's called. It might've been a different one on the Saturn. They did that really good McDonald's game. But anyways, and Mischief Makers, and that game where you, to bring it back to boobs, like you control both hands with the analog sticks and the enemies are big, or people with big boobs, and you swing them back at it. Anyways, they're iconic, and the game reminded me of that, and I got really excited.
00:36:07
Speaker
OK. Next up, Charles, I'm sure you do want to talk about this. Star Ocean's second story is getting a remake in the HD 2D style as seen like Octopath Traveler and I think Final Fantasy Pixel remaster coming out November 2nd. Tell me about Star Ocean's second story, Charles, because I'm only really like tangentially aware of the same Star Ocean series. So Star Ocean's second story
00:36:37
Speaker
Okay, so Star Ocean Second Story came out in the US on PlayStation. I think it was after Final Fantasy 7. So when you were a person starred for really fun JRPGs, this is probably one of the games you ended up grabbing. The cool thing about Star Ocean and what really sticks to me for this game was
00:37:05
Speaker
It had a lot of different dynamic story things that you can do with your game. The main story does start and end in a very similar way, but the cast of characters can be very different.
00:37:26
Speaker
There's a certain number of people that you could have in your party, and you could technically have them join temporarily, but to get them to join permanently, you would have to do certain things and fill certain requirements.
00:37:42
Speaker
certain characters won't join you if you started as either Rena or Claude, or if you recruited somebody early, someone else probably won't join you at all for the rest of the game.
00:37:58
Speaker
And all the characters have specific types of food that they like. So you can craft. You could use the game's crafting system to cook and make certain meals and then give them to your team so they get stronger and they like you more. And one of the more interesting parts of the game for its time was there was basically an endless dungeon mode.
00:38:27
Speaker
So the final dungeon wasn't technically something you're intended to be. You're just supposed to see how far you get and all the enemies get super strong by the very end.
Zelda, Mario, & Anticipations
00:38:41
Speaker
And what I liked most about it was the combat system with this game, even though it's not necessarily groundbreaking. It was the first game I played where the battle system was in real time. So it wasn't a turn-based RPG. It was an action RPG. And you can map...
00:39:05
Speaker
you can map all the abilities onto the shoulder buttons of your PlayStation controller. And basically, you only ever had control of one of your party members at a time. So you would have to jump between them if you need people to do things. And there was a basic rudimentary
00:39:24
Speaker
dumb AI, it's not really fair to call it AI, but a behavior system for the game that lets your party members know to do certain things. So this was the first time you ever thought to yourself, if my health is low, somebody please cast a healing spell and do whatever.
00:39:43
Speaker
And along with that real time battle system, there's a way to like interrupt your opponent's spells. So if you are really smart and you were losing the people that required like some loading time for their spells, you would try to knock them out of their spell casting. So you just, you know, you dash across the battlefield and try to hit them as hard you can to keep interrupting them. And you can stun lock your enemies until they die.
00:40:07
Speaker
Um, so, and the story is actually pretty good. Um, star ocean as a franchise is one of my favorites. Um, I didn't like the third game, uh, because it kind of takes you out. Um, it kind of gets a little too crazy for you where you, um, uh, the PS2.
00:40:26
Speaker
Yeah, because, well, all right, let me just tell you guys. In that one, you deal with the fact that you might be in a computer simulation and then you come out of the simulation to fight your creators and tell them to not touch your stuff anymore and then you go back.
00:40:45
Speaker
So you're just like, oh, wow, this game is trying to be real serious about existentialism. But you don't need to do that. Let me have this sci-fi fantasy realm of super technological space traveling boy that gets lost in a basically rudimentary planet that only has magic and is trying to find his way back home.
00:41:12
Speaker
Also, for you players that might be interested, play as Rena, because you get to have the chance to recruit her childhood friend Diaz, who looks like Sephiroth, but is actually nice and will join your party.
00:41:30
Speaker
Uh, they also went over and talked about, uh, the Nintendo live event in Seattle. Two new Zelda amiibos are on the way, princess Zelda and thick Ganondorf coming out this season. And 10 years later, we have finally gotten a new 2d Mario. They closed the show with super Mario brother, Mario bros wonder.
00:41:59
Speaker
where the flowers keep talking. The flowers talk to you, you eat some weird cosmic mushrooms and things get a little weird. They say it's a, they're called, I think they're called wonder seeds and I believe they send you into experience the wonder of the world around you.
00:42:18
Speaker
Mm hmm. This is a new art style. It looks still a little similar to the new Super Mario's art style, but it is new. It's not quite the same style as the Super Mario RPG either, so it's a little different there. Yeah, but. Well, no, I mean, they switch it up like many, you know.
00:42:35
Speaker
Go ahead. Yeah, I would say they switch it up occasionally. Like we've been in the new Super Mario Brothers era for style now for like the past 10 years. So this this probably if this is well received, this is what the next style is going to be for like the next 10 years of Mario.
00:42:50
Speaker
I hope it's not what received them. Oh, really, Charles? I kind of like it. What don't you like about it? Well, my similar problem with Super Mario RPG, I think the character is just a little too compressed than I'm used to. Like, like right now in the video we're playing, Mario's already eaten a normal mushroom to be like his big version of himself.
00:43:14
Speaker
and it still looks kind of weird like he still looks short anyways yeah like the gameplay it's fine i think it's cool and everything else but i just don't like this art style it's just we're getting curmudgeoni charles i don't know if it's curmudgeoni yeah i think i have a opinion on looks nope
00:43:36
Speaker
It's because you can't move on. I'm deciding for you, Charles. I'm dragging you down with me. I was going to say, I was like, this is a very ironic thing to say.
00:43:51
Speaker
Super Mario Brothers Wonder, they gave a release date of October 20th. If that date sounds familiar to you, that's the same day Marvel's Spider-Man 2 comes out. That's okay. I mean, this is pretty evergreen, right? This is not an intense story level game that you're going to have to play immediately to be part of the discussion.
00:44:10
Speaker
Super Mario will always be there for you. But yeah, I mean, it seems like they're really leaning into like this weird dreamlike state and how it's very like more like the almost fairy like weird world of Mario. So I don't know. It seems like they're going to get weird with it. Also, there's a new power turns Mario into an elephant. That's pretty cool. No Yoshi, though. I thought I saw Yoshi in the trailer. OK, I might. Yes.
00:44:42
Speaker
Yeah, I think there was a Yoshi in the trailer. Oh, or oh, no, that was the wonder scene. It does look like the your the caterpillar enemy was running with you at some point, but I was I didn't fully understand that. It looked like it was keeping pace with you. And I was like, yeah, yeah. Yeah. There's Yoshi. There's Yoshi. Yoshi. Thank you for calling that out. So there is a Yoshi.
00:45:06
Speaker
Oh, he's going to he's going to jump off and abandon them just like we always do. Exactly. You're meant to die. Yeah, I mean, hey, I'm 2D. Mario's are the bread and butter of a Nintendo console. And you know what? This is there's always one per per console cycle. And that's
Final Fantasy 16 Excitement
00:45:26
Speaker
it. Well, now we're done here.
00:45:29
Speaker
Yeah, I don't know about bookends. This this is Yeah, it this conference very much. Oh, also they had a Pikmin for deep dive. Oh, yeah. Good call. Oh, yeah. What fun. I'm not a Pikmin guy. I never have been. I've tried it several times. If you like Pikmin, I'm sure it's gonna be a great game.
00:45:53
Speaker
But yeah, I mean this like, I wouldn't be surprised if the next time we hear from Nintendo, it's going to be about their new console. Although I will say they didn't, they still don't have the goddamn Wind Waker Twilight Princess points.
00:46:09
Speaker
They also didn't announce any DLC for Tears of the Kingdom either, which I think at this point we already knew about DLC for Breath of the Wild. Those are two weird points. I don't know why. I'm sure it'll come. Tears of the Kingdom sold incredibly well. They had a thank you in this.
00:46:30
Speaker
Yes, they did. So let me add one more thing about tears in the kingdom. Yeah. Just because I was thinking about when I saw that figure statue thing of a Ganondorf.
00:46:42
Speaker
And so I need some history lessons from both of you. Keep in mind, this is time we're taking out a Final Fantasy 16 discussion. That was your fault from last week. But let me talk about. So is it normal that and again, I've only played Breath of the Wild and Tears of the Kingdom. Is it normal that Ganondorf doesn't really have that much interaction with Link? Yes. Well, yes. Yeah, you never really like I'm thinking like
00:47:12
Speaker
Wind Waker. You see him like a couple of times by the princess. You see him a couple of times. Ocarina time. You only see him like once. I think you only saw the end. Hmm. All right. That's all I needed to know. And then that's every word sword doesn't have Ganon. It has demise. Ganon doesn't show up and link to the past until like midway.
00:47:41
Speaker
Yeah, I mean, it's pretty standard. Yeah. Interesting. Like my only thing is you have such a good model again in here, right? This is sexy Ganondorf and you don't use them very sparingly.
00:47:56
Speaker
Well, that's I mean, that's like the Wind Waker Ganon, too. He looks incredible. Yeah, it's a shame. I just, you know, I kind of wish you are actually even. What am I saying? The Twilight Prince and the Twilight Princess is fantastic. He's got that glowing scar in his chest. I'm trying to remember what he looked. That's the one that's in Smash. Oh, sure, sure. Hmm.
00:48:20
Speaker
He just leaves you wanting more. That's okay. Yeah. He's, he's always kind of this weird side. Like you see him at the beginning to establish sakes and then you never see him again until the end is almost how it always works. Yeah. So it's like, so the dynamic between link and Ganondorf is it's never a personal, never necessarily a fully personal story between them. It's just a duty to keep, to write wrongs. They're diametrically opposed characters.
00:48:48
Speaker
Yeah. Okay. I'll keep that in mind. No one's saying that Zelda is not. Listen, I'm not saying anything about that either. All right. I just prefer something else. I think it was a pretty good direct. Um, yeah, I don't know. I didn't, I walked away from it, not feeling great. I saw a lot of people like, this is a fantastic direct. And I was like, I mean, surely it had a lot of things that I liked, but also it was kind of like, yeah.
00:49:18
Speaker
I didn't I wasn't like I think Super Mario RPG was like the big surprise. Sure. Yeah. Yeah. Everything else is like, yeah, I would expect these things to happen. You know, you have in Star Ocean. That guy that got leaked a while ago, too. Or even beyond the leak. Right. I think Square remaking games at Square. Right. Where is that second? No, that was it was technically didn't they publish it?
00:49:47
Speaker
No. Oh, NX. Yeah. Back before they merged. Oh, so it is square. Okay. Yeah. Well, I guess it's square now, yes, but it's the original.
00:49:57
Speaker
Um, yeah. So, I mean, like squares going through their catalog and just remaking those games in 2d HD style. Although I'm surprised they didn't star ocean one first. Is there a reason they already did do star ocean? Oh, they already did one. Okay. Then perfect. Let's say I played it. Yeah. I played that last year. Very sure. Oh, they did the first one on one, uh, switch and I think play station. Yeah. Yeah. Oh, sorry. Since I have stories coming out on PlayStation and Xbox.
00:50:24
Speaker
Um, but yeah, I don't know. I just, I, I didn't, I didn't come away from this direct being like frustrated or anything like that, but I did also didn't come away being like, I'm excited to play games on my switch. It's more like, I'm excited to be like, all right, this is the end of the. Yeah, no, I agree. I, um.
00:50:45
Speaker
I was surprised. I, you know, Jeff Keeley tends to do a poll on Twitter being like, how is this presentation? And then a lot of people were saying, Hey, the high is great. And I was like, really? Okay. Yeah. I was like, super Mario RPG must be carrying a lot harder than they think.
00:51:04
Speaker
Honestly, even though I don't want Super Mario RPG, I thought this was the best reveal I've seen in a while compared against all the other Directs. If you want to compare it to more recent Nintendo Directs, which have been incredibly boring and bad, yes, it is the best Nintendo Direct we've had in a while.
00:51:24
Speaker
I grade I'm grading it against the other like conferences that we've seen over the past two weeks. Right. Yeah. And in that respect, it's solidly in the middle, you know? Yeah. But it's better than PlayStation. Better than PlayStation. Yeah. Yeah. All right. John Nintendo. All right. Now let's talk about what Charles and Andy are dying to talk about. Hmm. Now that we're done with this kid shit, let's get let's get rated M for mature. Yeah.
Final Fantasy 16 Reviews & Accessibility
00:51:55
Speaker
blood and gore and violent sex prostitutes in this game. F bombs. You're not holding us back. I think of the doubt that we're talking about Final Fantasy 16. I think there's a fuck in the demo. I'm pretty sure there was. Yeah. Well, it's not just a fuck. It's a fuck, fuck, fuck, fuck, fuck, fuck. Oh, that's right. That's right. Yeah.
00:52:17
Speaker
I didn't hear any, at least as far as I played, there were no strong F-bombs, emotional F-bombs. Emotional F-bombs. The, uh, the, the seal's been broken thanks to Stranger Paradise on the fuckword, you know? Yeah, sure. All that is true. They're used to it now.
00:52:34
Speaker
fucking fucking kill chaos. Uh, yeah, the review embargo came out today currently sitting at a 90 on open critic with 95% of critics recommending, uh, Mitchell Saltzman gave it a nine and a 10 at IGN featuring fast reflex driven action, heavy combat, final fantasy 16 is certainly a departure from what fans may expect out of a final fantasy game.
00:52:56
Speaker
but it's excellent story characters and world building are right up there with the best the series has to offer and the innovative new active time lore feature should set a new standard for a lengthy story heavy games he players invested in his world. Lane Harrison games radar said it's the kind of gamble the final fantasy is happily made in the past so the series may reinvent itself
00:53:16
Speaker
execute the type of stories creatives want to tell. Time will tell Final Fantasy 16 pays off, but her history certainly supports it. And Michael Hingham at game spot given a nine out of 10 saying Final Fantasy 16 is a bold shift in both gameplay and narrative. It captures the Final Fantasy magic in stunning fashion, earning a place within the pantheon of incredible entries in the beloved franchise. People are tripping over themselves to love this game.
00:53:43
Speaker
I'm excited, too. We all had very positive reactions to the demo. I stopped playing it to save. Well, did you do you played the beginning? You played through the whole beginning section of the demo. You just didn't play the extra section that takes place later in the story, right? I just I didn't leave the castle.
00:54:03
Speaker
Oh, really? Yeah, he didn't do the combat. He didn't go into the actual combat area. Yeah, I did the training. I got hyped with the story and the world and a little bit of a taste. And I was like, nope, no more. I want the rest. And so I stopped. Yeah, I had a great time in the demo. I mean, it pretty as hell. I will say I heard in a lot of conversation that I was reading today
00:54:29
Speaker
Performance wise, it's still kind of iffy. You would think that releasing exclusively on the PlayStation five, they kind of tune this thing to shit, but it sounds like, you know, in performance mode, you're going to have a stable 60, but it's running 10 80 P 14 40 P sometimes. And, um, I, what I heard is like, if you can stand 30 frames per second, which, you know, that sounds so elitist to say, but I, I can tell the difference sometimes. Right. Um,
00:54:57
Speaker
And the 4K render of the game much better looks much better. I think I'm going to try it in quality mode tonight to see how the 4K looks. Sure. But that's a very nitpicky thing. That's a very nitpicky thing. Just be like, this game isn't as beautiful as it possibly could be.
00:55:11
Speaker
Um, but, but you know, I think people are comparing it to be like your horizons or go so she seemed as your last of us to be like, well, this isn't necessarily a Sony first party studio. This is a Sony PlayStation exclusive release. So you would expect it to have that same level of polish. And so.
00:55:29
Speaker
Um, similarly to, I think like Final Fantasy seven remake to stunning, you know? Yeah. Um, and while I don't think anyone saying this game is, you know, ugly, I don't necessarily think it reaches that same outside of maybe like the icon battles, which are when you fight as the summons, which they have in the demo and were incredible. Um, I, I think people aren't necessarily praising the, um, art direction and beauty of the game at all modes as much as they did seven remake.
00:55:58
Speaker
At least that's how I took it from my readings about it. You two, however, big fans. I want to know what you guys think about the reviews. Charles, you go ahead. What do I think of the reviews or just from my own? Your opinions from the demo and to what people have been saying and what either gives you caution or makes you feel excited.
00:56:22
Speaker
So for me, and completely subjective, I barely notice any problems, right? Through the demo at the very least. I know there were complaints about like some of the frame rates dropping and everything else, but
00:56:39
Speaker
I, I don't have an eye for that. I tend not to, you know, I'm also somebody that can't notice the difference between 30 and 60 FPS when I see it. Like, so it's, um, it's a bit awkward when people say that I was like, okay, like I'll take your word for it. Like I get it. There are people that used to it. Yeah. Yeah. They will do this.
00:56:57
Speaker
Um, that being said, the game's really fun. Like going through combat, running around, meeting people, that was all a joy to me. Um, I think the best feature in the entire world that I want every game to have now is the active time lawyer system. Which is, um, listeners, if you don't know, if you ever, if you've ever watched like Amazon prime video.
00:57:22
Speaker
and pause the scene or even during the scene like move your mouse over it you might see what looks to be like a little pop-up window overlay that's like who this is the cast of the movie based on the frame that you paused on so like let's say Jennifer Aniston Aniston in the breakup
00:57:41
Speaker
is on your screen you press pause and you see the overlay. It'll show Jennifer Anston as x person. And then, you know, on the lower left you might also see like a fun fact about, you know, the movie or whatever.
00:57:56
Speaker
for this video game and instead of like fun facts or the cast it actually just gives you lore information about either it gives you contextual lore information based on either the regions that are mentioned in the dialogue the people mentioned in the dialogue or even just the people on the screen if you see somebody on the screen you don't remember really
00:58:17
Speaker
pull up the active Timeler screen and it's just like click on that person and it goes, this is the queen of the land. And you're like, oh, okay. And you do that by pressing the touch pad. So it's super easy. Do you remember if you can do that in cinematics or was it only during gameplay? No, you do it in cinematics too. Yeah, that's incredible. Yeah.
00:58:43
Speaker
Yeah, it's a very useful feature and it kind of makes it so that if you just want to turn your brain off, you'll never have to press that active time learn. You can just ignore what they say and wait till the cutscenes over, start playing your game. But if you're like me to like slower, open it up, read everything, just figure out, get all that context and knowledge and just play through. Yeah. Yeah.
00:59:07
Speaker
And the comp, I mean the, and you can turn your brain off with this game because man, the combat was good.
00:59:15
Speaker
Oh yeah, absolutely. And they are very forgiving. There's a lot of ways that they can make the game easier for you. You can change the difficulty whenever you want. I believe it was confirmed that you could also reset any of your skill point investment at any time. Just reset whatever you just bought and then rebuild again if you find that you built your character wrong with no cost to you. That's great.
00:59:43
Speaker
And they also give you some helpful accessories if you're having problems with certain game mechanics. There's a way too perfect dodge. If you're bad at dodging, you can equip an accessory that will pause when you're about to get hit and you can press the dodge button. So it's very accessible. It seems like anybody can play it and just enjoy the spectacle of everything.
01:00:05
Speaker
I'll say to you, the thing that kind of made me more excited for the game when I was reading the reviews was if you played the demo, they had a icon battle, icon battle where you fight, you play as two summons fighting each other. And it kind of just amounts to you slamming the triangle button the entire time, which I'm like, ooh, all right, this could probably get boring. Like, this is pretty to watch, but probably could get boring later.
01:00:32
Speaker
they in reviews I've read and listened to, they talk about how that is not how it goes. Even those battles, those very cinematic icon battles get very dense and very tactical in terms of what you can do during them as the game progresses, which I'm like,
01:00:51
Speaker
That's great because I can totally see games where it's like we've created this super awesome cinematic sector and your job is you just do QT. Right. No, I think what they're saying is there's going to be times where you're really involved in the fight process and you're really being tactical about it and you're using all the skills you've gathered over the course of the game, which I'm like, man, that this this sounds great. And I can't wait to play it.
01:01:16
Speaker
Yeah, I agree. Like I know there were previews, like six hour long previews that some other people got to play a couple of months ago. And they also mentioned that about the the the summons fight, aka icon battles, where they're not all going to be the same. Like, so, you know, if you don't like one icon fight, it's going to be different the next time. So you could, you know, pick and choose. And I agree. Like there's a worry with some of these fights with
01:01:46
Speaker
how things look so cinematic, how can you possibly make them varied and fun to play through if you're meant to play through it really and not amount to quick time battles. But look, it sounded like a lot of people were still very happy with them. So I am very hopeful about the next future ones that come up.
01:02:06
Speaker
It releases, uh, two nights. Uh, so probably by the, after this podcast comes out, it'll actually already be out. Um, but yeah, it'll be releasing tonight, uh, January 21st, technically January 22nd.
01:02:21
Speaker
midnight Eastern time. Um, I'll probably stay up for like an hour and play a little bit today. Luckily, um, if you did play the demo, it picks up where you left off. So you don't have to replay the demo part, which great. I love that. Just another thing they did right with this to not have it be where it's like, Oh, cause you know, there's very cinematic games like this. Sometimes it's a bit of a slog to go through those opening tutorials sections a second time.
01:02:47
Speaker
Yeah, and it was very smart to be able to do that. It kind of it allowed a lot more people to not feel guilty of playing it. And people can just start the demo and play the game, have their impressions and then just let the talk spread before the release. Yep, yep, yep, yep. But Andy, you've been quiet because he's muted this entire time.
01:03:12
Speaker
Oh my god, I've been muted this entire time. Oh my god. That's an old media man. I think I've had to burp a while ago, so I'm muted. And now, I gotta say, my beer looks like Irish Spring.
01:03:26
Speaker
And then I've been like, you get weird beer. All right, Andy. All right, Andy. Anyways, close this out with your opinions. OK, sorry about that. All I was going to say is I'm excited for it. Among the reviews I read and to be fair, I think I only like glimpsed at the Detroit one and then even NPR reviewed it.
01:03:46
Speaker
today in between all the articles about that submarine no one can find, which God bless them. We don't have time. We don't have time. But I'm excited for it. I again, I stopped the demo early because I wanted to be in a good spot to just go and run with it. The original demo would like literally inspire joy in me. It got me to sit up from laying down and I never sit up when I'm playing games.
01:04:13
Speaker
So that's, that is just how energizing it was and how excited I am. And I'm going to pick it up from Best Buy tomorrow night and start playing it tomorrow night. We meet tomorrow morning. Oh, you mean after work tomorrow after work. Suckers. I, uh, I wanted a physical version. So I am also, I understand. I understand. Um, well, I also feel like me just hit the physical and the, yeah, I'm not there yet.
01:04:40
Speaker
I'll also listeners just, you know, I think it might be said before you might get this from context clues. You don't need to play previous Final Fantasies to play this game. I know the 16 sounds scary as if you need to learn everything. No, you don't. It's an anthology series. They're all almost always all directly different unless it says something kind of obvious like Final Fantasy 13 and 13.2.
01:05:08
Speaker
Yeah. Yeah. That's a weird naming system, but you kind of get the how they're linked or it's like, yeah, they'll subtitle the game to be like, this is a, a 13 game or a 16 game or something like that. Or it's one of the MMOs, which were 11 and 14, which is still currently live. Yeah. So either way, 16, you don't need anything else. Yeah. I mean, certainly as a final fantasy fan, you will appreciate things in this game more, but you don't need those things to just appreciate this game.
01:05:38
Speaker
Yeah, there's there's wings to things. It's not like you needed to know what kind of kind of funny had a great or it might have been Michael Hingham, I can't remember, but someone during the kind of funny review talked about how essentially this was almost as if Yoshi P, the director's kind of take on what if we made an MCU of the Final Fantasy lore?
01:05:58
Speaker
Which is to say, just take kind of all those pieces and disparate ideas of final fantasy and just work them into context of like one story where you don't need to know the millions of fucking comics that go in with Bahamut and fucking a free and all this other shit. We're going to set up one specific story for them. But within those stories, there are lots of callbacks to things that people who know the deep lore will get. But you don't need those things. You can just go and watch Iron Man three and be happy.
01:06:28
Speaker
Right. So I, I will, you will probably have a lot to say about it next week on another episode of add to party, a friendship simulator masquerading as a new show. I'm your host James. Maybe don't go visit the Titanic in a, in a, in a bolt of death trap Hartwell. And I, and I've been joined by Charles still a legit media person. Now, you might. And I've been joined by.
01:06:59
Speaker
Andy, I'll finish a beer, even if it's bad. It's not that bad. It's kind of soapy, but maybe because- I don't want any food I ever eat to be described as soapy. I think it's just the branding. It's 6.8 though. So maybe that's how I got through it. Dress that on another episode.
01:07:27
Speaker
have a good night everyone have a good night